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Diffstat (limited to 'intern/cycles/util/types_float8.h')
-rw-r--r--intern/cycles/util/types_float8.h37
1 files changed, 20 insertions, 17 deletions
diff --git a/intern/cycles/util/types_float8.h b/intern/cycles/util/types_float8.h
index d71149946f7..29fd632f08e 100644
--- a/intern/cycles/util/types_float8.h
+++ b/intern/cycles/util/types_float8.h
@@ -2,8 +2,7 @@
* Original code Copyright 2017, Intel Corporation
* Modifications Copyright 2018-2022 Blender Foundation. */
-#ifndef __UTIL_TYPES_FLOAT8_H__
-#define __UTIL_TYPES_FLOAT8_H__
+#pragma once
#ifndef __UTIL_TYPES_H__
# error "Do not include this file directly, include util/types.h instead."
@@ -11,11 +10,16 @@
CCL_NAMESPACE_BEGIN
-#if !defined(__KERNEL_GPU__) || defined(__KERNEL_ONEAPI__)
+/* float8 is a reserved type in Metal that has not been implemented. For
+ * that reason this is named float8_t and not using native vector types. */
-struct ccl_try_align(32) float8
+#ifdef __KERNEL_GPU__
+struct float8_t
+#else
+struct ccl_try_align(32) float8_t
+#endif
{
-# ifdef __KERNEL_AVX2__
+#ifdef __KERNEL_AVX2__
union {
__m256 m256;
struct {
@@ -23,28 +27,27 @@ struct ccl_try_align(32) float8
};
};
- __forceinline float8();
- __forceinline float8(const float8 &a);
- __forceinline explicit float8(const __m256 &a);
+ __forceinline float8_t();
+ __forceinline float8_t(const float8_t &a);
+ __forceinline explicit float8_t(const __m256 &a);
__forceinline operator const __m256 &() const;
__forceinline operator __m256 &();
- __forceinline float8 &operator=(const float8 &a);
+ __forceinline float8_t &operator=(const float8_t &a);
-# else /* __KERNEL_AVX2__ */
+#else /* __KERNEL_AVX2__ */
float a, b, c, d, e, f, g, h;
-# endif /* __KERNEL_AVX2__ */
+#endif /* __KERNEL_AVX2__ */
+#ifndef __KERNEL_GPU__
__forceinline float operator[](int i) const;
__forceinline float &operator[](int i);
+#endif
};
-ccl_device_inline float8 make_float8(float f);
-ccl_device_inline float8
-make_float8(float a, float b, float c, float d, float e, float f, float g, float h);
-#endif /* !defined(__KERNEL_GPU__) || defined(__KERNEL_ONEAPI__) */
+ccl_device_inline float8_t make_float8_t(float f);
+ccl_device_inline float8_t
+make_float8_t(float a, float b, float c, float d, float e, float f, float g, float h);
CCL_NAMESPACE_END
-
-#endif /* __UTIL_TYPES_FLOAT8_H__ */