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Diffstat (limited to 'intern/libmv/libmv/multiview/homography.cc')
-rw-r--r--intern/libmv/libmv/multiview/homography.cc249
1 files changed, 123 insertions, 126 deletions
diff --git a/intern/libmv/libmv/multiview/homography.cc b/intern/libmv/libmv/multiview/homography.cc
index 69177743f94..2db2c0cd3d5 100644
--- a/intern/libmv/libmv/multiview/homography.cc
+++ b/intern/libmv/libmv/multiview/homography.cc
@@ -26,7 +26,7 @@
#include "libmv/multiview/homography_parameterization.h"
namespace libmv {
-/** 2D Homography transformation estimation in the case that points are in
+/** 2D Homography transformation estimation in the case that points are in
* euclidean coordinates.
*
* x = H y
@@ -44,10 +44,7 @@ namespace libmv {
* (-x2*a+x1*d)*y1 + (-x2*b+x1*e)*y2 + -x2*c+x1*f |0|
*/
static bool Homography2DFromCorrespondencesLinearEuc(
- const Mat &x1,
- const Mat &x2,
- Mat3 *H,
- double expected_precision) {
+ const Mat& x1, const Mat& x2, Mat3* H, double expected_precision) {
assert(2 == x1.rows());
assert(4 <= x1.cols());
assert(x1.rows() == x2.rows());
@@ -58,27 +55,27 @@ static bool Homography2DFromCorrespondencesLinearEuc(
Mat b = Mat::Zero(n * 3, 1);
for (int i = 0; i < n; ++i) {
int j = 3 * i;
- L(j, 0) = x1(0, i); // a
- L(j, 1) = x1(1, i); // b
- L(j, 2) = 1.0; // c
+ L(j, 0) = x1(0, i); // a
+ L(j, 1) = x1(1, i); // b
+ L(j, 2) = 1.0; // c
L(j, 6) = -x2(0, i) * x1(0, i); // g
L(j, 7) = -x2(0, i) * x1(1, i); // h
- b(j, 0) = x2(0, i); // i
+ b(j, 0) = x2(0, i); // i
++j;
- L(j, 3) = x1(0, i); // d
- L(j, 4) = x1(1, i); // e
- L(j, 5) = 1.0; // f
+ L(j, 3) = x1(0, i); // d
+ L(j, 4) = x1(1, i); // e
+ L(j, 5) = 1.0; // f
L(j, 6) = -x2(1, i) * x1(0, i); // g
L(j, 7) = -x2(1, i) * x1(1, i); // h
- b(j, 0) = x2(1, i); // i
+ b(j, 0) = x2(1, i); // i
// This ensures better stability
// TODO(julien) make a lite version without this 3rd set
++j;
- L(j, 0) = x2(1, i) * x1(0, i); // a
- L(j, 1) = x2(1, i) * x1(1, i); // b
- L(j, 2) = x2(1, i); // c
+ L(j, 0) = x2(1, i) * x1(0, i); // a
+ L(j, 1) = x2(1, i) * x1(1, i); // b
+ L(j, 2) = x2(1, i); // c
L(j, 3) = -x2(0, i) * x1(0, i); // d
L(j, 4) = -x2(0, i) * x1(1, i); // e
L(j, 5) = -x2(0, i); // f
@@ -86,14 +83,15 @@ static bool Homography2DFromCorrespondencesLinearEuc(
// Solve Lx=B
Vec h = L.fullPivLu().solve(b);
Homography2DNormalizedParameterization<double>::To(h, H);
- if ((L * h).isApprox(b, expected_precision)) {
+ if ((L * h).isApprox(b, expected_precision)) {
return true;
} else {
return false;
}
}
-/** 2D Homography transformation estimation in the case that points are in
+// clang-format off
+/** 2D Homography transformation estimation in the case that points are in
* homogeneous coordinates.
