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Diffstat (limited to 'intern/smoke/intern/tnt/tnt_array3d.h')
-rw-r--r--intern/smoke/intern/tnt/tnt_array3d.h299
1 files changed, 0 insertions, 299 deletions
diff --git a/intern/smoke/intern/tnt/tnt_array3d.h b/intern/smoke/intern/tnt/tnt_array3d.h
deleted file mode 100644
index e62358ea614..00000000000
--- a/intern/smoke/intern/tnt/tnt_array3d.h
+++ /dev/null
@@ -1,299 +0,0 @@
-/** \file
- * \ingroup smoke
- */
-/*
-*
-* Template Numerical Toolkit (TNT)
-*
-* Mathematical and Computational Sciences Division
-* National Institute of Technology,
-* Gaithersburg, MD USA
-*
-*
-* This software was developed at the National Institute of Standards and
-* Technology (NIST) by employees of the Federal Government in the course
-* of their official duties. Pursuant to title 17 Section 105 of the
-* United States Code, this software is not subject to copyright protection
-* and is in the public domain. NIST assumes no responsibility whatsoever for
-* its use by other parties, and makes no guarantees, expressed or implied,
-* about its quality, reliability, or any other characteristic.
-*
-*/
-
-
-
-#ifndef TNT_ARRAY3D_H
-#define TNT_ARRAY3D_H
-
-#include <cstdlib>
-#include <iostream>
-#ifdef TNT_BOUNDS_CHECK
-#include <assert.h>
-#endif
-
-#include "tnt_array1d.h"
-#include "tnt_array2d.h"
-
-namespace TNT
-{
-
-template <class T>
-class Array3D
-{
-
-
- private:
- Array1D<T> data_;
- Array2D<T*> v_;
- int m_;
- int n_;
- int g_;
-
-
- public:
-
- typedef T value_type;
-
- Array3D();
- Array3D(int m, int n, int g);
- Array3D(int m, int n, int g, T val);
- Array3D(int m, int n, int g, T *a);
-
- inline operator T***();
- inline operator const T***();
- inline Array3D(const Array3D &A);
- inline Array3D & operator=(const T &a);
- inline Array3D & operator=(const Array3D &A);
- inline Array3D & ref(const Array3D &A);
- Array3D copy() const;
- Array3D & inject(const Array3D & A);
-
- inline T** operator[](int i);
- inline const T* const * operator[](int i) const;
- inline int dim1() const;
- inline int dim2() const;
- inline int dim3() const;
- ~Array3D();
-
- /* extended interface */
-
- inline int ref_count(){ return data_.ref_count(); }
- Array3D subarray(int i0, int i1, int j0, int j1,
- int k0, int k1);
-};
-
-template <class T>
-Array3D<T>::Array3D() : data_(), v_(), m_(0), n_(0) {}
-
-template <class T>
-Array3D<T>::Array3D(const Array3D<T> &A) : data_(A.data_),
- v_(A.v_), m_(A.m_), n_(A.n_), g_(A.g_)
-{
-}
-
-
-
-template <class T>
-Array3D<T>::Array3D(int m, int n, int g) : data_(m*n*g), v_(m,n),
- m_(m), n_(n), g_(g)
-{
-
- if (m>0 && n>0 && g>0)
- {
- T* p = & (data_[0]);
- int ng = n_*g_;
-
- for (int i=0; i<m_; i++)
- {
- T* ping = p+ i*ng;
- for (int j=0; j<n; j++)
- v_[i][j] = ping + j*g_;
- }
- }
-}
-
-
-
-template <class T>
-Array3D<T>::Array3D(int m, int n, int g, T val) : data_(m*n*g, val),
