Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/ghost')
-rw-r--r--intern/ghost/intern/GHOST_DisplayManagerCocoa.h106
-rw-r--r--intern/ghost/intern/GHOST_DisplayManagerCocoa.mm168
-rw-r--r--intern/ghost/intern/GHOST_SystemCocoa.h273
-rw-r--r--intern/ghost/intern/GHOST_SystemCocoa.mm1396
-rw-r--r--intern/ghost/intern/GHOST_WindowCocoa.h295
-rw-r--r--intern/ghost/intern/GHOST_WindowCocoa.mm1028
6 files changed, 3266 insertions, 0 deletions
diff --git a/intern/ghost/intern/GHOST_DisplayManagerCocoa.h b/intern/ghost/intern/GHOST_DisplayManagerCocoa.h
new file mode 100644
index 00000000000..0ce5e08b4f6
--- /dev/null
+++ b/intern/ghost/intern/GHOST_DisplayManagerCocoa.h
@@ -0,0 +1,106 @@
+/**
+ * $Id: GHOST_DisplayManagerCocoa.h 23603 2009-10-02 07:20:33Z damien78 $
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+/**
+ * @file GHOST_DisplayManagerCocoa.h
+ * Declaration of GHOST_DisplayManagerCocoa class.
+ */
+
+#ifndef _GHOST_DISPLAY_MANAGER_COCOA_H_
+#define _GHOST_DISPLAY_MANAGER_COCOA_H_
+
+#ifndef __APPLE__
+#error Apple only!
+#endif // __APPLE__
+
+#include "GHOST_DisplayManager.h"
+
+/**
+ * Manages system displays (Mac OSX/Cocoa implementation).
+ * @see GHOST_DisplayManager
+ * @author Maarten Gribnau
+ * @date September 21, 2001
+ */
+class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager
+{
+public:
+ /**
+ * Constructor.
+ */
+ GHOST_DisplayManagerCocoa(void);
+
+ /**
+ * Returns the number of display devices on this system.
+ * @param numDisplays The number of displays on this system.
+ * @return Indication of success.
+ */
+ virtual GHOST_TSuccess getNumDisplays(GHOST_TUns8& numDisplays) const;
+
+ /**
+ * Returns the number of display settings for this display device.
+ * @param display The index of the display to query with 0 <= display < getNumDisplays().
+ * @param setting The number of settings of the display device with this index.
+ * @return Indication of success.
+ */
+ virtual GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32& numSettings) const;
+
+ /**
+ * Returns the current setting for this display device.
+ * @param display The index of the display to query with 0 <= display < getNumDisplays().
+ * @param index The setting index to be returned.
+ * @param setting The setting of the display device with this index.
+ * @return Indication of success.
+ */
+ virtual GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display, GHOST_TInt32 index, GHOST_DisplaySetting& setting) const;
+
+ /**
+ * Returns the current setting for this display device.
+ * @param display The index of the display to query with 0 <= display < getNumDisplays().
+ * @param setting The current setting of the display device with this index.
+ * @return Indication of success.
+ */
+ virtual GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display, GHOST_DisplaySetting& setting) const;
+
+ /**
+ * Changes the current setting for this display device.
+ * @param display The index of the display to query with 0 <= display < getNumDisplays().
+ * @param setting The current setting of the display device with this index.
+ * @return Indication of success.
+ */
+ virtual GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display, const GHOST_DisplaySetting& setting);
+
+protected:
+ //Do not cache values as OS X supports screen hot plug
+ /** Cached number of displays. */
+ //CGDisplayCount m_numDisplays;
+ /** Cached display id's for each display. */
+ //CGDirectDisplayID* m_displayIDs;
+};
+
+
+#endif // _GHOST_DISPLAY_MANAGER_COCOA_H_
+
diff --git a/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm b/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm
new file mode 100644
index 00000000000..5be49851bcb
--- /dev/null
+++ b/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm
@@ -0,0 +1,168 @@
+/**
+ * $Id: GHOST_DisplayManagerCocoa.mm 23603 2009-10-02 07:20:33Z damien78 $
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Maarten Gribnau 09/2001
+ Damien Plisson 10/2009
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <Cocoa/Cocoa.h>
+
+#include "GHOST_DisplayManagerCocoa.h"
+#include "GHOST_Debug.h"
+
+// We do not support multiple monitors at the moment
+
+
+GHOST_DisplayManagerCocoa::GHOST_DisplayManagerCocoa(void)
+{
+}
+
+
+GHOST_TSuccess GHOST_DisplayManagerCocoa::getNumDisplays(GHOST_TUns8& numDisplays) const
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ numDisplays = (GHOST_TUns8) [[NSScreen screens] count];
+
+ [pool drain];
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess GHOST_DisplayManagerCocoa::getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32& numSettings) const
+{
+ GHOST_ASSERT((display==kMainDisplay), "GHOST_DisplayManagerCocoa::getNumDisplaySettings(): only main display is supported");
+
+ numSettings = (GHOST_TInt32)3; //Width, Height, BitsPerPixel
+
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess GHOST_DisplayManagerCocoa::getDisplaySetting(GHOST_TUns8 display, GHOST_TInt32 index, GHOST_DisplaySetting& setting) const
+{
+ //Note that only current display setting is available
+ NSScreen *askedDisplay;
+
+ GHOST_ASSERT((display==kMainDisplay), "GHOST_DisplayManagerCocoa::getDisplaySetting(): only main display is supported");
+
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ if (display == kMainDisplay) //Screen #0 may not be the main one
+ askedDisplay = [NSScreen mainScreen];
+ else
+ askedDisplay = [[NSScreen screens] objectAtIndex:display];
+
+ if(askedDisplay == nil) {
+ [pool drain];
+ return GHOST_kFailure;
+ }
+
+ NSRect frame = [askedDisplay visibleFrame];
+ setting.xPixels = frame.size.width;
+ setting.yPixels = frame.size.height;
+
+ setting.bpp = NSBitsPerPixelFromDepth([askedDisplay depth]);
+
+ setting.frequency = 0; //No more CRT display...
+
+#ifdef GHOST_DEBUG
+ printf("display mode: width=%d, height=%d, bpp=%d, frequency=%d\n", setting.xPixels, setting.yPixels, setting.bpp, setting.frequency);
+#endif // GHOST_DEBUG
+
+ [pool drain];
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess GHOST_DisplayManagerCocoa::getCurrentDisplaySetting(GHOST_TUns8 display, GHOST_DisplaySetting& setting) const
+{
+ NSScreen *askedDisplay;
+
+ GHOST_ASSERT((display==kMainDisplay), "GHOST_DisplayManagerCocoa::getCurrentDisplaySetting(): only main display is supported");
+
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ if (display == kMainDisplay) //Screen #0 may not be the main one
+ askedDisplay = [NSScreen mainScreen];
+ else
+ askedDisplay = [[NSScreen screens] objectAtIndex:display];
+
+ if(askedDisplay == nil) {
+ [pool drain];
+ return GHOST_kFailure;
+ }
+
+ NSRect frame = [askedDisplay visibleFrame];
+ setting.xPixels = frame.size.width;
+ setting.yPixels = frame.size.height;
+
+ setting.bpp = NSBitsPerPixelFromDepth([askedDisplay depth]);
+
+ setting.frequency = 0; //No more CRT display...
+
+#ifdef GHOST_DEBUG
+ printf("current display mode: width=%d, height=%d, bpp=%d, frequency=%d\n", setting.xPixels, setting.yPixels, setting.bpp, setting.frequency);
+#endif // GHOST_DEBUG
+
+ [pool drain];
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(GHOST_TUns8 display, const GHOST_DisplaySetting& setting)
+{
+ GHOST_ASSERT((display==kMainDisplay), "GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(): only main display is supported");
+
+#ifdef GHOST_DEBUG
+ printf("GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(): requested settings:\n");
+ printf(" setting.xPixels=%d\n", setting.xPixels);
+ printf(" setting.yPixels=%d\n", setting.yPixels);
+ printf(" setting.bpp=%d\n", setting.bpp);
+ printf(" setting.frequency=%d\n", setting.frequency);
+#endif // GHOST_DEBUG
+
+ //Display configuration is no more available in 10.6
+
+/* CFDictionaryRef displayModeValues = ::CGDisplayBestModeForParametersAndRefreshRate(
+ m_displayIDs[display],
+ (size_t)setting.bpp,
+ (size_t)setting.xPixels,
+ (size_t)setting.yPixels,
+ (CGRefreshRate)setting.frequency,
+ NULL);*/
+
+#ifdef GHOST_DEBUG
+ printf("GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(): switching to:\n");
+ printf(" setting.xPixels=%d\n", getValue(displayModeValues, kCGDisplayWidth));
+ printf(" setting.yPixels=%d\n", getValue(displayModeValues, kCGDisplayHeight));
+ printf(" setting.bpp=%d\n", getValue(displayModeValues, kCGDisplayBitsPerPixel));
+ printf(" setting.frequency=%d\n", getValue(displayModeValues, kCGDisplayRefreshRate));
+#endif // GHOST_DEBUG
+
+ //CGDisplayErr err = ::CGDisplaySwitchToMode(m_displayIDs[display], displayModeValues);
+
+ return /*err == CGDisplayNoErr ? GHOST_kSuccess :*/ GHOST_kFailure;
+}
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.h b/intern/ghost/intern/GHOST_SystemCocoa.h
new file mode 100644
index 00000000000..002089e4185
--- /dev/null
+++ b/intern/ghost/intern/GHOST_SystemCocoa.h
@@ -0,0 +1,273 @@
+/**
+ * $Id: GHOST_SystemCocoa.h 23737 2009-10-09 12:48:28Z damien78 $
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Maarten Gribnau 05/2001
+ * Damien Plisson 09/2009
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+/**
+ * @file GHOST_SystemCocoa.h
+ * Declaration of GHOST_SystemCocoa class.
+ */
+
+#ifndef _GHOST_SYSTEM_COCOA_H_
+#define _GHOST_SYSTEM_COCOA_H_
+
+#ifndef __APPLE__
+#error Apple OSX only!
+#endif // __APPLE__
+
+//#define __CARBONSOUND__
+
+
+#include "GHOST_System.h"
+
+class GHOST_EventCursor;
+class GHOST_EventKey;
+class GHOST_EventWindow;
+class GHOST_WindowCocoa;
+
+
+class GHOST_SystemCocoa : public GHOST_System {
+public:
+ /**
+ * Constructor.
+ */
+ GHOST_SystemCocoa();
+
+ /**
+ * Destructor.
+ */
+ ~GHOST_SystemCocoa();
+
+ /***************************************************************************************
+ ** Time(r) functionality
+ ***************************************************************************************/
+
+ /**
+ * Returns the system time.
+ * Returns the number of milliseconds since the start of the system process.
+ * Based on ANSI clock() routine.
+ * @return The number of milliseconds.
+ */
+ virtual GHOST_TUns64 getMilliSeconds() const;
+
+ /***************************************************************************************
+ ** Display/window management functionality
+ ***************************************************************************************/
+
+ /**
+ * Returns the number of displays on this system.
+ * @return The number of displays.
+ */
+ virtual GHOST_TUns8 getNumDisplays() const;
+
+ /**
+ * Returns the dimensions of the main display on this system.
+ * @return The dimension of the main display.
+ */
+ virtual void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const;
+
+ /**
+ * Create a new window.
+ * The new window is added to the list of windows managed.
+ * Never explicitly delete the window, use disposeWindow() instead.
+ * @param title The name of the window (displayed in the title bar of the window if the OS supports it).
+ * @param left The coordinate of the left edge of the window.
+ * @param top The coordinate of the top edge of the window.
+ * @param width The width the window.
+ * @param height The height the window.
+ * @param state The state of the window when opened.
+ * @param type The type of drawing context installed in this window.
+ * @param parentWindow Parent (embedder) window
+ * @return The new window (or 0 if creation failed).
+ */
+ virtual GHOST_IWindow* createWindow(
+ const STR_String& title,
+ GHOST_TInt32 left,
+ GHOST_TInt32 top,
+ GHOST_TUns32 width,
+ GHOST_TUns32 height,
+ GHOST_TWindowState state,
+ GHOST_TDrawingContextType type,
+ const bool stereoVisual,
+ const GHOST_TEmbedderWindowID parentWindow = 0
+ );
+
+ virtual GHOST_TSuccess beginFullScreen(
+ const GHOST_DisplaySetting& setting,
+ GHOST_IWindow** window,
+ const bool stereoVisual
+ );
+
+ virtual GHOST_TSuccess endFullScreen( void );
+
+ /***************************************************************************************
+ ** Event management functionality
+ ***************************************************************************************/
+
+ /**
+ * Gets events from the system and stores them in the queue.
+ * @param waitForEvent Flag to wait for an event (or return immediately).
+ * @return Indication of the presence of events.
+ */
+ virtual bool processEvents(bool waitForEvent);
+
+ /**
+ * Handle User request to quit, from Menu bar Quit, and Cmd+Q
+ * Display alert panel if changes performed since last save
+ */
+ GHOST_TUns8 handleQuitRequest();
+
+ /***************************************************************************************
+ ** Cursor management functionality
+ ***************************************************************************************/
+
+ /**
+ * Returns the current location of the cursor (location in screen coordinates)
+ * @param x The x-coordinate of the cursor.
+ * @param y The y-coordinate of the cursor.
+ * @return Indication of success.
+ */
+ virtual GHOST_TSuccess getCursorPosition(GHOST_TInt32& x, GHOST_TInt32& y) const;
+
+ /**
+ * Updates the location of the cursor (location in screen coordinates).
+ * @param x The x-coordinate of the cursor.
+ * @param y The y-coordinate of the cursor.
+ * @return Indication of success.
+ */
+ virtual GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) const;
+
+ /***************************************************************************************
+ ** Access to mouse button and keyboard states.
+ ***************************************************************************************/
+
+ /**
+ * Returns the state of all modifier keys.
+ * @param keys The state of all modifier keys (true == pressed).
+ * @return Indication of success.
+ */
+ virtual GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys& keys) const;
+
+ /**
+ * Returns the state of the mouse buttons (ouside the message queue).
