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-rw-r--r--intern/cycles/blender/camera.cpp2
-rw-r--r--intern/cycles/blender/curves.cpp4
-rw-r--r--intern/cycles/blender/display_driver.cpp6
-rw-r--r--intern/cycles/blender/mesh.cpp10
-rw-r--r--intern/cycles/blender/object.cpp2
-rw-r--r--intern/cycles/blender/session.cpp4
-rw-r--r--intern/cycles/blender/sync.cpp4
-rw-r--r--intern/cycles/bvh/build.cpp42
-rw-r--r--intern/cycles/bvh/embree.cpp8
-rw-r--r--intern/cycles/device/cpu/device_impl.cpp26
-rw-r--r--intern/cycles/device/cuda/device.cpp28
-rw-r--r--intern/cycles/device/cuda/device_impl.cpp62
-rw-r--r--intern/cycles/device/cuda/queue.cpp6
-rw-r--r--intern/cycles/device/device.cpp6
-rw-r--r--intern/cycles/device/hip/device.cpp25
-rw-r--r--intern/cycles/device/hip/device_impl.cpp56
-rw-r--r--intern/cycles/device/hip/queue.cpp6
-rw-r--r--intern/cycles/device/memory.h2
-rw-r--r--intern/cycles/device/metal/device_impl.mm32
-rw-r--r--intern/cycles/device/metal/queue.mm8
-rw-r--r--intern/cycles/device/optix/device.cpp6
-rw-r--r--intern/cycles/device/optix/device_impl.cpp24
-rw-r--r--intern/cycles/device/queue.cpp21
-rw-r--r--intern/cycles/integrator/denoiser.cpp4
-rw-r--r--intern/cycles/integrator/denoiser_device.cpp2
-rw-r--r--intern/cycles/integrator/denoiser_oidn.cpp4
-rw-r--r--intern/cycles/integrator/path_trace.cpp66
-rw-r--r--intern/cycles/integrator/path_trace_work_gpu.cpp8
-rw-r--r--intern/cycles/integrator/render_scheduler.cpp21
-rw-r--r--intern/cycles/integrator/shader_eval.cpp4
-rw-r--r--intern/cycles/integrator/work_tile_scheduler.cpp6
-rw-r--r--intern/cycles/kernel/CMakeLists.txt2
-rw-r--r--intern/cycles/kernel/bvh/bvh.h2
-rw-r--r--intern/cycles/kernel/bvh/embree.h6
-rw-r--r--intern/cycles/kernel/bvh/local.h20
-rw-r--r--intern/cycles/kernel/bvh/nodes.h18
-rw-r--r--intern/cycles/kernel/bvh/shadow_all.h22
-rw-r--r--intern/cycles/kernel/bvh/traversal.h22
-rw-r--r--intern/cycles/kernel/bvh/util.h38
-rw-r--r--intern/cycles/kernel/bvh/volume.h26
-rw-r--r--intern/cycles/kernel/bvh/volume_all.h26
-rw-r--r--intern/cycles/kernel/camera/camera.h6
-rw-r--r--intern/cycles/kernel/closure/bsdf.h4
-rw-r--r--intern/cycles/kernel/data_arrays.h82
-rw-r--r--intern/cycles/kernel/device/cpu/compat.h14
-rw-r--r--intern/cycles/kernel/device/cpu/globals.h26
-rw-r--r--intern/cycles/kernel/device/cpu/image.h4
-rw-r--r--intern/cycles/kernel/device/cpu/kernel.cpp8
-rw-r--r--intern/cycles/kernel/device/cuda/globals.h26
-rw-r--r--intern/cycles/kernel/device/gpu/image.h4
-rw-r--r--intern/cycles/kernel/device/hip/globals.h26
-rw-r--r--intern/cycles/kernel/device/metal/context_end.h2
-rw-r--r--intern/cycles/kernel/device/metal/globals.h18
-rw-r--r--intern/cycles/kernel/device/metal/kernel.metal54
-rw-r--r--intern/cycles/kernel/device/optix/globals.h16
-rw-r--r--intern/cycles/kernel/device/optix/kernel.cu48
-rw-r--r--intern/cycles/kernel/device/optix/kernel_shader_raytrace.cu8
-rw-r--r--intern/cycles/kernel/geom/attribute.h31
-rw-r--r--intern/cycles/kernel/geom/curve.h44
-rw-r--r--intern/cycles/kernel/geom/curve_intersect.h22
-rw-r--r--intern/cycles/kernel/geom/motion_curve.h24
-rw-r--r--intern/cycles/kernel/geom/motion_point.h4
-rw-r--r--intern/cycles/kernel/geom/motion_triangle.h30
-rw-r--r--intern/cycles/kernel/geom/motion_triangle_intersect.h2
-rw-r--r--intern/cycles/kernel/geom/motion_triangle_shader.h4
-rw-r--r--intern/cycles/kernel/geom/object.h72
-rw-r--r--intern/cycles/kernel/geom/patch.h24
-rw-r--r--intern/cycles/kernel/geom/point.h14
-rw-r--r--intern/cycles/kernel/geom/point_intersect.h6
-rw-r--r--intern/cycles/kernel/geom/shader_data.h57
-rw-r--r--intern/cycles/kernel/geom/subd_triangle.h119
-rw-r--r--intern/cycles/kernel/geom/triangle.h136
-rw-r--r--intern/cycles/kernel/geom/triangle_intersect.h26
-rw-r--r--intern/cycles/kernel/geom/volume.h2
-rw-r--r--intern/cycles/kernel/integrator/init_from_bake.h4
-rw-r--r--intern/cycles/kernel/integrator/intersect_closest.h14
-rw-r--r--intern/cycles/kernel/integrator/mnee.h12
-rw-r--r--intern/cycles/kernel/integrator/shade_background.h4
-rw-r--r--intern/cycles/kernel/integrator/shade_surface.h2
-rw-r--r--intern/cycles/kernel/integrator/shader_eval.h16
-rw-r--r--intern/cycles/kernel/integrator/subsurface.h4
-rw-r--r--intern/cycles/kernel/integrator/subsurface_disk.h2
-rw-r--r--intern/cycles/kernel/integrator/volume_stack.h6
-rw-r--r--intern/cycles/kernel/light/background.h40
-rw-r--r--intern/cycles/kernel/light/light.h28
-rw-r--r--intern/cycles/kernel/light/sample.h4
-rw-r--r--intern/cycles/kernel/osl/services.cpp2
-rw-r--r--intern/cycles/kernel/sample/jitter.h6
-rw-r--r--intern/cycles/kernel/sample/pattern.h2
-rw-r--r--intern/cycles/kernel/svm/bevel.h4
-rw-r--r--intern/cycles/kernel/svm/ies.h12
-rw-r--r--intern/cycles/kernel/svm/ramp.h2
-rw-r--r--intern/cycles/kernel/svm/svm.h6
-rw-r--r--intern/cycles/kernel/textures.h82
-rw-r--r--intern/cycles/kernel/types.h10
-rw-r--r--intern/cycles/kernel/util/lookup_table.h4
-rw-r--r--intern/cycles/scene/alembic.cpp2
-rw-r--r--intern/cycles/scene/camera.cpp4
-rw-r--r--intern/cycles/scene/colorspace.cpp19
-rw-r--r--intern/cycles/scene/constant_fold.cpp13
-rw-r--r--intern/cycles/scene/film.cpp8
-rw-r--r--intern/cycles/scene/geometry.cpp50
-rw-r--r--intern/cycles/scene/image.cpp6
-rw-r--r--intern/cycles/scene/image_oiio.cpp4
-rw-r--r--intern/cycles/scene/image_vdb.cpp2
-rw-r--r--intern/cycles/scene/integrator.cpp6
-rw-r--r--intern/cycles/scene/light.cpp23
-rw-r--r--intern/cycles/scene/object.cpp2
-rw-r--r--intern/cycles/scene/osl.cpp4
-rw-r--r--intern/cycles/scene/particles.cpp2
-rw-r--r--intern/cycles/scene/scene.cpp165
-rw-r--r--intern/cycles/scene/scene.h2
-rw-r--r--intern/cycles/scene/shader_graph.cpp4
-rw-r--r--intern/cycles/scene/shader_nodes.cpp12
-rw-r--r--intern/cycles/scene/svm.cpp12
-rw-r--r--intern/cycles/scene/tables.cpp2
-rw-r--r--intern/cycles/scene/volume.cpp10
-rw-r--r--intern/cycles/session/session.cpp6
-rw-r--r--intern/cycles/session/tile.cpp16
-rw-r--r--intern/cycles/test/render_graph_finalize_test.cpp2
-rw-r--r--intern/cycles/util/debug.cpp2
-rw-r--r--intern/cycles/util/log.h19
-rw-r--r--intern/cycles/util/task.cpp2
-rw-r--r--intern/ghost/CMakeLists.txt34
-rw-r--r--intern/ghost/GHOST_C-api.h40
-rw-r--r--intern/ghost/GHOST_IWindow.h7
-rw-r--r--intern/ghost/GHOST_Rect.h59
-rw-r--r--intern/ghost/GHOST_Types.h10
-rw-r--r--intern/ghost/intern/GHOST_C-api.cpp74
-rw-r--r--intern/ghost/intern/GHOST_CallbackEventConsumer.cpp2
-rw-r--r--intern/ghost/intern/GHOST_ContextGLX.cpp10
-rw-r--r--intern/ghost/intern/GHOST_DropTargetX11.cpp19
-rw-r--r--intern/ghost/intern/GHOST_EventPrinter.cpp17
-rw-r--r--intern/ghost/intern/GHOST_NDOFManager.cpp11
-rw-r--r--intern/ghost/intern/GHOST_NDOFManagerUnix.cpp6
-rw-r--r--intern/ghost/intern/GHOST_System.cpp16
-rw-r--r--intern/ghost/intern/GHOST_SystemWayland.cpp438
-rw-r--r--intern/ghost/intern/GHOST_SystemWayland.h9
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.cpp144
-rw-r--r--intern/ghost/intern/GHOST_Window.cpp17
-rw-r--r--intern/ghost/intern/GHOST_Window.h9
-rw-r--r--intern/ghost/intern/GHOST_WindowWayland.cpp10
-rw-r--r--intern/ghost/intern/GHOST_WindowWayland.h4
-rw-r--r--intern/ghost/intern/GHOST_XrAction.cpp37
-rw-r--r--intern/ghost/test/gears/GHOST_C-Test.c12
-rw-r--r--intern/ghost/test/multitest/MultiTest.c6
146 files changed, 1901 insertions, 1405 deletions
diff --git a/intern/cycles/blender/camera.cpp b/intern/cycles/blender/camera.cpp
index 402fd7c4ec6..2ab5f02a337 100644
--- a/intern/cycles/blender/camera.cpp
+++ b/intern/cycles/blender/camera.cpp
@@ -643,7 +643,7 @@ void BlenderSync::sync_camera_motion(
/* TODO(sergey): De-duplicate calculation with camera sync. */
float fov = 2.0f * atanf((0.5f * sensor_size) / bcam.lens / aspectratio);
if (fov != cam->get_fov()) {
- VLOG(3) << "Camera " << b_ob.name() << " FOV change detected.";
+ VLOG_WORK << "Camera " << b_ob.name() << " FOV change detected.";
if (motion_time == 0.0f) {
cam->set_fov(fov);
}
diff --git a/intern/cycles/blender/curves.cpp b/intern/cycles/blender/curves.cpp
index 4e9f4f62087..b01cb85711a 100644
--- a/intern/cycles/blender/curves.cpp
+++ b/intern/cycles/blender/curves.cpp
@@ -341,7 +341,7 @@ static void ExportCurveSegments(Scene *scene, Hair *hair, ParticleCurveData *CDa
/* check allocation */
if ((hair->get_curve_keys().size() != num_keys) || (hair->num_curves() != num_curves)) {
- VLOG(1) << "Hair memory allocation failed, clearing data.";
+ VLOG_WARNING << "Hair memory allocation failed, clearing data.";
hair->clear(true);
}
}
@@ -397,7 +397,7 @@ static void export_hair_motion_validate_attribute(Hair *hair,
if (num_motion_keys != num_keys || !have_motion) {
/* No motion or hair "topology" changed, remove attributes again. */
if (num_motion_keys != num_keys) {
- VLOG(1) << "Hair topology changed, removing motion attribute.";
+ VLOG_WORK << "Hair topology changed, removing motion attribute.";
}
hair->attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION);
}
diff --git a/intern/cycles/blender/display_driver.cpp b/intern/cycles/blender/display_driver.cpp
index ee67073a9a4..a1bc064be68 100644
--- a/intern/cycles/blender/display_driver.cpp
+++ b/intern/cycles/blender/display_driver.cpp
@@ -982,10 +982,8 @@ void BlenderDisplayDriver::draw(const Params &params)
gl_render_sync_ = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
glFlush();
- if (VLOG_IS_ON(5)) {
- VLOG(5) << "Number of textures: " << GLTexture::num_used;
- VLOG(5) << "Number of PBOs: " << GLPixelBufferObject::num_used;
- }
+ VLOG_DEVICE_STATS << "Display driver number of textures: " << GLTexture::num_used;
+ VLOG_DEVICE_STATS << "Display driver number of PBOs: " << GLPixelBufferObject::num_used;
if (use_gl_context_) {
gl_context_mutex_.unlock();
diff --git a/intern/cycles/blender/mesh.cpp b/intern/cycles/blender/mesh.cpp
index e2db52cc5c1..63913b7cd7f 100644
--- a/intern/cycles/blender/mesh.cpp
+++ b/intern/cycles/blender/mesh.cpp
@@ -1212,17 +1212,17 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph b_depsgraph,
memcmp(mP, &mesh->get_verts()[0], sizeof(float3) * numverts) == 0) {
/* no motion, remove attributes again */
if (b_mesh.vertices.length() != numverts) {
- VLOG(1) << "Topology differs, disabling motion blur for object " << ob_name;
+ VLOG_WARNING << "Topology differs, disabling motion blur for object " << ob_name;
}
else {
- VLOG(1) << "No actual deformation motion for object " << ob_name;
+ VLOG_DEBUG << "No actual deformation motion for object " << ob_name;
}
mesh->attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION);
if (attr_mN)
mesh->attributes.remove(ATTR_STD_MOTION_VERTEX_NORMAL);
}
else if (motion_step > 0) {
- VLOG(1) << "Filling deformation motion for object " << ob_name;
+ VLOG_DEBUG << "Filling deformation motion for object " << ob_name;
/* motion, fill up previous steps that we might have skipped because
* they had no motion, but we need them anyway now */
float3 *P = &mesh->get_verts()[0];
@@ -1236,8 +1236,8 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph b_depsgraph,
}
else {
if (b_mesh.vertices.length() != numverts) {
- VLOG(1) << "Topology differs, discarding motion blur for object " << ob_name << " at time "
- << motion_step;
+ VLOG_WARNING << "Topology differs, discarding motion blur for object " << ob_name
+ << " at time " << motion_step;
memcpy(mP, &mesh->get_verts()[0], sizeof(float3) * numverts);
if (mN != NULL) {
memcpy(mN, attr_N->data_float3(), sizeof(float3) * numverts);
diff --git a/intern/cycles/blender/object.cpp b/intern/cycles/blender/object.cpp
index 9b08b564b25..ca1aa6329d9 100644
--- a/intern/cycles/blender/object.cpp
+++ b/intern/cycles/blender/object.cpp
@@ -762,7 +762,7 @@ void BlenderSync::sync_motion(BL::RenderSettings &b_render,
continue;
}
- VLOG(1) << "Synchronizing motion for the relative time " << relative_time << ".";
+ VLOG_WORK << "Synchronizing motion for the relative time " << relative_time << ".";
/* fixed shutter time to get previous and next frame for motion pass */
float shuttertime = scene->motion_shutter_time();
diff --git a/intern/cycles/blender/session.cpp b/intern/cycles/blender/session.cpp
index 87f051ba50b..6d27b8e7d87 100644
--- a/intern/cycles/blender/session.cpp
+++ b/intern/cycles/blender/session.cpp
@@ -458,8 +458,8 @@ void BlenderSession::render(BL::Depsgraph &b_depsgraph_)
double total_time, render_time;
session->progress.get_time(total_time, render_time);
- VLOG(1) << "Total render time: " << total_time;
- VLOG(1) << "Render time (without synchronization): " << render_time;
+ VLOG_INFO << "Total render time: " << total_time;
+ VLOG_INFO << "Render time (without synchronization): " << render_time;
}
void BlenderSession::render_frame_finish()
diff --git a/intern/cycles/blender/sync.cpp b/intern/cycles/blender/sync.cpp
index 1028c940772..63e9e1e0e68 100644
--- a/intern/cycles/blender/sync.cpp
+++ b/intern/cycles/blender/sync.cpp
@@ -285,7 +285,7 @@ void BlenderSync::sync_data(BL::RenderSettings &b_render,
free_data_after_sync(b_depsgraph);
- VLOG(1) << "Total time spent synchronizing data: " << timer.get_time();
+ VLOG_INFO << "Total time spent synchronizing data: " << timer.get_time();
has_updates_ = false;
}
@@ -390,7 +390,7 @@ void BlenderSync::sync_integrator(BL::ViewLayer &b_view_layer, bool background)
}
if (scrambling_distance != 1.0f) {
- VLOG(3) << "Using scrambling distance: " << scrambling_distance;
+ VLOG_INFO << "Using scrambling distance: " << scrambling_distance;
}
integrator->set_scrambling_distance(scrambling_distance);
diff --git a/intern/cycles/bvh/build.cpp b/intern/cycles/bvh/build.cpp
index 1df3517673e..cf03f05de60 100644
--- a/intern/cycles/bvh/build.cpp
+++ b/intern/cycles/bvh/build.cpp
@@ -529,7 +529,7 @@ BVHNode *BVHBuild::run()
if (progress.get_cancel()) {
rootnode->deleteSubtree();
rootnode = NULL;
- VLOG(1) << "BVH build cancelled.";
+ VLOG_WORK << "BVH build cancelled.";
}
else {
/*rotate(rootnode, 4, 5);*/
@@ -537,26 +537,26 @@ BVHNode *BVHBuild::run()
rootnode->update_time();
}
if (rootnode != NULL) {
- VLOG(1) << "BVH build statistics:\n"
- << " Build time: " << time_dt() - build_start_time << "\n"
- << " Total number of nodes: "
- << string_human_readable_number(rootnode->getSubtreeSize(BVH_STAT_NODE_COUNT))
- << "\n"
- << " Number of inner nodes: "
- << string_human_readable_number(rootnode->getSubtreeSize(BVH_STAT_INNER_COUNT))
- << "\n"
- << " Number of leaf nodes: "
- << string_human_readable_number(rootnode->getSubtreeSize(BVH_STAT_LEAF_COUNT))
- << "\n"
- << " Number of unaligned nodes: "
- << string_human_readable_number(rootnode->getSubtreeSize(BVH_STAT_UNALIGNED_COUNT))
- << "\n"
- << " Allocation slop factor: "
- << ((prim_type.capacity() != 0) ? (float)prim_type.size() / prim_type.capacity() :
- 1.0f)
- << "\n"
- << " Maximum depth: "
- << string_human_readable_number(rootnode->getSubtreeSize(BVH_STAT_DEPTH)) << "\n";
+ VLOG_WORK << "BVH build statistics:\n"
+ << " Build time: " << time_dt() - build_start_time << "\n"
+ << " Total number of nodes: "
+ << string_human_readable_number(rootnode->getSubtreeSize(BVH_STAT_NODE_COUNT))
+ << "\n"
+ << " Number of inner nodes: "
+ << string_human_readable_number(rootnode->getSubtreeSize(BVH_STAT_INNER_COUNT))
+ << "\n"
+ << " Number of leaf nodes: "
+ << string_human_readable_number(rootnode->getSubtreeSize(BVH_STAT_LEAF_COUNT))
+ << "\n"
+ << " Number of unaligned nodes: "
+ << string_human_readable_number(rootnode->getSubtreeSize(BVH_STAT_UNALIGNED_COUNT))
+ << "\n"
+ << " Allocation slop factor: "
+ << ((prim_type.capacity() != 0) ? (float)prim_type.size() / prim_type.capacity() :
+ 1.0f)
+ << "\n"
+ << " Maximum depth: "
+ << string_human_readable_number(rootnode->getSubtreeSize(BVH_STAT_DEPTH)) << "\n";
}
}
diff --git a/intern/cycles/bvh/embree.cpp b/intern/cycles/bvh/embree.cpp
index 0fc71f49ce3..eed7ae19965 100644
--- a/intern/cycles/bvh/embree.cpp
+++ b/intern/cycles/bvh/embree.cpp
@@ -250,7 +250,7 @@ static void rtc_filter_occluded_func(const RTCFilterFunctionNArguments *args)
*isect = current_isect;
/* Only primitives from volume object. */
uint tri_object = isect->object;
- int object_flag = kernel_tex_fetch(__object_flag, tri_object);
+ int object_flag = kernel_data_fetch(object_flag, tri_object);
if ((object_flag & SD_OBJECT_HAS_VOLUME) == 0) {
--ctx->num_hits;
}
@@ -332,7 +332,7 @@ static bool rtc_memory_monitor_func(void *userPtr, const ssize_t bytes, const bo
static void rtc_error_func(void *, enum RTCError, const char *str)
{
- VLOG(1) << str;
+ VLOG_WARNING << str;
}
static double progress_start_time = 0.0;
@@ -521,8 +521,8 @@ void BVHEmbree::add_triangles(const Object *ob, const Mesh *mesh, int i)
geom_id, RTC_BUFFER_TYPE_INDEX, 0, RTC_FORMAT_UINT3, sizeof(int) * 3, num_triangles);
assert(rtc_indices);
if (!rtc_indices) {
- VLOG(1) << "Embree could not create new geometry buffer for mesh " << mesh->name.c_str()
- << ".\n";
+ VLOG_WARNING << "Embree could not create new geometry buffer for mesh " << mesh->name.c_str()
+ << ".\n";
return;
}
for (size_t j = 0; j < num_triangles; ++j) {
diff --git a/intern/cycles/device/cpu/device_impl.cpp b/intern/cycles/device/cpu/device_impl.cpp
index 612c391f7d5..d4f0532aa5e 100644
--- a/intern/cycles/device/cpu/device_impl.cpp
+++ b/intern/cycles/device/cpu/device_impl.cpp
@@ -51,12 +51,12 @@
CCL_NAMESPACE_BEGIN
CPUDevice::CPUDevice(const DeviceInfo &info_, Stats &stats_, Profiler &profiler_)
- : Device(info_, stats_, profiler_), texture_info(this, "__texture_info", MEM_GLOBAL)
+ : Device(info_, stats_, profiler_), texture_info(this, "texture_info", MEM_GLOBAL)
{
/* Pick any kernel, all of them are supposed to have same level of microarchitecture
* optimization. */
- VLOG(1) << "Using " << get_cpu_kernels().integrator_init_from_camera.get_uarch_name()
- << " CPU kernels.";
+ VLOG_INFO << "Using " << get_cpu_kernels().integrator_init_from_camera.get_uarch_name()
+ << " CPU kernels.";
if (info.cpu_threads == 0) {
info.cpu_threads = TaskScheduler::max_concurrency();
@@ -111,9 +111,9 @@ void CPUDevice::mem_alloc(device_memory &mem)
}
else {
if (mem.name) {
- VLOG(1) << "Buffer allocate: " << mem.name << ", "
- << string_human_readable_number(mem.memory_size()) << " bytes. ("
- << string_human_readable_size(mem.memory_size()) << ")";
+ VLOG_WORK << "Buffer allocate: " << mem.name << ", "
+ << string_human_readable_number(mem.memory_size()) << " bytes. ("
+ << string_human_readable_size(mem.memory_size()) << ")";
}
if (mem.type == MEM_DEVICE_ONLY || !mem.host_pointer) {
@@ -192,7 +192,7 @@ device_ptr CPUDevice::mem_alloc_sub_ptr(device_memory &mem, size_t offset, size_
void CPUDevice::const_copy_to(const char *name, void *host, size_t size)
{
#ifdef WITH_EMBREE
- if (strcmp(name, "__data") == 0) {
+ if (strcmp(name, "data") == 0) {
assert(size <= sizeof(KernelData));
// Update scene handle (since it is different for each device on multi devices)
@@ -205,9 +205,9 @@ void CPUDevice::const_copy_to(const char *name, void *host, size_t size)
void CPUDevice::global_alloc(device_memory &mem)
{
- VLOG(1) << "Global memory allocate: " << mem.name << ", "
- << string_human_readable_number(mem.memory_size()) << " bytes. ("
- << string_human_readable_size(mem.memory_size()) << ")";
+ VLOG_WORK << "Global memory allocate: " << mem.name << ", "
+ << string_human_readable_number(mem.memory_size()) << " bytes. ("
+ << string_human_readable_size(mem.memory_size()) << ")";
kernel_global_memory_copy(&kernel_globals, mem.name, mem.host_pointer, mem.data_size);
@@ -227,9 +227,9 @@ void CPUDevice::global_free(device_memory &mem)
void CPUDevice::tex_alloc(device_texture &mem)
{
- VLOG(1) << "Texture allocate: " << mem.name << ", "
- << string_human_readable_number(mem.memory_size()) << " bytes. ("
- << string_human_readable_size(mem.memory_size()) << ")";
+ VLOG_WORK << "Texture allocate: " << mem.name << ", "
+ << string_human_readable_number(mem.memory_size()) << " bytes. ("
+ << string_human_readable_size(mem.memory_size()) << ")";
mem.device_pointer = (device_ptr)mem.host_pointer;
mem.device_size = mem.memory_size();
diff --git a/intern/cycles/device/cuda/device.cpp b/intern/cycles/device/cuda/device.cpp
index 400490336d6..5a213c45b71 100644
--- a/intern/cycles/device/cuda/device.cpp
+++ b/intern/cycles/device/cuda/device.cpp
@@ -29,24 +29,25 @@ bool device_cuda_init()
initialized = true;
int cuew_result = cuewInit(CUEW_INIT_CUDA);
if (cuew_result == CUEW_SUCCESS) {
- VLOG(1) << "CUEW initialization succeeded";
+ VLOG_INFO << "CUEW initialization succeeded";
if (CUDADevice::have_precompiled_kernels()) {
- VLOG(1) << "Found precompiled kernels";
+ VLOG_INFO << "Found precompiled kernels";
result = true;
}
else if (cuewCompilerPath() != NULL) {
- VLOG(1) << "Found CUDA compiler " << cuewCompilerPath();
+ VLOG_INFO << "Found CUDA compiler " << cuewCompilerPath();
result = true;
}
else {
- VLOG(1) << "Neither precompiled kernels nor CUDA compiler was found,"
- << " unable to use CUDA";
+ VLOG_INFO << "Neither precompiled kernels nor CUDA compiler was found,"
+ << " unable to use CUDA";
}
}
else {
- VLOG(1) << "CUEW initialization failed: "
- << ((cuew_result == CUEW_ERROR_ATEXIT_FAILED) ? "Error setting up atexit() handler" :
- "Error opening the library");
+ VLOG_WARNING << "CUEW initialization failed: "
+ << ((cuew_result == CUEW_ERROR_ATEXIT_FAILED) ?
+ "Error setting up atexit() handler" :
+ "Error opening the library");
}
return result;
@@ -121,7 +122,8 @@ void device_cuda_info(vector<DeviceInfo> &devices)
int major;
cuDeviceGetAttribute(&major, CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR, num);
if (major < 3) {
- VLOG(1) << "Ignoring device \"" << name << "\", this graphics card is no longer supported.";
+ VLOG_INFO << "Ignoring device \"" << name
+ << "\", this graphics card is no longer supported.";
continue;
}
@@ -166,21 +168,21 @@ void device_cuda_info(vector<DeviceInfo> &devices)
* Windows 10 even when it is, due to an issue in application profiles.
* Detect case where we expect it to be available and override. */
if (preempt_attr == 0 && (major >= 6) && system_windows_version_at_least(10, 17134)) {
- VLOG(1) << "Assuming device has compute preemption on Windows 10.";
+ VLOG_INFO << "Assuming device has compute preemption on Windows 10.";
preempt_attr = 1;
}
if (timeout_attr && !preempt_attr) {
- VLOG(1) << "Device is recognized as display.";
+ VLOG_INFO << "Device is recognized as display.";
info.description += " (Display)";
info.display_device = true;
display_devices.push_back(info);
}
else {
- VLOG(1) << "Device has compute preemption or is not used for display.";
+ VLOG_INFO << "Device has compute preemption or is not used for display.";
devices.push_back(info);
}
- VLOG(1) << "Added device \"" << name << "\" with id \"" << info.id << "\".";
+ VLOG_INFO << "Added device \"" << name << "\" with id \"" << info.id << "\".";
}
if (!display_devices.empty())
diff --git a/intern/cycles/device/cuda/device_impl.cpp b/intern/cycles/device/cuda/device_impl.cpp
index cb7e909a2d5..00851a8e91c 100644
--- a/intern/cycles/device/cuda/device_impl.cpp
+++ b/intern/cycles/device/cuda/device_impl.cpp
@@ -23,6 +23,8 @@
# include "util/types.h"
# include "util/windows.h"
+# include "kernel/device/cuda/globals.h"
+
CCL_NAMESPACE_BEGIN
class CUDADevice;
@@ -51,7 +53,7 @@ void CUDADevice::set_error(const string &error)
}
CUDADevice::CUDADevice(const DeviceInfo &info, Stats &stats, Profiler &profiler)
- : Device(info, stats, profiler), texture_info(this, "__texture_info", MEM_GLOBAL)
+ : Device(info, stats, profiler), texture_info(this, "texture_info", MEM_GLOBAL)
{
first_error = true;
@@ -244,9 +246,9 @@ string CUDADevice::compile_kernel(const uint kernel_features,
if (!use_adaptive_compilation()) {
if (!force_ptx) {
const string cubin = path_get(string_printf("lib/%s_sm_%d%d.cubin", name, major, minor));
- VLOG(1) << "Testing for pre-compiled kernel " << cubin << ".";
+ VLOG_INFO << "Testing for pre-compiled kernel " << cubin << ".";
if (path_exists(cubin)) {
- VLOG(1) << "Using precompiled kernel.";
+ VLOG_INFO << "Using precompiled kernel.";
return cubin;
}
}
@@ -256,9 +258,9 @@ string CUDADevice::compile_kernel(const uint kernel_features,
while (ptx_major >= 3) {
const string ptx = path_get(
string_printf("lib/%s_compute_%d%d.ptx", name, ptx_major, ptx_minor));
- VLOG(1) << "Testing for pre-compiled kernel " << ptx << ".";
+ VLOG_INFO << "Testing for pre-compiled kernel " << ptx << ".";
if (path_exists(ptx)) {
- VLOG(1) << "Using precompiled kernel.";
+ VLOG_INFO << "Using precompiled kernel.";
return ptx;
}
@@ -287,9 +289,9 @@ string CUDADevice::compile_kernel(const uint kernel_features,
const string cubin_file = string_printf(
"cycles_%s_%s_%d%d_%s.%s", name, kernel_arch, major, minor, kernel_md5.c_str(), kernel_ext);
const string cubin = path_cache_get(path_join("kernels", cubin_file));
- VLOG(1) << "Testing for locally compiled kernel " << cubin << ".";
+ VLOG_INFO << "Testing for locally compiled kernel " << cubin << ".";
if (path_exists(cubin)) {
- VLOG(1) << "Using locally compiled kernel.";
+ VLOG_INFO << "Using locally compiled kernel.";
return cubin;
}
@@ -323,7 +325,7 @@ string CUDADevice::compile_kernel(const uint kernel_features,
}
const int nvcc_cuda_version = cuewCompilerVersion();
- VLOG(1) << "Found nvcc " << nvcc << ", CUDA version " << nvcc_cuda_version << ".";
+ VLOG_INFO << "Found nvcc " << nvcc << ", CUDA version " << nvcc_cuda_version << ".";
if (nvcc_cuda_version < 101) {
printf(
"Unsupported CUDA version %d.%d detected, "
@@ -399,7 +401,8 @@ bool CUDADevice::load_kernels(const uint kernel_features)
*/
if (cuModule) {
if (use_adaptive_compilation()) {
- VLOG(1) << "Skipping CUDA kernel reload for adaptive compilation, not currently supported.";
+ VLOG_INFO
+ << "Skipping CUDA kernel reload for adaptive compilation, not currently supported.";
}
return true;
}
@@ -481,8 +484,8 @@ void CUDADevice::reserve_local_memory(const uint kernel_features)
cuMemGetInfo(&free_after, &total);
}
- VLOG(1) << "Local memory reserved " << string_human_readable_number(free_before - free_after)
- << " bytes. (" << string_human_readable_size(free_before - free_after) << ")";
+ VLOG_INFO << "Local memory reserved " << string_human_readable_number(free_before - free_after)
+ << " bytes. (" << string_human_readable_size(free_before - free_after) << ")";
# if 0
/* For testing mapped host memory, fill up device memory. */
@@ -513,7 +516,7 @@ void CUDADevice::init_host_memory()
}
}
else {
- VLOG(1) << "Mapped host memory disabled, failed to get system RAM";
+ VLOG_WARNING << "Mapped host memory disabled, failed to get system RAM";
map_host_limit = 0;
}
@@ -524,8 +527,8 @@ void CUDADevice::init_host_memory()
device_working_headroom = 32 * 1024 * 1024LL; // 32MB
device_texture_headroom = 128 * 1024 * 1024LL; // 128MB
- VLOG(1) << "Mapped host memory limit set to " << string_human_readable_number(map_host_limit)
- << " bytes. (" << string_human_readable_size(map_host_limit) << ")";
+ VLOG_INFO << "Mapped host memory limit set to " << string_human_readable_number(map_host_limit)
+ << " bytes. (" << string_human_readable_size(map_host_limit) << ")";
}
void CUDADevice::load_texture_info()
@@ -593,7 +596,7 @@ void CUDADevice::move_textures_to_host(size_t size, bool for_texture)
* multiple CUDA devices could be moving the memory. The
* first one will do it, and the rest will adopt the pointer. */
if (max_mem) {
- VLOG(1) << "Move memory from device to host: " << max_mem->name;
+ VLOG_WORK << "Move memory from device to host: " << max_mem->name;
static thread_mutex move_mutex;
thread_scoped_lock lock(move_mutex);
@@ -701,9 +704,9 @@ CUDADevice::CUDAMem *CUDADevice::generic_alloc(device_memory &mem, size_t pitch_
}
if (mem.name) {
- VLOG(1) << "Buffer allocate: " << mem.name << ", "
- << string_human_readable_number(mem.memory_size()) << " bytes. ("
- << string_human_readable_size(mem.memory_size()) << ")" << status;
+ VLOG_WORK << "Buffer allocate: " << mem.name << ", "
+ << string_human_readable_number(mem.memory_size()) << " bytes. ("
+ << string_human_readable_size(mem.memory_size()) << ")" << status;
}
mem.device_pointer = (device_ptr)device_pointer;
@@ -899,9 +902,19 @@ void CUDADevice::const_copy_to(const char *name, void *host, size_t size)
CUdeviceptr mem;
size_t bytes;
- cuda_assert(cuModuleGetGlobal(&mem, &bytes, cuModule, name));
- // assert(bytes == size);
- cuda_assert(cuMemcpyHtoD(mem, host, size));
+ cuda_assert(cuModuleGetGlobal(&mem, &bytes, cuModule, "kernel_params"));
+ assert(bytes == sizeof(KernelParamsCUDA));
+
+ /* Update data storage pointers in launch parameters. */
+# define KERNEL_DATA_ARRAY(data_type, data_name) \
+ if (strcmp(name, #data_name) == 0) { \
+ cuda_assert(cuMemcpyHtoD(mem + offsetof(KernelParamsCUDA, data_name), host, size)); \
+ return; \
+ }
+ KERNEL_DATA_ARRAY(KernelData, data)
+ KERNEL_DATA_ARRAY(IntegratorStateGPU, integrator_state)
+# include "kernel/data_arrays.h"
+# undef KERNEL_DATA_ARRAY
}
void CUDADevice::global_alloc(device_memory &mem)
@@ -925,7 +938,6 @@ void CUDADevice::tex_alloc(device_texture &mem)
{
CUDAContextScope scope(this);
- string bind_name = mem.name;
size_t dsize = datatype_size(mem.data_type);
size_t size = mem.memory_size();
@@ -1008,9 +1020,9 @@ void CUDADevice::tex_alloc(device_texture &mem)
desc.NumChannels = mem.data_elements;
desc.Flags = 0;
- VLOG(1) << "Array 3D allocate: " << mem.name << ", "
- << string_human_readable_number(mem.memory_size()) << " bytes. ("
- << string_human_readable_size(mem.memory_size()) << ")";
+ VLOG_WORK << "Array 3D allocate: " << mem.name << ", "
+ << string_human_readable_number(mem.memory_size()) << " bytes. ("
+ << string_human_readable_size(mem.memory_size()) << ")";
cuda_assert(cuArray3DCreate(&array_3d, &desc));
diff --git a/intern/cycles/device/cuda/queue.cpp b/intern/cycles/device/cuda/queue.cpp
index 38c71866ad0..5912e68a92b 100644
--- a/intern/cycles/device/cuda/queue.cpp
+++ b/intern/cycles/device/cuda/queue.cpp
@@ -39,12 +39,12 @@ int CUDADeviceQueue::num_concurrent_states(const size_t state_size) const
num_states = max((int)(num_states * factor), 1024);
}
else {
- VLOG(3) << "CYCLES_CONCURRENT_STATES_FACTOR evaluated to 0";
+ VLOG_DEVICE_STATS << "CYCLES_CONCURRENT_STATES_FACTOR evaluated to 0";
}
}
- VLOG(3) << "GPU queue concurrent states: " << num_states << ", using up to "
- << string_human_readable_size(num_states * state_size);
+ VLOG_DEVICE_STATS << "GPU queue concurrent states: " << num_states << ", using up to "
+ << string_human_readable_size(num_states * state_size);
return num_states;
}
diff --git a/intern/cycles/device/device.cpp b/intern/cycles/device/device.cpp
index ea5b3c6dc8c..82c7881da5f 100644
--- a/intern/cycles/device/device.cpp
+++ b/intern/cycles/device/device.cpp
@@ -325,8 +325,8 @@ DeviceInfo Device::get_multi_device(const vector<DeviceInfo> &subdevices,
int orig_cpu_threads = (threads) ? threads : TaskScheduler::max_concurrency();
int cpu_threads = max(orig_cpu_threads - (subdevices.size() - 1), size_t(0));
- VLOG(1) << "CPU render threads reduced from " << orig_cpu_threads << " to " << cpu_threads
- << ", to dedicate to GPU.";
+ VLOG_INFO << "CPU render threads reduced from " << orig_cpu_threads << " to "
+ << cpu_threads << ", to dedicate to GPU.";
if (cpu_threads >= 1) {
DeviceInfo cpu_device = device;
@@ -338,7 +338,7 @@ DeviceInfo Device::get_multi_device(const vector<DeviceInfo> &subdevices,
}
}
else {
- VLOG(1) << "CPU render threads disabled for interactive render.";
+ VLOG_INFO << "CPU render threads disabled for interactive render.";
continue;
}
}
diff --git a/intern/cycles/device/hip/device.cpp b/intern/cycles/device/hip/device.cpp
index d6a5ed9c419..3c9c73e7db0 100644
--- a/intern/cycles/device/hip/device.cpp
+++ b/intern/cycles/device/hip/device.cpp
@@ -29,30 +29,31 @@ bool device_hip_init()
initialized = true;
int hipew_result = hipewInit(HIPEW_INIT_HIP);
if (hipew_result == HIPEW_SUCCESS) {
- VLOG(1) << "HIPEW initialization succeeded";
+ VLOG_INFO << "HIPEW initialization succeeded";
if (HIPDevice::have_precompiled_kernels()) {
- VLOG(1) << "Found precompiled kernels";
+ VLOG_INFO << "Found precompiled kernels";
result = true;
}
else if (hipewCompilerPath() != NULL) {
- VLOG(1) << "Found HIPCC " << hipewCompilerPath();
+ VLOG_INFO << "Found HIPCC " << hipewCompilerPath();
result = true;
}
else {
- VLOG(1) << "Neither precompiled kernels nor HIPCC was found,"
- << " unable to use HIP";
+ VLOG_INFO << "Neither precompiled kernels nor HIPCC was found,"
+ << " unable to use HIP";
}
}
else {
if (hipew_result == HIPEW_ERROR_ATEXIT_FAILED) {
- VLOG(1) << "HIPEW initialization failed: Error setting up atexit() handler";
+ VLOG_WARNING << "HIPEW initialization failed: Error setting up atexit() handler";
}
else if (hipew_result == HIPEW_ERROR_OLD_DRIVER) {
- VLOG(1) << "HIPEW initialization failed: Driver version too old, requires AMD Radeon Pro "
- "21.Q4 driver or newer";
+ VLOG_WARNING
+ << "HIPEW initialization failed: Driver version too old, requires AMD Radeon Pro "
+ "21.Q4 driver or newer";
}
else {
- VLOG(1) << "HIPEW initialization failed: Error opening HIP dynamic library";
+ VLOG_WARNING << "HIPEW initialization failed: Error opening HIP dynamic library";
}
}
@@ -165,16 +166,16 @@ void device_hip_info(vector<DeviceInfo> &devices)
hipDeviceGetAttribute(&timeout_attr, hipDeviceAttributeKernelExecTimeout, num);
if (timeout_attr && !preempt_attr) {
- VLOG(1) << "Device is recognized as display.";
+ VLOG_INFO << "Device is recognized as display.";
info.description += " (Display)";
info.display_device = true;
display_devices.push_back(info);
}
else {
- VLOG(1) << "Device has compute preemption or is not used for display.";
+ VLOG_INFO << "Device has compute preemption or is not used for display.";
devices.push_back(info);
}
- VLOG(1) << "Added device \"" << name << "\" with id \"" << info.id << "\".";
+ VLOG_INFO << "Added device \"" << name << "\" with id \"" << info.id << "\".";
}
if (!display_devices.empty())
diff --git a/intern/cycles/device/hip/device_impl.cpp b/intern/cycles/device/hip/device_impl.cpp
index ea68c821166..82db55ea715 100644
--- a/intern/cycles/device/hip/device_impl.cpp
+++ b/intern/cycles/device/hip/device_impl.cpp
@@ -24,6 +24,8 @@
# include "util/types.h"
# include "util/windows.h"
+# include "kernel/device/hip/globals.h"
+
CCL_NAMESPACE_BEGIN
class HIPDevice;
@@ -52,7 +54,7 @@ void HIPDevice::set_error(const string &error)
}
HIPDevice::HIPDevice(const DeviceInfo &info, Stats &stats, Profiler &profiler)
- : Device(info, stats, profiler), texture_info(this, "__texture_info", MEM_GLOBAL)
+ : Device(info, stats, profiler), texture_info(this, "texture_info", MEM_GLOBAL)
{
first_error = true;
@@ -233,9 +235,9 @@ string HIPDevice::compile_kernel(const uint kernel_features, const char *name, c
/* Attempt to use kernel provided with Blender. */
if (!use_adaptive_compilation()) {
const string fatbin = path_get(string_printf("lib/%s_%s.fatbin", name, arch));
- VLOG(1) << "Testing for pre-compiled kernel " << fatbin << ".";
+ VLOG_INFO << "Testing for pre-compiled kernel " << fatbin << ".";
if (path_exists(fatbin)) {
- VLOG(1) << "Using precompiled kernel.";
+ VLOG_INFO << "Using precompiled kernel.";
return fatbin;
}
}
@@ -265,9 +267,9 @@ string HIPDevice::compile_kernel(const uint kernel_features, const char *name, c
const string include_path = source_path;
const string fatbin_file = string_printf("cycles_%s_%s_%s", name, arch, kernel_md5.c_str());
const string fatbin = path_cache_get(path_join("kernels", fatbin_file));
- VLOG(1) << "Testing for locally compiled kernel " << fatbin << ".";
+ VLOG_INFO << "Testing for locally compiled kernel " << fatbin << ".";
if (path_exists(fatbin)) {
- VLOG(1) << "Using locally compiled kernel.";
+ VLOG_INFO << "Using locally compiled kernel.";
return fatbin;
}
@@ -301,7 +303,7 @@ string HIPDevice::compile_kernel(const uint kernel_features, const char *name, c
}
const int hipcc_hip_version = hipewCompilerVersion();
- VLOG(1) << "Found hipcc " << hipcc << ", HIP version " << hipcc_hip_version << ".";
+ VLOG_INFO << "Found hipcc " << hipcc << ", HIP version " << hipcc_hip_version << ".";
if (hipcc_hip_version < 40) {
printf(
"Unsupported HIP version %d.%d detected, "
@@ -361,7 +363,7 @@ bool HIPDevice::load_kernels(const uint kernel_features)
*/
if (hipModule) {
if (use_adaptive_compilation()) {
- VLOG(1) << "Skipping HIP kernel reload for adaptive compilation, not currently supported.";
+ VLOG_INFO << "Skipping HIP kernel reload for adaptive compilation, not currently supported.";
}
return true;
}
@@ -444,8 +446,8 @@ void HIPDevice::reserve_local_memory(const uint kernel_features)
hipMemGetInfo(&free_after, &total);
}
- VLOG(1) << "Local memory reserved " << string_human_readable_number(free_before - free_after)
- << " bytes. (" << string_human_readable_size(free_before - free_after) << ")";
+ VLOG_INFO << "Local memory reserved " << string_human_readable_number(free_before - free_after)
+ << " bytes. (" << string_human_readable_size(free_before - free_after) << ")";
# if 0
/* For testing mapped host memory, fill up device memory. */
@@ -476,7 +478,7 @@ void HIPDevice::init_host_memory()
}
}
else {
- VLOG(1) << "Mapped host memory disabled, failed to get system RAM";
+ VLOG_WARNING << "Mapped host memory disabled, failed to get system RAM";
map_host_limit = 0;
}
@@ -487,8 +489,8 @@ void HIPDevice::init_host_memory()
device_working_headroom = 32 * 1024 * 1024LL; // 32MB
device_texture_headroom = 128 * 1024 * 1024LL; // 128MB
- VLOG(1) << "Mapped host memory limit set to " << string_human_readable_number(map_host_limit)
- << " bytes. (" << string_human_readable_size(map_host_limit) << ")";
+ VLOG_INFO << "Mapped host memory limit set to " << string_human_readable_number(map_host_limit)
+ << " bytes. (" << string_human_readable_size(map_host_limit) << ")";
}
void HIPDevice::load_texture_info()
@@ -556,7 +558,7 @@ void HIPDevice::move_textures_to_host(size_t size, bool for_texture)
* multiple HIP devices could be moving the memory. The
* first one will do it, and the rest will adopt the pointer. */
if (max_mem) {
- VLOG(1) << "Move memory from device to host: " << max_mem->name;
+ VLOG_WORK << "Move memory from device to host: " << max_mem->name;
static thread_mutex move_mutex;
thread_scoped_lock lock(move_mutex);
@@ -658,9 +660,9 @@ HIPDevice::HIPMem *HIPDevice::generic_alloc(device_memory &mem, size_t pitch_pad
}
if (mem.name) {
- VLOG(1) << "Buffer allocate: " << mem.name << ", "
- << string_human_readable_number(mem.memory_size()) << " bytes. ("
- << string_human_readable_size(mem.memory_size()) << ")" << status;
+ VLOG_WORK << "Buffer allocate: " << mem.name << ", "
+ << string_human_readable_number(mem.memory_size()) << " bytes. ("
+ << string_human_readable_size(mem.memory_size()) << ")" << status;
}
mem.device_pointer = (device_ptr)device_pointer;
@@ -856,8 +858,19 @@ void HIPDevice::const_copy_to(const char *name, void *host, size_t size)
hipDeviceptr_t mem;
size_t bytes;
- hip_assert(hipModuleGetGlobal(&mem, &bytes, hipModule, name));
- hip_assert(hipMemcpyHtoD(mem, host, size));
+ hip_assert(hipModuleGetGlobal(&mem, &bytes, hipModule, "kernel_params"));
+ assert(bytes == sizeof(KernelParamsHIP));
+
+ /* Update data storage pointers in launch parameters. */
+# define KERNEL_DATA_ARRAY(data_type, data_name) \
+ if (strcmp(name, #data_name) == 0) { \
+ hip_assert(hipMemcpyHtoD(mem + offsetof(KernelParamsHIP, data_name), host, size)); \
