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Diffstat (limited to 'intern/cycles/util/util_types.h')
-rw-r--r--intern/cycles/util/util_types.h526
1 files changed, 60 insertions, 466 deletions
diff --git a/intern/cycles/util/util_types.h b/intern/cycles/util/util_types.h
index a000fae4bd6..84206a7ba5a 100644
--- a/intern/cycles/util/util_types.h
+++ b/intern/cycles/util/util_types.h
@@ -18,72 +18,20 @@
#define __UTIL_TYPES_H__
#ifndef __KERNEL_OPENCL__
-
-#include <stdlib.h>
-
-#endif
-
-/* Bitness */
-
-#if defined(__ppc64__) || defined(__PPC64__) || defined(__x86_64__) || defined(__ia64__) || defined(_M_X64)
-#define __KERNEL_64_BIT__
-#endif
-
-/* Qualifiers for kernel code shared by CPU and GPU */
-
-#ifndef __KERNEL_GPU__
-
-#define ccl_device static inline
-#define ccl_device_noinline static
-#define ccl_global
-#define ccl_constant
-#define ccl_restrict __restrict
-#define __KERNEL_WITH_SSE_ALIGN__
-
-#if defined(_WIN32) && !defined(FREE_WINDOWS)
-#define ccl_device_inline static __forceinline
-#define ccl_device_forceinline static __forceinline
-#define ccl_align(...) __declspec(align(__VA_ARGS__))
-#ifdef __KERNEL_64_BIT__
-#define ccl_try_align(...) __declspec(align(__VA_ARGS__))
-#else
-#undef __KERNEL_WITH_SSE_ALIGN__
-#define ccl_try_align(...) /* not support for function arguments (error C2719) */
-#endif
-#define ccl_may_alias
-#define ccl_always_inline __forceinline
-#define ccl_maybe_unused
-
-#else
-
-#define ccl_device_inline static inline __attribute__((always_inline))
-#define ccl_device_forceinline static inline __attribute__((always_inline))
-#define ccl_align(...) __attribute__((aligned(__VA_ARGS__)))
-#ifndef FREE_WINDOWS64
-#define __forceinline inline __attribute__((always_inline))
-#endif
-#define ccl_try_align(...) __attribute__((aligned(__VA_ARGS__)))
-#define ccl_may_alias __attribute__((__may_alias__))
-#define ccl_always_inline __attribute__((always_inline))
-#define ccl_maybe_unused __attribute__((used))
-
-#endif
-
+# include <stdlib.h>
#endif
/* Standard Integer Types */
-#ifndef __KERNEL_GPU__
-
-/* int8_t, uint16_t, and friends */
-#ifndef _WIN32
-#include <stdint.h>
+#if !defined(__KERNEL_GPU__) && !defined(_WIN32)
+# include <stdint.h>
#endif
-/* SIMD Types */
-
-#include "util_optimization.h"
+#include "util/util_defines.h"
+#ifndef __KERNEL_GPU__
+# include "util/util_optimization.h"
+# include "util/util_simd.h"
#endif
CCL_NAMESPACE_BEGIN
@@ -97,18 +45,19 @@ CCL_NAMESPACE_BEGIN
/* Shorter Unsigned Names */
#ifndef __KERNEL_OPENCL__
-
typedef unsigned char uchar;
typedef unsigned int uint;
-
+typedef unsigned short ushort;
#endif
-#ifndef __KERNEL_GPU__
-
/* Fixed Bits Types */
-#ifdef _WIN32
+#ifdef __KERNEL_OPENCL__
+typedef ulong uint64_t;
+#endif
+#ifndef __KERNEL_GPU__
+# ifdef _WIN32
typedef signed char int8_t;
typedef unsigned char uint8_t;
@@ -120,440 +69,85 @@ typedef unsigned int uint32_t;
typedef long long int64_t;
typedef unsigned long long uint64_t;
-
-#ifdef __KERNEL_64_BIT__
+# ifdef __KERNEL_64_BIT__
typedef int64_t ssize_t;
-#else
+# else
typedef int32_t ssize_t;
-#endif
-
-#endif
+# endif
+# endif /* _WIN32 */
/* Generic Memory Pointer */
typedef uint64_t device_ptr;
+#endif /* __KERNEL_GPU__ */
-/* Vector Types */
-
-struct uchar2 {
- uchar x, y;
-
- __forceinline uchar operator[](int i) const { return *(&x + i); }
- __forceinline uchar& operator[](int i) { return *(&x + i); }
-};
-
-struct uchar3 {
- uchar x, y, z;
-
- __forceinline uchar operator[](int i) const { return *(&x + i); }