+ * @param buttons The state of the buttons.
+ * @return Indication of success.
+ */
+ virtual GHOST_TSuccess getButtons(GHOST_Buttons& buttons) const;
+
+ /**
+ * Returns Clipboard data
+ * @param selection Indicate which buffer to return
+ * @return Returns the selected buffer
+ */
+ virtual GHOST_TUns8* getClipboard(bool selection) const;
+
+ /**
+ * Puts buffer to system clipboard
+ * @param buffer The buffer to be copied
+ * @param selection Indicates which buffer to copy too, only used on X11
+ */
+ virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const;
+
+ /**
+ * Handles a window event. Called by GHOST_WindowCocoa window delegate
+ * @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
+ * @return Indication whether the event was handled.
+ */
+ GHOST_TSuccess handleWindowEvent(GHOST_TEventType eventType, GHOST_WindowCocoa* window);
+
+protected:
+ /**
+ * Initializes the system.
+ * For now, it justs registers the window class (WNDCLASS).
+ * @return A success value.
+ */
+ virtual GHOST_TSuccess init();
+
+ /**
+ * Handles a tablet event.
+ * @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
+ * @param eventType The type of the event. It needs to be passed separately as it can be either directly in the event type, or as a subtype if combined with a mouse button event
+ * @return Indication whether the event was handled.
+ */
+ GHOST_TSuccess handleTabletEvent(void *eventPtr, short eventType);
+
+ /**
+ * Handles a mouse event.
+ * @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
+ * @return Indication whether the event was handled.
+ */
+ GHOST_TSuccess handleMouseEvent(void *eventPtr);
+
+ /**
+ * Handles a key event.
+ * @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
+ * @return Indication whether the event was handled.
+ */
+ GHOST_TSuccess handleKeyEvent(void *eventPtr);
+
+ /**
+ * Handles all basic Mac application stuff for a mouse down event.
+ * @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
+ * @return Indication whether the event was handled.
+ */
+ // bool handleMouseDown(void *eventPtr);
+
+ /**
+ * Handles a Mac menu command.
+ * @param menuResult A Mac menu/item identifier.
+ * @return Indication whether the event was handled.
+ */
+ // bool handleMenuCommand(GHOST_TInt32 menuResult);
+
+ /* callback for blender generated events */
+// static OSStatus blendEventHandlerProc(EventHandlerCallRef handler, EventRef event, void* userData);
+
+
+ /**
+ * Callback for Mac Timer tasks that expire.
+ * @param tmTask Pointer to the timer task that expired.
+ */
+ //static void s_timerCallback(TMTaskPtr tmTask);
+
+ /** Event handler reference. */
+ //EventHandlerRef m_handler;
+
+ /** Start time at initialization. */
+ GHOST_TUns64 m_start_time;
+
+ /** Mouse buttons state */
+ GHOST_TUns32 m_pressedMouseButtons;
+
+ /** State of the modifiers. */
+ GHOST_TUns32 m_modifierMask;
+
+ /** Ignores window size messages (when window is dragged). */
+ bool m_ignoreWindowSizedMessages;
+};
+
+#endif // _GHOST_SYSTEM_COCOA_H_
+
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm
new file mode 100644
index 00000000000..b924adeebde
--- /dev/null
+++ b/intern/ghost/intern/GHOST_SystemCocoa.mm
@@ -0,0 +1,1396 @@
+/**
+ * $Id: GHOST_SystemCocoa.mm 23854 2009-10-15 08:27:31Z damien78 $
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Maarten Gribnau 05/2001
+ * Damien Plisson 09/2009
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#import <Cocoa/Cocoa.h>
+
+#include <sys/time.h>
+#include <sys/types.h>
+#include <sys/sysctl.h>
+
+#include "GHOST_SystemCocoa.h"
+
+#include "GHOST_DisplayManagerCocoa.h"
+#include "GHOST_EventKey.h"
+#include "GHOST_EventButton.h"
+#include "GHOST_EventCursor.h"
+#include "GHOST_EventWheel.h"
+#include "GHOST_EventNDOF.h"
+
+#include "GHOST_TimerManager.h"
+#include "GHOST_TimerTask.h"
+#include "GHOST_WindowManager.h"
+#include "GHOST_WindowCocoa.h"
+#include "GHOST_NDOFManager.h"
+#include "AssertMacros.h"
+
+#pragma mark KeyMap, mouse converters
+
+
+/* Keycodes from Carbon include file */
+/*
+ * Summary:
+ * Virtual keycodes
+ *
+ * Discussion:
+ * These constants are the virtual keycodes defined originally in
+ * Inside Mac Volume V, pg. V-191. They identify physical keys on a
+ * keyboard. Those constants with "ANSI" in the name are labeled
+ * according to the key position on an ANSI-standard US keyboard.
+ * For example, kVK_ANSI_A indicates the virtual keycode for the key
+ * with the letter 'A' in the US keyboard layout. Other keyboard
+ * layouts may have the 'A' key label on a different physical key;
+ * in this case, pressing 'A' will generate a different virtual
+ * keycode.
+ */
+enum {
+ kVK_ANSI_A = 0x00,
+ kVK_ANSI_S = 0x01,
+ kVK_ANSI_D = 0x02,
+ kVK_ANSI_F = 0x03,
+ kVK_ANSI_H = 0x04,
+ kVK_ANSI_G = 0x05,
+ kVK_ANSI_Z = 0x06,
+ kVK_ANSI_X = 0x07,
+ kVK_ANSI_C = 0x08,
+ kVK_ANSI_V = 0x09,
+ kVK_ANSI_B = 0x0B,
+ kVK_ANSI_Q = 0x0C,
+ kVK_ANSI_W = 0x0D,
+ kVK_ANSI_E = 0x0E,
+ kVK_ANSI_R = 0x0F,
+ kVK_ANSI_Y = 0x10,
+ kVK_ANSI_T = 0x11,
+ kVK_ANSI_1 = 0x12,
+ kVK_ANSI_2 = 0x13,
+ kVK_ANSI_3 = 0x14,
+ kVK_ANSI_4 = 0x15,
+ kVK_ANSI_6 = 0x16,
+ kVK_ANSI_5 = 0x17,
+ kVK_ANSI_Equal = 0x18,
+ kVK_ANSI_9 = 0x19,
+ kVK_ANSI_7 = 0x1A,
+ kVK_ANSI_Minus = 0x1B,
+ kVK_ANSI_8 = 0x1C,
+ kVK_ANSI_0 = 0x1D,
+ kVK_ANSI_RightBracket = 0x1E,
+ kVK_ANSI_O = 0x1F,
+ kVK_ANSI_U = 0x20,
+ kVK_ANSI_LeftBracket = 0x21,
+ kVK_ANSI_I = 0x22,
+ kVK_ANSI_P = 0x23,
+ kVK_ANSI_L = 0x25,
+ kVK_ANSI_J = 0x26,
+ kVK_ANSI_Quote = 0x27,
+ kVK_ANSI_K = 0x28,
+ kVK_ANSI_Semicolon = 0x29,
+ kVK_ANSI_Backslash = 0x2A,
+ kVK_ANSI_Comma = 0x2B,
+ kVK_ANSI_Slash = 0x2C,
+ kVK_ANSI_N = 0x2D,
+ kVK_ANSI_M = 0x2E,
+ kVK_ANSI_Period = 0x2F,
+ kVK_ANSI_Grave = 0x32,
+ kVK_ANSI_KeypadDecimal = 0x41,
+ kVK_ANSI_KeypadMultiply = 0x43,
+ kVK_ANSI_KeypadPlus = 0x45,
+ kVK_ANSI_KeypadClear = 0x47,
+ kVK_ANSI_KeypadDivide = 0x4B,
+ kVK_ANSI_KeypadEnter = 0x4C,
+ kVK_ANSI_KeypadMinus = 0x4E,
+ kVK_ANSI_KeypadEquals = 0x51,
+ kVK_ANSI_Keypad0 = 0x52,
+ kVK_ANSI_Keypad1 = 0x53,
+ kVK_ANSI_Keypad2 = 0x54,
+ kVK_ANSI_Keypad3 = 0x55,
+ kVK_ANSI_Keypad4 = 0x56,
+ kVK_ANSI_Keypad5 = 0x57,
+ kVK_ANSI_Keypad6 = 0x58,
+ kVK_ANSI_Keypad7 = 0x59,
+ kVK_ANSI_Keypad8 = 0x5B,
+ kVK_ANSI_Keypad9 = 0x5C
+};
+
+/* keycodes for keys that are independent of keyboard layout*/
+enum {
+ kVK_Return = 0x24,
+ kVK_Tab = 0x30,
+ kVK_Space = 0x31,
+ kVK_Delete = 0x33,
+ kVK_Escape = 0x35,
+ kVK_Command = 0x37,
+ kVK_Shift = 0x38,
+ kVK_CapsLock = 0x39,
+ kVK_Option = 0x3A,
+ kVK_Control = 0x3B,
+ kVK_RightShift = 0x3C,
+ kVK_RightOption = 0x3D,
+ kVK_RightControl = 0x3E,
+ kVK_Function = 0x3F,
+ kVK_F17 = 0x40,
+ kVK_VolumeUp = 0x48,
+ kVK_VolumeDown = 0x49,
+ kVK_Mute = 0x4A,
+ kVK_F18 = 0x4F,
+ kVK_F19 = 0x50,
+ kVK_F20 = 0x5A,
+ kVK_F5 = 0x60,
+ kVK_F6 = 0x61,
+ kVK_F7 = 0x62,
+ kVK_F3 = 0x63,
+ kVK_F8 = 0x64,
+ kVK_F9 = 0x65,
+ kVK_F11 = 0x67,
+ kVK_F13 = 0x69,
+ kVK_F16 = 0x6A,
+ kVK_F14 = 0x6B,
+ kVK_F10 = 0x6D,
+ kVK_F12 = 0x6F,
+ kVK_F15 = 0x71,
+ kVK_Help = 0x72,
+ kVK_Home = 0x73,
+ kVK_PageUp = 0x74,
+ kVK_ForwardDelete = 0x75,
+ kVK_F4 = 0x76,
+ kVK_End = 0x77,
+ kVK_F2 = 0x78,
+ kVK_PageDown = 0x79,
+ kVK_F1 = 0x7A,
+ kVK_LeftArrow = 0x7B,
+ kVK_RightArrow = 0x7C,
+ kVK_DownArrow = 0x7D,
+ kVK_UpArrow = 0x7E
+};
+
+/* ISO keyboards only*/
+enum {
+ kVK_ISO_Section = 0x0A
+};
+
+/* JIS keyboards only*/
+enum {
+ kVK_JIS_Yen = 0x5D,
+ kVK_JIS_Underscore = 0x5E,
+ kVK_JIS_KeypadComma = 0x5F,
+ kVK_JIS_Eisu = 0x66,
+ kVK_JIS_Kana = 0x68
+};
+
+
+static GHOST_TButtonMask convertButton(int button)
+{
+ switch (button) {
+ case 0:
+ return GHOST_kButtonMaskLeft;
+ case 1:
+ return GHOST_kButtonMaskRight;
+ case 2:
+ return GHOST_kButtonMaskMiddle;
+ case 3:
+ return GHOST_kButtonMaskButton4;
+ case 4:
+ return GHOST_kButtonMaskButton5;
+ default:
+ return GHOST_kButtonMaskLeft;
+ }
+}
+
+/**
+ * Converts Mac rawkey codes (same for Cocoa & Carbon)
+ * into GHOST key codes
+ * @param rawCode The raw physical key code
+ * @param recvChar the character ignoring modifiers (except for shift)
+ * @return Ghost key code
+ */
+static GHOST_TKey convertKey(int rawCode, unichar recvChar)
+{
+
+ //printf("\nrecvchar %c 0x%x",recvChar,recvChar);
+ switch (rawCode) {
+ /*Physical keycodes not used due to map changes in int'l keyboards
+ case kVK_ANSI_A: return GHOST_kKeyA;
+ case kVK_ANSI_B: return GHOST_kKeyB;
+ case kVK_ANSI_C: return GHOST_kKeyC;
+ case kVK_ANSI_D: return GHOST_kKeyD;
+ case kVK_ANSI_E: return GHOST_kKeyE;
+ case kVK_ANSI_F: return GHOST_kKeyF;
+ case kVK_ANSI_G: return GHOST_kKeyG;
+ case kVK_ANSI_H: return GHOST_kKeyH;
+ case kVK_ANSI_I: return GHOST_kKeyI;
+ case kVK_ANSI_J: return GHOST_kKeyJ;
+ case kVK_ANSI_K: return GHOST_kKeyK;
+ case kVK_ANSI_L: return GHOST_kKeyL;
+ case kVK_ANSI_M: return GHOST_kKeyM;
+ case kVK_ANSI_N: return GHOST_kKeyN;
+ case kVK_ANSI_O: return GHOST_kKeyO;
+ case kVK_ANSI_P: return GHOST_kKeyP;
+ case kVK_ANSI_Q: return GHOST_kKeyQ;
+ case kVK_ANSI_R: return GHOST_kKeyR;
+ case kVK_ANSI_S: return GHOST_kKeyS;
+ case kVK_ANSI_T: return GHOST_kKeyT;
+ case kVK_ANSI_U: return GHOST_kKeyU;
+ case kVK_ANSI_V: return GHOST_kKeyV;
+ case kVK_ANSI_W: return GHOST_kKeyW;
+ case kVK_ANSI_X: return GHOST_kKeyX;
+ case kVK_ANSI_Y: return GHOST_kKeyY;
+ case kVK_ANSI_Z: return GHOST_kKeyZ;*/
+
+ /* Numbers keys mapped to handle some int'l keyboard (e.g. French)*/
+ case kVK_ISO_Section: return GHOST_kKeyUnknown;
+ case kVK_ANSI_1: return GHOST_kKey1;
+ case kVK_ANSI_2: return GHOST_kKey2;
+ case kVK_ANSI_3: return GHOST_kKey3;
+ case kVK_ANSI_4: return GHOST_kKey4;
+ case kVK_ANSI_5: return GHOST_kKey5;
+ case kVK_ANSI_6: return GHOST_kKey6;
+ case kVK_ANSI_7: return GHOST_kKey7;
+ case kVK_ANSI_8: return GHOST_kKey8;
+ case kVK_ANSI_9: return GHOST_kKey9;
+ case kVK_ANSI_0: return GHOST_kKey0;
+
+ case kVK_ANSI_Keypad0: return GHOST_kKeyNumpad0;
+ case kVK_ANSI_Keypad1: return GHOST_kKeyNumpad1;
+ case kVK_ANSI_Keypad2: return GHOST_kKeyNumpad2;
+ case kVK_ANSI_Keypad3: return GHOST_kKeyNumpad3;
+ case kVK_ANSI_Keypad4: return GHOST_kKeyNumpad4;
+ case kVK_ANSI_Keypad5: return GHOST_kKeyNumpad5;
+ case kVK_ANSI_Keypad6: return GHOST_kKeyNumpad6;
+ case kVK_ANSI_Keypad7: return GHOST_kKeyNumpad7;
+ case kVK_ANSI_Keypad8: return GHOST_kKeyNumpad8;
+ case kVK_ANSI_Keypad9: return GHOST_kKeyNumpad9;
+ case kVK_ANSI_KeypadDecimal: return GHOST_kKeyNumpadPeriod;
+ case kVK_ANSI_KeypadEnter: return GHOST_kKeyNumpadEnter;
+ case kVK_ANSI_KeypadPlus: return GHOST_kKeyNumpadPlus;
+ case kVK_ANSI_KeypadMinus: return GHOST_kKeyNumpadMinus;
+ case kVK_ANSI_KeypadMultiply: return GHOST_kKeyNumpadAsterisk;
+ case kVK_ANSI_KeypadDivide: return GHOST_kKeyNumpadSlash;
+ case kVK_ANSI_KeypadClear: return GHOST_kKeyUnknown;
+
+ case kVK_F1: return GHOST_kKeyF1;
+ case kVK_F2: return GHOST_kKeyF2;
+ case kVK_F3: return GHOST_kKeyF3;
+ case kVK_F4: return GHOST_kKeyF4;
+ case kVK_F5: return GHOST_kKeyF5;
+ case kVK_F6: return GHOST_kKeyF6;
+ case kVK_F7: return GHOST_kKeyF7;
+ case kVK_F8: return GHOST_kKeyF8;
+ case kVK_F9: return GHOST_kKeyF9;
+ case kVK_F10: return GHOST_kKeyF10;
+ case kVK_F11: return GHOST_kKeyF11;
+ case kVK_F12: return GHOST_kKeyF12;
+ case kVK_F13: return GHOST_kKeyF13;
+ case kVK_F14: return GHOST_kKeyF14;
+ case kVK_F15: return GHOST_kKeyF15;
