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Diffstat (limited to 'intern/ghost/test/gears/GHOST_Test.cpp')
-rw-r--r--intern/ghost/test/gears/GHOST_Test.cpp21
1 files changed, 7 insertions, 14 deletions
diff --git a/intern/ghost/test/gears/GHOST_Test.cpp b/intern/ghost/test/gears/GHOST_Test.cpp
index af82c21eeb9..47eddbcfb83 100644
--- a/intern/ghost/test/gears/GHOST_Test.cpp
+++ b/intern/ghost/test/gears/GHOST_Test.cpp
@@ -578,12 +578,10 @@ bool Application::processEvent(GHOST_IEvent *event)
break;
case GHOST_kKeyS: // toggle mono and stereo
- if (stereo) {
+ if (stereo)
stereo = false;
- }
- else {
+ else
stereo = true;
- }
break;
case GHOST_kKeyT:
@@ -632,9 +630,8 @@ bool Application::processEvent(GHOST_IEvent *event)
case GHOST_kEventWindowUpdate: {
GHOST_IWindow *window2 = event->getWindow();
- if (!m_system->validWindow(window2)) {
+ if (!m_system->validWindow(window2))
break;
- }
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -691,24 +688,20 @@ int main(int /*argc*/, char ** /*argv*/)
"SOFTWARE\\NVIDIA Corporation\\Global\\Stereo3D\\StereoEnable",
KEY_ALL_ACCESS);
- if (lresult == ERROR_SUCCESS) {
+ if (lresult == ERROR_SUCCESS)
printf("Successfully opened key\n");
- }
# if 0
lresult = regkey.QueryValue(&keyValue, "StereoEnable");
- if (lresult == ERROR_SUCCESS) {
+ if (lresult == ERROR_SUCCESS)
printf("Successfully queried key\n");
- }
# endif
lresult = regkey.SetValue(
HKEY_LOCAL_MACHINE, "SOFTWARE\\NVIDIA Corporation\\Global\\Stereo3D\\StereoEnable", "1");
- if (lresult == ERROR_SUCCESS) {
+ if (lresult == ERROR_SUCCESS)
printf("Successfully set value for key\n");
- }
regkey.Close();
- if (lresult == ERROR_SUCCESS) {
+ if (lresult == ERROR_SUCCESS)
printf("Successfully closed key\n");
- }
// regkey.Write("2");
}
#endif // WIN32