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Diffstat (limited to 'intern/ghost/intern/GHOST_Wintab.cpp')
-rw-r--r--intern/ghost/intern/GHOST_Wintab.cpp23
1 files changed, 10 insertions, 13 deletions
diff --git a/intern/ghost/intern/GHOST_Wintab.cpp b/intern/ghost/intern/GHOST_Wintab.cpp
index 974a07db9c3..c75a39bb34b 100644
--- a/intern/ghost/intern/GHOST_Wintab.cpp
+++ b/intern/ghost/intern/GHOST_Wintab.cpp
@@ -310,7 +310,7 @@ void GHOST_Wintab::getInput(std::vector<GHOST_WintabInfoWin32> &outWintabInfo)
outWintabInfo.reserve(numPackets);
for (int i = 0; i < numPackets; i++) {
- PACKET pkt = m_pkts[i];
+ const PACKET pkt = m_pkts[i];
GHOST_WintabInfoWin32 out;
/* % 3 for multiple devices ("DualTrack"). */
@@ -367,12 +367,13 @@ void GHOST_Wintab::getInput(std::vector<GHOST_WintabInfoWin32> &outWintabInfo)
/* Some Wintab libraries don't handle relative button input, so we track button presses
* manually. */
DWORD buttonsChanged = m_buttons ^ pkt.pkButtons;
- WORD buttonIndex = 0;
+ /* We only needed the prior button state to compare to current, so we can overwrite it now. */
+ m_buttons = pkt.pkButtons;
- while (buttonsChanged) {
+ /* Iterate over button flag indices until all flags are clear. */
+ for (WORD buttonIndex = 0; buttonsChanged; buttonIndex++, buttonsChanged >>= 1) {
if (buttonsChanged & 1) {
- /* Find the index for the changed button from the button map. */
- GHOST_TButtonMask button = mapWintabToGhostButton(pkt.pkCursor, buttonIndex);
+ GHOST_TButton button = mapWintabToGhostButton(pkt.pkCursor, buttonIndex);
if (button != GHOST_kButtonMaskNone) {
/* If this is not the first button found, push info for the prior Wintab button. */
@@ -381,15 +382,11 @@ void GHOST_Wintab::getInput(std::vector<GHOST_WintabInfoWin32> &outWintabInfo)
}
out.button = button;
- out.type = buttonsChanged & pkt.pkButtons ? GHOST_kEventButtonDown :
- GHOST_kEventButtonUp;
- }
- m_buttons ^= 1 << buttonIndex;
+ DWORD buttonFlag = 1 << buttonIndex;
+ out.type = pkt.pkButtons & buttonFlag ? GHOST_kEventButtonDown : GHOST_kEventButtonUp;
+ }
}
-
- buttonsChanged >>= 1;
- buttonIndex++;
}
outWintabInfo.push_back(out);
@@ -400,7 +397,7 @@ void GHOST_Wintab::getInput(std::vector<GHOST_WintabInfoWin32> &outWintabInfo)
}
}
-GHOST_TButtonMask GHOST_Wintab::mapWintabToGhostButton(UINT cursor, WORD physicalButton)
+GHOST_TButton GHOST_Wintab::mapWintabToGhostButton(UINT cursor, WORD physicalButton)
{
const WORD numButtons = 32;
BYTE logicalButtons[numButtons] = {0};