+ case kVK_F16: return GHOST_kKeyF16;
+ case kVK_F17: return GHOST_kKeyF17;
+ case kVK_F18: return GHOST_kKeyF18;
+ case kVK_F19: return GHOST_kKeyF19;
+ case kVK_F20: return GHOST_kKeyF20;
+
+ case kVK_UpArrow: return GHOST_kKeyUpArrow;
+ case kVK_DownArrow: return GHOST_kKeyDownArrow;
+ case kVK_LeftArrow: return GHOST_kKeyLeftArrow;
+ case kVK_RightArrow: return GHOST_kKeyRightArrow;
+
+ case kVK_Return: return GHOST_kKeyEnter;
+ case kVK_Delete: return GHOST_kKeyBackSpace;
+ case kVK_ForwardDelete: return GHOST_kKeyDelete;
+ case kVK_Escape: return GHOST_kKeyEsc;
+ case kVK_Tab: return GHOST_kKeyTab;
+ case kVK_Space: return GHOST_kKeySpace;
+
+ case kVK_Home: return GHOST_kKeyHome;
+ case kVK_End: return GHOST_kKeyEnd;
+ case kVK_PageUp: return GHOST_kKeyUpPage;
+ case kVK_PageDown: return GHOST_kKeyDownPage;
+
+ /*case kVK_ANSI_Minus: return GHOST_kKeyMinus;
+ case kVK_ANSI_Equal: return GHOST_kKeyEqual;
+ case kVK_ANSI_Comma: return GHOST_kKeyComma;
+ case kVK_ANSI_Period: return GHOST_kKeyPeriod;
+ case kVK_ANSI_Slash: return GHOST_kKeySlash;
+ case kVK_ANSI_Semicolon: return GHOST_kKeySemicolon;
+ case kVK_ANSI_Quote: return GHOST_kKeyQuote;
+ case kVK_ANSI_Backslash: return GHOST_kKeyBackslash;
+ case kVK_ANSI_LeftBracket: return GHOST_kKeyLeftBracket;
+ case kVK_ANSI_RightBracket: return GHOST_kKeyRightBracket;
+ case kVK_ANSI_Grave: return GHOST_kKeyAccentGrave;*/
+
+ case kVK_VolumeUp:
+ case kVK_VolumeDown:
+ case kVK_Mute:
+ return GHOST_kKeyUnknown;
+
+ default:
+ /*Then detect on character value for "remappable" keys in int'l keyboards*/
+ if ((recvChar >= 'A') && (recvChar <= 'Z')) {
+ return (GHOST_TKey) (recvChar - 'A' + GHOST_kKeyA);
+ } else if ((recvChar >= 'a') && (recvChar <= 'z')) {
+ return (GHOST_TKey) (recvChar - 'a' + GHOST_kKeyA);
+ } else
+ switch (recvChar) {
+ case '-': return GHOST_kKeyMinus;
+ case '=': return GHOST_kKeyEqual;
+ case ',': return GHOST_kKeyComma;
+ case '.': return GHOST_kKeyPeriod;
+ case '/': return GHOST_kKeySlash;
+ case ';': return GHOST_kKeySemicolon;
+ case '\'': return GHOST_kKeyQuote;
+ case '\\': return GHOST_kKeyBackslash;
+ case '[': return GHOST_kKeyLeftBracket;
+ case ']': return GHOST_kKeyRightBracket;
+ case '`': return GHOST_kKeyAccentGrave;
+ default:
+ return GHOST_kKeyUnknown;
+ }
+ }
+ return GHOST_kKeyUnknown;
+}
+
+/* MacOSX returns a Roman charset with kEventParamKeyMacCharCodes
+ * as defined here: http://developer.apple.com/documentation/mac/Text/Text-516.html
+ * I am not sure how international this works...
+ * For cross-platform convention, we'll use the Latin ascii set instead.
+ * As defined at: http://www.ramsch.org/martin/uni/fmi-hp/iso8859-1.html
+ *
+ */
+static unsigned char convertRomanToLatin(unsigned char ascii)
+{
+
+ if(ascii<128) return ascii;
+
+ switch(ascii) {
+ case 128: return 142;
+ case 129: return 143;
+ case 130: return 128;
+ case 131: return 201;
+ case 132: return 209;
+ case 133: return 214;
+ case 134: return 220;
+ case 135: return 225;
+ case 136: return 224;
+ case 137: return 226;
+ case 138: return 228;
+ case 139: return 227;
+ case 140: return 229;
+ case 141: return 231;
+ case 142: return 233;
+ case 143: return 232;
+ case 144: return 234;
+ case 145: return 235;
+ case 146: return 237;
+ case 147: return 236;
+ case 148: return 238;
+ case 149: return 239;
+ case 150: return 241;
+ case 151: return 243;
+ case 152: return 242;
+ case 153: return 244;
+ case 154: return 246;
+ case 155: return 245;
+ case 156: return 250;
+ case 157: return 249;
+ case 158: return 251;
+ case 159: return 252;
+ case 160: return 0;
+ case 161: return 176;
+ case 162: return 162;
+ case 163: return 163;
+ case 164: return 167;
+ case 165: return 183;
+ case 166: return 182;
+ case 167: return 223;
+ case 168: return 174;
+ case 169: return 169;
+ case 170: return 174;
+ case 171: return 180;
+ case 172: return 168;
+ case 173: return 0;
+ case 174: return 198;
+ case 175: return 216;
+ case 176: return 0;
+ case 177: return 177;
+ case 178: return 0;
+ case 179: return 0;
+ case 180: return 165;
+ case 181: return 181;
+ case 182: return 0;
+ case 183: return 0;
+ case 184: return 215;
+ case 185: return 0;
+ case 186: return 0;
+ case 187: return 170;
+ case 188: return 186;
+ case 189: return 0;
+ case 190: return 230;
+ case 191: return 248;
+ case 192: return 191;
+ case 193: return 161;
+ case 194: return 172;
+ case 195: return 0;
+ case 196: return 0;
+ case 197: return 0;
+ case 198: return 0;
+ case 199: return 171;
+ case 200: return 187;
+ case 201: return 201;
+ case 202: return 0;
+ case 203: return 192;
+ case 204: return 195;
+ case 205: return 213;
+ case 206: return 0;
+ case 207: return 0;
+ case 208: return 0;
+ case 209: return 0;
+ case 210: return 0;
+
+ case 214: return 247;
+
+ case 229: return 194;
+ case 230: return 202;
+ case 231: return 193;
+ case 232: return 203;
+ case 233: return 200;
+ case 234: return 205;
+ case 235: return 206;
+ case 236: return 207;
+ case 237: return 204;
+ case 238: return 211;
+ case 239: return 212;
+ case 240: return 0;
+ case 241: return 210;
+ case 242: return 218;
+ case 243: return 219;
+ case 244: return 217;
+ case 245: return 0;
+ case 246: return 0;
+ case 247: return 0;
+ case 248: return 0;
+ case 249: return 0;
+ case 250: return 0;
+
+
+ default: return 0;
+ }
+
+}
+
+#define FIRSTFILEBUFLG 512
+static bool g_hasFirstFile = false;
+static char g_firstFileBuf[512];
+
+//TODO:Need to investigate this. Function called too early in creator.c to have g_hasFirstFile == true
+extern "C" int GHOST_HACK_getFirstFile(char buf[FIRSTFILEBUFLG]) {
+ if (g_hasFirstFile) {
+ strncpy(buf, g_firstFileBuf, FIRSTFILEBUFLG - 1);
+ buf[FIRSTFILEBUFLG - 1] = '\0';
+ return 1;
+ } else {
+ return 0;
+ }
+}
+
+
+#pragma mark Cocoa objects
+
+/**
+ * CocoaAppDelegate
+ * ObjC object to capture applicationShouldTerminate, and send quit event
+ **/
+@interface CocoaAppDelegate : NSObject {
+ GHOST_SystemCocoa *systemCocoa;
+}
+-(void)setSystemCocoa:(GHOST_SystemCocoa *)sysCocoa;
+- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender;
+- (void)applicationWillTerminate:(NSNotification *)aNotification;
+@end
+
+@implementation CocoaAppDelegate : NSObject
+-(void)setSystemCocoa:(GHOST_SystemCocoa *)sysCocoa
+{
+ systemCocoa = sysCocoa;
+}
+
+- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
+{
+ //TODO: implement graceful termination through Cocoa mechanism to avoid session log off to be cancelled
+ //Note that Cmd+Q is already handled by keyhandler
+ if (systemCocoa->handleQuitRequest() == GHOST_kExitNow)
+ return NSTerminateCancel;//NSTerminateNow;
+ else
+ return NSTerminateCancel;
+}
+
+// To avoid cancelling a log off process, we must use Cocoa termination process
+// And this function is the only chance to perform clean up
+// So WM_exit needs to be called directly, as the event loop will never run before termination
+- (void)applicationWillTerminate:(NSNotification *)aNotification
+{
+ /*G.afbreek = 0; //Let Cocoa perform the termination at the end
+ WM_exit(C);*/
+}
+@end
+
+
+
+#pragma mark initialization/finalization
+
+
+GHOST_SystemCocoa::GHOST_SystemCocoa()
+{
+ m_modifierMask =0;
+ m_pressedMouseButtons =0;
+ m_displayManager = new GHOST_DisplayManagerCocoa ();
+ GHOST_ASSERT(m_displayManager, "GHOST_SystemCocoa::GHOST_SystemCocoa(): m_displayManager==0\n");
+ m_displayManager->initialize();
+
+ //NSEvent timeStamp is given in system uptime, state start date is boot time
+ //FIXME : replace by Cocoa equivalent
+ int mib[2];
+ struct timeval boottime;
+ size_t len;
+
+ mib[0] = CTL_KERN;
+ mib[1] = KERN_BOOTTIME;
+ len = sizeof(struct timeval);
+
+ sysctl(mib, 2, &boottime, &len, NULL, 0);
+ m_start_time = ((boottime.tv_sec*1000)+(boottime.tv_usec/1000));
+
+ m_ignoreWindowSizedMessages = false;
+}
+
+GHOST_SystemCocoa::~GHOST_SystemCocoa()
+{
+}
+
+
+GHOST_TSuccess GHOST_SystemCocoa::init()
+{
+
+ GHOST_TSuccess success = GHOST_System::init();
+ if (success) {
+ //ProcessSerialNumber psn;
+
+ //Carbon stuff to move window & menu to foreground
+ /*if (!GetCurrentProcess(&psn)) {
+ TransformProcessType(&psn, kProcessTransformToForegroundApplication);
+ SetFrontProcess(&psn);
+ }*/
+
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ if (NSApp == nil) {
+ [NSApplication sharedApplication];
+
+ if ([NSApp mainMenu] == nil) {
+ NSMenu *mainMenubar = [[NSMenu alloc] init];
+ NSMenuItem *menuItem;
+ NSMenu *windowMenu;
+ NSMenu *appMenu;
+
+ //Create the application menu
+ appMenu = [[NSMenu alloc] initWithTitle:@"Blender"];
+
+ [appMenu addItemWithTitle:@"About Blender" action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
+ [appMenu addItem:[NSMenuItem separatorItem]];
+
+ menuItem = [appMenu addItemWithTitle:@"Hide Blender" action:@selector(hide:) keyEquivalent:@"h"];
+ [menuItem setKeyEquivalentModifierMask:NSCommandKeyMask];
+
+ menuItem = [appMenu addItemWithTitle:@"Hide others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
+ [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask | NSCommandKeyMask)];
+
+ [appMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
+
+ menuItem = [appMenu addItemWithTitle:@"Quit Blender" action:@selector(terminate:) keyEquivalent:@"q"];
+ [menuItem setKeyEquivalentModifierMask:NSCommandKeyMask];
+
+ menuItem = [[NSMenuItem alloc] init];
+ [menuItem setSubmenu:appMenu];
+
+ [mainMenubar addItem:menuItem];
+ [menuItem release];
+ [NSApp performSelector:@selector(setAppleMenu:) withObject:appMenu]; //Needed for 10.5
+ [appMenu release];
+
+ //Create the window menu
+ windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
+
+ menuItem = [windowMenu addItemWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
+ [menuItem setKeyEquivalentModifierMask:NSCommandKeyMask];
+
+ [windowMenu addItemWithTitle:@"Zoom" action:@selector(performZoom:) keyEquivalent:@""];
+
+ menuItem = [[NSMenuItem alloc] init];
+ [menuItem setSubmenu:windowMenu];
+
+ [mainMenubar addItem:menuItem];
+ [menuItem release];
+
+ [NSApp setMainMenu:mainMenubar];
+ [NSApp setWindowsMenu:windowMenu];
+ [windowMenu release];
+ }
+ [NSApp finishLaunching];
+ }
+ if ([NSApp delegate] == nil) {
+ CocoaAppDelegate *appDelegate = [[CocoaAppDelegate alloc] init];
+ [appDelegate setSystemCocoa:this];
+ [NSApp setDelegate:appDelegate];
+ }
+
+ [pool drain];
+ }
+ return success;
+}
+
+
+#pragma mark window management
+
+GHOST_TUns64 GHOST_SystemCocoa::getMilliSeconds() const
+{
+ //Cocoa equivalent exists in 10.6 ([[NSProcessInfo processInfo] systemUptime])
+ int mib[2];
+ struct timeval boottime;
+ size_t len;
+
+ mib[0] = CTL_KERN;
+ mib[1] = KERN_BOOTTIME;
+ len = sizeof(struct timeval);
+
+ sysctl(mib, 2, &boottime, &len, NULL, 0);
+
+ return ((boottime.tv_sec*1000)+(boottime.tv_usec/1000));
+}
+
+
+GHOST_TUns8 GHOST_SystemCocoa::getNumDisplays() const
+{
+ //Note that OS X supports monitor hot plug
+ // We do not support multiple monitors at the moment
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ GHOST_TUns8 count = [[NSScreen screens] count];
+
+ [pool drain];
+ return count;
+}
+
+
+void GHOST_SystemCocoa::getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ //Get visible frame, that is frame excluding dock and top menu bar
+ NSRect frame = [[NSScreen mainScreen] visibleFrame];
+
+ //Returns max window contents (excluding title bar...)
