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Diffstat (limited to 'intern/gawain/src/gwn_shader_interface.c')
-rw-r--r--intern/gawain/src/gwn_shader_interface.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/intern/gawain/src/gwn_shader_interface.c b/intern/gawain/src/gwn_shader_interface.c
index 076d0b71e15..5305dae9a9a 100644
--- a/intern/gawain/src/gwn_shader_interface.c
+++ b/intern/gawain/src/gwn_shader_interface.c
@@ -38,7 +38,8 @@ static const char* BuiltinUniform_name(Gwn_UniformBuiltin u)
[GWN_UNIFORM_COLOR] = "color",
- [GWN_UNIFORM_CUSTOM] = NULL
+ [GWN_UNIFORM_CUSTOM] = NULL,
+ [GWN_NUM_UNIFORMS] = NULL,
};
return names[u];
@@ -309,10 +310,16 @@ Gwn_ShaderInterface* GWN_shaderinterface_create(GLint program)
}
}
+ memset(shaderface->builtin_uniforms, 0, sizeof(shaderface->builtin_uniforms));
for (uint32_t i = 0; i < shaderface->uniform_ct; ++i)
{
Gwn_ShaderInput* input = &shaderface->inputs[i];
shader_input_to_bucket(input, shaderface->uniform_buckets);
+ if (input->builtin_type != GWN_UNIFORM_NONE &&
+ input->builtin_type != GWN_UNIFORM_CUSTOM)
+ {
+ shaderface->builtin_uniforms[input->builtin_type] = input;
+ }
}
for (uint32_t i = 0; i < shaderface->attrib_ct; ++i)
{
@@ -343,17 +350,10 @@ const Gwn_ShaderInput* GWN_shaderinterface_uniform_builtin(const Gwn_ShaderInter
#if TRUST_NO_ONE
assert(builtin != GWN_UNIFORM_NONE);
assert(builtin != GWN_UNIFORM_CUSTOM);
+ assert(builtin != GWN_NUM_UNIFORMS);
#endif
- // look up by enum, not name
- for (uint32_t i = 0; i < shaderface->uniform_ct; ++i)
- {
- const Gwn_ShaderInput* uniform = shaderface->inputs + i;
-
- if (uniform->builtin_type == builtin)
- return uniform;
- }
- return NULL; // not found
+ return shaderface->builtin_uniforms[builtin];
}
const Gwn_ShaderInput* GWN_shaderinterface_attr(const Gwn_ShaderInterface* shaderface, const char* name)