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Diffstat (limited to 'intern/ghost')
-rw-r--r--intern/ghost/intern/GHOST_System.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/intern/ghost/intern/GHOST_System.cpp b/intern/ghost/intern/GHOST_System.cpp
index 839e014aff6..afc54d3c6a0 100644
--- a/intern/ghost/intern/GHOST_System.cpp
+++ b/intern/ghost/intern/GHOST_System.cpp
@@ -136,7 +136,7 @@ bool GHOST_System::validWindow(GHOST_IWindow* window)
GHOST_TSuccess GHOST_System::beginFullScreen(const GHOST_DisplaySetting& setting, GHOST_IWindow** window,
- const bool stereoVisual, const GHOST_TUns16 numOfAASamples)
+ const bool stereoVisual)
{
GHOST_TSuccess success = GHOST_kFailure;
GHOST_ASSERT(m_windowManager, "GHOST_System::beginFullScreen(): invalid window manager")
@@ -148,7 +148,7 @@ GHOST_TSuccess GHOST_System::beginFullScreen(const GHOST_DisplaySetting& setting
success = m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, setting);
if (success == GHOST_kSuccess) {
//GHOST_PRINT("GHOST_System::beginFullScreen(): creating full-screen window\n");
- success = createFullScreenWindow((GHOST_Window**)window, stereoVisual, numOfAASamples);
+ success = createFullScreenWindow((GHOST_Window**)window, stereoVisual);
if (success == GHOST_kSuccess) {
m_windowManager->beginFullScreen(*window, stereoVisual);
}
@@ -330,7 +330,7 @@ GHOST_TSuccess GHOST_System::exit()
}
-GHOST_TSuccess GHOST_System::createFullScreenWindow(GHOST_Window** window, const bool stereoVisual, const GHOST_TUns16 numOfAASamples)
+GHOST_TSuccess GHOST_System::createFullScreenWindow(GHOST_Window** window, const bool stereoVisual)
{
GHOST_TSuccess success;
GHOST_ASSERT(m_displayManager, "GHOST_System::createFullScreenWindow(): invalid display manager")
@@ -344,8 +344,7 @@ GHOST_TSuccess GHOST_System::createFullScreenWindow(GHOST_Window** window, const
0, 0, settings.xPixels, settings.yPixels,
GHOST_kWindowStateFullScreen,
GHOST_kDrawingContextTypeOpenGL,
- stereoVisual,
- numOfAASamples);
+ stereoVisual);
success = *window == 0 ? GHOST_kFailure : GHOST_kSuccess;
}
return success;