+ NSRect contentRect = [NSWindow contentRectForFrameRect:frame
+ styleMask:(NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask)];
+
+ width = contentRect.size.width;
+ height = contentRect.size.height;
+
+ [pool drain];
+}
+
+
+GHOST_IWindow* GHOST_SystemCocoa::createWindow(
+ const STR_String& title,
+ GHOST_TInt32 left,
+ GHOST_TInt32 top,
+ GHOST_TUns32 width,
+ GHOST_TUns32 height,
+ GHOST_TWindowState state,
+ GHOST_TDrawingContextType type,
+ bool stereoVisual,
+ const GHOST_TEmbedderWindowID parentWindow
+)
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ GHOST_IWindow* window = 0;
+
+ //Get the available rect for including window contents
+ NSRect frame = [[NSScreen mainScreen] visibleFrame];
+ NSRect contentRect = [NSWindow contentRectForFrameRect:frame
+ styleMask:(NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask)];
+
+ //Ensures window top left is inside this available rect
+ left = left > contentRect.origin.x ? left : contentRect.origin.x;
+ top = top > contentRect.origin.y ? top : contentRect.origin.y;
+
+ window = new GHOST_WindowCocoa (this, title, left, top, width, height, state, type);
+
+ if (window) {
+ if (window->getValid()) {
+ // Store the pointer to the window
+ GHOST_ASSERT(m_windowManager, "m_windowManager not initialized");
+ m_windowManager->addWindow(window);
+ m_windowManager->setActiveWindow(window);
+ //Need to tell window manager the new window is the active one (Cocoa does not send the event activate upon window creation)
+ pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowActivate, window));
+ pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window));
+
+ }
+ else {
+ GHOST_PRINT("GHOST_SystemCocoa::createWindow(): window invalid\n");
+ delete window;
+ window = 0;
+ }
+ }
+ else {
+ GHOST_PRINT("GHOST_SystemCocoa::createWindow(): could not create window\n");
+ }
+ [pool drain];
+ return window;
+}
+
+GHOST_TSuccess GHOST_SystemCocoa::beginFullScreen(const GHOST_DisplaySetting& setting, GHOST_IWindow** window, const bool stereoVisual)
+{
+ GHOST_IWindow* currentWindow = m_windowManager->getActiveWindow();
+
+ *window = currentWindow;
+
+ return currentWindow->setState(GHOST_kWindowStateFullScreen);
+}
+
+GHOST_TSuccess GHOST_SystemCocoa::endFullScreen(void)
+{
+ GHOST_IWindow* currentWindow = m_windowManager->getActiveWindow();
+
+ return currentWindow->setState(GHOST_kWindowStateNormal);
+}
+
+
+
+
+GHOST_TSuccess GHOST_SystemCocoa::getCursorPosition(GHOST_TInt32& x, GHOST_TInt32& y) const
+{
+ NSPoint mouseLoc = [NSEvent mouseLocation];
+
+ // Returns the mouse location in screen coordinates
+ x = (GHOST_TInt32)mouseLoc.x;
+ y = (GHOST_TInt32)mouseLoc.y;
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess GHOST_SystemCocoa::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) const
+{
+ float xf=(float)x, yf=(float)y;
+
+ //Quartz Display Services uses the old coordinates (top left origin)
+ yf = [[NSScreen mainScreen] frame].size.height -yf;
+
+ //CGAssociateMouseAndMouseCursorPosition(false);
+ CGWarpMouseCursorPosition(CGPointMake(xf, yf));
+ //CGAssociateMouseAndMouseCursorPosition(true);
+
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess GHOST_SystemCocoa::getModifierKeys(GHOST_ModifierKeys& keys) const
+{
+ unsigned int modifiers = [[NSApp currentEvent] modifierFlags];
+ //Direct query to modifierFlags can be used in 10.6
+
+ keys.set(GHOST_kModifierKeyCommand, (modifiers & NSCommandKeyMask) ? true : false);
+ keys.set(GHOST_kModifierKeyLeftAlt, (modifiers & NSAlternateKeyMask) ? true : false);
+ keys.set(GHOST_kModifierKeyLeftShift, (modifiers & NSShiftKeyMask) ? true : false);
+ keys.set(GHOST_kModifierKeyLeftControl, (modifiers & NSControlKeyMask) ? true : false);
+
+ return GHOST_kSuccess;
+}
+
+GHOST_TSuccess GHOST_SystemCocoa::getButtons(GHOST_Buttons& buttons) const
+{
+ buttons.clear();
+ buttons.set(GHOST_kButtonMaskLeft, m_pressedMouseButtons & GHOST_kButtonMaskLeft);
+ buttons.set(GHOST_kButtonMaskRight, m_pressedMouseButtons & GHOST_kButtonMaskRight);
+ buttons.set(GHOST_kButtonMaskMiddle, m_pressedMouseButtons & GHOST_kButtonMaskMiddle);
+ buttons.set(GHOST_kButtonMaskButton4, m_pressedMouseButtons & GHOST_kButtonMaskButton4);
+ buttons.set(GHOST_kButtonMaskButton5, m_pressedMouseButtons & GHOST_kButtonMaskButton5);
+ return GHOST_kSuccess;
+}
+
+
+
+#pragma mark Event handlers
+
+/**
+ * The event queue polling function
+ */
+bool GHOST_SystemCocoa::processEvents(bool waitForEvent)
+{
+ bool anyProcessed = false;
+ NSEvent *event;
+
+ // SetMouseCoalescingEnabled(false, NULL);
+ //TODO : implement timer ??
+
+ /*do {
+ GHOST_TimerManager* timerMgr = getTimerManager();
+
+ if (waitForEvent) {
+ GHOST_TUns64 next = timerMgr->nextFireTime();
+ double timeOut;
+
+ if (next == GHOST_kFireTimeNever) {
+ timeOut = kEventDurationForever;
+ } else {
+ timeOut = (double)(next - getMilliSeconds())/1000.0;
+ if (timeOut < 0.0)
+ timeOut = 0.0;
+ }
+
+ ::ReceiveNextEvent(0, NULL, timeOut, false, &event);
+ }
+
+ if (timerMgr->fireTimers(getMilliSeconds())) {
+ anyProcessed = true;
+ }
+
+ if (getFullScreen()) {
+ // Check if the full-screen window is dirty
+ GHOST_IWindow* window = m_windowManager->getFullScreenWindow();
+ if (((GHOST_WindowCarbon*)window)->getFullScreenDirty()) {
+ pushEvent( new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowUpdate, window) );
+ anyProcessed = true;
+ }
+ }*/
+
+ do {
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+ event = [NSApp nextEventMatchingMask:NSAnyEventMask
+ untilDate:[NSDate distantPast]
+ inMode:NSDefaultRunLoopMode
+ dequeue:YES];
+ if (event==nil) {
+ [pool drain];
+ break;
+ }
+
+ anyProcessed = true;
+
+ switch ([event type]) {
+ case NSKeyDown:
+ case NSKeyUp:
+ case NSFlagsChanged:
+ handleKeyEvent(event);
+
+ /* Support system-wide keyboard shortcuts, like Exposé, ...) =>included in always NSApp sendEvent */
+ /* if (([event modifierFlags] & NSCommandKeyMask) || [event type] == NSFlagsChanged) {
+ [NSApp sendEvent:event];
+ }*/
+ break;
+
+ case NSLeftMouseDown:
+ case NSLeftMouseUp:
+ case NSRightMouseDown:
+ case NSRightMouseUp:
+ case NSMouseMoved:
+ case NSLeftMouseDragged:
+ case NSRightMouseDragged:
+ case NSScrollWheel:
+ case NSOtherMouseDown:
+ case NSOtherMouseUp:
+ case NSOtherMouseDragged:
+ handleMouseEvent(event);
+ break;
+
+ case NSTabletPoint:
+ case NSTabletProximity:
+ handleTabletEvent(event,[event type]);
+ break;
+
+ /* Trackpad features, will need OS X 10.6 for implementation
+ case NSEventTypeGesture:
+ case NSEventTypeMagnify:
+ case NSEventTypeSwipe:
+ case NSEventTypeRotate:
+ case NSEventTypeBeginGesture:
+ case NSEventTypeEndGesture:
+ break; */
+
+ /*Unused events
+ NSMouseEntered = 8,
+ NSMouseExited = 9,
+ NSAppKitDefined = 13,
+ NSSystemDefined = 14,
+ NSApplicationDefined = 15,
+ NSPeriodic = 16,
+ NSCursorUpdate = 17,*/
+
+ default:
+ break;
+ }
+ //Resend event to NSApp to ensure Mac wide events are handled
+ [NSApp sendEvent:event];
+ [pool drain];
+ } while (event!= nil);
+ //} while (waitForEvent && !anyProcessed); Needed only for timer implementation
+
+
+
+ return anyProcessed;
+}
+
+//Note: called from NSWindow delegate
+GHOST_TSuccess GHOST_SystemCocoa::handleWindowEvent(GHOST_TEventType eventType, GHOST_WindowCocoa* window)
+{
+ if (!validWindow(window)) {
+ return GHOST_kFailure;
+ }
+ switch(eventType)
+ {
+ case GHOST_kEventWindowClose:
+ pushEvent( new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowClose, window) );
+ break;
+ case GHOST_kEventWindowActivate:
+ m_windowManager->setActiveWindow(window);
+ window->loadCursor(window->getCursorVisibility(), window->getCursorShape());
+ pushEvent( new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowActivate, window) );
+ break;
+ case GHOST_kEventWindowDeactivate:
+ m_windowManager->setWindowInactive(window);
+ pushEvent( new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowDeactivate, window) );
+ break;
+ case GHOST_kEventWindowUpdate:
+ pushEvent( new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowUpdate, window) );
+ break;
+ case GHOST_kEventWindowSize:
+ if (!m_ignoreWindowSizedMessages)
+ {
+ window->updateDrawingContext();
+ pushEvent( new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window) );
+ }
+ break;
+ default:
+ return GHOST_kFailure;
+ break;
+ }
+ return GHOST_kSuccess;
+}
+
+GHOST_TUns8 GHOST_SystemCocoa::handleQuitRequest()
+{
+ //Check open windows if some changes are not saved
+ if (m_windowManager->getAnyModifiedState())
+ {
+ int shouldQuit = NSRunAlertPanel(@"Exit Blender", @"Some changes have not been saved. Do you really want to quit ?",
+ @"Cancel", @"Quit anyway", nil);
+ if (shouldQuit == NSAlertAlternateReturn)
+ {
+ pushEvent( new GHOST_Event(getMilliSeconds(), GHOST_kEventQuit, NULL) );
+ return GHOST_kExitNow;
+ }
+ }
+ else {
+ pushEvent( new GHOST_Event(getMilliSeconds(), GHOST_kEventQuit, NULL) );
+ return GHOST_kExitNow;
+ }
+
+ return GHOST_kExitCancel;
+}
+
+
+GHOST_TSuccess GHOST_SystemCocoa::handleTabletEvent(void *eventPtr, short eventType)
+{
+ NSEvent *event = (NSEvent *)eventPtr;
+ GHOST_IWindow* window = m_windowManager->getActiveWindow();
+ GHOST_TabletData& ct=((GHOST_WindowCocoa*)window)->GetCocoaTabletData();
+
+ switch (eventType) {
+ case NSTabletPoint:
+ ct.Pressure = [event tangentialPressure];
+ ct.Xtilt = [event tilt].x;
+ ct.Ytilt = [event tilt].y;
+ break;
+
+ case NSTabletProximity:
+ ct.Pressure = 0;
+ ct.Xtilt = 0;
+ ct.Ytilt = 0;
+ if ([event isEnteringProximity])
+ {
+ //pointer is entering tablet area proximity
+ switch ([event pointingDeviceType]) {
+ case NSPenPointingDevice:
+ ct.Active = GHOST_kTabletModeStylus;
+ break;
+ case NSEraserPointingDevice:
+ ct.Active = GHOST_kTabletModeEraser;
+ break;
+ case NSCursorPointingDevice:
+ case NSUnknownPointingDevice:
+ default:
+ ct.Active = GHOST_kTabletModeNone;
+ break;
+ }
+ } else {
+ // pointer is leaving - return to mouse
+ ct.Active = GHOST_kTabletModeNone;
+ }
+ break;
+
+ default:
+ GHOST_ASSERT(FALSE,"GHOST_SystemCocoa::handleTabletEvent : unknown event received");
+ return GHOST_kFailure;
+ break;
+ }
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
+{
+ NSEvent *event = (NSEvent *)eventPtr;
+ GHOST_Window* window = (GHOST_Window*)m_windowManager->getActiveWindow();
+
+ if (!window) {
+ return GHOST_kFailure;
+ }
+
+ switch ([event type])
+ {
+ case NSLeftMouseDown:
+ case NSRightMouseDown:
+ case NSOtherMouseDown:
+ pushEvent(new GHOST_EventButton([event timestamp], GHOST_kEventButtonDown, window, convertButton([event buttonNumber])));
+ //Handle tablet events combined with mouse events
+ switch ([event subtype]) {
+ case NX_SUBTYPE_TABLET_POINT:
+ handleTabletEvent(eventPtr, NSTabletPoint);
+ break;
+ case NX_SUBTYPE_TABLET_PROXIMITY:
+ handleTabletEvent(eventPtr, NSTabletProximity);
+ break;
+ default:
+ //No tablet event included : do nothing
+ break;
+ }
+ break;
+
+ case NSLeftMouseUp:
+ case NSRightMouseUp:
+ case NSOtherMouseUp:
+ pushEvent(new GHOST_EventButton([event timestamp], GHOST_kEventButtonUp, window, convertButton([event buttonNumber])));
+ //Handle tablet events combined with mouse events
+ switch ([event subtype]) {
+ case NX_SUBTYPE_TABLET_POINT:
+ handleTabletEvent(eventPtr, NSTabletPoint);
+ break;
+ case NX_SUBTYPE_TABLET_PROXIMITY:
+ handleTabletEvent(eventPtr, NSTabletProximity);
+ break;
+ default:
+ //No tablet event included : do nothing
+ break;
+ }
+ break;
+
+ case NSLeftMouseDragged:
+ case NSRightMouseDragged:
+ case NSOtherMouseDragged:
+ //Handle tablet events combined with mouse events
+ switch ([event subtype]) {
+ case NX_SUBTYPE_TABLET_POINT:
+ handleTabletEvent(eventPtr, NSTabletPoint);
+ break;
+ case NX_SUBTYPE_TABLET_PROXIMITY:
+ handleTabletEvent(eventPtr, NSTabletProximity);
+ break;
+ default:
+ //No tablet event included : do nothing
+ break;
+ }
+ case NSMouseMoved:
+ {
+ if(window->getCursorWarp()) {
+ GHOST_TInt32 x_warp, y_warp, x_accum, y_accum;
+
+ window->getCursorWarpPos(x_warp, y_warp);
+
+ window->getCursorWarpAccum(x_accum, y_accum);
+ x_accum += [event deltaX];
+ y_accum += -[event deltaY]; //Strange Apple implementation (inverted coordinates for the deltaY) ...
