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Diffstat (limited to 'intern/opensubdiv/gpu_shader_opensubdiv_vertex.glsl')
-rw-r--r--intern/opensubdiv/gpu_shader_opensubdiv_vertex.glsl7
1 files changed, 0 insertions, 7 deletions
diff --git a/intern/opensubdiv/gpu_shader_opensubdiv_vertex.glsl b/intern/opensubdiv/gpu_shader_opensubdiv_vertex.glsl
index 6d3c06f59c9..6fcf5ad20cd 100644
--- a/intern/opensubdiv/gpu_shader_opensubdiv_vertex.glsl
+++ b/intern/opensubdiv/gpu_shader_opensubdiv_vertex.glsl
@@ -43,11 +43,4 @@ void main()
{
outpt.v.position = modelViewMatrix * position;
outpt.v.normal = normalize(normalMatrix * normal);
-
-#if __VERSION__ < 140
- /* Some compilers expects gl_Position to be written.
- * It's not needed once we explicitly switch to GLSL 1.40 or above.
- */
- gl_Position = outpt.v.position;
-#endif
}