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Diffstat (limited to 'intern/cycles/util/util_types.h')
-rw-r--r--intern/cycles/util/util_types.h266
1 files changed, 266 insertions, 0 deletions
diff --git a/intern/cycles/util/util_types.h b/intern/cycles/util/util_types.h
new file mode 100644
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+++ b/intern/cycles/util/util_types.h
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+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __UTIL_TYPES_H__
+#define __UTIL_TYPES_H__
+
+#ifndef __KERNEL_OPENCL__
+
+#include <stdlib.h>
+
+#endif
+
+/* Qualifiers for kernel code shared by CPU and GPU */
+
+#ifndef __KERNEL_GPU__
+
+#define __device static inline
+#define __global
+#define __local
+#define __shared
+#define __constant
+#define __device_inline static inline __attribute__((always_inline))
+
+#endif
+
+/* SIMD Types */
+
+#ifndef __KERNEL_GPU__
+
+#include <emmintrin.h>
+#include <xmmintrin.h>
+
+#endif
+
+#ifndef _WIN32
+#ifndef __KERNEL_GPU__
+
+#include <stdint.h>
+
+#endif
+#endif
+
+CCL_NAMESPACE_BEGIN
+
+/* Types
+ *
+ * Define simpler unsigned type names, and integer with defined number of bits.
+ * Also vector types, named to be compatible with OpenCL builtin types, while
+ * working for CUDA and C++ too. */
+
+/* Shorter Unsigned Names */
+
+typedef unsigned char uchar;
+typedef unsigned int uint;
+
+#ifndef __KERNEL_GPU__
+
+/* Fixed Bits Types */
+
+#ifdef _WIN32
+
+typedef signed char int8_t;
+typedef unsigned char uint8_t;
+
+typedef signed short int16_t;
+typedef unsigned short uint16_t;
+
+typedef signed int int32_t;
+typedef unsigned int uint32_t;
+
+typedef long long int64_t;
+typedef unsigned long long uint64_t;
+
+#endif
+
+/* Generic Memory Pointer */
+
+typedef uint64_t device_ptr;
+
+/* Vector Types */
+
+struct uchar2 {
+ uchar x, y;
+
+ uchar operator[](int i) const { return *(&x + i); }
+ uchar& operator[](int i) { return *(&x + i); }
+};
+
+struct uchar3 {
+ uchar x, y, z;
+
+ uchar operator[](int i) const { return *(&x + i); }
+ uchar& operator[](int i) { return *(&x + i); }
+};
+
+struct uchar4 {
+ uchar x, y, z, w;
+
+ uchar operator[](int i) const { return *(&x + i); }
+ uchar& operator[](int i) { return *(&x + i); }
+};
+
+struct int2 {
+ int x, y;
+
+ int operator[](int i) const { return *(&x + i); }
+ int& operator[](int i) { return *(&x + i); }
+};
+
+struct int3 {
+ int x, y, z;
+
+ int operator[](int i) const { return *(&x + i); }
+ int& operator[](int i) { return *(&x + i); }
+};
+
+struct int4 {
+ int x, y, z, w;
+
+ int operator[](int i) const { return *(&x + i); }
+ int& operator[](int i) { return *(&x + i); }
+};
+
+struct uint2 {
+ uint x, y;
+
+ uint operator[](int i) const { return *(&x + i); }
+ uint& operator[](int i) { return *(&x + i); }
+};
+
+struct uint3 {
+ uint x, y, z;
+
+ uint operator[](int i) const { return *(&x + i); }
+ uint& operator[](int i) { return *(&x + i); }
+};
+
+struct uint4 {
+ uint x, y, z, w;
+
+ uint operator[](int i) const { return *(&x + i); }
+ uint& operator[](int i) { return *(&x + i); }
+};
+
+struct float2 {
+ float x, y;
+
+ float operator[](int i) const { return *(&x + i); }
+ float& operator[](int i) { return *(&x + i); }
+};
+
+struct float3 {
+ float x, y, z;
+
+ float operator[](int i) const { return *(&x + i); }
+ float& operator[](int i) { return *(&x + i); }
+};
+
+struct float4 {
+ float x, y, z, w;
+
+ float operator[](int i) const { return *(&x + i); }
+ float& operator[](int i) { return *(&x + i); }
+};
+
+#endif
+
+#ifndef __KERNEL_GPU__
+
+/* Vector Type Constructors
+ *
+ * OpenCL does not support C++ class, so we use these instead. */
+
+__device uchar2 make_uchar2(uchar x, uchar y)
+{
+ uchar2 a = {x, y};
+ return a;
+}
+
+__device uchar3 make_uchar3(uchar x, uchar y, uchar z)
+{
+ uchar3 a = {x, y, z};
+ return a;
+}
+
+__device uchar4 make_uchar4(uchar x, uchar y, uchar z, uchar w)
+{
+ uchar4 a = {x, y, z, w};
+ return a;
+}
+
+__device int2 make_int2(int x, int y)
+{
+ int2 a = {x, y};
+ return a;
+}
+
+__device int3 make_int3(int x, int y, int z)
+{
+ int3 a = {x, y, z};
+ return a;
+}
+
+__device int4 make_int4(int x, int y, int z, int w)
+{
+ int4 a = {x, y, z, w};
+ return a;
+}
+
+__device uint2 make_uint2(uint x, uint y)
+{
+ uint2 a = {x, y};
+ return a;
+}
+
+__device uint3 make_uint3(uint x, uint y, uint z)
+{
+ uint3 a = {x, y, z};
+ return a;
+}
+
+__device uint4 make_uint4(uint x, uint y, uint z, uint w)
+{
+ uint4 a = {x, y, z, w};
+ return a;
+}
+
+__device float2 make_float2(float x, float y)
+{
+ float2 a = {x, y};
+ return a;
+}
+
+__device float3 make_float3(float x, float y, float z)
+{
+ float3 a = {x, y, z};
+ return a;
+}
+
+__device float4 make_float4(float x, float y, float z, float w)
+{
+ float4 a = {x, y, z, w};
+ return a;
+}
+
+#endif
+
+CCL_NAMESPACE_END
+
+#endif /* __UTIL_TYPES_H__ */
+