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Diffstat (limited to 'intern/cycles/util/util_math_float3.h')
-rw-r--r-- | intern/cycles/util/util_math_float3.h | 530 |
1 files changed, 0 insertions, 530 deletions
diff --git a/intern/cycles/util/util_math_float3.h b/intern/cycles/util/util_math_float3.h deleted file mode 100644 index c3230a8068c..00000000000 --- a/intern/cycles/util/util_math_float3.h +++ /dev/null @@ -1,530 +0,0 @@ -/* - * Copyright 2011-2017 Blender Foundation - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef __UTIL_MATH_FLOAT3_H__ -#define __UTIL_MATH_FLOAT3_H__ - -#ifndef __UTIL_MATH_H__ -# error "Do not include this file directly, include util_types.h instead." -#endif - -CCL_NAMESPACE_BEGIN - -/******************************************************************************* - * Declaration. - */ - -ccl_device_inline float3 operator-(const float3 &a); -ccl_device_inline float3 operator*(const float3 &a, const float3 &b); -ccl_device_inline float3 operator*(const float3 &a, const float f); -ccl_device_inline float3 operator*(const float f, const float3 &a); -ccl_device_inline float3 operator/(const float f, const float3 &a); -ccl_device_inline float3 operator/(const float3 &a, const float f); -ccl_device_inline float3 operator/(const float3 &a, const float3 &b); -ccl_device_inline float3 operator+(const float3 &a, const float f); -ccl_device_inline float3 operator+(const float3 &a, const float3 &b); -ccl_device_inline float3 operator-(const float3 &a, const float f); -ccl_device_inline float3 operator-(const float3 &a, const float3 &b); -ccl_device_inline float3 operator+=(float3 &a, const float3 &b); -ccl_device_inline float3 operator-=(float3 &a, const float3 &b); -ccl_device_inline float3 operator*=(float3 &a, const float3 &b); -ccl_device_inline float3 operator*=(float3 &a, float f); -ccl_device_inline float3 operator/=(float3 &a, const float3 &b); -ccl_device_inline float3 operator/=(float3 &a, float f); - -ccl_device_inline bool operator==(const float3 &a, const float3 &b); -ccl_device_inline bool operator!=(const float3 &a, const float3 &b); - -ccl_device_inline float distance(const float3 &a, const float3 &b); -ccl_device_inline float dot(const float3 &a, const float3 &b); -ccl_device_inline float dot_xy(const float3 &a, const float3 &b); -ccl_device_inline float3 cross(const float3 &a, const float3 &b); -ccl_device_inline float3 normalize(const float3 &a); -ccl_device_inline float3 min(const float3 &a, const float3 &b); -ccl_device_inline float3 max(const float3 &a, const float3 &b); -ccl_device_inline float3 clamp(const float3 &a, const float3 &mn, const float3 &mx); -ccl_device_inline float3 fabs(const float3 &a); -ccl_device_inline float3 mix(const float3 &a, const float3 &b, float t); -ccl_device_inline float3 rcp(const float3 &a); -ccl_device_inline float3 sqrt(const float3 &a); -ccl_device_inline float3 floor(const float3 &a); -ccl_device_inline float3 ceil(const float3 &a); - -ccl_device_inline float min3(float3 a); -ccl_device_inline float max3(float3 a); -ccl_device_inline float len(const float3 a); -ccl_device_inline float len_squared(const float3 a); - -ccl_device_inline float3 reflect(const float3 incident, const float3 normal); -ccl_device_inline float3 project(const float3 v, const float3 v_proj); - -ccl_device_inline float3 saturate3(float3 a); -ccl_device_inline float3 safe_normalize(const float3 a); -ccl_device_inline float3 normalize_len(const float3 a, float *t); -ccl_device_inline float3 safe_normalize_len(const float3 a, float *t); -ccl_device_inline float3 