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Diffstat (limited to 'intern/cycles/subd/subpatch.h')
-rw-r--r--intern/cycles/subd/subpatch.h219
1 files changed, 219 insertions, 0 deletions
diff --git a/intern/cycles/subd/subpatch.h b/intern/cycles/subd/subpatch.h
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+++ b/intern/cycles/subd/subpatch.h
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+/*
+ * Copyright 2011-2018 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef __SUBD_SUBPATCH_H__
+#define __SUBD_SUBPATCH_H__
+
+#include "util/map.h"
+#include "util/types.h"
+
+CCL_NAMESPACE_BEGIN
+
+/* Subpatch */
+
+class Subpatch {
+ public:
+ class Patch *patch; /* Patch this is a subpatch of. */
+ int inner_grid_vert_offset;
+
+ struct edge_t {
+ int T;
+ int offset; /* Offset along main edge, interpretation depends on the two flags below. */
+
+ bool indices_decrease_along_edge;
+ bool sub_edges_created_in_reverse_order;
+
+ struct Edge *edge;
+
+ int get_vert_along_edge(int n) const;
+ };
+
+ /*
+ * eu1
+ * c01 --------- c11
+ * | |
+ * ev0 | | ev1
+ * | |
+ * c00 --------- c10
+ * eu0
+ */
+
+ union {
+ float2 corners[4]; /* UV within patch, clockwise starting from uv (0, 0) towards (0, 1) etc. */
+ struct {
+ float2 c00, c01, c11, c10;
+ };
+ };
+
+ union {
+ edge_t
+ edges[4]; /* Edges of this subpatch, each edge starts at the corner of the same index. */
+ struct {
+ edge_t edge_v0, edge_u1, edge_v1, edge_u0;
+ };
+ };
+
+ explicit Subpatch(Patch *patch = nullptr)
+ : patch(patch),
+ c00(zero_float2()),
+ c01(make_float2(0.0f, 1.0f)),
+ c11(one_float2()),
+ c10(make_float2(1.0f, 0.0f))
+ {
+ }
+
+ Subpatch(Patch *patch, float2 c00, float2 c01, float2 c11, float2 c10)
+ : patch(patch), c00(c00), c01(c01), c11(c11), c10(c10)
+ {
+ }
+
+ int calc_num_inner_verts() const
+ {
+ int Mu = max(edge_u0.T, edge_u1.T);
+ int Mv = max(edge_v0.T, edge_v1.T);
+ Mu = max(Mu, 2);
+ Mv = max(Mv, 2);
+ return (Mu - 1) * (Mv - 1);
+ }
+
+ int calc_num_triangles() const
+ {
+ int Mu = max(edge_u0.T, edge_u1.T);
+ int Mv = max(edge_v0.T, edge_v1.T);
+ Mu = max(Mu, 2);
+ Mv = max(Mv, 2);
+
+ int inner_triangles = (Mu - 2) * (Mv - 2) * 2;
+ int edge_triangles = edge_u0.T + edge_u1.T + edge_v0.T + edge_v1.T + (Mu - 2) * 2 +
+ (Mv - 2) * 2;
+
+ return inner_triangles + edge_triangles;
+ }
+
+ int get_vert_along_edge(int e, int n) const;
+
+ int get_vert_along_grid_edge(int edge, int n) const
+ {
+ int Mu = max(edge_u0.T, edge_u1.T);
+ int Mv = max(edge_v0.T, edge_v1.T);
+ Mu = max(Mu, 2);
+ Mv = max(Mv, 2);
+
+ switch (edge) {
+ case 0:
+ return inner_grid_vert_offset + n * (Mu - 1);
+ case 1:
+ return inner_grid_vert_offset + (Mu - 1) * (Mv - 2) + n;
+ case 2:
+ return inner_grid_vert_offset + ((Mu - 1) * (Mv - 1) - 1) - n * (Mu - 1);
+ case 3:
+ return inner_grid_vert_offset + (Mu - 2) - n;
+ }
+
+ return -1;
+ }
+};
+
+struct Edge {
+ /* Number of segments the edge will be diced into, see DiagSplit paper. */
+ int T;
+
+ /* top is edge adjacent to start, bottom is adjacent to end. */
+ Edge *top, *bottom;
+
+ int top_offset, bottom_offset;
+ bool top_indices_decrease, bottom_indices_decrease;
+
+ int start_vert_index;
+ int end_vert_index;
+
+ /* Index of the second vert from this edges corner along the edge towards the next corner. */
+ int second_vert_index;
+
+ /* Vertices on edge are to be stitched. */
+ bool is_stitch_edge;
+
+ /* Key to match this edge with others to be stitched with.
+ * The ints in the pair are ordered stitching indices */
+ pair<int, int> stitch_edge_key;
+
+ /* Full T along edge (may be larger than T for edges split from ngon edges) */
+ int stitch_edge_T;
+ int stitch_offset;
+ int stitch_top_offset;
+ int stitch_start_vert_index;
+ int stitch_end_vert_index;
+
+ Edge()
+ : T(0),
+ top(nullptr),
+ bottom(nullptr),
+ top_offset(-1),
+ bottom_offset(-1),
+ top_indices_decrease(false),
+ bottom_indices_decrease(false),
+ start_vert_index(-1),
+ end_vert_index(-1),
+ second_vert_index(-1),
+ is_stitch_edge(false),
+ stitch_edge_T(0),
+ stitch_offset(0)
+ {
+ }
+
+ int get_vert_along_edge(int n) const
+ {
+ assert(n >= 0 && n <= T);
+
+ if (n == 0) {
+ return start_vert_index;
+ }
+ else if (n == T) {
+ return end_vert_index;
+ }
+
+ return second_vert_index + n - 1;
+ }
+};
+
+inline int Subpatch::edge_t::get_vert_along_edge(int n) const
+{
+ assert(n >= 0 && n <= T);
+
+ if (!indices_decrease_along_edge && !sub_edges_created_in_reverse_order) {
+ n = offset + n;
+ }
+ else if (!indices_decrease_along_edge && sub_edges_created_in_reverse_order) {
+ n = edge->T - offset - T + n;
+ }
+ else if (indices_decrease_along_edge && !sub_edges_created_in_reverse_order) {
+ n = offset + T - n;
+ }
+ else if (indices_decrease_along_edge && sub_edges_created_in_reverse_order) {
+ n = edge->T - offset - n;
+ }
+
+ return edge->get_vert_along_edge(n);
+}
+
+inline int Subpatch::get_vert_along_edge(int edge, int n) const
+{
+ return edges[edge].get_vert_along_edge(n);
+}
+
+CCL_NAMESPACE_END
+
+#endif /* __SUBD_SUBPATCH_H__ */