- __forceinline uchar& operator[](int i) { return *(&x + i); }
-};
-
-struct uchar4 {
- uchar x, y, z, w;
-
- __forceinline uchar operator[](int i) const { return *(&x + i); }
- __forceinline uchar& operator[](int i) { return *(&x + i); }
-};
-
-struct int2 {
- int x, y;
-
- __forceinline int operator[](int i) const { return *(&x + i); }
- __forceinline int& operator[](int i) { return *(&x + i); }
-};
-
-struct ccl_try_align(16) int3 {
-#ifdef __KERNEL_SSE__
- union {
- __m128i m128;
- struct { int x, y, z, w; };
- };
-
- __forceinline int3() {}
- __forceinline int3(const __m128i a) : m128(a) {}
- __forceinline operator const __m128i&(void) const { return m128; }
- __forceinline operator __m128i&(void) { return m128; }
-
- int3(const int3& a) { m128 = a.m128; }
- int3& operator =(const int3& a) { m128 = a.m128; return *this; }
-#else
- int x, y, z, w;
-#endif
-
- __forceinline int operator[](int i) const { return *(&x + i); }
- __forceinline int& operator[](int i) { return *(&x + i); }
-};
-
-struct ccl_try_align(16) int4 {
-#ifdef __KERNEL_SSE__
- union {
- __m128i m128;
- struct { int x, y, z, w; };
- };
-
- __forceinline int4() {}
- __forceinline int4(const __m128i a) : m128(a) {}
- __forceinline operator const __m128i&(void) const { return m128; }
- __forceinline operator __m128i&(void) { return m128; }
-
- int4(const int4& a) : m128(a.m128) {}
- int4& operator=(const int4& a) { m128 = a.m128; return *this; }
-#else
- int x, y, z, w;
-#endif
-
- __forceinline int operator[](int i) const { return *(&x + i); }
- __forceinline int& operator[](int i) { return *(&x + i); }
-};
-
-struct uint2 {
- uint x, y;
-
- __forceinline uint operator[](uint i) const { return *(&x + i); }
- __forceinline uint& operator[](uint i) { return *(&x + i); }
-};
-
-struct uint3 {
- uint x, y, z;
-
- __forceinline uint operator[](uint i) const { return *(&x + i); }
- __forceinline uint& operator[](uint i) { return *(&x + i); }
-};
-
-struct uint4 {
- uint x, y, z, w;
-
- __forceinline uint operator[](uint i) const { return *(&x + i); }
- __forceinline uint& operator[](uint i) { return *(&x + i); }
-};
-
-struct float2 {
- float x, y;
-
- __forceinline float operator[](int i) const { return *(&x + i); }
- __forceinline float& operator[](int i) { return *(&x + i); }
-};
-
-struct ccl_try_align(16) float3 {
-#ifdef __KERNEL_SSE__
- union {
- __m128 m128;
- struct { float x, y, z, w; };
- };
-
- __forceinline float3() {}
- __forceinline float3(const __m128& a) : m128(a) {}
- __forceinline operator const __m128&(void) const { return m128; }
- __forceinline operator __m128&(void) { return m128; }
-
- __forceinline float3(const float3& a) : m128(a.m128) {}
- __forceinline float3& operator =(const float3& a) { m128 = a.m128; return *this; }
-#else
- float x, y, z, w;
-#endif
-
- __forceinline float operator[](int i) const { return *(&x + i); }
- __forceinline float& operator[](int i) { return *(&x + i); }
-};
-
-struct ccl_try_align(16) float4 {
-#ifdef __KERNEL_SSE__
- union {
- __m128 m128;
- struct { float x, y, z, w; };
- };
-
- __forceinline float4() {}
- __forceinline float4(const __m128 a) : m128(a) {}
- __forceinline operator const __m128&(void) const { return m128; }
- __forceinline operator __m128&(void) { return m128; }
-
- __forceinline float4(const float4& a) : m128(a.m128) {}
- __forceinline float4& operator =(const float4& a) { m128 = a.m128; return *this; }
-
-#else
- float x, y, z, w;
-#endif
-
- __forceinline float operator[](int i) const { return *(&x + i); }
