diff options
Diffstat (limited to 'intern/opensubdiv/internal/device/device_context_glsl_compute.cc')
-rw-r--r-- | intern/opensubdiv/internal/device/device_context_glsl_compute.cc | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/intern/opensubdiv/internal/device/device_context_glsl_compute.cc b/intern/opensubdiv/internal/device/device_context_glsl_compute.cc new file mode 100644 index 00000000000..7b416976099 --- /dev/null +++ b/intern/opensubdiv/internal/device/device_context_glsl_compute.cc @@ -0,0 +1,40 @@ +// Copyright 2020 Blender Foundation. All rights reserved. +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software Foundation, +// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +// +// Author: Sergey Sharybin + +#include "internal/device/device_context_glsl_compute.h" + +#include <GL/glew.h> + +namespace blender { +namespace opensubdiv { + +bool GLSLComputeDeviceContext::isSupported() +{ + return GLEW_VERSION_4_3 || GLEW_ARB_compute_shader; +} + +GLSLComputeDeviceContext::GLSLComputeDeviceContext() +{ +} + +GLSLComputeDeviceContext::~GLSLComputeDeviceContext() +{ +} + +} // namespace opensubdiv +} // namespace blender |