- v_(m,n), m_(m), n_(n), g_(g)
-{
- if (m>0 && n>0 && g>0)
- {
-
- T* p = & (data_[0]);
- int ng = n_*g_;
-
- for (int i=0; i<m_; i++)
- {
- T* ping = p+ i*ng;
- for (int j=0; j<n; j++)
- v_[i][j] = ping + j*g_;
- }
- }
-}
-
-
-
-template <class T>
-Array3D<T>::Array3D(int m, int n, int g, T* a) :
- data_(m*n*g, a), v_(m,n), m_(m), n_(n), g_(g)
-{
-
- if (m>0 && n>0 && g>0)
- {
- T* p = & (data_[0]);
- int ng = n_*g_;
-
- for (int i=0; i<m_; i++)
- {
- T* ping = p+ i*ng;
- for (int j=0; j<n; j++)
- v_[i][j] = ping + j*g_;
- }
- }
-}
-
-
-
-template <class T>
-inline T** Array3D<T>::operator[](int i)
-{
-#ifdef TNT_BOUNDS_CHECK
- assert(i >= 0);
- assert(i < m_);
-#endif
-
-return v_[i];
-
-}
-
-template <class T>
-inline const T* const * Array3D<T>::operator[](int i) const
-{ return v_[i]; }
-
-template <class T>
-Array3D<T> & Array3D<T>::operator=(const T &a)
-{
- for (int i=0; i<m_; i++)
- for (int j=0; j<n_; j++)
- for (int k=0; k<g_; k++)
- v_[i][j][k] = a;
-
- return *this;
-}
-
-template <class T>
-Array3D<T> Array3D<T>::copy() const
-{
- Array3D A(m_, n_, g_);
- for (int i=0; i<m_; i++)
- for (int j=0; j<n_; j++)
- for (int k=0; k<g_; k++)
- A.v_[i][j][k] = v_[i][j][k];
-
- return A;
-}
-
-
-template <class T>
-Array3D<T> & Array3D<T>::inject(const Array3D &A)
-{
- if (A.m_ == m_ && A.n_ == n_ && A.g_ == g_)
-
- for (int i=0; i<m_; i++)
- for (int j=0; j<n_; j++)
- for (int k=0; k<g_; k++)
- v_[i][j][k] = A.v_[i][j][k];
-
- return *this;
-}
-
-
-
-template <class T>
-Array3D<T> & Array3D<T>::ref(const Array3D<T> &A)
-{
- if (this != &A)
- {
- m_ = A.m_;
- n_ = A.n_;
- g_ = A.g_;
- v_ = A.v_;
- data_ = A.data_;
- }
- return *this;
-}
-
-template <class T>
-Array3D<T> & Array3D<T>::operator=(const Array3D<T> &A)
-{
- return ref(A);
-}
-
-
-template <class T>
-inline int Array3D<T>::dim1() const { return m_; }
-
-template <class T>
-inline int Array3D<T>::dim2() const { return n_; }
-
-template <class T>
-inline int Array3D<T>::dim3() const { return g_; }
-
-
-
-template <class T>
-Array3D<T>::~Array3D() {}
-
-template <class T>
-inline Array3D<T>::operator T***()
-{
- return v_;
-}
-
-
-template <class T>
-inline Array3D<T>::operator const T***()
-{
- return v_;
-}
-
-/* extended interface */
-template <class T>
-Array3D<T> Array3D<T>::subarray(int i0, int i1, int j0,
- int j1, int k0, int k1)
-{
-
- /* check that ranges are valid. */
- if (!( 0 <= i0 && i0 <= i1 && i1 < m_ &&
- 0 <= j0 && j0 <= j1 && j1 < n_ &&
- 0 <= k0 && k0 <= k1 && k1 < g_))
- return Array3D<T>(); /* null array */
-
-
- Array3D<T> A;
- A.data_ = data_;
- A.m_ = i1-i0+1;
- A.n_ = j1-j0+1;
- A.g_ = k1-k0+1;
- A.v_ = Array2D<T*>(A.m_,A.n_);
- T* p = &(data_[0]) + i0*n_*g_ + j0*g_ + k0;
-
- for (int i=0; i<A.m_; i++)
- {
- T* ping = p + i*n_*g_;
- for (int j=0; j<A.n_; j++)
- A.v_[i][j] = ping + j*g_ ;
- }
-
- return A;
-}
-
-
-
-} /* namespace TNT */
-
-#endif
-/* TNT_ARRAY3D_H */
-