+ return; \
+ }
+ KERNEL_DATA_ARRAY(KernelData, data)
+ KERNEL_DATA_ARRAY(IntegratorStateGPU, integrator_state)
+# include "kernel/data_arrays.h"
+# undef KERNEL_DATA_ARRAY
}
void HIPDevice::global_alloc(device_memory &mem)
@@ -881,7 +894,6 @@ void HIPDevice::tex_alloc(device_texture &mem)
{
HIPContextScope scope(this);
- string bind_name = mem.name;
size_t dsize = datatype_size(mem.data_type);
size_t size = mem.memory_size();
@@ -966,9 +978,9 @@ void HIPDevice::tex_alloc(device_texture &mem)
desc.NumChannels = mem.data_elements;
desc.Flags = 0;
- VLOG(1) << "Array 3D allocate: " << mem.name << ", "
- << string_human_readable_number(mem.memory_size()) << " bytes. ("
- << string_human_readable_size(mem.memory_size()) << ")";
+ VLOG_WORK << "Array 3D allocate: " << mem.name << ", "
+ << string_human_readable_number(mem.memory_size()) << " bytes. ("
+ << string_human_readable_size(mem.memory_size()) << ")";
hip_assert(hipArray3DCreate((hArray *)&array_3d, &desc));
diff --git a/intern/cycles/device/hip/queue.cpp b/intern/cycles/device/hip/queue.cpp
index 6c2c2c29624..8b3d963a32f 100644
--- a/intern/cycles/device/hip/queue.cpp
+++ b/intern/cycles/device/hip/queue.cpp
@@ -39,12 +39,12 @@ int HIPDeviceQueue::num_concurrent_states(const size_t state_size) const
num_states = max((int)(num_states * factor), 1024);
}
else {
- VLOG(3) << "CYCLES_CONCURRENT_STATES_FACTOR evaluated to 0";
+ VLOG_DEVICE_STATS << "CYCLES_CONCURRENT_STATES_FACTOR evaluated to 0";
}
}
- VLOG(3) << "GPU queue concurrent states: " << num_states << ", using up to "
- << string_human_readable_size(num_states * state_size);
+ VLOG_DEVICE_STATS << "GPU queue concurrent states: " << num_states << ", using up to "
+ << string_human_readable_size(num_states * state_size);
return num_states;
}
diff --git a/intern/cycles/device/memory.h b/intern/cycles/device/memory.h
index 55d6d39cef8..5f44475077e 100644
--- a/intern/cycles/device/memory.h
+++ b/intern/cycles/device/memory.h
@@ -350,7 +350,7 @@ template<typename T> class device_only_memory : public device_memory {
*
* When using memory type MEM_GLOBAL, a pointer to this memory will be
* automatically attached to kernel globals, using the provided name
- * matching an entry in kernel_textures.h. */
+ * matching an entry in kernel/data_arrays.h. */
template<typename T> class device_vector : public device_memory {
public:
diff --git a/intern/cycles/device/metal/device_impl.mm b/intern/cycles/device/metal/device_impl.mm
index 086bf0af979..0a89055af34 100644
--- a/intern/cycles/device/metal/device_impl.mm
+++ b/intern/cycles/device/metal/device_impl.mm
@@ -35,7 +35,7 @@ void MetalDevice::set_error(const string &error)
}
MetalDevice::MetalDevice(const DeviceInfo &info, Stats &stats, Profiler &profiler)
- : Device(info, stats, profiler), texture_info(this, "__texture_info", MEM_GLOBAL)
+ : Device(info, stats, profiler), texture_info(this, "texture_info", MEM_GLOBAL)
{
mtlDevId = info.num;
@@ -411,9 +411,9 @@ MetalDevice::MetalMem *MetalDevice::generic_alloc(device_memory &mem)
}
if (mem.name) {
- VLOG(2) << "Buffer allocate: " << mem.name << ", "
- << string_human_readable_number(mem.memory_size()) << " bytes. ("
- << string_human_readable_size(mem.memory_size()) << ")";
+ VLOG_WORK << "Buffer allocate: " << mem.name << ", "
+ << string_human_readable_number(mem.memory_size()) << " bytes. ("
+ << string_human_readable_size(mem.memory_size()) << ")";
}
mem.device_size = metal_buffer.allocatedSize;
@@ -625,7 +625,7 @@ device_ptr MetalDevice::mem_alloc_sub_ptr(device_memory &mem, size_t offset, siz
void MetalDevice::const_copy_to(const char *name, void *host, size_t size)
{
- if (strcmp(name, "__data") == 0) {
+ if (strcmp(name, "data") == 0) {
assert(size == sizeof(KernelData));
memcpy((uint8_t *)&launch_params + offsetof(KernelParamsMetal, data), host, size);
return;
@@ -646,19 +646,19 @@ void MetalDevice::const_copy_to(const char *name, void *host, size_t size)
};
/* Update data storage pointers in launch parameters. */
- if (strcmp(name, "__integrator_state") == 0) {
+ if (strcmp(name, "integrator_state") == 0) {
/* IntegratorStateGPU is contiguous pointers */
const size_t pointer_block_size = sizeof(IntegratorStateGPU);
update_launch_pointers(
- offsetof(KernelParamsMetal, __integrator_state), host, size, pointer_block_size);
+ offsetof(KernelParamsMetal, integrator_state), host, size, pointer_block_size);
}
-# define KERNEL_TEX(data_type, tex_name) \
+# define KERNEL_DATA_ARRAY(data_type, tex_name) \
else if (strcmp(name, #tex_name) == 0) \
{ \
update_launch_pointers(offsetof(KernelParamsMetal, tex_name), host, size, size); \
}
-# include "kernel/textures.h"
-# undef KERNEL_TEX
+# include "kernel/data_arrays.h"
+# undef KERNEL_DATA_ARRAY
}
void MetalDevice::global_alloc(device_memory &mem)
@@ -800,9 +800,9 @@ void MetalDevice::tex_alloc(device_texture &mem)
desc.textureType = MTLTextureType3D;
desc.depth = mem.data_depth;
- VLOG(2) << "Texture 3D allocate: " << mem.name << ", "
- << string_human_readable_number(mem.memory_size()) << " bytes. ("
- << string_human_readable_size(mem.memory_size()) << ")";
+ VLOG_WORK << "Texture 3D allocate: " << mem.name << ", "
+ << string_human_readable_number(mem.memory_size()) << " bytes. ("
+ << string_human_readable_size(mem.memory_size()) << ")";
mtlTexture = [mtlDevice newTextureWithDescriptor:desc];
assert(mtlTexture);
@@ -834,9 +834,9 @@ void MetalDevice::tex_alloc(device_texture &mem)
desc.storageMode = storage_mode;
desc.usage = MTLTextureUsageShaderRead;
- VLOG(2) << "Texture 2D allocate: " << mem.name << ", "
- << string_human_readable_number(mem.memory_size()) << " bytes. ("
- << string_human_readable_size(mem.memory_size()) << ")";
+ VLOG_WORK << "Texture 2D allocate: " << mem.name << ", "
+ << string_human_readable_number(mem.memory_size()) << " bytes. ("
+ << string_human_readable_size(mem.memory_size()) << ")";
mtlTexture = [mtlDevice newTextureWithDescriptor:desc];
assert(mtlTexture);
diff --git a/intern/cycles/device/metal/queue.mm b/intern/cycles/device/metal/queue.mm
index 0e260886abb..da5408373bb 100644
--- a/intern/cycles/device/metal/queue.mm
+++ b/intern/cycles/device/metal/queue.mm
@@ -311,8 +311,8 @@ bool MetalDeviceQueue::enqueue(DeviceKernel kernel,
return false;
}
- VLOG(3) << "Metal queue launch " << device_kernel_as_string(kernel) << ", work_size "
- << work_size;
+ VLOG_DEVICE_STATS << "Metal queue launch " << device_kernel_as_string(kernel) << ", work_size "
+ << work_size;
id<MTLComputeCommandEncoder> mtlComputeCommandEncoder = get_compute_encoder(kernel);
@@ -358,7 +358,7 @@ bool MetalDeviceQueue::enqueue(DeviceKernel kernel,
/* Prepare any non-pointer (i.e. plain-old-data) KernelParamsMetal data */
/* The plain-old-data is contiguous, continuing to the end of KernelParamsMetal */
- size_t plain_old_launch_data_offset = offsetof(KernelParamsMetal, __integrator_state) +
+ size_t plain_old_launch_data_offset = offsetof(KernelParamsMetal, integrator_state) +
sizeof(IntegratorStateGPU);
size_t plain_old_launch_data_size = sizeof(KernelParamsMetal) - plain_old_launch_data_offset;
memcpy(init_arg_buffer + globals_offsets + plain_old_launch_data_offset,
@@ -415,7 +415,7 @@ bool MetalDeviceQueue::enqueue(DeviceKernel kernel,
}
/* this relies on IntegratorStateGPU layout being contiguous device_ptrs */
- const size_t pointer_block_end = offsetof(KernelParamsMetal, __integrator_state) +
+ const size_t pointer_block_end = offsetof(KernelParamsMetal, integrator_state) +
sizeof(IntegratorStateGPU);
for (size_t offset = 0; offset < pointer_block_end; offset += sizeof(device_ptr)) {
int pointer_index = int(offset / sizeof(device_ptr));
diff --git a/intern/cycles/device/optix/device.cpp b/intern/cycles/device/optix/device.cpp
index 70810bae10d..68ca21374fd 100644
--- a/intern/cycles/device/optix/device.cpp
+++ b/intern/cycles/device/optix/device.cpp
@@ -31,12 +31,12 @@ bool device_optix_init()
const OptixResult result = optixInit();
if (result == OPTIX_ERROR_UNSUPPORTED_ABI_VERSION) {
- VLOG(1) << "OptiX initialization failed because the installed NVIDIA driver is too old. "
- "Please update to the latest driver first!";
+ VLOG_WARNING << "OptiX initialization failed because the installed NVIDIA driver is too old. "
+ "Please update to the latest driver first!";
return false;
}
else if (result != OPTIX_SUCCESS) {
- VLOG(1) << "OptiX initialization failed with error code " << (unsigned int)result;
+ VLOG_WARNING << "OptiX initialization failed with error code " << (unsigned int)result;
return false;
}
diff --git a/intern/cycles/device/optix/device_impl.cpp b/intern/cycles/device/optix/device_impl.cpp
index 9ab9bbb59c5..e7dcc29a2da 100644
--- a/intern/cycles/device/optix/device_impl.cpp
+++ b/intern/cycles/device/optix/device_impl.cpp
@@ -246,7 +246,7 @@ OptiXDevice::Denoiser::Denoiser(OptiXDevice *device)
OptiXDevice::OptiXDevice(const DeviceInfo &info, Stats &stats, Profiler &profiler)
: CUDADevice(info, stats, profiler),
sbt_data(this, "__sbt", MEM_READ_ONLY),
- launch_params(this, "__params", false),
+ launch_params(this, "kernel_params", false),
denoiser_(this)
{
/* Make the CUDA context current. */
@@ -278,7 +278,7 @@ OptiXDevice::OptiXDevice(const DeviceInfo &info, Stats &stats, Profiler &profile
};
# endif
if (DebugFlags().optix.use_debug) {
- VLOG(1) << "Using OptiX debug mode.";
+ VLOG_INFO << "Using OptiX debug mode.";
options.validationMode = OPTIX_DEVICE_CONTEXT_VALIDATION_MODE_ALL;
}
optix_assert(optixDeviceContextCreate(cuContext, &options, &context));
@@ -421,7 +421,7 @@ bool OptiXDevice::load_kernels(const uint kernel_features)
pipeline_options.numPayloadValues = 8;
pipeline_options.numAttributeValues = 2; /* u, v */
pipeline_options.exceptionFlags = OPTIX_EXCEPTION_FLAG_NONE;
- pipeline_options.pipelineLaunchParamsVariableName = "__params"; /* See globals.h */
+ pipeline_options.pipelineLaunchParamsVariableName = "kernel_params"; /* See globals.h */
pipeline_options.usesPrimitiveTypeFlags = OPTIX_PRIMITIVE_TYPE_FLAGS_TRIANGLE;
if (kernel_features & KERNEL_FEATURE_HAIR) {
@@ -1392,11 +1392,11 @@ bool OptiXDevice::build_optix_bvh(BVHOptiX *bvh,
/* The build flags have to match the ones used to query the built-in curve intersection
program (see optixBuiltinISModuleGet above) */
build_input.type == OPTIX_BUILD_INPUT_TYPE_CURVES) {
- VLOG(2) << "Using fast to trace OptiX BVH";
+ VLOG_INFO << "Using fast to trace OptiX BVH";
options.buildFlags = OPTIX_BUILD_FLAG_PREFER_FAST_TRACE | OPTIX_BUILD_FLAG_ALLOW_COMPACTION;
}
else {
- VLOG(2) << "Using fast to update OptiX BVH";
+ VLOG_INFO << "Using fast to update OptiX BVH";
options.buildFlags = OPTIX_BUILD_FLAG_PREFER_FAST_BUILD | OPTIX_BUILD_FLAG_ALLOW_UPDATE;
}
@@ -2042,7 +2042,7 @@ void OptiXDevice::const_copy_to(const char *name, void *host, size_t size)
/* Set constant memory for CUDA module. */
CUDADevice::const_copy_to(name, host, size);
- if (strcmp(name, "__data") == 0) {
+ if (strcmp(name, "data") == 0) {
assert(size <= sizeof(KernelData));
/* Update traversable handle (since it is different for each device on multi devices). */
@@ -2054,14 +2054,14 @@ void OptiXDevice::const_copy_to(const char *name, void *host, size_t size)
}
/* Update data storage pointers in launch parameters. */
-# define KERNEL_TEX(data_type, tex_name) \
- if (strcmp(name, #tex_name) == 0) { \
- update_launch_params(offsetof(KernelParamsOptiX, tex_name), host, size); \
+# define KERNEL_DATA_ARRAY(data_type, data_name) \
+ if (strcmp(name, #data_name) == 0) { \
+ update_launch_params(offsetof(KernelParamsOptiX, data_name), host, size); \
return; \
}
- KERNEL_TEX(IntegratorStateGPU, __integrator_state)
-# include "kernel/textures.h"
-# undef KERNEL_TEX
+ KERNEL_DATA_ARRAY(IntegratorStateGPU, integrator_state)
+# include "kernel/data_arrays.h"
+# undef KERNEL_DATA_ARRAY
}
void OptiXDevice::update_launch_params(size_t offset, void *data, size_t data_size)
diff --git a/intern/cycles/device/queue.cpp b/intern/cycles/device/queue.cpp
index de65047ed6a..cc0cf0ccf84 100644
--- a/intern/cycles/device/queue.cpp
+++ b/intern/cycles/device/queue.cpp
@@ -19,7 +19,7 @@ DeviceQueue::DeviceQueue(Device *device)
DeviceQueue::~DeviceQueue()
{
- if (VLOG_IS_ON(3)) {
+ if (VLOG_DEVICE_STATS_IS_ON) {
/* Print kernel execution times sorted by time. */
vector<pair<DeviceKernelMask, double>> stats_sorted;
for (const auto &stat : stats_kernel_time_) {
@@ -32,17 +32,18 @@ DeviceQueue::~DeviceQueue()
return a.second > b.second;
});
- VLOG(3) << "GPU queue stats:";
+ VLOG_DEVICE_STATS << "GPU queue stats:";
for (const auto &[mask, time] : stats_sorted) {
- VLOG(3) << " " << std::setfill(' ') << std::setw(10) << std::fixed << std::setprecision(5)
- << std::right << time << "s: " << device_kernel_mask_as_string(mask);
+ VLOG_DEVICE_STATS << " " << std::setfill(' ') << std::setw(10) << std::fixed
+ << std::setprecision(5) << std::right << time
+ << "s: " << device_kernel_mask_as_string(mask);
}
}
}
void DeviceQueue::debug_init_execution()
{
- if (VLOG_IS_ON(3)) {
+ if (VLOG_DEVICE_STATS_IS_ON) {
last_sync_time_ = time_dt();
}
@@ -51,9 +52,9 @@ void DeviceQueue::debug_init_execution()
void DeviceQueue::debug_enqueue(DeviceKernel kernel, const int work_size)
{
- if (VLOG_IS_ON(3)) {
- VLOG(4) << "GPU queue launch " << device_kernel_as_string(kernel) << ", work_size "
- << work_size;
+ if (VLOG_DEVICE_STATS_IS_ON) {
+ VLOG_DEVICE_STATS << "GPU queue launch " << device_kernel_as_string(kernel) << ", work_size "
+ << work_size;
}
last_kernels_enqueued_ |= (uint64_t(1) << (uint64_t)kernel);
@@ -61,10 +62,10 @@ void DeviceQueue::debug_enqueue(DeviceKernel kernel, const int work_size)
void DeviceQueue::debug_synchronize()
{
- if (VLOG_IS_ON(3)) {
+ if (VLOG_DEVICE_STATS_IS_ON) {
const double new_time = time_dt();
const double elapsed_time = new_time - last_sync_time_;
- VLOG(4) << "GPU queue synchronize, elapsed " << std::setw(10) << elapsed_time << "s";
+ VLOG_DEVICE_STATS << "GPU queue synchronize, elapsed " << std::setw(10) << elapsed_time << "s";
stats_kernel_time_[last_kernels_enqueued_] += elapsed_time;
diff --git a/intern/cycles/integrator/denoiser.cpp b/intern/cycles/integrator/denoiser.cpp
index 23ab825a4d2..94991d63e4c 100644
--- a/intern/cycles/integrator/denoiser.cpp
+++ b/intern/cycles/integrator/denoiser.cpp
@@ -58,8 +58,8 @@ bool Denoiser::load_kernels(Progress *progress)
return false;
}
- VLOG(3) << "Will denoise on " << denoiser_device->info.description << " ("
- << denoiser_device->info.id << ")";
+ VLOG_WORK << "Will denoise on " << denoiser_device->info.description << " ("
+ << denoiser_device->info.id << ")";
return true;
}
diff --git a/intern/cycles/integrator/denoiser_device.cpp b/intern/cycles/integrator/denoiser_device.cpp
index 595397312b3..5414f9dfb1a 100644
--- a/intern/cycles/integrator/denoiser_device.cpp
+++ b/intern/cycles/integrator/denoiser_device.cpp
@@ -48,7 +48,7 @@ bool DeviceDenoiser::denoise_buffer(const BufferParams &buffer_params,
task.render_buffers = render_buffers;
}
else {
- VLOG(3) << "Creating temporary buffer on denoiser device.";
+ VLOG_WORK << "Creating temporary buffer on denoiser device.";
DeviceQueue *queue = denoiser_device->get_denoise_queue();
diff --git a/intern/cycles/integrator/denoiser_oidn.cpp b/intern/cycles/integrator/denoiser_oidn.cpp
index b074408e229..04e659a15e2 100644
--- a/intern/cycles/integrator/denoiser_oidn.cpp
+++ b/intern/cycles/integrator/denoiser_oidn.cpp
@@ -284,8 +284,8 @@ class OIDNDenoiseContext {
/* Read pass pixels using PassAccessor into a temporary buffer which is owned by the pass.. */
void read_pass_pixels_into_buffer(OIDNPass &oidn_pass)
{
- VLOG(3) << "Allocating temporary buffer for pass " << oidn_pass.name << " ("
- << pass_type_as_string(oidn_pass.type) << ")";
+ VLOG_WORK << "Allocating temporary buffer for pass " << oidn_pass.name << " ("
+ << pass_type_as_string(oidn_pass.type) << ")";
const int64_t width = buffer_params_.width;
const int64_t height = buffer_params_.height;
diff --git a/intern/cycles/integrator/path_trace.cpp b/intern/cycles/integrator/path_trace.cpp
index 36a0326e405..9ad1c465725 100644
--- a/intern/cycles/integrator/path_trace.cpp
+++ b/intern/cycles/integrator/path_trace.cpp
@@ -348,8 +348,8 @@ void PathTrace::path_trace(RenderWork &render_work)
return;
}
- VLOG(3) << "Will path trace " << render_work.path_trace.num_samples
- << " samples at the resolution divider " << render_work.resolution_divider;
+ VLOG_WORK << "Will path trace " << render_work.path_trace.num_samples
+ << " samples at the resolution divider " << render_work.resolution_divider;
const double start_time = time_dt();
@@ -373,9 +373,9 @@ void PathTrace::path_trace(RenderWork &render_work)
work_balance_infos_[i].time_spent += work_time;
work_balance_infos_[i].occupancy = statistics.occupancy;
- VLOG(3) << "Rendered " << num_samples << " samples in " << work_time << " seconds ("
- << work_time / num_samples
- << " seconds per sample), occupancy: " << statistics.occupancy;
+ VLOG_WORK << "Rendered " << num_samples << " samples in " << work_time << " seconds ("
+ << work_time / num_samples
+ << " seconds per sample), occupancy: " << statistics.occupancy;
});
float occupancy_accum = 0.0f;
@@ -398,10 +398,10 @@ void PathTrace::adaptive_sample(RenderWork &render_work)
bool did_reschedule_on_idle = false;
while (true) {
- VLOG(3) << "Will filter adaptive stopping buffer, threshold "
- << render_work.adaptive_sampling.threshold;
+ VLOG_WORK << "Will filter adaptive stopping buffer, threshold "
+ << render_work.adaptive_sampling.threshold;
if (render_work.adaptive_sampling.reset) {
- VLOG(3) << "Will re-calculate convergency flag for currently converged pixels.";
+ VLOG_WORK << "Will re-calculate convergency flag for currently converged pixels.";
}
const double start_time = time_dt();
@@ -420,11 +420,11 @@ void PathTrace::adaptive_sample(RenderWork &render_work)
render_work, time_dt() - start_time, is_cancel_requested());
if (num_active_pixels == 0) {
- VLOG(3) << "All pixels converged.";
+ VLOG_WORK << "All pixels converged.";
if (!render_scheduler_.render_work_reschedule_on_converge(render_work)) {
break;
}
- VLOG(3) << "Continuing with lower threshold.";
+ VLOG_WORK << "Continuing with lower threshold.";
}
else if (did_reschedule_on_idle) {
break;
@@ -436,10 +436,10 @@ void PathTrace::adaptive_sample(RenderWork &render_work)
* A better heuristic is possible here: for example, use maximum of 128^2 and percentage of
* the final resolution. */
if (!render_scheduler_.render_work_reschedule_on_idle(render_work)) {
- VLOG(3) << "Rescheduling is not possible: final threshold is reached.";
+ VLOG_WORK << "Rescheduling is not possible: final threshold is reached.";
break;
}
- VLOG(3) << "Rescheduling lower threshold.";
+ VLOG_WORK << "Rescheduling lower threshold.";
did_reschedule_on_idle = true;
}
else {
@@ -483,7 +483,7 @@ void PathTrace::cryptomatte_postprocess(const RenderWork &render_work)
if (!render_work.cryptomatte.postprocess) {
return;
}
- VLOG(3) << "Perform cryptomatte work.";
+ VLOG_WORK << "Perform cryptomatte work.";
parallel_for_each(path_trace_works_, [&](unique_ptr<PathTraceWork> &path_trace_work) {
path_trace_work->cryptomatte_postproces();
@@ -501,7 +501,7 @@ void PathTrace::denoise(const RenderWork &render_work)
return;
}
- VLOG(3) << "Perform denoising work.";
+ VLOG_WORK << "Perform denoising work.";
const double start_time = time_dt();
@@ -599,26 +599,26 @@ void PathTrace::update_display(const RenderWork &render_work)
}
if (!display_ && !output_driver_) {
- VLOG(3) << "Ignore display update.";
+ VLOG_WORK << "Ignore display update.";
return;
}
if (full_params_.width == 0 || full_params_.height == 0) {
- VLOG(3) << "Skipping PathTraceDisplay update due to 0 size of the render buffer.";
+ VLOG_WORK << "Skipping PathTraceDisplay update due to 0 size of the render buffer.";
return;
}
const double start_time = time_dt();
if (output_driver_) {
- VLOG(3) << "Invoke buffer update callback.";
+ VLOG_WORK << "Invoke buffer update callback.";
PathTraceTile tile(*this);
output_driver_->update_render_tile(tile);
}
if (display_) {
- VLOG(3) << "Perform copy to GPUDisplay work.";
+ VLOG_WORK << "Perform copy to GPUDisplay work.";
const int texture_width = render_state_.effective_big_tile_params.window_width;
const int texture_height = render_state_.effective_big_tile_params.window_height;
@@ -654,33 +654,33 @@ void PathTrace::rebalance(const RenderWork &render_work)
const int num_works = path_trace_works_.size();
if (num_works == 1) {
- VLOG(3) << "Ignoring rebalance work due to single device render.";
+ VLOG_WORK << "Ignoring rebalance work due to single device render.";
return;
}
const double start_time = time_dt();
if (VLOG_IS_ON(3)) {
- VLOG(3) << "Perform rebalance work.";
- VLOG(3) << "Per-device path tracing time (seconds):";
+ VLOG_WORK << "Perform rebalance work.";
+ VLOG_WORK << "Per-device path tracing time (seconds):";
for (int i = 0; i < num_works; ++i) {
- VLOG(3) << path_trace_works_[i]->get_device()->info.description << ": "
- << work_balance_infos_[i].time_spent;
+ VLOG_WORK << path_trace_works_[i]->get_device()->info.description << ": "
+ << work_balance_infos_[i].time_spent;
}
}
const bool did_rebalance = work_balance_do_rebalance(work_balance_infos_);
if (VLOG_IS_ON(3)) {
- VLOG(3) << "Calculated per-device weights for works:";
+ VLOG_WORK << "Calculated per-device weights for works:";
for (int i = 0; i < num_works; ++i) {
- VLOG(3) << path_trace_works_[i]->get_device()->info.description << ": "
- << work_balance_infos_[i].weight;
+ VLOG_WORK << path_trace_works_[i]->get_device()->info.description << ": "
+ << work_balance_infos_[i].weight;
}
}
if (!did_rebalance) {
- VLOG(3) << "Balance in path trace works did not change.";
+ VLOG_WORK << "Balance in path trace works did not change.";
render_scheduler_.report_rebalance_time(render_work, time_dt() - start_time, false);
return;
}
@@ -704,7 +704,7 @@ void PathTrace::write_tile_buffer(const RenderWork &render_work)
return;
}
- VLOG(3) << "Write tile result.";
+ VLOG_WORK << "Write tile result.";
render_state_.tile_written = true;
@@ -718,14 +718,14 @@ void PathTrace::write_tile_buffer(const RenderWork &render_work)
*
* Important thing is: tile should be written to the software via callback only once. */
if (!has_multiple_tiles) {
- VLOG(3) << "Write tile result via buffer write callback.";
+ VLOG_WORK << "Write tile result via buffer write callback.";
tile_buffer_write();
}
/* Write tile to disk, so that the render work's render buffer can be re-used for the next tile.
*/
if (has_multiple_tiles) {
- VLOG(3) << "Write tile result into .";
+ VLOG_WORK << "Write tile result into .";
tile_buffer_write_to_disk();
}
}
@@ -736,10 +736,10 @@ void PathTrace::finalize_full_buffer_on_disk(const RenderWork &render_work)
return;
}
- VLOG(3) << "Handle full-frame render buffer work.";
+ VLOG_WORK << "Handle full-frame render buffer work.";
if (!tile_manager_.has_written_tiles()) {
- VLOG(3) << "No tiles on disk.";
+ VLOG_WORK << "No tiles on disk.";
return;
}
@@ -935,7 +935,7 @@ static string get_layer_view_name(const RenderBuffers &buffers)
void PathTrace::process_full_buffer_from_disk(string_view filename)
{
- VLOG(3) << "Processing full frame buffer file " << filename;
+ VLOG_WORK << "Processing full frame buffer file " << filename;
progress_set_status("Reading full buffer from disk");
diff --git a/intern/cycles/integrator/path_trace_work_gpu.cpp b/intern/cycles/integrator/path_trace_work_gpu.cpp
index ede81705ae8..e262c252ce3 100644
--- a/intern/cycles/integrator/path_trace_work_gpu.cpp
+++ b/intern/cycles/integrator/path_trace_work_gpu.cpp
@@ -152,7 +152,7 @@ void PathTraceWorkGPU::alloc_integrator_soa()
total_soa_size += soa_memory->memory_size();
}
- VLOG(3) << "GPU SoA state size: " << string_human_readable_size(total_soa_size);
+ VLOG_DEVICE_STATS << "GPU SoA state size: " << string_human_readable_size(total_soa_size);
}
}
@@ -239,7 +239,7 @@ void PathTraceWorkGPU::init_execution()
/* Copy to device side struct in constant memory. */
device_->const_copy_to(
- "__integrator_state", &integrator_state_gpu_, sizeof(integrator_state_gpu_));
+ "integrator_state", &integrator_state_gpu_, sizeof(integrator_state_gpu_));
}
void PathTraceWorkGPU::render_samples(RenderStatistics &statistics,
@@ -820,10 +820,10 @@ bool PathTraceWorkGPU::should_use_graphics_interop()
interop_use_ = device->should_use_graphics_interop();
if (interop_use_) {
- VLOG(2) << "Using graphics interop GPU display update.";
+ VLOG_INFO << "Using graphics interop GPU display update.";
}
else {
- VLOG(2) << "Using naive GPU display update.";
+ VLOG_INFO << "Using naive GPU display update.";
}
interop_use_checked_ = true;
diff --git a/intern/cycles/integrator/render_scheduler.cpp b/intern/cycles/integrator/render_scheduler.cpp
index ebc3170393f..e4676bd059c 100644
--- a/intern/cycles/integrator/render_scheduler.cpp
+++ b/intern/cycles/integrator/render_scheduler.cpp
@@ -225,7 +225,7 @@ bool RenderScheduler::render_work_reschedule_on_idle(RenderWork &render_work)
void RenderScheduler::render_work_reschedule_on_cancel(RenderWork &render_work)
{
- VLOG(3) << "Schedule work for cancel.";
+ VLOG_WORK << "Schedule work for cancel.";
/* Un-schedule samples: they will not be rendered and should not be counted. */
state_.num_rendered_samples -= render_work.path_trace.num_samples;
@@ -475,14 +475,14 @@ void RenderScheduler::report_path_trace_time(const RenderWork &render_work,
path_trace_time_.add_average(final_time_approx, render_work.path_trace.num_samples);
- VLOG(4) << "Average path tracing time: " << path_trace_time_.get_average() << " seconds.";
+ VLOG_WORK << "Average path tracing time: " << path_trace_time_.get_average() << " seconds.";
}
void RenderScheduler::report_path_trace_occupancy(const RenderWork &render_work, float occupancy)
{
state_.occupancy_num_samples = render_work.path_trace.num_samples;
state_.occupancy = occupancy;
- VLOG(4) << "Measured path tracing occupancy: " << occupancy;
+ VLOG_WORK << "Measured path tracing occupancy: " << occupancy;
}
void RenderScheduler::report_adaptive_filter_time(const RenderWork &render_work,
@@ -503,8 +503,8 @@ void RenderScheduler::report_adaptive_filter_time(const RenderWork &render_work,
adaptive_filter_time_.add_average(final_time_approx, render_work.path_trace.num_samples);
- VLOG(4) << "Average adaptive sampling filter time: " << adaptive_filter_time_.get_average()
- << " seconds.";
+ VLOG_WORK << "Average adaptive sampling filter time: " << adaptive_filter_time_.get_average()
+ << " seconds.";
}
void RenderScheduler::report_denoise_time(const RenderWork &render_work, double time)
@@ -523,7 +523,7 @@ void RenderScheduler::report_denoise_time(const RenderWork &render_work, double
denoise_time_.add_average(final_time_approx);
- VLOG(4) << "Average denoising time: " << denoise_time_.get_average() << " seconds.";
+ VLOG_WORK << "Average denoising time: " << denoise_time_.get_average() << " seconds.";
}
void RenderScheduler::report_display_update_time(const RenderWork &render_work, double time)
@@ -542,7 +542,8 @@ void RenderScheduler::report_display_update_time(const RenderWork &render_work,
display_update_time_.add_average(final_time_approx);
- VLOG(4) << "Average display update time: " << display_update_time_.get_average() << " seconds.";
+ VLOG_WORK << "Average display update time: " << display_update_time_.get_average()
+ << " seconds.";
/* Move the display update moment further in time, so that logic which checks when last update
* did happen have more reliable point in time (without path tracing and denoising parts of the
@@ -568,7 +569,7 @@ void RenderScheduler::report_rebalance_time(const RenderWork &render_work,
state_.last_rebalance_changed = balance_changed;
- VLOG(4) << "Average rebalance time: " << rebalance_time_.get_average() << " seconds.";
+ VLOG_WORK << "Average rebalance time: " << rebalance_time_.get_average() << " seconds.";
}
string RenderScheduler::full_report() const
@@ -1063,7 +1064,7 @@ void RenderScheduler::update_start_resolution_divider()
/* Resolution divider has never been calculated before: use default resolution, so that we have
* somewhat good initial behavior, giving a chance to collect real numbers. */
start_resolution_divider_ = default_start_resolution_divider_;
- VLOG(3) << "Initial resolution divider is " << start_resolution_divider_;
+ VLOG_WORK << "Initial resolution divider is " << start_resolution_divider_;
return;
}
@@ -1092,7 +1093,7 @@ void RenderScheduler::update_start_resolution_divider()
* simple and compute device is fast). */
start_resolution_divider_ = max(resolution_divider_for_update, pixel_size_);
- VLOG(3) << "Calculated resolution divider is " << start_resolution_divider_;
+ VLOG_WORK << "Calculated resolution divider is " << start_resolution_divider_;
}
double RenderScheduler::guess_viewport_navigation_update_interval_in_seconds() const
diff --git a/intern/cycles/integrator/shader_eval.cpp b/intern/cycles/integrator/shader_eval.cpp
index 92b9d1c662d..b1450732f5c 100644
--- a/intern/cycles/integrator/shader_eval.cpp
+++ b/intern/cycles/integrator/shader_eval.cpp
@@ -31,8 +31,8 @@ bool ShaderEval::eval(const ShaderEvalType type,
device_->foreach_device([&](Device *device) {
if (!first_device) {
- LOG(ERROR) << "Multi-devices are not yet fully implemented, will evaluate shader on a "
- "single device.";
+ VLOG_WORK << "Multi-devices are not yet fully implemented, will evaluate shader on a "
+ "single device.";
return;
}
first_device = false;
diff --git a/intern/cycles/integrator/work_tile_scheduler.cpp b/intern/cycles/integrator/work_tile_scheduler.cpp
index 6dc511064c9..4bc8c0c4396 100644
--- a/intern/cycles/integrator/work_tile_scheduler.cpp
+++ b/intern/cycles/integrator/work_tile_scheduler.cpp
@@ -55,7 +55,7 @@ void WorkTileScheduler::reset_scheduler_state()
tile_size_ = tile_calculate_best_size(
accelerated_rt_, image_size_px_, samples_num_, max_num_path_states_, scrambling_distance_);
- VLOG(3) << "Will schedule tiles of size " << tile_size_;
+ VLOG_WORK << "Will schedule tiles of size " << tile_size_;
if (VLOG_IS_ON(3)) {
/* The logging is based on multiple tiles scheduled, ignoring overhead of multi-tile scheduling
@@ -63,8 +63,8 @@ void WorkTileScheduler::reset_scheduler_state()
const int num_path_states_in_tile = tile_size_.width * tile_size_.height *
tile_size_.num_samples;
const int num_tiles = max_num_path_states_ / num_path_states_in_tile;
- VLOG(3) << "Number of unused path states: "
- << max_num_path_states_ - num_tiles * num_path_states_in_tile;
+ VLOG_WORK << "Number of unused path states: "
+ << max_num_path_states_ - num_tiles * num_path_states_in_tile;
}
num_tiles_x_ = divide_up(image_size_px_.x, tile_size_.width);
diff --git a/intern/cycles/kernel/CMakeLists.txt b/intern/cycles/kernel/CMakeLists.txt
index 473bdb67920..a07d7852211 100644
--- a/intern/cycles/kernel/CMakeLists.txt
+++ b/intern/cycles/kernel/CMakeLists.txt
@@ -267,8 +267,8 @@ set(SRC_KERNEL_UTIL_HEADERS
)
set(SRC_KERNEL_TYPES_HEADERS
+ data_arrays.h
tables.h
- textures.h
types.h
)
diff --git a/intern/cycles/kernel/bvh/bvh.h b/intern/cycles/kernel/bvh/bvh.h
index 04ccb7ceff5..a1d0e307170 100644
--- a/intern/cycles/kernel/bvh/bvh.h
+++ b/intern/cycles/kernel/bvh/bvh.h
@@ -452,7 +452,7 @@ ccl_device_intersect bool scene_intersect_local(KernelGlobals kg,
# ifdef __EMBREE__
if (kernel_data.bvh.scene) {
- const bool has_bvh = !(kernel_tex_fetch(__object_flag, local_object) &
+ const bool has_bvh = !(kernel_data_fetch(object_flag, local_object) &
SD_OBJECT_TRANSFORM_APPLIED);
CCLIntersectContext ctx(
kg, has_bvh ? CCLIntersectContext::RAY_SSS : CCLIntersectContext::RAY_LOCAL);
diff --git a/intern/cycles/kernel/bvh/embree.h b/intern/cycles/kernel/bvh/embree.h
index 4f7e6435daf..1c6b9bc1e62 100644
--- a/intern/cycles/kernel/bvh/embree.h
+++ b/intern/cycles/kernel/bvh/embree.h
@@ -146,14 +146,14 @@ ccl_device_inline void kernel_embree_convert_hit(KernelGlobals kg,
const bool is_hair = hit->geomID & 1;
if (is_hair) {
- const KernelCurveSegment segment = kernel_tex_fetch(__curve_segments, isect->prim);
+ const KernelCurveSegment segment = kernel_data_fetch(curve_segments, isect->prim);
isect->type = segment.type;
isect->prim = segment.prim;
isect->u = hit->u;
isect->v = hit->v;
}
else {
- isect->type = kernel_tex_fetch(__objects, isect->object).primitive_type;
+ isect->type = kernel_data_fetch(objects, isect->object).primitive_type;
isect->u = 1.0f - hit->v - hit->u;
isect->v = hit->u;
}
@@ -170,7 +170,7 @@ ccl_device_inline void kernel_embree_convert_sss_hit(
isect->prim = hit->primID +
(intptr_t)rtcGetGeometryUserData(rtcGetGeometry(inst_scene, hit->geomID));
isect->object = object;
- isect->type = kernel_tex_fetch(__objects, object).primitive_type;
+ isect->type = kernel_data_fetch(objects, object).primitive_type;
}
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/bvh/local.h b/intern/cycles/kernel/bvh/local.h
index 0d05e09d75f..3b6b30ea93d 100644
--- a/intern/cycles/kernel/bvh/local.h
+++ b/intern/cycles/kernel/bvh/local.h
@@ -41,7 +41,7 @@ ccl_device_inline
/* traversal variables in registers */
int stack_ptr = 0;
- int node_addr = kernel_tex_fetch(__object_node, local_object);
+ int node_addr = kernel_data_fetch(object_node, local_object);
/* ray parameters in registers */
float3 P = ray->P;
@@ -55,7 +55,7 @@ ccl_device_inline
}
kernel_assert((local_isect == NULL) == (max_hits == 0));
- const int object_flag = kernel_tex_fetch(__object_flag, local_object);
+ const int object_flag = kernel_data_fetch(object_flag, local_object);
if (!(object_flag & SD_OBJECT_TRANSFORM_APPLIED)) {
#if BVH_FEATURE(BVH_MOTION)
Transform ob_itfm;
@@ -73,7 +73,7 @@ ccl_device_inline
while (node_addr >= 0 && node_addr != ENTRYPOINT_SENTINEL) {
int node_addr_child1, traverse_mask;
float dist[2];
- float4 cnodes = kernel_tex_fetch(__bvh_nodes, node_addr + 0);
+ float4 cnodes = kernel_data_fetch(bvh_nodes, node_addr + 0);
traverse_mask = NODE_INTERSECT(kg,
P,
@@ -117,7 +117,7 @@ ccl_device_inline
/* if node is leaf, fetch triangle list */
if (node_addr < 0) {
- float4 leaf = kernel_tex_fetch(__bvh_leaf_nodes, (-node_addr - 1));
+ float4 leaf = kernel_data_fetch(bvh_leaf_nodes, (-node_addr - 1));
int prim_addr = __float_as_int(leaf.x);
const int prim_addr2 = __float_as_int(leaf.y);
@@ -132,18 +132,18 @@ ccl_device_inline
case PRIMITIVE_TRIANGLE: {
/* intersect ray against primitive */
for (; prim_addr < prim_addr2; prim_addr++) {
- kernel_assert(kernel_tex_fetch(__prim_type, prim_addr) == type);
+ kernel_assert(kernel_data_fetch(prim_type, prim_addr) == type);
/* Only intersect with matching object, for instanced objects we
* already know we are only intersecting the right object. */
if (object == OBJECT_NONE) {
- if (kernel_tex_fetch(__prim_object, prim_addr) != local_object) {
+ if (kernel_data_fetch(prim_object, prim_addr) != local_object) {
continue;
}
}
/* Skip self intersection. */
- const int prim = kernel_tex_fetch(__prim_index, prim_addr);
+ const int prim = kernel_data_fetch(prim_index, prim_addr);
if (intersection_skip_self_local(ray->self, prim)) {
continue;
}
@@ -167,18 +167,18 @@ ccl_device_inline
case PRIMITIVE_MOTION_TRIANGLE: {
/* intersect ray against primitive */
for (; prim_addr < prim_addr2; prim_addr++) {
- kernel_assert(kernel_tex_fetch(__prim_type, prim_addr) == type);
+ kernel_assert(kernel_data_fetch(prim_type, prim_addr) == type);
/* Only intersect with matching object, for instanced objects we
* already know we are only intersecting the right object. */
if (object == OBJECT_NONE) {
- if (kernel_tex_fetch(__prim_object, prim_addr) != local_object) {
+ if (kernel_data_fetch(prim_object, prim_addr) != local_object) {
continue;
}
}
/* Skip self intersection. */
- const int prim = kernel_tex_fetch(__prim_index, prim_addr);
+ const int prim = kernel_data_fetch(prim_index, prim_addr);
if (intersection_skip_self_local(ray->self, prim)) {
continue;
}
diff --git a/intern/cycles/kernel/bvh/nodes.h b/intern/cycles/kernel/bvh/nodes.h
index fd475dcd5e9..c19dea9223b 100644
--- a/intern/cycles/kernel/bvh/nodes.h
+++ b/intern/cycles/kernel/bvh/nodes.h
@@ -9,9 +9,9 @@ ccl_device_forceinline Transform bvh_unaligned_node_fetch_space(KernelGlobals kg
{
Transform space;
const int child_addr = node_addr + child * 3;
- space.x = kernel_tex_fetch(__bvh_nodes, child_addr + 1);
- space.y = kernel_tex_fetch(__bvh_nodes, child_addr + 2);
- space.z = kernel_tex_fetch(__bvh_nodes, child_addr + 3);
+ space.x = kernel_data_fetch(bvh_nodes, child_addr + 1);
+ space.y = kernel_data_fetch(bvh_nodes, child_addr + 2);
+ space.z = kernel_data_fetch(bvh_nodes, child_addr + 3);
return space;
}
@@ -26,11 +26,11 @@ ccl_device_forceinline int bvh_aligned_node_intersect(KernelGlobals kg,
/* fetch node data */
#ifdef __VISIBILITY_FLAG__
- float4 cnodes = kernel_tex_fetch(__bvh_nodes, node_addr + 0);
+ float4 cnodes = kernel_data_fetch(bvh_nodes, node_addr + 0);
#endif
- float4 node0 = kernel_tex_fetch(__bvh_nodes, node_addr + 1);
- float4 node1 = kernel_tex_fetch(__bvh_nodes, node_addr + 2);
- float4 node2 = kernel_tex_fetch(__bvh_nodes, node_addr + 3);
+ float4 node0 = kernel_data_fetch(bvh_nodes, node_addr + 1);
+ float4 node1 = kernel_data_fetch(bvh_nodes, node_addr + 2);
+ float4 node2 = kernel_data_fetch(bvh_nodes, node_addr + 3);
/* intersect ray against child nodes */
float c0lox = (node0.x - P.x) * idir.x;
@@ -100,7 +100,7 @@ ccl_device_forceinline int bvh_unaligned_node_intersect(KernelGlobals kg,
{
int mask = 0;
#ifdef __VISIBILITY_FLAG__
- float4 cnodes = kernel_tex_fetch(__bvh_nodes, node_addr + 0);
+ float4 cnodes = kernel_data_fetch(bvh_nodes, node_addr + 0);
#endif
if (bvh_unaligned_node_intersect_child(kg, P, dir, t, node_addr, 0, &dist[0])) {
#ifdef __VISIBILITY_FLAG__
@@ -130,7 +130,7 @@ ccl_device_forceinline int bvh_node_intersect(KernelGlobals kg,
const uint visibility,
float dist[2])
{
- float4 node = kernel_tex_fetch(__bvh_nodes, node_addr);
+ float4 node = kernel_data_fetch(bvh_nodes, node_addr);
if (__float_as_uint(node.x) & PATH_RAY_NODE_UNALIGNED) {
return bvh_unaligned_node_intersect(kg, P, dir, idir, t, node_addr, visibility, dist);
}
diff --git a/intern/cycles/kernel/bvh/shadow_all.h b/intern/cycles/kernel/bvh/shadow_all.h
index 2f58929c1e5..e86fe867eac 100644
--- a/intern/cycles/kernel/bvh/shadow_all.h
+++ b/intern/cycles/kernel/bvh/shadow_all.h
@@ -80,7 +80,7 @@ ccl_device_inline
while (node_addr >= 0 && node_addr != ENTRYPOINT_SENTINEL) {
int node_addr_child1, traverse_mask;
float dist[2];
- float4 cnodes = kernel_tex_fetch(__bvh_nodes, node_addr + 0);
+ float4 cnodes = kernel_data_fetch(bvh_nodes, node_addr + 0);
traverse_mask = NODE_INTERSECT(kg,
P,
@@ -124,7 +124,7 @@ ccl_device_inline
/* if node is leaf, fetch triangle list */
if (node_addr < 0) {
- float4 leaf = kernel_tex_fetch(__bvh_leaf_nodes, (-node_addr - 1));
+ float4 leaf = kernel_data_fetch(bvh_leaf_nodes, (-node_addr - 1));
int prim_addr = __float_as_int(leaf.x);
if (prim_addr >= 0) {
@@ -137,7 +137,7 @@ ccl_device_inline
/* primitive intersection */
for (; prim_addr < prim_addr2; prim_addr++) {
- kernel_assert((kernel_tex_fetch(__prim_type, prim_addr) & PRIMITIVE_ALL) ==
+ kernel_assert((kernel_data_fetch(prim_type, prim_addr) & PRIMITIVE_ALL) ==
(type & PRIMITIVE_ALL));
bool hit;
@@ -147,9 +147,9 @@ ccl_device_inline
Intersection isect ccl_optional_struct_init;
const int prim_object = (object == OBJECT_NONE) ?