safe_divide_float3_float3(const float3 a, const float3 b); -ccl_device_inline float3 safe_divide_float3_float(const float3 a, const float b); -ccl_device_inline float3 interp(float3 a, float3 b, float t); -ccl_device_inline float3 sqr3(float3 a); - -ccl_device_inline bool is_zero(const float3 a); -ccl_device_inline float reduce_add(const float3 a); -ccl_device_inline float average(const float3 a); -ccl_device_inline bool isequal_float3(const float3 a, const float3 b); - -/******************************************************************************* - * Definition. - */ - -ccl_device_inline float3 zero_float3() -{ -#ifdef __KERNEL_SSE__ - return float3(_mm_setzero_ps()); -#else - return make_float3(0.0f, 0.0f, 0.0f); -#endif -} - -ccl_device_inline float3 one_float3() -{ - return make_float3(1.0f, 1.0f, 1.0f); -} - -ccl_device_inline float3 operator-(const float3 &a) -{ -#ifdef __KERNEL_SSE__ - return float3(_mm_xor_ps(a.m128, _mm_castsi128_ps(_mm_set1_epi32(0x80000000)))); -#else - return make_float3(-a.x, -a.y, -a.z); -#endif -} - -ccl_device_inline float3 operator*(const float3 &a, const float3 &b) -{ -#ifdef __KERNEL_SSE__ - return float3(_mm_mul_ps(a.m128, b.m128)); -#else - return make_float3(a.x * b.x, a.y * b.y, a.z * b.z); -#endif -} - -ccl_device_inline float3 operator*(const float3 &a, const float f) -{ -#ifdef __KERNEL_SSE__ - return float3(_mm_mul_ps(a.m128, _mm_set1_ps(f))); -#else - return make_float3(a.x * f, a.y * f, a.z * f); -#endif -} - -ccl_device_inline float3 operator*(const float f, const float3 &a) -{ -#if defined(__KERNEL_SSE__) - return float3(_mm_mul_ps(_mm_set1_ps(f), a.m128)); -#else - return make_float3(a.x * f, a.y * f, a.z * f); -#endif -} - -ccl_device_inline float3 operator/(const float f, const float3 &a) -{ -#if defined(__KERNEL_SSE__) - return float3(_mm_div_ps(_mm_set1_ps(f), a.m128)); -#else - return make_float3(f / a.x, f / a.y, f / a.z); -#endif -} - -ccl_device_inline float3 operator/(const float3 &a, const float f) -{ - float invf = 1.0f / f; - return a * invf; -} - -ccl_device_inline float3 operator/(const float3 &a, const float3 &b) -{ -#if defined(__KERNEL_SSE__) - return float3(_mm_div_ps(a.m128, b.m128)); -#else - return make_float3(a.x / b.x, a.y / b.y, a.z / b.z); -#endif -} - -ccl_device_inline float3 operator+(const float3 &a, const float f) -{ - return a + make_float3(f, f, f); -} - -ccl_device_inline float3 operator+(const float3 &a, const float3 &b) -{ -#ifdef __KERNEL_SSE__ - return float3(_mm_add_ps(a.m128, b.m128)); -#else - return make_float3(a.x + b.x, a.y + b.y, a.z + b.z); -#endif -} - -ccl_device_inline float3 operator-(const float3 &a, const float f) -{ - return a - make_float3(f, f, f); -} - -ccl_device_inline float3 operator-(const float3 &a, const float3 &b) -{ -#ifdef __KERNEL_SSE__ - return float3(_mm_sub_ps(a.m128, b.m128)); -#else - return make_float3(a.x - b.x, a.y - b.y, a.z - b.z); -#endif -} - -ccl_device_inline float3 operator+=(float3 &a, const float3 &b) -{ - return a = a + b; -} - -ccl_device_inline float3 operator-=(float3 &a, const float3 &b) -{ - return a = a - b; -} - -ccl_device_inline float3 operator*=(float3 &a, const float3 &b) -{ - return a = a * b; -} - -ccl_device_inline float3 operator*=(float3 &a, float f) -{ - return a = a * f; -} - -ccl_device_inline float3 operator/=(float3 &a, const float3 &b) -{ - return a = a / b; -} - -ccl_device_inline float3 operator/=(float3 &a, float f) -{ - float invf = 1.0f / f; - return a = a * invf; -} - -ccl_device_inline bool operator==(const float3 &a, const float3 &b) -{ -#ifdef __KERNEL_SSE__ - return (_mm_movemask_ps(_mm_cmpeq_ps(a.m128, b.m128)) & 7) == 7; -#else - return (a.x == b.x && a.y == b.y && a.z == b.z); -#endif -} - -ccl_device_inline bool operator!