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Diffstat (limited to 'intern/cycles/util/util_avxf.h')
-rw-r--r--intern/cycles/util/util_avxf.h389
1 files changed, 251 insertions, 138 deletions
diff --git a/intern/cycles/util/util_avxf.h b/intern/cycles/util/util_avxf.h
index f00c722f25b..156607e65fb 100644
--- a/intern/cycles/util/util_avxf.h
+++ b/intern/cycles/util/util_avxf.h
@@ -15,217 +15,330 @@
*/
#ifndef __UTIL_AVXF_H__
-#define __UTIL_AVXF_H__
+# define __UTIL_AVXF_H__
CCL_NAMESPACE_BEGIN
struct avxb;
-struct avxf
-{
- typedef avxf Float;
-
- enum { size = 8 }; /* Number of SIMD elements. */
-
- union {
- __m256 m256;
- float f[8];
- int i[8];
- };
-
- __forceinline avxf () {}
- __forceinline avxf (const avxf& other) { m256 = other.m256; }
- __forceinline avxf& operator=(const avxf& other) { m256 = other.m256; return *this; }
-
- __forceinline avxf(const __m256 a) : m256(a) {}
- __forceinline avxf(const __m256i a) : m256(_mm256_castsi256_ps (a)) {}
-
- __forceinline operator const __m256&() const { return m256; }
- __forceinline operator __m256&() { return m256; }
-
- __forceinline avxf (float a) : m256(_mm256_set1_ps(a)) {}
-
- __forceinline avxf(float high32x4, float low32x4) :
- m256(_mm256_set_ps(high32x4, high32x4, high32x4, high32x4, low32x4, low32x4, low32x4, low32x4)) {}
-
- __forceinline avxf(float a3, float a2, float a1, float a0) :
- m256(_mm256_set_ps(a3, a2, a1, a0, a3, a2, a1, a0)) {}
-
- __forceinline avxf(float a7, float a6, float a5, float a4, float a3, float a2, float a1, float a0) :
- m256(_mm256_set_ps(a7, a6, a5, a4, a3, a2, a1, a0)) {}
-
- __forceinline avxf(float3 a) :
- m256(_mm256_set_ps(a.w, a.z, a.y, a.x, a.w, a.z, a.y, a.x)) {}
-
-
- __forceinline avxf(int a3, int a2, int a1, int a0)
- {
- const __m256i foo = _mm256_set_epi32(a3, a2, a1, a0, a3, a2, a1, a0);
- m256 = _mm256_castsi256_ps(foo);
- }
-
-
- __forceinline avxf(int a7, int a6, int a5, int a4, int a3, int a2, int a1, int a0)
- {
- const __m256i foo = _mm256_set_epi32(a7, a6, a5, a4, a3, a2, a1, a0);
- m256 = _mm256_castsi256_ps(foo);
- }
-
- __forceinline avxf(__m128 a, __m128 b)
- {
- const __m256 foo = _mm256_castps128_ps256(a);
- m256 = _mm256_insertf128_ps(foo, b, 1);
- }
-
- __forceinline const float& operator [](const size_t i) const { assert(i < 8); return f[i]; }
- __forceinline float& operator [](const size_t i) { assert(i < 8); return f[i]; }
+struct avxf {
+ typedef avxf Float;
+
+ enum { size = 8 }; /* Number of SIMD elements. */
+
+ union {
+ __m256 m256;
+ float f[8];
+ int i[8];
+ };
+
+ __forceinline avxf()
+ {
+ }
+ __forceinline avxf(const avxf &other)
+ {
+ m256 = other.m256;
+ }
+ __forceinline avxf &operator=(const avxf &other)
+ {
+ m256 = other.m256;
+ return *this;
+ }
+
+ __forceinline avxf(const __m256 a) : m256(a)
+ {
+ }
+ __forceinline avxf(const __m256i a) : m256(_mm256_castsi256_ps(a))
+ {
+ }
+
+ __forceinline operator const __m256 &() const
+ {
+ return m256;
+ }
+ __forceinline operator __m256 &()
+ {
+ return m256;
+ }
+
+ __forceinline avxf(float a) : m256(_mm256_set1_ps(a))
+ {
+ }
+
+ __forceinline avxf(float high32x4, float low32x4)
+ : m256(_mm256_set_ps(