- kernel_tex_fetch(__prim_object, prim_addr) :
+ kernel_data_fetch(prim_object, prim_addr) :
object;
- const int prim = kernel_tex_fetch(__prim_index, prim_addr);
+ const int prim = kernel_data_fetch(prim_index, prim_addr);
if (intersection_skip_self_shadow(ray->self, prim_object, prim)) {
continue;
}
@@ -181,14 +181,14 @@ ccl_device_inline
case PRIMITIVE_CURVE_RIBBON:
case PRIMITIVE_MOTION_CURVE_RIBBON: {
if ((type & PRIMITIVE_MOTION) && kernel_data.bvh.use_bvh_steps) {
- const float2 prim_time = kernel_tex_fetch(__prim_time, prim_addr);
+ const float2 prim_time = kernel_data_fetch(prim_time, prim_addr);
if (ray->time < prim_time.x || ray->time > prim_time.y) {
hit = false;
break;
}
}
- const int curve_type = kernel_tex_fetch(__prim_type, prim_addr);
+ const int curve_type = kernel_data_fetch(prim_type, prim_addr);
hit = curve_intersect(
kg, &isect, P, dir, t_max_current, prim_object, prim, ray->time, curve_type);
@@ -199,14 +199,14 @@ ccl_device_inline
case PRIMITIVE_POINT:
case PRIMITIVE_MOTION_POINT: {
if ((type & PRIMITIVE_MOTION) && kernel_data.bvh.use_bvh_steps) {
- const float2 prim_time = kernel_tex_fetch(__prim_time, prim_addr);
+ const float2 prim_time = kernel_data_fetch(prim_time, prim_addr);
if (ray->time < prim_time.x || ray->time > prim_time.y) {
hit = false;
break;
}
}
- const int point_type = kernel_tex_fetch(__prim_type, prim_addr);
+ const int point_type = kernel_data_fetch(prim_type, prim_addr);
hit = point_intersect(
kg, &isect, P, dir, t_max_current, prim_object, prim, ray->time, point_type);
break;
@@ -291,7 +291,7 @@ ccl_device_inline
}
else {
/* instance push */
- object = kernel_tex_fetch(__prim_object, -prim_addr - 1);
+ object = kernel_data_fetch(prim_object, -prim_addr - 1);
#if BVH_FEATURE(BVH_MOTION)
t_world_to_instance = bvh_instance_motion_push(
@@ -307,7 +307,7 @@ ccl_device_inline
kernel_assert(stack_ptr < BVH_STACK_SIZE);
traversal_stack[stack_ptr] = ENTRYPOINT_SENTINEL;
- node_addr = kernel_tex_fetch(__object_node, object);
+ node_addr = kernel_data_fetch(object_node, object);
}
}
} while (node_addr != ENTRYPOINT_SENTINEL);
diff --git a/intern/cycles/kernel/bvh/traversal.h b/intern/cycles/kernel/bvh/traversal.h
index 1181d4bfdee..784fbf4fd11 100644
--- a/intern/cycles/kernel/bvh/traversal.h
+++ b/intern/cycles/kernel/bvh/traversal.h
@@ -62,7 +62,7 @@ ccl_device_noinline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals kg,
while (node_addr >= 0 && node_addr != ENTRYPOINT_SENTINEL) {
int node_addr_child1, traverse_mask;
float dist[2];
- float4 cnodes = kernel_tex_fetch(__bvh_nodes, node_addr + 0);
+ float4 cnodes = kernel_data_fetch(bvh_nodes, node_addr + 0);
{
traverse_mask = NODE_INTERSECT(kg,
@@ -108,7 +108,7 @@ ccl_device_noinline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals kg,
/* if node is leaf, fetch triangle list */
if (node_addr < 0) {
- float4 leaf = kernel_tex_fetch(__bvh_leaf_nodes, (-node_addr - 1));
+ float4 leaf = kernel_data_fetch(bvh_leaf_nodes, (-node_addr - 1));
int prim_addr = __float_as_int(leaf.x);
if (prim_addr >= 0) {
@@ -121,12 +121,12 @@ ccl_device_noinline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals kg,
/* primitive intersection */
for (; prim_addr < prim_addr2; prim_addr++) {
- kernel_assert(kernel_tex_fetch(__prim_type, prim_addr) == type);
+ kernel_assert(kernel_data_fetch(prim_type, prim_addr) == type);
const int prim_object = (object == OBJECT_NONE) ?
- kernel_tex_fetch(__prim_object, prim_addr) :
+ kernel_data_fetch(prim_object, prim_addr) :
object;
- const int prim = kernel_tex_fetch(__prim_index, prim_addr);
+ const int prim = kernel_data_fetch(prim_index, prim_addr);
if (intersection_skip_self_shadow(ray->self, prim_object, prim)) {
continue;
}
@@ -166,13 +166,13 @@ ccl_device_noinline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals kg,
case PRIMITIVE_CURVE_RIBBON:
case PRIMITIVE_MOTION_CURVE_RIBBON: {
if ((type & PRIMITIVE_MOTION) && kernel_data.bvh.use_bvh_steps) {
- const float2 prim_time = kernel_tex_fetch(__prim_time, prim_addr);
+ const float2 prim_time = kernel_data_fetch(prim_time, prim_addr);
if (ray->time < prim_time.x || ray->time > prim_time.y) {
break;
}
}
- const int curve_type = kernel_tex_fetch(__prim_type, prim_addr);
+ const int curve_type = kernel_data_fetch(prim_type, prim_addr);
const bool hit = curve_intersect(
kg, isect, P, dir, isect->t, prim_object, prim, ray->time, curve_type);
if (hit) {
@@ -187,13 +187,13 @@ ccl_device_noinline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals kg,
case PRIMITIVE_POINT:
case PRIMITIVE_MOTION_POINT: {
if ((type & PRIMITIVE_MOTION) && kernel_data.bvh.use_bvh_steps) {
- const float2 prim_time = kernel_tex_fetch(__prim_time, prim_addr);
+ const float2 prim_time = kernel_data_fetch(prim_time, prim_addr);
if (ray->time < prim_time.x || ray->time > prim_time.y) {
break;
}
}
- const int point_type = kernel_tex_fetch(__prim_type, prim_addr);
+ const int point_type = kernel_data_fetch(prim_type, prim_addr);
const bool hit = point_intersect(
kg, isect, P, dir, isect->t, prim_object, prim, ray->time, point_type);
if (hit) {
@@ -209,7 +209,7 @@ ccl_device_noinline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals kg,
}
else {
/* instance push */
- object = kernel_tex_fetch(__prim_object, -prim_addr - 1);
+ object = kernel_data_fetch(prim_object, -prim_addr - 1);
#if BVH_FEATURE(BVH_MOTION)
isect->t *= bvh_instance_motion_push(kg, object, ray, &P, &dir, &idir, &ob_itfm);
@@ -221,7 +221,7 @@ ccl_device_noinline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals kg,
kernel_assert(stack_ptr < BVH_STACK_SIZE);
traversal_stack[stack_ptr] = ENTRYPOINT_SENTINEL;
- node_addr = kernel_tex_fetch(__object_node, object);
+ node_addr = kernel_data_fetch(object_node, object);
}
}
} while (node_addr != ENTRYPOINT_SENTINEL);
diff --git a/intern/cycles/kernel/bvh/util.h b/intern/cycles/kernel/bvh/util.h
index 71045157372..572e023db25 100644
--- a/intern/cycles/kernel/bvh/util.h
+++ b/intern/cycles/kernel/bvh/util.h
@@ -53,20 +53,20 @@ ccl_device_forceinline int intersection_get_shader_flags(KernelGlobals kg,
int shader = 0;
if (type & PRIMITIVE_TRIANGLE) {
- shader = kernel_tex_fetch(__tri_shader, prim);
+ shader = kernel_data_fetch(tri_shader, prim);
}
#ifdef __POINTCLOUD__
else if (type & PRIMITIVE_POINT) {
- shader = kernel_tex_fetch(__points_shader, prim);
+ shader = kernel_data_fetch(points_shader, prim);
}
#endif
#ifdef __HAIR__
else if (type & PRIMITIVE_CURVE) {
- shader = kernel_tex_fetch(__curves, prim).shader_id;
+ shader = kernel_data_fetch(curves, prim).shader_id;
}
#endif
- return kernel_tex_fetch(__shaders, (shader & SHADER_MASK)).flags;
+ return kernel_data_fetch(shaders, (shader & SHADER_MASK)).flags;
}
ccl_device_forceinline int intersection_get_shader_from_isect_prim(KernelGlobals kg,
@@ -76,16 +76,16 @@ ccl_device_forceinline int intersection_get_shader_from_isect_prim(KernelGlobals
int shader = 0;
if (isect_type & PRIMITIVE_TRIANGLE) {
- shader = kernel_tex_fetch(__tri_shader, prim);
+ shader = kernel_data_fetch(tri_shader, prim);
}
#ifdef __POINTCLOUD__
else if (isect_type & PRIMITIVE_POINT) {
- shader = kernel_tex_fetch(__points_shader, prim);
+ shader = kernel_data_fetch(points_shader, prim);
}
#endif
#ifdef __HAIR__
else if (isect_type & PRIMITIVE_CURVE) {
- shader = kernel_tex_fetch(__curves, prim).shader_id;
+ shader = kernel_data_fetch(curves, prim).shader_id;
}
#endif
@@ -101,7 +101,7 @@ ccl_device_forceinline int intersection_get_shader(
ccl_device_forceinline int intersection_get_object_flags(
KernelGlobals kg, ccl_private const Intersection *ccl_restrict isect)
{
- return kernel_tex_fetch(__object_flag, isect->object);
+ return kernel_data_fetch(object_flag, isect->object);
}
/* TODO: find a better (faster) solution for this. Maybe store offset per object for
@@ -110,27 +110,27 @@ ccl_device_inline int intersection_find_attribute(KernelGlobals kg,
const int object,
const uint id)
{
- uint attr_offset = kernel_tex_fetch(__objects, object).attribute_map_offset;
- uint4 attr_map = kernel_tex_fetch(__attributes_map, attr_offset);
+ uint attr_offset = kernel_data_fetch(objects, object).attribute_map_offset;
+ AttributeMap attr_map = kernel_data_fetch(attributes_map, attr_offset);
- while (attr_map.x != id) {
- if (UNLIKELY(attr_map.x == ATTR_STD_NONE)) {
- if (UNLIKELY(attr_map.y == 0)) {
+ while (attr_map.id != id) {
+ if (UNLIKELY(attr_map.id == ATTR_STD_NONE)) {
+ if (UNLIKELY(attr_map.element == 0)) {
return (int)ATTR_STD_NOT_FOUND;
}
else {
/* Chain jump to a different part of the table. */
- attr_offset = attr_map.z;
+ attr_offset = attr_map.offset;
}
}
else {
attr_offset += ATTR_PRIM_TYPES;
}
- attr_map = kernel_tex_fetch(__attributes_map, attr_offset);
+ attr_map = kernel_data_fetch(attributes_map, attr_offset);
}
/* return result */
- return (attr_map.y == ATTR_ELEMENT_NONE) ? (int)ATTR_STD_NOT_FOUND : (int)attr_map.z;
+ return (attr_map.element == ATTR_ELEMENT_NONE) ? (int)ATTR_STD_NOT_FOUND : (int)attr_map.offset;
}
/* Transparent Shadows */
@@ -151,12 +151,12 @@ ccl_device_inline float intersection_curve_shadow_transparency(KernelGlobals kg,
}
/* Interpolate transparency between curve keys. */
- const KernelCurve kcurve = kernel_tex_fetch(__curves, prim);
+ const KernelCurve kcurve = kernel_data_fetch(curves, prim);
const int k0 = kcurve.first_key + PRIMITIVE_UNPACK_SEGMENT(kcurve.type);
const int k1 = k0 + 1;
- const float f0 = kernel_tex_fetch(__attributes_float, offset + k0);
- const float f1 = kernel_tex_fetch(__attributes_float, offset + k1);
+ const float f0 = kernel_data_fetch(attributes_float, offset + k0);
+ const float f1 = kernel_data_fetch(attributes_float, offset + k1);
return (1.0f - u) * f0 + u * f1;
}
diff --git a/intern/cycles/kernel/bvh/volume.h b/intern/cycles/kernel/bvh/volume.h
index d711b3abbf4..9715712a8f2 100644
--- a/intern/cycles/kernel/bvh/volume.h
+++ b/intern/cycles/kernel/bvh/volume.h
@@ -65,7 +65,7 @@ ccl_device_inline
while (node_addr >= 0 && node_addr != ENTRYPOINT_SENTINEL) {
int node_addr_child1, traverse_mask;
float dist[2];
- float4 cnodes = kernel_tex_fetch(__bvh_nodes, node_addr + 0);
+ float4 cnodes = kernel_data_fetch(bvh_nodes, node_addr + 0);
traverse_mask = NODE_INTERSECT(kg,
P,
@@ -109,7 +109,7 @@ ccl_device_inline
/* if node is leaf, fetch triangle list */
if (node_addr < 0) {
- float4 leaf = kernel_tex_fetch(__bvh_leaf_nodes, (-node_addr - 1));
+ float4 leaf = kernel_data_fetch(bvh_leaf_nodes, (-node_addr - 1));
int prim_addr = __float_as_int(leaf.x);
if (prim_addr >= 0) {
@@ -125,17 +125,17 @@ ccl_device_inline
case PRIMITIVE_TRIANGLE: {
/* intersect ray against primitive */
for (; prim_addr < prim_addr2; prim_addr++) {
- kernel_assert(kernel_tex_fetch(__prim_type, prim_addr) == type);
+ kernel_assert(kernel_data_fetch(prim_type, prim_addr) == type);
/* only primitives from volume object */
const int prim_object = (object == OBJECT_NONE) ?
- kernel_tex_fetch(__prim_object, prim_addr) :
+ kernel_data_fetch(prim_object, prim_addr) :
object;
- const int prim = kernel_tex_fetch(__prim_index, prim_addr);
+ const int prim = kernel_data_fetch(prim_index, prim_addr);
if (intersection_skip_self(ray->self, prim_object, prim)) {
continue;
}
- int object_flag = kernel_tex_fetch(__object_flag, prim_object);
+ int object_flag = kernel_data_fetch(object_flag, prim_object);
if ((object_flag & SD_OBJECT_HAS_VOLUME) == 0) {
continue;
}
@@ -148,16 +148,16 @@ ccl_device_inline
case PRIMITIVE_MOTION_TRIANGLE: {
/* intersect ray against primitive */
for (; prim_addr < prim_addr2; prim_addr++) {
- kernel_assert(kernel_tex_fetch(__prim_type, prim_addr) == type);
+ kernel_assert(kernel_data_fetch(prim_type, prim_addr) == type);
/* only primitives from volume object */
const int prim_object = (object == OBJECT_NONE) ?
- kernel_tex_fetch(__prim_object, prim_addr) :
+ kernel_data_fetch(prim_object, prim_addr) :
object;
- const int prim = kernel_tex_fetch(__prim_index, prim_addr);
+ const int prim = kernel_data_fetch(prim_index, prim_addr);
if (intersection_skip_self(ray->self, prim_object, prim)) {
continue;
}
- int object_flag = kernel_tex_fetch(__object_flag, prim_object);
+ int object_flag = kernel_data_fetch(object_flag, prim_object);
if ((object_flag & SD_OBJECT_HAS_VOLUME) == 0) {
continue;
}
@@ -182,8 +182,8 @@ ccl_device_inline
}
else {
/* instance push */
- object = kernel_tex_fetch(__prim_object, -prim_addr - 1);
- int object_flag = kernel_tex_fetch(__object_flag, object);
+ object = kernel_data_fetch(prim_object, -prim_addr - 1);
+ int object_flag = kernel_data_fetch(object_flag, object);
if (object_flag & SD_OBJECT_HAS_VOLUME) {
#if BVH_FEATURE(BVH_MOTION)
isect->t *= bvh_instance_motion_push(kg, object, ray, &P, &dir, &idir, &ob_itfm);
@@ -195,7 +195,7 @@ ccl_device_inline
kernel_assert(stack_ptr < BVH_STACK_SIZE);
traversal_stack[stack_ptr] = ENTRYPOINT_SENTINEL;
- node_addr = kernel_tex_fetch(__object_node, object);
+ node_addr = kernel_data_fetch(object_node, object);
}
else {
/* pop */
diff --git a/intern/cycles/kernel/bvh/volume_all.h b/intern/cycles/kernel/bvh/volume_all.h
index a969bae14a1..d06ea8fe557 100644
--- a/intern/cycles/kernel/bvh/volume_all.h
+++ b/intern/cycles/kernel/bvh/volume_all.h
@@ -67,7 +67,7 @@ ccl_device_inline
while (node_addr >= 0 && node_addr != ENTRYPOINT_SENTINEL) {
int node_addr_child1, traverse_mask;
float dist[2];
- float4 cnodes = kernel_tex_fetch(__bvh_nodes, node_addr + 0);
+ float4 cnodes = kernel_data_fetch(bvh_nodes, node_addr + 0);
traverse_mask = NODE_INTERSECT(kg,
P,
@@ -111,7 +111,7 @@ ccl_device_inline
/* if node is leaf, fetch triangle list */
if (node_addr < 0) {
- float4 leaf = kernel_tex_fetch(__bvh_leaf_nodes, (-node_addr - 1));
+ float4 leaf = kernel_data_fetch(bvh_leaf_nodes, (-node_addr - 1));
int prim_addr = __float_as_int(leaf.x);
if (prim_addr >= 0) {
@@ -128,16 +128,16 @@ ccl_device_inline
case PRIMITIVE_TRIANGLE: {
/* intersect ray against primitive */
for (; prim_addr < prim_addr2; prim_addr++) {
- kernel_assert(kernel_tex_fetch(__prim_type, prim_addr) == type);
+ kernel_assert(kernel_data_fetch(prim_type, prim_addr) == type);
/* only primitives from volume object */
const int prim_object = (object == OBJECT_NONE) ?
- kernel_tex_fetch(__prim_object, prim_addr) :
+ kernel_data_fetch(prim_object, prim_addr) :
object;
- const int prim = kernel_tex_fetch(__prim_index, prim_addr);
+ const int prim = kernel_data_fetch(prim_index, prim_addr);
if (intersection_skip_self(ray->self, prim_object, prim)) {
continue;
}
- int object_flag = kernel_tex_fetch(__object_flag, prim_object);
+ int object_flag = kernel_data_fetch(object_flag, prim_object);
if ((object_flag & SD_OBJECT_HAS_VOLUME) == 0) {
continue;
}
@@ -172,16 +172,16 @@ ccl_device_inline
case PRIMITIVE_MOTION_TRIANGLE: {
/* intersect ray against primitive */
for (; prim_addr < prim_addr2; prim_addr++) {
- kernel_assert(kernel_tex_fetch(__prim_type, prim_addr) == type);
+ kernel_assert(kernel_data_fetch(prim_type, prim_addr) == type);
/* only primitives from volume object */
const int prim_object = (object == OBJECT_NONE) ?
- kernel_tex_fetch(__prim_object, prim_addr) :
+ kernel_data_fetch(prim_object, prim_addr) :
object;
- const int prim = kernel_tex_fetch(__prim_index, prim_addr);
+ const int prim = kernel_data_fetch(prim_index, prim_addr);
if (intersection_skip_self(ray->self, prim_object, prim)) {
continue;
}
- int object_flag = kernel_tex_fetch(__object_flag, prim_object);
+ int object_flag = kernel_data_fetch(object_flag, prim_object);
if ((object_flag & SD_OBJECT_HAS_VOLUME) == 0) {
continue;
}
@@ -228,8 +228,8 @@ ccl_device_inline
}
else {
/* instance push */
- object = kernel_tex_fetch(__prim_object, -prim_addr - 1);
- int object_flag = kernel_tex_fetch(__object_flag, object);
+ object = kernel_data_fetch(prim_object, -prim_addr - 1);
+ int object_flag = kernel_data_fetch(object_flag, object);
if (object_flag & SD_OBJECT_HAS_VOLUME) {
#if BVH_FEATURE(BVH_MOTION)
isect_t *= bvh_instance_motion_push(kg, object, ray, &P, &dir, &idir, &ob_itfm);
@@ -244,7 +244,7 @@ ccl_device_inline
kernel_assert(stack_ptr < BVH_STACK_SIZE);
traversal_stack[stack_ptr] = ENTRYPOINT_SENTINEL;
- node_addr = kernel_tex_fetch(__object_node, object);
+ node_addr = kernel_data_fetch(object_node, object);
}
else {
/* pop */
diff --git a/intern/cycles/kernel/camera/camera.h b/intern/cycles/kernel/camera/camera.h
index aad68e527ac..25960a94ddb 100644
--- a/intern/cycles/kernel/camera/camera.h
+++ b/intern/cycles/kernel/camera/camera.h
@@ -90,7 +90,7 @@ ccl_device void camera_sample_perspective(KernelGlobals kg,
#ifdef __CAMERA_MOTION__
if (kernel_data.cam.num_motion_steps) {
transform_motion_array_interpolate(&cameratoworld,
- kernel_tex_array(__camera_motion),
+ kernel_data_array(camera_motion),
kernel_data.cam.num_motion_steps,
ray->time);
}
@@ -210,7 +210,7 @@ ccl_device void camera_sample_orthographic(KernelGlobals kg,
#ifdef __CAMERA_MOTION__
if (kernel_data.cam.num_motion_steps) {
transform_motion_array_interpolate(&cameratoworld,
- kernel_tex_array(__camera_motion),
+ kernel_data_array(camera_motion),
kernel_data.cam.num_motion_steps,
ray->time);
}
@@ -421,7 +421,7 @@ ccl_device_inline void camera_sample(KernelGlobals kg,
}
else {
#ifdef __CAMERA_MOTION__
- ccl_global const DecomposedTransform *cam_motion = kernel_tex_array(__camera_motion);
+ ccl_global const DecomposedTransform *cam_motion = kernel_data_array(camera_motion);
camera_sample_panorama(&kernel_data.cam, cam_motion, raster_x, raster_y, lens_u, lens_v, ray);
#else
camera_sample_panorama(&kernel_data.cam, raster_x, raster_y, lens_u, lens_v, ray);
diff --git a/intern/cycles/kernel/closure/bsdf.h b/intern/cycles/kernel/closure/bsdf.h
index 011155cdf5f..6f3c2092c64 100644
--- a/intern/cycles/kernel/closure/bsdf.h
+++ b/intern/cycles/kernel/closure/bsdf.h
@@ -434,7 +434,7 @@ ccl_device_inline int bsdf_sample(KernelGlobals kg,
else {
/* Shadow terminator offset. */
const float frequency_multiplier =
- kernel_tex_fetch(__objects, sd->object).shadow_terminator_shading_offset;
+ kernel_data_fetch(objects, sd->object).shadow_terminator_shading_offset;
if (frequency_multiplier > 1.0f) {
*eval *= shift_cos_in(dot(*omega_in, sc->N), frequency_multiplier);
}
@@ -556,7 +556,7 @@ ccl_device_inline
}
/* Shadow terminator offset. */
const float frequency_multiplier =
- kernel_tex_fetch(__objects, sd->object).shadow_terminator_shading_offset;
+ kernel_data_fetch(objects, sd->object).shadow_terminator_shading_offset;
if (frequency_multiplier > 1.0f) {
eval *= shift_cos_in(dot(omega_in, sc->N), frequency_multiplier);
}
diff --git a/intern/cycles/kernel/data_arrays.h b/intern/cycles/kernel/data_arrays.h
new file mode 100644
index 00000000000..7205f728088
--- /dev/null
+++ b/intern/cycles/kernel/data_arrays.h
@@ -0,0 +1,82 @@
+/* SPDX-License-Identifier: Apache-2.0
+ * Copyright 2011-2022 Blender Foundation */
+
+#ifndef KERNEL_DATA_ARRAY
+# define KERNEL_DATA_ARRAY(type, name)
+#endif
+
+/* BVH2, not used for OptiX or Embree. */
+KERNEL_DATA_ARRAY(float4, bvh_nodes)
+KERNEL_DATA_ARRAY(float4, bvh_leaf_nodes)
+KERNEL_DATA_ARRAY(uint, prim_type)
+KERNEL_DATA_ARRAY(uint, prim_visibility)
+KERNEL_DATA_ARRAY(uint, prim_index)
+KERNEL_DATA_ARRAY(uint, prim_object)
+KERNEL_DATA_ARRAY(uint, object_node)
+KERNEL_DATA_ARRAY(float2, prim_time)
+
+/* objects */
+KERNEL_DATA_ARRAY(KernelObject, objects)
+KERNEL_DATA_ARRAY(Transform, object_motion_pass)
+KERNEL_DATA_ARRAY(DecomposedTransform, object_motion)
+KERNEL_DATA_ARRAY(uint, object_flag)
+KERNEL_DATA_ARRAY(float, object_volume_step)
+KERNEL_DATA_ARRAY(uint, object_prim_offset)
+
+/* cameras */
+KERNEL_DATA_ARRAY(DecomposedTransform, camera_motion)
+
+/* triangles */
+KERNEL_DATA_ARRAY(uint, tri_shader)
+KERNEL_DATA_ARRAY(packed_float3, tri_vnormal)
+KERNEL_DATA_ARRAY(uint4, tri_vindex)
+KERNEL_DATA_ARRAY(uint, tri_patch)
+KERNEL_DATA_ARRAY(float2, tri_patch_uv)
+KERNEL_DATA_ARRAY(packed_float3, tri_verts)
+
+/* curves */
+KERNEL_DATA_ARRAY(KernelCurve, curves)
+KERNEL_DATA_ARRAY(float4, curve_keys)
+KERNEL_DATA_ARRAY(KernelCurveSegment, curve_segments)
+
+/* patches */
+KERNEL_DATA_ARRAY(uint, patches)
+
+/* pointclouds */
+KERNEL_DATA_ARRAY(float4, points)
+KERNEL_DATA_ARRAY(uint, points_shader)
+
+/* attributes */
+KERNEL_DATA_ARRAY(AttributeMap, attributes_map)
+KERNEL_DATA_ARRAY(float, attributes_float)
+KERNEL_DATA_ARRAY(float2, attributes_float2)
+KERNEL_DATA_ARRAY(packed_float3, attributes_float3)
+KERNEL_DATA_ARRAY(float4, attributes_float4)
+KERNEL_DATA_ARRAY(uchar4, attributes_uchar4)
+
+/* lights */
+KERNEL_DATA_ARRAY(KernelLightDistribution, light_distribution)
+KERNEL_DATA_ARRAY(KernelLight, lights)
+KERNEL_DATA_ARRAY(float2, light_background_marginal_cdf)
+KERNEL_DATA_ARRAY(float2, light_background_conditional_cdf)
+
+/* particles */
+KERNEL_DATA_ARRAY(KernelParticle, particles)
+
+/* shaders */
+KERNEL_DATA_ARRAY(uint4, svm_nodes)
+KERNEL_DATA_ARRAY(KernelShader, shaders)
+
+/* lookup tables */
+KERNEL_DATA_ARRAY(float, lookup_table)
+
+/* sobol */
+KERNEL_DATA_ARRAY(float, sample_pattern_lut)
+
+/* image textures */
+KERNEL_DATA_ARRAY(TextureInfo, texture_info)
+
+/* ies lights */
+KERNEL_DATA_ARRAY(float, ies)
+
+#undef KERNEL_DATA_ARRAY
diff --git a/intern/cycles/kernel/device/cpu/compat.h b/intern/cycles/kernel/device/cpu/compat.h
index e1c20169582..3bfc37e98ee 100644
--- a/intern/cycles/kernel/device/cpu/compat.h
+++ b/intern/cycles/kernel/device/cpu/compat.h
@@ -35,20 +35,6 @@ CCL_NAMESPACE_BEGIN
#define kernel_assert(cond) assert(cond)
-/* Texture types to be compatible with CUDA textures. These are really just
- * simple arrays and after inlining fetch hopefully revert to being a simple
- * pointer lookup. */
-template<typename T> struct texture {
- ccl_always_inline const T &fetch(int index) const
- {
- kernel_assert(index >= 0 && index < width);
- return data[index];
- }
-
- T *data;
- int width;
-};
-
/* Macros to handle different memory storage on different devices */
#ifdef __KERNEL_SSE2__
diff --git a/intern/cycles/kernel/device/cpu/globals.h b/intern/cycles/kernel/device/cpu/globals.h
index 7e080d428ea..309afae412e 100644
--- a/intern/cycles/kernel/device/cpu/globals.h
+++ b/intern/cycles/kernel/device/cpu/globals.h
@@ -12,7 +12,7 @@
CCL_NAMESPACE_BEGIN
/* On the CPU, we pass along the struct KernelGlobals to nearly everywhere in
- * the kernel, to access constant data. These are all stored as "textures", but
+ * the kernel, to access constant data. These are all stored as flat arrays.
* these are really just standard arrays. We can't use actually globals because
* multiple renders may be running inside the same process. */
@@ -22,11 +22,23 @@ struct OSLThreadData;
struct OSLShadingSystem;
#endif
+/* Array for kernel data, with size to be able to assert on invalid data access. */
+template<typename T> struct kernel_array {
+ ccl_always_inline const T &fetch(int index) const
+ {
+ kernel_assert(index >= 0 && index < width);
+ return data[index];
+ }
+
+ T *data;
+ int width;
+};
+
typedef struct KernelGlobalsCPU {
-#define KERNEL_TEX(type, name) texture<type> name;
-#include "kernel/textures.h"
+#define KERNEL_DATA_ARRAY(type, name) kernel_array<type> name;
+#include "kernel/data_arrays.h"
- KernelData __data;
+ KernelData data;
#ifdef __OSL__
/* On the CPU, we also have the OSL globals here. Most data structures are shared
@@ -44,8 +56,8 @@ typedef struct KernelGlobalsCPU {
typedef const KernelGlobalsCPU *ccl_restrict KernelGlobals;
/* Abstraction macros */
-#define kernel_tex_fetch(tex, index) (kg->tex.fetch(index))
-#define kernel_tex_array(tex) (kg->tex.data)
-#define kernel_data (kg->__data)
+#define kernel_data_fetch(name, index) (kg->name.fetch(index))
+#define kernel_data_array(name) (kg->name.data)
+#define kernel_data (kg->data)
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/device/cpu/image.h b/intern/cycles/kernel/device/cpu/image.h
index 7809ec5f4a7..320e6309128 100644
--- a/intern/cycles/kernel/device/cpu/image.h
+++ b/intern/cycles/kernel/device/cpu/image.h
@@ -733,7 +733,7 @@ template<typename TexT, typename OutT = float4> struct NanoVDBInterpolator {
ccl_device float4 kernel_tex_image_interp(KernelGlobals kg, int id, float x, float y)
{
- const TextureInfo &info = kernel_tex_fetch(__texture_info, id);
+ const TextureInfo &info = kernel_data_fetch(texture_info, id);
if (UNLIKELY(!info.data)) {
return zero_float4();
@@ -776,7 +776,7 @@ ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals kg,
float3 P,
InterpolationType interp)
{
- const TextureInfo &info = kernel_tex_fetch(__texture_info, id);
+ const TextureInfo &info = kernel_data_fetch(texture_info, id);
if (UNLIKELY(!info.data)) {
return zero_float4();
diff --git a/intern/cycles/kernel/device/cpu/kernel.cpp b/intern/cycles/kernel/device/cpu/kernel.cpp
index b12e3089378..01087c96dd6 100644
--- a/intern/cycles/kernel/device/cpu/kernel.cpp
+++ b/intern/cycles/kernel/device/cpu/kernel.cpp
@@ -53,8 +53,8 @@ CCL_NAMESPACE_BEGIN
void kernel_const_copy(KernelGlobalsCPU *kg, const char *name, void *host, size_t)
{
- if (strcmp(name, "__data") == 0) {
- kg->__data = *(KernelData *)host;
+ if (strcmp(name, "data") == 0) {
+ kg->data = *(KernelData *)host;
}
else {
assert(0);
@@ -66,13 +66,13 @@ void kernel_global_memory_copy(KernelGlobalsCPU *kg, const char *name, void *mem
if (0) {
}
-#define KERNEL_TEX(type, tname) \
+#define KERNEL_DATA_ARRAY(type, tname) \
else if (strcmp(name, #tname) == 0) \
{ \
kg->tname.data = (type *)mem; \
kg->tname.width = size; \
}
-#include "kernel/textures.h"
+#include "kernel/data_arrays.h"
else {
assert(0);
}
diff --git a/intern/cycles/kernel/device/cuda/globals.h b/intern/cycles/kernel/device/cuda/globals.h
index e77fcd2b424..f5f7bcf58ee 100644
--- a/intern/cycles/kernel/device/cuda/globals.h
+++ b/intern/cycles/kernel/device/cuda/globals.h
@@ -20,18 +20,24 @@ struct KernelGlobalsGPU {
};
typedef ccl_global const KernelGlobalsGPU *ccl_restrict KernelGlobals;
-/* Global scene data and textures */
-__constant__ KernelData __data;
-#define KERNEL_TEX(type, name) const __constant__ __device__ type *name;
-#include "kernel/textures.h"
+struct KernelParamsCUDA {
+ /* Global scene data and textures */
+ KernelData data;
+#define KERNEL_DATA_ARRAY(type, name) const type *name;
+#include "kernel/data_arrays.h"
+
+ /* Integrator state */
+ IntegratorStateGPU integrator_state;
+};
-/* Integrator state */
-__constant__ IntegratorStateGPU __integrator_state;
+#ifdef __KERNEL_GPU__
+__constant__ KernelParamsCUDA kernel_params;
+#endif
/* Abstraction macros */
-#define kernel_data __data
-#define kernel_tex_fetch(t, index) t[(index)]
-#define kernel_tex_array(t) (t)
-#define kernel_integrator_state __integrator_state
+#define kernel_data kernel_params.data
+#define kernel_data_fetch(name, index) kernel_params.name[(index)]
+#define kernel_data_array(name) (kernel_params.name)
+#define kernel_integrator_state kernel_params.integrator_state
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/device/gpu/image.h b/intern/cycles/kernel/device/gpu/image.h
index 29d851ae478..a8c72645569 100644
--- a/intern/cycles/kernel/device/gpu/image.h
+++ b/intern/cycles/kernel/device/gpu/image.h
@@ -181,7 +181,7 @@ ccl_device_noinline typename nanovdb::NanoGrid<T>::ValueType kernel_tex_image_in
ccl_device float4 kernel_tex_image_interp(KernelGlobals kg, int id, float x, float y)
{
- ccl_global const TextureInfo &info = kernel_tex_fetch(__texture_info, id);
+ ccl_global const TextureInfo &info = kernel_data_fetch(texture_info, id);
/* float4, byte4, ushort4 and half4 */
const int texture_type = info.data_type;
@@ -216,7 +216,7 @@ ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals kg,
float3 P,
InterpolationType interp)
{
- ccl_global const TextureInfo &info = kernel_tex_fetch(__texture_info, id);
+ ccl_global const TextureInfo &info = kernel_data_fetch(texture_info, id);
if (info.use_transform_3d) {
P = transform_point(&info.transform_3d, P);
diff --git a/intern/cycles/kernel/device/hip/globals.h b/intern/cycles/kernel/device/hip/globals.h
index 50f117038a2..3a334b21a9e 100644
--- a/intern/cycles/kernel/device/hip/globals.h
+++ b/intern/cycles/kernel/device/hip/globals.h
@@ -20,18 +20,24 @@ struct KernelGlobalsGPU {
};
typedef ccl_global const KernelGlobalsGPU *ccl_restrict KernelGlobals;
-/* Global scene data and textures */
-__constant__ KernelData __data;
-#define KERNEL_TEX(type, name) __attribute__((used)) const __constant__ __device__ type *name;
-#include "kernel/textures.h"
+struct KernelParamsHIP {
+ /* Global scene data and textures */
+ KernelData data;
+#define KERNEL_DATA_ARRAY(type, name) const type *name;
+#include "kernel/data_arrays.h"
+
+ /* Integrator state */
+ IntegratorStateGPU integrator_state;
+};
-/* Integrator state */
-__constant__ IntegratorStateGPU __integrator_state;
+#ifdef __KERNEL_GPU__
+__constant__ KernelParamsHIP kernel_params;
+#endif
/* Abstraction macros */
-#define kernel_data __data
-#define kernel_tex_fetch(t, index) t[(index)]
-#define kernel_tex_array(t) (t)
-#define kernel_integrator_state __integrator_state
+#define kernel_data kernel_params.data
+#define kernel_data_fetch(name, index) kernel_params.name[(index)]
+#define kernel_data_array(name) (kernel_params.name)
+#define kernel_integrator_state kernel_params.integrator_state
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/device/metal/context_end.h b/intern/cycles/kernel/device/metal/context_end.h
index b4c8661c401..44ac0478266 100644
--- a/intern/cycles/kernel/device/metal/context_end.h
+++ b/intern/cycles/kernel/device/metal/context_end.h
@@ -7,4 +7,4 @@
/* NOTE: These macros will need maintaining as entry-points change. */
#undef kernel_integrator_state
-#define kernel_integrator_state context.launch_params_metal.__integrator_state
+#define kernel_integrator_state context.launch_params_metal.integrator_state
diff --git a/intern/cycles/kernel/device/metal/globals.h b/intern/cycles/kernel/device/metal/globals.h
index 1c3e775dbae..a336c096440 100644
--- a/intern/cycles/kernel/device/metal/globals.h
+++ b/intern/cycles/kernel/device/metal/globals.h
@@ -12,11 +12,11 @@ CCL_NAMESPACE_BEGIN
typedef struct KernelParamsMetal {
-#define KERNEL_TEX(type, name) ccl_global const type *name;
-#include "kernel/textures.h"
-#undef KERNEL_TEX
+#define KERNEL_DATA_ARRAY(type, name) ccl_global const type *name;
+#include "kernel/data_arrays.h"
+#undef KERNEL_DATA_ARRAY
- const IntegratorStateGPU __integrator_state;
+ const IntegratorStateGPU integrator_state;
const KernelData data;
} KernelParamsMetal;
@@ -27,12 +27,10 @@ typedef struct KernelGlobalsGPU {
typedef ccl_global const KernelGlobalsGPU *ccl_restrict KernelGlobals;
+/* Abstraction macros */
#define kernel_data launch_params_metal.data
-#define kernel_integrator_state launch_params_metal.__integrator_state
-
-/* data lookup defines */
-
-#define kernel_tex_fetch(tex, index) launch_params_metal.tex[index]
-#define kernel_tex_array(tex) launch_params_metal.tex
+#define kernel_data_fetch(name, index) launch_params_metal.name[index]
+#define kernel_data_array(name) launch_params_metal.name
+#define kernel_integrator_state launch_params_metal.integrator_state
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/device/metal/kernel.metal b/intern/cycles/kernel/device/metal/kernel.metal
index a7252570e64..3c31dc3354c 100644
--- a/intern/cycles/kernel/device/metal/kernel.metal
+++ b/intern/cycles/kernel/device/metal/kernel.metal
@@ -59,7 +59,7 @@ TReturn metalrt_local_hit(constant KernelParamsMetal &launch_params_metal,
TReturn result;
#ifdef __BVH_LOCAL__
- uint prim = primitive_id + kernel_tex_fetch(__object_prim_offset, object);
+ uint prim = primitive_id + kernel_data_fetch(object_prim_offset, object);
if ((object != payload.local_object) || intersection_skip_self_local(payload.self, prim)) {
/* Only intersect with matching object and skip self-intersecton. */
@@ -113,16 +113,16 @@ TReturn metalrt_local_hit(constant KernelParamsMetal &launch_params_metal,
isect->t = ray_tmax;
isect->prim = prim;
isect->object = object;
- isect->type = kernel_tex_fetch(__objects, object).primitive_type;
+ isect->type = kernel_data_fetch(objects, object).primitive_type;
isect->u = 1.0f - barycentrics.y - barycentrics.x;
isect->v = barycentrics.x;
/* Record geometric normal */
- const uint tri_vindex = kernel_tex_fetch(__tri_vindex, isect->prim).w;
- const float3 tri_a = float3(kernel_tex_fetch(__tri_verts, tri_vindex + 0));
- const float3 tri_b = float3(kernel_tex_fetch(__tri_verts, tri_vindex + 1));
- const float3 tri_c = float3(kernel_tex_fetch(__tri_verts, tri_vindex + 2));
+ const uint tri_vindex = kernel_data_fetch(tri_vindex, isect->prim).w;
+ const float3 tri_a = float3(kernel_data_fetch(tri_verts, tri_vindex + 0));
+ const float3 tri_b = float3(kernel_data_fetch(tri_verts, tri_vindex + 1));
+ const float3 tri_c = float3(kernel_data_fetch(tri_verts, tri_vindex + 2));
payload.local_isect.Ng[hit] = normalize(cross(tri_b - tri_a, tri_c - tri_a));
/* Continue tracing (without this the trace call would return after the first hit) */
@@ -168,7 +168,7 @@ bool metalrt_shadow_all_hit(constant KernelParamsMetal &launch_params_metal,
#ifdef __SHADOW_RECORD_ALL__
# ifdef __VISIBILITY_FLAG__
const uint visibility = payload.visibility;
- if ((kernel_tex_fetch(__objects, object).visibility & visibility) == 0) {
+ if ((kernel_data_fetch(objects, object).visibility & visibility) == 0) {
/* continue search */
return true;
}
@@ -184,14 +184,14 @@ bool metalrt_shadow_all_hit(constant KernelParamsMetal &launch_params_metal,
if (intersection_type == METALRT_HIT_TRIANGLE) {
u = 1.0f - barycentrics.y - barycentrics.x;
v = barycentrics.x;
- type = kernel_tex_fetch(__objects, object).primitive_type;
+ type = kernel_data_fetch(objects, object).primitive_type;
}
# ifdef __HAIR__
else {
u = barycentrics.x;
v = barycentrics.y;
- const KernelCurveSegment segment = kernel_tex_fetch(__curve_segments, prim);
+ const KernelCurveSegment segment = kernel_data_fetch(curve_segments, prim);
type = segment.type;
prim = segment.prim;
@@ -294,7 +294,7 @@ __anyhit__cycles_metalrt_shadow_all_hit_tri(constant KernelParamsMetal &launch_p
float2 barycentrics [[barycentric_coord]],
float ray_tmax [[distance]])
{
- uint prim = primitive_id + kernel_tex_fetch(__object_prim_offset, object);
+ uint prim = primitive_id + kernel_data_fetch(object_prim_offset, object);
TriangleIntersectionResult result;
result.continue_search = metalrt_shadow_all_hit<METALRT_HIT_TRIANGLE>(
@@ -337,7 +337,7 @@ inline TReturnType metalrt_visibility_test(constant KernelParamsMetal &launch_pa
uint visibility = payload.visibility;
# ifdef __VISIBILITY_FLAG__
- if ((kernel_tex_fetch(__objects, object).visibility & visibility) == 0) {
+ if ((kernel_data_fetch(objects, object).visibility & visibility) == 0) {
result.accept = false;
result.continue_search = true;
return result;
@@ -377,12 +377,12 @@ __anyhit__cycles_metalrt_visibility_test_tri(constant KernelParamsMetal &launch_
unsigned int object [[user_instance_id]],
unsigned int primitive_id [[primitive_id]])
{
