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Diffstat (limited to 'intern/cycles')
-rw-r--r--intern/cycles/kernel/kernel_path.h17
-rw-r--r--intern/cycles/kernel/kernel_types.h2
-rw-r--r--intern/cycles/render/shader.cpp2
3 files changed, 18 insertions, 3 deletions
diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h
index 5681510fc25..dd2390808ea 100644
--- a/intern/cycles/kernel/kernel_path.h
+++ b/intern/cycles/kernel/kernel_path.h
@@ -65,7 +65,6 @@ ccl_device_forceinline bool kernel_path_scene_intersect(KernelGlobals *kg,
uint visibility = path_state_ray_visibility(kg, state);
if (path_state_ao_bounce(kg, state)) {
- visibility = PATH_RAY_SHADOW;
ray->t = kernel_data.background.ao_distance;
}
@@ -416,7 +415,13 @@ ccl_device void kernel_path_indirect(KernelGlobals *kg,
break;
}
else if (path_state_ao_bounce(kg, state)) {
- break;
+ if (intersection_get_shader_flags(kg, &isect) &
+ (SD_HAS_TRANSPARENT_SHADOW | SD_HAS_EMISSION)) {
+ state->flag |= PATH_RAY_TERMINATE_AFTER_TRANSPARENT;
+ }
+ else {
+ break;
+ }
}
/* Setup shader data. */
@@ -554,7 +559,13 @@ ccl_device_forceinline void kernel_path_integrate(KernelGlobals *kg,
break;
}
else if (path_state_ao_bounce(kg, state)) {
- break;
+ if (intersection_get_shader_flags(kg, &isect) &
+ (SD_HAS_TRANSPARENT_SHADOW | SD_HAS_EMISSION)) {
+ state->flag |= PATH_RAY_TERMINATE_AFTER_TRANSPARENT;
+ }
+ else {
+ break;
+ }
}
/* Setup shader data. */
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index ab54fda14af..18c4d2f86ad 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -895,6 +895,8 @@ enum ShaderDataFlag {
SD_HAS_CONSTANT_EMISSION = (1 << 27),
/* Needs to access attributes for volume rendering */
SD_NEED_VOLUME_ATTRIBUTES = (1 << 28),
+ /* Shader has emission */
+ SD_HAS_EMISSION = (1 << 29),
SD_SHADER_FLAGS = (SD_USE_MIS | SD_HAS_TRANSPARENT_SHADOW | SD_HAS_VOLUME | SD_HAS_ONLY_VOLUME |
SD_HETEROGENEOUS_VOLUME | SD_HAS_BSSRDF_BUMP | SD_VOLUME_EQUIANGULAR |
diff --git a/intern/cycles/render/shader.cpp b/intern/cycles/render/shader.cpp
index 5ecbd92d96d..44a48cd2839 100644
--- a/intern/cycles/render/shader.cpp
+++ b/intern/cycles/render/shader.cpp
@@ -528,6 +528,8 @@ void ShaderManager::device_update_common(Device *device,
if (shader->get_use_mis())
flag |= SD_USE_MIS;
+ if (shader->has_surface_emission)
+ flag |= SD_HAS_EMISSION;
if (shader->has_surface_transparent && shader->get_use_transparent_shadow())
flag |= SD_HAS_TRANSPARENT_SHADOW;
if (shader->has_volume) {