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Diffstat (limited to 'intern/ghost/intern/GHOST_NDOFManagerUnix.cpp')
-rw-r--r--intern/ghost/intern/GHOST_NDOFManagerUnix.cpp146
1 files changed, 146 insertions, 0 deletions
diff --git a/intern/ghost/intern/GHOST_NDOFManagerUnix.cpp b/intern/ghost/intern/GHOST_NDOFManagerUnix.cpp
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+++ b/intern/ghost/intern/GHOST_NDOFManagerUnix.cpp
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s):
+ * Mike Erwin
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifdef WITH_INPUT_NDOF
+
+#include "GHOST_NDOFManagerUnix.h"
+#include "GHOST_System.h"
+
+#include <spnav.h>
+#include <stdio.h>
+
+
+GHOST_NDOFManagerUnix::GHOST_NDOFManagerUnix(GHOST_System& sys)
+ : GHOST_NDOFManager(sys),
+ m_available(false)
+{
+ if (spnav_open() != -1) {
+ m_available = true;
+
+ /* determine exactly which device (if any) is plugged in */
+
+#define MAX_LINE_LENGTH 100
+
+ /* look for USB devices with Logitech or 3Dconnexion's vendor ID */
+ FILE *command_output = popen("lsusb | grep '046d:\\|256f:'", "r");
+ if (command_output) {
+ char line[MAX_LINE_LENGTH] = {0};
+ while (fgets(line, MAX_LINE_LENGTH, command_output)) {
+ unsigned short vendor_id = 0, product_id = 0;
+ if (sscanf(line, "Bus %*d Device %*d: ID %hx:%hx", &vendor_id, &product_id) == 2)
+ if (setDevice(vendor_id, product_id)) {
+ break; /* stop looking once the first 3D mouse is found */
+ }
+ }
+ pclose(command_output);
+ }
+ }
+ else {
+#ifdef DEBUG
+ /* annoying for official builds, just adds noise and most people don't own these */
+ puts("ndof: spacenavd not found");
+ /* This isn't a hard error, just means the user doesn't have a 3D mouse. */
+#endif
+ }
+}
+
+GHOST_NDOFManagerUnix::~GHOST_NDOFManagerUnix()
+{
+ if (m_available)
+ spnav_close();
+}
+
+bool GHOST_NDOFManagerUnix::available()
+{
+ return m_available;
+}
+
+/*
+ * Workaround for a problem where we don't enter the 'GHOST_kFinished' state,
+ * this causes any proceeding event to have a very high 'dt' (time delta),
+ * many seconds for eg, causing the view to jump.
+ *
+ * this workaround expects continuous events, if we miss a motion event,
+ * immediately send a dummy event with no motion to ensure the finished state is reached.
+ */
+#define USE_FINISH_GLITCH_WORKAROUND
+/* TODO: make this available on all platforms */
+
+#ifdef USE_FINISH_GLITCH_WORKAROUND
+static bool motion_test_prev = false;
+#endif
+
+bool GHOST_NDOFManagerUnix::processEvents()
+{
+ bool anyProcessed = false;
+
+ if (m_available) {
+ spnav_event e;
+
+#ifdef USE_FINISH_GLITCH_WORKAROUND
+ bool motion_test = false;
+#endif
+
+ while (spnav_poll_event(&e)) {
+ switch (e.type) {
+ case SPNAV_EVENT_MOTION:
+ {
+ /* convert to blender view coords */
+ GHOST_TUns64 now = m_system.getMilliSeconds();
+ const short t[3] = {(short)e.motion.x, (short)e.motion.y, (short)-e.motion.z};
+ const short r[3] = {(short)-e.motion.rx, (short)-e.motion.ry, (short)e.motion.rz};
+
+ updateTranslation(t, now);
+ updateRotation(r, now);
+#ifdef USE_FINISH_GLITCH_WORKAROUND
+ motion_test = true;
+#endif
+ break;
+ }
+ case SPNAV_EVENT_BUTTON:
+ GHOST_TUns64 now = m_system.getMilliSeconds();
+ updateButton(e.button.bnum, e.button.press, now);
+ break;
+ }
+ anyProcessed = true;
+ }
+
+#ifdef USE_FINISH_GLITCH_WORKAROUND
+ if (motion_test_prev == true && motion_test == false) {
+ GHOST_TUns64 now = m_system.getMilliSeconds();
+ const short v[3] = {0, 0, 0};
+
+ updateTranslation(v, now);
+ updateRotation(v, now);
+
+ anyProcessed = true;
+ }
+ motion_test_prev = motion_test;
+#endif
+
+ }
+
+ return anyProcessed;
+}
+
+#endif /* WITH_INPUT_NDOF */