+ window->setCursorWarpAccum(x_accum, y_accum);
+
+ pushEvent(new GHOST_EventCursor([event timestamp], GHOST_kEventCursorMove, window, x_warp+x_accum, y_warp+y_accum));
+ }
+ else { //Normal cursor operation: send mouse position in window
+ NSPoint mousePos = [event locationInWindow];
+ pushEvent(new GHOST_EventCursor([event timestamp], GHOST_kEventCursorMove, window, mousePos.x, mousePos.y));
+ window->setCursorWarpAccum(0, 0); //Mouse motion occured between two cursor warps, so we can reset the delta counter
+ }
+ break;
+ }
+
+ case NSScrollWheel:
+ {
+ GHOST_TInt32 delta;
+
+ double deltaF = [event deltaY];
+ if (deltaF == 0.0) break; //discard trackpad delta=0 events
+
+ delta = deltaF > 0.0 ? 1 : -1;
+ pushEvent(new GHOST_EventWheel([event timestamp], window, delta));
+ }
+ break;
+
+ default:
+ return GHOST_kFailure;
+ break;
+ }
+
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess GHOST_SystemCocoa::handleKeyEvent(void *eventPtr)
+{
+ NSEvent *event = (NSEvent *)eventPtr;
+ GHOST_IWindow* window = m_windowManager->getActiveWindow();
+ unsigned int modifiers;
+ NSString *characters;
+ GHOST_TKey keyCode;
+ unsigned char ascii;
+
+ /* Can happen, very rarely - seems to only be when command-H makes
+ * the window go away and we still get an HKey up.
+ */
+ if (!window) {
+ printf("\nW failure");
+ return GHOST_kFailure;
+ }
+
+ switch ([event type]) {
+ case NSKeyDown:
+ case NSKeyUp:
+ characters = [event characters];
+ if ([characters length]) { //Check for dead keys
+ keyCode = convertKey([event keyCode],
+ [[event charactersIgnoringModifiers] characterAtIndex:0]);
+ ascii= convertRomanToLatin((char)[characters characterAtIndex:0]);
+ } else {
+ keyCode = convertKey([event keyCode],0);
+ ascii= 0;
+ }
+
+
+ if ((keyCode == GHOST_kKeyQ) && (m_modifierMask & NSCommandKeyMask))
+ break; //Cmd-Q is directly handled by Cocoa
+
+ if ([event type] == NSKeyDown) {
+ pushEvent( new GHOST_EventKey([event timestamp], GHOST_kEventKeyDown, window, keyCode, ascii) );
+ //printf("\nKey pressed keyCode=%u ascii=%i %c",keyCode,ascii,ascii);
+ } else {
+ pushEvent( new GHOST_EventKey([event timestamp], GHOST_kEventKeyUp, window, keyCode, ascii) );
+ }
+ break;
+
+ case NSFlagsChanged:
+ modifiers = [event modifierFlags];
+ if ((modifiers & NSShiftKeyMask) != (m_modifierMask & NSShiftKeyMask)) {
+ pushEvent( new GHOST_EventKey([event timestamp], (modifiers & NSShiftKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftShift) );
+ }
+ if ((modifiers & NSControlKeyMask) != (m_modifierMask & NSControlKeyMask)) {
+ pushEvent( new GHOST_EventKey([event timestamp], (modifiers & NSControlKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftControl) );
+ }
+ if ((modifiers & NSAlternateKeyMask) != (m_modifierMask & NSAlternateKeyMask)) {
+ pushEvent( new GHOST_EventKey([event timestamp], (modifiers & NSAlternateKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftAlt) );
+ }
+ if ((modifiers & NSCommandKeyMask) != (m_modifierMask & NSCommandKeyMask)) {
+ pushEvent( new GHOST_EventKey([event timestamp], (modifiers & NSCommandKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyCommand) );
+ }
+
+ m_modifierMask = modifiers;
+ break;
+
+ default:
+ return GHOST_kFailure;
+ break;
+ }
+
+ return GHOST_kSuccess;
+}
+
+
+
+#pragma mark Clipboard get/set
+
+GHOST_TUns8* GHOST_SystemCocoa::getClipboard(bool selection) const
+{
+ GHOST_TUns8 * temp_buff;
+ size_t pastedTextSize;
+
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ NSPasteboard *pasteBoard = [NSPasteboard generalPasteboard];
+
+ if (pasteBoard == nil) {
+ [pool drain];
+ return NULL;
+ }
+
+ NSArray *supportedTypes =
+ [NSArray arrayWithObjects: @"public.utf8-plain-text", nil];
+
+ NSString *bestType = [[NSPasteboard generalPasteboard]
+ availableTypeFromArray:supportedTypes];
+
+ if (bestType == nil) {
+ [pool drain];
+ return NULL;
+ }
+
+ NSString * textPasted = [pasteBoard stringForType:@"public.utf8-plain-text"];
+
+ if (textPasted == nil) {
+ [pool drain];
+ return NULL;
+ }
+
+ pastedTextSize = [textPasted lengthOfBytesUsingEncoding:NSUTF8StringEncoding];
+
+ temp_buff = (GHOST_TUns8*) malloc(pastedTextSize+1);
+
+ if (temp_buff == NULL) {
+ [pool drain];
+ return NULL;
+ }
+
+ strncpy((char*)temp_buff, [textPasted UTF8String], pastedTextSize);
+
+ temp_buff[pastedTextSize] = '\0';
+
+ [pool drain];
+
+ if(temp_buff) {
+ return temp_buff;
+ } else {
+ return NULL;
+ }
+}
+
+void GHOST_SystemCocoa::putClipboard(GHOST_TInt8 *buffer, bool selection) const
+{
+ NSString *textToCopy;
+
+ if(selection) {return;} // for copying the selection, used on X11
+
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ NSPasteboard *pasteBoard = [NSPasteboard generalPasteboard];
+
+ if (pasteBoard == nil) {
+ [pool drain];
+ return;
+ }
+
+ NSArray *supportedTypes = [NSArray arrayWithObject:@"public.utf8-plain-text"];
+
+ [pasteBoard declareTypes:supportedTypes owner:nil];
+
+ textToCopy = [NSString stringWithUTF8String:buffer];
+
+ [pasteBoard setString:textToCopy forType:@"public.utf8-plain-text"];
+
+ [pool drain];
+}
+
+#pragma mark Carbon stuff to remove
+
+#ifdef WITH_CARBON
+
+
+OSErr GHOST_SystemCarbon::sAEHandlerLaunch(const AppleEvent *event, AppleEvent *reply, SInt32 refCon)
+{
+ //GHOST_SystemCarbon* sys = (GHOST_SystemCarbon*) refCon;
+
+ return noErr;
+}
+
+OSErr GHOST_SystemCarbon::sAEHandlerOpenDocs(const AppleEvent *event, AppleEvent *reply, SInt32 refCon)
+{
+ //GHOST_SystemCarbon* sys = (GHOST_SystemCarbon*) refCon;
+ AEDescList docs;
+ SInt32 ndocs;
+ OSErr err;
+
+ err = AEGetParamDesc(event, keyDirectObject, typeAEList, &docs);
+ if (err != noErr) return err;
+
+ err = AECountItems(&docs, &ndocs);
+ if (err==noErr) {
+ int i;
+
+ for (i=0; i<ndocs; i++) {
+ FSSpec fss;
+ AEKeyword kwd;
+ DescType actType;
+ Size actSize;
+
+ err = AEGetNthPtr(&docs, i+1, typeFSS, &kwd, &actType, &fss, sizeof(fss), &actSize);
+ if (err!=noErr)
+ break;
+
+ if (i==0) {
+ FSRef fsref;
+
+ if (FSpMakeFSRef(&fss, &fsref)!=noErr)
+ break;
+ if (FSRefMakePath(&fsref, (UInt8*) g_firstFileBuf, sizeof(g_firstFileBuf))!=noErr)
+ break;
+
+ g_hasFirstFile = true;
+ }
+ }
+ }
+
+ AEDisposeDesc(&docs);
+
+ return err;
+}
+
+OSErr GHOST_SystemCarbon::sAEHandlerPrintDocs(const AppleEvent *event, AppleEvent *reply, SInt32 refCon)
+{
+ //GHOST_SystemCarbon* sys = (GHOST_SystemCarbon*) refCon;
+
+ return noErr;
+}
+
+OSErr GHOST_SystemCarbon::sAEHandlerQuit(const AppleEvent *event, AppleEvent *reply, SInt32 refCon)
+{
+ GHOST_SystemCarbon* sys = (GHOST_SystemCarbon*) refCon;
+
+ sys->pushEvent( new GHOST_Event(sys->getMilliSeconds(), GHOST_kEventQuit, NULL) );
+
+ return noErr;
+}
+#endif \ No newline at end of file
diff --git a/intern/ghost/intern/GHOST_WindowCocoa.h b/intern/ghost/intern/GHOST_WindowCocoa.h
new file mode 100644
index 00000000000..4037ebafc64
--- /dev/null
+++ b/intern/ghost/intern/GHOST_WindowCocoa.h
@@ -0,0 +1,295 @@
+/**
+ * $Id: GHOST_WindowCocoa.h 23789 2009-10-12 16:51:36Z damien78 $
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+/**
+ * @file GHOST_WindowCocoa.h
+ * Declaration of GHOST_WindowCocoa class.
+ */
+
+#ifndef _GHOST_WINDOW_COCOA_H_
+#define _GHOST_WINDOW_COCOA_H_
+
+#ifndef __APPLE__
+#error Apple OSX only!
+#endif // __APPLE__
+
+#include "GHOST_Window.h"
+#include "STR_String.h"
+
+class GHOST_SystemCocoa;
+
+/**
+ * Window on Mac OSX/Cocoa.
+ * Carbon windows have a size widget in the lower right corner of the window.
+ * To force it to be visible, the height of the client rectangle is reduced so
+ * that applications do not draw in that area. GHOST will manage that area
+ * which is called the gutter.
+ * When OpenGL contexts are active, GHOST will use AGL_BUFFER_RECT to prevent
+ * OpenGL drawing outside the reduced client rectangle.
+ * @author Maarten Gribnau
+ * @date May 23, 2001
+ */
+class GHOST_WindowCocoa : public GHOST_Window {
+public:
+ /**
+ * Constructor.
+ * Creates a new window and opens it.
+ * To check if the window was created properly, use the getValid() method.