*
* | 0 -x3 x2| |a b c| |y1| -x3*d+x2*g -x3*e+x2*h -x3*f+x2*1 |y1| (-x3*d+x2*g)*y1 (-x3*e+x2*h)*y2 (-x3*f+x2*1)*y3 |0|
@@ -101,13 +99,14 @@ static bool Homography2DFromCorrespondencesLinearEuc(
* |-x2 x1 0| |g h 1| |y3| -x2*a+x1*d -x2*b+x1*e -x2*c+x1*f |y3| (-x2*a+x1*d)*y1 (-x2*b+x1*e)*y2 (-x2*c+x1*f)*y3 |0|
* X = |a b c d e f g h|^t
*/
-bool Homography2DFromCorrespondencesLinear(const Mat &x1,
- const Mat &x2,
- Mat3 *H,
+// clang-format on
+bool Homography2DFromCorrespondencesLinear(const Mat& x1,
+ const Mat& x2,
+ Mat3* H,
double expected_precision) {
if (x1.rows() == 2) {
- return Homography2DFromCorrespondencesLinearEuc(x1, x2, H,
- expected_precision);
+ return Homography2DFromCorrespondencesLinearEuc(
+ x1, x2, H, expected_precision);
}
assert(3 == x1.rows());
assert(4 <= x1.cols());
@@ -122,33 +121,33 @@ bool Homography2DFromCorrespondencesLinear(const Mat &x1,
Mat b = Mat::Zero(n * 3, 1);
for (int i = 0; i < n; ++i) {
int j = 3 * i;
- L(j, 0) = x2(w, i) * x1(x, i); // a
- L(j, 1) = x2(w, i) * x1(y, i); // b
- L(j, 2) = x2(w, i) * x1(w, i); // c
+ L(j, 0) = x2(w, i) * x1(x, i); // a
+ L(j, 1) = x2(w, i) * x1(y, i); // b
+ L(j, 2) = x2(w, i) * x1(w, i); // c
L(j, 6) = -x2(x, i) * x1(x, i); // g
L(j, 7) = -x2(x, i) * x1(y, i); // h
- b(j, 0) = x2(x, i) * x1(w, i);
+ b(j, 0) = x2(x, i) * x1(w, i);
++j;
- L(j, 3) = x2(w, i) * x1(x, i); // d
- L(j, 4) = x2(w, i) * x1(y, i); // e
- L(j, 5) = x2(w, i) * x1(w, i); // f
+ L(j, 3) = x2(w, i) * x1(x, i); // d
+ L(j, 4) = x2(w, i) * x1(y, i); // e
+ L(j, 5) = x2(w, i) * x1(w, i); // f
L(j, 6) = -x2(y, i) * x1(x, i); // g
L(j, 7) = -x2(y, i) * x1(y, i); // h
- b(j, 0) = x2(y, i) * x1(w, i);
+ b(j, 0) = x2(y, i) * x1(w, i);
// This ensures better stability
++j;
- L(j, 0) = x2(y, i) * x1(x, i); // a
- L(j, 1) = x2(y, i) * x1(y, i); // b
- L(j, 2) = x2(y, i) * x1(w, i); // c
+ L(j, 0) = x2(y, i) * x1(x, i); // a
+ L(j, 1) = x2(y, i) * x1(y, i); // b
+ L(j, 2) = x2(y, i) * x1(w, i); // c
L(j, 3) = -x2(x, i) * x1(x, i); // d
L(j, 4) = -x2(x, i) * x1(y, i); // e
L(j, 5) = -x2(x, i) * x1(w, i); // f
}
// Solve Lx=B
Vec h = L.fullPivLu().solve(b);
- if ((L * h).isApprox(b, expected_precision)) {
+ if ((L * h).isApprox(b, expected_precision)) {
Homography2DNormalizedParameterization<double>::To(h, H);
return true;
} else {
@@ -158,32 +157,30 @@ bool Homography2DFromCorrespondencesLinear(const Mat &x1,
// Default settings for homography estimation which should be suitable
// for a wide range of use cases.
-EstimateHomographyOptions::EstimateHomographyOptions(void) :
- use_normalization(true),
- max_num_iterations(50),
- expected_average_symmetric_distance(1e-16) {
+EstimateHomographyOptions::EstimateHomographyOptions(void)
+ : use_normalization(true),
+ max_num_iterations(50),
+ expected_average_symmetric_distance(1e-16) {
}
namespace {
-void GetNormalizedPoints(const Mat &original_points,
- Mat *normalized_points,
- Mat3 *normalization_matrix) {
+void GetNormalizedPoints(const Mat& original_points,
+ Mat* normalized_points,
+ Mat3* normalization_matrix) {
IsotropicPreconditionerFromPoints(original_points, normalization_matrix);
- ApplyTransformationToPoints(original_points,
- *normalization_matrix,
- normalized_points);
+ ApplyTransformationToPoints(
+ original_points, *normalization_matrix, normalized_points);
}
// Cost functor which computes symmetric geometric distance
// used for homography matrix refinement.