- uint prim = primitive_id + kernel_tex_fetch(__object_prim_offset, object);
+ uint prim = primitive_id + kernel_data_fetch(object_prim_offset, object);
TriangleIntersectionResult result = metalrt_visibility_test<TriangleIntersectionResult, METALRT_HIT_TRIANGLE>(
launch_params_metal, payload, object, prim, 0.0f);
if (result.accept) {
payload.prim = prim;
- payload.type = kernel_tex_fetch(__objects, object).primitive_type;
+ payload.type = kernel_data_fetch(objects, object).primitive_type;
}
return result;
}
@@ -414,7 +414,7 @@ void metalrt_intersection_curve(constant KernelParamsMetal &launch_params_metal,
{
# ifdef __VISIBILITY_FLAG__
const uint visibility = payload.visibility;
- if ((kernel_tex_fetch(__objects, object).visibility & visibility) == 0) {
+ if ((kernel_data_fetch(objects, object).visibility & visibility) == 0) {
return;
}
# endif
@@ -495,8 +495,8 @@ __intersection__curve_ribbon(constant KernelParamsMetal &launch_params_metal [[b
const float3 ray_direction [[direction]],
const float ray_tmax [[max_distance]])
{
- uint prim = primitive_id + kernel_tex_fetch(__object_prim_offset, object);
- const KernelCurveSegment segment = kernel_tex_fetch(__curve_segments, prim);
+ uint prim = primitive_id + kernel_data_fetch(object_prim_offset, object);
+ const KernelCurveSegment segment = kernel_data_fetch(curve_segments, prim);
BoundingBoxIntersectionResult result;
result.accept = false;
@@ -526,8 +526,8 @@ __intersection__curve_ribbon_shadow(constant KernelParamsMetal &launch_params_me
const float3 ray_direction [[direction]],
const float ray_tmax [[max_distance]])
{
- uint prim = primitive_id + kernel_tex_fetch(__object_prim_offset, object);
- const KernelCurveSegment segment = kernel_tex_fetch(__curve_segments, prim);
+ uint prim = primitive_id + kernel_data_fetch(object_prim_offset, object);
+ const KernelCurveSegment segment = kernel_data_fetch(curve_segments, prim);
BoundingBoxIntersectionResult result;
result.accept = false;
@@ -557,8 +557,8 @@ __intersection__curve_all(constant KernelParamsMetal &launch_params_metal [[buff
const float3 ray_direction [[direction]],
const float ray_tmax [[max_distance]])
{
- uint prim = primitive_id + kernel_tex_fetch(__object_prim_offset, object);
- const KernelCurveSegment segment = kernel_tex_fetch(__curve_segments, prim);
+ uint prim = primitive_id + kernel_data_fetch(object_prim_offset, object);
+ const KernelCurveSegment segment = kernel_data_fetch(curve_segments, prim);
BoundingBoxIntersectionResult result;
result.accept = false;
@@ -585,8 +585,8 @@ __intersection__curve_all_shadow(constant KernelParamsMetal &launch_params_metal
const float3 ray_direction [[direction]],
const float ray_tmax [[max_distance]])
{
- uint prim = primitive_id + kernel_tex_fetch(__object_prim_offset, object);
- const KernelCurveSegment segment = kernel_tex_fetch(__curve_segments, prim);
+ uint prim = primitive_id + kernel_data_fetch(object_prim_offset, object);
+ const KernelCurveSegment segment = kernel_data_fetch(curve_segments, prim);
BoundingBoxIntersectionResult result;
result.accept = false;
@@ -620,7 +620,7 @@ void metalrt_intersection_point(constant KernelParamsMetal &launch_params_metal,
{
# ifdef __VISIBILITY_FLAG__
const uint visibility = payload.visibility;
- if ((kernel_tex_fetch(__objects, object).visibility & visibility) == 0) {
+ if ((kernel_data_fetch(objects, object).visibility & visibility) == 0) {
return;
}
# endif
@@ -701,8 +701,8 @@ __intersection__point(constant KernelParamsMetal &launch_params_metal [[buffer(1
const float3 ray_direction [[direction]],
const float ray_tmax [[max_distance]])
{
- const uint prim = primitive_id + kernel_tex_fetch(__object_prim_offset, object);
- const int type = kernel_tex_fetch(__objects, object).primitive_type;
+ const uint prim = primitive_id + kernel_data_fetch(object_prim_offset, object);
+ const int type = kernel_data_fetch(objects, object).primitive_type;
BoundingBoxIntersectionResult result;
result.accept = false;
@@ -730,8 +730,8 @@ __intersection__point_shadow(constant KernelParamsMetal &launch_params_metal [[b
const float3 ray_direction [[direction]],
const float ray_tmax [[max_distance]])
{
- const uint prim = primitive_id + kernel_tex_fetch(__object_prim_offset, object);
- const int type = kernel_tex_fetch(__objects, object).primitive_type;
+ const uint prim = primitive_id + kernel_data_fetch(object_prim_offset, object);
+ const int type = kernel_data_fetch(objects, object).primitive_type;
BoundingBoxIntersectionResult result;
result.accept = false;
diff --git a/intern/cycles/kernel/device/optix/globals.h b/intern/cycles/kernel/device/optix/globals.h
index bb752c531f0..7af2e421378 100644
--- a/intern/cycles/kernel/device/optix/globals.h
+++ b/intern/cycles/kernel/device/optix/globals.h
@@ -28,21 +28,21 @@ struct KernelParamsOptiX {
/* Global scene data and textures */
KernelData data;
-#define KERNEL_TEX(type, name) const type *name;
-#include "kernel/textures.h"
+#define KERNEL_DATA_ARRAY(type, name) const type *name;
+#include "kernel/data_arrays.h"
/* Integrator state */
- IntegratorStateGPU __integrator_state;
+ IntegratorStateGPU integrator_state;
};
#ifdef __NVCC__
-extern "C" static __constant__ KernelParamsOptiX __params;
+extern "C" static __constant__ KernelParamsOptiX kernel_params;
#endif
/* Abstraction macros */
-#define kernel_data __params.data
-#define kernel_tex_array(t) __params.t
-#define kernel_tex_fetch(t, index) __params.t[(index)]
-#define kernel_integrator_state __params.__integrator_state
+#define kernel_data kernel_params.data
+#define kernel_data_array(name) kernel_params.name
+#define kernel_data_fetch(name, index) kernel_params.name[(index)]
+#define kernel_integrator_state kernel_params.integrator_state
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/device/optix/kernel.cu b/intern/cycles/kernel/device/optix/kernel.cu
index 9843b2e99be..949bf41d171 100644
--- a/intern/cycles/kernel/device/optix/kernel.cu
+++ b/intern/cycles/kernel/device/optix/kernel.cu
@@ -51,15 +51,15 @@ ccl_device_forceinline int get_object_id()
extern "C" __global__ void __raygen__kernel_optix_integrator_intersect_closest()
{
const int global_index = optixGetLaunchIndex().x;
- const int path_index = (__params.path_index_array) ? __params.path_index_array[global_index] :
+ const int path_index = (kernel_params.path_index_array) ? kernel_params.path_index_array[global_index] :
global_index;
- integrator_intersect_closest(nullptr, path_index, __params.render_buffer);
+ integrator_intersect_closest(nullptr, path_index, kernel_params.render_buffer);
}
extern "C" __global__ void __raygen__kernel_optix_integrator_intersect_shadow()
{
const int global_index = optixGetLaunchIndex().x;
- const int path_index = (__params.path_index_array) ? __params.path_index_array[global_index] :
+ const int path_index = (kernel_params.path_index_array) ? kernel_params.path_index_array[global_index] :
global_index;
integrator_intersect_shadow(nullptr, path_index);
}
@@ -67,7 +67,7 @@ extern "C" __global__ void __raygen__kernel_optix_integrator_intersect_shadow()
extern "C" __global__ void __raygen__kernel_optix_integrator_intersect_subsurface()
{
const int global_index = optixGetLaunchIndex().x;
- const int path_index = (__params.path_index_array) ? __params.path_index_array[global_index] :
+ const int path_index = (kernel_params.path_index_array) ? kernel_params.path_index_array[global_index] :
global_index;
integrator_intersect_subsurface(nullptr, path_index);
}
@@ -75,7 +75,7 @@ extern "C" __global__ void __raygen__kernel_optix_integrator_intersect_subsurfac
extern "C" __global__ void __raygen__kernel_optix_integrator_intersect_volume_stack()
{
const int global_index = optixGetLaunchIndex().x;
- const int path_index = (__params.path_index_array) ? __params.path_index_array[global_index] :
+ const int path_index = (kernel_params.path_index_array) ? kernel_params.path_index_array[global_index] :
global_index;
integrator_intersect_volume_stack(nullptr, path_index);
}
@@ -151,17 +151,17 @@ extern "C" __global__ void __anyhit__kernel_optix_local_hit()
isect->t = optixGetRayTmax();
isect->prim = prim;
isect->object = get_object_id();
- isect->type = kernel_tex_fetch(__objects, isect->object).primitive_type;
+ isect->type = kernel_data_fetch(objects, isect->object).primitive_type;
const float2 barycentrics = optixGetTriangleBarycentrics();
isect->u = 1.0f - barycentrics.y - barycentrics.x;
isect->v = barycentrics.x;
/* Record geometric normal. */
- const uint tri_vindex = kernel_tex_fetch(__tri_vindex, prim).w;
- const float3 tri_a = kernel_tex_fetch(__tri_verts, tri_vindex + 0);
- const float3 tri_b = kernel_tex_fetch(__tri_verts, tri_vindex + 1);
- const float3 tri_c = kernel_tex_fetch(__tri_verts, tri_vindex + 2);
+ const uint tri_vindex = kernel_data_fetch(tri_vindex, prim).w;
+ const float3 tri_a = kernel_data_fetch(tri_verts, tri_vindex + 0);
+ const float3 tri_b = kernel_data_fetch(tri_verts, tri_vindex + 1);
+ const float3 tri_c = kernel_data_fetch(tri_verts, tri_vindex + 2);
local_isect->Ng[hit] = normalize(cross(tri_b - tri_a, tri_c - tri_a));
/* Continue tracing (without this the trace call would return after the first hit). */
@@ -176,7 +176,7 @@ extern "C" __global__ void __anyhit__kernel_optix_shadow_all_hit()
const uint object = get_object_id();
# ifdef __VISIBILITY_FLAG__
const uint visibility = optixGetPayload_4();
- if ((kernel_tex_fetch(__objects, object).visibility & visibility) == 0) {
+ if ((kernel_data_fetch(objects, object).visibility & visibility) == 0) {
return optixIgnoreIntersection();
}
# endif
@@ -192,14 +192,14 @@ extern "C" __global__ void __anyhit__kernel_optix_shadow_all_hit()
const float2 barycentrics = optixGetTriangleBarycentrics();
u = 1.0f - barycentrics.y - barycentrics.x;
v = barycentrics.x;
- type = kernel_tex_fetch(__objects, object).primitive_type;
+ type = kernel_data_fetch(objects, object).primitive_type;
}
# ifdef __HAIR__
else if ((optixGetHitKind() & (~PRIMITIVE_MOTION)) != PRIMITIVE_POINT) {
u = __uint_as_float(optixGetAttribute_0());
v = __uint_as_float(optixGetAttribute_1());
- const KernelCurveSegment segment = kernel_tex_fetch(__curve_segments, prim);
+ const KernelCurveSegment segment = kernel_data_fetch(curve_segments, prim);
type = segment.type;
prim = segment.prim;
@@ -212,7 +212,7 @@ extern "C" __global__ void __anyhit__kernel_optix_shadow_all_hit()
}
# endif
else {
- type = kernel_tex_fetch(__objects, object).primitive_type;
+ type = kernel_data_fetch(objects, object).primitive_type;
u = 0.0f;
v = 0.0f;
}
@@ -307,12 +307,12 @@ extern "C" __global__ void __anyhit__kernel_optix_volume_test()
const uint object = get_object_id();
#ifdef __VISIBILITY_FLAG__
const uint visibility = optixGetPayload_4();
- if ((kernel_tex_fetch(__objects, object).visibility & visibility) == 0) {
+ if ((kernel_data_fetch(objects, object).visibility & visibility) == 0) {
return optixIgnoreIntersection();
}
#endif
- if ((kernel_tex_fetch(__object_flag, object) & SD_OBJECT_HAS_VOLUME) == 0) {
+ if ((kernel_data_fetch(object_flag, object) & SD_OBJECT_HAS_VOLUME) == 0) {
return optixIgnoreIntersection();
}
@@ -340,7 +340,7 @@ extern "C" __global__ void __anyhit__kernel_optix_visibility_test()
const uint object = get_object_id();
const uint visibility = optixGetPayload_4();
#ifdef __VISIBILITY_FLAG__
- if ((kernel_tex_fetch(__objects, object).visibility & visibility) == 0) {
+ if ((kernel_data_fetch(objects, object).visibility & visibility) == 0) {
return optixIgnoreIntersection();
}
#endif
@@ -377,10 +377,10 @@ extern "C" __global__ void __closesthit__kernel_optix_hit()
optixSetPayload_1(__float_as_uint(1.0f - barycentrics.y - barycentrics.x));
optixSetPayload_2(__float_as_uint(barycentrics.x));
optixSetPayload_3(prim);
- optixSetPayload_5(kernel_tex_fetch(__objects, object).primitive_type);
+ optixSetPayload_5(kernel_data_fetch(objects, object).primitive_type);
}
else if ((optixGetHitKind() & (~PRIMITIVE_MOTION)) != PRIMITIVE_POINT) {
- const KernelCurveSegment segment = kernel_tex_fetch(__curve_segments, prim);
+ const KernelCurveSegment segment = kernel_data_fetch(curve_segments, prim);
optixSetPayload_1(optixGetAttribute_0()); /* Same as 'optixGetCurveParameter()' */
optixSetPayload_2(optixGetAttribute_1());
optixSetPayload_3(segment.prim);
@@ -390,7 +390,7 @@ extern "C" __global__ void __closesthit__kernel_optix_hit()
optixSetPayload_1(0);
optixSetPayload_2(0);
optixSetPayload_3(prim);
- optixSetPayload_5(kernel_tex_fetch(__objects, object).primitive_type);
+ optixSetPayload_5(kernel_data_fetch(objects, object).primitive_type);
}
}
@@ -401,7 +401,7 @@ ccl_device_inline void optix_intersection_curve(const int prim, const int type)
# ifdef __VISIBILITY_FLAG__
const uint visibility = optixGetPayload_4();
- if ((kernel_tex_fetch(__objects, object).visibility & visibility) == 0) {
+ if ((kernel_data_fetch(objects, object).visibility & visibility) == 0) {
return;
}
# endif
@@ -436,7 +436,7 @@ ccl_device_inline void optix_intersection_curve(const int prim, const int type)
extern "C" __global__ void __intersection__curve_ribbon()
{
- const KernelCurveSegment segment = kernel_tex_fetch(__curve_segments, optixGetPrimitiveIndex());
+ const KernelCurveSegment segment = kernel_data_fetch(curve_segments, optixGetPrimitiveIndex());
const int prim = segment.prim;
const int type = segment.type;
if (type & PRIMITIVE_CURVE_RIBBON) {
@@ -451,11 +451,11 @@ extern "C" __global__ void __intersection__point()
{
const int prim = optixGetPrimitiveIndex();
const int object = get_object_id();
- const int type = kernel_tex_fetch(__objects, object).primitive_type;
+ const int type = kernel_data_fetch(objects, object).primitive_type;
# ifdef __VISIBILITY_FLAG__
const uint visibility = optixGetPayload_4();
- if ((kernel_tex_fetch(__objects, object).visibility & visibility) == 0) {
+ if ((kernel_data_fetch(objects, object).visibility & visibility) == 0) {
return;
}
# endif
diff --git a/intern/cycles/kernel/device/optix/kernel_shader_raytrace.cu b/intern/cycles/kernel/device/optix/kernel_shader_raytrace.cu
index 3bd57bc0f1a..41e6224f6da 100644
--- a/intern/cycles/kernel/device/optix/kernel_shader_raytrace.cu
+++ b/intern/cycles/kernel/device/optix/kernel_shader_raytrace.cu
@@ -11,15 +11,15 @@
extern "C" __global__ void __raygen__kernel_optix_integrator_shade_surface_raytrace()
{
const int global_index = optixGetLaunchIndex().x;
- const int path_index = (__params.path_index_array) ? __params.path_index_array[global_index] :
+ const int path_index = (kernel_params.path_index_array) ? kernel_params.path_index_array[global_index] :
global_index;
- integrator_shade_surface_raytrace(nullptr, path_index, __params.render_buffer);
+ integrator_shade_surface_raytrace(nullptr, path_index, kernel_params.render_buffer);
}
extern "C" __global__ void __raygen__kernel_optix_integrator_shade_surface_mnee()
{
const int global_index = optixGetLaunchIndex().x;
- const int path_index = (__params.path_index_array) ? __params.path_index_array[global_index] :
+ const int path_index = (kernel_params.path_index_array) ? kernel_params.path_index_array[global_index] :
global_index;
- integrator_shade_surface_mnee(nullptr, path_index, __params.render_buffer);
+ integrator_shade_surface_mnee(nullptr, path_index, kernel_params.render_buffer);
}
diff --git a/intern/cycles/kernel/geom/attribute.h b/intern/cycles/kernel/geom/attribute.h
index da620f69e2d..31a9e39d528 100644
--- a/intern/cycles/kernel/geom/attribute.h
+++ b/intern/cycles/kernel/geom/attribute.h
@@ -18,7 +18,7 @@ CCL_NAMESPACE_BEGIN
ccl_device_inline uint subd_triangle_patch(KernelGlobals kg, ccl_private const ShaderData *sd)
{
- return (sd->prim != PRIM_NONE) ? kernel_tex_fetch(__tri_patch, sd->prim) : ~0;
+ return (sd->prim != PRIM_NONE) ? kernel_data_fetch(tri_patch, sd->prim) : ~0;
}
ccl_device_inline uint attribute_primitive_type(KernelGlobals kg, ccl_private const ShaderData *sd)
@@ -42,7 +42,7 @@ ccl_device_inline AttributeDescriptor attribute_not_found()
ccl_device_inline uint object_attribute_map_offset(KernelGlobals kg, int object)
{
- return kernel_tex_fetch(__objects, object).attribute_map_offset;
+ return kernel_data_fetch(objects, object).attribute_map_offset;
}
ccl_device_inline AttributeDescriptor find_attribute(KernelGlobals kg,
@@ -56,26 +56,26 @@ ccl_device_inline AttributeDescriptor find_attribute(KernelGlobals kg,
/* for SVM, find attribute by unique id */
uint attr_offset = object_attribute_map_offset(kg, sd->object);
attr_offset += attribute_primitive_type(kg, sd);
- uint4 attr_map = kernel_tex_fetch(__attributes_map, attr_offset);
+ AttributeMap attr_map = kernel_data_fetch(attributes_map, attr_offset);
- while (attr_map.x != id) {
- if (UNLIKELY(attr_map.x == ATTR_STD_NONE)) {
- if (UNLIKELY(attr_map.y == 0)) {
+ while (attr_map.id != id) {
+ if (UNLIKELY(attr_map.id == ATTR_STD_NONE)) {
+ if (UNLIKELY(attr_map.element == 0)) {
return attribute_not_found();
}
else {
/* Chain jump to a different part of the table. */
- attr_offset = attr_map.z;
+ attr_offset = attr_map.offset;
}
}
else {
attr_offset += ATTR_PRIM_TYPES;
}
- attr_map = kernel_tex_fetch(__attributes_map, attr_offset);
+ attr_map = kernel_data_fetch(attributes_map, attr_offset);
}
AttributeDescriptor desc;
- desc.element = (AttributeElement)attr_map.y;
+ desc.element = (AttributeElement)attr_map.element;
if (sd->prim == PRIM_NONE && desc.element != ATTR_ELEMENT_MESH &&
desc.element != ATTR_ELEMENT_VOXEL && desc.element != ATTR_ELEMENT_OBJECT) {
@@ -83,9 +83,10 @@ ccl_device_inline AttributeDescriptor find_attribute(KernelGlobals kg,
}
/* return result */
- desc.offset = (attr_map.y == ATTR_ELEMENT_NONE) ? (int)ATTR_STD_NOT_FOUND : (int)attr_map.z;
- desc.type = (NodeAttributeType)(attr_map.w & 0xff);
- desc.flags = (AttributeFlag)(attr_map.w >> 8);
+ desc.offset = (attr_map.element == ATTR_ELEMENT_NONE) ? (int)ATTR_STD_NOT_FOUND :
+ (int)attr_map.offset;
+ desc.type = (NodeAttributeType)attr_map.type;
+ desc.flags = (AttributeFlag)attr_map.flags;
return desc;
}
@@ -98,9 +99,9 @@ ccl_device Transform primitive_attribute_matrix(KernelGlobals kg,
{
Transform tfm;
- tfm.x = kernel_tex_fetch(__attributes_float4, desc.offset + 0);
- tfm.y = kernel_tex_fetch(__attributes_float4, desc.offset + 1);
- tfm.z = kernel_tex_fetch(__attributes_float4, desc.offset + 2);
+ tfm.x = kernel_data_fetch(attributes_float4, desc.offset + 0);
+ tfm.y = kernel_data_fetch(attributes_float4, desc.offset + 1);
+ tfm.z = kernel_data_fetch(attributes_float4, desc.offset + 2);
return tfm;
}
diff --git a/intern/cycles/kernel/geom/curve.h b/intern/cycles/kernel/geom/curve.h
index 4dbc6d4f6db..e243adfde21 100644
--- a/intern/cycles/kernel/geom/curve.h
+++ b/intern/cycles/kernel/geom/curve.h
@@ -23,12 +23,12 @@ ccl_device float curve_attribute_float(KernelGlobals kg,
ccl_private float *dy)
{
if (desc.element & (ATTR_ELEMENT_CURVE_KEY | ATTR_ELEMENT_CURVE_KEY_MOTION)) {
- KernelCurve curve = kernel_tex_fetch(__curves, sd->prim);
+ KernelCurve curve = kernel_data_fetch(curves, sd->prim);
int k0 = curve.first_key + PRIMITIVE_UNPACK_SEGMENT(sd->type);
int k1 = k0 + 1;
- float f0 = kernel_tex_fetch(__attributes_float, desc.offset + k0);
- float f1 = kernel_tex_fetch(__attributes_float, desc.offset + k1);
+ float f0 = kernel_data_fetch(attributes_float, desc.offset + k0);
+ float f1 = kernel_data_fetch(attributes_float, desc.offset + k1);
# ifdef __RAY_DIFFERENTIALS__
if (dx)
@@ -50,7 +50,7 @@ ccl_device float curve_attribute_float(KernelGlobals kg,
if (desc.element & (ATTR_ELEMENT_CURVE | ATTR_ELEMENT_OBJECT | ATTR_ELEMENT_MESH)) {
const int offset = (desc.element == ATTR_ELEMENT_CURVE) ? desc.offset + sd->prim :
desc.offset;
- return kernel_tex_fetch(__attributes_float, offset);
+ return kernel_data_fetch(attributes_float, offset);
}
else {
return 0.0f;
@@ -65,12 +65,12 @@ ccl_device float2 curve_attribute_float2(KernelGlobals kg,
ccl_private float2 *dy)
{
if (desc.element & (ATTR_ELEMENT_CURVE_KEY | ATTR_ELEMENT_CURVE_KEY_MOTION)) {
- KernelCurve curve = kernel_tex_fetch(__curves, sd->prim);
+ KernelCurve curve = kernel_data_fetch(curves, sd->prim);
int k0 = curve.first_key + PRIMITIVE_UNPACK_SEGMENT(sd->type);
int k1 = k0 + 1;
- float2 f0 = kernel_tex_fetch(__attributes_float2, desc.offset + k0);
- float2 f1 = kernel_tex_fetch(__attributes_float2, desc.offset + k1);
+ float2 f0 = kernel_data_fetch(attributes_float2, desc.offset + k0);
+ float2 f1 = kernel_data_fetch(attributes_float2, desc.offset + k1);
# ifdef __RAY_DIFFERENTIALS__
if (dx)
@@ -96,7 +96,7 @@ ccl_device float2 curve_attribute_float2(KernelGlobals kg,
if (desc.element & (ATTR_ELEMENT_CURVE | ATTR_ELEMENT_OBJECT | ATTR_ELEMENT_MESH)) {
const int offset = (desc.element == ATTR_ELEMENT_CURVE) ? desc.offset + sd->prim :
desc.offset;
- return kernel_tex_fetch(__attributes_float2, offset);
+ return kernel_data_fetch(attributes_float2, offset);
}
else {
return make_float2(0.0f, 0.0f);
@@ -111,12 +111,12 @@ ccl_device float3 curve_attribute_float3(KernelGlobals kg,
ccl_private float3 *dy)
{
if (desc.element & (ATTR_ELEMENT_CURVE_KEY | ATTR_ELEMENT_CURVE_KEY_MOTION)) {
- KernelCurve curve = kernel_tex_fetch(__curves, sd->prim);
+ KernelCurve curve = kernel_data_fetch(curves, sd->prim);
int k0 = curve.first_key + PRIMITIVE_UNPACK_SEGMENT(sd->type);
int k1 = k0 + 1;
- float3 f0 = kernel_tex_fetch(__attributes_float3, desc.offset + k0);
- float3 f1 = kernel_tex_fetch(__attributes_float3, desc.offset + k1);
+ float3 f0 = kernel_data_fetch(attributes_float3, desc.offset + k0);
+ float3 f1 = kernel_data_fetch(attributes_float3, desc.offset + k1);
# ifdef __RAY_DIFFERENTIALS__
if (dx)
@@ -138,7 +138,7 @@ ccl_device float3 curve_attribute_float3(KernelGlobals kg,
if (desc.element & (ATTR_ELEMENT_CURVE | ATTR_ELEMENT_OBJECT | ATTR_ELEMENT_MESH)) {
const int offset = (desc.element == ATTR_ELEMENT_CURVE) ? desc.offset + sd->prim :
desc.offset;
- return kernel_tex_fetch(__attributes_float3, offset);
+ return kernel_data_fetch(attributes_float3, offset);
}
else {
return make_float3(0.0f, 0.0f, 0.0f);
@@ -153,12 +153,12 @@ ccl_device float4 curve_attribute_float4(KernelGlobals kg,
ccl_private float4 *dy)
{
if (desc.element & (ATTR_ELEMENT_CURVE_KEY | ATTR_ELEMENT_CURVE_KEY_MOTION)) {
- KernelCurve curve = kernel_tex_fetch(__curves, sd->prim);
+ KernelCurve curve = kernel_data_fetch(curves, sd->prim);
int k0 = curve.first_key + PRIMITIVE_UNPACK_SEGMENT(sd->type);
int k1 = k0 + 1;
- float4 f0 = kernel_tex_fetch(__attributes_float4, desc.offset + k0);
- float4 f1 = kernel_tex_fetch(__attributes_float4, desc.offset + k1);
+ float4 f0 = kernel_data_fetch(attributes_float4, desc.offset + k0);
+ float4 f1 = kernel_data_fetch(attributes_float4, desc.offset + k1);
# ifdef __RAY_DIFFERENTIALS__
if (dx)
@@ -180,7 +180,7 @@ ccl_device float4 curve_attribute_float4(KernelGlobals kg,
if (desc.element & (ATTR_ELEMENT_CURVE | ATTR_ELEMENT_OBJECT | ATTR_ELEMENT_MESH)) {
const int offset = (desc.element == ATTR_ELEMENT_CURVE) ? desc.offset + sd->prim :
desc.offset;
- return kernel_tex_fetch(__attributes_float4, offset);
+ return kernel_data_fetch(attributes_float4, offset);
}
else {
return zero_float4();
@@ -195,15 +195,15 @@ ccl_device float curve_thickness(KernelGlobals kg, ccl_private const ShaderData
float r = 0.0f;
if (sd->type & PRIMITIVE_CURVE) {
- KernelCurve curve = kernel_tex_fetch(__curves, sd->prim);
+ KernelCurve curve = kernel_data_fetch(curves, sd->prim);
int k0 = curve.first_key + PRIMITIVE_UNPACK_SEGMENT(sd->type);
int k1 = k0 + 1;
float4 P_curve[2];
if (!(sd->type & PRIMITIVE_MOTION)) {
- P_curve[0] = kernel_tex_fetch(__curve_keys, k0);
- P_curve[1] = kernel_tex_fetch(__curve_keys, k1);
+ P_curve[0] = kernel_data_fetch(curve_keys, k0);
+ P_curve[1] = kernel_data_fetch(curve_keys, k1);
}
else {
motion_curve_keys_linear(kg, sd->object, sd->prim, sd->time, k0, k1, P_curve);
@@ -232,14 +232,14 @@ ccl_device float curve_random(KernelGlobals kg, ccl_private const ShaderData *sd
ccl_device float3 curve_motion_center_location(KernelGlobals kg, ccl_private const ShaderData *sd)
{
- KernelCurve curve = kernel_tex_fetch(__curves, sd->prim);
+ KernelCurve curve = kernel_data_fetch(curves, sd->prim);
int k0 = curve.first_key + PRIMITIVE_UNPACK_SEGMENT(sd->type);
int k1 = k0 + 1;
float4 P_curve[2];
- P_curve[0] = kernel_tex_fetch(__curve_keys, k0);
- P_curve[1] = kernel_tex_fetch(__curve_keys, k1);
+ P_curve[0] = kernel_data_fetch(curve_keys, k0);
+ P_curve[1] = kernel_data_fetch(curve_keys, k1);
return float4_to_float3(P_curve[1]) * sd->u + float4_to_float3(P_curve[0]) * (1.0f - sd->u);
}
diff --git a/intern/cycles/kernel/geom/curve_intersect.h b/intern/cycles/kernel/geom/curve_intersect.h
index e1a1f9c02c5..11ec42a0598 100644
--- a/intern/cycles/kernel/geom/curve_intersect.h
+++ b/intern/cycles/kernel/geom/curve_intersect.h
@@ -624,7 +624,7 @@ ccl_device_forceinline bool curve_intersect(KernelGlobals kg,
{
const bool is_motion = (type & PRIMITIVE_MOTION);
- KernelCurve kcurve = kernel_tex_fetch(__curves, prim);
+ KernelCurve kcurve = kernel_data_fetch(curves, prim);
int k0 = kcurve.first_key + PRIMITIVE_UNPACK_SEGMENT(type);
int k1 = k0 + 1;
@@ -633,10 +633,10 @@ ccl_device_forceinline bool curve_intersect(KernelGlobals kg,
float4 curve[4];
if (!is_motion) {
- curve[0] = kernel_tex_fetch(__curve_keys, ka);
- curve[1] = kernel_tex_fetch(__curve_keys, k0);
- curve[2] = kernel_tex_fetch(__curve_keys, k1);
- curve[3] = kernel_tex_fetch(__curve_keys, kb);
+ curve[0] = kernel_data_fetch(curve_keys, ka);
+ curve[1] = kernel_data_fetch(curve_keys, k0);
+ curve[2] = kernel_data_fetch(curve_keys, k1);
+ curve[3] = kernel_data_fetch(curve_keys, kb);
}
else {
motion_curve_keys(kg, object, prim, time, ka, k0, k1, kb, curve);
@@ -682,7 +682,7 @@ ccl_device_inline void curve_shader_setup(KernelGlobals kg,
D = safe_normalize_len(D, &t);
}
- KernelCurve kcurve = kernel_tex_fetch(__curves, isect_prim);
+ KernelCurve kcurve = kernel_data_fetch(curves, isect_prim);
int k0 = kcurve.first_key + PRIMITIVE_UNPACK_SEGMENT(sd->type);
int k1 = k0 + 1;
@@ -692,10 +692,10 @@ ccl_device_inline void curve_shader_setup(KernelGlobals kg,
float4 P_curve[4];
if (!(sd->type & PRIMITIVE_MOTION)) {
- P_curve[0] = kernel_tex_fetch(__curve_keys, ka);
- P_curve[1] = kernel_tex_fetch(__curve_keys, k0);
- P_curve[2] = kernel_tex_fetch(__curve_keys, k1);
- P_curve[3] = kernel_tex_fetch(__curve_keys, kb);
+ P_curve[0] = kernel_data_fetch(curve_keys, ka);
+ P_curve[1] = kernel_data_fetch(curve_keys, k0);
+ P_curve[2] = kernel_data_fetch(curve_keys, k1);
+ P_curve[3] = kernel_data_fetch(curve_keys, kb);
}
else {
motion_curve_keys(kg, sd->object, sd->prim, sd->time, ka, k0, k1, kb, P_curve);
@@ -750,7 +750,7 @@ ccl_device_inline void curve_shader_setup(KernelGlobals kg,
sd->P = P;
sd->Ng = (sd->type & PRIMITIVE_CURVE_RIBBON) ? sd->I : sd->N;
sd->dPdv = cross(sd->dPdu, sd->Ng);
- sd->shader = kernel_tex_fetch(__curves, sd->prim).shader_id;
+ sd->shader = kernel_data_fetch(curves, sd->prim).shader_id;
}
#endif
diff --git a/intern/cycles/kernel/geom/motion_curve.h b/intern/cycles/kernel/geom/motion_curve.h
index b5289b6dda1..448e4b95e0b 100644
--- a/intern/cycles/kernel/geom/motion_curve.h
+++ b/intern/cycles/kernel/geom/motion_curve.h
@@ -27,8 +27,8 @@ ccl_device_inline void motion_curve_keys_for_step_linear(KernelGlobals kg,
{
if (step == numsteps) {
/* center step: regular key location */
- keys[0] = kernel_tex_fetch(__curve_keys, k0);
- keys[1] = kernel_tex_fetch(__curve_keys, k1);
+ keys[0] = kernel_data_fetch(curve_keys, k0);
+ keys[1] = kernel_data_fetch(curve_keys, k1);
}
else {
/* center step is not stored in this array */
@@ -37,8 +37,8 @@ ccl_device_inline void motion_curve_keys_for_step_linear(KernelGlobals kg,
offset += step * numkeys;
- keys[0] = kernel_tex_fetch(__attributes_float4, offset + k0);
- keys[1] = kernel_tex_fetch(__attributes_float4, offset + k1);
+ keys[0] = kernel_data_fetch(attributes_float4, offset + k0);
+ keys[1] = kernel_data_fetch(attributes_float4, offset + k1);
}
}
@@ -83,10 +83,10 @@ ccl_device_inline void motion_curve_keys_for_step(KernelGlobals kg,
{
if (step == numsteps) {
/* center step: regular key location */
- keys[0] = kernel_tex_fetch(__curve_keys, k0);
- keys[1] = kernel_tex_fetch(__curve_keys, k1);
- keys[2] = kernel_tex_fetch(__curve_keys, k2);
- keys[3] = kernel_tex_fetch(__curve_keys, k3);
+ keys[0] = kernel_data_fetch(curve_keys, k0);
+ keys[1] = kernel_data_fetch(curve_keys, k1);
+ keys[2] = kernel_data_fetch(curve_keys, k2);
+ keys[3] = kernel_data_fetch(curve_keys, k3);
}
else {
/* center step is not stored in this array */
@@ -95,10 +95,10 @@ ccl_device_inline void motion_curve_keys_for_step(KernelGlobals kg,
offset += step * numkeys;
- keys[0] = kernel_tex_fetch(__attributes_float4, offset + k0);
- keys[1] = kernel_tex_fetch(__attributes_float4, offset + k1);
- keys[2] = kernel_tex_fetch(__attributes_float4, offset + k2);
- keys[3] = kernel_tex_fetch(__attributes_float4, offset + k3);
+ keys[0] = kernel_data_fetch(attributes_float4, offset + k0);
+ keys[1] = kernel_data_fetch(attributes_float4, offset + k1);
+ keys[2] = kernel_data_fetch(attributes_float4, offset + k2);
+ keys[3] = kernel_data_fetch(attributes_float4, offset + k3);
}
}
diff --git a/intern/cycles/kernel/geom/motion_point.h b/intern/cycles/kernel/geom/motion_point.h
index c1952ab090a..4916ae702ff 100644
--- a/intern/cycles/kernel/geom/motion_point.h
+++ b/intern/cycles/kernel/geom/motion_point.h
@@ -19,7 +19,7 @@ motion_point_for_step(KernelGlobals kg, int offset, int numkeys, int numsteps, i
{
if (step == numsteps) {
/* center step: regular key location */
- return kernel_tex_fetch(__points, prim);
+ return kernel_data_fetch(points, prim);
}
else {
/* center step is not stored in this array */
@@ -28,7 +28,7 @@ motion_point_for_step(KernelGlobals kg, int offset, int numkeys, int numsteps, i
offset += step * numkeys;
- return kernel_tex_fetch(__attributes_float4, offset + prim);
+ return kernel_data_fetch(attributes_float4, offset + prim);
}
}
diff --git a/intern/cycles/kernel/geom/motion_triangle.h b/intern/cycles/kernel/geom/motion_triangle.h
index a87eb11f4f4..06308071700 100644
--- a/intern/cycles/kernel/geom/motion_triangle.h
+++ b/intern/cycles/kernel/geom/motion_triangle.h
@@ -30,9 +30,9 @@ ccl_device_inline void motion_triangle_verts_for_step(KernelGlobals kg,
{
if (step == numsteps) {
/* center step: regular vertex location */
- verts[0] = kernel_tex_fetch(__tri_verts, tri_vindex.w + 0);
- verts[1] = kernel_tex_fetch(__tri_verts, tri_vindex.w + 1);
- verts[2] = kernel_tex_fetch(__tri_verts, tri_vindex.w + 2);
+ verts[0] = kernel_data_fetch(tri_verts, tri_vindex.w + 0);
+ verts[1] = kernel_data_fetch(tri_verts, tri_vindex.w + 1);
+ verts[2] = kernel_data_fetch(tri_verts, tri_vindex.w + 2);
}
else {
/* center step not store in this array */
@@ -41,9 +41,9 @@ ccl_device_inline void motion_triangle_verts_for_step(KernelGlobals kg,
offset += step * numverts;
- verts[0] = kernel_tex_fetch(__attributes_float3, offset + tri_vindex.x);
- verts[1] = kernel_tex_fetch(__attributes_float3, offset + tri_vindex.y);
- verts[2] = kernel_tex_fetch(__attributes_float3, offset + tri_vindex.z);
+ verts[0] = kernel_data_fetch(attributes_float3, offset + tri_vindex.x);
+ verts[1] = kernel_data_fetch(attributes_float3, offset + tri_vindex.y);
+ verts[2] = kernel_data_fetch(attributes_float3, offset + tri_vindex.z);
}
}
@@ -57,9 +57,9 @@ ccl_device_inline void motion_triangle_normals_for_step(KernelGlobals kg,
{
if (step == numsteps) {
/* center step: regular vertex location */
- normals[0] = kernel_tex_fetch(__tri_vnormal, tri_vindex.x);
- normals[1] = kernel_tex_fetch(__tri_vnormal, tri_vindex.y);
- normals[2] = kernel_tex_fetch(__tri_vnormal, tri_vindex.z);
+ normals[0] = kernel_data_fetch(tri_vnormal, tri_vindex.x);
+ normals[1] = kernel_data_fetch(tri_vnormal, tri_vindex.y);
+ normals[2] = kernel_data_fetch(tri_vnormal, tri_vindex.z);
}
else {
/* center step is not stored in this array */
@@ -68,9 +68,9 @@ ccl_device_inline void motion_triangle_normals_for_step(KernelGlobals kg,
offset += step * numverts;
- normals[0] = kernel_tex_fetch(__attributes_float3, offset + tri_vindex.x);
- normals[1] = kernel_tex_fetch(__attributes_float3, offset + tri_vindex.y);
- normals[2] = kernel_tex_fetch(__attributes_float3, offset + tri_vindex.z);
+ normals[0] = kernel_data_fetch(attributes_float3, offset + tri_vindex.x);
+ normals[1] = kernel_data_fetch(attributes_float3, offset + tri_vindex.y);
+ normals[2] = kernel_data_fetch(attributes_float3, offset + tri_vindex.z);
}
}
@@ -92,7 +92,7 @@ ccl_device_inline void motion_triangle_vertices(
/* fetch vertex coordinates */
float3 next_verts[3];
- uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, prim);
+ uint4 tri_vindex = kernel_data_fetch(tri_vindex, prim);
motion_triangle_verts_for_step(kg, tri_vindex, offset, numverts, numsteps, step, verts);
motion_triangle_verts_for_step(kg, tri_vindex, offset, numverts, numsteps, step + 1, next_verts);
@@ -121,7 +121,7 @@ ccl_device_inline void motion_triangle_vertices_and_normals(
/* Fetch vertex coordinates. */
float3 next_verts[3];
- uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, prim);
+ uint4 tri_vindex = kernel_data_fetch(tri_vindex, prim);
motion_triangle_verts_for_step(kg, tri_vindex, offset, numverts, numsteps, step, verts);
motion_triangle_verts_for_step(kg, tri_vindex, offset, numverts, numsteps, step + 1, next_verts);
@@ -167,7 +167,7 @@ ccl_device_inline float3 motion_triangle_smooth_normal(
/* fetch normals */
float3 normals[3], next_normals[3];
- uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, prim);
+ uint4 tri_vindex = kernel_data_fetch(tri_vindex, prim);
motion_triangle_normals_for_step(kg, tri_vindex, offset, numverts, numsteps, step, normals);
motion_triangle_normals_for_step(
diff --git a/intern/cycles/kernel/geom/motion_triangle_intersect.h b/intern/cycles/kernel/geom/motion_triangle_intersect.h
index fb951fa151d..6eea5096567 100644
--- a/intern/cycles/kernel/geom/motion_triangle_intersect.h
+++ b/intern/cycles/kernel/geom/motion_triangle_intersect.h
@@ -63,7 +63,7 @@ ccl_device_inline bool motion_triangle_intersect(KernelGlobals kg,
/* Visibility flag test. we do it here under the assumption
* that most triangles are culled by node flags.
*/
- if (kernel_tex_fetch(__prim_visibility, prim_addr) & visibility)
+ if (kernel_data_fetch(prim_visibility, prim_addr) & visibility)
#endif
{
isect->t = t;
diff --git a/intern/cycles/kernel/geom/motion_triangle_shader.h b/intern/cycles/kernel/geom/motion_triangle_shader.h
index 2b2bb858816..236e737b785 100644
--- a/intern/cycles/kernel/geom/motion_triangle_shader.h
+++ b/intern/cycles/kernel/geom/motion_triangle_shader.h
@@ -31,7 +31,7 @@ ccl_device_noinline void motion_triangle_shader_setup(KernelGlobals kg,
bool is_local)
{
/* Get shader. */
- sd->shader = kernel_tex_fetch(__tri_shader, sd->prim);
+ sd->shader = kernel_data_fetch(tri_shader, sd->prim);
/* Get motion info. */
/* TODO(sergey): This logic is really similar to motion_triangle_vertices(),
* can we de-duplicate something here?
