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Diffstat (limited to 'intern/openvdb/intern/openvdb_dense_convert.cc')
-rw-r--r--intern/openvdb/intern/openvdb_dense_convert.cc167
1 files changed, 167 insertions, 0 deletions
diff --git a/intern/openvdb/intern/openvdb_dense_convert.cc b/intern/openvdb/intern/openvdb_dense_convert.cc
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+++ b/intern/openvdb/intern/openvdb_dense_convert.cc
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Kevin Dietrich
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "openvdb_dense_convert.h"
+
+#include <openvdb/tools/ValueTransformer.h> /* for tools::foreach */
+
+namespace internal {
+
+openvdb::Mat4R convertMatrix(const float mat[4][4])
+{
+ return openvdb::Mat4R(
+ mat[0][0], mat[0][1], mat[0][2], mat[0][3],
+ mat[1][0], mat[1][1], mat[1][2], mat[1][3],
+ mat[2][0], mat[2][1], mat[2][2], mat[2][3],
+ mat[3][0], mat[3][1], mat[3][2], mat[3][3]);
+}
+
+
+class MergeScalarGrids {
+ typedef openvdb::FloatTree ScalarTree;
+
+ openvdb::tree::ValueAccessor<const ScalarTree> m_acc_x, m_acc_y, m_acc_z;
+
+public:
+ MergeScalarGrids(const ScalarTree *x_tree, const ScalarTree *y_tree, const ScalarTree *z_tree)
+ : m_acc_x(*x_tree)
+ , m_acc_y(*y_tree)
+ , m_acc_z(*z_tree)
+ {}
+
+ MergeScalarGrids(const MergeScalarGrids &other)
+ : m_acc_x(other.m_acc_x)
+ , m_acc_y(other.m_acc_y)
+ , m_acc_z(other.m_acc_z)
+ {}
+
+ void operator()(const openvdb::Vec3STree::ValueOnIter &it) const
+ {
+ using namespace openvdb;
+
+ const math::Coord xyz = it.getCoord();
+ float x = m_acc_x.getValue(xyz);
+ float y = m_acc_y.getValue(xyz);
+ float z = m_acc_z.getValue(xyz);
+
+ it.setValue(math::Vec3s(x, y, z));
+ }
+};
+
+openvdb::GridBase *OpenVDB_export_vector_grid(
+ OpenVDBWriter *writer,
+ const openvdb::Name &name,
+ const float *data_x, const float *data_y, const float *data_z,
+ const int res[3],
+ float fluid_mat[4][4],
+ openvdb::VecType vec_type,
+ const bool is_color,
+ const openvdb::FloatGrid *mask)
+{
+ using namespace openvdb;
+
+ math::CoordBBox bbox(Coord(0), Coord(res[0] - 1, res[1] - 1, res[2] - 1));
+ Mat4R mat = convertMatrix(fluid_mat);
+ math::Transform::Ptr transform = math::Transform::createLinearTransform(mat);
+
+ FloatGrid::Ptr grid[3];
+
+ grid[0] = FloatGrid::create(0.0f);
+ tools::Dense<const float, tools::LayoutXYZ> dense_grid_x(bbox, data_x);
+ tools::copyFromDense(dense_grid_x, grid[0]->tree(), TOLERANCE);
+
+ grid[1] = FloatGrid::create(0.0f);
+ tools::Dense<const float, tools::LayoutXYZ> dense_grid_y(bbox, data_y);
+ tools::copyFromDense(dense_grid_y, grid[1]->tree(), TOLERANCE);
+
+ grid[2] = FloatGrid::create(0.0f);
+ tools::Dense<const float, tools::LayoutXYZ> dense_grid_z(bbox, data_z);
+ tools::copyFromDense(dense_grid_z, grid[2]->tree(), TOLERANCE);
+
+ Vec3SGrid::Ptr vecgrid = Vec3SGrid::create(Vec3s(0.0f));
+
+ /* Activate voxels in the vector grid based on the scalar grids to ensure
+ * thread safety later on */
+ for (int i = 0; i < 3; ++i) {
+ vecgrid->tree().topologyUnion(grid[i]->tree());
+ }
+
+ MergeScalarGrids op(&(grid[0]->tree()), &(grid[1]->tree()), &(grid[2]->tree()));
+ tools::foreach(vecgrid->beginValueOn(), op, true, false);
+
+ vecgrid->setTransform(transform);
+
+ if (mask) {
+ vecgrid = tools::clip(*vecgrid, *mask);
+ }
+
+ vecgrid->setName(name);
+ vecgrid->setIsInWorldSpace(false);
+ vecgrid->setVectorType(vec_type);
+ vecgrid->insertMeta("is_color", BoolMetadata(is_color));
+ vecgrid->setGridClass(GRID_STAGGERED);
+
+ writer->insert(vecgrid);
+
+ return vecgrid.get();
+}
+
+void OpenVDB_import_grid_vector(
+ OpenVDBReader *reader,
+ const openvdb::Name &name,
+ float **data_x, float **data_y, float **data_z,
+ const int res[3])
+{
+ using namespace openvdb;
+
+ if (!reader->hasGrid(name)) {
+ std::fprintf(stderr, "OpenVDB grid %s not found in file!\n", name.c_str());
+ memset(*data_x, 0, sizeof(float) * res[0] * res[1] * res[2]);
+ memset(*data_y, 0, sizeof(float) * res[0] * res[1] * res[2]);
+ memset(*data_z, 0, sizeof(float) * res[0] * res[1] * res[2]);
+ return;
+ }
+
+ Vec3SGrid::Ptr vgrid = gridPtrCast<Vec3SGrid>(reader->getGrid(name));
+ Vec3SGrid::ConstAccessor acc = vgrid->getConstAccessor();
+ math::Coord xyz;
+ int &x = xyz[0], &y = xyz[1], &z = xyz[2];
+
+ size_t index = 0;
+ for (z = 0; z < res[2]; ++z) {
+ for (y = 0; y < res[1]; ++y) {
+ for (x = 0; x < res[0]; ++x, ++index) {
+ math::Vec3s value = acc.getValue(xyz);
+ (*data_x)[index] = value.x();
+ (*data_y)[index] = value.y();
+ (*data_z)[index] = value.z();
+ }
+ }
+ }
+}
+
+} /* namespace internal */