class HomographySymmetricGeometricCostFunctor {
public:
- HomographySymmetricGeometricCostFunctor(const Vec2 &x,
- const Vec2 &y)
- : x_(x), y_(y) { }
+ HomographySymmetricGeometricCostFunctor(const Vec2& x, const Vec2& y)
+ : x_(x), y_(y) {}
- template<typename T>
- bool operator()(const T *homography_parameters, T *residuals) const {
+ template <typename T>
+ bool operator()(const T* homography_parameters, T* residuals) const {
typedef Eigen::Matrix<T, 3, 3> Mat3;
typedef Eigen::Matrix<T, 3, 1> Vec3;
@@ -221,9 +218,10 @@ class HomographySymmetricGeometricCostFunctor {
// average value.
class TerminationCheckingCallback : public ceres::IterationCallback {
public:
- TerminationCheckingCallback(const Mat &x1, const Mat &x2,
- const EstimateHomographyOptions &options,
- Mat3 *H)
+ TerminationCheckingCallback(const Mat& x1,
+ const Mat& x2,
+ const EstimateHomographyOptions& options,
+ Mat3* H)
: options_(options), x1_(x1), x2_(x2), H_(H) {}
virtual ceres::CallbackReturnType operator()(
@@ -236,9 +234,8 @@ class TerminationCheckingCallback : public ceres::IterationCallback {
// Calculate average of symmetric geometric distance.
double average_distance = 0.0;
for (int i = 0; i < x1_.cols(); i++) {
- average_distance = SymmetricGeometricDistance(*H_,
- x1_.col(i),
- x2_.col(i));
+ average_distance =
+ SymmetricGeometricDistance(*H_, x1_.col(i), x2_.col(i));
}
average_distance /= x1_.cols();
@@ -250,10 +247,10 @@ class TerminationCheckingCallback : public ceres::IterationCallback {
}
private:
- const EstimateHomographyOptions &options_;
- const Mat &x1_;
- const Mat &x2_;
- Mat3 *H_;
+ const EstimateHomographyOptions& options_;
+ const Mat& x1_;
+ const Mat& x2_;
+ Mat3* H_;
};
} // namespace
@@ -261,10 +258,10 @@ class TerminationCheckingCallback : public ceres::IterationCallback {
* euclidean coordinates.
*/
bool EstimateHomography2DFromCorrespondences(
- const Mat &x1,
- const Mat &x2,
- const EstimateHomographyOptions &options,
- Mat3 *H) {
+ const Mat& x1,
+ const Mat& x2,
+ const EstimateHomographyOptions& options,
+ Mat3* H) {
// TODO(sergey): Support homogenous coordinates, not just euclidean.
assert(2 == x1.rows());
@@ -272,8 +269,7 @@ bool EstimateHomography2DFromCorrespondences(
assert(x1.rows() == x2.rows());
assert(x1.cols() == x2.cols());
- Mat3 T1 = Mat3::Identity(),
- T2 = Mat3::Identity();
+ Mat3 T1 = Mat3::Identity(), T2 = Mat3::Identity();
// Step 1: Algebraic homography estimation.
Mat x1_normalized, x2_normalized;
@@ -300,16 +296,15 @@ bool EstimateHomography2DFromCorrespondences(
// Step 2: Refine matrix using Ceres minimizer.