@@ -47,7 +47,7 @@ ccl_device_noinline void motion_triangle_shader_setup(KernelGlobals kg,
kernel_assert(offset != ATTR_STD_NOT_FOUND);
/* Fetch vertex coordinates. */
float3 verts[3], next_verts[3];
- uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, sd->prim);
+ uint4 tri_vindex = kernel_data_fetch(tri_vindex, sd->prim);
motion_triangle_verts_for_step(kg, tri_vindex, offset, numverts, numsteps, step, verts);
motion_triangle_verts_for_step(kg, tri_vindex, offset, numverts, numsteps, step + 1, next_verts);
/* Interpolate between steps. */
diff --git a/intern/cycles/kernel/geom/object.h b/intern/cycles/kernel/geom/object.h
index 3faab7fa905..b15f6b5dda5 100644
--- a/intern/cycles/kernel/geom/object.h
+++ b/intern/cycles/kernel/geom/object.h
@@ -31,10 +31,10 @@ ccl_device_inline Transform object_fetch_transform(KernelGlobals kg,
enum ObjectTransform type)
{
if (type == OBJECT_INVERSE_TRANSFORM) {
- return kernel_tex_fetch(__objects, object).itfm;
+ return kernel_data_fetch(objects, object).itfm;
}
else {
- return kernel_tex_fetch(__objects, object).tfm;
+ return kernel_data_fetch(objects, object).tfm;
}
}
@@ -43,10 +43,10 @@ ccl_device_inline Transform object_fetch_transform(KernelGlobals kg,
ccl_device_inline Transform lamp_fetch_transform(KernelGlobals kg, int lamp, bool inverse)
{
if (inverse) {
- return kernel_tex_fetch(__lights, lamp).itfm;
+ return kernel_data_fetch(lights, lamp).itfm;
}
else {
- return kernel_tex_fetch(__lights, lamp).tfm;
+ return kernel_data_fetch(lights, lamp).tfm;
}
}
@@ -57,7 +57,7 @@ ccl_device_inline Transform object_fetch_motion_pass_transform(KernelGlobals kg,
enum ObjectVectorTransform type)
{
int offset = object * OBJECT_MOTION_PASS_SIZE + (int)type;
- return kernel_tex_fetch(__object_motion_pass, offset);
+ return kernel_data_fetch(object_motion_pass, offset);
}
/* Motion blurred object transformations */
@@ -65,9 +65,9 @@ ccl_device_inline Transform object_fetch_motion_pass_transform(KernelGlobals kg,
#ifdef __OBJECT_MOTION__
ccl_device_inline Transform object_fetch_transform_motion(KernelGlobals kg, int object, float time)
{
- const uint motion_offset = kernel_tex_fetch(__objects, object).motion_offset;
- ccl_global const DecomposedTransform *motion = &kernel_tex_fetch(__object_motion, motion_offset);
- const uint num_steps = kernel_tex_fetch(__objects, object).numsteps * 2 + 1;
+ const uint motion_offset = kernel_data_fetch(objects, object).motion_offset;
+ ccl_global const DecomposedTransform *motion = &kernel_data_fetch(object_motion, motion_offset);
+ const uint num_steps = kernel_data_fetch(objects, object).numsteps * 2 + 1;
Transform tfm;
transform_motion_array_interpolate(&tfm, motion, num_steps, time);
@@ -80,7 +80,7 @@ ccl_device_inline Transform object_fetch_transform_motion_test(KernelGlobals kg,
float time,
ccl_private Transform *itfm)
{
- int object_flag = kernel_tex_fetch(__object_flag, object);
+ int object_flag = kernel_data_fetch(object_flag, object);
if (object_flag & SD_OBJECT_MOTION) {
/* if we do motion blur */
Transform tfm = object_fetch_transform_motion(kg, object, time);
@@ -259,7 +259,7 @@ ccl_device_inline float3 object_color(KernelGlobals kg, int object)
if (object == OBJECT_NONE)
return make_float3(0.0f, 0.0f, 0.0f);
- ccl_global const KernelObject *kobject = &kernel_tex_fetch(__objects, object);
+ ccl_global const KernelObject *kobject = &kernel_data_fetch(objects, object);
return make_float3(kobject->color[0], kobject->color[1], kobject->color[2]);
}
@@ -270,7 +270,7 @@ ccl_device_inline float object_alpha(KernelGlobals kg, int object)
if (object == OBJECT_NONE)
return 0.0f;
- return kernel_tex_fetch(__objects, object).alpha;
+ return kernel_data_fetch(objects, object).alpha;
}
/* Pass ID number of object */
@@ -280,7 +280,7 @@ ccl_device_inline float object_pass_id(KernelGlobals kg, int object)
if (object == OBJECT_NONE)
return 0.0f;
- return kernel_tex_fetch(__objects, object).pass_id;
+ return kernel_data_fetch(objects, object).pass_id;
}
/* Lightgroup of lamp */
@@ -290,7 +290,7 @@ ccl_device_inline int lamp_lightgroup(KernelGlobals kg, int lamp)
if (lamp == LAMP_NONE)
return LIGHTGROUP_NONE;
- return kernel_tex_fetch(__lights, lamp).lightgroup;
+ return kernel_data_fetch(lights, lamp).lightgroup;
}
/* Lightgroup of object */
@@ -300,7 +300,7 @@ ccl_device_inline int object_lightgroup(KernelGlobals kg, int object)
if (object == OBJECT_NONE)
return LIGHTGROUP_NONE;
- return kernel_tex_fetch(__objects, object).lightgroup;
+ return kernel_data_fetch(objects, object).lightgroup;
}
/* Per lamp random number for shader variation */
@@ -310,7 +310,7 @@ ccl_device_inline float lamp_random_number(KernelGlobals kg, int lamp)
if (lamp == LAMP_NONE)
return 0.0f;
- return kernel_tex_fetch(__lights, lamp).random;
+ return kernel_data_fetch(lights, lamp).random;
}
/* Per object random number for shader variation */
@@ -320,7 +320,7 @@ ccl_device_inline float object_random_number(KernelGlobals kg, int object)
if (object == OBJECT_NONE)
return 0.0f;
- return kernel_tex_fetch(__objects, object).random_number;
+ return kernel_data_fetch(objects, object).random_number;
}
/* Particle ID from which this object was generated */
@@ -330,7 +330,7 @@ ccl_device_inline int object_particle_id(KernelGlobals kg, int object)
if (object == OBJECT_NONE)
return 0;
- return kernel_tex_fetch(__objects, object).particle_index;
+ return kernel_data_fetch(objects, object).particle_index;
}
/* Generated texture coordinate on surface from where object was instanced */
@@ -340,7 +340,7 @@ ccl_device_inline float3 object_dupli_generated(KernelGlobals kg, int object)
if (object == OBJECT_NONE)
return make_float3(0.0f, 0.0f, 0.0f);
- ccl_global const KernelObject *kobject = &kernel_tex_fetch(__objects, object);
+ ccl_global const KernelObject *kobject = &kernel_data_fetch(objects, object);
return make_float3(
kobject->dupli_generated[0], kobject->dupli_generated[1], kobject->dupli_generated[2]);
}
@@ -352,7 +352,7 @@ ccl_device_inline float3 object_dupli_uv(KernelGlobals kg, int object)
if (object == OBJECT_NONE)
return make_float3(0.0f, 0.0f, 0.0f);
- ccl_global const KernelObject *kobject = &kernel_tex_fetch(__objects, object);
+ ccl_global const KernelObject *kobject = &kernel_data_fetch(objects, object);
return make_float3(kobject->dupli_uv[0], kobject->dupli_uv[1], 0.0f);
}
@@ -365,13 +365,13 @@ ccl_device_inline void object_motion_info(KernelGlobals kg,
ccl_private int *numkeys)
{
if (numkeys) {
- *numkeys = kernel_tex_fetch(__objects, object).numkeys;
+ *numkeys = kernel_data_fetch(objects, object).numkeys;
}
if (numsteps)
- *numsteps = kernel_tex_fetch(__objects, object).numsteps;
+ *numsteps = kernel_data_fetch(objects, object).numsteps;
if (numverts)
- *numverts = kernel_tex_fetch(__objects, object).numverts;
+ *numverts = kernel_data_fetch(objects, object).numverts;
}
/* Offset to an objects patch map */
@@ -381,7 +381,7 @@ ccl_device_inline uint object_patch_map_offset(KernelGlobals kg, int object)
if (object == OBJECT_NONE)
return 0;
- return kernel_tex_fetch(__objects, object).patch_map_offset;
+ return kernel_data_fetch(objects, object).patch_map_offset;
}
/* Volume step size */
@@ -392,7 +392,7 @@ ccl_device_inline float object_volume_density(KernelGlobals kg, int object)
return 1.0f;
}
- return kernel_tex_fetch(__objects, object).volume_density;
+ return kernel_data_fetch(objects, object).volume_density;
}
ccl_device_inline float object_volume_step_size(KernelGlobals kg, int object)
@@ -401,14 +401,14 @@ ccl_device_inline float object_volume_step_size(KernelGlobals kg, int object)
return kernel_data.background.volume_step_size;
}
- return kernel_tex_fetch(__object_volume_step, object);
+ return kernel_data_fetch(object_volume_step, object);
}
/* Pass ID for shader */
ccl_device int shader_pass_id(KernelGlobals kg, ccl_private const ShaderData *sd)
{
- return kernel_tex_fetch(__shaders, (sd->shader & SHADER_MASK)).pass_id;
+ return kernel_data_fetch(shaders, (sd->shader & SHADER_MASK)).pass_id;
}
/* Cryptomatte ID */
@@ -418,7 +418,7 @@ ccl_device_inline float object_cryptomatte_id(KernelGlobals kg, int object)
if (object == OBJECT_NONE)
return 0.0f;
- return kernel_tex_fetch(__objects, object).cryptomatte_object;
+ return kernel_data_fetch(objects, object).cryptomatte_object;
}
ccl_device_inline float object_cryptomatte_asset_id(KernelGlobals kg, int object)
@@ -426,49 +426,49 @@ ccl_device_inline float object_cryptomatte_asset_id(KernelGlobals kg, int object
if (object == OBJECT_NONE)
return 0;
- return kernel_tex_fetch(__objects, object).cryptomatte_asset;
+ return kernel_data_fetch(objects, object).cryptomatte_asset;
}
/* Particle data from which object was instanced */
ccl_device_inline uint particle_index(KernelGlobals kg, int particle)
{
- return kernel_tex_fetch(__particles, particle).index;
+ return kernel_data_fetch(particles, particle).index;
}
ccl_device float particle_age(KernelGlobals kg, int particle)
{
- return kernel_tex_fetch(__particles, particle).age;
+ return kernel_data_fetch(particles, particle).age;
}
ccl_device float particle_lifetime(KernelGlobals kg, int particle)
{
- return kernel_tex_fetch(__particles, particle).lifetime;
+ return kernel_data_fetch(particles, particle).lifetime;
}
ccl_device float particle_size(KernelGlobals kg, int particle)
{
- return kernel_tex_fetch(__particles, particle).size;
+ return kernel_data_fetch(particles, particle).size;
}
ccl_device float4 particle_rotation(KernelGlobals kg, int particle)
{
- return kernel_tex_fetch(__particles, particle).rotation;
+ return kernel_data_fetch(particles, particle).rotation;
}
ccl_device float3 particle_location(KernelGlobals kg, int particle)
{
- return float4_to_float3(kernel_tex_fetch(__particles, particle).location);
+ return float4_to_float3(kernel_data_fetch(particles, particle).location);
}
ccl_device float3 particle_velocity(KernelGlobals kg, int particle)
{
- return float4_to_float3(kernel_tex_fetch(__particles, particle).velocity);
+ return float4_to_float3(kernel_data_fetch(particles, particle).velocity);
}
ccl_device float3 particle_angular_velocity(KernelGlobals kg, int particle)
{
- return float4_to_float3(kernel_tex_fetch(__particles, particle).angular_velocity);
+ return float4_to_float3(kernel_data_fetch(particles, particle).angular_velocity);
}
/* Object intersection in BVH */
diff --git a/intern/cycles/kernel/geom/patch.h b/intern/cycles/kernel/geom/patch.h
index 1c63a00e30d..ec98ddf51f0 100644
--- a/intern/cycles/kernel/geom/patch.h
+++ b/intern/cycles/kernel/geom/patch.h
@@ -62,7 +62,7 @@ patch_map_find_patch(KernelGlobals kg, int object, int patch, float u, float v)
int quadrant = patch_map_resolve_quadrant(median, &u, &v);
kernel_assert(quadrant >= 0);
- uint child = kernel_tex_fetch(__patches, node + quadrant);
+ uint child = kernel_data_fetch(patches, node + quadrant);
/* is the quadrant a hole? */
if (!(child & PATCH_MAP_NODE_IS_SET)) {
@@ -73,9 +73,9 @@ patch_map_find_patch(KernelGlobals kg, int object, int patch, float u, float v)
uint index = child & PATCH_MAP_NODE_INDEX_MASK;
if (child & PATCH_MAP_NODE_IS_LEAF) {
- handle.array_index = kernel_tex_fetch(__patches, index + 0);
- handle.patch_index = kernel_tex_fetch(__patches, index + 1);
- handle.vert_index = kernel_tex_fetch(__patches, index + 2);
+ handle.array_index = kernel_data_fetch(patches, index + 0);
+ handle.patch_index = kernel_data_fetch(patches, index + 1);
+ handle.vert_index = kernel_data_fetch(patches, index + 2);
return handle;
}
@@ -189,11 +189,11 @@ ccl_device_inline int patch_eval_indices(KernelGlobals kg,
int channel,
int indices[PATCH_MAX_CONTROL_VERTS])
{
- int index_base = kernel_tex_fetch(__patches, handle->array_index + 2) + handle->vert_index;
+ int index_base = kernel_data_fetch(patches, handle->array_index + 2) + handle->vert_index;
/* XXX: regular patches only */
for (int i = 0; i < 16; i++) {
- indices[i] = kernel_tex_fetch(__patches, index_base + i);
+ indices[i] = kernel_data_fetch(patches, index_base + i);
}
return 16;
@@ -209,7 +209,7 @@ ccl_device_inline void patch_eval_basis(KernelGlobals kg,
float weights_du[PATCH_MAX_CONTROL_VERTS],
float weights_dv[PATCH_MAX_CONTROL_VERTS])
{
- uint patch_bits = kernel_tex_fetch(__patches, handle->patch_index + 1); /* read patch param */
+ uint patch_bits = kernel_data_fetch(patches, handle->patch_index + 1); /* read patch param */
float d_scale = 1 << patch_eval_depth(patch_bits);
bool non_quad_root = (patch_bits >> 4) & 0x1;
@@ -287,7 +287,7 @@ ccl_device float patch_eval_float(KernelGlobals kg,
*dv = 0.0f;
for (int i = 0; i < num_control; i++) {
- float v = kernel_tex_fetch(__attributes_float, offset + indices[i]);
+ float v = kernel_data_fetch(attributes_float, offset + indices[i]);
val += v * weights[i];
if (du)
@@ -324,7 +324,7 @@ ccl_device float2 patch_eval_float2(KernelGlobals kg,
*dv = make_float2(0.0f, 0.0f);
for (int i = 0; i < num_control; i++) {
- float2 v = kernel_tex_fetch(__attributes_float2, offset + indices[i]);
+ float2 v = kernel_data_fetch(attributes_float2, offset + indices[i]);
val += v * weights[i];
if (du)
@@ -361,7 +361,7 @@ ccl_device float3 patch_eval_float3(KernelGlobals kg,
*dv = make_float3(0.0f, 0.0f, 0.0f);
for (int i = 0; i < num_control; i++) {
- float3 v = kernel_tex_fetch(__attributes_float3, offset + indices[i]);
+ float3 v = kernel_data_fetch(attributes_float3, offset + indices[i]);
val += v * weights[i];
if (du)
@@ -398,7 +398,7 @@ ccl_device float4 patch_eval_float4(KernelGlobals kg,
*dv = zero_float4();
for (int i = 0; i < num_control; i++) {
- float4 v = kernel_tex_fetch(__attributes_float4, offset + indices[i]);
+ float4 v = kernel_data_fetch(attributes_float4, offset + indices[i]);
val += v * weights[i];
if (du)
@@ -436,7 +436,7 @@ ccl_device float4 patch_eval_uchar4(KernelGlobals kg,
for (int i = 0; i < num_control; i++) {
float4 v = color_srgb_to_linear_v4(
- color_uchar4_to_float4(kernel_tex_fetch(__attributes_uchar4, offset + indices[i])));
+ color_uchar4_to_float4(kernel_data_fetch(attributes_uchar4, offset + indices[i])));
val += v * weights[i];
if (du)
diff --git a/intern/cycles/kernel/geom/point.h b/intern/cycles/kernel/geom/point.h
index ee7eca9e0c6..726d829c329 100644
--- a/intern/cycles/kernel/geom/point.h
+++ b/intern/cycles/kernel/geom/point.h
@@ -26,7 +26,7 @@ ccl_device float point_attribute_float(KernelGlobals kg,
# endif
if (desc.element == ATTR_ELEMENT_VERTEX) {
- return kernel_tex_fetch(__attributes_float, desc.offset + sd->prim);
+ return kernel_data_fetch(attributes_float, desc.offset + sd->prim);
}
else {
return 0.0f;
@@ -47,7 +47,7 @@ ccl_device float2 point_attribute_float2(KernelGlobals kg,
# endif
if (desc.element == ATTR_ELEMENT_VERTEX) {
- return kernel_tex_fetch(__attributes_float2, desc.offset + sd->prim);
+ return kernel_data_fetch(attributes_float2, desc.offset + sd->prim);
}
else {
return make_float2(0.0f, 0.0f);
@@ -68,7 +68,7 @@ ccl_device float3 point_attribute_float3(KernelGlobals kg,
# endif
if (desc.element == ATTR_ELEMENT_VERTEX) {
- return kernel_tex_fetch(__attributes_float3, desc.offset + sd->prim);
+ return kernel_data_fetch(attributes_float3, desc.offset + sd->prim);
}
else {
return make_float3(0.0f, 0.0f, 0.0f);
@@ -89,7 +89,7 @@ ccl_device float4 point_attribute_float4(KernelGlobals kg,
# endif
if (desc.element == ATTR_ELEMENT_VERTEX) {
- return kernel_tex_fetch(__attributes_float4, desc.offset + sd->prim);
+ return kernel_data_fetch(attributes_float4, desc.offset + sd->prim);
}
else {
return zero_float4();
@@ -104,7 +104,7 @@ ccl_device float3 point_position(KernelGlobals kg, ccl_private const ShaderData
/* World space center. */
float3 P = (sd->type & PRIMITIVE_MOTION) ?
float4_to_float3(motion_point(kg, sd->object, sd->prim, sd->time)) :
- float4_to_float3(kernel_tex_fetch(__points, sd->prim));
+ float4_to_float3(kernel_data_fetch(points, sd->prim));
if (!(sd->object_flag & SD_OBJECT_TRANSFORM_APPLIED)) {
object_position_transform(kg, sd, &P);
@@ -122,7 +122,7 @@ ccl_device float point_radius(KernelGlobals kg, ccl_private const ShaderData *sd
{
if (sd->type & PRIMITIVE_POINT) {
/* World space radius. */
- const float r = kernel_tex_fetch(__points, sd->prim).w;
+ const float r = kernel_data_fetch(points, sd->prim).w;
if (sd->object_flag & SD_OBJECT_TRANSFORM_APPLIED) {
return r;
@@ -155,7 +155,7 @@ ccl_device float point_random(KernelGlobals kg, ccl_private const ShaderData *sd
ccl_device float3 point_motion_center_location(KernelGlobals kg, ccl_private const ShaderData *sd)
{
- return float4_to_float3(kernel_tex_fetch(__points, sd->prim));
+ return float4_to_float3(kernel_data_fetch(points, sd->prim));
}
#endif /* __POINTCLOUD__ */
diff --git a/intern/cycles/kernel/geom/point_intersect.h b/intern/cycles/kernel/geom/point_intersect.h
index c7ae72bb488..dfd9d9a015b 100644
--- a/intern/cycles/kernel/geom/point_intersect.h
+++ b/intern/cycles/kernel/geom/point_intersect.h
@@ -63,7 +63,7 @@ ccl_device_forceinline bool point_intersect(KernelGlobals kg,
const int type)
{
const float4 point = (type & PRIMITIVE_MOTION) ? motion_point(kg, object, prim, time) :
- kernel_tex_fetch(__points, prim);
+ kernel_data_fetch(points, prim);
if (!point_intersect_test(point, P, dir, tmax, &isect->t)) {
return false;
@@ -82,7 +82,7 @@ ccl_device_inline void point_shader_setup(KernelGlobals kg,
ccl_private const Intersection *isect,
ccl_private const Ray *ray)
{
- sd->shader = kernel_tex_fetch(__points_shader, isect->prim);
+ sd->shader = kernel_data_fetch(points_shader, isect->prim);
sd->P = ray->P + ray->D * isect->t;
/* Texture coordinates, zero for now. */
@@ -94,7 +94,7 @@ ccl_device_inline void point_shader_setup(KernelGlobals kg,
/* Compute point center for normal. */
float3 center = float4_to_float3((isect->type & PRIMITIVE_MOTION) ?
motion_point(kg, sd->object, sd->prim, sd->time) :
- kernel_tex_fetch(__points, sd->prim));
+ kernel_data_fetch(points, sd->prim));
if (!(sd->object_flag & SD_OBJECT_TRANSFORM_APPLIED)) {
object_position_transform_auto(kg, sd, &center);
}
diff --git a/intern/cycles/kernel/geom/shader_data.h b/intern/cycles/kernel/geom/shader_data.h
index 7a439da427a..e5dbeac5e66 100644
--- a/intern/cycles/kernel/geom/shader_data.h
+++ b/intern/cycles/kernel/geom/shader_data.h
@@ -40,7 +40,7 @@ ccl_device_inline void shader_setup_from_ray(KernelGlobals kg,
sd->ray_length = isect->t;
sd->type = isect->type;
sd->object = isect->object;
- sd->object_flag = kernel_tex_fetch(__object_flag, sd->object);
+ sd->object_flag = kernel_data_fetch(object_flag, sd->object);
sd->prim = isect->prim;
sd->lamp = LAMP_NONE;
sd->flag = 0;
@@ -73,7 +73,7 @@ ccl_device_inline void shader_setup_from_ray(KernelGlobals kg,
if (sd->type == PRIMITIVE_TRIANGLE) {
/* static triangle */
float3 Ng = triangle_normal(kg, sd);
- sd->shader = kernel_tex_fetch(__tri_shader, sd->prim);
+ sd->shader = kernel_data_fetch(tri_shader, sd->prim);
/* vectors */
sd->P = triangle_point_from_uv(kg, sd, isect->object, isect->prim, isect->u, isect->v);
@@ -106,7 +106,7 @@ ccl_device_inline void shader_setup_from_ray(KernelGlobals kg,
}
}
- sd->flag = kernel_tex_fetch(__shaders, (sd->shader & SHADER_MASK)).flags;
+ sd->flag = kernel_data_fetch(shaders, (sd->shader & SHADER_MASK)).flags;
/* backfacing test */
bool backfacing = (dot(sd->Ng, sd->I) < 0.0f);
@@ -169,10 +169,10 @@ ccl_device_inline void shader_setup_from_sample(KernelGlobals kg,
sd->time = time;
sd->ray_length = t;
- sd->flag = kernel_tex_fetch(__shaders, (sd->shader & SHADER_MASK)).flags;
+ sd->flag = kernel_data_fetch(shaders, (sd->shader & SHADER_MASK)).flags;
sd->object_flag = 0;
if (sd->object != OBJECT_NONE) {
- sd->object_flag |= kernel_tex_fetch(__object_flag, sd->object);
+ sd->object_flag |= kernel_data_fetch(object_flag, sd->object);
#ifdef __OBJECT_MOTION__
shader_setup_object_transforms(kg, sd, time);
@@ -264,21 +264,20 @@ ccl_device void shader_setup_from_displace(KernelGlobals kg,
/* force smooth shading for displacement */
shader |= SHADER_SMOOTH_NORMAL;
- shader_setup_from_sample(
- kg,
- sd,
- P,
- Ng,
- I,
- shader,
- object,
- prim,
- u,
- v,
- 0.0f,
- 0.5f,
- !(kernel_tex_fetch(__object_flag, object) & SD_OBJECT_TRANSFORM_APPLIED),
- LAMP_NONE);
+ shader_setup_from_sample(kg,
+ sd,
+ P,
+ Ng,
+ I,
+ shader,
+ object,
+ prim,
+ u,
+ v,
+ 0.0f,
+ 0.5f,
+ !(kernel_data_fetch(object_flag, object) & SD_OBJECT_TRANSFORM_APPLIED),
+ LAMP_NONE);
}
/* ShaderData setup for point on curve. */
@@ -300,18 +299,18 @@ ccl_device void shader_setup_from_curve(KernelGlobals kg,
sd->ray_length = 0.0f;
/* Shader */
- sd->shader = kernel_tex_fetch(__curves, prim).shader_id;
- sd->flag = kernel_tex_fetch(__shaders, (sd->shader & SHADER_MASK)).flags;
+ sd->shader = kernel_data_fetch(curves, prim).shader_id;
+ sd->flag = kernel_data_fetch(shaders, (sd->shader & SHADER_MASK)).flags;
/* Object */
sd->object = object;
- sd->object_flag = kernel_tex_fetch(__object_flag, sd->object);
+ sd->object_flag = kernel_data_fetch(object_flag, sd->object);
#ifdef __OBJECT_MOTION__
shader_setup_object_transforms(kg, sd, sd->time);
#endif
/* Get control points. */
- KernelCurve kcurve = kernel_tex_fetch(__curves, prim);
+ KernelCurve kcurve = kernel_data_fetch(curves, prim);
int k0 = kcurve.first_key + PRIMITIVE_UNPACK_SEGMENT(sd->type);
int k1 = k0 + 1;
@@ -320,10 +319,10 @@ ccl_device void shader_setup_from_curve(KernelGlobals kg,
float4 P_curve[4];
- P_curve[0] = kernel_tex_fetch(__curve_keys, ka);
- P_curve[1] = kernel_tex_fetch(__curve_keys, k0);
- P_curve[2] = kernel_tex_fetch(__curve_keys, k1);
- P_curve[3] = kernel_tex_fetch(__curve_keys, kb);
+ P_curve[0] = kernel_data_fetch(curve_keys, ka);
+ P_curve[1] = kernel_data_fetch(curve_keys, k0);
+ P_curve[2] = kernel_data_fetch(curve_keys, k1);
+ P_curve[3] = kernel_data_fetch(curve_keys, kb);
/* Interpolate position and tangent. */
sd->P = float4_to_float3(catmull_rom_basis_derivative(P_curve, sd->u));
@@ -373,7 +372,7 @@ ccl_device_inline void shader_setup_from_background(KernelGlobals kg,
sd->Ng = -ray_D;
sd->I = -ray_D;
sd->shader = kernel_data.background.surface_shader;
- sd->flag = kernel_tex_fetch(__shaders, (sd->shader & SHADER_MASK)).flags;
+ sd->flag = kernel_data_fetch(shaders, (sd->shader & SHADER_MASK)).flags;
sd->object_flag = 0;
sd->time = ray_time;
sd->ray_length = 0.0f;
diff --git a/intern/cycles/kernel/geom/subd_triangle.h b/intern/cycles/kernel/geom/subd_triangle.h
index 24e1e454b8c..8b73b342e16 100644
--- a/intern/cycles/kernel/geom/subd_triangle.h
+++ b/intern/cycles/kernel/geom/subd_triangle.h
@@ -13,11 +13,11 @@ ccl_device_inline void subd_triangle_patch_uv(KernelGlobals kg,
ccl_private const ShaderData *sd,
float2 uv[3])
{
- uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, sd->prim);
+ uint4 tri_vindex = kernel_data_fetch(tri_vindex, sd->prim);
- uv[0] = kernel_tex_fetch(__tri_patch_uv, tri_vindex.x);
- uv[1] = kernel_tex_fetch(__tri_patch_uv, tri_vindex.y);
- uv[2] = kernel_tex_fetch(__tri_patch_uv, tri_vindex.z);
+ uv[0] = kernel_data_fetch(tri_patch_uv, tri_vindex.x);
+ uv[1] = kernel_data_fetch(tri_patch_uv, tri_vindex.y);
+ uv[2] = kernel_data_fetch(tri_patch_uv, tri_vindex.z);
}
/* Vertex indices of patch */
@@ -26,10 +26,10 @@ ccl_device_inline uint4 subd_triangle_patch_indices(KernelGlobals kg, int patch)
{
uint4 indices;
- indices.x = kernel_tex_fetch(__patches, patch + 0);
- indices.y = kernel_tex_fetch(__patches, patch + 1);
- indices.z = kernel_tex_fetch(__patches, patch + 2);
- indices.w = kernel_tex_fetch(__patches, patch + 3);
+ indices.x = kernel_data_fetch(patches, patch + 0);
+ indices.y = kernel_data_fetch(patches, patch + 1);
+ indices.z = kernel_data_fetch(patches, patch + 2);
+ indices.w = kernel_data_fetch(patches, patch + 3);
return indices;
}
@@ -38,14 +38,14 @@ ccl_device_inline uint4 subd_triangle_patch_indices(KernelGlobals kg, int patch)
ccl_device_inline uint subd_triangle_patch_face(KernelGlobals kg, int patch)
{
- return kernel_tex_fetch(__patches, patch + 4);
+ return kernel_data_fetch(patches, patch + 4);
}
/* Number of corners on originating face */
ccl_device_inline uint subd_triangle_patch_num_corners(KernelGlobals kg, int patch)
{
- return kernel_tex_fetch(__patches, patch + 5) & 0xffff;
+ return kernel_data_fetch(patches, patch + 5) & 0xffff;
}
/* Indices of the four corners that are used by the patch */
@@ -54,10 +54,10 @@ ccl_device_inline void subd_triangle_patch_corners(KernelGlobals kg, int patch,
{
uint4 data;
- data.x = kernel_tex_fetch(__patches, patch + 4);
- data.y = kernel_tex_fetch(__patches, patch + 5);
- data.z = kernel_tex_fetch(__patches, patch + 6);
- data.w = kernel_tex_fetch(__patches, patch + 7);
+ data.x = kernel_data_fetch(patches, patch + 4);
+ data.y = kernel_data_fetch(patches, patch + 5);
+ data.z = kernel_data_fetch(patches, patch + 6);
+ data.w = kernel_data_fetch(patches, patch + 7);
int num_corners = data.y & 0xffff;
@@ -141,7 +141,7 @@ ccl_device_noinline float subd_triangle_attribute_float(KernelGlobals kg,
if (dy)
*dy = 0.0f;
- return kernel_tex_fetch(__attributes_float, desc.offset + subd_triangle_patch_face(kg, patch));
+ return kernel_data_fetch(attributes_float, desc.offset + subd_triangle_patch_face(kg, patch));
}
else if (desc.element == ATTR_ELEMENT_VERTEX || desc.element == ATTR_ELEMENT_VERTEX_MOTION) {
float2 uv[3];
@@ -149,10 +149,10 @@ ccl_device_noinline float subd_triangle_attribute_float(KernelGlobals kg,
uint4 v = subd_triangle_patch_indices(kg, patch);
- float f0 = kernel_tex_fetch(__attributes_float, desc.offset + v.x);
- float f1 = kernel_tex_fetch(__attributes_float, desc.offset + v.y);
- float f2 = kernel_tex_fetch(__attributes_float, desc.offset + v.z);
- float f3 = kernel_tex_fetch(__attributes_float, desc.offset + v.w);
+ float f0 = kernel_data_fetch(attributes_float, desc.offset + v.x);
+ float f1 = kernel_data_fetch(attributes_float, desc.offset + v.y);
+ float f2 = kernel_data_fetch(attributes_float, desc.offset + v.z);
+ float f3 = kernel_data_fetch(attributes_float, desc.offset + v.w);
if (subd_triangle_patch_num_corners(kg, patch) != 4) {
f1 = (f1 + f0) * 0.5f;
@@ -179,10 +179,10 @@ ccl_device_noinline float subd_triangle_attribute_float(KernelGlobals kg,
int corners[4];
subd_triangle_patch_corners(kg, patch, corners);
- float f0 = kernel_tex_fetch(__attributes_float, corners[0] + desc.offset);
- float f1 = kernel_tex_fetch(__attributes_float, corners[1] + desc.offset);
- float f2 = kernel_tex_fetch(__attributes_float, corners[2] + desc.offset);
- float f3 = kernel_tex_fetch(__attributes_float, corners[3] + desc.offset);
+ float f0 = kernel_data_fetch(attributes_float, corners[0] + desc.offset);
+ float f1 = kernel_data_fetch(attributes_float, corners[1] + desc.offset);
+ float f2 = kernel_data_fetch(attributes_float, corners[2] + desc.offset);
+ float f3 = kernel_data_fetch(attributes_float, corners[3] + desc.offset);
if (subd_triangle_patch_num_corners(kg, patch) != 4) {
f1 = (f1 + f0) * 0.5f;
@@ -208,7 +208,7 @@ ccl_device_noinline float subd_triangle_attribute_float(KernelGlobals kg,
if (dy)
*dy = 0.0f;
- return kernel_tex_fetch(__attributes_float, desc.offset);
+ return kernel_data_fetch(attributes_float, desc.offset);
}
else {
if (dx)
@@ -281,8 +281,7 @@ ccl_device_noinline float2 subd_triangle_attribute_float2(KernelGlobals kg,
if (dy)
*dy = make_float2(0.0f, 0.0f);
- return kernel_tex_fetch(__attributes_float2,
- desc.offset + subd_triangle_patch_face(kg, patch));
+ return kernel_data_fetch(attributes_float2, desc.offset + subd_triangle_patch_face(kg, patch));
}
else if (desc.element == ATTR_ELEMENT_VERTEX || desc.element == ATTR_ELEMENT_VERTEX_MOTION) {
float2 uv[3];
@@ -290,10 +289,10 @@ ccl_device_noinline float2 subd_triangle_attribute_float2(KernelGlobals kg,
uint4 v = subd_triangle_patch_indices(kg, patch);
- float2 f0 = kernel_tex_fetch(__attributes_float2, desc.offset + v.x);
- float2 f1 = kernel_tex_fetch(__attributes_float2, desc.offset + v.y);
- float2 f2 = kernel_tex_fetch(__attributes_float2, desc.offset + v.z);
- float2 f3 = kernel_tex_fetch(__attributes_float2, desc.offset + v.w);
+ float2 f0 = kernel_data_fetch(attributes_float2, desc.offset + v.x);
+ float2 f1 = kernel_data_fetch(attributes_float2, desc.offset + v.y);
+ float2 f2 = kernel_data_fetch(attributes_float2, desc.offset + v.z);
+ float2 f3 = kernel_data_fetch(attributes_float2, desc.offset + v.w);
if (subd_triangle_patch_num_corners(kg, patch) != 4) {
f1 = (f1 + f0) * 0.5f;
@@ -322,10 +321,10 @@ ccl_device_noinline float2 subd_triangle_attribute_float2(KernelGlobals kg,
float2 f0, f1, f2, f3;
- f0 = kernel_tex_fetch(__attributes_float2, corners[0] + desc.offset);
- f1 = kernel_tex_fetch(__attributes_float2, corners[1] + desc.offset);
- f2 = kernel_tex_fetch(__attributes_float2, corners[2] + desc.offset);
- f3 = kernel_tex_fetch(__attributes_float2, corners[3] + desc.offset);
+ f0 = kernel_data_fetch(attributes_float2, corners[0] + desc.offset);
+ f1 = kernel_data_fetch(attributes_float2, corners[1] + desc.offset);
+ f2 = kernel_data_fetch(attributes_float2, corners[2] + desc.offset);
+ f3 = kernel_data_fetch(attributes_float2, corners[3] + desc.offset);
if (subd_triangle_patch_num_corners(kg, patch) != 4) {
f1 = (f1 + f0) * 0.5f;
@@ -351,7 +350,7 @@ ccl_device_noinline float2 subd_triangle_attribute_float2(KernelGlobals kg,
if (dy)
*dy = make_float2(0.0f, 0.0f);
- return kernel_tex_fetch(__attributes_float2, desc.offset);
+ return kernel_data_fetch(attributes_float2, desc.offset);
}
else {
if (dx)
@@ -423,8 +422,7 @@ ccl_device_noinline float3 subd_triangle_attribute_float3(KernelGlobals kg,
if (dy)
*dy = make_float3(0.0f, 0.0f, 0.0f);
- return kernel_tex_fetch(__attributes_float3,
- desc.offset + subd_triangle_patch_face(kg, patch));
+ return kernel_data_fetch(attributes_float3, desc.offset + subd_triangle_patch_face(kg, patch));
}
else if (desc.element == ATTR_ELEMENT_VERTEX || desc.element == ATTR_ELEMENT_VERTEX_MOTION) {
float2 uv[3];
@@ -432,10 +430,10 @@ ccl_device_noinline float3 subd_triangle_attribute_float3(KernelGlobals kg,
uint4 v = subd_triangle_patch_indices(kg, patch);
- float3 f0 = kernel_tex_fetch(__attributes_float3, desc.offset + v.x);
- float3 f1 = kernel_tex_fetch(__attributes_float3, desc.offset + v.y);
- float3 f2 = kernel_tex_fetch(__attributes_float3, desc.offset + v.z);
- float3 f3 = kernel_tex_fetch(__attributes_float3, desc.offset + v.w);
+ float3 f0 = kernel_data_fetch(attributes_float3, desc.offset + v.x);
+ float3 f1 = kernel_data_fetch(attributes_float3, desc.offset + v.y);
+ float3 f2 = kernel_data_fetch(attributes_float3, desc.offset + v.z);
+ float3 f3 = kernel_data_fetch(attributes_float3, desc.offset + v.w);
if (subd_triangle_patch_num_corners(kg, patch) != 4) {
f1 = (f1 + f0) * 0.5f;
@@ -464,10 +462,10 @@ ccl_device_noinline float3 subd_triangle_attribute_float3(KernelGlobals kg,
float3 f0, f1, f2, f3;
- f0 = kernel_tex_fetch(__attributes_float3, corners[0] + desc.offset);
- f1 = kernel_tex_fetch(__attributes_float3, corners[1] + desc.offset);
- f2 = kernel_tex_fetch(__attributes_float3, corners[2] + desc.offset);
- f3 = kernel_tex_fetch(__attributes_float3, corners[3] + desc.offset);
+ f0 = kernel_data_fetch(attributes_float3, corners[0] + desc.offset);
+ f1 = kernel_data_fetch(attributes_float3, corners[1] + desc.offset);
+ f2 = kernel_data_fetch(attributes_float3, corners[2] + desc.offset);
+ f3 = kernel_data_fetch(attributes_float3, corners[3] + desc.offset);
if (subd_triangle_patch_num_corners(kg, patch) != 4) {
f1 = (f1 + f0) * 0.5f;
@@ -493,7 +491,7 @@ ccl_device_noinline float3 subd_triangle_attribute_float3(KernelGlobals kg,
if (dy)
*dy = make_float3(0.0f, 0.0f, 0.0f);
- return kernel_tex_fetch(__attributes_float3, desc.offset);
+ return kernel_data_fetch(attributes_float3, desc.offset);
}
else {
if (dx)
@@ -570,8 +568,7 @@ ccl_device_noinline float4 subd_triangle_attribute_float4(KernelGlobals kg,
if (dy)
*dy = zero_float4();
- return kernel_tex_fetch(__attributes_float4,
- desc.offset + subd_triangle_patch_face(kg, patch));
+ return kernel_data_fetch(attributes_float4, desc.offset + subd_triangle_patch_face(kg, patch));
}
else if (desc.element == ATTR_ELEMENT_VERTEX || desc.element == ATTR_ELEMENT_VERTEX_MOTION) {
float2 uv[3];
@@ -579,10 +576,10 @@ ccl_device_noinline float4 subd_triangle_attribute_float4(KernelGlobals kg,
uint4 v = subd_triangle_patch_indices(kg, patch);
- float4 f0 = kernel_tex_fetch(__attributes_float4, desc.offset + v.x);
- float4 f1 = kernel_tex_fetch(__attributes_float4, desc.offset + v.y);
- float4 f2 = kernel_tex_fetch(__attributes_float4, desc.offset + v.z);
- float4 f3 = kernel_tex_fetch(__attributes_float4, desc.offset + v.w);
+ float4 f0 = kernel_data_fetch(attributes_float4, desc.offset + v.x);
+ float4 f1 = kernel_data_fetch(attributes_float4, desc.offset + v.y);
+ float4 f2 = kernel_data_fetch(attributes_float4, desc.offset + v.z);
+ float4 f3 = kernel_data_fetch(attributes_float4, desc.offset + v.w);
if (subd_triangle_patch_num_corners(kg, patch) != 4) {
f1 = (f1 + f0) * 0.5f;
@@ -613,19 +610,19 @@ ccl_device_noinline float4 subd_triangle_attribute_float4(KernelGlobals kg,
if (desc.element == ATTR_ELEMENT_CORNER_BYTE) {
f0 = color_srgb_to_linear_v4(
- color_uchar4_to_float4(kernel_tex_fetch(__attributes_uchar4, corners[0] + desc.offset)));
+ color_uchar4_to_float4(kernel_data_fetch(attributes_uchar4, corners[0] + desc.offset)));
f1 = color_srgb_to_linear_v4(
- color_uchar4_to_float4(kernel_tex_fetch(__attributes_uchar4, corners[1] + desc.offset)));
+ color_uchar4_to_float4(kernel_data_fetch(attributes_uchar4, corners[1] + desc.offset)));
f2 = color_srgb_to_linear_v4(
- color_uchar4_to_float4(kernel_tex_fetch(__attributes_uchar4, corners[2] + desc.offset)));
+ color_uchar4_to_float4(kernel_data_fetch(attributes_uchar4, corners[2] + desc.offset)));
f3 = color_srgb_to_linear_v4(
- color_uchar4_to_float4(kernel_tex_fetch(__attributes_uchar4, corners[3] + desc.offset)));
+ color_uchar4_to_float4(kernel_data_fetch(attributes_uchar4, corners[3] + desc.offset)));
}
else {
- f0 = kernel_tex_fetch(__attributes_float4, corners[0] + desc.offset);
- f1 = kernel_tex_fetch(__attributes_float4, corners[1] + desc.offset);
- f2 = kernel_tex_fetch(__attributes_float4, corners[2] + desc.offset);
- f3 = kernel_tex_fetch(__attributes_float4, corners[3] + desc.offset);
+ f0 = kernel_data_fetch(attributes_float4, corners[0] + desc.offset);
+ f1 = kernel_data_fetch(attributes_float4, corners[1] + desc.offset);
+ f2 = kernel_data_fetch(attributes_float4, corners[2] + desc.offset);
+ f3 = kernel_data_fetch(attributes_float4, corners[3] + desc.offset);
}
if (subd_triangle_patch_num_corners(kg, patch) != 4) {
@@ -652,7 +649,7 @@ ccl_device_noinline float4 subd_triangle_attribute_float4(KernelGlobals kg,
if (dy)
*dy = zero_float4();
- return kernel_tex_fetch(__attributes_float4, desc.offset);
+ return kernel_data_fetch(attributes_float4, desc.offset);
}
else {
if (dx)
diff --git a/intern/cycles/kernel/geom/triangle.h b/intern/cycles/kernel/geom/triangle.h
index 8ac7e67ff05..788bfaca7cf 100644
--- a/intern/cycles/kernel/geom/triangle.h
+++ b/intern/cycles/kernel/geom/triangle.h
@@ -15,10 +15,10 @@ CCL_NAMESPACE_BEGIN
ccl_device_inline float3 triangle_normal(KernelGlobals kg, ccl_private ShaderData *sd)
{
/* load triangle vertices */
- const uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, sd->prim);
- const float3 v0 = kernel_tex_fetch(__tri_verts, tri_vindex.w + 0);
- const float3 v1 = kernel_tex_fetch(__tri_verts, tri_vindex.w + 1);
- const float3 v2 = kernel_tex_fetch(__tri_verts, tri_vindex.w + 2);
+ const uint4 tri_vindex = kernel_data_fetch(tri_vindex, sd->prim);
+ const float3 v0 = kernel_data_fetch(tri_verts, tri_vindex.w + 0);
+ const float3 v1 = kernel_data_fetch(tri_verts, tri_vindex.w + 1);
+ const float3 v2 = kernel_data_fetch(tri_verts, tri_vindex.w + 2);
/* return normal */
if (sd->object_flag & SD_OBJECT_NEGATIVE_SCALE_APPLIED) {
@@ -40,15 +40,15 @@ ccl_device_inline void triangle_point_normal(KernelGlobals kg,
ccl_private int *shader)
{
/* load triangle vertices */
- const uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, prim);
- float3 v0 = kernel_tex_fetch(__tri_verts, tri_vindex.w + 0);
- float3 v1 = kernel_tex_fetch(__tri_verts, tri_vindex.w + 1);
- float3 v2 = kernel_tex_fetch(__tri_verts, tri_vindex.w + 2);
+ const uint4 tri_vindex = kernel_data_fetch(tri_vindex, prim);
+ float3 v0 = kernel_data_fetch(tri_verts, tri_vindex.w + 0);
+ float3 v1 = kernel_data_fetch(tri_verts, tri_vindex.w + 1);
+ float3 v2 = kernel_data_fetch(tri_verts, tri_vindex.w + 2);
/* compute point */
float t = 1.0f - u - v;
*P = (u * v0 + v * v1 + t * v2);
/* get object flags */
- int object_flag = kernel_tex_fetch(__object_flag, object);
+ int object_flag = kernel_data_fetch(object_flag, object);
/* compute normal */
if (object_flag & SD_OBJECT_NEGATIVE_SCALE_APPLIED) {
*Ng = normalize(cross(v2 - v0, v1 - v0));
@@ -57,17 +57,17 @@ ccl_device_inline void triangle_point_normal(KernelGlobals kg,
*Ng = normalize(cross(v1 - v0, v2 - v0));
}
/* shader`*/
- *shader = kernel_tex_fetch(__tri_shader, prim);
+ *shader = kernel_data_fetch(tri_shader, prim);
}
/* Triangle vertex locations */
ccl_device_inline void triangle_vertices(KernelGlobals kg, int prim, float3 P[3])
{
- const uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, prim);
- P[0] = kernel_tex_fetch(__tri_verts, tri_vindex.w + 0);
- P[1] = kernel_tex_fetch(__tri_verts, tri_vindex.w + 1);
- P[2] = kernel_tex_fetch(__tri_verts, tri_vindex.w + 2);
+ const uint4 tri_vindex = kernel_data_fetch(tri_vindex, prim);
+ P[0] = kernel_data_fetch(tri_verts, tri_vindex.w + 0);
+ P[1] = kernel_data_fetch(tri_verts, tri_vindex.w + 1);
+ P[2] = kernel_data_fetch(tri_verts, tri_vindex.w + 2);
}
/* Triangle vertex locations and vertex normals */
@@ -77,13 +77,13 @@ ccl_device_inline void triangle_vertices_and_normals(KernelGlobals kg,
float3 P[3],
float3 N[3])
{
- const uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, prim);
- P[0] = kernel_tex_fetch(__tri_verts, tri_vindex.w + 0);
- P[1] = kernel_tex_fetch(__tri_verts, tri_vindex.w + 1);
- P[2] = kernel_tex_fetch(__tri_verts, tri_vindex.w + 2);
- N[0] = kernel_tex_fetch(__tri_vnormal, tri_vindex.x);
- N[1] = kernel_tex_fetch(__tri_vnormal, tri_vindex.y);
- N[2] = kernel_tex_fetch(__tri_vnormal, tri_vindex.z);
+ const uint4 tri_vindex = kernel_data_fetch(tri_vindex, prim);
+ P[0] = kernel_data_fetch(tri_verts, tri_vindex.w + 0);
+ P[1] = kernel_data_fetch(tri_verts, tri_vindex.w + 1);
+ P[2] = kernel_data_fetch(tri_verts, tri_vindex.w + 2);
+ N[0] = kernel_data_fetch(tri_vnormal, tri_vindex.x);
+ N[1] = kernel_data_fetch(tri_vnormal, tri_vindex.y);
+ N[2] = kernel_data_fetch(tri_vnormal, tri_vindex.z);
}
/* Interpolate smooth vertex normal from vertices */
@@ -92,10 +92,10 @@ ccl_device_inline float3
triangle_smooth_normal(KernelGlobals kg, float3 Ng, int prim, float u, float v)
{
/* load triangle vertices */
- const uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, prim);
- float3 n0 = kernel_tex_fetch(__tri_vnormal, tri_vindex.x);
- float3 n1 = kernel_tex_fetch(__tri_vnormal, tri_vindex.y);
- float3 n2 = kernel_tex_fetch(__tri_vnormal, tri_vindex.z);
+ const uint4 tri_vindex = kernel_data_fetch(tri_vindex, prim);
+ float3 n0 = kernel_data_fetch(tri_vnormal, tri_vindex.x);
+ float3 n1 = kernel_data_fetch(tri_vnormal, tri_vindex.y);
+ float3 n2 = kernel_data_fetch(tri_vnormal, tri_vindex.z);
float3 N = safe_normalize((1.0f - u - v) * n2 + u * n0 + v * n1);
@@ -106,10 +106,10 @@ ccl_device_inline float3 triangle_smooth_normal_unnormalized(
KernelGlobals kg, ccl_private const ShaderData *sd, float3 Ng, int prim, float u, float v)
{
/* load triangle vertices */
- const uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, prim);
- float3 n0 = kernel_tex_fetch(__tri_vnormal, tri_vindex.x);
- float3 n1 = kernel_tex_fetch(__tri_vnormal, tri_vindex.y);
- float3 n2 = kernel_tex_fetch(__tri_vnormal, tri_vindex.z);
+ const uint4 tri_vindex = kernel_data_fetch(tri_vindex, prim);
+ float3 n0 = kernel_data_fetch(tri_vnormal, tri_vindex.x);
+ float3 n1 = kernel_data_fetch(tri_vnormal, tri_vindex.y);
+ float3 n2 = kernel_data_fetch(tri_vnormal, tri_vindex.z);
/* ensure that the normals are in object space */
if (sd->object_flag & SD_OBJECT_TRANSFORM_APPLIED) {
@@ -131,10 +131,10 @@ ccl_device_inline void triangle_dPdudv(KernelGlobals kg,
ccl_private float3 *dPdv)
{
/* fetch triangle vertex coordinates */
- const uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, prim);
- const float3 p0 = kernel_tex_fetch(__tri_verts, tri_vindex.w + 0);
- const float3 p1 = kernel_tex_fetch(__tri_verts, tri_vindex.w + 1);
- const float3 p2 = kernel_tex_fetch(__tri_verts, tri_vindex.w + 2);
+ const uint4 tri_vindex = kernel_data_fetch(tri_vindex, prim);
+ const float3 p0 = kernel_data_fetch(tri_verts, tri_vindex.w + 0);
+ const float3 p1 = kernel_data_fetch(tri_verts, tri_vindex.w + 1);
+ const float3 p2 = kernel_data_fetch(tri_verts, tri_vindex.w + 2);
/* compute derivatives of P w.r.t. uv */
*dPdu = (p0 - p2);
@@ -153,16 +153,16 @@ ccl_device float triangle_attribute_float(KernelGlobals kg,
float f0, f1, f2;
if (desc.element & (ATTR_ELEMENT_VERTEX | ATTR_ELEMENT_VERTEX_MOTION)) {
- const uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, sd->prim);
- f0 = kernel_tex_fetch(__attributes_float, desc.offset + tri_vindex.x);
- f1 = kernel_tex_fetch(__attributes_float, desc.offset + tri_vindex.y);
- f2 = kernel_tex_fetch(__attributes_float, desc.offset + tri_vindex.z);
+ const uint4 tri_vindex = kernel_data_fetch(tri_vindex, sd->prim);
+ f0 = kernel_data_fetch(attributes_float, desc.offset + tri_vindex.x);
+ f1 = kernel_data_fetch(attributes_float, desc.offset + tri_vindex.y);
+ f2 = kernel_data_fetch(attributes_float, desc.offset + tri_vindex.z);
}
else {
const int tri = desc.offset + sd->prim * 3;
- f0 = kernel_tex_fetch(__attributes_float, tri + 0);
- f1 = kernel_tex_fetch(__attributes_float, tri + 1);
- f2 = kernel_tex_fetch(__attributes_float, tri + 2);
+ f0 = kernel_data_fetch(attributes_float, tri + 0);
+ f1 = kernel_data_fetch(attributes_float, tri + 1);
+ f2 = kernel_data_fetch(attributes_float, tri + 2);
}
#ifdef __RAY_DIFFERENTIALS__
@@ -185,7 +185,7 @@ ccl_device float triangle_attribute_float(KernelGlobals kg,
if (desc.element & (ATTR_ELEMENT_FACE | ATTR_ELEMENT_OBJECT | ATTR_ELEMENT_MESH)) {
const int offset = (desc.element == ATTR_ELEMENT_FACE) ? desc.offset + sd->prim :
desc.offset;
- return kernel_tex_fetch(__attributes_float, offset);
+ return kernel_data_fetch(attributes_float, offset);
}
else {
return 0.0f;
@@ -203,16 +203,16 @@ ccl_device float2 triangle_attribute_float2(KernelGlobals kg,
float2 f0, f1, f2;
if (desc.element & (ATTR_ELEMENT_VERTEX | ATTR_ELEMENT_VERTEX_MOTION)) {
- const uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, sd->prim);
- f0 = kernel_tex_fetch(__attributes_float2, desc.offset + tri_vindex.x);
- f1 = kernel_tex_fetch(__attributes_float2, desc.offset + tri_vindex.y);
- f2 = kernel_tex_fetch(__attributes_float2, desc.offset + tri_vindex.z);
+ const uint4 tri_vindex = kernel_data_fetch(tri_vindex, sd->prim);
+ f0 = kernel_data_fetch(attributes_float2, desc.offset + tri_vindex.x);
+ f1 = kernel_data_fetch(attributes_float2, desc.offset + tri_vindex.y);
+ f2 = kernel_data_fetch(attributes_float2, desc.offset + tri_vindex.z);
}
else {
const int tri = desc.offset + sd->prim * 3;
- f0 = kernel_tex_fetch(__attributes_float2, tri + 0);
- f1 = kernel_tex_fetch(__attributes_float2, tri + 1);
- f2 = kernel_tex_fetch(__attributes_float2, tri + 2);
+ f0 = kernel_data_fetch(attributes_float2, tri + 0);
+ f1 = kernel_data_fetch(attributes_float2, tri + 1);
+ f2 = kernel_data_fetch(attributes_float2, tri + 2);
}
#ifdef __RAY_DIFFERENTIALS__
@@ -235,7 +235,7 @@ ccl_device float2 triangle_attribute_float2(KernelGlobals kg,
if (desc.element & (ATTR_ELEMENT_FACE | ATTR_ELEMENT_OBJECT | ATTR_ELEMENT_MESH)) {
const int offset = (desc.element == ATTR_ELEMENT_FACE) ? desc.offset + sd->prim :
desc.offset;
- return kernel_tex_fetch(__attributes_float2, offset);
+ return kernel_data_fetch(attributes_float2, offset);
}
else {
return make_float2(0.0f, 0.0f);
@@ -253,16 +253,16 @@ ccl_device float3 triangle_attribute_float3(KernelGlobals kg,
float3 f0, f1, f2;
if (desc.element & (ATTR_ELEMENT_VERTEX | ATTR_ELEMENT_VERTEX_MOTION)) {
- const uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, sd->prim);
- f0 = kernel_tex_fetch(__attributes_float3, desc.offset + tri_vindex.x);
- f1 = kernel_tex_fetch(__attributes_float3, desc.offset + tri_vindex.y);
- f2 = kernel_tex_fetch(__attributes_float3, desc.offset + tri_vindex.z);
+ const uint4 tri_vindex = kernel_data_fetch(tri_vindex, sd->prim);
+ f0 = kernel_data_fetch(attributes_float3, desc.offset + tri_vindex.x);
+ f1 = kernel_data_fetch(attributes_float3, desc.offset + tri_vindex.y);
+ f2 = kernel_data_fetch(attributes_float3, desc.offset + tri_vindex.z);
}
else {
const int tri = desc.offset + sd->prim * 3;
- f0 = kernel_tex_fetch(__attributes_float3, tri + 0);
- f1 = kernel_tex_fetch(__attributes_float3, tri + 1);
- f2 = kernel_tex_fetch(__attributes_float3, tri + 2);
+ f0 = kernel_data_fetch(attributes_float3, tri + 0);
+ f1 = kernel_data_fetch(attributes_float3, tri + 1);
+ f2 = kernel_data_fetch(attributes_float3, tri + 2);
}
#ifdef __RAY_DIFFERENTIALS__
@@ -285,7 +285,7 @@ ccl_device float3 triangle_attribute_float3(KernelGlobals kg,
if (desc.element & (ATTR_ELEMENT_FACE | ATTR_ELEMENT_OBJECT | ATTR_ELEMENT_MESH)) {
const int offset = (desc.element == ATTR_ELEMENT_FACE) ? desc.offset + sd->prim :
desc.offset;
- return kernel_tex_fetch(__attributes_float3, offset);
+ return kernel_data_fetch(attributes_float3, offset);
}
else {
return make_float3(0.0f, 0.0f, 0.0f);
@@ -304,25 +304,25 @@ ccl_device float4 triangle_attribute_float4(KernelGlobals kg,
float4 f0, f1, f2;
if (desc.element & (ATTR_ELEMENT_VERTEX | ATTR_ELEMENT_VERTEX_MOTION)) {
- const uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, sd->prim);
- f0 = kernel_tex_fetch(__attributes_float4, desc.offset + tri_vindex.x);
- f1 = kernel_tex_fetch(__attributes_float4, desc.offset + tri_vindex.y);
- f2 = kernel_tex_fetch(__attributes_float4, desc.offset + tri_vindex.z);
+ const uint4 tri_vindex = kernel_data_fetch(tri_vindex, sd->prim);
+ f0 = kernel_data_fetch(attributes_float4, desc.offset + tri_vindex.x);
+ f1 = kernel_data_fetch(attributes_float4, desc.offset + tri_vindex.y);
+ f2 = kernel_data_fetch(attributes_float4, desc.offset + tri_vindex.z);
}
else {
const int tri = desc.offset + sd->prim * 3;
if (desc.element == ATTR_ELEMENT_CORNER) {
- f0 = kernel_tex_fetch(__attributes_float4, tri + 0);
- f1 = kernel_tex_fetch(__attributes_float4, tri + 1);
- f2 = kernel_tex_fetch(__attributes_float4, tri + 2);
+ f0 = kernel_data_fetch(attributes_float4, tri + 0);
+ f1 = kernel_data_fetch(attributes_float4, tri + 1);
+ f2 = kernel_data_fetch(attributes_float4, tri + 2);
}
else {
f0 = color_srgb_to_linear_v4(
- color_uchar4_to_float4(kernel_tex_fetch(__attributes_uchar4, tri + 0)));
+ color_uchar4_to_float4(kernel_data_fetch(attributes_uchar4, tri + 0)));
f1 = color_srgb_to_linear_v4(
- color_uchar4_to_float4(kernel_tex_fetch(__attributes_uchar4, tri + 1)));
+ color_uchar4_to_float4(kernel_data_fetch(attributes_uchar4, tri + 1)));
f2 = color_srgb_to_linear_v4(
- color_uchar4_to_float4(kernel_tex_fetch(__attributes_uchar4, tri + 2)));
+ color_uchar4_to_float4(kernel_data_fetch(attributes_uchar4, tri + 2)));
}
}
@@ -346,7 +346,7 @@ ccl_device float4 triangle_attribute_float4(KernelGlobals kg,
if (desc.element & (ATTR_ELEMENT_FACE | ATTR_ELEMENT_OBJECT | ATTR_ELEMENT_MESH)) {
const int offset = (desc.element == ATTR_ELEMENT_FACE) ? desc.offset + sd->prim :
desc.offset;
- return kernel_tex_fetch(__attributes_float4, offset);
+ return kernel_data_fetch(attributes_float4, offset);
}
else {
return zero_float4();
diff --git a/intern/cycles/kernel/geom/triangle_intersect.h b/intern/cycles/kernel/geom/triangle_intersect.h
index fe531e6868a..0c76de9ccc7 100644
--- a/intern/cycles/kernel/geom/triangle_intersect.h
+++ b/intern/cycles/kernel/geom/triangle_intersect.h
@@ -23,17 +23,17 @@ ccl_device_inline bool triangle_intersect(KernelGlobals kg,
int prim,
int prim_addr)
{
- const uint tri_vindex = kernel_tex_fetch(__tri_vindex, prim).w;
- const float3 tri_a = kernel_tex_fetch(__tri_verts, tri_vindex + 0),
- tri_b = kernel_tex_fetch(__tri_verts, tri_vindex + 1),
- tri_c = kernel_tex_fetch(__tri_verts, tri_vindex + 2);
+ const uint tri_vindex = kernel_data_fetch(tri_vindex, prim).w;
+ const float3 tri_a = kernel_data_fetch(tri_verts, tri_vindex + 0),
+ tri_b = kernel_data_fetch(tri_verts, tri_vindex + 1),
+ tri_c = kernel_data_fetch(tri_verts, tri_vindex + 2);
float t, u, v;
if (ray_triangle_intersect(P, dir, tmax, tri_a, tri_b, tri_c, &u, &v, &t)) {
#ifdef __VISIBILITY_FLAG__
/* Visibility flag test. we do it here under the assumption
* that most triangles are culled by node flags.
