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Diffstat (limited to 'intern/ghost/intern/GHOST_System.h')
-rw-r--r--intern/ghost/intern/GHOST_System.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/intern/ghost/intern/GHOST_System.h b/intern/ghost/intern/GHOST_System.h
index fbf8af01e59..bea61f42674 100644
--- a/intern/ghost/intern/GHOST_System.h
+++ b/intern/ghost/intern/GHOST_System.h
@@ -120,6 +120,19 @@ class GHOST_System : public GHOST_ISystem {
GHOST_TSuccess disposeWindow(GHOST_IWindow *window);
/**
+ * Create a new offscreen context.
+ * Never explicitly delete the context, use disposeContext() instead.
+ * \return The new context (or 0 if creation failed).
+ */
+ virtual GHOST_IContext *createOffscreenContext() = 0;
+
+ /**
+ * Overload to allow requesting a different context type. By default only OpenGL is supported.
+ * However by explicitly overloading this a system may add support for others.
+ */
+ GHOST_IContext *createOffscreenContext(GHOST_TDrawingContextType type);
+
+ /**
* Returns whether a window is valid.
* \param window Pointer to the window to be checked.
* \return Indication of validity.