diff options
Diffstat (limited to 'intern/cycles')
-rw-r--r-- | intern/cycles/blender/CMakeLists.txt | 1 | ||||
-rw-r--r-- | intern/cycles/blender/blender_object.cpp | 3 | ||||
-rw-r--r-- | intern/cycles/blender/blender_smoke.cpp | 96 | ||||
-rw-r--r-- | intern/cycles/blender/blender_sync.h | 2 | ||||
-rw-r--r-- | intern/cycles/blender/blender_util.h | 8 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_textures.h | 3 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_types.h | 1 | ||||
-rw-r--r-- | intern/cycles/kernel/svm/svm.h | 3 | ||||
-rw-r--r-- | intern/cycles/kernel/svm/svm_geometry.h | 17 | ||||
-rw-r--r-- | intern/cycles/kernel/svm/svm_types.h | 7 | ||||
-rw-r--r-- | intern/cycles/render/nodes.cpp | 32 | ||||
-rw-r--r-- | intern/cycles/render/nodes.h | 6 | ||||
-rw-r--r-- | intern/cycles/render/object.cpp | 38 | ||||
-rw-r--r-- | intern/cycles/render/object.h | 5 | ||||
-rw-r--r-- | intern/cycles/render/scene.h | 3 |
15 files changed, 223 insertions, 2 deletions
diff --git a/intern/cycles/blender/CMakeLists.txt b/intern/cycles/blender/CMakeLists.txt index a8c7eef89fa..6e77daf6f8d 100644 --- a/intern/cycles/blender/CMakeLists.txt +++ b/intern/cycles/blender/CMakeLists.txt @@ -23,6 +23,7 @@ set(SRC blender_mesh.cpp blender_object.cpp blender_particles.cpp + blender_smoke.cpp blender_python.cpp blender_session.cpp blender_shader.cpp diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp index 242f7c8ecef..fe6488efb3f 100644 --- a/intern/cycles/blender/blender_object.cpp +++ b/intern/cycles/blender/blender_object.cpp @@ -277,6 +277,9 @@ void BlenderSync::sync_object(BL::Object b_parent, int b_index, BL::Object b_ob, /* particle sync */ if (object_use_particles(b_ob)) sync_particles(object, b_ob); + + if(object_use_smoke(b_ob)) + sync_smoke(object, b_ob); object->tag_update(scene); } diff --git a/intern/cycles/blender/blender_smoke.cpp b/intern/cycles/blender/blender_smoke.cpp new file mode 100644 index 00000000000..e59d9bea01d --- /dev/null +++ b/intern/cycles/blender/blender_smoke.cpp @@ -0,0 +1,96 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#include "object.h" + +#include "mesh.h" +#include "blender_sync.h" +#include "blender_util.h" + +#include "util_foreach.h" + +CCL_NAMESPACE_BEGIN + +/* Utilities */ + + +/* Smoke Sync */ + +/* Only looking for Smoke domains */ +// TODO DG: disable rendering of smoke flow?? +bool BlenderSync::object_use_smoke(BL::Object b_ob) +{ + BL::Object::modifiers_iterator b_modifiers; + for(b_ob.modifiers.begin(b_modifiers); b_modifiers != b_ob.modifiers.end(); ++b_modifiers) { + BL::Modifier mod = (*b_modifiers); + + if (mod.is_a(&RNA_SmokeModifier)) { + BL::SmokeModifier smd(mod); + + if(smd.smoke_type() == BL::SmokeModifier::smoke_type_DOMAIN) { + BL::ID key = (BKE_object_is_modified(b_ob))? b_ob: b_ob.data(); + Mesh *mesh = mesh_map.find(key); + if (mesh) { + return mesh->need_attribute(scene, ATTR_STD_SMOKE_DENSITY); + } + } + } + } + + return false; +} + +static BL::SmokeModifier *get_smoke(BL::Object b_ob) +{ + BL::Object::modifiers_iterator b_modifiers; + for(b_ob.modifiers.begin(b_modifiers); b_modifiers != b_ob.modifiers.end(); ++b_modifiers) { + BL::Modifier mod = (*b_modifiers); + + if (mod.is_a(&RNA_SmokeModifier)) { + BL::SmokeModifier *smd = (BL::SmokeModifier *)(&mod); + + if(smd->smoke_type() == BL::SmokeModifier::smoke_type_DOMAIN) { + return smd; + } + } + } + + return NULL; +} + +void BlenderSync::sync_smoke(Object *ob, BL::Object b_ob) +{ + BL::SmokeModifier *smd = get_smoke(b_ob); + BL::SmokeDomainSettings sds = smd->domain_settings(); + + ob->grid.clear(); + ob->resolution = get_int3(sds.domain_resolution()); + + int length[3]; + int numcells = rna_SmokeModifier_density_get_length(&sds.ptr, length); + + if(numcells != 0) + { + vector<float> &grid = ob->grid; + grid.reserve(numcells); + grid.resize(numcells); + rna_SmokeModifier_density_get(&sds.ptr, &grid[0]); + } +} + +CCL_NAMESPACE_END diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h index 1a6c04db10c..a82c9e29b43 100644 --- a/intern/cycles/blender/blender_sync.h +++ b/intern/cycles/blender/blender_sync.h @@ -86,10 +86,12 @@ private: void sync_mesh_motion(BL::Object b_ob, Mesh *mesh, int motion); void sync_camera_motion(BL::Object b_ob, int motion); void sync_particles(Object *ob, BL::Object b_ob); + void sync_smoke(Object *ob, BL::Object b_ob); /* util */ void find_shader(BL::ID id, vector<uint>& used_shaders, int default_shader); bool BKE_object_is_modified(BL::Object b_ob); + bool object_use_smoke(BL::Object b_ob); bool object_is_mesh(BL::Object b_ob); bool object_is_light(BL::Object b_ob); bool object_use_particles(BL::Object b_ob); diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h index ebbd4e1221c..3639d85c03a 100644 --- a/intern/cycles/blender/blender_util.h +++ b/intern/cycles/blender/blender_util.h @@ -56,6 +56,9 @@ void rna_Scene_frame_set(void *scene, int frame, float subframe); void BKE_image_user_frame_calc(void *iuser, int cfra, int fieldnr); void BKE_image_user_file_path(void *iuser, void *ima, char *path); +int rna_SmokeModifier_density_get_length(PointerRNA *ptr, int length[3]); +void rna_SmokeModifier_density_get(PointerRNA *ptr, float *values); + } CCL_NAMESPACE_BEGIN @@ -155,6 +158,11 @@ static inline int4 get_int4(BL::Array<int, 4> array) return make_int4(array[0], array[1], array[2], array[3]); } +static inline int3 get_int3(BL::Array<int, 3> array) +{ + return make_int3(array[0], array[1], array[2]); +} + static inline uint get_layer(BL::Array<int, 20> array) { uint layer = 0; diff --git a/intern/cycles/kernel/kernel_textures.h b/intern/cycles/kernel/kernel_textures.h index c1b8eed3dff..196dbdc9d60 100644 --- a/intern/cycles/kernel/kernel_textures.h +++ b/intern/cycles/kernel/kernel_textures.h @@ -55,6 +55,9 @@ KERNEL_TEX(float2, texture_float2, __light_background_conditional_cdf) /* particles */ KERNEL_TEX(float4, texture_float4, __particles) +/* Smoke */ +KERNEL_TEX(float, texture_float, __smoke_density) + /* shaders */ KERNEL_TEX(uint4, texture_uint4, __svm_nodes) KERNEL_TEX(uint, texture_uint, __shader_flag) diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h index 30d45ad1118..0a7835acd42 100644 --- a/intern/cycles/kernel/kernel_types.h +++ b/intern/cycles/kernel/kernel_types.h @@ -363,6 +363,7 @@ typedef enum AttributeStandard { ATTR_STD_MOTION_PRE, ATTR_STD_MOTION_POST, ATTR_STD_PARTICLE, + ATTR_STD_SMOKE_DENSITY, ATTR_STD_NUM, ATTR_STD_NOT_FOUND = ~0 diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h index 8901e5e9628..1ee5ed21fc7 100644 --- a/intern/cycles/kernel/svm/svm.h +++ b/intern/cycles/kernel/svm/svm.h @@ -272,6 +272,9 @@ __device_noinline void svm_eval_nodes(KernelGlobals *kg, ShaderData *sd, ShaderT case NODE_PARTICLE_INFO: svm_node_particle_info(kg, sd, stack, node.y, node.z); break; + case NODE_SMOKE_DENSITY: + svm_node_smoke_density(kg, sd, stack, node.y, node.z); + break; #endif case NODE_CONVERT: svm_node_convert(sd, stack, node.y, node.z, node.w); diff --git a/intern/cycles/kernel/svm/svm_geometry.h b/intern/cycles/kernel/svm/svm_geometry.h index 3cfce1d087a..bc4c992f14d 100644 --- a/intern/cycles/kernel/svm/svm_geometry.h +++ b/intern/cycles/kernel/svm/svm_geometry.h @@ -122,5 +122,22 @@ __device void svm_node_particle_info(KernelGlobals *kg, ShaderData *sd, float *s } } + +/* Smoke Density */ + +__device void svm_node_smoke_density(KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset) +{ + float data; + + switch(type) { + case NODE_INFO_SMO_DEN: { + // DG TODO uint particle_id = object_particle_id(kg, sd->object); + // DG TODO data = smoke_density(kg, WHICH CELL IN GRID?); + // DG TODO stack_store_float(stack, out_offset, data); + break; + } + } +} + CCL_NAMESPACE_END diff --git a/intern/cycles/kernel/svm/svm_types.h b/intern/cycles/kernel/svm/svm_types.h index cbff0c099ea..12075179b8b 100644 --- a/intern/cycles/kernel/svm/svm_types.h +++ b/intern/cycles/kernel/svm/svm_types.h @@ -89,7 +89,8 @@ typedef enum NodeType { NODE_MIN_MAX, NODE_LIGHT_FALLOFF, NODE_OBJECT_INFO, - NODE_PARTICLE_INFO + NODE_PARTICLE_INFO, + NODE_SMOKE_DENSITY } NodeType; typedef enum NodeAttributeType { @@ -119,6 +120,10 @@ typedef enum NodeParticleInfo { NODE_INFO_PAR_LIFETIME } NodeParticleInfo; +typedef enum NodeSmokeDensity { + NODE_INFO_SMO_DEN +} NodeSmokeDensity; + typedef enum NodeLightPath { NODE_LP_camera = 0, NODE_LP_shadow, diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp index 250570e1d65..d86dbb92267 100644 --- a/intern/cycles/render/nodes.cpp +++ b/intern/cycles/render/nodes.cpp @@ -1843,6 +1843,38 @@ void ParticleInfoNode::compile(OSLCompiler& compiler) compiler.add(this, "node_particle_info"); } +/* Smoke Density */ + +SmokeDensityNode::SmokeDensityNode() +: ShaderNode("particle_info") +{ + add_output("Density", SHADER_SOCKET_FLOAT); +} + +void SmokeDensityNode::attributes(AttributeRequestSet *attributes) +{ + if(!output("Density")->links.empty()) + attributes->add(ATTR_STD_SMOKE_DENSITY); + + ShaderNode::attributes(attributes); +} + +void SmokeDensityNode::compile(SVMCompiler& compiler) +{ + ShaderOutput *out; + + out = output("Density"); + if(!out->links.empty()) { + compiler.stack_assign(out); + compiler.add_node(NODE_SMOKE_DENSITY, NODE_INFO_SMO_DEN, out->stack_offset); + } +} + +void SmokeDensityNode::compile(OSLCompiler& compiler) +{ + compiler.add(this, "node_smoke_density"); +} + /* Value */ ValueNode::ValueNode() diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h index efd814e4ae6..f07ab9b3e33 100644 --- a/intern/cycles/render/nodes.h +++ b/intern/cycles/render/nodes.h @@ -296,6 +296,12 @@ public: void attributes(AttributeRequestSet *attributes); }; +class SmokeDensityNode : public ShaderNode { +public: + SHADER_NODE_CLASS(SmokeDensityNode) + void attributes(AttributeRequestSet *attributes); +}; + class