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Diffstat (limited to 'intern/moto/include/MT_Quaternion.h')
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+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+/*
+
+ * Copyright (c) 2000 Gino van den Bergen <gino@acm.org>
+ *
+ * Permission to use, copy, modify, distribute and sell this software
+ * and its documentation for any purpose is hereby granted without fee,
+ * provided that the above copyright notice appear in all copies and
+ * that both that copyright notice and this permission notice appear
+ * in supporting documentation. Gino van den Bergen makes no
+ * representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied warranty.
+ *
+ */
+
+#ifndef MT_QUATERNION_H
+#define MT_QUATERNION_H
+
+#include <MT_assert.h>
+
+#include "MT_Vector3.h"
+#include "MT_Vector4.h"
+
+class MT_Quaternion : public MT_Vector4 {
+public:
+ MT_Quaternion() {}
+ MT_Quaternion(const MT_Vector4& v) : MT_Vector4(v) {}
+ MT_Quaternion(const float v[4]) : MT_Vector4(v) {}
+ MT_Quaternion(const double v[4]) : MT_Vector4(v) {}
+ MT_Quaternion(MT_Scalar x, MT_Scalar y, MT_Scalar z, MT_Scalar w) :
+ MT_Vector4(x, y, z, w) {}
+ MT_Quaternion(const MT_Vector3& axis, MT_Scalar angle) {
+ setRotation(axis, angle);
+ }
+ MT_Quaternion(MT_Scalar yaw, MT_Scalar pitch, MT_Scalar roll) {
+ setEuler(yaw, pitch, roll);
+ }
+
+ void setRotation(const MT_Vector3& axis, MT_Scalar angle) {
+ MT_Scalar d = axis.length();
+ MT_assert(!MT_fuzzyZero(d));
+ MT_Scalar s = sin(angle * MT_Scalar(0.5)) / d;
+ setValue(axis[0] * s, axis[1] * s, axis[2] * s,
+ cos(angle * MT_Scalar(0.5)));
+ }
+
+ void setEuler(MT_Scalar yaw, MT_Scalar pitch, MT_Scalar roll) {
+ MT_Scalar cosYaw = cos(yaw * MT_Scalar(0.5));
+ MT_Scalar sinYaw = sin(yaw * MT_Scalar(0.5));
+ MT_Scalar cosPitch = cos(pitch * MT_Scalar(0.5));
+ MT_Scalar sinPitch = sin(pitch * MT_Scalar(0.5));
+ MT_Scalar cosRoll = cos(roll * MT_Scalar(0.5));
+ MT_Scalar sinRoll = sin(roll * MT_Scalar(0.5));
+ setValue(cosRoll * sinPitch * cosYaw + sinRoll * cosPitch * sinYaw,
+ cosRoll * cosPitch * sinYaw - sinRoll * sinPitch * cosYaw,
+ sinRoll * cosPitch * cosYaw - cosRoll * sinPitch * sinYaw,
+ cosRoll * cosPitch * cosYaw + sinRoll * sinPitch * sinYaw);
+ }
+
+ MT_Quaternion& operator*=(const MT_Quaternion& q);
+
+ void conjugate();
+ MT_Quaternion conjugate() const;
+
+ void invert();
+ MT_Quaternion inverse() const;
+
+ static MT_Quaternion random();
+};
+
+MT_Quaternion operator*(const MT_Quaternion& q1, const MT_Quaternion& q2);
+MT_Quaternion operator*(const MT_Quaternion& q, const MT_Vector3& w);
+MT_Quaternion operator*(const MT_Vector3& w, const MT_Quaternion& q);
+
+#ifdef GEN_INLINED
+#include "MT_Quaternion.inl"
+#endif
+
+#endif
+
+
+