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Diffstat (limited to 'intern/cycles/util')
-rw-r--r--intern/cycles/util/util_color.h2
-rw-r--r--intern/cycles/util/util_half.h4
-rw-r--r--intern/cycles/util/util_math.h10
-rw-r--r--intern/cycles/util/util_math_fast.h2
-rw-r--r--intern/cycles/util/util_math_float2.h2
-rw-r--r--intern/cycles/util/util_math_float3.h4
-rw-r--r--intern/cycles/util/util_math_float4.h2
-rw-r--r--intern/cycles/util/util_math_intersect.h22
-rw-r--r--intern/cycles/util/util_math_matrix.h34
-rw-r--r--intern/cycles/util/util_projection.h5
-rw-r--r--intern/cycles/util/util_rect.h5
-rw-r--r--intern/cycles/util/util_transform.h20
12 files changed, 64 insertions, 48 deletions
diff --git a/intern/cycles/util/util_color.h b/intern/cycles/util/util_color.h
index 7b67b90e44d..361c36d9061 100644
--- a/intern/cycles/util/util_color.h
+++ b/intern/cycles/util/util_color.h
@@ -277,7 +277,7 @@ ccl_device float4 color_srgb_to_linear_v4(float4 c)
#endif
}
-ccl_device float3 color_highlight_compress(float3 color, float3 *variance)
+ccl_device float3 color_highlight_compress(float3 color, ccl_private float3 *variance)
{
color += one_float3();
if (variance) {
diff --git a/intern/cycles/util/util_half.h b/intern/cycles/util/util_half.h
index f36a492a1b0..81723abe1e2 100644
--- a/intern/cycles/util/util_half.h
+++ b/intern/cycles/util/util_half.h
@@ -61,7 +61,7 @@ struct half4 {
#if defined(__KERNEL_CUDA__) || defined(__KERNEL_HIP__)
-ccl_device_inline void float4_store_half(half *h, float4 f)
+ccl_device_inline void float4_store_half(ccl_private half *h, float4 f)
{
h[0] = __float2half(f.x);
h[1] = __float2half(f.y);
@@ -71,7 +71,7 @@ ccl_device_inline void float4_store_half(half *h, float4 f)
#else
-ccl_device_inline void float4_store_half(half *h, float4 f)
+ccl_device_inline void float4_store_half(ccl_private half *h, float4 f)
{
# ifndef __KERNEL_SSE2__
diff --git a/intern/cycles/util/util_math.h b/intern/cycles/util/util_math.h
index cb1e94c838c..f834011a032 100644
--- a/intern/cycles/util/util_math.h
+++ b/intern/cycles/util/util_math.h
@@ -338,7 +338,7 @@ ccl_device_inline int quick_floor_to_int(float x)
return float_to_int(x) - ((x < 0) ? 1 : 0);
}
-ccl_device_inline float floorfrac(float x, int *i)
+ccl_device_inline float floorfrac(float x, ccl_private int *i)
{
*i = quick_floor_to_int(x);
return x - *i;
@@ -465,14 +465,18 @@ template<class A, class B> A lerp(const A &a, const A &b, const B &t)
/* Triangle */
-ccl_device_inline float triangle_area(const float3 &v1, const float3 &v2, const float3 &v3)
+ccl_device_inline float triangle_area(ccl_private const float3 &v1,
+ ccl_private const float3 &v2,
+ ccl_private const float3 &v3)
{
return len(cross(v3 - v2, v1 - v2)) * 0.5f;
}
/* Orthonormal vectors */
-ccl_device_inline void make_orthonormals(const float3 N, float3 *a, float3 *b)
+ccl_device_inline void make_orthonormals(const float3 N,
+ ccl_private float3 *a,
+ ccl_private float3 *b)
{
#if 0
if (fabsf(N.y) >= 0.999f) {
diff --git a/intern/cycles/util/util_math_fast.h b/intern/cycles/util/util_math_fast.h
index 38afa163db5..cc924f36a71 100644
--- a/intern/cycles/util/util_math_fast.h
+++ b/intern/cycles/util/util_math_fast.h