- __forceinline float& operator[](int i) { return *(&x + i); }
-};
-
-template<typename T>
-class vector3
-{
-public:
- T x, y, z;
-
- ccl_always_inline vector3() {}
- ccl_always_inline vector3(const T& a)
- : x(a), y(a), z(a) {}
- ccl_always_inline vector3(const T& x, const T& y, const T& z)
- : x(x), y(y), z(z) {}
-};
-
-#endif
-
-#ifndef __KERNEL_GPU__
-
-/* Vector Type Constructors
- *
- * OpenCL does not support C++ class, so we use these instead. */
-
-ccl_device_inline uchar2 make_uchar2(uchar x, uchar y)
-{
- uchar2 a = {x, y};
- return a;
-}
-
-ccl_device_inline uchar3 make_uchar3(uchar x, uchar y, uchar z)
-{
- uchar3 a = {x, y, z};
- return a;
-}
-
-ccl_device_inline uchar4 make_uchar4(uchar x, uchar y, uchar z, uchar w)
-{
- uchar4 a = {x, y, z, w};
- return a;
-}
-
-ccl_device_inline int2 make_int2(int x, int y)
-{
- int2 a = {x, y};
- return a;
-}
-
-ccl_device_inline int3 make_int3(int x, int y, int z)
-{
-#ifdef __KERNEL_SSE__
- int3 a;
- a.m128 = _mm_set_epi32(0, z, y, x);
-#else
- int3 a = {x, y, z, 0};
-#endif
-
- return a;
-}
-
-ccl_device_inline int4 make_int4(int x, int y, int z, int w)
-{
-#ifdef __KERNEL_SSE__
- int4 a;
- a.m128 = _mm_set_epi32(w, z, y, x);
-#else
- int4 a = {x, y, z, w};
-#endif
-
- return a;
-}
-
-ccl_device_inline uint2 make_uint2(uint x, uint y)
-{
- uint2 a = {x, y};
- return a;
-}
-
-ccl_device_inline uint3 make_uint3(uint x, uint y, uint z)
-{
- uint3 a = {x, y, z};
- return a;
-}
-
-ccl_device_inline uint4 make_uint4(uint x, uint y, uint z, uint w)
-{
- uint4 a = {x, y, z, w};
- return a;
-}
-
-ccl_device_inline float2 make_float2(float x, float y)
-{
- float2 a = {x, y};
- return a;
-}
-
-ccl_device_inline float3 make_float3(float x, float y, float z)
-{
-#ifdef __KERNEL_SSE__
- float3 a;
- a.m128 = _mm_set_ps(0.0f, z, y, x);
-#else
- float3 a = {x, y, z, 0.0f};
-#endif
-
- return a;
-}
-
-ccl_device_inline float4 make_float4(float x, float y, float z, float w)
-{
-#ifdef __KERNEL_SSE__
- float4 a;
- a.m128 = _mm_set_ps(w, z, y, x);
-#else
- float4 a = {x, y, z, w};
-#endif
-
- return a;
-}
-
-ccl_device_inline int align_up(int offset, int alignment)
+ccl_device_inline size_t align_up(size_t offset, size_t alignment)
{
return (offset + alignment - 1) & ~(alignment - 1);
}
-ccl_device_inline int3 make_int3(int i)
+ccl_device_inline size_t divide_up(size_t x, size_t y)
{
-#ifdef __KERNEL_SSE__
- int3 a;
- a.m128 = _mm_set1_epi32(i);
-#else
- int3 a = {i, i, i, i};
-#endif
-
- return a;
+ return (x + y - 1) / y;
}
-ccl_device_inline int4 make_int4(int i)
+ccl_device_inline size_t round_up(size_t x, size_t multiple)
{
-#ifdef __KERNEL_SSE__
- int4 a;
- a.m128 = _mm_set1_epi32(i);
-#else
- int4 a = {i, i, i, i};
-#endif
-
- return a;
+ return ((x + multiple - 1) / multiple) * multiple;
}
-ccl_device_inline float3 make_float3(float f)
+ccl_device_inline size_t round_down(size_t x, size_t multiple)
{
-#ifdef __KERNEL_SSE__
- float3 a;
- a.m128 = _mm_set1_ps(f);
-#else
- float3 a = {f, f, f, f};
-#endif
-
- return a;
+ return (x / multiple) * multiple;
}
-ccl_device_inline float4 make_float4(float f)
-{
-#ifdef __KERNEL_SSE__
- float4 a;
- a.m128 = _mm_set1_ps(f);
-#else
- float4 a = {f, f, f, f};
-#endif
-
- return a;
-}
+CCL_NAMESPACE_END
-ccl_device_inline float4 make_float4(const int4& i)
-{
-#ifdef __KERNEL_SSE__
- float4 a;
- a.m128 = _mm_cvtepi32_ps(i.m128);
-#else
- float4 a = {(float)i.x, (float)i.y, (float)i.z, (float)i.w};
-#endif
+/* Vectorized types declaration. */
+#include "util/util_types_uchar2.h"