+ * @param systemCocoa The associated system class to forward events to
+ * @param title The text shown in the title bar of the window.
+ * @param left The coordinate of the left edge of the window.
+ * @param top The coordinate of the top edge of the window.
+ * @param width The width the window.
+ * @param height The height the window.
+ * @param state The state the window is initially opened with.
+ * @param type The type of drawing context installed in this window.
+ * @param stereoVisual Stereo visual for quad buffered stereo.
+ */
+ GHOST_WindowCocoa(
+ GHOST_SystemCocoa *systemCocoa,
+ const STR_String& title,
+ GHOST_TInt32 left,
+ GHOST_TInt32 top,
+ GHOST_TUns32 width,
+ GHOST_TUns32 height,
+ GHOST_TWindowState state,
+ GHOST_TDrawingContextType type = GHOST_kDrawingContextTypeNone,
+ const bool stereoVisual = false
+ );
+
+ /**
+ * Destructor.
+ * Closes the window and disposes resources allocated.
+ */
+ virtual ~GHOST_WindowCocoa();
+
+ /**
+ * Returns indication as to whether the window is valid.
+ * @return The validity of the window.
+ */
+ virtual bool getValid() const;
+
+ /**
+ * Sets the title displayed in the title bar.
+ * @param title The title to display in the title bar.
+ */
+ virtual void setTitle(const STR_String& title);
+
+ /**
+ * Returns the title displayed in the title bar.
+ * @param title The title displayed in the title bar.
+ */
+ virtual void getTitle(STR_String& title) const;
+
+ /**
+ * Returns the window rectangle dimensions.
+ * The dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
+ * @param bounds The bounding rectangle of the window.
+ */
+ virtual void getWindowBounds(GHOST_Rect& bounds) const;
+
+ /**
+ * Returns the client rectangle dimensions.
+ * The left and top members of the rectangle are always zero.
+ * @param bounds The bounding rectangle of the cleient area of the window.
+ */
+ virtual void getClientBounds(GHOST_Rect& bounds) const;
+
+ /**
+ * Resizes client rectangle width.
+ * @param width The new width of the client area of the window.
+ */
+ virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width);
+
+ /**
+ * Resizes client rectangle height.
+ * @param height The new height of the client area of the window.
+ */
+ virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height);
+
+ /**
+ * Resizes client rectangle.
+ * @param width The new width of the client area of the window.
+ * @param height The new height of the client area of the window.
+ */
+ virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height);
+
+ /**
+ * Returns the state of the window (normal, minimized, maximized).
+ * @return The state of the window.
+ */
+ virtual GHOST_TWindowState getState() const;
+
+ /**
+ * Sets the window "modified" status, indicating unsaved changes
+ * @param isUnsavedChanges Unsaved changes or not
+ * @return Indication of success.
+ */
+ virtual GHOST_TSuccess setModifiedState(bool isUnsavedChanges);
+
+ /**
+ * Converts a point in screen coordinates to client rectangle coordinates
+ * @param inX The x-coordinate on the screen.
+ * @param inY The y-coordinate on the screen.
+ * @param outX The x-coordinate in the client rectangle.
+ * @param outY The y-coordinate in the client rectangle.
+ */
+ virtual void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
+
+ /**
+ * Converts a point in screen coordinates to client rectangle coordinates
+ * @param inX The x-coordinate in the client rectangle.
+ * @param inY The y-coordinate in the client rectangle.
+ * @param outX The x-coordinate on the screen.
+ * @param outY The y-coordinate on the screen.
+ */
+ virtual void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
+
+ /**
+ * Sets the state of the window (normal, minimized, maximized).
+ * @param state The state of the window.
+ * @return Indication of success.
+ */
+ virtual GHOST_TSuccess setState(GHOST_TWindowState state);
+
+ /**
+ * Sets the order of the window (bottom, top).
+ * @param order The order of the window.
+ * @return Indication of success.
+ */
+ virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order);
+
+ /**
+ * Swaps front and back buffers of a window.
+ * @return A boolean success indicator.
+ */
+ virtual GHOST_TSuccess swapBuffers();
+
+ /**
+ * Updates the drawing context of this window. Needed
+ * whenever the window is changed.
+ * @return Indication of success.
+ */
+ GHOST_TSuccess updateDrawingContext();
+
+ /**
+ * Activates the drawing context of this window.
+ * @return A boolean success indicator.
+ */
+ virtual GHOST_TSuccess activateDrawingContext();
+
+ virtual void loadCursor(bool visible, GHOST_TStandardCursor cursor) const;
+
+
+ const GHOST_TabletData* GetTabletData()
+ { return &m_tablet; }
+
+ GHOST_TabletData& GetCocoaTabletData()
+ { return m_tablet; }
+protected:
+ /**
+ * Tries to install a rendering context in this window.
+ * @param type The type of rendering context installed.
+ * @return Indication as to whether installation has succeeded.
+ */
+ virtual GHOST_TSuccess installDrawingContext(GHOST_TDrawingContextType type);
+
+ /**
+ * Removes the current drawing context.
+ * @return Indication as to whether removal has succeeded.
+ */
+ virtual GHOST_TSuccess removeDrawingContext();
+
+ /**
+ * Invalidates the contents of this window.
+ * @return Indication of success.
+ */
+ virtual GHOST_TSuccess invalidate();
+
+ /**
+ * Sets the cursor visibility on the window using
+ * native window system calls.
+ */
+ virtual GHOST_TSuccess setWindowCursorVisibility(bool visible);
+
+ /**
+ * Sets the cursor warp accumulator. Overriden for workaround due to Cocoa next event after cursor set giving delta values non zero
+ */
+ inline virtual bool setCursorWarpAccum(GHOST_TInt32 x, GHOST_TInt32 y);
+
+ /**
+ * Sets the cursor grab on the window using
+ * native window system calls.
+ * @param warp Only used when grab is enabled, hides the mouse and allows gragging outside the screen.
+ */
+ virtual GHOST_TSuccess setWindowCursorGrab(bool grab, bool warp, bool restore);
+
+ /**
+ * Sets the cursor shape on the window using
+ * native window system calls.
+ */
+ virtual GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor shape);
+
+ /**
+ * Sets the cursor shape on the window using
+ * native window system calls.
+ */
+ virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask,
+ int sizex, int sizey, int hotX, int hotY, int fg_color, int bg_color);
+
+ virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY);
+
+ /** The window containing the OpenGL view */
+ NSWindow *m_window;
+
+ /** The openGL view */
+ NSOpenGLView *m_openGLView;
+
+ /** The opgnGL drawing context */
+ NSOpenGLContext *m_openGLContext;
+
+ /** The mother SystemCocoa class to send events */
+ GHOST_SystemCocoa *m_systemCocoa;
+
+ /** The first created OpenGL context (for sharing display lists) */
+ static NSOpenGLContext *s_firstOpenGLcontext;
+
+ NSCursor* m_customCursor;
+
+ GHOST_TabletData m_tablet;
+
+ /**
+ * The width/height of the size rectangle in the lower right corner of a
+ * Mac/Carbon window. This is also the height of the gutter area.
+ */
+#ifdef GHOST_DRAW_CARBON_GUTTER
+ static const GHOST_TInt32 s_sizeRectSize;
+#endif // GHOST_DRAW_CARBON_GUTTER
+};
+
+#endif // _GHOST_WINDOW_COCOA_H_
+
diff --git a/intern/ghost/intern/GHOST_WindowCocoa.mm b/intern/ghost/intern/GHOST_WindowCocoa.mm
new file mode 100644
index 00000000000..a2b146c1e33
--- /dev/null
+++ b/intern/ghost/intern/GHOST_WindowCocoa.mm
@@ -0,0 +1,1028 @@
+/**
+ * $Id: GHOST_WindowCocoa.mm 23873 2009-10-15 20:09:50Z damien78 $
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Maarten Gribnau 05/2001
+ Damien Plisson 10/2009
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <Cocoa/Cocoa.h>
+
+#ifndef MAC_OS_X_VERSION_10_6
+//Use of the SetSystemUIMode function (64bit compatible)
+#include <Carbon/Carbon.h>
+#endif
+
+#include "GHOST_WindowCocoa.h"
+#include "GHOST_SystemCocoa.h"
+#include "GHOST_Debug.h"
+
+
+// Pixel Format Attributes for the windowed NSOpenGLContext
+static NSOpenGLPixelFormatAttribute pixelFormatAttrsWindow[] =
+{
+ NSOpenGLPFADoubleBuffer,
+ NSOpenGLPFAAccelerated,
+ //NSOpenGLPFAAllowOfflineRenderers, // Removed to allow 10.4 builds, and 2 GPUs rendering is not used anyway
+ NSOpenGLPFADepthSize, (NSOpenGLPixelFormatAttribute) 32,
+ (NSOpenGLPixelFormatAttribute) 0
+};
+
+#pragma mark Cocoa window delegate object
+
+@interface CocoaWindowDelegate : NSObject
+{
+ GHOST_SystemCocoa *systemCocoa;
+ GHOST_WindowCocoa *associatedWindow;
+}
+
+- (void)setSystemAndWindowCocoa:(const GHOST_SystemCocoa *)sysCocoa windowCocoa:(GHOST_WindowCocoa *)winCocoa;
+- (void)windowWillClose:(NSNotification *)notification;
+- (void)windowDidBecomeKey:(NSNotification *)notification;
+- (void)windowDidResignKey:(NSNotification *)notification;
+- (void)windowDidUpdate:(NSNotification *)notification;
+- (void)windowDidResize:(NSNotification *)notification;
+@end
+
+@implementation CocoaWindowDelegate : NSObject
+- (void)setSystemAndWindowCocoa:(GHOST_SystemCocoa *)sysCocoa windowCocoa:(GHOST_WindowCocoa *)winCocoa
+{
+ systemCocoa = sysCocoa;
+ associatedWindow = winCocoa;
+}
+
+- (void)windowWillClose:(NSNotification *)notification
+{
+ systemCocoa->handleWindowEvent(GHOST_kEventWindowClose, associatedWindow);
+}
+
+- (void)windowDidBecomeKey:(NSNotification *)notification
+{
+ systemCocoa->handleWindowEvent(GHOST_kEventWindowActivate, associatedWindow);
+}
+
+- (void)windowDidResignKey:(NSNotification *)notification
+{
+ //The window is no more key when its own view becomes fullscreen
+ //but ghost doesn't know the view/window difference, so hide this fact
+ if (associatedWindow->getState() != GHOST_kWindowStateFullScreen)
+ systemCocoa->handleWindowEvent(GHOST_kEventWindowDeactivate, associatedWindow);
+}
+
+- (void)windowDidUpdate:(NSNotification *)notification
+{
+ systemCocoa->handleWindowEvent(GHOST_kEventWindowUpdate, associatedWindow);
+}
+
+- (void)windowDidResize:(NSNotification *)notification
+{
+ systemCocoa->handleWindowEvent(GHOST_kEventWindowSize, associatedWindow);
+}
+@end
+
+#pragma mark NSWindow subclass
+//We need to subclass it to tell that even borderless (fullscreen), it can become key (receive user events)
+@interface CocoaWindow: NSWindow
+{
+
+}
+-(BOOL)canBecomeKeyWindow;
+
+@end
+@implementation CocoaWindow
+
+-(BOOL)canBecomeKeyWindow
+{
+ return YES;
+}
+
+@end
+
+
+
+#pragma mark NSOpenGLView subclass
+//We need to subclass it in order to give Cocoa the feeling key events are trapped
+@interface CocoaOpenGLView : NSOpenGLView
+{
+
+}
+@end
+@implementation CocoaOpenGLView
+
+- (BOOL)acceptsFirstResponder
+{
+ return YES;
+}
+
+//The trick to prevent Cocoa from complaining (beeping)
+- (void)keyDown:(NSEvent *)theEvent
+{}
+
+- (BOOL)isOpaque
+{
+ return YES;
+}
+
+@end
+
+
+#pragma mark initialization / finalization
+
+NSOpenGLContext* GHOST_WindowCocoa::s_firstOpenGLcontext = nil;
+
+GHOST_WindowCocoa::GHOST_WindowCocoa(
+ GHOST_SystemCocoa *systemCocoa,
+ const STR_String& title,
+ GHOST_TInt32 left,
+ GHOST_TInt32 top,
+ GHOST_TUns32 width,
+ GHOST_TUns32 height,
+ GHOST_TWindowState state,
+ GHOST_TDrawingContextType type,
+ const bool stereoVisual
+) :
+ GHOST_Window(title, left, top, width, height, state, GHOST_kDrawingContextTypeNone),
+ m_customCursor(0)
+{
+ m_systemCocoa = systemCocoa;
+ m_fullScreen = false;
+
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+
+ //Creates the window
+ NSRect rect;
+
+ rect.origin.x = left;
+ rect.origin.y = top;
+ rect.size.width = width;
+ rect.size.height = height;
+
+ m_window = [[CocoaWindow alloc] initWithContentRect:rect
+ styleMask:NSTitledWindowMask | NSClosableWindowMask | NSResizableWindowMask | NSMiniaturizableWindowMask
+ backing:NSBackingStoreBuffered defer:NO];
+ if (m_window == nil) {
+ [pool drain];
+ return;
+ }
+
+ setTitle(title);
+
+
+ //Creates the OpenGL View inside the window
+ NSOpenGLPixelFormat *pixelFormat =
+ [[NSOpenGLPixelFormat alloc] initWithAttributes:pixelFormatAttrsWindow];
+
+ m_openGLView = [[CocoaOpenGLView alloc] initWithFrame:rect
+ pixelFormat:pixelFormat];
+
+ [pixelFormat release];
+
+ m_openGLContext = [m_openGLView openGLContext]; //This context will be replaced by the proper one just after
+
+ [m_window setContentView:m_openGLView];
+ [m_window setInitialFirstResponder:m_openGLView];
+
+ [m_window setReleasedWhenClosed:NO]; //To avoid bad pointer exception in case of user closing the window
+
+ [m_window makeKeyAndOrderFront:nil];
+
+ setDrawingContextType(type);
+ updateDrawingContext();
+ activateDrawingContext();
+
+ m_tablet.Active = GHOST_kTabletModeNone;
+
+ CocoaWindowDelegate *windowDelegate = [[CocoaWindowDelegate alloc] init];
+ [windowDelegate setSystemAndWindowCocoa:systemCocoa windowCocoa:this];
+ [m_window setDelegate:windowDelegate];
+
+ [m_window setAcceptsMouseMovedEvents:YES];
+
+ if (state == GHOST_kWindowStateFullScreen)
+ setState(GHOST_kWindowStateFullScreen);
+
+ [pool drain];
+}
+
+
+GHOST_WindowCocoa::~GHOST_WindowCocoa()
+{
+ if (m_customCursor) delete m_customCursor;
+
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ [m_openGLView release];
+
+ if (m_window) {
+ [m_window close];
+ [[m_window delegate] release];
+ [m_window release];
+ m_window = nil;
+ }
+
+ //Check for other blender opened windows and make the frontmost key
+ NSArray *windowsList = [NSApp orderedWindows];
+ if ([windowsList count]) {
+ [[windowsList objectAtIndex:0] makeKeyAndOrderFront:nil];
+ }
+ [pool drain];
+}
+
+#pragma mark accessors
+
+bool GHOST_WindowCocoa::getValid() const
+{
+ bool valid;
+ if (!m_fullScreen) {
+ valid = (m_window != 0); //&& ::IsValidWindowPtr(m_windowRef);
+ }
+ else {
+ valid = true;
+ }
+ return valid;
+}
+
+
+void GHOST_WindowCocoa::setTitle(const STR_String& title)
+{
+ GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::setTitle(): window invalid")
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ NSString *windowTitle = [[NSString alloc] initWithUTF8String:title];
+
+ //Set associated file if applicable
+ if ([windowTitle hasPrefix:@"Blender"])
+ {
+ NSRange fileStrRange;
+ NSString *associatedFileName;
+ int len;
+
+ fileStrRange.location = [windowTitle rangeOfString:@"["].location+1;
+ len = [windowTitle rangeOfString:@"]"].location - fileStrRange.location;
+
+ if (len >0)
+ {
+ fileStrRange.length = len;
+ associatedFileName = [windowTitle substringWithRange:fileStrRange];
+ @try {
+ [m_window setRepresentedFilename:associatedFileName];
+ }
+ @catch (NSException * e) {
+ printf("\nInvalid file path given in window title");
+ }
+ [m_window setTitle:[associatedFileName lastPathComponent]];
+ }
+ else {
+ [m_window setTitle:windowTitle];
+ [m_window setRepresentedFilename:@""];
+ }
+
+ } else {
+ [m_window setTitle:windowTitle];
+ [m_window setRepresentedFilename:@""];
+ }
+
+
+ [windowTitle release];
+ [pool drain];
+}
+
+
+void GHOST_WindowCocoa::getTitle(STR_String& title) const
+{
+ GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::getTitle(): window invalid")
+
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ NSString *windowTitle = [m_window title];
+
+ if (windowTitle != nil) {
+ title = [windowTitle UTF8String];
+ }
+
+ [pool drain];
+}
+
+
+void GHOST_WindowCocoa::getWindowBounds(GHOST_Rect& bounds) const
+{
+ NSRect rect;
+ GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::getWindowBounds(): window invalid")
+
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ NSRect screenSize = [[m_window screen] visibleFrame];
+
+ rect = [m_window frame];
+
+ bounds.m_b = screenSize.size.height - (rect.origin.y -screenSize.origin.y);
+ bounds.m_l = rect.origin.x -screenSize.origin.x;
+ bounds.m_r = rect.origin.x-screenSize.origin.x + rect.size.width;
+ bounds.m_t = screenSize.size.height - (rect.origin.y + rect.size.height -screenSize.origin.y);
+
+ [pool drain];
+}
+
+
+void GHOST_WindowCocoa::getClientBounds(GHOST_Rect& bounds) const
+{
+ NSRect rect;
+ GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::getClientBounds(): window invalid")
+
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ if (!m_fullScreen)
+ {
+ NSRect screenSize = [[m_window screen] visibleFrame];
+
+ //Max window contents as screen size (excluding title bar...)
