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Diffstat (limited to 'intern/gawain/gawain/gwn_primitive.h')
-rw-r--r--intern/gawain/gawain/gwn_primitive.h42
1 files changed, 0 insertions, 42 deletions
diff --git a/intern/gawain/gawain/gwn_primitive.h b/intern/gawain/gawain/gwn_primitive.h
deleted file mode 100644
index 3359b3582bb..00000000000
--- a/intern/gawain/gawain/gwn_primitive.h
+++ /dev/null
@@ -1,42 +0,0 @@
-
-// Gawain geometric primitives
-//
-// This code is part of the Gawain library, with modifications
-// specific to integration with Blender.
-//
-// Copyright 2017 Mike Erwin
-//
-// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of
-// the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/.
-
-#pragma once
-
-#include "gwn_common.h"
-
-typedef enum {
- GWN_PRIM_POINTS,
- GWN_PRIM_LINES,
- GWN_PRIM_TRIS,
- GWN_PRIM_LINE_STRIP,
- GWN_PRIM_LINE_LOOP, // GL has this, Vulkan does not
- GWN_PRIM_TRI_STRIP,
- GWN_PRIM_TRI_FAN,
-
- GWN_PRIM_LINES_ADJ,
- GWN_PRIM_TRIS_ADJ,
- GWN_PRIM_LINE_STRIP_ADJ,
-
- GWN_PRIM_NONE
-} Gwn_PrimType;
-
-// what types of primitives does each shader expect?
-typedef enum {
- GWN_PRIM_CLASS_NONE = 0,
- GWN_PRIM_CLASS_POINT = (1 << 0),
- GWN_PRIM_CLASS_LINE = (1 << 1),
- GWN_PRIM_CLASS_SURFACE = (1 << 2),
- GWN_PRIM_CLASS_ANY = GWN_PRIM_CLASS_POINT | GWN_PRIM_CLASS_LINE | GWN_PRIM_CLASS_SURFACE
-} Gwn_PrimClass;
-
-Gwn_PrimClass GWN_primtype_class(Gwn_PrimType);
-bool GWN_primtype_belongs_to_class(Gwn_PrimType, Gwn_PrimClass);