diff options
Diffstat (limited to 'intern/ghost/intern/GHOST_ContextCGL.h')
-rw-r--r-- | intern/ghost/intern/GHOST_ContextCGL.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/ghost/intern/GHOST_ContextCGL.h b/intern/ghost/intern/GHOST_ContextCGL.h index 5caabb8ce00..130b926f25c 100644 --- a/intern/ghost/intern/GHOST_ContextCGL.h +++ b/intern/ghost/intern/GHOST_ContextCGL.h @@ -93,7 +93,7 @@ class GHOST_ContextCGL : public GHOST_Context { /** * Returns a texture that Metal code can use as a render target. The current - * contents of this texture will be composited on top of the framebuffer + * contents of this texture will be composited on top of the frame-buffer * each time `swapBuffers` is called. */ id<MTLTexture> metalOverlayTexture(); @@ -134,7 +134,7 @@ class GHOST_ContextCGL : public GHOST_Context { /** The virtualized default frame-buffer. */ unsigned int m_defaultFramebuffer; - /** The virtualized default framebuffer's texture */ + /** The virtualized default frame-buffer's texture. */ /** * Texture that you can render into with Metal. The texture will be * composited on top of `m_defaultFramebufferMetalTexture` whenever |