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Diffstat (limited to 'intern/opensubdiv/opensubdiv_converter_capi.h')
-rw-r--r--intern/opensubdiv/opensubdiv_converter_capi.h284
1 files changed, 147 insertions, 137 deletions
diff --git a/intern/opensubdiv/opensubdiv_converter_capi.h b/intern/opensubdiv/opensubdiv_converter_capi.h
index ea4f20c5961..9f559ee208b 100644
--- a/intern/opensubdiv/opensubdiv_converter_capi.h
+++ b/intern/opensubdiv/opensubdiv_converter_capi.h
@@ -1,149 +1,159 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2015 Blender Foundation.
- * All rights reserved.
- *
- * Contributor(s): Sergey Sharybin.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef __OPENSUBDIV_CONVERTER_CAPI_H__
-#define __OPENSUBDIV_CONVERTER_CAPI_H__
+// Copyright 2015 Blender Foundation. All rights reserved.
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software Foundation,
+// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+//
+// Author: Sergey Sharybin
+
+#ifndef OPENSUBDIV_CONVERTER_CAPI_H_
+#define OPENSUBDIV_CONVERTER_CAPI_H_
+
+#include <stdint.h> // for bool
+
+#include "opensubdiv_capi_type.h"
#ifdef __cplusplus
extern "C" {
#endif
-struct OpenSubdiv_TopologyRefinerDescr;
-typedef struct OpenSubdiv_TopologyRefinerDescr OpenSubdiv_TopologyRefinerDescr;
-
-typedef struct OpenSubdiv_Converter OpenSubdiv_Converter;
-
-typedef enum OpenSubdiv_SchemeType {
- OSD_SCHEME_BILINEAR,
- OSD_SCHEME_CATMARK,
- OSD_SCHEME_LOOP,
-} OpenSubdiv_SchemeType;
-
-typedef enum OpenSubdiv_FVarLinearInterpolation {
- OSD_FVAR_LINEAR_INTERPOLATION_NONE,
- OSD_FVAR_LINEAR_INTERPOLATION_CORNERS_ONLY,
- OSD_FVAR_LINEAR_INTERPOLATION_BOUNDARIES,
- OSD_FVAR_LINEAR_INTERPOLATION_ALL,
-} OpenSubdiv_FVarLinearInterpolation;
-
typedef struct OpenSubdiv_Converter {
- /* TODO(sergey): Needs to be implemented. */
- /* OpenSubdiv::Sdc::Options get_options() const; */
-
- OpenSubdiv_SchemeType (*get_scheme_type)(
- const OpenSubdiv_Converter *converter);
-
- OpenSubdiv_FVarLinearInterpolation (*get_fvar_linear_interpolation)(
- const OpenSubdiv_Converter *converter);
-
- int (*get_num_faces)(const OpenSubdiv_Converter *converter);
- int (*get_num_edges)(const OpenSubdiv_Converter *converter);
- int (*get_num_verts)(const OpenSubdiv_Converter *converter);
-
- /* Face relationships. */
- int (*get_num_face_verts)(const OpenSubdiv_Converter *converter,
- int face);
- void (*get_face_verts)(const OpenSubdiv_Converter *converter,
- int face,
- int *face_verts);
- void (*get_face_edges)(const OpenSubdiv_Converter *converter,
- int face,
- int *face_edges);
-
- /* Edge relationships. */
- void (*get_edge_verts)(const OpenSubdiv_Converter *converter,
- int edge,
- int *edge_verts);
- int (*get_num_edge_faces)(const OpenSubdiv_Converter *converter,
- int edge);
- void (*get_edge_faces)(const OpenSubdiv_Converter *converter,
- int edge,
- int *edge_faces);
- float (*get_edge_sharpness)(const OpenSubdiv_Converter *converter,
- int edge);
-
- /* Vertex relationships. */
- int (*get_num_vert_edges)(const OpenSubdiv_Converter *converter, int vert);
- void (*get_vert_edges)(const OpenSubdiv_Converter *converter,
- int vert,
- int *vert_edges);
- int (*get_num_vert_faces)(const OpenSubdiv_Converter *converter, int vert);
- void (*get_vert_faces)(const OpenSubdiv_Converter *converter,
- int vert,
- int *vert_faces);
-
- /* Face-varying data. */
- int (*get_num_uv_layers)(const OpenSubdiv_Converter *converter);
