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Diffstat (limited to 'intern/gawain/src/vertex_format.c')
-rw-r--r--intern/gawain/src/vertex_format.c80
1 files changed, 40 insertions, 40 deletions
diff --git a/intern/gawain/src/vertex_format.c b/intern/gawain/src/vertex_format.c
index 963e660dc3d..139a76cf7ef 100644
--- a/intern/gawain/src/vertex_format.c
+++ b/intern/gawain/src/vertex_format.c
@@ -20,27 +20,27 @@
#include <stdio.h>
#endif
-void VertexFormat_clear(VertexFormat* format)
+void GWN_vertformat_clear(Gwn_VertFormat* format)
{
#if TRUST_NO_ONE
- memset(format, 0, sizeof(VertexFormat));
+ memset(format, 0, sizeof(Gwn_VertFormat));
#else
format->attrib_ct = 0;
format->packed = false;
format->name_offset = 0;
format->name_ct = 0;
- for (unsigned i = 0; i < MAX_VERTEX_ATTRIBS; i++)
+ for (unsigned i = 0; i < GWN_VERT_ATTR_MAX_LEN; i++)
{
format->attribs[i].name_ct = 0;
}
#endif
}
-void VertexFormat_copy(VertexFormat* dest, const VertexFormat* src)
+void GWN_vertformat_copy(Gwn_VertFormat* dest, const Gwn_VertFormat* src)
{
// copy regular struct fields
- memcpy(dest, src, sizeof(VertexFormat));
+ memcpy(dest, src, sizeof(Gwn_VertFormat));
for (unsigned i = 0; i < dest->attrib_ct; i++)
{
@@ -52,44 +52,44 @@ void VertexFormat_copy(VertexFormat* dest, const VertexFormat* src)
}
}
-static GLenum convert_comp_type_to_gl(VertexCompType type)
+static GLenum convert_comp_type_to_gl(Gwn_VertCompType type)
{
static const GLenum table[] = {
- [COMP_I8] = GL_BYTE,
- [COMP_U8] = GL_UNSIGNED_BYTE,
- [COMP_I16] = GL_SHORT,
- [COMP_U16] = GL_UNSIGNED_SHORT,
- [COMP_I32] = GL_INT,
- [COMP_U32] = GL_UNSIGNED_INT,
+ [GWN_COMP_I8] = GL_BYTE,
+ [GWN_COMP_U8] = GL_UNSIGNED_BYTE,
+ [GWN_COMP_I16] = GL_SHORT,
+ [GWN_COMP_U16] = GL_UNSIGNED_SHORT,
+ [GWN_COMP_I32] = GL_INT,
+ [GWN_COMP_U32] = GL_UNSIGNED_INT,
- [COMP_F32] = GL_FLOAT,
+ [GWN_COMP_F32] = GL_FLOAT,
- [COMP_I10] = GL_INT_2_10_10_10_REV
+ [GWN_COMP_I10] = GL_INT_2_10_10_10_REV
};
return table[type];
}
-static unsigned comp_sz(VertexCompType type)
+static unsigned comp_sz(Gwn_VertCompType type)
{
#if TRUST_NO_ONE
- assert(type <= COMP_F32); // other types have irregular sizes (not bytes)
+ assert(type <= GWN_COMP_F32); // other types have irregular sizes (not bytes)
#endif
const GLubyte sizes[] = {1,1,2,2,4,4,4};
return sizes[type];
}
-static unsigned attrib_sz(const Attrib *a)
+static unsigned attrib_sz(const Gwn_VertAttr *a)
{
- if (a->comp_type == COMP_I10)
+ if (a->comp_type == GWN_COMP_I10)
return 4; // always packed as 10_10_10_2
return a->comp_ct * comp_sz(a->comp_type);
}
-static unsigned attrib_align(const Attrib *a)
+static unsigned attrib_align(const Gwn_VertAttr *a)
{
- if (a->comp_type == COMP_I10)
+ if (a->comp_type == GWN_COMP_I10)
return 4; // always packed as 10_10_10_2
unsigned c = comp_sz(a->comp_type);
@@ -99,7 +99,7 @@ static unsigned attrib_align(const Attrib *a)
return c; // most fetches are ok if components are naturally aligned
}
-unsigned vertex_buffer_size(const VertexFormat* format, unsigned vertex_ct)
+unsigned vertex_buffer_size(const Gwn_VertFormat* format, unsigned vertex_ct)
{
#if TRUST_NO_ONE
assert(format->packed && format->stride > 0);
@@ -108,11 +108,11 @@ unsigned vertex_buffer_size(const VertexFormat* format, unsigned vertex_ct)
return format->stride * vertex_ct;
}
-static const char* copy_attrib_name(VertexFormat* format, const char* name)
+static const char* copy_attrib_name(Gwn_VertFormat* format, const char* name)
{
// strncpy does 110% of what we need; let's do exactly 100%
char* name_copy = format->names + format->name_offset;
- unsigned available = VERTEX_ATTRIB_NAMES_BUFFER_LEN - format->name_offset;
+ unsigned available = GWN_VERT_ATTR_NAMES_BUF_LEN - format->name_offset;
bool terminated = false;
for (unsigned i = 0; i < available; ++i)
@@ -129,7 +129,7 @@ static const char* copy_attrib_name(VertexFormat* format, const char* name)
#if TRUST_NO_ONE
assert(terminated);
- assert(format->name_offset <= VERTEX_ATTRIB_NAMES_BUFFER_LEN);
