diff options
Diffstat (limited to 'intern/ghost/intern/GHOST_WindowCocoa.h')
-rw-r--r-- | intern/ghost/intern/GHOST_WindowCocoa.h | 171 |
1 files changed, 85 insertions, 86 deletions
diff --git a/intern/ghost/intern/GHOST_WindowCocoa.h b/intern/ghost/intern/GHOST_WindowCocoa.h index c8285547e99..82955e2ce63 100644 --- a/intern/ghost/intern/GHOST_WindowCocoa.h +++ b/intern/ghost/intern/GHOST_WindowCocoa.h @@ -25,6 +25,7 @@ * * ***** END GPL LICENSE BLOCK ***** */ + /** * @file GHOST_WindowCocoa.h * Declaration of GHOST_WindowCocoa class. @@ -34,13 +35,14 @@ #define _GHOST_WINDOW_COCOA_H_ #ifndef __APPLE__ -#error Apple OSX only! -#endif // __APPLE__ + #error Apple OSX only! +#endif #include "GHOST_Window.h" #include "STR_String.h" @class CocoaWindow; +@class NSAutoreleasePool; class GHOST_SystemCocoa; @@ -52,8 +54,8 @@ class GHOST_SystemCocoa; * which is called the gutter. * When OpenGL contexts are active, GHOST will use AGL_BUFFER_RECT to prevent * OpenGL drawing outside the reduced client rectangle. - * @author Maarten Gribnau - * @date May 23, 2001 + * @author Maarten Gribnau + * @date May 23, 2001 */ class GHOST_WindowCocoa : public GHOST_Window { public: @@ -61,16 +63,16 @@ public: * Constructor. * Creates a new window and opens it. * To check if the window was created properly, use the getValid() method. - * @param systemCocoa The associated system class to forward events to - * @param title The text shown in the title bar of the window. - * @param left The coordinate of the left edge of the window. - * @param top The coordinate of the top edge of the window. - * @param width The width the window. - * @param height The height the window. - * @param state The state the window is initially opened with. - * @param type The type of drawing context installed in this window. - * @param stereoVisual Stereo visual for quad buffered stereo. - * @param numOfAASamples Number of samples used for AA (zero if no AA) + * @param systemCocoa The associated system class to forward events to + * @param title The text shown in the title bar of the window. + * @param left The coordinate of the left edge of the window. + * @param top The coordinate of the top edge of the window. + * @param width The width the window. + * @param height The height the window. + * @param state The state the window is initially opened with. + * @param type The type of drawing context installed in this window. + * @param stereoVisual Stereo visual for quad buffered stereo. + * @param numOfAASamples Number of samples used for AA (zero if no AA) */ GHOST_WindowCocoa( GHOST_SystemCocoa *systemCocoa, @@ -89,121 +91,121 @@ public: * Destructor. * Closes the window and disposes resources allocated. */ - virtual ~GHOST_WindowCocoa(); + ~GHOST_WindowCocoa(); /** * Returns indication as to whether the window is valid. * @return The validity of the window. */ - virtual bool getValid() const; + bool getValid() const; /** * Returns the associated NSWindow object * @return The associated NSWindow object */ - virtual void* getOSWindow() const; + void* getOSWindow() const; /** * Sets the title displayed in the title bar. * @param title The title to display in the title bar. */ - virtual void setTitle(const STR_String& title); + void setTitle(const STR_String& title); /** * Returns the title displayed in the title bar. * @param title The title displayed in the title bar. */ - virtual void getTitle(STR_String& title) const; + void getTitle(STR_String& title) const; /** * Returns the window rectangle dimensions. * The dimensions are given in screen coordinates that are relative to the upper-left corner of the screen. * @param bounds The bounding rectangle of the window. */ - virtual void getWindowBounds(GHOST_Rect& bounds) const; - + void getWindowBounds(GHOST_Rect& bounds) const; + /** * Returns the client rectangle dimensions. * The left and top members of the rectangle are always zero. * @param bounds The bounding rectangle of the cleient area of the window. */ - virtual void getClientBounds(GHOST_Rect& bounds) const; + void getClientBounds(GHOST_Rect& bounds) const; /** * Resizes client rectangle width. * @param width The new width of the client area of the window. */ - virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width); + GHOST_TSuccess setClientWidth(GHOST_TUns32 width); /** * Resizes client rectangle height. * @param height The new height of the client area of the window. */ - virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height); + GHOST_TSuccess setClientHeight(GHOST_TUns32 height); /** * Resizes client rectangle. - * @param width The new width of the client area of the window. - * @param height The new height of the client area of the window. + * @param width The new width of the client area of the window. + * @param height The new height of the client area of the window. */ - virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height); + GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height); /** * Returns the state of the window (normal, minimized, maximized). * @return The state of the window. */ - virtual GHOST_TWindowState getState() const; + GHOST_TWindowState getState() const; /** * Sets the window "modified" status, indicating unsaved changes * @param isUnsavedChanges Unsaved changes or not * @return Indication of success. */ - virtual GHOST_TSuccess setModifiedState(bool isUnsavedChanges); - + GHOST_TSuccess setModifiedState(bool isUnsavedChanges); + /** * Converts a point in screen coordinates to client rectangle coordinates - * @param inX The x-coordinate on the screen. - * @param inY The y-coordinate on the screen. - * @param outX The x-coordinate in the client rectangle. - * @param