+ high32x4, high32x4, high32x4, high32x4, low32x4, low32x4, low32x4, low32x4))
+ {
+ }
+
+ __forceinline avxf(float a3, float a2, float a1, float a0)
+ : m256(_mm256_set_ps(a3, a2, a1, a0, a3, a2, a1, a0))
+ {
+ }
+
+ __forceinline avxf(
+ float a7, float a6, float a5, float a4, float a3, float a2, float a1, float a0)
+ : m256(_mm256_set_ps(a7, a6, a5, a4, a3, a2, a1, a0))
+ {
+ }
+
+ __forceinline avxf(float3 a) : m256(_mm256_set_ps(a.w, a.z, a.y, a.x, a.w, a.z, a.y, a.x))
+ {
+ }
+
+ __forceinline avxf(int a3, int a2, int a1, int a0)
+ {
+ const __m256i foo = _mm256_set_epi32(a3, a2, a1, a0, a3, a2, a1, a0);
+ m256 = _mm256_castsi256_ps(foo);
+ }
+
+ __forceinline avxf(int a7, int a6, int a5, int a4, int a3, int a2, int a1, int a0)
+ {
+ const __m256i foo = _mm256_set_epi32(a7, a6, a5, a4, a3, a2, a1, a0);
+ m256 = _mm256_castsi256_ps(foo);
+ }
+
+ __forceinline avxf(__m128 a, __m128 b)
+ {
+ const __m256 foo = _mm256_castps128_ps256(a);
+ m256 = _mm256_insertf128_ps(foo, b, 1);
+ }
+
+ __forceinline const float &operator[](const size_t i) const
+ {
+ assert(i < 8);
+ return f[i];
+ }
+ __forceinline float &operator[](const size_t i)
+ {
+ assert(i < 8);
+ return f[i];
+ }
};
-__forceinline avxf cross(const avxf& a, const avxf& b)
+__forceinline avxf cross(const avxf &a, const avxf &b)
{
- avxf r(0.0, a[4]*b[5] - a[5]*b[4], a[6]*b[4] - a[4]*b[6], a[5]*b[6] - a[6]*b[5],
- 0.0, a[0]*b[1] - a[1]*b[0], a[2]*b[0] - a[0]*b[2], a[1]*b[2] - a[2]*b[1]);
- return r;
+ avxf r(0.0,
+ a[4] * b[5] - a[5] * b[4],
+ a[6] * b[4] - a[4] * b[6],
+ a[5] * b[6] - a[6] * b[5],
+ 0.0,
+ a[0] * b[1] - a[1] * b[0],
+ a[2] * b[0] - a[0] * b[2],
+ a[1] * b[2] - a[2] * b[1]);
+ return r;
}
-__forceinline void dot3(const avxf& a, const avxf& b, float &den, float &den2)
+__forceinline void dot3(const avxf &a, const avxf &b, float &den, float &den2)
{
- const avxf t = _mm256_mul_ps(a.m256, b.m256);
- den = ((float*)&t)[0] + ((float*)&t)[1] + ((float*)&t)[2];
- den2 = ((float*)&t)[4] + ((float*)&t)[5] + ((float*)&t)[6];
+ const avxf t = _mm256_mul_ps(a.m256, b.m256);
+ den = ((float *)&t)[0] + ((float *)&t)[1] + ((float *)&t)[2];
+ den2 = ((float *)&t)[4] + ((float *)&t)[5] + ((float *)&t)[6];
}
////////////////////////////////////////////////////////////////////////////////
/// Unary Operators
////////////////////////////////////////////////////////////////////////////////
-__forceinline const avxf mm256_sqrt(const avxf& a) { return _mm256_sqrt_ps(a.m256); }
+__forceinline const avxf mm256_sqrt(const avxf &a)
+{
+ return _mm256_sqrt_ps(a.m256);
+}
////////////////////////////////////////////////////////////////////////////////
/// Binary Operators
////////////////////////////////////////////////////////////////////////////////
-__forceinline const avxf operator +(const avxf& a, const avxf& b) { return _mm256_add_ps(a.m256, b.m256); }
-__forceinline const avxf operator +(const avxf& a, const float& b) { return a + avxf(b); }
-__forceinline const avxf operator +(const float& a, const avxf& b) { return avxf(a) + b; }
+__forceinline const avxf operator+(const avxf &a, const avxf &b)
+{
+ return _mm256_add_ps(a.m256, b.m256);