+ assert(format->name_offset <= GWN_VERT_ATTR_NAMES_BUF_LEN);
#else
(void)terminated;
#endif
@@ -137,39 +137,39 @@ static const char* copy_attrib_name(VertexFormat* format, const char* name)
return name_copy;
}
-unsigned VertexFormat_add_attrib(VertexFormat* format, const char* name, VertexCompType comp_type, unsigned comp_ct, VertexFetchMode fetch_mode)
+unsigned GWN_vertformat_attr_add(Gwn_VertFormat* format, const char* name, Gwn_VertCompType comp_type, unsigned comp_ct, Gwn_VertFetchMode fetch_mode)
{
#if TRUST_NO_ONE
- assert(format->name_ct < MAX_VERTEX_ATTRIBS); // there's room for more
- assert(format->attrib_ct < MAX_VERTEX_ATTRIBS); // there's room for more
+ assert(format->name_ct < GWN_VERT_ATTR_MAX_LEN); // there's room for more
+ assert(format->attrib_ct < GWN_VERT_ATTR_MAX_LEN); // there's room for more
assert(!format->packed); // packed means frozen/locked
assert(comp_ct >= 1 && comp_ct <= 4);
switch (comp_type)
{
- case COMP_F32:
+ case GWN_COMP_F32:
// float type can only kept as float
- assert(fetch_mode == KEEP_FLOAT);
+ assert(fetch_mode == GWN_FETCH_FLOAT);
break;
- case COMP_I10:
+ case GWN_COMP_I10:
// 10_10_10 format intended for normals (xyz) or colors (rgb)
// extra component packed.w can be manually set to { -2, -1, 0, 1 }
assert(comp_ct == 3 || comp_ct == 4);
- assert(fetch_mode == NORMALIZE_INT_TO_FLOAT); // not strictly required, may relax later
+ assert(fetch_mode == GWN_FETCH_INT_TO_FLOAT_UNIT); // not strictly required, may relax later
break;
default:
// integer types can be kept as int or converted/normalized to float
- assert(fetch_mode != KEEP_FLOAT);
+ assert(fetch_mode != GWN_FETCH_FLOAT);
}
#endif
format->name_ct++; // multiname support
const unsigned attrib_id = format->attrib_ct++;
- Attrib* attrib = format->attribs + attrib_id;
+ Gwn_VertAttr* attrib = format->attribs + attrib_id;
attrib->name[attrib->name_ct++] = copy_attrib_name(format, name);
attrib->comp_type = comp_type;
attrib->gl_comp_type = convert_comp_type_to_gl(comp_type);
- attrib->comp_ct = (comp_type == COMP_I10) ? 4 : comp_ct; // system needs 10_10_10_2 to be 4 or BGRA
+ attrib->comp_ct = (comp_type == GWN_COMP_I10) ? 4 : comp_ct; // system needs 10_10_10_2 to be 4 or BGRA
attrib->sz = attrib_sz(attrib);
attrib->offset = 0; // offsets & stride are calculated later (during pack)
attrib->fetch_mode = fetch_mode;
@@ -177,11 +177,11 @@ unsigned VertexFormat_add_attrib(VertexFormat* format, const char* name, VertexC
return attrib_id;
}
-void VertexFormat_add_alias(VertexFormat* format, const char* alias)
+void GWN_vertformat_alias_add(Gwn_VertFormat* format, const char* alias)
{
- Attrib* attrib = format->attribs + (format->attrib_ct - 1);
+ Gwn_VertAttr* attrib = format->attribs + (format->attrib_ct - 1);
#if TRUST_NO_ONE
- assert(format->name_ct < MAX_VERTEX_ATTRIBS); // there's room for more
+ assert(format->name_ct < GWN_VERT_ATTR_MAX_LEN); // there's room for more
assert(attrib->name_ct < MAX_ATTRIB_NAMES);
#endif
format->name_ct++; // multiname support
@@ -205,7 +205,7 @@ static void show_pack(unsigned a_idx, unsigned sz, unsigned pad)
}
#endif
-void VertexFormat_pack(VertexFormat* format)
+void VertexFormat_pack(Gwn_VertFormat* format)
{
// for now, attributes are packed in the order they were added,
// making sure each attrib is naturally aligned (add padding where necessary)
@@ -217,7 +217,7 @@ void VertexFormat_pack(VertexFormat* format)
// realloc just enough to hold the final combo string. And just enough to
// hold used attribs, not all 16.
- Attrib* a0 = format->attribs + 0;
+ Gwn_VertAttr* a0 = format->attribs + 0;
a0->offset = 0;
unsigned offset = a0->sz;
@@ -227,7 +227,7 @@ void VertexFormat_pack(VertexFormat* format)
for (unsigned a_idx = 1; a_idx < format->attrib_ct; ++a_idx)
{
- Attrib* a = format->attribs + a_idx;
+ Gwn_VertAttr* a = format->attribs + a_idx;
unsigned mid_padding = padding(offset, attrib_align(a));
offset += mid_padding;
a->offset = offset;