=(const float3 &a, const float3 &b) -{ - return !(a == b); -} - -ccl_device_inline float distance(const float3 &a, const float3 &b) -{ - return len(a - b); -} - -ccl_device_inline float dot(const float3 &a, const float3 &b) -{ -#if defined(__KERNEL_SSE41__) && defined(__KERNEL_SSE__) - return _mm_cvtss_f32(_mm_dp_ps(a, b, 0x7F)); -#else - return a.x * b.x + a.y * b.y + a.z * b.z; -#endif -} - -ccl_device_inline float dot_xy(const float3 &a, const float3 &b) -{ -#if defined(__KERNEL_SSE41__) && defined(__KERNEL_SSE__) - return _mm_cvtss_f32(_mm_hadd_ps(_mm_mul_ps(a, b), b)); -#else - return a.x * b.x + a.y * b.y; -#endif -} - -ccl_device_inline float3 cross(const float3 &a, const float3 &b) -{ - float3 r = make_float3(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x); - return r; -} - -ccl_device_inline float3 normalize(const float3 &a) -{ -#if defined(__KERNEL_SSE41__) && defined(__KERNEL_SSE__) - __m128 norm = _mm_sqrt_ps(_mm_dp_ps(a.m128, a.m128, 0x7F)); - return float3(_mm_div_ps(a.m128, norm)); -#else - return a / len(a); -#endif -} - -ccl_device_inline float3 min(const float3 &a, const float3 &b) -{ -#ifdef __KERNEL_SSE__ - return float3(_mm_min_ps(a.m128, b.m128)); -#else - return make_float3(min(a.x, b.x), min(a.y, b.y), min(a.z, b.z)); -#endif -} - -ccl_device_inline float3 max(const float3 &a, const float3 &b) -{ -#ifdef __KERNEL_SSE__ - return float3(_mm_max_ps(a.m128, b.m128)); -#else - return make_float3(max(a.x, b.x), max(a.y, b.y), max(a.z, b.z)); -#endif -} - -ccl_device_inline float3 clamp(const float3 &a, const float3 &mn, const float3 &mx) -{ - return min(max(a, mn), mx); -} - -ccl_device_inline float3 fabs(const float3 &a) -{ -#ifdef __KERNEL_SSE__ -# ifdef __KERNEL_NEON__ - return float3(vabsq_f32(a.m128)); -# else - __m128 mask = _mm_castsi128_ps(_mm_set1_epi32(0x7fffffff)); - return float3(_mm_and_ps(a.m128, mask)); -# endif -#else - return make_float3(fabsf(a.x), fabsf(a.y), fabsf(a.z)); -#endif -} - -ccl_device_inline float3 sqrt(const float3 &a) -{ -#ifdef __KERNEL_SSE__ - return float3(_mm_sqrt_ps(a)); -#else - return make_float3(sqrtf(a.x), sqrtf(a.y), sqrtf(a.z)); -#endif -} - -ccl_device_inline float3 floor(const float3 &a) -{ -#ifdef __KERNEL_SSE__ - return float3(_mm_floor_ps(a)); -#else - return make_float3(floorf(a.x), floorf(a.y), floorf(a.z)); -#endif -} - -ccl_device_inline float3 ceil(const float3 &a) -{ -#ifdef __KERNEL_SSE__ - return float3(_mm_ceil_ps(a)); -#else - return make_float3(ceilf(a.x), ceilf(a.y), ceilf(a.z)); -#endif -} - -ccl_device_inline float3 mix(const float3 &a, const float3 &b, float t) -{ - return a + t * (b - a); -} - -ccl_device_inline float3 rcp(const float3 &a) -{ -#ifdef __KERNEL_SSE__ - /* Don't use _mm_rcp_ps due to poor precision. */ - return float3(_mm_div_ps(_mm_set_ps1(1.0f), a.m128)); -#else - return make_float3(1.0f / a.x, 1.0f / a.y, 1.0f / a.z); -#endif -} - -ccl_device_inline float min3(float3 a) -{ - return min(min(a.x, a.y), a.z); -} - -ccl_device_inline float max3(float3 a) -{ - return max(max(a.x, a.y), a.z); -} - -ccl_device_inline float len(const float3 a) -{ -#if defined(__KERNEL_SSE41__) && defined(__KERNEL_SSE__) - return _mm_cvtss_f32(_mm_sqrt_ss(_mm_dp_ps(a.m128, a.m128, 0x7F))); -#else - return sqrtf(dot(a, a)); -#endif -} - -ccl_device_inline float len_squared(const float3 a) -{ - return dot(a, a); -} - -ccl_device_inline float3 reflect(const float3 incident, const float3 