+}
+__forceinline const avxf operator+(const avxf &a, const float &b)
+{
+ return a + avxf(b);
+}
+__forceinline const avxf operator+(const float &a, const avxf &b)
+{
+ return avxf(a) + b;
+}
-__forceinline const avxf operator -(const avxf& a, const avxf& b) { return _mm256_sub_ps(a.m256, b.m256); }
-__forceinline const avxf operator -(const avxf& a, const float& b) { return a - avxf(b); }
-__forceinline const avxf operator -(const float& a, const avxf& b) { return avxf(a) - b; }
+__forceinline const avxf operator-(const avxf &a, const avxf &b)
+{
+ return _mm256_sub_ps(a.m256, b.m256);
+}
+__forceinline const avxf operator-(const avxf &a, const float &b)
+{
+ return a - avxf(b);
+}
+__forceinline const avxf operator-(const float &a, const avxf &b)
+{
+ return avxf(a) - b;
+}
-__forceinline const avxf operator *(const avxf& a, const avxf& b) { return _mm256_mul_ps(a.m256, b.m256); }
-__forceinline const avxf operator *(const avxf& a, const float& b) { return a * avxf(b); }
-__forceinline const avxf operator *(const float& a, const avxf& b) { return avxf(a) * b; }
+__forceinline const avxf operator*(const avxf &a, const avxf &b)
+{
+ return _mm256_mul_ps(a.m256, b.m256);
+}
+__forceinline const avxf operator*(const avxf &a, const float &b)
+{
+ return a * avxf(b);
+}
+__forceinline const avxf operator*(const float &a, const avxf &b)
+{
+ return avxf(a) * b;
+}
-__forceinline const avxf operator /(const avxf& a, const avxf& b) { return _mm256_div_ps(a.m256,b.m256); }
-__forceinline const avxf operator /(const avxf& a, const float& b) { return a/avxf(b); }
-__forceinline const avxf operator /(const float& a, const avxf& b) { return avxf(a)/b; }
+__forceinline const avxf operator/(const avxf &a, const avxf &b)
+{
+ return _mm256_div_ps(a.m256, b.m256);
+}
+__forceinline const avxf operator/(const avxf &a, const float &b)
+{
+ return a / avxf(b);
+}
+__forceinline const avxf operator/(const float &a, const avxf &b)
+{
+ return avxf(a) / b;
+}
-__forceinline const avxf operator|(const avxf& a, const avxf& b) { return _mm256_or_ps(a.m256,b.m256); }
+__forceinline const avxf operator|(const avxf &a, const avxf &b)
+{
+ return _mm256_or_ps(a.m256, b.m256);
+}
-__forceinline const avxf operator^(const avxf& a, const avxf& b) { return _mm256_xor_ps(a.m256,b.m256); }
+__forceinline const avxf operator^(const avxf &a, const avxf &b)
+{
+ return _mm256_xor_ps(a.m256, b.m256);
+}
-__forceinline const avxf operator&(const avxf& a, const avxf& b) { return _mm256_and_ps(a.m256,b.m256); }
+__forceinline const avxf operator&(const avxf &a, const avxf &b)
+{
+ return _mm256_and_ps(a.m256, b.m256);
+}
-__forceinline const avxf max(const avxf& a, const avxf& b) { return _mm256_max_ps(a.m256, b.m256); }
-__forceinline const avxf min(const avxf& a, const avxf& b) { return _mm256_min_ps(a.m256, b.m256); }
+__forceinline const avxf max(const avxf &a, const avxf &b)
+{
+ return _mm256_max_ps(a.m256, b.m256);
+}
+__forceinline const avxf min(const avxf &a, const avxf &b)
+{
+ return _mm256_min_ps(a.m256, b.m256);
+}
////////////////////////////////////////////////////////////////////////////////
/// Movement/Shifting/Shuffling Functions