+ NSRect contentRect = [CocoaWindow contentRectForFrameRect:screenSize
+ styleMask:(NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask)];
+
+ rect = [m_window contentRectForFrameRect:[m_window frame]];
+
+ bounds.m_b = contentRect.size.height - (rect.origin.y -contentRect.origin.y);
+ bounds.m_l = rect.origin.x -contentRect.origin.x;
+ bounds.m_r = rect.origin.x-contentRect.origin.x + rect.size.width;
+ bounds.m_t = contentRect.size.height - (rect.origin.y + rect.size.height -contentRect.origin.y);
+ }
+ else {
+ NSRect screenSize = [[m_window screen] frame];
+
+ bounds.m_b = screenSize.origin.y + screenSize.size.height;
+ bounds.m_l = screenSize.origin.x;
+ bounds.m_r = screenSize.origin.x + screenSize.size.width;
+ bounds.m_t = screenSize.origin.y;
+ }
+ [pool drain];
+}
+
+
+GHOST_TSuccess GHOST_WindowCocoa::setClientWidth(GHOST_TUns32 width)
+{
+ GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::setClientWidth(): window invalid")
+ GHOST_Rect cBnds, wBnds;
+ getClientBounds(cBnds);
+ if (((GHOST_TUns32)cBnds.getWidth()) != width) {
+ NSSize size;
+ size.width=width;
+ size.height=cBnds.getHeight();
+ [m_window setContentSize:size];
+ }
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess GHOST_WindowCocoa::setClientHeight(GHOST_TUns32 height)
+{
+ GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::setClientHeight(): window invalid")
+ GHOST_Rect cBnds, wBnds;
+ getClientBounds(cBnds);
+ if (((GHOST_TUns32)cBnds.getHeight()) != height) {
+ NSSize size;
+ size.width=cBnds.getWidth();
+ size.height=height;
+ [m_window setContentSize:size];
+ }
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess GHOST_WindowCocoa::setClientSize(GHOST_TUns32 width, GHOST_TUns32 height)
+{
+ GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::setClientSize(): window invalid")
+ GHOST_Rect cBnds, wBnds;
+ getClientBounds(cBnds);
+ if ((((GHOST_TUns32)cBnds.getWidth()) != width) ||
+ (((GHOST_TUns32)cBnds.getHeight()) != height)) {
+ NSSize size;
+ size.width=width;
+ size.height=height;
+ [m_window setContentSize:size];
+ }
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TWindowState GHOST_WindowCocoa::getState() const
+{
+ GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::getState(): window invalid")
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ GHOST_TWindowState state;
+ if (m_fullScreen) {
+ state = GHOST_kWindowStateFullScreen;
+ }
+ else if ([m_window isMiniaturized]) {
+ state = GHOST_kWindowStateMinimized;
+ }
+ else if ([m_window isZoomed]) {
+ state = GHOST_kWindowStateMaximized;
+ }
+ else {
+ state = GHOST_kWindowStateNormal;
+ }
+ [pool drain];
+ return state;
+}
+
+
+void GHOST_WindowCocoa::screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const
+{
+ GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::screenToClient(): window invalid")
+
+ NSPoint screenCoord;
+ NSPoint baseCoord;
+
+ screenCoord.x = inX;
+ screenCoord.y = inY;
+
+ baseCoord = [m_window convertScreenToBase:screenCoord];
+
+ outX = baseCoord.x;
+ outY = baseCoord.y;
+}
+
+
+void GHOST_WindowCocoa::clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const
+{
+ GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::clientToScreen(): window invalid")
+
+ NSPoint screenCoord;
+ NSPoint baseCoord;
+
+ baseCoord.x = inX;
+ baseCoord.y = inY;
+
+ screenCoord = [m_window convertBaseToScreen:baseCoord];
+
+ outX = screenCoord.x;
+ outY = screenCoord.y;
+}
+
+/**
+ * @note Fullscreen switch is not actual fullscreen with display capture. As this capture removes all OS X window manager features.
+ * Instead, the menu bar and the dock are hidden, and the window is made borderless and enlarged.
+ * Thus, process switch, exposé, spaces, ... still work in fullscreen mode
+ */
+GHOST_TSuccess GHOST_WindowCocoa::setState(GHOST_TWindowState state)
+{
+ GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::setState(): window invalid")
+ switch (state) {
+ case GHOST_kWindowStateMinimized:
+ [m_window miniaturize:nil];
+ break;
+ case GHOST_kWindowStateMaximized:
+ [m_window zoom:nil];
+ break;
+
+ case GHOST_kWindowStateFullScreen:
+ if (!m_fullScreen)
+ {
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ //This status change needs to be done before Cocoa call to enter fullscreen mode
+ //to give window delegate hint not to forward its deactivation to ghost wm that doesn't know view/window difference
+ m_fullScreen = true;
+
+#ifdef MAC_OS_X_VERSION_10_6
+ //10.6 provides Cocoa functions to autoshow menu bar, and to change a window style
+ //Hide menu & dock if needed
+ if ([[m_window screen] isEqual:[NSScreen mainScreen]])
+ {
+ [NSApp setPresentationOptions:(NSApplicationPresentationHideDock | NSApplicationPresentationAutoHideMenuBar)];
+ }
+ //Make window borderless and enlarge it
+ [m_window setStyleMask:NSBorderlessWindowMask];
+ [m_window setFrame:[[m_window screen] frame] display:YES];
+#else
+ //With 10.5, we need to create a new window to change its style to borderless
+ //Hide menu & dock if needed
+ if ([[m_window screen] isEqual:[NSScreen mainScreen]])
+ {
+ //Cocoa function in 10.5 does not allow to set the menu bar in auto-show mode [NSMenu setMenuBarVisible:NO];
+ //One of the very few 64bit compatible Carbon function
+ SetSystemUIMode(kUIModeAllHidden,kUIOptionAutoShowMenuBar);
+ }
+ //Create a fullscreen borderless window
+ CocoaWindow *tmpWindow = [[CocoaWindow alloc]
+ initWithContentRect:[[m_window screen] frame]
+ styleMask:NSBorderlessWindowMask
+ backing:NSBackingStoreBuffered
+ defer:YES];
+ //Copy current window parameters
+ [tmpWindow setTitle:[m_window title]];
+ [tmpWindow setRepresentedFilename:[m_window representedFilename]];
+ [tmpWindow setReleasedWhenClosed:NO];
+ [tmpWindow setAcceptsMouseMovedEvents:YES];
+ [tmpWindow setDelegate:[m_window delegate]];
+
+ //Assign the openGL view to the new window
+ [tmpWindow setContentView:m_openGLView];
+
+ //Show the new window
+ [tmpWindow makeKeyAndOrderFront:nil];
+ //Close and release old window
+ [m_window setDelegate:nil]; // To avoid the notification of "window closed" event
+ [m_window close];
+ [m_window release];
+ m_window = tmpWindow;
+#endif
+
+ //Tell WM of view new size
+ m_systemCocoa->handleWindowEvent(GHOST_kEventWindowSize, this);
+
+ [pool drain];
+ }
+ break;
+ case GHOST_kWindowStateNormal:
+ default:
+ if (m_fullScreen)
+ {
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ m_fullScreen = false;
+
+ //Exit fullscreen
+#ifdef MAC_OS_X_VERSION_10_6
+ //Show again menu & dock if needed
+ if ([[m_window screen] isEqual:[NSScreen mainScreen]])
+ {
+ [NSApp setPresentationOptions:NSApplicationPresentationDefault];
+ }
+ //Make window normal and resize it
+ [m_window setStyleMask:(NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask)];
+ [m_window setFrame:[[m_window screen] visibleFrame] display:YES];
+#else
+ //With 10.5, we need to create a new window to change its style to borderless
+ //Show menu & dock if needed
+ if ([[m_window screen] isEqual:[NSScreen mainScreen]])
+ {
+ //Cocoa function in 10.5 does not allow to set the menu bar in auto-show mode [NSMenu setMenuBarVisible:YES];
+ SetSystemUIMode(kUIModeNormal, 0); //One of the very few 64bit compatible Carbon function
+ }
+ //Create a fullscreen borderless window
+ CocoaWindow *tmpWindow = [[CocoaWindow alloc]
+ initWithContentRect:[[m_window screen] frame]
+ styleMask:(NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask)
+ backing:NSBackingStoreBuffered
+ defer:YES];
+ //Copy current window parameters
+ [tmpWindow setTitle:[m_window title]];
+ [tmpWindow setRepresentedFilename:[m_window representedFilename]];
+ [tmpWindow setReleasedWhenClosed:NO];
+ [tmpWindow setAcceptsMouseMovedEvents:YES];
+ [tmpWindow setDelegate:[m_window delegate]];
+
+ //Assign the openGL view to the new window
+ [tmpWindow setContentView:m_openGLView];
+
+ //Show the new window
+ [tmpWindow makeKeyAndOrderFront:nil];
+ //Close and release old window
+ [m_window setDelegate:nil]; // To avoid the notification of "window closed" event
+ [m_window close];
+ [m_window release];
+ m_window = tmpWindow;
+#endif
+
+ //Tell WM of view new size
+ m_systemCocoa->handleWindowEvent(GHOST_kEventWindowSize, this);
+
+ [pool drain];
+ }
+ else if ([m_window isMiniaturized])
+ [m_window deminiaturize:nil];
+ else if ([m_window isZoomed])
+ [m_window zoom:nil];
+ break;
+ }
+ return GHOST_kSuccess;
+}
+
+GHOST_TSuccess GHOST_WindowCocoa::setModifiedState(bool isUnsavedChanges)
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ [m_window setDocumentEdited:isUnsavedChanges];
+
+ [pool drain];
+ return GHOST_Window::setModifiedState(isUnsavedChanges);
+}
+
+
+
+GHOST_TSuccess GHOST_WindowCocoa::setOrder(GHOST_TWindowOrder order)
+{
+ GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::setOrder(): window invalid")
+ if (order == GHOST_kWindowOrderTop) {
+ [m_window orderFront:nil];
+ }
+ else {
+ [m_window orderBack:nil];
+ }
+ return GHOST_kSuccess;
+}
+
+#pragma mark Drawing context
+
+/*#define WAIT_FOR_VSYNC 1*/
+
+GHOST_TSuccess GHOST_WindowCocoa::swapBuffers()
+{
+ if (m_drawingContextType == GHOST_kDrawingContextTypeOpenGL) {
+ if (m_openGLContext != nil) {
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ [m_openGLContext flushBuffer];
+ [pool drain];
+ return GHOST_kSuccess;
+ }
+ }
+ return GHOST_kFailure;
+}
+
+GHOST_TSuccess GHOST_WindowCocoa::updateDrawingContext()
+{
+ if (m_drawingContextType == GHOST_kDrawingContextTypeOpenGL) {
+ if (m_openGLContext != nil) {
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ [m_openGLContext update];
+ [pool drain];
+ return GHOST_kSuccess;
+ }
+ }
+ return GHOST_kFailure;