-
- void (*precalc_uv_layer)(const OpenSubdiv_Converter *converter, int layer);
- void (*finish_uv_layer)(const OpenSubdiv_Converter *converter);
-
- int (*get_num_uvs)(const OpenSubdiv_Converter *converter);
- void (*get_uvs)(const OpenSubdiv_Converter *converter, float *uvs);
-
- int (*get_face_corner_uv_index)(const OpenSubdiv_Converter *converter,
- int face,
- int corner);
-
- /* User data associated with this converter. */
- void (*free_user_data)(const OpenSubdiv_Converter *converter);
- void *user_data;
+ OpenSubdiv_SchemeType (*getSchemeType)(
+ const struct OpenSubdiv_Converter* converter);
+
+ OpenSubdiv_FVarLinearInterpolation (*getFVarLinearInterpolation)(
+ const struct OpenSubdiv_Converter* converter);
+
+ // Denotes whether this converter specifies full topology, which includes
+ // vertices, edges, faces, vertices+edges of a face and edges/faces of a
+ // vertex.
+ // Otherwise this converter will only provide number of vertices and faces,
+ // and vertices of faces. The rest of topology will be created by OpenSubdiv.
+ //
+ // NOTE: Even if converter does not provide full topology, it still needs
+ // to provide number of edges and vertices-of-edge. Those are used to assign
+ // topology tags.
+ bool (*specifiesFullTopology)(const struct OpenSubdiv_Converter* converter);
+
+ //////////////////////////////////////////////////////////////////////////////
+ // Global geometry counters.
+
+ // Number of faces/edges/vertices in the base mesh.
+ int (*getNumFaces)(const struct OpenSubdiv_Converter* converter);
+ int (*getNumEdges)(const struct OpenSubdiv_Converter* converter);
+ int (*getNumVertices)(const struct OpenSubdiv_Converter* converter);
+
+ //////////////////////////////////////////////////////////////////////////////
+ // Face relationships.
+
+ // Number of vertices the face consists of.
+ int (*getNumFaceVertices)(const struct OpenSubdiv_Converter* converter,
+ const int face_index);
+ // Array of vertex indices the face consists of.
+ void (*getFaceVertices)(const struct OpenSubdiv_Converter* converter,
+ const int face_index,
+ int* face_vertices);
+ // Array of edge indices the face consists of.
+ // Aligned with the vertex indices array, edge i connects face vertex i
+ // with face index i+1.
+ void (*getFaceEdges)(const struct OpenSubdiv_Converter *converter,
+ const int face_index,
+ int *face_edges);
+
+ //////////////////////////////////////////////////////////////////////////////
+ // Edge relationships.
+
+ // Vertices the edge consists of.
+ void (*getEdgeVertices)(const struct OpenSubdiv_Converter* converter,
+ const int edge_index,
+ int edge_vertices[2]);
+ // Number of faces which are sharing the given edge.
+ int (*getNumEdgeFaces)(const struct OpenSubdiv_Converter* converter,
+ const int edge_index);
+ // Array of face indices which are sharing the given edge.
+ void (*getEdgeFaces)(const struct OpenSubdiv_Converter* converter,
+ const int edge,
+ int* edge_faces);
+ // Edge sharpness (aka crease).
+ float (*getEdgeSharpness)(const struct OpenSubdiv_Converter* converter,
+ const int edge_index);
+
+ //////////////////////////////////////////////////////////////////////////////
+ // Vertex relationships.
+
+ // Number of edges which are adjacent to the given vertex.
+ int (*getNumVertexEdges)(const struct OpenSubdiv_Converter* converter,
+ const int vertex_index);
+ // Array fo edge indices which are adjacent to the given vertex.