@@ -156,7 +156,7 @@ ccl_device float fast_cosf(float x)
return u;
}
-ccl_device void fast_sincosf(float x, float *sine, float *cosine)
+ccl_device void fast_sincosf(float x, ccl_private float *sine, ccl_private float *cosine)
{
/* Same argument reduction as fast_sin. */
int q = fast_rint(x * M_1_PI_F);
diff --git a/intern/cycles/util/util_math_float2.h b/intern/cycles/util/util_math_float2.h
index 70b80c33544..25eda840214 100644
--- a/intern/cycles/util/util_math_float2.h
+++ b/intern/cycles/util/util_math_float2.h
@@ -207,7 +207,7 @@ ccl_device_inline float2 normalize(const float2 &a)
return a / len(a);
}
-ccl_device_inline float2 normalize_len(const float2 &a, float *t)
+ccl_device_inline float2 normalize_len(const float2 &a, ccl_private float *t)
{
*t = len(a);
return a / (*t);
diff --git a/intern/cycles/util/util_math_float3.h b/intern/cycles/util/util_math_float3.h
index 30a1b4c3f77..c3230a8068c 100644
--- a/intern/cycles/util/util_math_float3.h
+++ b/intern/cycles/util/util_math_float3.h
@@ -411,7 +411,7 @@ ccl_device_inline float3 saturate3(float3 a)
return make_float3(saturate(a.x), saturate(a.y), saturate(a.z));
}
-ccl_device_inline float3 normalize_len(const float3 a, float *t)
+ccl_device_inline float3 normalize_len(const float3 a, ccl_private float *t)
{
*t = len(a);
float x = 1.0f / *t;
@@ -424,7 +424,7 @@ ccl_device_inline float3 safe_normalize(const float3 a)
return (t != 0.0f) ? a * (1.0f / t) : a;
}
-ccl_device_inline float3 safe_normalize_len(const float3 a, float *t)
+ccl_device_inline float3 safe_normalize_len(const float3 a, ccl_private float *t)
{
*t = len(a);
return (*t != 0.0f) ? a / (*t) : a;
diff --git a/intern/cycles/util/util_math_float4.h b/intern/cycles/util/util_math_float4.h
index 19af5c8c638..f30a78cfc69 100644
--- a/intern/cycles/util/util_math_float4.h
+++ b/intern/cycles/util/util_math_float4.h
@@ -497,7 +497,7 @@ ccl_device_inline float4 reduce_max(const float4 &a)
# endif
}
-ccl_device_inline float4 load_float4(const float *v)
+ccl_device_inline float4 load_float4(ccl_private const float *v)
{
# ifdef __KERNEL_SSE__
return float4(_mm_loadu_ps(v));
diff --git a/intern/cycles/util/util_math_intersect.h b/intern/cycles/util/util_math_intersect.h
index fd0c9124345..0c431a36afb 100644
--- a/intern/cycles/util/util_math_intersect.h
+++ b/intern/cycles/util/util_math_intersect.h
@@ -26,8 +26,8 @@ ccl_device bool ray_sphere_intersect(float3 ray_P,
float ray_t,
float3 sphere_P,
float sphere_radius,
- float3 *isect_P,
- float *isect_t)
+ ccl_private float3 *isect_P,
+ ccl_private float *isect_t)
{
const float3 d = sphere_P - ray_P;
const float radiussq = sphere_radius * sphere_radius;
@@ -60,8 +60,8 @@ ccl_device bool ray_aligned_disk_intersect(float3 ray_P,
float ray_t,
float3 disk_P,
float disk_radius,
- float3 *isect_P,
- float *isect_t)
+ ccl_private float3 *isect_P,
+ ccl_private float *isect_t)
{
/* Aligned disk normal. */
float disk_t;
@@ -95,9 +95,9 @@ ccl_device_forceinline bool ray_triangle_intersect(float3 ray_P,
const float3 tri_b,
const float3 tri_c,
#endif
- float *isect_u,
- float *isect_v,
- float *isect_t)
+ ccl_private float *isect_u,
+ ccl_private float *isect_v,
+ ccl_private float *isect_t)
{
#if defined(__KERNEL_SSE2__) && defined(__KERNEL_SSE__)
