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Diffstat (limited to 'intern/opensubdiv/internal/topology/topology_refiner_impl_compare.cc')
-rw-r--r--intern/opensubdiv/internal/topology/topology_refiner_impl_compare.cc101
1 files changed, 18 insertions, 83 deletions
diff --git a/intern/opensubdiv/internal/topology/topology_refiner_impl_compare.cc b/intern/opensubdiv/internal/topology/topology_refiner_impl_compare.cc
index d51d0eb7f54..06612a9e6a1 100644
--- a/intern/opensubdiv/internal/topology/topology_refiner_impl_compare.cc
+++ b/intern/opensubdiv/internal/topology/topology_refiner_impl_compare.cc
@@ -18,7 +18,6 @@
#include "internal/topology/topology_refiner_impl.h"
-#include "internal/base/edge_map.h"
#include "internal/base/type.h"
#include "internal/base/type_convert.h"
#include "internal/topology/mesh_topology.h"
@@ -233,102 +232,37 @@ bool checkGeometryMatches(const TopologyRefinerImpl *topology_refiner_impl,
}
////////////////////////////////////////////////////////////////////////////////
-// Compare attributes which affects on topology
+// Compare attributes which affects on topology.
-inline bool checkSingleEdgeSharpnessMatch(const OpenSubdiv::Far::TopologyLevel &base_level,
- int base_level_edge_index,
- const OpenSubdiv_Converter *converter,
- int converter_edge_index)
+// TODO(sergey): Make this function usable by factory as well.
+float getEffectiveEdgeSharpness(const OpenSubdiv_Converter *converter, const int edge_index)
{
- // NOTE: Boundary and non-manifold edges are internally forced to an infinite
- // sharpness. So we can not reliably compare those.
- //
- // TODO(sergey): Watch for NON_MANIFOLD_SHARP option.
- if (base_level.IsEdgeBoundary(base_level_edge_index) ||
- base_level.IsEdgeNonManifold(base_level_edge_index)) {
- return true;
- }
- const float sharpness = base_level.GetEdgeSharpness(base_level_edge_index);
- const float converter_sharpness = converter->getEdgeSharpness(converter, converter_edge_index);
- if (sharpness != converter_sharpness) {
- return false;
+ if (converter->getEdgeSharpness != nullptr) {
+ return converter->getEdgeSharpness(converter, edge_index);
}
- return true;
-}
-inline bool checkSingleEdgeTagMatch(const OpenSubdiv::Far::TopologyLevel &base_level,
- int base_level_edge_index,
- const OpenSubdiv_Converter *converter,
- int converter_edge_index)
-{
- return checkSingleEdgeSharpnessMatch(
- base_level, base_level_edge_index, converter, converter_edge_index);
+ return 0.0f;
}
-// Compares edge tags between topology refiner and converter in a case when
-// converter specifies a full topology.
-// This is simplest loop, since we know that order of edges matches.
-bool checkEdgeTagsMatchFullTopology(const TopologyRefinerImpl *topology_refiner_impl,
- const OpenSubdiv_Converter *converter)
+bool checkEdgeTagsMatch(const TopologyRefinerImpl *topology_refiner_impl,
+ const OpenSubdiv_Converter *converter)
{
- using OpenSubdiv::Far::ConstIndexArray;
- using OpenSubdiv::Far::TopologyLevel;
- const TopologyLevel &base_level = getOSDTopologyBaseLevel(topology_refiner_impl);
- const int num_edges = base_level.GetNumEdges();
- for (int edge_index = 0; edge_index < num_edges; ++edge_index) {
- if (!checkSingleEdgeTagMatch(base_level, edge_index, converter, edge_index)) {
- return false;
- }
- }
- return true;
-}
+ const MeshTopology &base_mesh_topology = topology_refiner_impl->base_mesh_topology;
-// Compares tags of edges in the case when orientation of edges is left up to
-// OpenSubdiv. In this case we do need to take care of mapping edges from the
-// converter to current topology refiner, since the order is not guaranteed.
-bool checkEdgeTagsMatchAutoOrient(const TopologyRefinerImpl *topology_refiner_impl,
- const OpenSubdiv_Converter *converter)
-{
- using OpenSubdiv::Far::ConstIndexArray;
- using OpenSubdiv::Far::TopologyLevel;
- const TopologyLevel &base_level = getOSDTopologyBaseLevel(topology_refiner_impl);
- const int num_edges = base_level.GetNumEdges();
- // Create mapping for quick lookup of edge index from its vertices indices.
- //
- // TODO(sergey): Consider caching it in some sort of wrapper around topology
- // refiner.
- EdgeTagMap<int> edge_map;
+ const int num_edges = base_mesh_topology.getNumEdges();
for (int edge_index = 0; edge_index < num_edges; ++edge_index) {
- ConstIndexArray edge_vertices = base_level.GetEdgeVertices(edge_index);
- edge_map.insert(edge_vertices[0], edge_vertices[1], edge_index);
- }
- // Compare all edges.
- for (int converter_edge_index = 0; converter_edge_index < num_edges; ++converter_edge_index) {
- // Get edge vertices indices, and lookup corresponding edge index in the
- // base topology level.
- int edge_vertices[2];
- converter->getEdgeVertices(converter, converter_edge_index, edge_vertices);
- const int base_level_edge_index = edge_map.at(edge_vertices[0], edge_vertices[1]);
- // Perform actual test.
- if (!checkSingleEdgeTagMatch(
- base_level, base_level_edge_index, converter, converter_edge_index)) {
+ const float current_sharpness = base_mesh_topology.getEdgeSharpness(edge_index);
+ const float requested_sharpness = getEffectiveEdgeSharpness(converter, edge_index);
+
+ if (current_sharpness != requested_sharpness) {
return false;
}
}
- return true;
-}
-bool checkEdgeTagsMatch(const TopologyRefinerImpl *topology_refiner_impl,
- const OpenSubdiv_Converter *converter)
-{
- if (converter->specifiesFullTopology(converter)) {
- return checkEdgeTagsMatchFullTopology(topology_refiner_impl, converter);
- }
- else {
- return checkEdgeTagsMatchAutoOrient(topology_refiner_impl, converter);
- }
+ return true;
}
+// TODO(sergey): Make this function usable by factory as well.
float getEffectiveVertexSharpness(const OpenSubdiv_Converter *converter, const int vertex_index)
{
if (converter->isInfiniteSharpVertex != nullptr &&
@@ -350,13 +284,14 @@ bool checkVertexSharpnessMatch(const TopologyRefinerImpl *topology_refiner_impl,
const int num_vertices = base_mesh_topology.getNumVertices();
for (int vertex_index = 0; vertex_index < num_vertices; ++vertex_index) {
- const float current_sharpness = base_mesh_topology.vertices[vertex_index].sharpness;
+ const float current_sharpness = base_mesh_topology.getVertexSharpness(vertex_index);
const float requested_sharpness = getEffectiveVertexSharpness(converter, vertex_index);
if (current_sharpness != requested_sharpness) {
return false;
}
}
+
return true;
}