+#include "util/util_types_uchar3.h"
+#include "util/util_types_uchar4.h"
- return a;
-}
+#include "util/util_types_int2.h"
+#include "util/util_types_int3.h"
+#include "util/util_types_int4.h"
-ccl_device_inline int4 make_int4(const float3& f)
-{
-#ifdef __KERNEL_SSE__
- int4 a;
- a.m128 = _mm_cvtps_epi32(f.m128);
-#else
- int4 a = {(int)f.x, (int)f.y, (int)f.z, (int)f.w};
-#endif
+#include "util/util_types_uint2.h"
+#include "util/util_types_uint3.h"
+#include "util/util_types_uint4.h"
- return a;
-}
+#include "util/util_types_float2.h"
+#include "util/util_types_float3.h"
+#include "util/util_types_float4.h"
-#endif
+#include "util/util_types_vector3.h"
-/* Interpolation types for textures
- * cuda also use texture space to store other objects */
-enum InterpolationType {
- INTERPOLATION_NONE = -1,
- INTERPOLATION_LINEAR = 0,
- INTERPOLATION_CLOSEST = 1,
- INTERPOLATION_CUBIC = 2,
- INTERPOLATION_SMART = 3,
+/* Vectorized types implementation. */
+#include "util/util_types_uchar2_impl.h"
+#include "util/util_types_uchar3_impl.h"
+#include "util/util_types_uchar4_impl.h"
- INTERPOLATION_NUM_TYPES,
-};
+#include "util/util_types_int2_impl.h"
+#include "util/util_types_int3_impl.h"
+#include "util/util_types_int4_impl.h"
-/* Extension types for textures.
- *
- * Defines how the image is extrapolated past its original bounds.
- */
-enum ExtensionType {
- /* Cause the image to repeat horizontally and vertically. */
- EXTENSION_REPEAT = 0,
- /* Extend by repeating edge pixels of the image. */
- EXTENSION_EXTEND = 1,
- /* Clip to image size and set exterior pixels as transparent. */
- EXTENSION_CLIP = 2,
-
- EXTENSION_NUM_TYPES,
-};
-
-/* macros */
-
-/* hints for branch prediction, only use in code that runs a _lot_ */
-#if defined(__GNUC__) && defined(__KERNEL_CPU__)
-# define LIKELY(x) __builtin_expect(!!(x), 1)
-# define UNLIKELY(x) __builtin_expect(!!(x), 0)
-#else
-# define LIKELY(x) (x)
-# define UNLIKELY(x) (x)
-#endif
+#include "util/util_types_uint2_impl.h"
+#include "util/util_types_uint3_impl.h"
+#include "util/util_types_uint4_impl.h"
-#if defined(__cplusplus) && ((__cplusplus >= 201103L) || (defined(_MSC_VER) && _MSC_VER >= 1800))
-# define HAS_CPP11_FEATURES
-#endif
+#include "util/util_types_float2_impl.h"
+#include "util/util_types_float3_impl.h"
+#include "util/util_types_float4_impl.h"
-#if defined(__GNUC__) || defined(__clang__)
-# if defined(HAS_CPP11_FEATURES)
-/* Some magic to be sure we don't have reference in the type. */
-template<typename T> static inline T decltype_helper(T x) { return x; }
-# define TYPEOF(x) decltype(decltype_helper(x))
-# else
-# define TYPEOF(x) typeof(x)
-# endif
-#endif
+#include "util/util_types_vector3_impl.h"
-/* Causes warning:
- * incompatible types when assigning to type 'Foo' from type 'Bar'
- * ... the compiler optimizes away the temp var */
-#ifdef __GNUC__
-#define CHECK_TYPE(var, type) { \
- TYPEOF(var) *__tmp; \
- __tmp = (type *)NULL; \
- (void)__tmp; \
-} (void)0
-
-#define CHECK_TYPE_PAIR(var_a, var_b) { \
- TYPEOF(var_a) *__tmp; \
- __tmp = (typeof(var_b) *)NULL; \
- (void)__tmp; \
-} (void)0
-#else
-# define CHECK_TYPE(var, type)
-# define CHECK_TYPE_PAIR(var_a, var_b)
+/* SSE types. */
+#ifndef __KERNEL_GPU__
+# include "util/util_sseb.h"
+# include "util/util_ssei.h"
+# include "util/util_ssef.h"
+# include "util/util_avxf.h"
#endif
-/* can be used in simple macros */
-#define CHECK_TYPE_INLINE(val, type) \
- ((void)(((type)0) != (val)))
-
-
-CCL_NAMESPACE_END
-
#endif /* __UTIL_TYPES_H__ */