typedef ssef float3;
@@ -207,10 +207,10 @@ ccl_device bool ray_quad_intersect(float3 ray_P,
float3 quad_u,
float3 quad_v,
float3 quad_n,
- float3 *isect_P,
- float *isect_t,
- float *isect_u,
- float *isect_v,
+ ccl_private float3 *isect_P,
+ ccl_private float *isect_t,
+ ccl_private float *isect_u,
+ ccl_private float *isect_v,
bool ellipse)
{
/* Perform intersection test. */
diff --git a/intern/cycles/util/util_math_matrix.h b/intern/cycles/util/util_math_matrix.h
index 123736f75a6..bff7ddb4cee 100644
--- a/intern/cycles/util/util_math_matrix.h
+++ b/intern/cycles/util/util_math_matrix.h
@@ -35,14 +35,14 @@ CCL_NAMESPACE_BEGIN
/* Zeroing helpers. */
-ccl_device_inline void math_vector_zero(float *v, int n)
+ccl_device_inline void math_vector_zero(ccl_private float *v, int n)
{
for (int i = 0; i < n; i++) {
v[i] = 0.0f;
}
}
-ccl_device_inline void math_matrix_zero(float *A, int n)
+ccl_device_inline void math_matrix_zero(ccl_private float *A, int n)
{
for (int row = 0; row < n; row++) {
for (int col = 0; col <= row; col++) {
@@ -53,14 +53,18 @@ ccl_device_inline void math_matrix_zero(float *A, int n)
/* Elementary vector operations. */
-ccl_device_inline void math_vector_add(float *a, const float *ccl_restrict b, int n)
+ccl_device_inline void math_vector_add(ccl_private float *a,
+ ccl_private const float *ccl_restrict b,
+ int n)
{
for (int i = 0; i < n; i++) {
a[i] += b[i];
}
}
-ccl_device_inline void math_vector_mul(float *a, const float *ccl_restrict b, int n)
+ccl_device_inline void math_vector_mul(ccl_private float *a,
+ ccl_private const float *ccl_restrict b,
+ int n)
{
for (int i = 0; i < n; i++) {
a[i] *= b[i];
@@ -68,7 +72,7 @@ ccl_device_inline void math_vector_mul(float *a, const float *ccl_restrict b, in
}
ccl_device_inline void math_vector_mul_strided(ccl_global float *a,
- const float *ccl_restrict b,
+ ccl_private const float *ccl_restrict b,
int astride,
int n)
{
@@ -77,21 +81,23 @@ ccl_device_inline void math_vector_mul_strided(ccl_global float *a,
}
}
-ccl_device_inline void math_vector_scale(float *a, float b, int n)
+ccl_device_inline void math_vector_scale(ccl_private float *a, float b, int n)
{
for (int i = 0; i < n; i++) {
a[i] *= b;
}
}
-ccl_device_inline void math_vector_max(float *a, const float *ccl_restrict b, int n)
+ccl_device_inline void math_vector_max(ccl_private float *a,
+ ccl_private const float *ccl_restrict b,
+ int n)
{
for (int i = 0; i < n; i++) {
a[i] = max(a[i], b[i]);
}
}
-ccl_device_inline void math_vec3_add(float3 *v, int n, float *x, float3 w)
+ccl_device_inline void math_vec3_add(ccl_private float3 *v, int n, ccl_private float *x, float3 w)
{
for (int i = 0; i < n; i++) {
v[i] += w * x[i];
@@ -99,7 +105,7 @@ ccl_device_inline void math_vec3_add(float3 *v, int n, float *x, float3 w)
}
ccl_device_inline void math_vec3_add_strided(
- ccl_global float3 *v, int n, float *x, float3 w, int stride)
+ ccl_global float3 *v, int n, ccl_private float *x, float3 w, int stride)
{
for (int i = 0; i < n; i++) {
ccl_global float *elem = (ccl_global float *)(v + i * stride);
@@ -125,9 +131,9 @@ ccl_device_inline void math_trimatrix_add_diagonal(ccl_global float *A,
/* Add Gramian matrix of v to A.