*/
- if (kernel_tex_fetch(__prim_visibility, prim_addr) & visibility)
+ if (kernel_data_fetch(prim_visibility, prim_addr) & visibility)
#endif
{
isect->object = object;
@@ -66,10 +66,10 @@ ccl_device_inline bool triangle_intersect_local(KernelGlobals kg,
ccl_private uint *lcg_state,
int max_hits)
{
- const uint tri_vindex = kernel_tex_fetch(__tri_vindex, prim).w;
- const float3 tri_a = kernel_tex_fetch(__tri_verts, tri_vindex + 0),
- tri_b = kernel_tex_fetch(__tri_verts, tri_vindex + 1),
- tri_c = kernel_tex_fetch(__tri_verts, tri_vindex + 2);
+ const uint tri_vindex = kernel_data_fetch(tri_vindex, prim).w;
+ const float3 tri_a = kernel_data_fetch(tri_verts, tri_vindex + 0),
+ tri_b = kernel_data_fetch(tri_verts, tri_vindex + 1),
+ tri_c = kernel_data_fetch(tri_verts, tri_vindex + 2);
float t, u, v;
if (!ray_triangle_intersect(P, dir, tmax, tri_a, tri_b, tri_c, &u, &v, &t)) {
return false;
@@ -139,10 +139,10 @@ ccl_device_inline float3 triangle_point_from_uv(KernelGlobals kg,
const float u,
const float v)
{
- const uint tri_vindex = kernel_tex_fetch(__tri_vindex, isect_prim).w;
- const packed_float3 tri_a = kernel_tex_fetch(__tri_verts, tri_vindex + 0),
- tri_b = kernel_tex_fetch(__tri_verts, tri_vindex + 1),
- tri_c = kernel_tex_fetch(__tri_verts, tri_vindex + 2);
+ const uint tri_vindex = kernel_data_fetch(tri_vindex, isect_prim).w;
+ const packed_float3 tri_a = kernel_data_fetch(tri_verts, tri_vindex + 0),
+ tri_b = kernel_data_fetch(tri_verts, tri_vindex + 1),
+ tri_c = kernel_data_fetch(tri_verts, tri_vindex + 2);
float w = 1.0f - u - v;
float3 P = u * tri_a + v * tri_b + w * tri_c;
diff --git a/intern/cycles/kernel/geom/volume.h b/intern/cycles/kernel/geom/volume.h
index 22715dee5bf..3510a905def 100644
--- a/intern/cycles/kernel/geom/volume.h
+++ b/intern/cycles/kernel/geom/volume.h
@@ -62,7 +62,7 @@ ccl_device float4 volume_attribute_float4(KernelGlobals kg,
const AttributeDescriptor desc)
{
if (desc.element & (ATTR_ELEMENT_OBJECT | ATTR_ELEMENT_MESH)) {
- return kernel_tex_fetch(__attributes_float4, desc.offset);
+ return kernel_data_fetch(attributes_float4, desc.offset);
}
else if (desc.element == ATTR_ELEMENT_VOXEL) {
/* todo: optimize this so we don't have to transform both here and in
diff --git a/intern/cycles/kernel/integrator/init_from_bake.h b/intern/cycles/kernel/integrator/init_from_bake.h
index 0db4241b6e3..7d53bf479bf 100644
--- a/intern/cycles/kernel/integrator/init_from_bake.h
+++ b/intern/cycles/kernel/integrator/init_from_bake.h
@@ -160,7 +160,7 @@ ccl_device bool integrator_init_from_bake(KernelGlobals kg,
int shader;
triangle_point_normal(kg, object, prim, u, v, &P, &Ng, &shader);
- const int object_flag = kernel_tex_fetch(__object_flag, object);
+ const int object_flag = kernel_data_fetch(object_flag, object);
if (!(object_flag & SD_OBJECT_TRANSFORM_APPLIED)) {
Transform tfm = object_fetch_transform(kg, object, OBJECT_TRANSFORM);
P = transform_point_auto(&tfm, P);
@@ -193,7 +193,7 @@ ccl_device bool integrator_init_from_bake(KernelGlobals kg,
}
const int shader_index = shader & SHADER_MASK;
- const int shader_flags = kernel_tex_fetch(__shaders, shader_index).flags;
+ const int shader_flags = kernel_data_fetch(shaders, shader_index).flags;
/* Fast path for position and normal passes not affected by shaders. */
if (kernel_data.film.pass_position != PASS_UNUSED) {
diff --git a/intern/cycles/kernel/integrator/intersect_closest.h b/intern/cycles/kernel/integrator/intersect_closest.h
index 2dfac44b414..621aa05f46b 100644
--- a/intern/cycles/kernel/integrator/intersect_closest.h
+++ b/intern/cycles/kernel/integrator/intersect_closest.h
@@ -122,7 +122,7 @@ ccl_device_forceinline void integrator_split_shadow_catcher(
/* Continue with shading shadow catcher surface. */
const int shader = intersection_get_shader(kg, isect);
- const int flags = kernel_tex_fetch(__shaders, shader).flags;
+ const int flags = kernel_data_fetch(shaders, shader).flags;
const bool use_caustics = kernel_data.integrator.use_caustics &&
(object_flags & SD_OBJECT_CAUSTICS);
const bool use_raytrace_kernel = (flags & SD_HAS_RAYTRACE);
@@ -149,7 +149,7 @@ ccl_device_forceinline void integrator_intersect_next_kernel_after_shadow_catche
integrator_state_read_isect(kg, state, &isect);
const int shader = intersection_get_shader(kg, &isect);
- const int flags = kernel_tex_fetch(__shaders, shader).flags;
+ const int flags = kernel_data_fetch(shaders, shader).flags;
const int object_flags = intersection_get_object_flags(kg, &isect);
const bool use_caustics = kernel_data.integrator.use_caustics &&
(object_flags & SD_OBJECT_CAUSTICS);
@@ -203,7 +203,7 @@ ccl_device_forceinline void integrator_intersect_next_kernel(
if (!integrator_state_volume_stack_is_empty(kg, state)) {
const bool hit_surface = hit && !(isect->type & PRIMITIVE_LAMP);
const int shader = (hit_surface) ? intersection_get_shader(kg, isect) : SHADER_NONE;
- const int flags = (hit_surface) ? kernel_tex_fetch(__shaders, shader).flags : 0;
+ const int flags = (hit_surface) ? kernel_data_fetch(shaders, shader).flags : 0;
if (!integrator_intersect_terminate(kg, state, flags)) {
INTEGRATOR_PATH_NEXT(current_kernel, DEVICE_KERNEL_INTEGRATOR_SHADE_VOLUME);
@@ -223,7 +223,7 @@ ccl_device_forceinline void integrator_intersect_next_kernel(
else {
/* Hit a surface, continue with surface kernel unless terminated. */
const int shader = intersection_get_shader(kg, isect);
- const int flags = kernel_tex_fetch(__shaders, shader).flags;
+ const int flags = kernel_data_fetch(shaders, shader).flags;
if (!integrator_intersect_terminate(kg, state, flags)) {
const int object_flags = intersection_get_object_flags(kg, isect);
@@ -279,7 +279,7 @@ ccl_device_forceinline void integrator_intersect_next_kernel_after_volume(
else {
/* Hit a surface, continue with surface kernel unless terminated. */
const int shader = intersection_get_shader(kg, isect);
- const int flags = kernel_tex_fetch(__shaders, shader).flags;
+ const int flags = kernel_data_fetch(shaders, shader).flags;
const int object_flags = intersection_get_object_flags(kg, isect);
const bool use_caustics = kernel_data.integrator.use_caustics &&
(object_flags & SD_OBJECT_CAUSTICS);
@@ -332,7 +332,7 @@ ccl_device void integrator_intersect_closest(KernelGlobals kg,
ray.t = kernel_data.integrator.ao_bounces_distance;
if (last_isect_object != OBJECT_NONE) {
- const float object_ao_distance = kernel_tex_fetch(__objects, last_isect_object).ao_distance;
+ const float object_ao_distance = kernel_data_fetch(objects, last_isect_object).ao_distance;
if (object_ao_distance != 0.0f) {
ray.t = object_ao_distance;
}
@@ -366,7 +366,7 @@ ccl_device void integrator_intersect_closest(KernelGlobals kg,
bool from_caustic_caster = false;
bool from_caustic_receiver = false;
if (!(path_flag & PATH_RAY_CAMERA) && last_isect_object != OBJECT_NONE) {
- const int object_flags = kernel_tex_fetch(__object_flag, last_isect_object);
+ const int object_flags = kernel_data_fetch(object_flag, last_isect_object);
from_caustic_receiver = (object_flags & SD_OBJECT_CAUSTICS_RECEIVER);
from_caustic_caster = (object_flags & SD_OBJECT_CAUSTICS_CASTER);
}
diff --git a/intern/cycles/kernel/integrator/mnee.h b/intern/cycles/kernel/integrator/mnee.h
index ad83f82d091..75d30a0aeff 100644
--- a/intern/cycles/kernel/integrator/mnee.h
+++ b/intern/cycles/kernel/integrator/mnee.h
@@ -115,7 +115,7 @@ ccl_device_forceinline void mnee_update_light_sample(KernelGlobals kg,
{
/* correct light sample position/direction and pdf
* NOTE: preserve pdf in area measure */
- const ccl_global KernelLight *klight = &kernel_tex_fetch(__lights, ls->lamp);
+ const ccl_global KernelLight *klight = &kernel_data_fetch(lights, ls->lamp);
if (ls->type == LIGHT_POINT || ls->type == LIGHT_SPOT) {
ls->D = normalize_len(ls->P - P, &ls->t);
@@ -154,12 +154,12 @@ ccl_device_forceinline void mnee_setup_manifold_vertex(KernelGlobals kg,
ccl_private const Intersection *isect,
ccl_private ShaderData *sd_vtx)
{
- sd_vtx->object = (isect->object == OBJECT_NONE) ? kernel_tex_fetch(__prim_object, isect->prim) :
+ sd_vtx->object = (isect->object == OBJECT_NONE) ? kernel_data_fetch(prim_object, isect->prim) :
isect->object;
sd_vtx->type = isect->type;
sd_vtx->flag = 0;
- sd_vtx->object_flag = kernel_tex_fetch(__object_flag, sd_vtx->object);
+ sd_vtx->object_flag = kernel_data_fetch(object_flag, sd_vtx->object);
/* Matrices and time. */
shader_setup_object_transforms(kg, sd_vtx, ray->time);
@@ -171,7 +171,7 @@ ccl_device_forceinline void mnee_setup_manifold_vertex(KernelGlobals kg,
sd_vtx->u = isect->u;
sd_vtx->v = isect->v;
- sd_vtx->shader = kernel_tex_fetch(__tri_shader, sd_vtx->prim);
+ sd_vtx->shader = kernel_data_fetch(tri_shader, sd_vtx->prim);
float3 verts[3];
float3 normals[3];
@@ -509,7 +509,7 @@ ccl_device_forceinline bool mnee_newton_solver(KernelGlobals kg,
break;
int hit_object = (projection_isect.object == OBJECT_NONE) ?
- kernel_tex_fetch(__prim_object, projection_isect.prim) :
+ kernel_data_fetch(prim_object, projection_isect.prim) :
projection_isect.object;
if (hit_object == mv.object) {
@@ -870,7 +870,7 @@ ccl_device_forceinline bool mnee_path_contribution(KernelGlobals kg,
probe_ray.D = normalize_len(v.p - probe_ray.P, &probe_ray.t);
if (scene_intersect(kg, &probe_ray, PATH_RAY_TRANSMIT, &probe_isect)) {
int hit_object = (probe_isect.object == OBJECT_NONE) ?
- kernel_tex_fetch(__prim_object, probe_isect.prim) :
+ kernel_data_fetch(prim_object, probe_isect.prim) :
probe_isect.object;
/* Test whether the ray hit the appropriate object at its intended location. */
if (hit_object != v.object || fabsf(probe_ray.t - probe_isect.t) > MNEE_MIN_DISTANCE)
diff --git a/intern/cycles/kernel/integrator/shade_background.h b/intern/cycles/kernel/integrator/shade_background.h
index 72ecf67e8a0..4791a963ae6 100644
--- a/intern/cycles/kernel/integrator/shade_background.h
+++ b/intern/cycles/kernel/integrator/shade_background.h
@@ -107,7 +107,7 @@ ccl_device_inline void integrate_background(KernelGlobals kg,
for (int lamp = 0; lamp < kernel_data.integrator.num_all_lights; lamp++) {
/* This path should have been resolved with mnee, it will
* generate a firefly for small lights since it is improbable. */
- const ccl_global KernelLight *klight = &kernel_tex_fetch(__lights, lamp);
+ const ccl_global KernelLight *klight = &kernel_data_fetch(lights, lamp);
if (klight->type == LIGHT_BACKGROUND && klight->use_caustics) {
eval_background = false;
break;
@@ -160,7 +160,7 @@ ccl_device_inline void integrate_distant_lights(KernelGlobals kg,
if (INTEGRATOR_STATE(state, path, mnee) & PATH_MNEE_CULL_LIGHT_CONNECTION) {
/* This path should have been resolved with mnee, it will
* generate a firefly for small lights since it is improbable. */
- const ccl_global KernelLight *klight = &kernel_tex_fetch(__lights, lamp);
+ const ccl_global KernelLight *klight = &kernel_data_fetch(lights, lamp);
if (klight->use_caustics)
return;
}
diff --git a/intern/cycles/kernel/integrator/shade_surface.h b/intern/cycles/kernel/integrator/shade_surface.h
index ce1398859b7..e0a7f998a3f 100644
--- a/intern/cycles/kernel/integrator/shade_surface.h
+++ b/intern/cycles/kernel/integrator/shade_surface.h
@@ -141,7 +141,7 @@ ccl_device_forceinline void integrate_surface_direct_light(KernelGlobals kg,
{
if (ls.lamp != LAMP_NONE) {
/* Is this a caustic light? */
- const bool use_caustics = kernel_tex_fetch(__lights, ls.lamp).use_caustics;
+ const bool use_caustics = kernel_data_fetch(lights, ls.lamp).use_caustics;
if (use_caustics) {
/* Are we on a caustic caster? */
if (is_transmission && (sd->object_flag & SD_OBJECT_CAUSTICS_CASTER))
diff --git a/intern/cycles/kernel/integrator/shader_eval.h b/intern/cycles/kernel/integrator/shader_eval.h
index 4da92929366..ed4d973e864 100644
--- a/intern/cycles/kernel/integrator/shader_eval.h
+++ b/intern/cycles/kernel/integrator/shader_eval.h
@@ -528,12 +528,12 @@ ccl_device bool shader_constant_emission_eval(KernelGlobals kg,
ccl_private float3 *eval)
{
int shader_index = shader & SHADER_MASK;
- int shader_flag = kernel_tex_fetch(__shaders, shader_index).flags;
+ int shader_flag = kernel_data_fetch(shaders, shader_index).flags;
if (shader_flag & SD_HAS_CONSTANT_EMISSION) {
- *eval = make_float3(kernel_tex_fetch(__shaders, shader_index).constant_emission[0],
- kernel_tex_fetch(__shaders, shader_index).constant_emission[1],
- kernel_tex_fetch(__shaders, shader_index).constant_emission[2]);
+ *eval = make_float3(kernel_data_fetch(shaders, shader_index).constant_emission[0],
+ kernel_data_fetch(shaders, shader_index).constant_emission[1],
+ kernel_data_fetch(shaders, shader_index).constant_emission[2]);
return true;
}
@@ -821,11 +821,11 @@ ccl_device_inline void shader_eval_volume(KernelGlobals kg,
sd->shader = entry.shader;
sd->flag &= ~SD_SHADER_FLAGS;
- sd->flag |= kernel_tex_fetch(__shaders, (sd->shader & SHADER_MASK)).flags;
+ sd->flag |= kernel_data_fetch(shaders, (sd->shader & SHADER_MASK)).flags;
sd->object_flag &= ~SD_OBJECT_FLAGS;
if (sd->object != OBJECT_NONE) {
- sd->object_flag |= kernel_tex_fetch(__object_flag, sd->object);
+ sd->object_flag |= kernel_data_fetch(object_flag, sd->object);
# ifdef __OBJECT_MOTION__
/* todo: this is inefficient for motion blur, we should be
@@ -837,7 +837,7 @@ ccl_device_inline void shader_eval_volume(KernelGlobals kg,
kernel_assert(v_desc.offset != ATTR_STD_NOT_FOUND);
const float3 P = sd->P;
- const float velocity_scale = kernel_tex_fetch(__objects, sd->object).velocity_scale;
+ const float velocity_scale = kernel_data_fetch(objects, sd->object).velocity_scale;
const float time_offset = kernel_data.cam.motion_position == MOTION_POSITION_CENTER ?
0.5f :
0.0f;
@@ -946,7 +946,7 @@ ccl_device void shader_eval_displacement(KernelGlobals kg,
ccl_device float shader_cryptomatte_id(KernelGlobals kg, int shader)
{
- return kernel_tex_fetch(__shaders, (shader & SHADER_MASK)).cryptomatte_id;
+ return kernel_data_fetch(shaders, (shader & SHADER_MASK)).cryptomatte_id;
}
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/integrator/subsurface.h b/intern/cycles/kernel/integrator/subsurface.h
index b449f807290..1e6fcf4aff0 100644
--- a/intern/cycles/kernel/integrator/subsurface.h
+++ b/intern/cycles/kernel/integrator/subsurface.h
@@ -147,7 +147,7 @@ ccl_device_inline bool subsurface_scatter(KernelGlobals kg, IntegratorState stat
/* Update volume stack if needed. */
if (kernel_data.integrator.use_volumes) {
const int object = ss_isect.hits[0].object;
- const int object_flag = kernel_tex_fetch(__object_flag, object);
+ const int object_flag = kernel_data_fetch(object_flag, object);
if (object_flag & SD_OBJECT_INTERSECTS_VOLUME) {
float3 P = INTEGRATOR_STATE(state, ray, P);
@@ -170,7 +170,7 @@ ccl_device_inline bool subsurface_scatter(KernelGlobals kg, IntegratorState stat
INTEGRATOR_STATE_WRITE(state, path, rng_offset) += PRNG_BOUNCE_NUM;
const int shader = intersection_get_shader(kg, &ss_isect.hits[0]);
- const int shader_flags = kernel_tex_fetch(__shaders, shader).flags;
+ const int shader_flags = kernel_data_fetch(shaders, shader).flags;
const int object_flags = intersection_get_object_flags(kg, &ss_isect.hits[0]);
const bool use_caustics = kernel_data.integrator.use_caustics &&
(object_flags & SD_OBJECT_CAUSTICS);
diff --git a/intern/cycles/kernel/integrator/subsurface_disk.h b/intern/cycles/kernel/integrator/subsurface_disk.h
index 34330671748..ae857c50493 100644
--- a/intern/cycles/kernel/integrator/subsurface_disk.h
+++ b/intern/cycles/kernel/integrator/subsurface_disk.h
@@ -113,7 +113,7 @@ ccl_device_inline bool subsurface_disk(KernelGlobals kg,
for (int hit = 0; hit < num_eval_hits; hit++) {
/* Get geometric normal. */
const int object = ss_isect.hits[hit].object;
- const int object_flag = kernel_tex_fetch(__object_flag, object);
+ const int object_flag = kernel_data_fetch(object_flag, object);
float3 hit_Ng = ss_isect.Ng[hit];
if (path_flag & PATH_RAY_SUBSURFACE_BACKFACING) {
hit_Ng = -hit_Ng;
diff --git a/intern/cycles/kernel/integrator/volume_stack.h b/intern/cycles/kernel/integrator/volume_stack.h
index 5256349a0cc..97a0f0f386c 100644
--- a/intern/cycles/kernel/integrator/volume_stack.h
+++ b/intern/cycles/kernel/integrator/volume_stack.h
@@ -133,7 +133,7 @@ ccl_device float volume_stack_step_size(KernelGlobals kg, StackReadOp stack_read
break;
}
- int shader_flag = kernel_tex_fetch(__shaders, (entry.shader & SHADER_MASK)).flags;
+ int shader_flag = kernel_data_fetch(shaders, (entry.shader & SHADER_MASK)).flags;
bool heterogeneous = false;
@@ -146,7 +146,7 @@ ccl_device float volume_stack_step_size(KernelGlobals kg, StackReadOp stack_read
* heterogeneous volume objects may be using the same shader. */
int object = entry.object;
if (object != OBJECT_NONE) {
- int object_flag = kernel_tex_fetch(__object_flag, object);
+ int object_flag = kernel_data_fetch(object_flag, object);
if (object_flag & SD_OBJECT_HAS_VOLUME_ATTRIBUTES) {
heterogeneous = true;
}
@@ -180,7 +180,7 @@ ccl_device VolumeSampleMethod volume_stack_sample_method(KernelGlobals kg, Integ
break;
}
- int shader_flag = kernel_tex_fetch(__shaders, (entry.shader & SHADER_MASK)).flags;
+ int shader_flag = kernel_data_fetch(shaders, (entry.shader & SHADER_MASK)).flags;
if (shader_flag & SD_VOLUME_MIS) {
/* Multiple importance sampling. */
diff --git a/intern/cycles/kernel/light/background.h b/intern/cycles/kernel/light/background.h
index 0cbf7fb76fe..2a97d43c9ce 100644
--- a/intern/cycles/kernel/light/background.h
+++ b/intern/cycles/kernel/light/background.h
@@ -31,7 +31,7 @@ ccl_device float3 background_map_sample(KernelGlobals kg,
int step = count >> 1;
int middle = first + step;
- if (kernel_tex_fetch(__light_background_marginal_cdf, middle).y < randv) {
+ if (kernel_data_fetch(light_background_marginal_cdf, middle).y < randv) {
first = middle + 1;
count -= step + 1;
}
@@ -42,9 +42,9 @@ ccl_device float3 background_map_sample(KernelGlobals kg,
int index_v = max(0, first - 1);
kernel_assert(index_v >= 0 && index_v < res_y);
- float2 cdf_v = kernel_tex_fetch(__light_background_marginal_cdf, index_v);
- float2 cdf_next_v = kernel_tex_fetch(__light_background_marginal_cdf, index_v + 1);
- float2 cdf_last_v = kernel_tex_fetch(__light_background_marginal_cdf, res_y);
+ float2 cdf_v = kernel_data_fetch(light_background_marginal_cdf, index_v);
+ float2 cdf_next_v = kernel_data_fetch(light_background_marginal_cdf, index_v + 1);
+ float2 cdf_last_v = kernel_data_fetch(light_background_marginal_cdf, res_y);
/* importance-sampled V direction */
float dv = inverse_lerp(cdf_v.y, cdf_next_v.y, randv);
@@ -57,7 +57,7 @@ ccl_device float3 background_map_sample(KernelGlobals kg,
int step = count >> 1;
int middle = first + step;
- if (kernel_tex_fetch(__light_background_conditional_cdf, index_v * cdf_width + middle).y <
+ if (kernel_data_fetch(light_background_conditional_cdf, index_v * cdf_width + middle).y <
randu) {
first = middle + 1;
count -= step + 1;
@@ -69,12 +69,12 @@ ccl_device float3 background_map_sample(KernelGlobals kg,
int index_u = max(0, first - 1);
kernel_assert(index_u >= 0 && index_u < res_x);
- float2 cdf_u = kernel_tex_fetch(__light_background_conditional_cdf,
- index_v * cdf_width + index_u);
- float2 cdf_next_u = kernel_tex_fetch(__light_background_conditional_cdf,
- index_v * cdf_width + index_u + 1);
- float2 cdf_last_u = kernel_tex_fetch(__light_background_conditional_cdf,
- index_v * cdf_width + res_x);
+ float2 cdf_u = kernel_data_fetch(light_background_conditional_cdf,
+ index_v * cdf_width + index_u);
+ float2 cdf_next_u = kernel_data_fetch(light_background_conditional_cdf,
+ index_v * cdf_width + index_u + 1);
+ float2 cdf_last_u = kernel_data_fetch(light_background_conditional_cdf,
+ index_v * cdf_width + res_x);
/* importance-sampled U direction */
float du = inverse_lerp(cdf_u.y, cdf_next_u.y, randu);
@@ -112,9 +112,9 @@ ccl_device float background_map_pdf(KernelGlobals kg, float3 direction)
int index_v = clamp(float_to_int(uv.y * res_y), 0, res_y - 1);
/* pdfs in V direction */
- float2 cdf_last_u = kernel_tex_fetch(__light_background_conditional_cdf,
- index_v * cdf_width + res_x);
- float2 cdf_last_v = kernel_tex_fetch(__light_background_marginal_cdf, res_y);
+ float2 cdf_last_u = kernel_data_fetch(light_background_conditional_cdf,
+ index_v * cdf_width + res_x);
+ float2 cdf_last_v = kernel_data_fetch(light_background_marginal_cdf, res_y);
float denom = (M_2PI_F * M_PI_F * sin_theta) * cdf_last_u.x * cdf_last_v.x;
@@ -122,9 +122,9 @@ ccl_device float background_map_pdf(KernelGlobals kg, float3 direction)
return 0.0f;
/* pdfs in U direction */
- float2 cdf_u = kernel_tex_fetch(__light_background_conditional_cdf,
- index_v * cdf_width + index_u);
- float2 cdf_v = kernel_tex_fetch(__light_background_marginal_cdf, index_v);
+ float2 cdf_u = kernel_data_fetch(light_background_conditional_cdf,
+ index_v * cdf_width + index_u);
+ float2 cdf_v = kernel_data_fetch(light_background_marginal_cdf, index_v);
return (cdf_u.x * cdf_v.x) / denom;
}
@@ -133,7 +133,7 @@ ccl_device_inline bool background_portal_data_fetch_and_check_side(
KernelGlobals kg, float3 P, int index, ccl_private float3 *lightpos, ccl_private float3 *dir)
{
int portal = kernel_data.background.portal_offset + index;
- const ccl_global KernelLight *klight = &kernel_tex_fetch(__lights, portal);
+ const ccl_global KernelLight *klight = &kernel_data_fetch(lights, portal);
*lightpos = make_float3(klight->co[0], klight->co[1], klight->co[2]);
*dir = make_float3(klight->area.dir[0], klight->area.dir[1], klight->area.dir[2]);
@@ -166,7 +166,7 @@ ccl_device_inline float background_portal_pdf(
num_possible++;
int portal = kernel_data.background.portal_offset + p;
- const ccl_global KernelLight *klight = &kernel_tex_fetch(__lights, portal);
+ const ccl_global KernelLight *klight = &kernel_data_fetch(lights, portal);
float3 axisu = make_float3(
klight->area.axisu[0], klight->area.axisu[1], klight->area.axisu[2]);
float3 axisv = make_float3(
@@ -242,7 +242,7 @@ ccl_device float3 background_portal_sample(KernelGlobals kg,
if (portal == 0) {
/* p is the portal to be sampled. */
int portal = kernel_data.background.portal_offset + p;
- const ccl_global KernelLight *klight = &kernel_tex_fetch(__lights, portal);
+ const ccl_global KernelLight *klight = &kernel_data_fetch(lights, portal);
float3 axisu = make_float3(
klight->area.axisu[0], klight->area.axisu[1], klight->area.axisu[2]);
float3 axisv = make_float3(
diff --git a/intern/cycles/kernel/light/light.h b/intern/cycles/kernel/light/light.h
index 1df1615ed99..1e7a333d013 100644
--- a/intern/cycles/kernel/light/light.h
+++ b/intern/cycles/kernel/light/light.h
@@ -38,7 +38,7 @@ ccl_device_inline bool light_sample(KernelGlobals kg,
const uint32_t path_flag,
ccl_private LightSample *ls)
{
- const ccl_global KernelLight *klight = &kernel_tex_fetch(__lights, lamp);
+ const ccl_global KernelLight *klight = &kernel_data_fetch(lights, lamp);
if (path_flag & PATH_RAY_SHADOW_CATCHER_PASS) {
if (klight->shader_id & SHADER_EXCLUDE_SHADOW_CATCHER) {
return false;
@@ -237,7 +237,7 @@ ccl_device bool lights_intersect(KernelGlobals kg,
const uint32_t path_flag)
{
for (int lamp = 0; lamp < kernel_data.integrator.num_all_lights; lamp++) {
- const ccl_global KernelLight *klight = &kernel_tex_fetch(__lights, lamp);
+ const ccl_global KernelLight *klight = &kernel_data_fetch(lights, lamp);
if (path_flag & PATH_RAY_CAMERA) {
if (klight->shader_id & SHADER_EXCLUDE_CAMERA) {
@@ -358,7 +358,7 @@ ccl_device bool light_sample_from_distant_ray(KernelGlobals kg,
const int lamp,
ccl_private LightSample *ccl_restrict ls)
{
- ccl_global const KernelLight *klight = &kernel_tex_fetch(__lights, lamp);
+ ccl_global const KernelLight *klight = &kernel_data_fetch(lights, lamp);
const int shader = klight->shader_id;
const float radius = klight->distant.radius;
const LightType type = (LightType)klight->type;
@@ -433,7 +433,7 @@ ccl_device bool light_sample_from_intersection(KernelGlobals kg,
ccl_private LightSample *ccl_restrict ls)
{
const int lamp = isect->prim;
- ccl_global const KernelLight *klight = &kernel_tex_fetch(__lights, lamp);
+ ccl_global const KernelLight *klight = &kernel_data_fetch(lights, lamp);
LightType type = (LightType)klight->type;
ls->type = type;
ls->shader = klight->shader_id;
@@ -562,7 +562,7 @@ ccl_device_inline bool triangle_world_space_vertices(
KernelGlobals kg, int object, int prim, float time, float3 V[3])
{
bool has_motion = false;
- const int object_flag = kernel_tex_fetch(__object_flag, object);
+ const int object_flag = kernel_data_fetch(object_flag, object);
if (object_flag & SD_OBJECT_HAS_VERTEX_MOTION && time >= 0.0f) {
motion_triangle_vertices(kg, object, prim, time, V);
@@ -699,12 +699,12 @@ ccl_device_forceinline void triangle_light_sample(KernelGlobals kg,
float area = 0.5f * Nl;
/* flip normal if necessary */
- const int object_flag = kernel_tex_fetch(__object_flag, object);
+ const int object_flag = kernel_data_fetch(object_flag, object);
if (object_flag & SD_OBJECT_NEGATIVE_SCALE_APPLIED) {
ls->Ng = -ls->Ng;
}
ls->eval_fac = 1.0f;
- ls->shader = kernel_tex_fetch(__tri_shader, prim);
+ ls->shader = kernel_data_fetch(tri_shader, prim);
ls->object = object;
ls->prim = prim;
ls->lamp = LAMP_NONE;
@@ -845,7 +845,7 @@ ccl_device int light_distribution_sample(KernelGlobals kg, ccl_private float *ra
int half_len = len >> 1;
int middle = first + half_len;
- if (r < kernel_tex_fetch(__light_distribution, middle).totarea) {
+ if (r < kernel_data_fetch(light_distribution, middle).totarea) {
len = half_len;
}
else {
@@ -860,8 +860,8 @@ ccl_device int light_distribution_sample(KernelGlobals kg, ccl_private float *ra
/* Rescale to reuse random number. this helps the 2D samples within
* each area light be stratified as well. */
- float distr_min = kernel_tex_fetch(__light_distribution, index).totarea;
- float distr_max = kernel_tex_fetch(__light_distribution, index + 1).totarea;
+ float distr_min = kernel_data_fetch(light_distribution, index).totarea;
+ float distr_max = kernel_data_fetch(light_distribution, index + 1).totarea;
*randu = (r - distr_min) / (distr_max - distr_min);
return index;
@@ -871,7 +871,7 @@ ccl_device int light_distribution_sample(KernelGlobals kg, ccl_private float *ra
ccl_device_inline bool light_select_reached_max_bounces(KernelGlobals kg, int index, int bounce)
{
- return (bounce > kernel_tex_fetch(__lights, index).max_bounces);
+ return (bounce > kernel_data_fetch(lights, index).max_bounces);
}
template<bool in_volume_segment>
@@ -886,8 +886,8 @@ ccl_device_noinline bool light_distribution_sample(KernelGlobals kg,
{
/* Sample light index from distribution. */
const int index = light_distribution_sample(kg, &randu);
- ccl_global const KernelLightDistribution *kdistribution = &kernel_tex_fetch(__light_distribution,
- index);
+ ccl_global const KernelLightDistribution *kdistribution = &kernel_data_fetch(light_distribution,
+ index);
const int prim = kdistribution->prim;
if (prim >= 0) {
@@ -896,7 +896,7 @@ ccl_device_noinline bool light_distribution_sample(KernelGlobals kg,
/* Exclude synthetic meshes from shadow catcher pass. */
if ((path_flag & PATH_RAY_SHADOW_CATCHER_PASS) &&
- !(kernel_tex_fetch(__object_flag, object) & SD_OBJECT_SHADOW_CATCHER)) {
+ !(kernel_data_fetch(object_flag, object) & SD_OBJECT_SHADOW_CATCHER)) {
return false;
}
diff --git a/intern/cycles/kernel/light/sample.h b/intern/cycles/kernel/light/sample.h
index 9bbbd5b0d10..ea7b9950268 100644
--- a/intern/cycles/kernel/light/sample.h
+++ b/intern/cycles/kernel/light/sample.h
@@ -81,7 +81,7 @@ light_sample_shader_eval(KernelGlobals kg,
eval *= ls->eval_fac;
if (ls->lamp != LAMP_NONE) {
- ccl_global const KernelLight *klight = &kernel_tex_fetch(__lights, ls->lamp);
+ ccl_global const KernelLight *klight = &kernel_data_fetch(lights, ls->lamp);
eval *= make_float3(klight->strength[0], klight->strength[1], klight->strength[2]);
}
@@ -187,7 +187,7 @@ ccl_device_inline float3 shadow_ray_offset(KernelGlobals kg,
if ((sd->type & PRIMITIVE_TRIANGLE) && (sd->shader & SHADER_SMOOTH_NORMAL)) {
const float offset_cutoff =
- kernel_tex_fetch(__objects, sd->object).shadow_terminator_geometry_offset;
+ kernel_data_fetch(objects, sd->object).shadow_terminator_geometry_offset;
/* Do ray offset (heavy stuff) only for close to be terminated triangles:
* offset_cutoff = 0.1f means that 10-20% of rays will be affected. Also
* make a smooth transition near the threshold. */
diff --git a/intern/cycles/kernel/osl/services.cpp b/intern/cycles/kernel/osl/services.cpp
index e2e10b5b83f..6e75ae54f33 100644
--- a/intern/cycles/kernel/osl/services.cpp
+++ b/intern/cycles/kernel/osl/services.cpp
@@ -132,7 +132,7 @@ OSLRenderServices::OSLRenderServices(OSL::TextureSystem *texture_system)
OSLRenderServices::~OSLRenderServices()
{
if (texture_system) {
- VLOG(2) << "OSL texture system stats:\n" << texture_system->getstats();
+ VLOG_INFO << "OSL texture system stats:\n" << texture_system->getstats();
}
}
diff --git a/intern/cycles/kernel/sample/jitter.h b/intern/cycles/kernel/sample/jitter.h
index b8da94248a4..b5cfa624406 100644
--- a/intern/cycles/kernel/sample/jitter.h
+++ b/intern/cycles/kernel/sample/jitter.h
@@ -97,7 +97,7 @@ ccl_device float pmj_sample_1D(KernelGlobals kg, uint sample, uint rng_hash, uin
* the x part is used for even dims and the y for odd. */
int index = 2 * ((dim >> 1) * NUM_PMJ_SAMPLES + (s % NUM_PMJ_SAMPLES)) + (dim & 1);
- float fx = kernel_tex_fetch(__sample_pattern_lut, index);
+ float fx = kernel_data_fetch(sample_pattern_lut, index);
#ifndef _NO_CRANLEY_PATTERSON_ROTATION_
/* Use Cranley-Patterson rotation to displace the sample pattern. */
@@ -154,8 +154,8 @@ ccl_device void pmj_sample_2D(KernelGlobals kg,
uint dim = d % NUM_PMJ_PATTERNS;
int index = 2 * (dim * NUM_PMJ_SAMPLES + (s % NUM_PMJ_SAMPLES));
- float fx = kernel_tex_fetch(__sample_pattern_lut, index);
- float fy = kernel_tex_fetch(__sample_pattern_lut, index + 1);
+ float fx = kernel_data_fetch(sample_pattern_lut, index);
+ float fy = kernel_data_fetch(sample_pattern_lut, index + 1);
#ifndef _NO_CRANLEY_PATTERSON_ROTATION_
/* Use Cranley-Patterson rotation to displace the sample pattern. */
diff --git a/intern/cycles/kernel/sample/pattern.h b/intern/cycles/kernel/sample/pattern.h
index 1e66f39ede2..89500d51872 100644
--- a/intern/cycles/kernel/sample/pattern.h
+++ b/intern/cycles/kernel/sample/pattern.h
@@ -32,7 +32,7 @@ ccl_device uint sobol_dimension(KernelGlobals kg, int index, int dimension)
uint i = index + SOBOL_SKIP;
for (int j = 0, x; (x = find_first_set(i)); i >>= x) {
j += x;
- result ^= __float_as_uint(kernel_tex_fetch(__sample_pattern_lut, 32 * dimension + j - 1));
+ result ^= __float_as_uint(kernel_data_fetch(sample_pattern_lut, 32 * dimension + j - 1));
}
return result;
}
diff --git a/intern/cycles/kernel/svm/bevel.h b/intern/cycles/kernel/svm/bevel.h
index 5abffe1c771..f79bcae5cd2 100644
--- a/intern/cycles/kernel/svm/bevel.h
+++ b/intern/cycles/kernel/svm/bevel.h
@@ -222,7 +222,7 @@ ccl_device float3 svm_bevel(
/* Get geometric normal. */
float3 hit_Ng = isect.Ng[hit];
int object = isect.hits[hit].object;
- int object_flag = kernel_tex_fetch(__object_flag, object);
+ int object_flag = kernel_data_fetch(object_flag, object);
if (object_flag & SD_OBJECT_NEGATIVE_SCALE_APPLIED) {
hit_Ng = -hit_Ng;
}
@@ -230,7 +230,7 @@ ccl_device float3 svm_bevel(
/* Compute smooth normal. */
float3 N = hit_Ng;
int prim = isect.hits[hit].prim;
- int shader = kernel_tex_fetch(__tri_shader, prim);
+ int shader = kernel_data_fetch(tri_shader, prim);
if (shader & SHADER_SMOOTH_NORMAL) {
float u = isect.hits[hit].u;
diff --git a/intern/cycles/kernel/svm/ies.h b/intern/cycles/kernel/svm/ies.h
index 201d88101cd..3648cb580d5 100644
--- a/intern/cycles/kernel/svm/ies.h
+++ b/intern/cycles/kernel/svm/ies.h
@@ -17,7 +17,7 @@ ccl_device_inline float interpolate_ies_vertical(
* Therefore, the assumption is made that the light is going to be symmetrical, which means that
* we can just take the corresponding value at the current horizontal coordinate. */
-#define IES_LOOKUP(v) kernel_tex_fetch(__ies, ofs + h * v_num + (v))
+#define IES_LOOKUP(v) kernel_data_fetch(ies, ofs + h * v_num + (v))
/* If v is zero, assume symmetry and read at v=1 instead of v=-1. */
float a = IES_LOOKUP((v == 0) ? 1 : v - 1);
float b = IES_LOOKUP(v);
@@ -31,16 +31,16 @@ ccl_device_inline float interpolate_ies_vertical(
ccl_device_inline float kernel_ies_interp(KernelGlobals kg, int slot, float h_angle, float v_angle)
{
/* Find offset of the IES data in the table. */
- int ofs = __float_as_int(kernel_tex_fetch(__ies, slot));
+ int ofs = __float_as_int(kernel_data_fetch(ies, slot));
if (ofs == -1) {
return 100.0f;
}
- int h_num = __float_as_int(kernel_tex_fetch(__ies, ofs++));
- int v_num = __float_as_int(kernel_tex_fetch(__ies, ofs++));
+ int h_num = __float_as_int(kernel_data_fetch(ies, ofs++));
+ int v_num = __float_as_int(kernel_data_fetch(ies, ofs++));
-#define IES_LOOKUP_ANGLE_H(h) kernel_tex_fetch(__ies, ofs + (h))
-#define IES_LOOKUP_ANGLE_V(v) kernel_tex_fetch(__ies, ofs + h_num + (v))
+#define IES_LOOKUP_ANGLE_H(h) kernel_data_fetch(ies, ofs + (h))
+#define IES_LOOKUP_ANGLE_V(v) kernel_data_fetch(ies, ofs + h_num + (v))
/* Check whether the angle is within the bounds of the IES texture. */
if (v_angle >= IES_LOOKUP_ANGLE_V(v_num - 1)) {
diff --git a/intern/cycles/kernel/svm/ramp.h b/intern/cycles/kernel/svm/ramp.h
index 342b15da9ed..0df9268bd9c 100644
--- a/intern/cycles/kernel/svm/ramp.h
+++ b/intern/cycles/kernel/svm/ramp.h
@@ -9,7 +9,7 @@ CCL_NAMESPACE_BEGIN
ccl_device_inline float fetch_float(KernelGlobals kg, int offset)
{
- uint4 node = kernel_tex_fetch(__svm_nodes, offset);
+ uint4 node = kernel_data_fetch(svm_nodes, offset);
return __uint_as_float(node.x);
}
diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h
index 5def943c87f..624ef810e85 100644
--- a/intern/cycles/kernel/svm/svm.h
+++ b/intern/cycles/kernel/svm/svm.h
@@ -95,14 +95,14 @@ ccl_device_inline bool stack_valid(uint a)
ccl_device_inline uint4 read_node(KernelGlobals kg, ccl_private int *offset)
{
- uint4 node = kernel_tex_fetch(__svm_nodes, *offset);
+ uint4 node = kernel_data_fetch(svm_nodes, *offset);
(*offset)++;
return node;
}
ccl_device_inline float4 read_node_float(KernelGlobals kg, ccl_private int *offset)
{
- uint4 node = kernel_tex_fetch(__svm_nodes, *offset);
+ uint4 node = kernel_data_fetch(svm_nodes, *offset);
float4 f = make_float4(__uint_as_float(node.x),
__uint_as_float(node.y),
__uint_as_float(node.z),
@@ -113,7 +113,7 @@ ccl_device_inline float4 read_node_float(KernelGlobals kg, ccl_private int *offs
ccl_device_inline float4 fetch_node_float(KernelGlobals kg, int offset)
{
- uint4 node = kernel_tex_fetch(__svm_nodes, offset);
+ uint4 node = kernel_data_fetch(svm_nodes, offset);
return make_float4(__uint_as_float(node.x),
__uint_as_float(node.y),
__uint_as_float(node.z),
diff --git a/intern/cycles/kernel/textures.h b/intern/cycles/kernel/textures.h
deleted file mode 100644
index 7deb589a0a9..00000000000
--- a/intern/cycles/kernel/textures.h
+++ /dev/null
@@ -1,82 +0,0 @@
-/* SPDX-License-Identifier: Apache-2.0
- * Copyright 2011-2022 Blender Foundation */
-
-#ifndef KERNEL_TEX
-# define KERNEL_TEX(type, name)
-#endif
-
-/* BVH2, not used for OptiX or Embree. */
-KERNEL_TEX(float4, __bvh_nodes)
-KERNEL_TEX(float4, __bvh_leaf_nodes)
-KERNEL_TEX(uint, __prim_type)
-KERNEL_TEX(uint, __prim_visibility)
-KERNEL_TEX(uint, __prim_index)
-KERNEL_TEX(uint, __prim_object)
-KERNEL_TEX(uint, __object_node)
-KERNEL_TEX(float2, __prim_time)
-
-/* objects */
-KERNEL_TEX(KernelObject, __objects)
-KERNEL_TEX(Transform, __object_motion_pass)
-KERNEL_TEX(DecomposedTransform, __object_motion)
-KERNEL_TEX(uint, __object_flag)
-KERNEL_TEX(float, __object_volume_step)
-KERNEL_TEX(uint, __object_prim_offset)
-
-/* cameras */
-KERNEL_TEX(DecomposedTransform, __camera_motion)
-
-/* triangles */
-KERNEL_TEX(uint, __tri_shader)
-KERNEL_TEX(packed_float3, __tri_vnormal)
-KERNEL_TEX(uint4, __tri_vindex)
-KERNEL_TEX(uint, __tri_patch)
-KERNEL_TEX(float2, __tri_patch_uv)
-KERNEL_TEX(packed_float3, __tri_verts)
-
-/* curves */
-KERNEL_TEX(KernelCurve, __curves)
-KERNEL_TEX(float4, __curve_keys)
-KERNEL_TEX(KernelCurveSegment, __curve_segments)
-
-/* patches */
-KERNEL_TEX(uint, __patches)
-
-/* pointclouds */
-KERNEL_TEX(float4, __points)
-KERNEL_TEX(uint, __points_shader)
-
-/* attributes */
-KERNEL_TEX(uint4, __attributes_map)
-KERNEL_TEX(float, __attributes_float)
-KERNEL_TEX(float2, __attributes_float2)
-KERNEL_TEX(packed_float3, __attributes_float3)
-KERNEL_TEX(float4, __attributes_float4)
-KERNEL_TEX(uchar4, __attributes_uchar4)
-
-/* lights */
-KERNEL_TEX(KernelLightDistribution, __light_distribution)
-KERNEL_TEX(KernelLight, __lights)
-KERNEL_TEX(float2, __light_background_marginal_cdf)
-KERNEL_TEX(float2, __light_background_conditional_cdf)
-
-/* particles */
-KERNEL_TEX(KernelParticle, __particles)
-
-/* shaders */
-KERNEL_TEX(uint4, __svm_nodes)
-KERNEL_TEX(KernelShader, __shaders)
-
-/* lookup tables */
-KERNEL_TEX(float, __lookup_table)
-
-/* sobol */
-KERNEL_TEX(float, __sample_pattern_lut)
-
-/* image textures */
-KERNEL_TEX(TextureInfo, __texture_info)
-
-/* ies lights */
-KERNEL_TEX(float, __ies)
-
-#undef KERNEL_TEX
diff --git a/intern/cycles/kernel/types.h b/intern/cycles/kernel/types.h
index b1ca379bab8..ad022716207 100644
--- a/intern/cycles/kernel/types.h
+++ b/intern/cycles/kernel/types.h
@@ -670,6 +670,16 @@ typedef struct AttributeDescriptor {
int offset;
} AttributeDescriptor;
+/* For looking up attributes on objects and geometry. */
+typedef struct AttributeMap {
+ uint id; /* Global unique identifier. */
+ uint element; /* AttributeElement. */
+ int offset; /* Offset into __attributes global arrays. */
+ uint8_t type; /* NodeAttributeType. */
+ uint8_t flags; /* AttributeFlag. */
+ uint8_t pad[2];
+} AttributeMap;
+
/* Closure data */
#ifndef __MAX_CLOSURE__
diff --git a/intern/cycles/kernel/util/lookup_table.h b/intern/cycles/kernel/util/lookup_table.h
index e19e2ce5bd1..4db4dadab0e 100644
--- a/intern/cycles/kernel/util/lookup_table.h
+++ b/intern/cycles/kernel/util/lookup_table.h
@@ -15,11 +15,11 @@ ccl_device float lookup_table_read(KernelGlobals kg, float x, int offset, int si
int nindex = min(index + 1, size - 1);
float t = x - index;
- float data0 = kernel_tex_fetch(__lookup_table, index + offset);
+ float data0 = kernel_data_fetch(lookup_table, index + offset);
if (t == 0.0f)
return data0;
- float data1 = kernel_tex_fetch(__lookup_table, nindex + offset);
+ float data1 = kernel_data_fetch(lookup_table, nindex + offset);
return (1.0f - t) * data0 + t * data1;
}
diff --git a/intern/cycles/scene/alembic.cpp b/intern/cycles/scene/alembic.cpp
index c1e2d306fcc..e6f39bf8625 100644
--- a/intern/cycles/scene/alembic.cpp
+++ b/intern/cycles/scene/alembic.cpp
@@ -1514,7 +1514,7 @@ void AlembicProcedural::build_caches(Progress &progress)
}
}
- VLOG(1) << "AlembicProcedural memory usage : " << string_human_readable_size(memory_used);
+ VLOG_WORK << "AlembicProcedural memory usage : " << string_human_readable_size(memory_used);
}
CCL_NAMESPACE_END
diff --git a/intern/cycles/scene/camera.cpp b/intern/cycles/scene/camera.cpp
index 710f1c5ee90..eec269ab542 100644
--- a/intern/cycles/scene/camera.cpp
+++ b/intern/cycles/scene/camera.cpp
@@ -530,7 +530,7 @@ void Camera::device_update_volume(Device * /*device*/, DeviceScene *dscene, Scen
if (object->get_geometry()->has_volume &&
viewplane_boundbox.intersects(object->bounds)) {
/* TODO(sergey): Consider adding more grained check. */
- VLOG(1) << "Detected camera inside volume.";
+ VLOG_INFO << "Detected camera inside volume.";
kcam->is_inside_volume = 1;
parallel_for_cancel();
break;
@@ -539,7 +539,7 @@ void Camera::device_update_volume(Device * /*device*/, DeviceScene *dscene, Scen
});
if (!kcam->is_inside_volume) {
- VLOG(1) << "Camera is outside of the volume.";
+ VLOG_INFO << "Camera is outside of the volume.";
}
}
diff --git a/intern/cycles/scene/colorspace.cpp b/intern/cycles/scene/colorspace.cpp
index f87b4c62ab2..189e3bc752d 100644
--- a/intern/cycles/scene/colorspace.cpp
+++ b/intern/cycles/scene/colorspace.cpp
@@ -55,8 +55,8 @@ ColorSpaceProcessor *ColorSpaceManager::get_processor(ustring colorspace)
}
catch (OCIO::Exception &exception) {
cached_processors[colorspace] = OCIO::ConstProcessorRcPtr();
- VLOG(1) << "Colorspace " << colorspace.c_str()
- << " can't be converted to scene_linear: " << exception.what();
+ VLOG_WARNING << "Colorspace " << colorspace.c_str()
+ << " can't be converted to scene_linear: " << exception.what();
}
}
@@ -132,12 +132,12 @@ ustring ColorSpaceManager::detect_known_colorspace(ustring colorspace,
thread_scoped_lock cache_lock(cache_colorspaces_mutex);
if (is_scene_linear) {
- VLOG(1) << "Colorspace " << colorspace.string() << " is no-op";
+ VLOG_INFO << "Colorspace " << colorspace.string() << " is no-op";
cached_colorspaces[colorspace] = u_colorspace_raw;
return u_colorspace_raw;
}
else if (is_srgb) {
- VLOG(1) << "Colorspace " << colorspace.string() << " is sRGB";
+ VLOG_INFO << "Colorspace " << colorspace.string() << " is sRGB";
cached_colorspaces[colorspace] = u_colorspace_srgb;
return u_colorspace_srgb;
}
@@ -146,22 +146,23 @@ ustring ColorSpaceManager::detect_known_colorspace(ustring colorspace,
if (!get_processor(colorspace)) {
OCIO::ConstConfigRcPtr config = OCIO::GetCurrentConfig();
if (!config || !config->getColorSpace(colorspace.c_str())) {
- VLOG(1) << "Colorspace " << colorspace.c_str() << " not found, using raw instead";
+ VLOG_WARNING << "Colorspace " << colorspace.c_str() << " not found, using raw instead";
}
else {
- VLOG(1) << "Colorspace " << colorspace.c_str()
- << " can't be converted to scene_linear, using raw instead";
+ VLOG_WARNING << "Colorspace " << colorspace.c_str()
+ << " can't be converted to scene_linear, using raw instead";
}
cached_colorspaces[colorspace] = u_colorspace_raw;
return u_colorspace_raw;
}
/* Convert to/from colorspace with OpenColorIO. */
- VLOG(1) << "Colorspace " << colorspace.string() << " handled through OpenColorIO";
+ VLOG_INFO << "Colorspace " << colorspace.string() << " handled through OpenColorIO";
cached_colorspaces[colorspace] = colorspace;
return colorspace;
#else
- VLOG(1) << "Colorspace " << colorspace.c_str() << " not available, built without OpenColorIO";
+ VLOG_WARNING << "Colorspace " << colorspace.c_str()
+ << " not available, built without OpenColorIO";
return u_colorspace_raw;
#endif
}
diff --git a/intern/cycles/scene/constant_fold.cpp b/intern/cycles/scene/constant_fold.cpp
index 46ffbe9043a..4bce5661f9b 100644
--- a/intern/cycles/scene/constant_fold.cpp
+++ b/intern/cycles/scene/constant_fold.cpp
@@ -30,8 +30,8 @@ bool ConstantFolder::all_inputs_constant() const
void ConstantFolder::make_constant(float value) const
{
- VLOG(3) << "Folding " << node->name << "::" << output->name() << " to constant (" << value
- << ").";
+ VLOG_DEBUG << "Folding " << node->name << "::" << output->name() << " to constant (" << value
+ << ").";
foreach (ShaderInput *sock, output->links) {
sock->set(value);
@@ -43,7 +43,8 @@ void ConstantFolder::make_constant(float value) const
void ConstantFolder::make_constant(float3 value) const
{
- VLOG(3) << "Folding " << node->name << "::" << output->name() << " to constant " << value << ".";
+ VLOG_DEBUG << "Folding " << node->name << "::" << output->name() << " to constant " << value
+ << ".";
foreach (ShaderInput *sock, output->links) {
sock->set(value);
@@ -99,8 +100,8 @@ void ConstantFolder::bypass(ShaderOutput *new_output) const
{
assert(new_output);
- VLOG(3) << "Folding " << node->name << "::" << output->name() << " to socket "
- << new_output->parent->name << "::" << new_output->name() << ".";
+ VLOG_DEBUG << "Folding " << node->name << "::" << output->name() << " to socket "
+ << new_output->parent->name << "::" << new_output->name() << ".";
/* Remove all outgoing links from socket and connect them to new_output instead.