outY The y-coordinate in the client rectangle. + * @param inX The x-coordinate on the screen. + * @param inY The y-coordinate on the screen. + * @param outX The x-coordinate in the client rectangle. + * @param outY The y-coordinate in the client rectangle. */ - virtual void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const; + void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const; /** * Converts a point in screen coordinates to client rectangle coordinates - * @param inX The x-coordinate in the client rectangle. - * @param inY The y-coordinate in the client rectangle. - * @param outX The x-coordinate on the screen. - * @param outY The y-coordinate on the screen. + * @param inX The x-coordinate in the client rectangle. + * @param inY The y-coordinate in the client rectangle. + * @param outX The x-coordinate on the screen. + * @param outY The y-coordinate on the screen. */ - virtual void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const; + void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const; /** * Gets the screen the window is displayed in * @return The NSScreen object */ NSScreen* getScreen(); - + /** * Sets the state of the window (normal, minimized, maximized). - * @param state The state of the window. - * @return Indication of success. + * @param state The state of the window. + * @return Indication of success. */ - virtual GHOST_TSuccess setState(GHOST_TWindowState state); + GHOST_TSuccess setState(GHOST_TWindowState state); /** * Sets the order of the window (bottom, top). - * @param order The order of the window. - * @return Indication of success. + * @param order The order of the window. + * @return Indication of success. */ - virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order); + GHOST_TSuccess setOrder(GHOST_TWindowOrder order); /** * Swaps front and back buffers of a window. - * @return A boolean success indicator. + * @return A boolean success indicator. */ - virtual GHOST_TSuccess swapBuffers(); + GHOST_TSuccess swapBuffers(); /** * Updates the drawing context of this window. Needed @@ -216,87 +218,84 @@ public: * Activates the drawing context of this window. * @return A boolean success indicator. */ - virtual GHOST_TSuccess activateDrawingContext(); + GHOST_TSuccess activateDrawingContext(); - virtual void loadCursor(bool visible, GHOST_TStandardCursor cursor) const; - - - const GHOST_TabletData* GetTabletData() - { return NULL; } + void loadCursor(bool visible, GHOST_TStandardCursor cursor) const; /** * Sets the progress bar value displayed in the window/application icon - * @param progress The progress % (0.0 to 1.0) + * @param progress The progress % (0.0 to 1.0) */ - virtual GHOST_TSuccess setProgressBar(float progress); - + GHOST_TSuccess setProgressBar(float progress); + /** * Hides the progress bar icon */ - virtual GHOST_TSuccess endProgressBar(); + GHOST_TSuccess endProgressBar(); + protected: /** * Tries to install a rendering context in this window. - * @param type The type of rendering context installed. - * @return Indication as to whether installation has succeeded. + * @param type The type of rendering context installed. + * @return Indication as to whether installation has succeeded. */ - virtual GHOST_TSuccess installDrawingContext(GHOST_TDrawingContextType type); + GHOST_TSuccess installDrawingContext(GHOST_TDrawingContextType type); /** * Removes the current drawing context. - * @return Indication as to whether removal has succeeded. + * @return Indication as to whether removal has succeeded. */ - virtual GHOST_TSuccess removeDrawingContext(); + GHOST_TSuccess removeDrawingContext(); /** * Invalidates the contents of this window. - * @return Indication of success. + * @return Indication of success. */ - virtual GHOST_TSuccess invalidate(); + GHOST_TSuccess invalidate(); /** * Sets the cursor visibility on the window using * native window system calls. */ - virtual GHOST_TSuccess setWindowCursorVisibility(bool visible); - + GHOST_TSuccess setWindowCursorVisibility(bool visible); + /** * Sets the cursor grab on the window using * native window system calls. */ - virtual GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode mode); - + GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode mode); + /** * Sets the cursor shape on the window using * native window system calls. */ - virtual GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor shape); + GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor shape); /** * Sets the cursor shape on the window using * native window system calls. */ - virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask, - int sizex, int sizey, int hotX, int hotY, int fg_color, int bg_color); - - virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY); + GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask, + int sizex, int sizey, int hotX, int hotY, int fg_color, int bg_color); + + GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY); - /** The window containing the OpenGL view */ - CocoaWindow *m_window; - - /** The openGL view */ + /** The window containing the OpenGL view */ + CocoaWindow *m_window; + + /** The OpenGL view */ NSOpenGLView *m_openGLView; - /** The opgnGL drawing context */ + /** The OpenGL drawing context */ NSOpenGLContext *m_openGLContext; - - /** The mother SystemCocoa class to send events */ - GHOST_SystemCocoa *m_systemCocoa; - + /** The first created OpenGL context (for sharing display lists) */ static NSOpenGLContext *s_firstOpenGLcontext; - - NSCursor* m_customCursor; + + /** The mother SystemCocoa class to send events */ + GHOST_SystemCocoa *m_ghostSystem; + + NSCursor* m_customCursor; }; #endif // _GHOST_WINDOW_COCOA_H_ |