* The Gramian matrix of v is vt*v, so element (i,j) is v[i]*v[j]. */
-ccl_device_inline void math_matrix_add_gramian(float *A,
+ccl_device_inline void math_matrix_add_gramian(ccl_private float *A,
int n,
- const float *ccl_restrict v,
+ ccl_private const float *ccl_restrict v,
float weight)
{
for (int row = 0; row < n; row++) {
@@ -140,7 +146,7 @@ ccl_device_inline void math_matrix_add_gramian(float *A,
/* Add Gramian matrix of v to A.
* The Gramian matrix of v is vt*v, so element (i,j) is v[i]*v[j]. */
ccl_device_inline void math_trimatrix_add_gramian_strided(
- ccl_global float *A, int n, const float *ccl_restrict v, float weight, int stride)
+ ccl_global float *A, int n, ccl_private const float *ccl_restrict v, float weight, int stride)
{
for (int row = 0; row < n; row++) {
for (int col = 0; col <= row; col++) {
@@ -151,7 +157,7 @@ ccl_device_inline void math_trimatrix_add_gramian_strided(
ccl_device_inline void math_trimatrix_add_gramian(ccl_global float *A,
int n,
- const float *ccl_restrict v,
+ ccl_private const float *ccl_restrict v,
float weight)
{
for (int row = 0; row < n; row++) {
@@ -244,7 +250,7 @@ ccl_device_inline void math_trimatrix_vec3_solve(ccl_global float *A,
* and V will contain the eigenvectors of the original A in its rows (!),
* so that A = V^T*D*V. Therefore, the diagonal elements of D are the (sorted) eigenvalues of A.
*/
-ccl_device void math_matrix_jacobi_eigendecomposition(float *A,
+ccl_device void math_matrix_jacobi_eigendecomposition(ccl_private float *A,
ccl_global float *V,
int n,
int v_stride)
diff --git a/intern/cycles/util/util_projection.h b/intern/cycles/util/util_projection.h
index 9c7e0061c82..04b4574d75b 100644
--- a/intern/cycles/util/util_projection.h
+++ b/intern/cycles/util/util_projection.h
@@ -45,7 +45,8 @@ typedef struct PerspectiveMotionTransform {
/* Functions */
-ccl_device_inline float3 transform_perspective(const ProjectionTransform *t, const float3 a)
+ccl_device_inline float3 transform_perspective(ccl_private const ProjectionTransform *t,
+ const float3 a)
{
float4 b = make_float4(a.x, a.y, a.z, 1.0f);
float3 c = make_float3(dot(t->x, b), dot(t->y, b), dot(t->z, b));
@@ -54,7 +55,7 @@ ccl_device_inline float3 transform_perspective(const ProjectionTransform *t, con
return (w != 0.0f) ? c / w : zero_float3();
}
-ccl_device_inline float3 transform_perspective_direction(const ProjectionTransform *t,
+ccl_device_inline float3 transform_perspective_direction(ccl_private const ProjectionTransform *t,
const float3 a)
{
float3 c = make_float3(a.x * t->x.x + a.y * t->x.y + a.z * t->x.z,
diff --git a/intern/cycles/util/util_rect.h b/intern/cycles/util/util_rect.h
index 36f02a01f7b..32df9327cbd 100644
--- a/intern/cycles/util/util_rect.h
+++ b/intern/cycles/util/util_rect.h
@@ -54,7 +54,10 @@ ccl_device_inline int coord_to_local_index(int4 rect, int x, int y)
/* Finds the coordinates of a pixel given by its row-major index in the rect,
* and returns whether the pixel is inside it. */
-ccl_device_inline bool local_index_to_coord(int4 rect, int idx, int *x, int *y)
+ccl_device_inline bool local_index_to_coord(int4 rect,
+ int idx,
+ ccl_private int *x,
+ ccl_private int *y)
{
int w = rect.z - rect.x;
*x = (idx % w) + rect.x;
