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Diffstat (limited to 'intern/cycles/subd/subd_stencil.h')
-rw-r--r--intern/cycles/subd/subd_stencil.h65
1 files changed, 0 insertions, 65 deletions
diff --git a/intern/cycles/subd/subd_stencil.h b/intern/cycles/subd/subd_stencil.h
deleted file mode 100644
index e11d8f37cd3..00000000000
--- a/intern/cycles/subd/subd_stencil.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- * Copyright 2006, NVIDIA Corporation Ignacio Castano <icastano@nvidia.com>
- *
- * Modifications copyright (c) 2011, Blender Foundation.
- * All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- */
-
-#ifndef __SUBD_STENCIL__
-#define __SUBD_STENCIL__
-
-#include "util_types.h"
-#include "util_vector.h"
-
-CCL_NAMESPACE_BEGIN
-
-class StencilMask
-{
-public:
- StencilMask();
- StencilMask(int size);
-
- void resize(int size);
-
- StencilMask& operator=(float value);
-
- void operator+=(const StencilMask& mask);
- void operator-=(const StencilMask& mask);
- void operator*=(float scale);
- void operator/=(float scale);
-
- int size() const { return weights.size(); }
-
- float operator[](int i) const { return weights[i]; }
- float& operator[](int i) { return weights[i]; }
-
- float sum() const;
- bool is_normalized() const;
- void normalize();
-
-private:
- vector<float> weights;
-};
-
-CCL_NAMESPACE_END
-
-#endif /* __SUBD_STENCIL__ */
-