////////////////////////////////////////////////////////////////////////////////
-__forceinline const avxf shuffle(const avxf& a, const __m256i &shuf) {
- return _mm256_permutevar_ps(a, shuf);
+__forceinline const avxf shuffle(const avxf &a, const __m256i &shuf)
+{
+ return _mm256_permutevar_ps(a, shuf);
}
-template<int i0, int i1, int i2, int i3, int i4, int i5, int i6, int i7> __forceinline const avxf shuffle(const avxf& a) {
- return _mm256_permutevar_ps(a, _mm256_set_epi32( i7,i6,i5,i4 ,i3,i2,i1,i0));
+template<int i0, int i1, int i2, int i3, int i4, int i5, int i6, int i7>
+__forceinline const avxf shuffle(const avxf &a)
+{
+ return _mm256_permutevar_ps(a, _mm256_set_epi32(i7, i6, i5, i4, i3, i2, i1, i0));
}
-template<size_t i0, size_t i1, size_t i2, size_t i3> __forceinline const avxf shuffle(const avxf& a, const avxf& b) {
- return _mm256_shuffle_ps(a, b, _MM_SHUFFLE(i3, i2, i1, i0));
+template<size_t i0, size_t i1, size_t i2, size_t i3>
+__forceinline const avxf shuffle(const avxf &a, const avxf &b)
+{
+ return _mm256_shuffle_ps(a, b, _MM_SHUFFLE(i3, i2, i1, i0));
}
-template<size_t i0, size_t i1, size_t i2, size_t i3> __forceinline const avxf shuffle(const avxf& a) {
- return shuffle<i0,i1,i2,i3>(a,a);
+template<size_t i0, size_t i1, size_t i2, size_t i3>
+__forceinline const avxf shuffle(const avxf &a)
+{
+ return shuffle<i0, i1, i2, i3>(a, a);
}
-template<size_t i0> __forceinline const avxf shuffle(const avxf& a, const avxf& b) {
- return shuffle<i0,i0,i0,i0>(a, b);
+template<size_t i0> __forceinline const avxf shuffle(const avxf &a, const avxf &b)
+{
+ return shuffle<i0, i0, i0, i0>(a, b);
}
-template<size_t i0> __forceinline const avxf shuffle(const avxf& a) {
- return shuffle<i0>(a,a);
+template<size_t i0> __forceinline const avxf shuffle(const avxf &a)
+{
+ return shuffle<i0>(a, a);
}
-template<int i0, int i1, int i2, int i3, int i4, int i5, int i6, int i7> __forceinline const avxf permute(const avxf& a) {
-#ifdef __KERNEL_AVX2__
- return _mm256_permutevar8x32_ps(a,_mm256_set_epi32( i7,i6,i5,i4 ,i3,i2,i1,i0));
-#else
- float temp[8];
- _mm256_storeu_ps((float*)&temp, a);
- return avxf(temp[i7], temp[i6], temp[i5], temp[i4], temp[i3], temp[i2], temp[i1], temp[i0]);
-#endif
+template<int i0, int i1, int i2, int i3, int i4, int i5, int i6, int i7>
+__forceinline const avxf permute(const avxf &a)
+{
+# ifdef __KERNEL_AVX2__
+ return _mm256_permutevar8x32_ps(a, _mm256_set_epi32(i7, i6, i5, i4, i3, i2, i1, i0));
+# else
+ float temp[8];
+ _mm256_storeu_ps((float *)&temp, a);
+ return avxf(temp[i7], temp[i6], temp[i5], temp[i4], temp[i3], temp[i2], temp[i1], temp[i0]);
+# endif
}
-template<int S0, int S1, int S2, int S3,int S4,int S5,int S6, int S7>
+template<int S0, int S1, int S2, int S3, int S4, int S5, int S6, int S7>
ccl_device_inline const avxf set_sign_bit(const avxf &a)
{
- return a ^ avxf(S7 << 31, S6 << 31, S5 << 31, S4 << 31, S3 << 31,S2 << 31,S1 << 31,S0 << 31);
+ return a ^ avxf(S7 << 31, S6 << 31, S5 << 31, S4 << 31, S3 << 31, S2 << 31, S1 << 31, S0 << 31);
}
-template<size_t S0, size_t S1, size_t S2, size_t S3,size_t S4,size_t S5,size_t S6, size_t S7>
