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Diffstat (limited to 'intern/smoke/intern/tnt/tnt_array3d.h')
-rw-r--r-- | intern/smoke/intern/tnt/tnt_array3d.h | 299 |
1 files changed, 0 insertions, 299 deletions
diff --git a/intern/smoke/intern/tnt/tnt_array3d.h b/intern/smoke/intern/tnt/tnt_array3d.h deleted file mode 100644 index e62358ea614..00000000000 --- a/intern/smoke/intern/tnt/tnt_array3d.h +++ /dev/null @@ -1,299 +0,0 @@ -/** \file - * \ingroup smoke - */ -/* -* -* Template Numerical Toolkit (TNT) -* -* Mathematical and Computational Sciences Division -* National Institute of Technology, -* Gaithersburg, MD USA -* -* -* This software was developed at the National Institute of Standards and -* Technology (NIST) by employees of the Federal Government in the course -* of their official duties. Pursuant to title 17 Section 105 of the -* United States Code, this software is not subject to copyright protection -* and is in the public domain. NIST assumes no responsibility whatsoever for -* its use by other parties, and makes no guarantees, expressed or implied, -* about its quality, reliability, or any other characteristic. -* -*/ - - - -#ifndef TNT_ARRAY3D_H -#define TNT_ARRAY3D_H - -#include <cstdlib> -#include <iostream> -#ifdef TNT_BOUNDS_CHECK -#include <assert.h> -#endif - -#include "tnt_array1d.h" -#include "tnt_array2d.h" - -namespace TNT -{ - -template <class T> -class Array3D -{ - - - private: - Array1D<T> data_; - Array2D<T*> v_; - int m_; - int n_; - int g_; - - - public: - - typedef T value_type; - - Array3D(); - Array3D(int m, int n, int g); - Array3D(int m, int n, int g, T val); - Array3D(int m, int n, int g, T *a); - - inline operator T***(); - inline operator const T***(); - inline Array3D(const Array3D &A); - inline Array3D & operator=(const T &a); - inline Array3D & operator=(const Array3D &A); - inline Array3D & ref(const Array3D &A); - Array3D copy() const; - Array3D & inject(const Array3D & A); - - inline T** operator[](int i); - inline const T* const * operator[](int i) const; - inline int dim1() const; - inline int dim2() const; - inline int dim3() const; - ~Array3D(); - - /* extended interface */ - - inline int ref_count(){ return data_.ref_count(); } - Array3D subarray(int i0, int i1, int j0, int j1, - int k0, int k1); -}; - -template <class T> -Array3D<T>::Array3D() : data_(), v_(), m_(0), n_(0) {} - -template <class T> -Array3D<T>::Array3D(const Array3D<T> &A) : data_(A.data_), - v_(A.v_), m_(A.m_), n_(A.n_), g_(A.g_) -{ -} - - - -template <class T> -Array3D<T>::Array3D(int m, int n, int g) : data_(m*n*g), v_(m,n), - m_(m), n_(n), g_(g) -{ - - if (m>0 && n>0 && g>0) - { - T* p = & (data_[0]); - int ng = n_*g_; - - for (int i=0; i<m_; i++) - { - T* ping = p+ i*ng; - for (int j=0; j<n; j++) - v_[i][j] = ping + j*g_; - } - } -} - - - -template <class T> -Array3D<T>::Array3D(int m, int n, int g, T val) : data_(m*n*g, val), - v_(m,n), m_(m), n_(n), g_(g) -{ - if (m>0 && n>0 && g>0) - { - - T* p = & (data_[0]); - int ng = n_*g_; - - for (int i=0; i<m_; i++) - { - T* ping = p+ i*ng; - for (int j=0; j<n; j++) - v_[i][j] = ping + j*g_; - } - } -} - - - -template <class T> -Array3D<T>::Array3D(int m, int n, int g, T* a) : - data_(m*n*g, a), v_(m,n), m_(m), n_(n), g_(g) -{ - - if (m>0 && n>0 && g>0) - { - T* p = & (data_[0]); - int ng = n_*g_; - - for (int i=0; i<m_; i++) - { - T* ping = p+ i*ng; - for (int j=0; j<n; j++) - v_[i][j] = ping + j*g_; - } - } -} - - - -template <class T> -inline T** Array3D<T>::operator[](int i) -{ -#ifdef TNT_BOUNDS_CHECK - assert(i >= 0); - assert(i < m_); -#endif - -return v_[i]; - -} - -template <class T> -inline const T* const * Array3D<T>::operator[](int i) const -{ return v_[i]; } - -template <class T> -Array3D<T> & Array3D<T>::operator=(const T &a) -{ - for (int i=0; i<m_; i++) - for (int j=0; j<n_; j++) - for (int k=0; k<g_; k++) - v_[i][j][k] = a; - - return *this; -} - -template <class T> -Array3D<T> Array3D<T>::copy() const -{ - Array3D A(m_, n_, g_); - for (int i=0; i<m_; i++) - for (int j=0; j<n_; j++) - for (int k=0; k<g_; k++) - A.v_[i][j][k] = v_[i][j][k]; - - return A; -} - - -template <class T> -Array3D<T> & Array3D<T>::inject(const Array3D &A) -{ - if (A.m_ == m_ && A.n_ == n_ && A.g_ == g_) - - for (int i=0; i<m_; i++) - for (int j=0; j<n_; j++) - for (int k=0; k<g_; k++) - v_[i][j][k] = A.v_[i][j][k]; - - return *this; -} - - - -template <class T> -Array3D<T> & Array3D<T>::ref(const Array3D<T> &A) -{ - if (this != &A) - { - m_ = A.m_; - n_ = A.n_; - g_ = A.g_; - v_ = A.v_; - data_ = A.data_; - } - return *this; -} - -template <class T> -Array3D<T> & Array3D<T>::operator=(const Array3D<T> &A) -{ - return ref(A); -} - - -template <class T> -inline int Array3D<T>::dim1() const { return m_; } - -template <class T> -inline int Array3D<T>::dim2() const { return n_; } - -template <class T> -inline int Array3D<T>::dim3() const { return g_; } - - - -template <class T> -Array3D<T>::~Array3D() {} - -template <class T> -inline Array3D<T>::operator T***() -{ - return v_; -} - - -template <class T> -inline Array3D<T>::operator const T***() -{ - return v_; -} - -/* extended interface */ -template <class T> -Array3D<T> Array3D<T>::subarray(int i0, int i1, int j0, - int j1, int k0, int k1) -{ - - /* check that ranges are valid. */ - if (!( 0 <= i0 && i0 <= i1 && i1 < m_ && - 0 <= j0 && j0 <= j1 && j1 < n_ && - 0 <= k0 && k0 <= k1 && k1 < g_)) - return Array3D<T>(); /* null array */ - - - Array3D<T> A; - A.data_ = data_; - A.m_ = i1-i0+1; - A.n_ = j1-j0+1; - A.g_ = k1-k0+1; - A.v_ = Array2D<T*>(A.m_,A.n_); - T* p = &(data_[0]) + i0*n_*g_ + j0*g_ + k0; - - for (int i=0; i<A.m_; i++) - { - T* ping = p + i*n_*g_; - for (int j=0; j<A.n_; j++) - A.v_[i][j] = ping + j*g_ ; - } - - return A; -} - - - -} /* namespace TNT */ - -#endif -/* TNT_ARRAY3D_H */ - |