diff options
Diffstat (limited to 'intern/gawain/src/gwn_attr_binding.c')
-rw-r--r-- | intern/gawain/src/gwn_attr_binding.c | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/intern/gawain/src/gwn_attr_binding.c b/intern/gawain/src/gwn_attr_binding.c deleted file mode 100644 index c702a0ae99d..00000000000 --- a/intern/gawain/src/gwn_attr_binding.c +++ /dev/null @@ -1,70 +0,0 @@ - -// Gawain vertex attribute binding -// -// This code is part of the Gawain library, with modifications -// specific to integration with Blender. -// -// Copyright 2016 Mike Erwin -// -// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of -// the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/. - -#include "gwn_attr_binding.h" -#include "gwn_attr_binding_private.h" -#include <stddef.h> - -#if GWN_VERT_ATTR_MAX_LEN != 16 - #error "attrib binding code assumes GWN_VERT_ATTR_MAX_LEN = 16" -#endif - -void AttribBinding_clear(Gwn_AttrBinding* binding) - { - binding->loc_bits = 0; - binding->enabled_bits = 0; - } - -unsigned read_attrib_location(const Gwn_AttrBinding* binding, unsigned a_idx) - { -#if TRUST_NO_ONE - assert(a_idx < GWN_VERT_ATTR_MAX_LEN); - assert(binding->enabled_bits & (1 << a_idx)); -#endif - - return (binding->loc_bits >> (4 * a_idx)) & 0xF; - } - -static void write_attrib_location(Gwn_AttrBinding* binding, unsigned a_idx, unsigned location) - { -#if TRUST_NO_ONE - assert(a_idx < GWN_VERT_ATTR_MAX_LEN); - assert(location < GWN_VERT_ATTR_MAX_LEN); -#endif - - const unsigned shift = 4 * a_idx; - const uint64_t mask = ((uint64_t)0xF) << shift; - // overwrite this attrib's previous location - binding->loc_bits = (binding->loc_bits & ~mask) | (location << shift); - // mark this attrib as enabled - binding->enabled_bits |= 1 << a_idx; - } - -void get_attrib_locations(const Gwn_VertFormat* format, Gwn_AttrBinding* binding, const Gwn_ShaderInterface* shaderface) - { - AttribBinding_clear(binding); - - for (unsigned a_idx = 0; a_idx < format->attr_len; ++a_idx) - { - const Gwn_VertAttr* a = format->attribs + a_idx; - for (unsigned n_idx = 0; n_idx < a->name_len; ++n_idx) - { - const Gwn_ShaderInput* input = GWN_shaderinterface_attr(shaderface, a->name[n_idx]); - -#if TRUST_NO_ONE - assert(input != NULL); - // TODO: make this a recoverable runtime error? indicates mismatch between vertex format and program -#endif - - write_attrib_location(binding, a_idx, input->location); - } - } - } |