ceres::Problem problem;
for (int i = 0; i < x1.cols(); i++) {
- HomographySymmetricGeometricCostFunctor
- *homography_symmetric_geometric_cost_function =
- new HomographySymmetricGeometricCostFunctor(x1.col(i),
- x2.col(i));
+ HomographySymmetricGeometricCostFunctor*
+ homography_symmetric_geometric_cost_function =
+ new HomographySymmetricGeometricCostFunctor(x1.col(i), x2.col(i));
problem.AddResidualBlock(
- new ceres::AutoDiffCostFunction<
- HomographySymmetricGeometricCostFunctor,
- 4, // num_residuals
- 9>(homography_symmetric_geometric_cost_function),
+ new ceres::AutoDiffCostFunction<HomographySymmetricGeometricCostFunctor,
+ 4, // num_residuals
+ 9>(
+ homography_symmetric_geometric_cost_function),
NULL,
H->data());
}
@@ -335,15 +330,16 @@ bool EstimateHomography2DFromCorrespondences(
return summary.IsSolutionUsable();
}
+// clang-format off
/**
* x2 ~ A * x1
* x2^t * Hi * A *x1 = 0
- * H1 = H2 = H3 =
+ * H1 = H2 = H3 =
* | 0 0 0 1| |-x2w| |0 0 0 0| | 0 | | 0 0 1 0| |-x2z|
* | 0 0 0 0| -> | 0 | |0 0 1 0| -> |-x2z| | 0 0 0 0| -> | 0 |
* | 0 0 0 0| | 0 | |0-1 0 0| | x2y| |-1 0 0 0| | x2x|
* |-1 0 0 0| | x2x| |0 0 0 0| | 0 | | 0 0 0 0| | 0 |
- * H4 = H5 = H6 =
+ * H4 = H5 = H6 =
* |0 0 0 0| | 0 | | 0 1 0 0| |-x2y| |0 0 0 0| | 0 |
* |0 0 0 1| -> |-x2w| |-1 0 0 0| -> | x2x| |0 0 0 0| -> | 0 |
* |0 0 0 0| | 0 | | 0 0 0 0| | 0 | |0 0 0 1| |-x2w|
@@ -361,10 +357,11 @@ bool EstimateHomography2DFromCorrespondences(
* x2^t * H6 * A *x1 = (-x2w*i +x2z*m )*x1x + (-x2w*j +x2z*n )*x1y + (-x2w*k +x2z*o )*x1z + (-x2w*l +x2z*1 )*x1w = 0
*
* X = |a b c d e f g h i j k l m n o|^t
-*/
-bool Homography3DFromCorrespondencesLinear(const Mat &x1,
- const Mat &x2,
- Mat4 *H,
+ */
+// clang-format on
+bool Homography3DFromCorrespondencesLinear(const Mat& x1,
+ const Mat& x2,
+ Mat4* H,
double expected_precision) {
assert(4 == x1.rows());
assert(5 <= x1.cols());
@@ -379,68 +376,68 @@ bool Homography3DFromCorrespondencesLinear(const Mat &x1,
Mat b = Mat::Zero(n * 6, 1);
for (int i = 0; i < n; ++i) {
int j = 6 * i;
- L(j, 0) = -x2(w, i) * x1(x, i); // a
- L(j, 1) = -x2(w, i) * x1(y, i); // b
- L(j, 2) = -x2(w, i) * x1(z, i); // c
- L(j, 3) = -x2(w, i) * x1(w, i); // d
- L(j, 12) = x2(x, i) * x1(x, i); // m
- L(j, 13) = x2(x, i) * x1(y, i); // n
- L(j, 14) = x2(x, i) * x1(z, i); // o
- b(j, 0) = -x2(x, i) * x1(w, i);
+ L(j, 0) = -x2(w, i) * x1(x, i); // a
+ L(j, 1) = -x2(w, i) * x1(y, i); // b
+ L(j, 2) = -x2(w, i) * x1(z, i); // c
+ L(j, 3) = -x2(w, i) * x1(w, i); // d
+ L(j, 12) = x2(x, i) * x1(x, i); // m
+ L(j, 13) = x2(x, i) * x1(y, i); // n
+ L(j, 14) = x2(x, i) * x1(z, i); // o
+ b(j, 0) = -x2(x, i) * x1(w, i);
++j;
- L(j, 4) = -x2(z, i) * x1(x, i); // e
- L(j, 5) = -x2(z, i) * x1(y, i); // f
- L(j, 6) = -x2(z, i) * x1(z, i); // g
- L(j, 7) = -x2(z, i) * x1(w, i); // h
- L(j, 8) = x2(y, i) * x1(x, i); // i
- L(j, 9) = x2(y, i) * x1(y, i); // j
- L(j, 10) = x2(y, i) * x1(z, i); // k
- L(j, 11) = x2(y, i) * x1(w, i); // l
+ L(j, 4) = -x2(z, i) * x1(x, i); // e
+ L(j, 5) = -x2(z, i) * x1(y, i); // f