diff --git a/intern/cycles/util/util_transform.h b/intern/cycles/util/util_transform.h
index e9cd3b0b483..fc04f9aab46 100644
--- a/intern/cycles/util/util_transform.h
+++ b/intern/cycles/util/util_transform.h
@@ -53,7 +53,7 @@ typedef struct DecomposedTransform {
/* Functions */
-ccl_device_inline float3 transform_point(const Transform *t, const float3 a)
+ccl_device_inline float3 transform_point(ccl_private const Transform *t, const float3 a)
{
/* TODO(sergey): Disabled for now, causes crashes in certain cases. */
#if defined(__KERNEL_SSE__) && defined(__KERNEL_SSE2__)
@@ -82,7 +82,7 @@ ccl_device_inline float3 transform_point(const Transform *t, const float3 a)
#endif
}
-ccl_device_inline float3 transform_direction(const Transform *t, const float3 a)
+ccl_device_inline float3 transform_direction(ccl_private const Transform *t, const float3 a)
{
#if defined(__KERNEL_SSE__) && defined(__KERNEL_SSE2__)
ssef x, y, z, w, aa;
@@ -108,7 +108,8 @@ ccl_device_inline float3 transform_direction(const Transform *t, const float3 a)
#endif
}
-ccl_device_inline float3 transform_direction_transposed(const Transform *t, const float3 a)
+ccl_device_inline float3 transform_direction_transposed(ccl_private const Transform *t,
+ const float3 a)
{
float3 x = make_float3(t->x.x, t->y.x, t->z.x);
float3 y = make_float3(t->x.y, t->y.y, t->z.y);
@@ -409,7 +410,8 @@ ccl_device_inline Transform transform_quick_inverse(Transform M)
return R;
}
-ccl_device_inline void transform_compose(Transform *tfm, const DecomposedTransform *decomp)
+ccl_device_inline void transform_compose(ccl_private Transform *tfm,
+ ccl_private const DecomposedTransform *decomp)
{
/* rotation */
float q0, q1, q2, q3, qda, qdb, qdc, qaa, qab, qac, qbb, qbc, qcc;
@@ -449,7 +451,7 @@ ccl_device_inline void transform_compose(Transform *tfm, const DecomposedTransfo
/* Interpolate from array of decomposed transforms. */
ccl_device void transform_motion_array_interpolate(Transform *tfm,
- const ccl_global DecomposedTransform *motion,
+ const DecomposedTransform *motion,
uint numsteps,
float time)
{
@@ -458,8 +460,8 @@ ccl_device void transform_motion_array_interpolate(Transform *tfm,
int step = min((int)(time * maxstep), maxstep - 1);
float t = time * maxstep - step;
- const ccl_global DecomposedTransform *a = motion + step;
- const ccl_global DecomposedTransform *b = motion + step + 1;
+ const DecomposedTransform *a = motion + step;
+ const DecomposedTransform *b = motion + step + 1;
/* Interpolate rotation, translation and scale. */
DecomposedTransform decomp;
@@ -472,12 +474,12 @@ ccl_device void transform_motion_array_interpolate(Transform *tfm,
transform_compose(tfm, &decomp);
}
-ccl_device_inline bool transform_isfinite_safe(Transform *tfm)
+ccl_device_inline bool transform_isfinite_safe(ccl_private Transform *tfm)
{
return isfinite4_safe(tfm->x) && isfinite4_safe(tfm->y) && isfinite4_safe(tfm->z);
}
-ccl_device_inline bool transform_decomposed_isfinite_safe(DecomposedTransform *decomp)
+ccl_device_inline bool transform_decomposed_isfinite_safe(ccl_private DecomposedTransform *decomp)
{
return isfinite4_safe(decomp->x) && isfinite4_safe(decomp->y) && isfinite4_safe(decomp->z) &&
isfinite4_safe(decomp->w);