diff options
Diffstat (limited to 'intern/cycles/util/util_color.h')
-rw-r--r-- | intern/cycles/util/util_color.h | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/intern/cycles/util/util_color.h b/intern/cycles/util/util_color.h new file mode 100644 index 00000000000..8b4a175f498 --- /dev/null +++ b/intern/cycles/util/util_color.h @@ -0,0 +1,71 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#ifndef __UTIL_COLOR_H__ +#define __UTIL_COLOR_H__ + +#include "util_math.h" +#include "util_types.h" + +CCL_NAMESPACE_BEGIN + +__device float color_srgb_to_scene_linear(float c) +{ + if(c < 0.04045f) + return (c < 0.0f)? 0.0f: c * (1.0f/12.92f); + else + return pow((c + 0.055f)*(1.0f/1.055f), 2.4f); +} + +__device float color_scene_linear_to_srgb(float c) +{ + if(c < 0.0031308f) + return (c < 0.0f)? 0.0f: c * 12.92f; + else + return 1.055f * pow(c, 1.0f/2.4f) - 0.055f; +} + +#ifndef __KERNEL_OPENCL__ + +__device float3 color_srgb_to_scene_linear(float3 c) +{ + return make_float3( + color_srgb_to_scene_linear(c.x), + color_srgb_to_scene_linear(c.y), + color_srgb_to_scene_linear(c.z)); +} + +__device float3 color_scene_linear_to_srgb(float3 c) +{ + return make_float3( + color_scene_linear_to_srgb(c.x), + color_scene_linear_to_srgb(c.y), + color_scene_linear_to_srgb(c.z)); +} + +#endif + +__device float linear_rgb_to_gray(float3 c) +{ + return c.x*0.2126f + c.y*0.7152f + c.z*0.0722f; +} + +CCL_NAMESPACE_END + +#endif /* __UTIL_COLOR_H__ */ + |