+template<size_t S0, size_t S1, size_t S2, size_t S3, size_t S4, size_t S5, size_t S6, size_t S7>
ccl_device_inline const avxf blend(const avxf &a, const avxf &b)
{
- return _mm256_blend_ps(a,b,S7 << 0 | S6 << 1 | S5 << 2 | S4 << 3 | S3 << 4 | S2 << 5 | S1 << 6 | S0 << 7);
+ return _mm256_blend_ps(
+ a, b, S7 << 0 | S6 << 1 | S5 << 2 | S4 << 3 | S3 << 4 | S2 << 5 | S1 << 6 | S0 << 7);
}
-template<size_t S0, size_t S1, size_t S2, size_t S3 >
+template<size_t S0, size_t S1, size_t S2, size_t S3>
ccl_device_inline const avxf blend(const avxf &a, const avxf &b)
{
- return blend<S0,S1,S2,S3,S0,S1,S2,S3>(a,b);
+ return blend<S0, S1, S2, S3, S0, S1, S2, S3>(a, b);
}
//#if defined(__KERNEL_SSE41__)
-__forceinline avxf maxi(const avxf& a, const avxf& b) {
- const avxf ci = _mm256_max_ps(a, b);
- return ci;
+__forceinline avxf maxi(const avxf &a, const avxf &b)
+{
+ const avxf ci = _mm256_max_ps(a, b);
+ return ci;
}
-__forceinline avxf mini(const avxf& a, const avxf& b) {
- const avxf ci = _mm256_min_ps(a, b);
- return ci;
+__forceinline avxf mini(const avxf &a, const avxf &b)
+{
+ const avxf ci = _mm256_min_ps(a, b);
+ return ci;
}
//#endif
////////////////////////////////////////////////////////////////////////////////
/// Ternary Operators
////////////////////////////////////////////////////////////////////////////////
-__forceinline const avxf madd (const avxf& a, const avxf& b, const avxf& c) {
-#ifdef __KERNEL_AVX2__
- return _mm256_fmadd_ps(a,b,c);
-#else
- return c+(a*b);
-#endif
+__forceinline const avxf madd(const avxf &a, const avxf &b, const avxf &c)
+{
+# ifdef __KERNEL_AVX2__
+ return _mm256_fmadd_ps(a, b, c);
+# else
+ return c + (a * b);
+# endif
}
-__forceinline const avxf nmadd(const avxf& a, const avxf& b, const avxf& c) {
-#ifdef __KERNEL_AVX2__
- return _mm256_fnmadd_ps(a, b, c);
-#else
- return c-(a*b);
-#endif
+__forceinline const avxf nmadd(const avxf &a, const avxf &b, const avxf &c)
+{
+# ifdef __KERNEL_AVX2__
+ return _mm256_fnmadd_ps(a, b, c);
+# else
+ return c - (a * b);
+# endif
}
-__forceinline const avxf msub(const avxf& a, const avxf& b, const avxf& c) {
-#ifdef __KERNEL_AVX2__
- return _mm256_fmsub_ps(a, b, c);
-#else
- return (a*b) - c;
-#endif
+__forceinline const avxf msub(const avxf &a, const avxf &b, const avxf &c)
+{
+# ifdef __KERNEL_AVX2__
+ return _mm256_fmsub_ps(a, b, c);
+# else
+ return (a * b) - c;
+# endif
}
////////////////////////////////////////////////////////////////////////////////
/// Comparison Operators
////////////////////////////////////////////////////////////////////////////////
-__forceinline const avxb operator <=(const avxf& a, const avxf& b) {
- return _mm256_cmp_ps(a.m256, b.m256, _CMP_LE_OS);
+__forceinline const avxb operator<=(const avxf &a, const avxf &b)
+{
+ return _mm256_cmp_ps(a.m256, b.m256, _CMP_LE_OS);
}
#endif
@@ -236,6 +349,6 @@ __forceinline const avxb operator <=(const avxf& a, const avxf& b) {
#endif
#define _mm256_loadu2_m128(/* float const* */ hiaddr, /* float const* */ loaddr) \
- _mm256_set_m128(_mm_loadu_ps(hiaddr), _mm_loadu_ps(loaddr))
+ _mm256_set_m128(_mm_loadu_ps(hiaddr), _mm_loadu_ps(loaddr))
CCL_NAMESPACE_END