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Diffstat (limited to 'intern/gawain/src/gwn_attr_binding.c')
-rw-r--r--intern/gawain/src/gwn_attr_binding.c70
1 files changed, 0 insertions, 70 deletions
diff --git a/intern/gawain/src/gwn_attr_binding.c b/intern/gawain/src/gwn_attr_binding.c
deleted file mode 100644
index c702a0ae99d..00000000000
--- a/intern/gawain/src/gwn_attr_binding.c
+++ /dev/null
@@ -1,70 +0,0 @@
-
-// Gawain vertex attribute binding
-//
-// This code is part of the Gawain library, with modifications
-// specific to integration with Blender.
-//
-// Copyright 2016 Mike Erwin
-//
-// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of
-// the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/.
-
-#include "gwn_attr_binding.h"
-#include "gwn_attr_binding_private.h"
-#include <stddef.h>
-
-#if GWN_VERT_ATTR_MAX_LEN != 16
- #error "attrib binding code assumes GWN_VERT_ATTR_MAX_LEN = 16"
-#endif
-
-void AttribBinding_clear(Gwn_AttrBinding* binding)
- {
- binding->loc_bits = 0;
- binding->enabled_bits = 0;
- }
-
-unsigned read_attrib_location(const Gwn_AttrBinding* binding, unsigned a_idx)
- {
-#if TRUST_NO_ONE
- assert(a_idx < GWN_VERT_ATTR_MAX_LEN);
- assert(binding->enabled_bits & (1 << a_idx));
-#endif
-
- return (binding->loc_bits >> (4 * a_idx)) & 0xF;
- }
-
-static void write_attrib_location(Gwn_AttrBinding* binding, unsigned a_idx, unsigned location)
- {
-#if TRUST_NO_ONE
- assert(a_idx < GWN_VERT_ATTR_MAX_LEN);
- assert(location < GWN_VERT_ATTR_MAX_LEN);
-#endif
-
- const unsigned shift = 4 * a_idx;
- const uint64_t mask = ((uint64_t)0xF) << shift;
- // overwrite this attrib's previous location
- binding->loc_bits = (binding->loc_bits & ~mask) | (location << shift);
- // mark this attrib as enabled
- binding->enabled_bits |= 1 << a_idx;
- }
-
-void get_attrib_locations(const Gwn_VertFormat* format, Gwn_AttrBinding* binding, const Gwn_ShaderInterface* shaderface)
- {
- AttribBinding_clear(binding);
-
- for (unsigned a_idx = 0; a_idx < format->attr_len; ++a_idx)
- {
- const Gwn_VertAttr* a = format->attribs + a_idx;
- for (unsigned n_idx = 0; n_idx < a->name_len; ++n_idx)
- {
- const Gwn_ShaderInput* input = GWN_shaderinterface_attr(shaderface, a->name[n_idx]);
-
-#if TRUST_NO_ONE
- assert(input != NULL);
- // TODO: make this a recoverable runtime error? indicates mismatch between vertex format and program
-#endif
-
- write_attrib_location(binding, a_idx, input->location);
- }
- }
- }