* The graph->relink method affects node inputs, so it's not safe to use in constant
@@ -118,7 +119,7 @@ void ConstantFolder::discard() const
{
assert(output->type() == SocketType::CLOSURE);
- VLOG(3) << "Discarding closure " << node->name << ".";
+ VLOG_DEBUG << "Discarding closure " << node->name << ".";
graph->disconnect(output);
}
diff --git a/intern/cycles/scene/film.cpp b/intern/cycles/scene/film.cpp
index 7f69df7b321..8239ee84b82 100644
--- a/intern/cycles/scene/film.cpp
+++ b/intern/cycles/scene/film.cpp
@@ -152,7 +152,7 @@ void Film::device_update(Device *device, DeviceScene *dscene, Scene *scene)
KernelFilm *kfilm = &dscene->data.film;
- /* update __data */
+ /* update data */
kfilm->exposure = exposure;
kfilm->pass_alpha_threshold = pass_alpha_threshold;
kfilm->pass_flag = 0;
@@ -580,10 +580,10 @@ void Film::update_passes(Scene *scene, bool add_sample_count_pass)
tag_modified();
/* Debug logging. */
- if (VLOG_IS_ON(2)) {
- VLOG(2) << "Effective scene passes:";
+ if (VLOG_INFO_IS_ON) {
+ VLOG_INFO << "Effective scene passes:";
for (const Pass *pass : scene->passes) {
- VLOG(2) << "- " << *pass;
+ VLOG_INFO << "- " << *pass;
}
}
}
diff --git a/intern/cycles/scene/geometry.cpp b/intern/cycles/scene/geometry.cpp
index 9152abacbdb..bdc8839e277 100644
--- a/intern/cycles/scene/geometry.cpp
+++ b/intern/cycles/scene/geometry.cpp
@@ -407,43 +407,47 @@ void GeometryManager::update_osl_attributes(Device *device,
/* Generate a normal attribute map entry from an attribute descriptor. */
static void emit_attribute_map_entry(
- uint4 *attr_map, int index, uint id, TypeDesc type, const AttributeDescriptor &desc)
+ AttributeMap *attr_map, int index, uint id, TypeDesc type, const AttributeDescriptor &desc)
{
- attr_map[index].x = id;
- attr_map[index].y = desc.element;
- attr_map[index].z = as_uint(desc.offset);
+ attr_map[index].id = id;
+ attr_map[index].element = desc.element;
+ attr_map[index].offset = as_uint(desc.offset);
if (type == TypeDesc::TypeFloat)
- attr_map[index].w = NODE_ATTR_FLOAT;
+ attr_map[index].type = NODE_ATTR_FLOAT;
else if (type == TypeDesc::TypeMatrix)
- attr_map[index].w = NODE_ATTR_MATRIX;
+ attr_map[index].type = NODE_ATTR_MATRIX;
else if (type == TypeFloat2)
- attr_map[index].w = NODE_ATTR_FLOAT2;
+ attr_map[index].type = NODE_ATTR_FLOAT2;
else if (type == TypeFloat4)
- attr_map[index].w = NODE_ATTR_FLOAT4;
+ attr_map[index].type = NODE_ATTR_FLOAT4;
else if (type == TypeRGBA)
- attr_map[index].w = NODE_ATTR_RGBA;
+ attr_map[index].type = NODE_ATTR_RGBA;
else
- attr_map[index].w = NODE_ATTR_FLOAT3;
+ attr_map[index].type = NODE_ATTR_FLOAT3;
- attr_map[index].w |= desc.flags << 8;
+ attr_map[index].flags = desc.flags;
}
/* Generate an attribute map end marker, optionally including a link to another map.
* Links are used to connect object attribute maps to mesh attribute maps. */
-static void emit_attribute_map_terminator(uint4 *attr_map, int index, bool chain, uint chain_link)
+static void emit_attribute_map_terminator(AttributeMap *attr_map,
+ int index,
+ bool chain,
+ uint chain_link)
{
for (int j = 0; j < ATTR_PRIM_TYPES; j++) {
- attr_map[index + j].x = ATTR_STD_NONE;
- attr_map[index + j].y = chain; /* link is valid flag */
- attr_map[index + j].z = chain ? chain_link + j : 0; /* link to the correct sub-entry */
- attr_map[index + j].w = 0;
+ attr_map[index + j].id = ATTR_STD_NONE;
+ attr_map[index + j].element = chain; /* link is valid flag */
+ attr_map[index + j].offset = chain ? chain_link + j : 0; /* link to the correct sub-entry */
+ attr_map[index + j].type = 0;
+ attr_map[index + j].flags = 0;
}
}
/* Generate all necessary attribute map entries from the attribute request. */
static void emit_attribute_mapping(
- uint4 *attr_map, int index, Scene *scene, AttributeRequest &req, Geometry *geom)
+ AttributeMap *attr_map, int index, Scene *scene, AttributeRequest &req, Geometry *geom)
{
uint id;
@@ -501,8 +505,8 @@ void GeometryManager::update_svm_attributes(Device *,
}
/* create attribute map */
- uint4 *attr_map = dscene->attributes_map.alloc(attr_map_size);
- memset(attr_map, 0, dscene->attributes_map.size() * sizeof(uint));
+ AttributeMap *attr_map = dscene->attributes_map.alloc(attr_map_size);
+ memset(attr_map, 0, dscene->attributes_map.size() * sizeof(*attr_map));
for (size_t i = 0; i < scene->geometry.size(); i++) {
Geometry *geom = scene->geometry[i];
@@ -1288,7 +1292,7 @@ void GeometryManager::device_update_bvh(Device *device,
bparams.bvh_type = scene->params.bvh_type;
bparams.curve_subdivisions = scene->params.curve_subdivisions();
- VLOG(1) << "Using " << bvh_layout_name(bparams.bvh_layout) << " layout.";
+ VLOG_INFO << "Using " << bvh_layout_name(bparams.bvh_layout) << " layout.";
const bool can_refit = scene->bvh != nullptr &&
(bparams.bvh_layout == BVHLayout::BVH_LAYOUT_OPTIX ||
@@ -1799,7 +1803,7 @@ void GeometryManager::device_update(Device *device,
if (!need_update())
return;
- VLOG(1) << "Total " << scene->geometry.size() << " meshes.";
+ VLOG_INFO << "Total " << scene->geometry.size() << " meshes.";
bool true_displacement_used = false;
bool curve_shadow_transparency_used = false;
@@ -1953,7 +1957,7 @@ void GeometryManager::device_update(Device *device,
{
/* Copy constant data needed by shader evaluation. */
- device->const_copy_to("__data", &dscene->data, sizeof(dscene->data));
+ device->const_copy_to("data", &dscene->data, sizeof(dscene->data));
scoped_callback_timer timer([scene](double time) {
if (scene->update_stats) {
@@ -2038,7 +2042,7 @@ void GeometryManager::device_update(Device *device,
TaskPool::Summary summary;
pool.wait_work(&summary);
- VLOG(2) << "Objects BVH build pool statistics:\n" << summary.full_report();
+ VLOG_WORK << "Objects BVH build pool statistics:\n" << summary.full_report();
}
foreach (Shader *shader, scene->shaders) {
diff --git a/intern/cycles/scene/image.cpp b/intern/cycles/scene/image.cpp
index 1b44162351a..0352ed3e66c 100644
--- a/intern/cycles/scene/image.cpp
+++ b/intern/cycles/scene/image.cpp
@@ -653,8 +653,8 @@ bool ImageManager::file_load_image(Image *img, int texture_limit)
while (max_size * scale_factor > texture_limit) {
scale_factor *= 0.5f;
}
- VLOG(1) << "Scaling image " << img->loader->name() << " by a factor of " << scale_factor
- << ".";
+ VLOG_WORK << "Scaling image " << img->loader->name() << " by a factor of " << scale_factor
+ << ".";
vector<StorageType> scaled_pixels;
size_t scaled_width, scaled_height, scaled_depth;
util_image_resize_pixels(pixels_storage,
@@ -697,7 +697,7 @@ void ImageManager::device_load_image(Device *device, Scene *scene, int slot, Pro
ImageDataType type = img->metadata.type;
/* Name for debugging. */
- img->mem_name = string_printf("__tex_image_%s_%03d", name_from_type(type), slot);
+ img->mem_name = string_printf("tex_image_%s_%03d", name_from_type(type), slot);
/* Free previous texture in slot. */
if (img->mem) {
diff --git a/intern/cycles/scene/image_oiio.cpp b/intern/cycles/scene/image_oiio.cpp
index 09676455308..500e53ed763 100644
--- a/intern/cycles/scene/image_oiio.cpp
+++ b/intern/cycles/scene/image_oiio.cpp
@@ -22,11 +22,11 @@ bool OIIOImageLoader::load_metadata(const ImageDeviceFeatures & /*features*/,
{
/* Perform preliminary checks, with meaningful logging. */
if (!path_exists(filepath.string())) {
- VLOG(1) << "File '" << filepath.string() << "' does not exist.";
+ VLOG_WARNING << "File '" << filepath.string() << "' does not exist.";
return false;
}
if (path_is_directory(filepath.string())) {
- VLOG(1) << "File '" << filepath.string() << "' is a directory, can't use as image.";
+ VLOG_WARNING << "File '" << filepath.string() << "' is a directory, can't use as image.";
return false;
}
diff --git a/intern/cycles/scene/image_vdb.cpp b/intern/cycles/scene/image_vdb.cpp
index 2209be60a97..059eb09fef4 100644
--- a/intern/cycles/scene/image_vdb.cpp
+++ b/intern/cycles/scene/image_vdb.cpp
@@ -70,7 +70,7 @@ struct ToNanoOp {
nanogrid = nanovdb::openToNanoVDB(floatgrid);
}
catch (const std::exception &e) {
- VLOG(1) << "Error converting OpenVDB to NanoVDB grid: " << e.what();
+ VLOG_WARNING << "Error converting OpenVDB to NanoVDB grid: " << e.what();
}
return true;
}
diff --git a/intern/cycles/scene/integrator.cpp b/intern/cycles/scene/integrator.cpp
index fda6ecc8d14..aa11004fb48 100644
--- a/intern/cycles/scene/integrator.cpp
+++ b/intern/cycles/scene/integrator.cpp
@@ -338,7 +338,7 @@ AdaptiveSampling Integrator::get_adaptive_sampling() const
if (aa_samples > 0 && adaptive_threshold == 0.0f) {
adaptive_sampling.threshold = max(0.001f, 1.0f / (float)aa_samples);
- VLOG(1) << "Cycles adaptive sampling: automatic threshold = " << adaptive_sampling.threshold;
+ VLOG_INFO << "Cycles adaptive sampling: automatic threshold = " << adaptive_sampling.threshold;
}
else {
adaptive_sampling.threshold = adaptive_threshold;
@@ -350,8 +350,8 @@ AdaptiveSampling Integrator::get_adaptive_sampling() const
* in various test scenes. */
const int min_samples = (int)ceilf(16.0f / powf(adaptive_sampling.threshold, 0.3f));
adaptive_sampling.min_samples = max(4, min_samples);
- VLOG(1) << "Cycles adaptive sampling: automatic min samples = "
- << adaptive_sampling.min_samples;
+ VLOG_INFO << "Cycles adaptive sampling: automatic min samples = "
+ << adaptive_sampling.min_samples;
}
else {
adaptive_sampling.min_samples = max(4, adaptive_min_samples);
diff --git a/intern/cycles/scene/light.cpp b/intern/cycles/scene/light.cpp
index 5e311d3051f..ea1f45793fa 100644
--- a/intern/cycles/scene/light.cpp
+++ b/intern/cycles/scene/light.cpp
@@ -34,7 +34,7 @@ static void shade_background_pixels(Device *device,
Progress &progress)
{
/* Needs to be up to data for attribute access. */
- device->const_copy_to("__data", &dscene->data, sizeof(dscene->data));
+ device->const_copy_to("data", &dscene->data, sizeof(dscene->data));
const int size = width * height;
const int num_channels = 3;
@@ -215,7 +215,9 @@ void LightManager::test_enabled_lights(Scene *scene)
*/
Shader *shader = scene->background->get_shader(scene);
const bool disable_mis = !(has_portal || shader->has_surface_spatial_varying);
- VLOG_IF(1, disable_mis) << "Background MIS has been disabled.\n";
+ if (disable_mis) {
+ VLOG_INFO << "Background MIS has been disabled.\n";
+ }
foreach (Light *light, scene->lights) {
if (light->light_type == LIGHT_BACKGROUND) {
light->is_enabled = !disable_mis;
@@ -309,7 +311,7 @@ void LightManager::device_update_distribution(Device *,
}
size_t num_distribution = num_triangles + num_lights;
- VLOG(1) << "Total " << num_distribution << " of light distribution primitives.";
+ VLOG_INFO << "Total " << num_distribution << " of light distribution primitives.";
/* emission area */
KernelLightDistribution *distribution = dscene->light_distribution.alloc(num_distribution + 1);
@@ -655,13 +657,14 @@ void LightManager::device_update_background(Device *device,
if (res.x == 0) {
res = environment_res;
if (res.x > 0 && res.y > 0) {
- VLOG(2) << "Automatically set World MIS resolution to " << res.x << " by " << res.y << "\n";
+ VLOG_INFO << "Automatically set World MIS resolution to " << res.x << " by " << res.y
+ << "\n";
}
}
/* If it's still unknown, just use the default. */
if (res.x == 0 || res.y == 0) {
res = make_int2(1024, 512);
- VLOG(2) << "Setting World MIS resolution to default\n";
+ VLOG_INFO << "Setting World MIS resolution to default\n";
}
kbackground->map_res_x = res.x;
kbackground->map_res_y = res.y;
@@ -704,7 +707,7 @@ void LightManager::device_update_background(Device *device,
marg_cdf[res.y].y = 1.0f;
- VLOG(2) << "Background MIS build time " << time_dt() - time_start << "\n";
+ VLOG_WORK << "Background MIS build time " << time_dt() - time_start << "\n";
/* update device */
dscene->light_background_marginal_cdf.copy_to_device();
@@ -725,7 +728,7 @@ void LightManager::device_update_points(Device *, DeviceScene *dscene, Scene *sc
KernelLight *klights = dscene->lights.alloc(num_lights);
if (num_lights == 0) {
- VLOG(1) << "No effective light, ignoring points update.";
+ VLOG_WORK << "No effective light, ignoring points update.";
return;
}
@@ -955,9 +958,9 @@ void LightManager::device_update_points(Device *, DeviceScene *dscene, Scene *sc
light_index++;
}
- VLOG(1) << "Number of lights sent to the device: " << light_index;
+ VLOG_INFO << "Number of lights sent to the device: " << light_index;
- VLOG(1) << "Number of lights without contribution: " << num_scene_lights - light_index;
+ VLOG_INFO << "Number of lights without contribution: " << num_scene_lights - light_index;
dscene->lights.copy_to_device();
}
@@ -976,7 +979,7 @@ void LightManager::device_update(Device *device,
}
});
- VLOG(1) << "Total " << scene->lights.size() << " lights.";
+ VLOG_INFO << "Total " << scene->lights.size() << " lights.";
/* Detect which lights are enabled, also determines if we need to update the background. */
test_enabled_lights(scene);
diff --git a/intern/cycles/scene/object.cpp b/intern/cycles/scene/object.cpp
index ddd89a16640..3a1c177fe3b 100644
--- a/intern/cycles/scene/object.cpp
+++ b/intern/cycles/scene/object.cpp
@@ -688,7 +688,7 @@ void ObjectManager::device_update(Device *device,
dscene->objects.tag_modified();
}
- VLOG(1) << "Total " << scene->objects.size() << " objects.";
+ VLOG_INFO << "Total " << scene->objects.size() << " objects.";
device_free(device, dscene, false);
diff --git a/intern/cycles/scene/osl.cpp b/intern/cycles/scene/osl.cpp
index 6698e6e2cce..f5ee0c0f1d3 100644
--- a/intern/cycles/scene/osl.cpp
+++ b/intern/cycles/scene/osl.cpp
@@ -92,7 +92,7 @@ void OSLShaderManager::device_update_specific(Device *device,
}
});
- VLOG(1) << "Total " << scene->shaders.size() << " shaders.";
+ VLOG_INFO << "Total " << scene->shaders.size() << " shaders.";
device_free(device, dscene, scene);
@@ -240,7 +240,7 @@ void OSLShaderManager::shading_system_init()
ss_shared->attribute("searchpath:shader", shader_path);
ss_shared->attribute("greedyjit", 1);
- VLOG(1) << "Using shader search path: " << shader_path;
+ VLOG_INFO << "Using shader search path: " << shader_path;
/* our own ray types */
static const char *raytypes[] = {
diff --git a/intern/cycles/scene/particles.cpp b/intern/cycles/scene/particles.cpp
index a05acf17ccf..b527dd0ebe8 100644
--- a/intern/cycles/scene/particles.cpp
+++ b/intern/cycles/scene/particles.cpp
@@ -105,7 +105,7 @@ void ParticleSystemManager::device_update(Device *device,
}
});
- VLOG(1) << "Total " << scene->particle_systems.size() << " particle systems.";
+ VLOG_INFO << "Total " << scene->particle_systems.size() << " particle systems.";
device_free(device, dscene);
diff --git a/intern/cycles/scene/scene.cpp b/intern/cycles/scene/scene.cpp
index 8b5604eba72..1fcc3331337 100644
--- a/intern/cycles/scene/scene.cpp
+++ b/intern/cycles/scene/scene.cpp
@@ -34,49 +34,49 @@
CCL_NAMESPACE_BEGIN
DeviceScene::DeviceScene(Device *device)
- : bvh_nodes(device, "__bvh_nodes", MEM_GLOBAL),
- bvh_leaf_nodes(device, "__bvh_leaf_nodes", MEM_GLOBAL),
- object_node(device, "__object_node", MEM_GLOBAL),
- prim_type(device, "__prim_type", MEM_GLOBAL),
- prim_visibility(device, "__prim_visibility", MEM_GLOBAL),
- prim_index(device, "__prim_index", MEM_GLOBAL),
- prim_object(device, "__prim_object", MEM_GLOBAL),
- prim_time(device, "__prim_time", MEM_GLOBAL),
- tri_verts(device, "__tri_verts", MEM_GLOBAL),
- tri_shader(device, "__tri_shader", MEM_GLOBAL),
- tri_vnormal(device, "__tri_vnormal", MEM_GLOBAL),
- tri_vindex(device, "__tri_vindex", MEM_GLOBAL),
- tri_patch(device, "__tri_patch", MEM_GLOBAL),
- tri_patch_uv(device, "__tri_patch_uv", MEM_GLOBAL),
- curves(device, "__curves", MEM_GLOBAL),
- curve_keys(device, "__curve_keys", MEM_GLOBAL),
- curve_segments(device, "__curve_segments", MEM_GLOBAL),
- patches(device, "__patches", MEM_GLOBAL),
- points(device, "__points", MEM_GLOBAL),
- points_shader(device, "__points_shader", MEM_GLOBAL),
- objects(device, "__objects", MEM_GLOBAL),
- object_motion_pass(device, "__object_motion_pass", MEM_GLOBAL),
- object_motion(device, "__object_motion", MEM_GLOBAL),
- object_flag(device, "__object_flag", MEM_GLOBAL),
- object_volume_step(device, "__object_volume_step", MEM_GLOBAL),
- object_prim_offset(device, "__object_prim_offset", MEM_GLOBAL),
- camera_motion(device, "__camera_motion", MEM_GLOBAL),
- attributes_map(device, "__attributes_map", MEM_GLOBAL),
- attributes_float(device, "__attributes_float", MEM_GLOBAL),
- attributes_float2(device, "__attributes_float2", MEM_GLOBAL),
- attributes_float3(device, "__attributes_float3", MEM_GLOBAL),
- attributes_float4(device, "__attributes_float4", MEM_GLOBAL),
- attributes_uchar4(device, "__attributes_uchar4", MEM_GLOBAL),
- light_distribution(device, "__light_distribution", MEM_GLOBAL),
- lights(device, "__lights", MEM_GLOBAL),
- light_background_marginal_cdf(device, "__light_background_marginal_cdf", MEM_GLOBAL),
- light_background_conditional_cdf(device, "__light_background_conditional_cdf", MEM_GLOBAL),
- particles(device, "__particles", MEM_GLOBAL),
- svm_nodes(device, "__svm_nodes", MEM_GLOBAL),
- shaders(device, "__shaders", MEM_GLOBAL),
- lookup_table(device, "__lookup_table", MEM_GLOBAL),
- sample_pattern_lut(device, "__sample_pattern_lut", MEM_GLOBAL),
- ies_lights(device, "__ies", MEM_GLOBAL)
+ : bvh_nodes(device, "bvh_nodes", MEM_GLOBAL),
+ bvh_leaf_nodes(device, "bvh_leaf_nodes", MEM_GLOBAL),
+ object_node(device, "object_node", MEM_GLOBAL),
+ prim_type(device, "prim_type", MEM_GLOBAL),
+ prim_visibility(device, "prim_visibility", MEM_GLOBAL),
+ prim_index(device, "prim_index", MEM_GLOBAL),
+ prim_object(device, "prim_object", MEM_GLOBAL),
+ prim_time(device, "prim_time", MEM_GLOBAL),
+ tri_verts(device, "tri_verts", MEM_GLOBAL),
+ tri_shader(device, "tri_shader", MEM_GLOBAL),
+ tri_vnormal(device, "tri_vnormal", MEM_GLOBAL),
+ tri_vindex(device, "tri_vindex", MEM_GLOBAL),
+ tri_patch(device, "tri_patch", MEM_GLOBAL),
+ tri_patch_uv(device, "tri_patch_uv", MEM_GLOBAL),
+ curves(device, "curves", MEM_GLOBAL),
+ curve_keys(device, "curve_keys", MEM_GLOBAL),
+ curve_segments(device, "curve_segments", MEM_GLOBAL),
+ patches(device, "patches", MEM_GLOBAL),
+ points(device, "points", MEM_GLOBAL),
+ points_shader(device, "points_shader", MEM_GLOBAL),
+ objects(device, "objects", MEM_GLOBAL),
+ object_motion_pass(device, "object_motion_pass", MEM_GLOBAL),
+ object_motion(device, "object_motion", MEM_GLOBAL),
+ object_flag(device, "object_flag", MEM_GLOBAL),
+ object_volume_step(device, "object_volume_step", MEM_GLOBAL),
+ object_prim_offset(device, "object_prim_offset", MEM_GLOBAL),
+ camera_motion(device, "camera_motion", MEM_GLOBAL),
+ attributes_map(device, "attributes_map", MEM_GLOBAL),
+ attributes_float(device, "attributes_float", MEM_GLOBAL),
+ attributes_float2(device, "attributes_float2", MEM_GLOBAL),
+ attributes_float3(device, "attributes_float3", MEM_GLOBAL),
+ attributes_float4(device, "attributes_float4", MEM_GLOBAL),
+ attributes_uchar4(device, "attributes_uchar4", MEM_GLOBAL),
+ light_distribution(device, "light_distribution", MEM_GLOBAL),
+ lights(device, "lights", MEM_GLOBAL),
+ light_background_marginal_cdf(device, "light_background_marginal_cdf", MEM_GLOBAL),
+ light_background_conditional_cdf(device, "light_background_conditional_cdf", MEM_GLOBAL),
+ particles(device, "particles", MEM_GLOBAL),
+ svm_nodes(device, "svm_nodes", MEM_GLOBAL),
+ shaders(device, "shaders", MEM_GLOBAL),
+ lookup_table(device, "lookup_table", MEM_GLOBAL),
+ sample_pattern_lut(device, "sample_pattern_lut", MEM_GLOBAL),
+ ies_lights(device, "ies", MEM_GLOBAL)
{
memset((void *)&data, 0, sizeof(data));
}
@@ -366,18 +366,18 @@ void Scene::device_update(Device *device_, Progress &progress)
dscene.data.volume_stack_size = get_volume_stack_size();
progress.set_status("Updating Device", "Writing constant memory");
- device->const_copy_to("__data", &dscene.data, sizeof(dscene.data));
+ device->const_copy_to("data", &dscene.data, sizeof(dscene.data));
}
if (print_stats) {
size_t mem_used = util_guarded_get_mem_used();
size_t mem_peak = util_guarded_get_mem_peak();
- VLOG(1) << "System memory statistics after full device sync:\n"
- << " Usage: " << string_human_readable_number(mem_used) << " ("
- << string_human_readable_size(mem_used) << ")\n"
- << " Peak: " << string_human_readable_number(mem_peak) << " ("
- << string_human_readable_size(mem_peak) << ")";
+ VLOG_INFO << "System memory statistics after full device sync:\n"
+ << " Usage: " << string_human_readable_number(mem_used) << " ("
+ << string_human_readable_size(mem_used) << ")\n"
+ << " Peak: " << string_human_readable_number(mem_peak) << " ("
+ << string_human_readable_size(mem_peak) << ")";
}
}
@@ -586,35 +586,38 @@ bool Scene::update(Progress &progress)
static void log_kernel_features(const uint features)
{
- VLOG(2) << "Requested features:\n";
- VLOG(2) << "Use BSDF " << string_from_bool(features & KERNEL_FEATURE_NODE_BSDF) << "\n";
- VLOG(2) << "Use Principled BSDF " << string_from_bool(features & KERNEL_FEATURE_PRINCIPLED)
- << "\n";
- VLOG(2) << "Use Emission " << string_from_bool(features & KERNEL_FEATURE_NODE_EMISSION) << "\n";
- VLOG(2) << "Use Volume " << string_from_bool(features & KERNEL_FEATURE_NODE_VOLUME) << "\n";
- VLOG(2) << "Use Bump " << string_from_bool(features & KERNEL_FEATURE_NODE_BUMP) << "\n";
- VLOG(2) << "Use Voronoi " << string_from_bool(features & KERNEL_FEATURE_NODE_VORONOI_EXTRA)
- << "\n";
- VLOG(2) << "Use Shader Raytrace " << string_from_bool(features & KERNEL_FEATURE_NODE_RAYTRACE)
- << "\n";
- VLOG(2) << "Use MNEE" << string_from_bool(features & KERNEL_FEATURE_MNEE) << "\n";
- VLOG(2) << "Use Transparent " << string_from_bool(features & KERNEL_FEATURE_TRANSPARENT) << "\n";
- VLOG(2) << "Use Denoising " << string_from_bool(features & KERNEL_FEATURE_DENOISING) << "\n";
- VLOG(2) << "Use Path Tracing " << string_from_bool(features & KERNEL_FEATURE_PATH_TRACING)
- << "\n";
- VLOG(2) << "Use Hair " << string_from_bool(features & KERNEL_FEATURE_HAIR) << "\n";
- VLOG(2) << "Use Pointclouds " << string_from_bool(features & KERNEL_FEATURE_POINTCLOUD) << "\n";
- VLOG(2) << "Use Object Motion " << string_from_bool(features & KERNEL_FEATURE_OBJECT_MOTION)
- << "\n";
- VLOG(2) << "Use Camera Motion " << string_from_bool(features & KERNEL_FEATURE_CAMERA_MOTION)
- << "\n";
- VLOG(2) << "Use Baking " << string_from_bool(features & KERNEL_FEATURE_BAKING) << "\n";
- VLOG(2) << "Use Subsurface " << string_from_bool(features & KERNEL_FEATURE_SUBSURFACE) << "\n";
- VLOG(2) << "Use Volume " << string_from_bool(features & KERNEL_FEATURE_VOLUME) << "\n";
- VLOG(2) << "Use Patch Evaluation "
- << string_from_bool(features & KERNEL_FEATURE_PATCH_EVALUATION) << "\n";
- VLOG(2) << "Use Shadow Catcher " << string_from_bool(features & KERNEL_FEATURE_SHADOW_CATCHER)
- << "\n";
+ VLOG_INFO << "Requested features:\n";
+ VLOG_INFO << "Use BSDF " << string_from_bool(features & KERNEL_FEATURE_NODE_BSDF) << "\n";
+ VLOG_INFO << "Use Principled BSDF " << string_from_bool(features & KERNEL_FEATURE_PRINCIPLED)
+ << "\n";
+ VLOG_INFO << "Use Emission " << string_from_bool(features & KERNEL_FEATURE_NODE_EMISSION)
+ << "\n";
+ VLOG_INFO << "Use Volume " << string_from_bool(features & KERNEL_FEATURE_NODE_VOLUME) << "\n";
+ VLOG_INFO << "Use Bump " << string_from_bool(features & KERNEL_FEATURE_NODE_BUMP) << "\n";
+ VLOG_INFO << "Use Voronoi " << string_from_bool(features & KERNEL_FEATURE_NODE_VORONOI_EXTRA)
+ << "\n";
+ VLOG_INFO << "Use Shader Raytrace " << string_from_bool(features & KERNEL_FEATURE_NODE_RAYTRACE)
+ << "\n";
+ VLOG_INFO << "Use MNEE" << string_from_bool(features & KERNEL_FEATURE_MNEE) << "\n";
+ VLOG_INFO << "Use Transparent " << string_from_bool(features & KERNEL_FEATURE_TRANSPARENT)
+ << "\n";
+ VLOG_INFO << "Use Denoising " << string_from_bool(features & KERNEL_FEATURE_DENOISING) << "\n";
+ VLOG_INFO << "Use Path Tracing " << string_from_bool(features & KERNEL_FEATURE_PATH_TRACING)
+ << "\n";
+ VLOG_INFO << "Use Hair " << string_from_bool(features & KERNEL_FEATURE_HAIR) << "\n";
+ VLOG_INFO << "Use Pointclouds " << string_from_bool(features & KERNEL_FEATURE_POINTCLOUD)
+ << "\n";
+ VLOG_INFO << "Use Object Motion " << string_from_bool(features & KERNEL_FEATURE_OBJECT_MOTION)
+ << "\n";
+ VLOG_INFO << "Use Camera Motion " << string_from_bool(features & KERNEL_FEATURE_CAMERA_MOTION)
+ << "\n";
+ VLOG_INFO << "Use Baking " << string_from_bool(features & KERNEL_FEATURE_BAKING) << "\n";
+ VLOG_INFO << "Use Subsurface " << string_from_bool(features & KERNEL_FEATURE_SUBSURFACE) << "\n";
+ VLOG_INFO << "Use Volume " << string_from_bool(features & KERNEL_FEATURE_VOLUME) << "\n";
+ VLOG_INFO << "Use Patch Evaluation "
+ << string_from_bool(features & KERNEL_FEATURE_PATCH_EVALUATION) << "\n";
+ VLOG_INFO << "Use Shadow Catcher " << string_from_bool(features & KERNEL_FEATURE_SHADOW_CATCHER)
+ << "\n";
}
bool Scene::load_kernels(Progress &progress, bool lock_scene)
@@ -675,8 +678,8 @@ int Scene::get_max_closure_count()
* closures discarded due to mixing or low weights. We need to limit
* to MAX_CLOSURE as this is hardcoded in CPU/mega kernels, and it
* avoids excessive memory usage for split kernels. */
- VLOG(2) << "Maximum number of closures exceeded: " << max_closure_global << " > "
- << MAX_CLOSURE;
+ VLOG_WARNING << "Maximum number of closures exceeded: " << max_closure_global << " > "
+ << MAX_CLOSURE;
max_closure_global = MAX_CLOSURE;
}
@@ -723,7 +726,7 @@ int Scene::get_volume_stack_size() const
volume_stack_size = min(volume_stack_size, MAX_VOLUME_STACK_SIZE);
- VLOG(3) << "Detected required volume stack size " << volume_stack_size;
+ VLOG_WORK << "Detected required volume stack size " << volume_stack_size;
return volume_stack_size;
}
diff --git a/intern/cycles/scene/scene.h b/intern/cycles/scene/scene.h
index a0d2f4a6c06..d04c6a27f11 100644
--- a/intern/cycles/scene/scene.h
+++ b/intern/cycles/scene/scene.h
@@ -98,7 +98,7 @@ class DeviceScene {
device_vector<DecomposedTransform> camera_motion;
/* attributes */
- device_vector<uint4> attributes_map;
+ device_vector<AttributeMap> attributes_map;
device_vector<float> attributes_float;
device_vector<float2> attributes_float2;
device_vector<packed_float3> attributes_float3;
diff --git a/intern/cycles/scene/shader_graph.cpp b/intern/cycles/scene/shader_graph.cpp
index f25d0b7c7b9..ef3f142ed4e 100644
--- a/intern/cycles/scene/shader_graph.cpp
+++ b/intern/cycles/scene/shader_graph.cpp
@@ -659,7 +659,7 @@ void ShaderGraph::deduplicate_nodes()
}
if (num_deduplicated > 0) {
- VLOG(1) << "Deduplicated " << num_deduplicated << " nodes.";
+ VLOG_DEBUG << "Deduplicated " << num_deduplicated << " nodes.";
}
}
@@ -700,7 +700,7 @@ void ShaderGraph::verify_volume_output()
}
}
if (!has_valid_volume) {
- VLOG(1) << "Disconnect meaningless volume output.";
+ VLOG_DEBUG << "Disconnect meaningless volume output.";
disconnect(volume_in->link);
}
}
diff --git a/intern/cycles/scene/shader_nodes.cpp b/intern/cycles/scene/shader_nodes.cpp
index 3b58556f601..f93a1a5231a 100644
--- a/intern/cycles/scene/shader_nodes.cpp
+++ b/intern/cycles/scene/shader_nodes.cpp
@@ -2391,7 +2391,7 @@ void GlossyBsdfNode::simplify_settings(Scene *scene)
* NOTE: Keep the epsilon in sync with kernel!
*/
if (!roughness_input->link && roughness <= 1e-4f) {
- VLOG(3) << "Using sharp glossy BSDF.";
+ VLOG_DEBUG << "Using sharp glossy BSDF.";
distribution = CLOSURE_BSDF_REFLECTION_ID;
}
}
@@ -2400,7 +2400,7 @@ void GlossyBsdfNode::simplify_settings(Scene *scene)
* benefit from closure blur to remove unwanted noise.
*/
if (roughness_input->link == NULL && distribution == CLOSURE_BSDF_REFLECTION_ID) {
- VLOG(3) << "Using GGX glossy with filter glossy.";
+ VLOG_DEBUG << "Using GGX glossy with filter glossy.";
distribution = CLOSURE_BSDF_MICROFACET_GGX_ID;
roughness = 0.0f;
}
@@ -2484,7 +2484,7 @@ void GlassBsdfNode::simplify_settings(Scene *scene)
* NOTE: Keep the epsilon in sync with kernel!
*/
if (!roughness_input->link && roughness <= 1e-4f) {
- VLOG(3) << "Using sharp glass BSDF.";
+ VLOG_DEBUG << "Using sharp glass BSDF.";
distribution = CLOSURE_BSDF_SHARP_GLASS_ID;
}
}
@@ -2493,7 +2493,7 @@ void GlassBsdfNode::simplify_settings(Scene *scene)
* benefit from closure blur to remove unwanted noise.
*/
if (roughness_input->link == NULL && distribution == CLOSURE_BSDF_SHARP_GLASS_ID) {
- VLOG(3) << "Using GGX glass with filter glossy.";
+ VLOG_DEBUG << "Using GGX glass with filter glossy.";
distribution = CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID;
roughness = 0.0f;
}
@@ -2577,7 +2577,7 @@ void RefractionBsdfNode::simplify_settings(Scene *scene)
* NOTE: Keep the epsilon in sync with kernel!
*/
if (!roughness_input->link && roughness <= 1e-4f) {
- VLOG(3) << "Using sharp refraction BSDF.";
+ VLOG_DEBUG << "Using sharp refraction BSDF.";
distribution = CLOSURE_BSDF_REFRACTION_ID;
}
}
@@ -2586,7 +2586,7 @@ void RefractionBsdfNode::simplify_settings(Scene *scene)
* benefit from closure blur to remove unwanted noise.
