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Diffstat (limited to 'intern/cycles/util/image_impl.h')
-rw-r--r--intern/cycles/util/image_impl.h175
1 files changed, 175 insertions, 0 deletions
diff --git a/intern/cycles/util/image_impl.h b/intern/cycles/util/image_impl.h
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+/*
+ * Copyright 2011-2016 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef __UTIL_IMAGE_IMPL_H__
+#define __UTIL_IMAGE_IMPL_H__
+
+#include "util/algorithm.h"
+#include "util/half.h"
+#include "util/image.h"
+
+CCL_NAMESPACE_BEGIN
+
+namespace {
+
+template<typename T>
+const T *util_image_read(const vector<T> &pixels,
+ const size_t width,
+ const size_t height,
+ const size_t /*depth*/,
+ const size_t components,
+ const size_t x,
+ const size_t y,
+ const size_t z)
+{
+ const size_t index = ((size_t)z * (width * height) + (size_t)y * width + (size_t)x) * components;
+ return &pixels[index];
+}
+
+template<typename T>
+void util_image_downscale_sample(const vector<T> &pixels,
+ const size_t width,
+ const size_t height,
+ const size_t depth,
+ const size_t components,
+ const size_t kernel_size,
+ const float x,
+ const float y,
+ const float z,
+ T *result)
+{
+ assert(components <= 4);
+ const size_t ix = (size_t)x, iy = (size_t)y, iz = (size_t)z;
+ /* TODO(sergey): Support something smarter than box filer. */
+ float accum[4] = {0};
+ size_t count = 0;
+ for (size_t dz = 0; dz < kernel_size; ++dz) {
+ for (size_t dy = 0; dy < kernel_size; ++dy) {
+ for (size_t dx = 0; dx < kernel_size; ++dx) {
+ const size_t nx = ix + dx, ny = iy + dy, nz = iz + dz;
+ if (nx >= width || ny >= height || nz >= depth) {
+ continue;
+ }
+ const T *pixel = util_image_read(pixels, width, height, depth, components, nx, ny, nz);
+ for (size_t k = 0; k < components; ++k) {
+ accum[k] += util_image_cast_to_float(pixel[k]);
+ }
+ ++count;
+ }
+ }
+ }
+ if (count != 0) {
+ const float inv_count = 1.0f / (float)count;
+ for (size_t k = 0; k < components; ++k) {
+ result[k] = util_image_cast_from_float<T>(accum[k] * inv_count);
+ }
+ }
+ else {
+ for (size_t k = 0; k < components; ++k) {
+ result[k] = T(0.0f);
+ }
+ }
+}
+
+template<typename T>
+void util_image_downscale_pixels(const vector<T> &input_pixels,
+ const size_t input_width,
+ const size_t input_height,
+ const size_t input_depth,
+ const size_t components,
+ const float inv_scale_factor,
+ const size_t output_width,
+ const size_t output_height,
+ const size_t output_depth,
+ vector<T> *output_pixels)
+{
+ const size_t kernel_size = (size_t)(inv_scale_factor + 0.5f);
+ for (size_t z = 0; z < output_depth; ++z) {
+ for (size_t y = 0; y < output_height; ++y) {
+ for (size_t x = 0; x < output_width; ++x) {
+ const float input_x = (float)x * inv_scale_factor, input_y = (float)y * inv_scale_factor,
+ input_z = (float)z * inv_scale_factor;
+ const size_t output_index = (z * output_width * output_height + y * output_width + x) *
+ components;
+ util_image_downscale_sample(input_pixels,
+ input_width,
+ input_height,
+ input_depth,
+ components,
+ kernel_size,
+ input_x,
+ input_y,
+ input_z,
+ &output_pixels->at(output_index));
+ }
+ }
+ }
+}
+
+} /* namespace */
+
+template<typename T>
+void util_image_resize_pixels(const vector<T> &input_pixels,
+ const size_t input_width,
+ const size_t input_height,
+ const size_t input_depth,
+ const size_t components,
+ const float scale_factor,
+ vector<T> *output_pixels,
+ size_t *output_width,
+ size_t *output_height,
+ size_t *output_depth)
+{
+ /* Early output for case when no scaling is applied. */
+ if (scale_factor == 1.0f) {
+ *output_width = input_width;
+ *output_height = input_height;
+ *output_depth = input_depth;
+ *output_pixels = input_pixels;
+ return;
+ }
+ /* First of all, we calculate output image dimensions.
+ * We clamp them to be 1 pixel at least so we do not generate degenerate
+ * image.
+ */
+ *output_width = max((size_t)((float)input_width * scale_factor), (size_t)1);
+ *output_height = max((size_t)((float)input_height * scale_factor), (size_t)1);
+ *output_depth = max((size_t)((float)input_depth * scale_factor), (size_t)1);
+ /* Prepare pixel storage for the result. */
+ const size_t num_output_pixels = ((*output_width) * (*output_height) * (*output_depth)) *
+ components;
+ output_pixels->resize(num_output_pixels);
+ if (scale_factor < 1.0f) {
+ const float inv_scale_factor = 1.0f / scale_factor;
+ util_image_downscale_pixels(input_pixels,
+ input_width,
+ input_height,
+ input_depth,
+ components,
+ inv_scale_factor,
+ *output_width,
+ *output_height,
+ *output_depth,
+ output_pixels);
+ }
+ else {
+ /* TODO(sergey): Needs implementation. */
+ }
+}
+
+CCL_NAMESPACE_END
+
+#endif /* __UTIL_IMAGE_IMPL_H__ */