ValueNode : public ShaderNode { public: SHADER_NODE_CLASS(ValueNode) diff --git a/intern/cycles/render/object.cpp b/intern/cycles/render/object.cpp index 0fe227fd171..8692f61b3f6 100644 --- a/intern/cycles/render/object.cpp +++ b/intern/cycles/render/object.cpp @@ -167,7 +167,7 @@ void ObjectManager::device_update_transforms(Device *device, DeviceScene *dscene float uniform_scale; float surface_area = 0.0f; float pass_id = ob->pass_id; - float random_number = (float)ob->random_id * (1.0f/(float)0xFFFFFFFF); + float random_number = (float)ob->random_id * (1.0f/(float)0xFFFFFFFF)+0.5f; if(transform_uniform_scale(tfm, uniform_scale)) { map<Mesh*, float>::iterator it = surface_area_map.find(mesh); @@ -281,6 +281,37 @@ void ObjectManager::device_update_particles(Device *device, DeviceScene *dscene, device->tex_alloc("__particles", dscene->particles); } +void ObjectManager::device_update_smoke(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress) +{ + /* count smoke cells. + * adds one dummy particle at the beginning to avoid invalid lookups, + * in case a shader uses particle info without actual particle data. + */ + int num_cells = 1; + foreach(Object *ob, scene->objects) + num_cells += ob->grid.size(); + + float *density = dscene->smoke_density.resize(num_cells); + + /* dummy particle */ + // DG TODO density[0] = 0.0f; + + int i = 0; + foreach(Object *ob, scene->objects) { + /* pack in texture */ + for(i = 0; i < ob->grid.size(); i++) { + + // DG TODO: use "*PARTICLE_SIZE"? + density[i] = ob->grid[i]; + + if(progress.get_cancel()) return; + + } + } + + device->tex_alloc("__smoke_density", dscene->smoke_density); +} + void ObjectManager::device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress) { if(!need_update) @@ -311,6 +342,11 @@ void ObjectManager::device_update(Device *device, DeviceScene *dscene, Scene *sc if(progress.get_cancel()) return; + progress.set_status("Updating Objects", "Copying Smoke Density to device"); + device_update_smoke(device, dscene, scene, progress); + + if(progress.get_cancel()) return; + need_update = false; } diff --git a/intern/cycles/render/object.h b/intern/cycles/render/object.h index 9b2f5bc8768..a15860b4780 100644 --- a/intern/cycles/render/object.h +++ b/intern/cycles/render/object.h @@ -58,6 +58,10 @@ public: int particle_id; vector<Particle> particles; + /* Voxel / 3D volume data */ + int3 resolution; + vector<float> grid; + Object(); ~Object(); @@ -79,6 +83,7 @@ public: void device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress); void device_update_transforms(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress); void device_update_particles(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress); + void device_update_smoke(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress); void device_free(Device *device, DeviceScene *dscene); void tag_update(Scene *scene); diff --git a/intern/cycles/render/scene.h b/intern/cycles/render/scene.h index 8b9944cb76e..0cd94dd1e65 100644 --- a/intern/cycles/render/scene.h +++ b/intern/cycles/render/scene.h @@ -85,6 +85,9 @@ public: /* particles */ device_vector<float4> particles; + /* smoke */ + device_vector<float> smoke_density; + /* shaders */ device_vector<uint4> svm_nodes; device_vector<uint> shader_flag; |