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Diffstat (limited to 'intern/ghost/intern/GHOST_ContextCGL.h')
-rw-r--r--intern/ghost/intern/GHOST_ContextCGL.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/ghost/intern/GHOST_ContextCGL.h b/intern/ghost/intern/GHOST_ContextCGL.h
index 5caabb8ce00..130b926f25c 100644
--- a/intern/ghost/intern/GHOST_ContextCGL.h
+++ b/intern/ghost/intern/GHOST_ContextCGL.h
@@ -93,7 +93,7 @@ class GHOST_ContextCGL : public GHOST_Context {
/**
* Returns a texture that Metal code can use as a render target. The current
- * contents of this texture will be composited on top of the framebuffer
+ * contents of this texture will be composited on top of the frame-buffer
* each time `swapBuffers` is called.
*/
id<MTLTexture> metalOverlayTexture();
@@ -134,7 +134,7 @@ class GHOST_ContextCGL : public GHOST_Context {
/** The virtualized default frame-buffer. */
unsigned int m_defaultFramebuffer;
- /** The virtualized default framebuffer's texture */
+ /** The virtualized default frame-buffer's texture. */
/**
* Texture that you can render into with Metal. The texture will be
* composited on top of `m_defaultFramebufferMetalTexture` whenever