+ void (*getVertexEdges)(const struct OpenSubdiv_Converter* converter,
+ const int vertex_index,
+ int* vertex_edges);
+ // Number of faces which are adjacent to the given vertex.
+ int (*getNumVertexFaces)(const struct OpenSubdiv_Converter* converter,
+ const int vertex_index);
+ // Array fo face indices which are adjacent to the given vertex.
+ void (*getVertexFaces)(const struct OpenSubdiv_Converter* converter,
+ const int vertex_index,
+ int* vertex_faces);
+
+ // Check whether vertex is to be marked as an infinite sharp.
+ // This is a way to make sharp vertices which are adjacent to a loose edges.
+ bool (*isInfiniteSharpVertex)(const struct OpenSubdiv_Converter* converter,
+ const int vertex_index);
+
+ // If vertex is not infinitely sharp, this is it's actual sharpness.
+ float (*getVertexSharpness)(const struct OpenSubdiv_Converter* converter,
+ const int vertex_index);
+
+ //////////////////////////////////////////////////////////////////////////////
+ // Face-varying data.
+
+ /////////////////////////////////////
+ // UV coordinates.
+
+ // Number of UV layers.
+ int (*getNumUVLayers)(const struct OpenSubdiv_Converter* converter);
+
+ // We need some corner connectivity information, which might not be trivial
+ // to be gathered (might require multiple matching calculations per corver
+ // query).
+ // precalc() is called before any corner connectivity or UV coordinate is
+ // queried from the given layer, allowing converter to calculate and cache
+ // complex complex-to-calculate information.
+ // finish() is called after converter is done porting UV layer to OpenSubdiv,
+ // allowing to free cached data.
+ void (*precalcUVLayer)(const struct OpenSubdiv_Converter* converter,
+ const int layer_index);
+ void (*finishUVLayer)(const struct OpenSubdiv_Converter* converter);
+
+ // Get number of UV coordinates in the current layer (layer which was
+ // specified in precalcUVLayer().
+ int (*getNumUVCoordinates)(const struct OpenSubdiv_Converter* converter);
+ // For the given face index and its corner (known as loop in Blender)
+ // get corrsponding UV coordinate index.
+ int (*getFaceCornerUVIndex)(const struct OpenSubdiv_Converter* converter,
+ const int face_index,
+ const int corner_index);
+
+ //////////////////////////////////////////////////////////////////////////////
+ // User data associated with this converter.
+
+ void (*freeUserData)(const struct OpenSubdiv_Converter* converter);
+ void* user_data;
} OpenSubdiv_Converter;
-OpenSubdiv_TopologyRefinerDescr *openSubdiv_createTopologyRefinerDescr(
- OpenSubdiv_Converter *converter);
-
-void openSubdiv_deleteTopologyRefinerDescr(
- OpenSubdiv_TopologyRefinerDescr *topology_refiner);
-
-/* TODO(sergey): Those calls are not strictly related to conversion.
- * needs some dedicated file perhaps.
- */
-
-int openSubdiv_topologyRefinerGetSubdivLevel(
- const OpenSubdiv_TopologyRefinerDescr *topology_refiner);
-
-int openSubdiv_topologyRefinerGetNumVerts(
- const OpenSubdiv_TopologyRefinerDescr *topology_refiner);
-
-int openSubdiv_topologyRefinerGetNumEdges(
- const OpenSubdiv_TopologyRefinerDescr *topology_refiner);
-
-int openSubdiv_topologyRefinerGetNumFaces(
- const OpenSubdiv_TopologyRefinerDescr *topology_refiner);
-
-int openSubdiv_topologyRefinerGetNumFaceVerts(
- const OpenSubdiv_TopologyRefinerDescr *topology_refiner,
- int face);
-
-int openSubdiv_topologyRefnerCompareConverter(
- const OpenSubdiv_TopologyRefinerDescr *topology_refiner,
- OpenSubdiv_Converter *converter);
-
#ifdef __cplusplus
}
#endif
-#endif /* __OPENSUBDIV_CONVERTER_CAPI_H__ */
+#endif /* OPENSUBDIV_CONVERTER_CAPI_H_ */