normal) -{ - float3 unit_normal = normalize(normal); - return incident - 2.0f * unit_normal * dot(incident, unit_normal); -} - -ccl_device_inline float3 refract(const float3 incident, const float3 normal, const float eta) -{ - float k = 1.0f - eta * eta * (1.0f - dot(normal, incident) * dot(normal, incident)); - if (k < 0.0f) - return zero_float3(); - else - return eta * incident - (eta * dot(normal, incident) + sqrt(k)) * normal; -} - -ccl_device_inline float3 faceforward(const float3 vector, - const float3 incident, - const float3 reference) -{ - return (dot(reference, incident) < 0.0f) ? vector : -vector; -} - -ccl_device_inline float3 project(const float3 v, const float3 v_proj) -{ - float len_squared = dot(v_proj, v_proj); - return (len_squared != 0.0f) ? (dot(v, v_proj) / len_squared) * v_proj : zero_float3(); -} - -ccl_device_inline float3 saturate3(float3 a) -{ - return make_float3(saturate(a.x), saturate(a.y), saturate(a.z)); -} - -ccl_device_inline float3 normalize_len(const float3 a, ccl_private float *t) -{ - *t = len(a); - float x = 1.0f / *t; - return a * x; -} - -ccl_device_inline float3 safe_normalize(const float3 a) -{ - float t = len(a); - return (t != 0.0f) ? a * (1.0f / t) : a; -} - -ccl_device_inline float3 safe_normalize_len(const float3 a, ccl_private float *t) -{ - *t = len(a); - return (*t != 0.0f) ? a / (*t) : a; -} - -ccl_device_inline float3 safe_divide_float3_float3(const float3 a, const float3 b) -{ - return make_float3((b.x != 0.0f) ? a.x / b.x : 0.0f, - (b.y != 0.0f) ? a.y / b.y : 0.0f, - (b.z != 0.0f) ? a.z / b.z : 0.0f); -} - -ccl_device_inline float3 safe_divide_float3_float(const float3 a, const float b) -{ - return (b != 0.0f) ? a / b : zero_float3(); -} - -ccl_device_inline float3 interp(float3 a, float3 b, float t) -{ - return a + t * (b - a); -} - -ccl_device_inline float3 sqr3(float3 a) -{ - return a * a; -} - -ccl_device_inline bool is_zero(const float3 a) -{ -#ifdef __KERNEL_SSE__ - return a == make_float3(0.0f); -#else - return (a.x == 0.0f && a.y == 0.0f && a.z == 0.0f); -#endif -} - -ccl_device_inline float reduce_add(const float3 a) -{ -#if defined(__KERNEL_SSE__) && defined(__KERNEL_NEON__) - __m128 t = a.m128; - t[3] = 0.0f; - return vaddvq_f32(t); -#else - return (a.x + a.y + a.z); -#endif -} - -ccl_device_inline float average(const float3 a) -{ - return reduce_add(a) * (1.0f / 3.0f); -} - -ccl_device_inline bool isequal_float3(const float3 a, const float3 b) -{ - return a == b; -} - -ccl_device_inline float3 pow3(float3 v, float e) -{ - return make_float3(powf(v.x, e), powf(v.y, e), powf(v.z, e)); -} - -ccl_device_inline float3 exp3(float3 v) -{ - return make_float3(expf(v.x), expf(v.y), expf(v.z)); -} - -ccl_device_inline float3 log3(float3 v) -{ - return make_float3(logf(v.x), logf(v.y), logf(v.z)); -} - -ccl_device_inline int3 quick_floor_to_int3(const float3 a) -{ -#ifdef __KERNEL_SSE__ - int3 b = int3(_mm_cvttps_epi32(a.m128)); - int3 isneg = int3(_mm_castps_si128(_mm_cmplt_ps(a.m128, _mm_set_ps1(0.0f)))); - /* Unsaturated add 0xffffffff is the same as subtract -1. */ - return b + isneg; -#else - return make_int3(quick_floor_to_int(a.x), quick_floor_to_int(a.y), quick_floor_to_int(a.z)); -#endif -} - -ccl_device_inline bool isfinite3_safe(float3 v) -{ - return isfinite_safe(v.x) && isfinite_safe(v.y) && isfinite_safe(v.z); -} - -ccl_device_inline float3 ensure_finite3(float3 v) -{ - if (!isfinite_safe(v.x)) - v.x = 0.0f; - if (!isfinite_safe(v.y)) - v.y = 0.0f; - if (!isfinite_safe(v.z)) - v.z = 0.0f; - return v; -} - -CCL_NAMESPACE_END - -#endif /* __UTIL_MATH_FLOAT3_H__ */ |