+ L(j, 6) = -x2(z, i) * x1(z, i); // g
+ L(j, 7) = -x2(z, i) * x1(w, i); // h
+ L(j, 8) = x2(y, i) * x1(x, i); // i
+ L(j, 9) = x2(y, i) * x1(y, i); // j
+ L(j, 10) = x2(y, i) * x1(z, i); // k
+ L(j, 11) = x2(y, i) * x1(w, i); // l
++j;
- L(j, 0) = -x2(z, i) * x1(x, i); // a
- L(j, 1) = -x2(z, i) * x1(y, i); // b
- L(j, 2) = -x2(z, i) * x1(z, i); // c
- L(j, 3) = -x2(z, i) * x1(w, i); // d
- L(j, 8) = x2(x, i) * x1(x, i); // i
- L(j, 9) = x2(x, i) * x1(y, i); // j
- L(j, 10) = x2(x, i) * x1(z, i); // k
- L(j, 11) = x2(x, i) * x1(w, i); // l
+ L(j, 0) = -x2(z, i) * x1(x, i); // a
+ L(j, 1) = -x2(z, i) * x1(y, i); // b
+ L(j, 2) = -x2(z, i) * x1(z, i); // c
+ L(j, 3) = -x2(z, i) * x1(w, i); // d
+ L(j, 8) = x2(x, i) * x1(x, i); // i
+ L(j, 9) = x2(x, i) * x1(y, i); // j
+ L(j, 10) = x2(x, i) * x1(z, i); // k
+ L(j, 11) = x2(x, i) * x1(w, i); // l
++j;
- L(j, 4) = -x2(w, i) * x1(x, i); // e
- L(j, 5) = -x2(w, i) * x1(y, i); // f
- L(j, 6) = -x2(w, i) * x1(z, i); // g
- L(j, 7) = -x2(w, i) * x1(w, i); // h
- L(j, 12) = x2(y, i) * x1(x, i); // m
- L(j, 13) = x2(y, i) * x1(y, i); // n
- L(j, 14) = x2(y, i) * x1(z, i); // o
- b(j, 0) = -x2(y, i) * x1(w, i);
+ L(j, 4) = -x2(w, i) * x1(x, i); // e
+ L(j, 5) = -x2(w, i) * x1(y, i); // f
+ L(j, 6) = -x2(w, i) * x1(z, i); // g
+ L(j, 7) = -x2(w, i) * x1(w, i); // h
+ L(j, 12) = x2(y, i) * x1(x, i); // m
+ L(j, 13) = x2(y, i) * x1(y, i); // n
+ L(j, 14) = x2(y, i) * x1(z, i); // o
+ b(j, 0) = -x2(y, i) * x1(w, i);
++j;
L(j, 0) = -x2(y, i) * x1(x, i); // a
L(j, 1) = -x2(y, i) * x1(y, i); // b
L(j, 2) = -x2(y, i) * x1(z, i); // c
L(j, 3) = -x2(y, i) * x1(w, i); // d
- L(j, 4) = x2(x, i) * x1(x, i); // e
- L(j, 5) = x2(x, i) * x1(y, i); // f
- L(j, 6) = x2(x, i) * x1(z, i); // g
- L(j, 7) = x2(x, i) * x1(w, i); // h
+ L(j, 4) = x2(x, i) * x1(x, i); // e
+ L(j, 5) = x2(x, i) * x1(y, i); // f
+ L(j, 6) = x2(x, i) * x1(z, i); // g
+ L(j, 7) = x2(x, i) * x1(w, i); // h
++j;
- L(j, 8) = -x2(w, i) * x1(x, i); // i
- L(j, 9) = -x2(w, i) * x1(y, i); // j
+ L(j, 8) = -x2(w, i) * x1(x, i); // i
+ L(j, 9) = -x2(w, i) * x1(y, i); // j
L(j, 10) = -x2(w, i) * x1(z, i); // k
L(j, 11) = -x2(w, i) * x1(w, i); // l
- L(j, 12) = x2(z, i) * x1(x, i); // m
- L(j, 13) = x2(z, i) * x1(y, i); // n
- L(j, 14) = x2(z, i) * x1(z, i); // o
- b(j, 0) = -x2(z, i) * x1(w, i);
+ L(j, 12) = x2(z, i) * x1(x, i); // m
+ L(j, 13) = x2(z, i) * x1(y, i); // n
+ L(j, 14) = x2(z, i) * x1(z, i); // o
+ b(j, 0) = -x2(z, i) * x1(w, i);
}
// Solve Lx=B
Vec h = L.fullPivLu().solve(b);
- if ((L * h).isApprox(b, expected_precision)) {
+ if ((L * h).isApprox(b, expected_precision)) {
Homography3DNormalizedParameterization<double>::To(h, H);
return true;
} else {
@@ -448,9 +445,9 @@ bool Homography3DFromCorrespondencesLinear(const Mat &x1,
}
}
-double SymmetricGeometricDistance(const Mat3 &H,
- const Vec2 &x1,
- const Vec2 &x2) {
+double SymmetricGeometricDistance(const Mat3& H,
+ const Vec2& x1,
+ const Vec2& x2) {
Vec3 x(x1(0), x1(1), 1.0);
Vec3 y(x2(0), x2(1), 1.0);