+}
+
+GHOST_TSuccess GHOST_WindowCocoa::activateDrawingContext()
+{
+ if (m_drawingContextType == GHOST_kDrawingContextTypeOpenGL) {
+ if (m_openGLContext != nil) {
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ [m_openGLContext makeCurrentContext];
+ [pool drain];
+ return GHOST_kSuccess;
+ }
+ }
+ return GHOST_kFailure;
+}
+
+
+GHOST_TSuccess GHOST_WindowCocoa::installDrawingContext(GHOST_TDrawingContextType type)
+{
+ GHOST_TSuccess success = GHOST_kFailure;
+
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ NSOpenGLPixelFormat *pixelFormat;
+ NSOpenGLContext *tmpOpenGLContext;
+
+ switch (type) {
+ case GHOST_kDrawingContextTypeOpenGL:
+ if (!getValid()) break;
+
+ pixelFormat = [m_openGLView pixelFormat];
+ tmpOpenGLContext = [[NSOpenGLContext alloc] initWithFormat:pixelFormat
+ shareContext:s_firstOpenGLcontext];
+ if (tmpOpenGLContext == nil) {
+ success = GHOST_kFailure;
+ break;
+ }
+
+ if (!s_firstOpenGLcontext) s_firstOpenGLcontext = tmpOpenGLContext;
+#ifdef WAIT_FOR_VSYNC
+ /* wait for vsync, to avoid tearing artifacts */
+ [tmpOpenGLContext setValues:1 forParameter:NSOpenGLCPSwapInterval];
+#endif
+ [m_openGLView setOpenGLContext:tmpOpenGLContext];
+ [tmpOpenGLContext setView:m_openGLView];
+
+ m_openGLContext = tmpOpenGLContext;
+ break;
+
+ case GHOST_kDrawingContextTypeNone:
+ success = GHOST_kSuccess;
+ break;
+
+ default:
+ break;
+ }
+ [pool drain];
+ return success;
+}
+
+
+GHOST_TSuccess GHOST_WindowCocoa::removeDrawingContext()
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ switch (m_drawingContextType) {
+ case GHOST_kDrawingContextTypeOpenGL:
+ if (m_openGLContext)
+ {
+ [m_openGLView clearGLContext];
+ if (s_firstOpenGLcontext == m_openGLContext) s_firstOpenGLcontext = nil;
+ m_openGLContext = nil;
+ }
+ [pool drain];
+ return GHOST_kSuccess;
+ case GHOST_kDrawingContextTypeNone:
+ [pool drain];
+ return GHOST_kSuccess;
+ break;
+ default:
+ [pool drain];
+ return GHOST_kFailure;
+ }
+}
+
+
+GHOST_TSuccess GHOST_WindowCocoa::invalidate()
+{
+ GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::invalidate(): window invalid")
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ [m_openGLView setNeedsDisplay:YES];
+ [pool drain];
+ return GHOST_kSuccess;
+}
+
+#pragma mark Cursor handling
+
+void GHOST_WindowCocoa::loadCursor(bool visible, GHOST_TStandardCursor cursor) const
+{
+ static bool systemCursorVisible = true;
+
+ NSAutoreleasePool *pool =[[NSAutoreleasePool alloc] init];
+
+ NSCursor *tmpCursor =nil;
+
+ if (visible != systemCursorVisible) {
+ if (visible) {
+ [NSCursor unhide];
+ systemCursorVisible = true;
+ }
+ else {
+ [NSCursor hide];
+ systemCursorVisible = false;
+ }
+ }
+
+ if (cursor == GHOST_kStandardCursorCustom && m_customCursor) {
+ tmpCursor = m_customCursor;
+ } else {
+ switch (cursor) {
+ case GHOST_kStandardCursorDestroy:
+ tmpCursor = [NSCursor disappearingItemCursor];
+ break;
+ case GHOST_kStandardCursorText:
+ tmpCursor = [NSCursor IBeamCursor];
+ break;
+ case GHOST_kStandardCursorCrosshair:
+ tmpCursor = [NSCursor crosshairCursor];
+ break;
+ case GHOST_kStandardCursorUpDown:
+ tmpCursor = [NSCursor resizeUpDownCursor];
+ break;
+ case GHOST_kStandardCursorLeftRight:
+ tmpCursor = [NSCursor resizeLeftRightCursor];
+ break;
+ case GHOST_kStandardCursorTopSide:
+ tmpCursor = [NSCursor resizeUpCursor];
+ break;
+ case GHOST_kStandardCursorBottomSide:
+ tmpCursor = [NSCursor resizeDownCursor];
+ break;
+ case GHOST_kStandardCursorLeftSide:
+ tmpCursor = [NSCursor resizeLeftCursor];
+ break;
+ case GHOST_kStandardCursorRightSide:
+ tmpCursor = [NSCursor resizeRightCursor];
+ break;
+ case GHOST_kStandardCursorRightArrow:
+ case GHOST_kStandardCursorInfo:
+ case GHOST_kStandardCursorLeftArrow:
+ case GHOST_kStandardCursorHelp:
+ case GHOST_kStandardCursorCycle:
+ case GHOST_kStandardCursorSpray:
+ case GHOST_kStandardCursorWait:
+ case GHOST_kStandardCursorTopLeftCorner:
+ case GHOST_kStandardCursorTopRightCorner:
+ case GHOST_kStandardCursorBottomRightCorner:
+ case GHOST_kStandardCursorBottomLeftCorner:
+ case GHOST_kStandardCursorDefault:
+ default:
+ tmpCursor = [NSCursor arrowCursor];
+ break;
+ };
+ }
+ [tmpCursor set];
+ [pool drain];
+}
+
+
+
+GHOST_TSuccess GHOST_WindowCocoa::setWindowCursorVisibility(bool visible)
+{
+ if ([m_window isVisible]) {
+ loadCursor(visible, getCursorShape());
+ }
+
+ return GHOST_kSuccess;
+}
+
+
+//Override this method to provide set feature even if not in warp
+inline bool GHOST_WindowCocoa::setCursorWarpAccum(GHOST_TInt32 x, GHOST_TInt32 y)
+{
+ m_cursorWarpAccumPos[0]= x;
+ m_cursorWarpAccumPos[1]= y;
+
+ return GHOST_kSuccess;
+}
+
+
+GHOST_TSuccess GHOST_WindowCocoa::setWindowCursorGrab(bool grab, bool warp, bool restore)
+{
+ if (grab)
+ {
+ //No need to perform grab without warp as it is always on in OS X
+ if(warp) {
+ GHOST_TInt32 x_old,y_old;
+
+ m_cursorWarp= true;
+ m_systemCocoa->getCursorPosition(x_old,y_old);
+ screenToClient(x_old, y_old, m_cursorWarpInitPos[0], m_cursorWarpInitPos[1]);
+ //Warp position is stored in client (window base) coordinates
+ setWindowCursorVisibility(false);
+ return CGAssociateMouseAndMouseCursorPosition(false) == kCGErrorSuccess ? GHOST_kSuccess : GHOST_kFailure;
+ }
+ }
+ else {
+ if(m_cursorWarp)
+ {/* are we exiting warp */
+ setWindowCursorVisibility(true);
+ /* Almost works without but important otherwise the mouse GHOST location can be incorrect on exit */
+ if(restore) {
+ GHOST_Rect bounds;
+ GHOST_TInt32 x_new, y_new, x_cur, y_cur;
+
+ getClientBounds(bounds);
+ x_new= m_cursorWarpInitPos[0]+m_cursorWarpAccumPos[0];
+ y_new= m_cursorWarpInitPos[1]+m_cursorWarpAccumPos[1];
+
+ if(x_new < 0) x_new = 0;
+ if(y_new < 0) y_new = 0;
+ if(x_new > bounds.getWidth()) x_new = bounds.getWidth();
+ if(y_new > bounds.getHeight()) y_new = bounds.getHeight();
+
+ //get/set cursor position works in screen coordinates
+ clientToScreen(x_new, y_new, x_cur, y_cur);
+ m_systemCocoa->setCursorPosition(x_cur, y_cur);
+
+ //As Cocoa will give as first deltaX,deltaY this change in cursor position, we need to compensate for it
+ //Issue appearing in case of two transform operations conducted w/o mouse motion in between
+ x_new=m_cursorWarpAccumPos[0];
+ y_new=m_cursorWarpAccumPos[1];
+ setCursorWarpAccum(-x_new, -y_new);
+ }
+ else {
+ GHOST_TInt32 x_new, y_new;
+ //get/set cursor position works in screen coordinates
+ clientToScreen(m_cursorWarpInitPos[0], m_cursorWarpInitPos[1], x_new, y_new);
+ m_systemCocoa->setCursorPosition(x_new, y_new);
+ setCursorWarpAccum(0, 0);
+ }
+
+ m_cursorWarp= false;
+ return CGAssociateMouseAndMouseCursorPosition(true) == kCGErrorSuccess ? GHOST_kSuccess : GHOST_kFailure;
+ }
+ }
+ return GHOST_kSuccess;
+}
+
+GHOST_TSuccess GHOST_WindowCocoa::setWindowCursorShape(GHOST_TStandardCursor shape)
+{
+ if (m_customCursor) {
+ [m_customCursor release];
+ m_customCursor = nil;
+ }
+
+ if ([m_window isVisible]) {
+ loadCursor(getCursorVisibility(), shape);
+ }
+
+ return GHOST_kSuccess;
+}
+
+/** Reverse the bits in a GHOST_TUns8
+static GHOST_TUns8 uns8ReverseBits(GHOST_TUns8 ch)
+{
+ ch= ((ch>>1)&0x55) | ((ch<<1)&0xAA);
+ ch= ((ch>>2)&0x33) | ((ch<<2)&0xCC);
+ ch= ((ch>>4)&0x0F) | ((ch<<4)&0xF0);
+ return ch;
+}
+*/
+
+
+/** Reverse the bits in a GHOST_TUns16 */
+static GHOST_TUns16 uns16ReverseBits(GHOST_TUns16 shrt)
+{
+ shrt= ((shrt>>1)&0x5555) | ((shrt<<1)&0xAAAA);
+ shrt= ((shrt>>2)&0x3333) | ((shrt<<2)&0xCCCC);
+ shrt= ((shrt>>4)&0x0F0F) | ((shrt<<4)&0xF0F0);
+ shrt= ((shrt>>8)&0x00FF) | ((shrt<<8)&0xFF00);
+ return shrt;
+}
+
+GHOST_TSuccess GHOST_WindowCocoa::setWindowCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask,
+ int sizex, int sizey, int hotX, int hotY, int fg_color, int bg_color)
+{
+ int y,nbUns16;
+ NSPoint hotSpotPoint;
+ NSBitmapImageRep *cursorImageRep;
+ NSImage *cursorImage;
+ NSSize imSize;
+ GHOST_TUns16 *cursorBitmap;
+
+
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ if (m_customCursor) {
+ [m_customCursor release];
+ m_customCursor = nil;
+ }
+
+
+ cursorImageRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:nil
+ pixelsWide:sizex
+ pixelsHigh:sizey
+ bitsPerSample:1
+ samplesPerPixel:2
+ hasAlpha:YES
+ isPlanar:YES
+ colorSpaceName:NSDeviceBlackColorSpace
+ bytesPerRow:(sizex/8 + (sizex%8 >0 ?1:0))
+ bitsPerPixel:1];
+
+
+ cursorBitmap = (GHOST_TUns16*)[cursorImageRep bitmapData];
+ nbUns16 = [cursorImageRep bytesPerPlane]/2;
+
+ for (y=0; y<nbUns16; y++) {
+#if !defined(__LITTLE_ENDIAN__)
+ cursorBitmap[y] = uns16ReverseBits((bitmap[2*y]<<0) | (bitmap[2*y+1]<<8));
+ cursorBitmap[nbUns16+y] = uns16ReverseBits((mask[2*y]<<0) | (mask[2*y+1]<<8));
+#else
+ cursorBitmap[y] = uns16ReverseBits((bitmap[2*y+1]<<0) | (bitmap[2*y]<<8));
+ cursorBitmap[nbUns16+y] = uns16ReverseBits((mask[2*y+1]<<0) | (mask[2*y]<<8));
+#endif
+
+ }
+
+
+ imSize.width = sizex;
+ imSize.height= sizey;
+ cursorImage = [[NSImage alloc] initWithSize:imSize];
+ [cursorImage addRepresentation:cursorImageRep];
+
+ hotSpotPoint.x = hotX;
+ hotSpotPoint.y = hotY;
+
+ //foreground and background color parameter is not handled for now (10.6)
+ m_customCursor = [[NSCursor alloc] initWithImage:cursorImage
+ hotSpot:hotSpotPoint];
+
+ [cursorImageRep release];
+ [cursorImage release];
+
+ if ([m_window isVisible]) {
+ loadCursor(getCursorVisibility(), GHOST_kStandardCursorCustom);
+ }
+ [pool drain];
+ return GHOST_kSuccess;
+}
+
+GHOST_TSuccess GHOST_WindowCocoa::setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2],
+ GHOST_TUns8 mask[16][2], int hotX, int hotY)
+{
+ return setWindowCustomCursorShape((GHOST_TUns8*)bitmap, (GHOST_TUns8*) mask, 16, 16, hotX, hotY, 0, 1);
+}