*/
if (roughness_input->link == NULL && distribution == CLOSURE_BSDF_REFRACTION_ID) {
- VLOG(3) << "Using GGX refraction with filter glossy.";
+ VLOG_DEBUG << "Using GGX refraction with filter glossy.";
distribution = CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID;
roughness = 0.0f;
}
diff --git a/intern/cycles/scene/svm.cpp b/intern/cycles/scene/svm.cpp
index 484a7d6de72..4bc5a1b9cc2 100644
--- a/intern/cycles/scene/svm.cpp
+++ b/intern/cycles/scene/svm.cpp
@@ -51,9 +51,9 @@ void SVMShaderManager::device_update_shader(Scene *scene,
compiler.background = (shader == scene->background->get_shader(scene));
compiler.compile(shader, *svm_nodes, 0, &summary);
- VLOG(3) << "Compilation summary:\n"
- << "Shader name: " << shader->name << "\n"
- << summary.full_report();
+ VLOG_WORK << "Compilation summary:\n"
+ << "Shader name: " << shader->name << "\n"
+ << summary.full_report();
}
void SVMShaderManager::device_update_specific(Device *device,
@@ -72,7 +72,7 @@ void SVMShaderManager::device_update_specific(Device *device,
const int num_shaders = scene->shaders.size();
- VLOG(1) << "Total " << num_shaders << " shaders.";
+ VLOG_INFO << "Total " << num_shaders << " shaders.";
double start_time = time_dt();
@@ -148,8 +148,8 @@ void SVMShaderManager::device_update_specific(Device *device,
update_flags = UPDATE_NONE;
- VLOG(1) << "Shader manager updated " << num_shaders << " shaders in " << time_dt() - start_time
- << " seconds.";
+ VLOG_INFO << "Shader manager updated " << num_shaders << " shaders in " << time_dt() - start_time
+ << " seconds.";
}
void SVMShaderManager::device_free(Device *device, DeviceScene *dscene, Scene *scene)
diff --git a/intern/cycles/scene/tables.cpp b/intern/cycles/scene/tables.cpp
index bb35880d37e..3e57b535f35 100644
--- a/intern/cycles/scene/tables.cpp
+++ b/intern/cycles/scene/tables.cpp
@@ -34,7 +34,7 @@ void LookupTables::device_update(Device *, DeviceScene *dscene, Scene *scene)
}
});
- VLOG(1) << "Total " << lookup_tables.size() << " lookup tables.";
+ VLOG_INFO << "Total " << lookup_tables.size() << " lookup tables.";
if (lookup_tables.size() > 0)
dscene->lookup_table.copy_to_device();
diff --git a/intern/cycles/scene/volume.cpp b/intern/cycles/scene/volume.cpp
index 39e9b0bbbf4..77955350305 100644
--- a/intern/cycles/scene/volume.cpp
+++ b/intern/cycles/scene/volume.cpp
@@ -754,11 +754,11 @@ void GeometryManager::create_volume_mesh(const Scene *scene, Volume *volume, Pro
}
/* Print stats. */
- VLOG(1) << "Memory usage volume mesh: "
- << ((vertices.size() + face_normals.size()) * sizeof(float3) +
- indices.size() * sizeof(int)) /
- (1024.0 * 1024.0)
- << "Mb.";
+ VLOG_WORK << "Memory usage volume mesh: "
+ << ((vertices.size() + face_normals.size()) * sizeof(float3) +
+ indices.size() * sizeof(int)) /
+ (1024.0 * 1024.0)
+ << "Mb.";
}
CCL_NAMESPACE_END
diff --git a/intern/cycles/session/session.cpp b/intern/cycles/session/session.cpp
index ef177636046..ba30be817cf 100644
--- a/intern/cycles/session/session.cpp
+++ b/intern/cycles/session/session.cpp
@@ -146,11 +146,11 @@ void Session::run_main_render_loop()
RenderWork render_work = run_update_for_next_iteration();
if (!render_work) {
- if (VLOG_IS_ON(2)) {
+ if (VLOG_WORK_IS_ON) {
double total_time, render_time;
progress.get_time(total_time, render_time);
- VLOG(2) << "Rendering in main loop is done in " << render_time << " seconds.";
- VLOG(2) << path_trace_->full_report();
+ VLOG_WORK << "Rendering in main loop is done in " << render_time << " seconds.";
+ VLOG_WORK << path_trace_->full_report();
}
if (params.background) {
diff --git a/intern/cycles/session/tile.cpp b/intern/cycles/session/tile.cpp
index 82272a7dbf5..f4930cbb945 100644
--- a/intern/cycles/session/tile.cpp
+++ b/intern/cycles/session/tile.cpp
@@ -335,7 +335,7 @@ int TileManager::compute_render_tile_size(const int suggested_tile_size) const
void TileManager::reset_scheduling(const BufferParams &params, int2 tile_size)
{
- VLOG(3) << "Using tile size of " << tile_size;
+ VLOG_WORK << "Using tile size of " << tile_size;
close_tile_output();
@@ -466,7 +466,7 @@ bool TileManager::open_tile_output()
write_state_.num_tiles_written = 0;
- VLOG(3) << "Opened tile file " << write_state_.filename;
+ VLOG_WORK << "Opened tile file " << write_state_.filename;
return true;
}
@@ -485,7 +485,7 @@ bool TileManager::close_tile_output()
return false;
}
- VLOG(3) << "Tile output is closed.";
+ VLOG_WORK << "Tile output is closed.";
return true;
}
@@ -536,7 +536,7 @@ bool TileManager::write_tile(const RenderBuffers &tile_buffers)
pixels = pixel_storage.data();
}
- VLOG(3) << "Write tile at " << tile_x << ", " << tile_y;
+ VLOG_WORK << "Write tile at " << tile_x << ", " << tile_y;
/* The image tile sizes in the OpenEXR file are different from the size of our big tiles. The
* write_tiles() method expects a contiguous image region that will be split into tiles
@@ -567,7 +567,7 @@ bool TileManager::write_tile(const RenderBuffers &tile_buffers)
++write_state_.num_tiles_written;
- VLOG(3) << "Tile written in " << time_dt() - time_start << " seconds.";
+ VLOG_WORK << "Tile written in " << time_dt() - time_start << " seconds.";
return true;
}
@@ -591,7 +591,7 @@ void TileManager::finish_write_tiles()
const int tile_x = tile.x + tile.window_x;
const int tile_y = tile.y + tile.window_y;
- VLOG(3) << "Write dummy tile at " << tile_x << ", " << tile_y;
+ VLOG_WORK << "Write dummy tile at " << tile_x << ", " << tile_y;
write_state_.tile_out->write_tiles(tile_x,
tile_x + tile.window_width,
@@ -610,8 +610,8 @@ void TileManager::finish_write_tiles()
full_buffer_written_cb(write_state_.filename);
}
- VLOG(3) << "Tile file size is "
- << string_human_readable_number(path_file_size(write_state_.filename)) << " bytes.";
+ VLOG_WORK << "Tile file size is "
+ << string_human_readable_number(path_file_size(write_state_.filename)) << " bytes.";
/* Advance the counter upon explicit finish of the file.
* Makes it possible to re-use tile manager for another scene, and avoids unnecessary increments
diff --git a/intern/cycles/test/render_graph_finalize_test.cpp b/intern/cycles/test/render_graph_finalize_test.cpp
index dac36ab0135..2dc13f0eccb 100644
--- a/intern/cycles/test/render_graph_finalize_test.cpp
+++ b/intern/cycles/test/render_graph_finalize_test.cpp
@@ -166,7 +166,7 @@ class RenderGraph : public testing::Test {
virtual void SetUp()
{
util_logging_start();
- util_logging_verbosity_set(3);
+ util_logging_verbosity_set(5);
device_cpu = Device::create(device_info, stats, profiler);
scene = new Scene(scene_params, device_cpu);
diff --git a/intern/cycles/util/debug.cpp b/intern/cycles/util/debug.cpp
index 65d108bb9d1..faa54a92c24 100644
--- a/intern/cycles/util/debug.cpp
+++ b/intern/cycles/util/debug.cpp
@@ -25,7 +25,7 @@ void DebugFlags::CPU::reset()
do { \
flag = (getenv(env) == NULL); \
if (!flag) { \
- VLOG(1) << "Disabling " << STRINGIFY(flag) << " instruction set."; \
+ VLOG_INFO << "Disabling " << STRINGIFY(flag) << " instruction set."; \
} \
} while (0)
diff --git a/intern/cycles/util/log.h b/intern/cycles/util/log.h
index b33c826d6f5..3780d03c0d1 100644
--- a/intern/cycles/util/log.h
+++ b/intern/cycles/util/log.h
@@ -69,9 +69,22 @@ class LogMessageVoidify {
# define LOG_ASSERT(expression) LOG_SUPPRESS()
#endif
-#define VLOG_ONCE(level, flag) \
- if (!flag) \
- flag = true, VLOG(level)
+/* Verbose logging categories. */
+
+/* Warnings. */
+#define VLOG_WARNING VLOG(1)
+/* Info about devices, scene contents and features used. */
+#define VLOG_INFO VLOG(2)
+#define VLOG_INFO_IS_ON VLOG_IS_ON(2)
+/* Work being performed and timing/memory stats about that work. */
+#define VLOG_WORK VLOG(3)
+#define VLOG_WORK_IS_ON VLOG_IS_ON(3)
+/* Detailed device timing stats. */
+#define VLOG_DEVICE_STATS VLOG(4)
+#define VLOG_DEVICE_STATS_IS_ON VLOG_IS_ON(4)
+/* Verbose debug messages. */
+#define VLOG_DEBUG VLOG(5)
+#define VLOG_DEBUG_IS_ON VLOG_IS_ON(5)
struct int2;
struct float3;
diff --git a/intern/cycles/util/task.cpp b/intern/cycles/util/task.cpp
index 2edc82eb7c3..12f661f752d 100644
--- a/intern/cycles/util/task.cpp
+++ b/intern/cycles/util/task.cpp
@@ -70,7 +70,7 @@ void TaskScheduler::init(int num_threads)
}
if (num_threads > 0) {
/* Automatic number of threads. */
- VLOG(1) << "Overriding number of TBB threads to " << num_threads << ".";
+ VLOG_INFO << "Overriding number of TBB threads to " << num_threads << ".";
global_control = new tbb::global_control(tbb::global_control::max_allowed_parallelism,
num_threads);
active_num_threads = num_threads;
diff --git a/intern/ghost/CMakeLists.txt b/intern/ghost/CMakeLists.txt
index 5b06b5d98e6..945b3261562 100644
--- a/intern/ghost/CMakeLists.txt
+++ b/intern/ghost/CMakeLists.txt
@@ -303,59 +303,63 @@ elseif(WITH_GHOST_X11 OR WITH_GHOST_WAYLAND)
message(FATAL_ERROR "path to wayland-protocols not found")
endif()
+ set(INC_DST ${CMAKE_CURRENT_BINARY_DIR}/libwayland)
+
# Generate protocols bindings.
- macro(generate_protocol_bindings NAME PROT_DEF)
+ macro(generate_protocol_bindings PROT_DEF)
+ # File name without directory or extension (use for header name).
+ get_filename_component(_name ${PROT_DEF} NAME_WLE)
add_custom_command(
- OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${NAME}-client-protocol.h
- COMMAND ${WAYLAND_SCANNER} client-header ${PROT_DEF} ${NAME}-client-protocol.h
+ OUTPUT ${INC_DST}/${_name}-client-protocol.h
+ COMMAND ${CMAKE_COMMAND} -E make_directory ${INC_DST}
+ COMMAND ${WAYLAND_SCANNER} client-header ${PROT_DEF} ${INC_DST}/${_name}-client-protocol.h
)
add_custom_command(
- OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${NAME}-client-protocol.c
- COMMAND ${WAYLAND_SCANNER} private-code ${PROT_DEF} ${NAME}-client-protocol.c
- DEPENDS ${NAME}-client-protocol.h
+ OUTPUT ${INC_DST}/${_name}-client-protocol.c
+ COMMAND ${CMAKE_COMMAND} -E make_directory ${INC_DST}
+ COMMAND ${WAYLAND_SCANNER} private-code ${PROT_DEF} ${INC_DST}/${_name}-client-protocol.c
+ DEPENDS ${INC_DST}/${_name}-client-protocol.h
)
list(APPEND SRC
- ${CMAKE_CURRENT_BINARY_DIR}/${NAME}-client-protocol.c
- ${CMAKE_CURRENT_BINARY_DIR}/${NAME}-client-protocol.h
+ ${INC_DST}/${_name}-client-protocol.c
+ ${INC_DST}/${_name}-client-protocol.h
)
+ unset(_name)
endmacro()
+
list(APPEND INC_SYS
- ${CMAKE_CURRENT_BINARY_DIR}
+ ${INC_DST}
)
# `xdg-shell`.
generate_protocol_bindings(
- xdg-shell
"${WAYLAND_PROTOCOLS_DIR}/stable/xdg-shell/xdg-shell.xml"
)
# `xdg-decoration`.
generate_protocol_bindings(
- xdg-decoration
"${WAYLAND_PROTOCOLS_DIR}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml"
)
# `xdg-output`.
generate_protocol_bindings(
- xdg-output
"${WAYLAND_PROTOCOLS_DIR}/unstable/xdg-output/xdg-output-unstable-v1.xml"
)
# Pointer-constraints.
generate_protocol_bindings(
- pointer-constraints
"${WAYLAND_PROTOCOLS_DIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
)
# Relative-pointer.
generate_protocol_bindings(
- relative-pointer
"${WAYLAND_PROTOCOLS_DIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
)
# Tablet.
generate_protocol_bindings(
- tablet
"${WAYLAND_PROTOCOLS_DIR}/unstable/tablet/tablet-unstable-v2.xml"
)
add_definitions(-DWITH_GHOST_WAYLAND)
+
+ unset(INC_DST)
endif()
if(WITH_INPUT_NDOF)
diff --git a/intern/ghost/GHOST_C-api.h b/intern/ghost/GHOST_C-api.h
index c92e6ba78c1..5ace0fcc9d2 100644
--- a/intern/ghost/GHOST_C-api.h
+++ b/intern/ghost/GHOST_C-api.h
@@ -20,7 +20,7 @@ extern "C" {
* \param event: The event received.
* \param userdata: The callback's user data, supplied to #GHOST_CreateSystem.
*/
-typedef int (*GHOST_EventCallbackProcPtr)(GHOST_EventHandle event, GHOST_TUserDataPtr userdata);
+typedef bool (*GHOST_EventCallbackProcPtr)(GHOST_EventHandle event, GHOST_TUserDataPtr userdata);
/**
* Creates the one and only system.
@@ -206,7 +206,7 @@ extern GHOST_TUserDataPtr GHOST_GetWindowUserData(GHOST_WindowHandle windowhandl
*/
extern void GHOST_SetWindowUserData(GHOST_WindowHandle windowhandle, GHOST_TUserDataPtr userdata);
-extern int GHOST_IsDialogWindow(GHOST_WindowHandle windowhandle);
+extern bool GHOST_IsDialogWindow(GHOST_WindowHandle windowhandle);
/**
* Dispose a window.
@@ -223,7 +223,7 @@ extern GHOST_TSuccess GHOST_DisposeWindow(GHOST_SystemHandle systemhandle,
* \param windowhandle: Handle to the window to be checked.
* \return Indication of validity.
*/
-extern int GHOST_ValidWindow(GHOST_SystemHandle systemhandle, GHOST_WindowHandle windowhandle);
+extern bool GHOST_ValidWindow(GHOST_SystemHandle systemhandle, GHOST_WindowHandle windowhandle);
/**
* Begins full screen mode.
@@ -235,7 +235,7 @@ extern int GHOST_ValidWindow(GHOST_SystemHandle systemhandle, GHOST_WindowHandle
*/
extern GHOST_WindowHandle GHOST_BeginFullScreen(GHOST_SystemHandle systemhandle,
GHOST_DisplaySetting *setting,
- const int stereoVisual);
+ const bool stereoVisual);
/**
* Ends full screen mode.
@@ -249,7 +249,7 @@ extern GHOST_TSuccess GHOST_EndFullScreen(GHOST_SystemHandle systemhandle);
* \param systemhandle: The handle to the system.
* \return The current status.
*/
-extern int GHOST_GetFullScreen(GHOST_SystemHandle systemhandle);
+extern bool GHOST_GetFullScreen(GHOST_SystemHandle systemhandle);
/**
* Get the Window under the cursor.
@@ -364,12 +364,15 @@ extern GHOST_TSuccess GHOST_SetCustomCursorShape(GHOST_WindowHandle windowhandle
int hotY,
bool canInvertColor);
+extern GHOST_TSuccess GHOST_GetCursorBitmap(GHOST_WindowHandle windowhandle,
+ GHOST_CursorBitmapRef *bitmap);
+
/**
* Returns the visibility state of the cursor.
* \param windowhandle: The handle to the window.
* \return The visibility state of the cursor.
*/
-extern int GHOST_GetCursorVisibility(GHOST_WindowHandle windowhandle);
+extern bool GHOST_GetCursorVisibility(GHOST_WindowHandle windowhandle);
/**
* Shows or hides the cursor.
@@ -377,7 +380,7 @@ extern int GHOST_GetCursorVisibility(GHOST_WindowHandle windowhandle);
* \param visible: The new visibility state of the cursor.
* \return Indication of success.
*/
-extern GHOST_TSuccess GHOST_SetCursorVisibility(GHOST_WindowHandle windowhandle, int visible);
+extern GHOST_TSuccess GHOST_SetCursorVisibility(GHOST_WindowHandle windowhandle, bool visible);
/**
* Returns the current location of the cursor (location in screen coordinates)
@@ -404,8 +407,9 @@ extern GHOST_TSuccess GHOST_SetCursorPosition(GHOST_SystemHandle systemhandle,
void GHOST_GetCursorGrabState(GHOST_WindowHandle windowhandle,
GHOST_TGrabCursorMode *r_mode,
- GHOST_TAxisFlag *r_wrap_axis,
- int r_bounds[4]);
+ GHOST_TAxisFlag *r_axis_flag,
+ int r_bounds[4],
+ bool *r_use_software_cursor);
/**
* Grabs the cursor for a modal operation, to keep receiving
@@ -436,7 +440,7 @@ extern GHOST_TSuccess GHOST_SetCursorGrab(GHOST_WindowHandle windowhandle,
*/
extern GHOST_TSuccess GHOST_GetModifierKeyState(GHOST_SystemHandle systemhandle,
GHOST_TModifierKeyMask mask,
- int *isDown);
+ bool *r_is_down);
/**
* Returns the state of a mouse button (outside the message queue).
@@ -447,7 +451,7 @@ extern GHOST_TSuccess GHOST_GetModifierKeyState(GHOST_SystemHandle systemhandle,
*/
extern GHOST_TSuccess GHOST_GetButtonState(GHOST_SystemHandle systemhandle,
GHOST_TButtonMask mask,
- int *isDown);
+ bool *r_is_down);
#ifdef WITH_INPUT_NDOF
/***************************************************************************************
@@ -468,7 +472,7 @@ extern void GHOST_setNDOFDeadZone(float deadzone);
/**
* Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
*/
-extern void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, bool canAccept);
+extern void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, bool can_accept);
/**
* Returns the event type.
@@ -534,7 +538,7 @@ extern void GHOST_SetTimerTaskUserData(GHOST_TimerTaskHandle timertaskhandle,
* \param windowhandle: The handle to the window.
* \return The validity of the window.
*/
-extern int GHOST_GetValid(GHOST_WindowHandle windowhandle);
+extern bool GHOST_GetValid(GHOST_WindowHandle windowhandle);
/**
* Returns the type of drawing context used in this window.
@@ -894,22 +898,22 @@ extern void GHOST_putClipboard(const char *buffer, bool selection);
* \param action: console state
* \return current status (1 -visible, 0 - hidden)
*/
-extern int setConsoleWindowState(GHOST_TConsoleWindowState action);
+extern bool GHOST_setConsoleWindowState(GHOST_TConsoleWindowState action);
/**
* Use native pixel size (MacBook pro 'retina'), if supported.
*/
-extern int GHOST_UseNativePixels(void);
+extern bool GHOST_UseNativePixels(void);
/**
* Warp the cursor, if supported.
*/
-extern int GHOST_SupportsCursorWarp(void);
+extern bool GHOST_SupportsCursorWarp(void);
/**
* Support positioning windows (when false `wmWindow.x,y` are meaningless).
*/
-extern int GHOST_SupportsWindowPosition(void);
+extern bool GHOST_SupportsWindowPosition(void);
/**
* Assign the callback which generates a back-trace (may be NULL).
@@ -919,7 +923,7 @@ extern void GHOST_SetBacktraceHandler(GHOST_TBacktraceFn backtrace_fn);
/**
* Focus window after opening, or put them in the background.
*/
-extern void GHOST_UseWindowFocus(int use_focus);
+extern void GHOST_UseWindowFocus(bool use_focus);
/**
* If window was opened using native pixel size, it returns scaling factor.
diff --git a/intern/ghost/GHOST_IWindow.h b/intern/ghost/GHOST_IWindow.h
index 7927190de04..f712d9bd9f0 100644
--- a/intern/ghost/GHOST_IWindow.h
+++ b/intern/ghost/GHOST_IWindow.h
@@ -258,7 +258,10 @@ class GHOST_IWindow {
virtual void getCursorGrabState(GHOST_TGrabCursorMode &mode,
GHOST_TAxisFlag &axis_flag,
- GHOST_Rect &bounds) = 0;
+ GHOST_Rect &bounds,
+ bool &use_software_cursor) = 0;
+
+ virtual bool getCursorGrabUseSoftwareDisplay() = 0;
/**
* Test if the standard cursor shape is supported by current platform.
@@ -282,6 +285,8 @@ class GHOST_IWindow {
int hotY,
bool canInvertColor) = 0;
+ virtual GHOST_TSuccess getCursorBitmap(GHOST_CursorBitmapRef *bitmap) = 0;
+
/**
* Returns the visibility state of the cursor.
* \return The visibility state of the cursor.
diff --git a/intern/ghost/GHOST_Rect.h b/intern/ghost/GHOST_Rect.h
index 0a5561b7d68..1cbc75fe60b 100644
--- a/intern/ghost/GHOST_Rect.h
+++ b/intern/ghost/GHOST_Rect.h
@@ -101,6 +101,12 @@ class GHOST_Rect {
* \param y: The y-coordinate of the point.
*/
virtual inline void wrapPoint(int32_t &x, int32_t &y, int32_t ofs, GHOST_TAxisFlag axis);
+ /**
+ * Confine x & y within the rectangle (inclusive).
+ * \param x: The x-coordinate of the point.
+ * \param y: The y-coordinate of the point.
+ */
+ virtual inline void clampPoint(int32_t &x, int32_t &y);
/**
* Returns whether the point is inside this rectangle.
@@ -190,26 +196,34 @@ inline bool GHOST_Rect::isValid() const
inline void GHOST_Rect::unionRect(const GHOST_Rect &r)
{
- if (r.m_l < m_l)
+ if (r.m_l < m_l) {
m_l = r.m_l;
- if (r.m_r > m_r)
+ }
+ if (r.m_r > m_r) {
m_r = r.m_r;
- if (r.m_t < m_t)
+ }
+ if (r.m_t < m_t) {
m_t = r.m_t;
- if (r.m_b > m_b)
+ }
+ if (r.m_b > m_b) {
m_b = r.m_b;
+ }
}
inline void GHOST_Rect::unionPoint(int32_t x, int32_t y)
{
- if (x < m_l)
+ if (x < m_l) {
m_l = x;
- if (x > m_r)
+ }
+ if (x > m_r) {
m_r = x;
- if (y < m_t)
+ }
+ if (y < m_t) {
m_t = y;
- if (y > m_b)
+ }
+ if (y > m_b) {
m_b = y;
+ }
}
inline void GHOST_Rect::wrapPoint(int32_t &x, int32_t &y, int32_t ofs, GHOST_TAxisFlag axis)
@@ -223,16 +237,37 @@ inline void GHOST_Rect::wrapPoint(int32_t &x, int32_t &y, int32_t ofs, GHOST_TAx
}
if (axis & GHOST_kAxisX) {
- while (x - ofs < m_l)
+ while (x - ofs < m_l) {
x += w - (ofs * 2);
- while (x + ofs > m_r)
+ }
+ while (x + ofs > m_r) {
x -= w - (ofs * 2);
+ }
}
if (axis & GHOST_kGrabAxisY) {
- while (y - ofs < m_t)
+ while (y - ofs < m_t) {
y += h - (ofs * 2);
- while (y + ofs > m_b)
+ }
+ while (y + ofs > m_b) {
y -= h - (ofs * 2);
+ }
+ }
+}
+
+inline void GHOST_Rect::clampPoint(int32_t &x, int32_t &y)
+{
+ if (x < m_l) {
+ x = m_l;
+ }
+ else if (x > m_r) {
+ x = m_r;
+ }
+
+ if (y < m_t) {
+ y = m_t;
+ }
+ else if (y > m_b) {
+ y = m_b;
}
}
diff --git a/intern/ghost/GHOST_Types.h b/intern/ghost/GHOST_Types.h
index 78f2b24ea78..35bde3d4413 100644
--- a/intern/ghost/GHOST_Types.h
+++ b/intern/ghost/GHOST_Types.h
@@ -44,6 +44,16 @@ GHOST_DECLARE_HANDLE(GHOST_XrContextHandle);
typedef void (*GHOST_TBacktraceFn)(void *file_handle);
+/**
+ * A reference to cursor bitmap data.
+ */
+typedef struct {
+ /** `RGBA` bytes. */
+ const uint8_t *data;
+ int data_size[2];
+ int hot_spot[2];
+} GHOST_CursorBitmapRef;
+
typedef struct {
int flags;
} GHOST_GLSettings;
diff --git a/intern/ghost/intern/GHOST_C-api.cpp b/intern/ghost/intern/GHOST_C-api.cpp
index b1a15fdf4d7..2b5414cd47b 100644
--- a/intern/ghost/intern/GHOST_C-api.cpp
+++ b/intern/ghost/intern/GHOST_C-api.cpp
@@ -177,11 +177,11 @@ void GHOST_SetWindowUserData(GHOST_WindowHandle windowhandle, GHOST_TUserDataPtr
window->setUserData(userdata);
}
-int GHOST_IsDialogWindow(GHOST_WindowHandle windowhandle)
+bool GHOST_IsDialogWindow(GHOST_WindowHandle windowhandle)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
- return (int)window->isDialog();
+ return window->isDialog();
}
GHOST_TSuccess GHOST_DisposeWindow(GHOST_SystemHandle systemhandle,
@@ -193,17 +193,17 @@ GHOST_TSuccess GHOST_DisposeWindow(GHOST_SystemHandle systemhandle,
return system->disposeWindow(window);
}
-int GHOST_ValidWindow(GHOST_SystemHandle systemhandle, GHOST_WindowHandle windowhandle)
+bool GHOST_ValidWindow(GHOST_SystemHandle systemhandle, GHOST_WindowHandle windowhandle)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
- return (int)system->validWindow(window);
+ return system->validWindow(window);
}
GHOST_WindowHandle GHOST_BeginFullScreen(GHOST_SystemHandle systemhandle,
GHOST_DisplaySetting *setting,
- const int stereoVisual)
+ const bool stereoVisual)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
GHOST_IWindow *window = nullptr;
@@ -228,11 +228,11 @@ GHOST_TSuccess GHOST_EndFullScreen(GHOST_SystemHandle systemhandle)
return system->endFullScreen();
}
-int GHOST_GetFullScreen(GHOST_SystemHandle systemhandle)
+bool GHOST_GetFullScreen(GHOST_SystemHandle systemhandle)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
- return (int)system->getFullScreen();
+ return system->getFullScreen();
}
GHOST_WindowHandle GHOST_GetWindowUnderCursor(GHOST_SystemHandle systemhandle,
@@ -326,18 +326,26 @@ GHOST_TSuccess GHOST_SetCustomCursorShape(GHOST_WindowHandle windowhandle,
return window->setCustomCursorShape(bitmap, mask, sizex, sizey, hotX, hotY, canInvertColor);
}
-int GHOST_GetCursorVisibility(GHOST_WindowHandle windowhandle)
+GHOST_TSuccess GHOST_GetCursorBitmap(GHOST_WindowHandle windowhandle,
+ GHOST_CursorBitmapRef *bitmap)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
- return (int)window->getCursorVisibility();
+ return window->getCursorBitmap(bitmap);
}
-GHOST_TSuccess GHOST_SetCursorVisibility(GHOST_WindowHandle windowhandle, int visible)
+bool GHOST_GetCursorVisibility(GHOST_WindowHandle windowhandle)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
- return window->setCursorVisibility(visible ? true : false);
+ return window->getCursorVisibility();
+}
+
+GHOST_TSuccess GHOST_SetCursorVisibility(GHOST_WindowHandle windowhandle, bool visible)
+{
+ GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
+
+ return window->setCursorVisibility(visible);
}
GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle, int32_t *x, int32_t *y)
@@ -379,41 +387,44 @@ GHOST_TSuccess GHOST_SetCursorGrab(GHOST_WindowHandle windowhandle,
void GHOST_GetCursorGrabState(GHOST_WindowHandle windowhandle,
GHOST_TGrabCursorMode *r_mode,
GHOST_TAxisFlag *r_axis_flag,
- int r_bounds[4])
+ int r_bounds[4],
+ bool *r_use_software_cursor)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
GHOST_Rect bounds_rect;
- window->getCursorGrabState(*r_mode, *r_axis_flag, bounds_rect);
+ bool use_software_cursor;
+ window->getCursorGrabState(*r_mode, *r_axis_flag, bounds_rect, use_software_cursor);
r_bounds[0] = bounds_rect.m_l;
r_bounds[1] = bounds_rect.m_t;
r_bounds[2] = bounds_rect.m_r;
r_bounds[3] = bounds_rect.m_b;
+ *r_use_software_cursor = use_software_cursor;
}
GHOST_TSuccess GHOST_GetModifierKeyState(GHOST_SystemHandle systemhandle,
GHOST_TModifierKeyMask mask,
- int *isDown)
+ bool *r_is_down)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
GHOST_TSuccess result;
- bool isdown = false;
+ bool is_down = false;
- result = system->getModifierKeyState(mask, isdown);
- *isDown = (int)isdown;
+ result = system->getModifierKeyState(mask, is_down);
+ *r_is_down = is_down;
return result;
}
GHOST_TSuccess GHOST_GetButtonState(GHOST_SystemHandle systemhandle,
GHOST_TButtonMask mask,
- int *isDown)
+ bool *r_is_down)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
GHOST_TSuccess result;
- bool isdown = false;
+ bool is_down = false;
- result = system->getButtonState(mask, isdown);
- *isDown = (int)isdown;
+ result = system->getButtonState(mask, is_down);
+ *r_is_down = is_down;
return result;
}
@@ -426,11 +437,11 @@ void GHOST_setNDOFDeadZone(float deadzone)
}
#endif
-void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, bool canAccept)
+void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, bool can_accept)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
- window->setAcceptDragOperation(canAccept);
+ window->setAcceptDragOperation(can_accept);
}
GHOST_TEventType GHOST_GetEventType(GHOST_EventHandle eventhandle)
@@ -489,11 +500,11 @@ void GHOST_SetTimerTaskUserData(GHOST_TimerTaskHandle timertaskhandle, GHOST_TUs
timertask->setUserData(userdata);
}
-int GHOST_GetValid(GHOST_WindowHandle windowhandle)
+bool GHOST_GetValid(GHOST_WindowHandle windowhandle)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
- return (int)window->getValid();
+ return window->getValid();
}
GHOST_TDrawingContextType GHOST_GetDrawingContextType(GHOST_WindowHandle windowhandle)
@@ -817,25 +828,26 @@ void GHOST_putClipboard(const char *buffer, bool selection)
system->putClipboard(buffer, selection);
}
-int setConsoleWindowState(GHOST_TConsoleWindowState action)
+bool GHOST_setConsoleWindowState(GHOST_TConsoleWindowState action)
{
GHOST_ISystem *system = GHOST_ISystem::getSystem();
- return system->setConsoleWindowState(action);
+ /* FIXME: use `bool` instead of int for this value. */
+ return (bool)system->setConsoleWindowState(action);
}
-int GHOST_UseNativePixels(void)
+bool GHOST_UseNativePixels(void)
{
GHOST_ISystem *system = GHOST_ISystem::getSystem();
return system->useNativePixel();
}
-int GHOST_SupportsCursorWarp(void)
+bool GHOST_SupportsCursorWarp(void)
{
GHOST_ISystem *system = GHOST_ISystem::getSystem();
return system->supportsCursorWarp();
}
-int GHOST_SupportsWindowPosition(void)
+bool GHOST_SupportsWindowPosition(void)
{
GHOST_ISystem *system = GHOST_ISystem::getSystem();
return system->supportsWindowPosition();
@@ -846,7 +858,7 @@ void GHOST_SetBacktraceHandler(GHOST_TBacktraceFn backtrace_fn)
GHOST_ISystem::setBacktraceFn(backtrace_fn);
}
-void GHOST_UseWindowFocus(int use_focus)
+void GHOST_UseWindowFocus(bool use_focus)
{
GHOST_ISystem *system = GHOST_ISystem::getSystem();
return system->useWindowFocus(use_focus);
diff --git a/intern/ghost/intern/GHOST_CallbackEventConsumer.cpp b/intern/ghost/intern/GHOST_CallbackEventConsumer.cpp
index 72aeebdc876..9f14d56cd9a 100644
--- a/intern/ghost/intern/GHOST_CallbackEventConsumer.cpp
+++ b/intern/ghost/intern/GHOST_CallbackEventConsumer.cpp
@@ -22,5 +22,5 @@ GHOST_CallbackEventConsumer::GHOST_CallbackEventConsumer(GHOST_EventCallbackProc
bool GHOST_CallbackEventConsumer::processEvent(GHOST_IEvent *event)
{
- return m_eventCallback((GHOST_EventHandle)event, m_userData) != 0;
+ return m_eventCallback((GHOST_EventHandle)event, m_userData);
}
diff --git a/intern/ghost/intern/GHOST_ContextGLX.cpp b/intern/ghost/intern/GHOST_ContextGLX.cpp
index baabdc6c521..b4a076e4598 100644
--- a/intern/ghost/intern/GHOST_ContextGLX.cpp
+++ b/intern/ghost/intern/GHOST_ContextGLX.cpp
@@ -105,7 +105,7 @@ GHOST_TSuccess GHOST_ContextGLX::initializeDrawingContext()
GHOST_X11_ERROR_HANDLERS_OVERRIDE(handler_store);
/* -------------------------------------------------------------------- */
- /* Begin Inline Glew */
+ /* Begin Inline GLEW. */
#ifdef USE_GLXEW_INIT_WORKAROUND
const GLubyte *extStart = (GLubyte *)"";
@@ -142,11 +142,11 @@ GHOST_TSuccess GHOST_ContextGLX::initializeDrawingContext()
"GLX_EXT_create_context_es2_profile", extStart, extEnd);
# endif /* WITH_GLEW_ES */
- /* End Inline Glew */
+ /* End Inline GLEW. */
/* -------------------------------------------------------------------- */
#else
- /* important to initialize only glxew (_not_ glew),
- * since this breaks w/ Mesa's `swrast`, see: T46431 */
+ /* Important to initialize only glxew (_not_ GLEW),
+ * since this breaks w/ Mesa's `swrast`, see: T46431. */
glxewInit();
#endif /* USE_GLXEW_INIT_WORKAROUND */
@@ -395,7 +395,7 @@ int GHOST_X11_GL_GetAttributes(
return i;
}
-/* excuse inlining part of glew */
+/* Excuse inlining part of GLEW. */
#ifdef USE_GLXEW_INIT_WORKAROUND
static GLuint _glewStrLen(const GLubyte *s)
{
diff --git a/intern/ghost/intern/GHOST_DropTargetX11.cpp b/intern/ghost/intern/GHOST_DropTargetX11.cpp
index 70c2eb8c29e..900e46c3732 100644
--- a/intern/ghost/intern/GHOST_DropTargetX11.cpp
+++ b/intern/ghost/intern/GHOST_DropTargetX11.cpp
@@ -31,7 +31,7 @@ int GHOST_DropTargetX11::m_refCounter = 0;
#define dndTypePlainText m_dndTypes[dndTypePlainTextID]
#define dndTypeOctetStream m_dndTypes[dndTypeOctetStreamID]
-void GHOST_DropTargetX11::Initialize(void)
+void GHOST_DropTargetX11::Initialize()
{
Display *display = m_system->getXDisplay();
int dndTypesCount = sizeof(m_dndMimeTypes) / sizeof(char *);
@@ -60,7 +60,7 @@ void GHOST_DropTargetX11::Initialize(void)
m_dndActions[counter++] = 0;
}
-void GHOST_DropTargetX11::Uninitialize(void)
+void GHOST_DropTargetX11::Uninitialize()
{
xdnd_shut(&m_dndClass);
@@ -98,12 +98,12 @@ GHOST_DropTargetX11::~GHOST_DropTargetX11()
/* Based on: https://stackoverflow.com/a/2766963/432509 */
-typedef enum DecodeState_e {
+using DecodeState_e = enum DecodeState_e {
/** Searching for an ampersand to convert. */
STATE_SEARCH = 0,
/** Convert the two proceeding characters from hex. */
STATE_CONVERTING
-} DecodeState_e;
+};
void GHOST_DropTargetX11::UrlDecode(char *decodedOut, int bufferSize, const char *encodedIn)
{
@@ -122,7 +122,7 @@ void GHOST_DropTargetX11::UrlDecode(char *decodedOut, int bufferSize, const char
case STATE_SEARCH:
if (encodedIn[i] != '%') {
strncat(decodedOut, &encodedIn[i], 1);
- assert(strlen(decodedOut) < bufferSize);
+ assert((int)strlen(decodedOut) < bufferSize);
break;
}
@@ -145,18 +145,19 @@ void GHOST_DropTargetX11::UrlDecode(char *decodedOut, int bufferSize, const char
/* Ensure both characters are hexadecimal */
for (j = 0; j < 2; ++j) {
- if (!isxdigit(tempNumBuf[j]))
+ if (!isxdigit(tempNumBuf[j])) {
bothDigits = false;
+ }
}
- if (!bothDigits)
+ if (!bothDigits) {
break;
-
+ }
/* Convert two hexadecimal characters into one character */
sscanf(tempNumBuf, "%x", &asciiCharacter);
/* Ensure we aren't going to overflow */
- assert(strlen(decodedOut) < bufferSize);
+ assert((int)strlen(decodedOut) < bufferSize);
/* Concatenate this character onto the output */
strncat(decodedOut, (char *)&asciiCharacter, 1);
diff --git a/intern/ghost/intern/GHOST_EventPrinter.cpp b/intern/ghost/intern/GHOST_EventPrinter.cpp
index 758938e879e..2620bcc075d 100644
--- a/intern/ghost/intern/GHOST_EventPrinter.cpp
+++ b/intern/ghost/intern/GHOST_EventPrinter.cpp
@@ -12,7 +12,7 @@
#include "GHOST_EventKey.h"
#include <iostream>
-#include <stdio.h>
+#include <cstdio>
bool GHOST_EventPrinter::processEvent(GHOST_IEvent *event)
{
@@ -20,9 +20,9 @@ bool GHOST_EventPrinter::processEvent(GHOST_IEvent *event)
GHOST_ASSERT(event, "event==0");
- if (event->getType() == GHOST_kEventWindowUpdate)
+ if (event->getType() == GHOST_kEventWindowUpdate) {
return false;
-
+ }
std::cout << "GHOST_EventPrinter::processEvent, time: " << (int32_t)event->getTime()
<< ", type: ";
switch (event->getType()) {
@@ -106,8 +106,9 @@ bool GHOST_EventPrinter::processEvent(GHOST_IEvent *event)
std::cout << " type : GHOST_kDragnDropTypeFilenames,";
std::cout << "\n Received " << strArray->count << " filename"
<< (strArray->count > 1 ? "s:" : ":");
- for (i = 0; i < strArray->count; i++)
+ for (i = 0; i < strArray->count; i++) {
std::cout << "\n File[" << i << "] : " << strArray->strings[i];
+ }
} break;
default:
break;
@@ -117,10 +118,12 @@ bool GHOST_EventPrinter::processEvent(GHOST_IEvent *event)
case GHOST_kEventOpenMainFile: {
GHOST_TEventDataPtr eventData = ((GHOST_IEvent *)event)->getData();
- if (eventData)
+ if (eventData) {
std::cout << "GHOST_kEventOpenMainFile for path : " << (char *)eventData;
- else
+ }
+ else {
std::cout << "GHOST_kEventOpenMainFile with no path specified!!";
+ }
} break;
case GHOST_kEventQuitRequest:
@@ -167,7 +170,7 @@ void GHOST_EventPrinter::getKeyString(GHOST_TKey key, char str[32]) const
sprintf(str, "F%d", key - GHOST_kKeyF1 + 1);
}
else {
- const char *tstr = NULL;
+ const char *tstr = nullptr;
switch (key) {
case GHOST_kKeyBackSpace:
tstr = "BackSpace";
diff --git a/intern/ghost/intern/GHOST_NDOFManager.cpp b/intern/ghost/intern/GHOST_NDOFManager.cpp
index 7f6b5f53316..2298ba86521 100644
--- a/intern/ghost/intern/GHOST_NDOFManager.cpp
+++ b/intern/ghost/intern/GHOST_NDOFManager.cpp
@@ -6,10 +6,10 @@
#include "GHOST_EventNDOF.h"
#include "GHOST_WindowManager.h"
-#include <limits.h>
-#include <math.h>
-#include <stdio.h> /* For error/info reporting. */
-#include <string.h> /* For memory functions. */
+#include <climits>
+#include <cmath>
+#include <cstdio> /* For error/info reporting. */
+#include <cstring> /* For memory functions. */
#ifdef DEBUG_NDOF_MOTION
/* Printable version of each GHOST_TProgress value. */
@@ -255,8 +255,9 @@ bool GHOST_NDOFManager::setDevice(unsigned short vendor_id, unsigned short produ
printf("ndof: unknown device %04hx:%04hx\n", vendor_id, product_id);
}
- if (m_buttonMask == 0)
+ if (m_buttonMask == 0) {
m_buttonMask = (int)~(UINT_MAX << m_buttonCount);
+ }
#ifdef DEBUG_NDOF_BUTTONS
printf("ndof: %d buttons -> hex:%X\n", m_buttonCount, m_buttonMask);
diff --git a/intern/ghost/intern/GHOST_NDOFManagerUnix.cpp b/intern/ghost/intern/GHOST_NDOFManagerUnix.cpp
index 7e53ce45f70..7770f5f39ce 100644
--- a/intern/ghost/intern/GHOST_NDOFManagerUnix.cpp
+++ b/intern/ghost/intern/GHOST_NDOFManagerUnix.cpp
@@ -32,10 +32,11 @@ GHOST_NDOFManagerUnix::GHOST_NDOFManagerUnix(GHOST_System &sys)
char line[MAX_LINE_LENGTH] = {0};
while (fgets(line, MAX_LINE_LENGTH, command_output)) {
unsigned short vendor_id = 0, product_id = 0;
- if (sscanf(line, "Bus %*d Device %*d: ID %hx:%hx", &vendor_id, &product_id) == 2)
+ if (sscanf(line, "Bus %*d Device %*d: ID %hx:%hx", &vendor_id, &product_id) == 2) {
if (setDevice(vendor_id, product_id)) {
break; /* stop looking once the first 3D mouse is found */
}
+ }
}
pclose(command_output);
}
@@ -44,8 +45,9 @@ GHOST_NDOFManagerUnix::GHOST_NDOFManagerUnix(GHOST_System &sys)
GHOST_NDOFManagerUnix::~GHOST_NDOFManagerUnix()
{
- if (m_available)
+ if (m_available) {
spnav_close();
+ }
}
bool GHOST_NDOFManagerUnix::available()
diff --git a/intern/ghost/intern/GHOST_System.cpp b/intern/ghost/intern/GHOST_System.cpp
index c8308b3586b..cc8d0915c5a 100644
--- a/intern/ghost/intern/GHOST_System.cpp
+++ b/intern/ghost/intern/GHOST_System.cpp
@@ -158,7 +158,7 @@ GHOST_TSuccess GHOST_System::updateFullScreen(const GHOST_DisplaySetting &settin
return success;
}
-GHOST_TSuccess GHOST_System::endFullScreen(void)
+GHOST_TSuccess GHOST_System::endFullScreen()
{
GHOST_TSuccess success = GHOST_kFailure;
GHOST_ASSERT(m_windowManager, "GHOST_System::endFullScreen(): invalid window manager");
@@ -177,7 +177,7 @@ GHOST_TSuccess GHOST_System::endFullScreen(void)
return success;
}
-bool GHOST_System::getFullScreen(void)
+bool GHOST_System::getFullScreen()
{
bool fullScreen;
if (m_windowManager) {
@@ -289,7 +289,7 @@ void GHOST_System::setTabletAPI(GHOST_TTabletAPI api)
m_tabletAPI = api;
}
-GHOST_TTabletAPI GHOST_System::getTabletAPI(void)
+GHOST_TTabletAPI GHOST_System::getTabletAPI()
{
return m_tabletAPI;
}
@@ -319,9 +319,7 @@ GHOST_TSuccess GHOST_System::init()
if (m_timerManager && m_windowManager && m_eventManager) {
return GHOST_kSuccess;
}
- else {
- return GHOST_kFailure;
- }
+ return GHOST_kFailure;
}
GHOST_TSuccess GHOST_System::exit()
@@ -357,10 +355,12 @@ GHOST_TSuccess GHOST_System::createFullScreenWindow(GHOST_Window **window,
{
GHOST_GLSettings glSettings = {0};
- if (stereoVisual)
+ if (stereoVisual) {
glSettings.flags |= GHOST_glStereoVisual;
- if (alphaBackground)
+ }
+ if (alphaBackground) {
glSettings.flags |= GHOST_glAlphaBackground;
+ }
/* NOTE: don't use #getCurrentDisplaySetting() because on X11 we may
* be zoomed in and the desktop may be bigger than the viewport. */
diff --git a/intern/ghost/intern/GHOST_SystemWayland.cpp b/intern/ghost/intern/GHOST_SystemWayland.cpp
index d8fbe875f67..33afb5f3155 100644
--- a/intern/ghost/intern/GHOST_SystemWayland.cpp
+++ b/intern/ghost/intern/GHOST_SystemWayland.cpp
@@ -26,15 +26,18 @@
#include <unordered_map>
#include <unordered_set>
-#include "GHOST_WaylandCursorSettings.h"
-#include <pointer-constraints-client-protocol.h>
-#include <relative-pointer-client-protocol.h>
-#include <tablet-client-protocol.h>
#include <wayland-cursor.h>
-#include <xdg-output-client-protocol.h>
+
+#include "GHOST_WaylandCursorSettings.h"
#include <xkbcommon/xkbcommon.h>
+/* Generated by `wayland-scanner`. */
+#include <pointer-constraints-unstable-v1-client-protocol.h>
+#include <relative-pointer-unstable-v1-client-protocol.h>
+#include <tablet-unstable-v2-client-protocol.h>
+#include <xdg-output-unstable-v1-client-protocol.h>
+
#include <fcntl.h>
#include <sys/mman.h>
#include <unistd.h>
@@ -44,6 +47,24 @@
static GHOST_WindowWayland *window_from_surface(struct wl_surface *surface);
+/**
+ * GNOME (mutter 42.2 had a bug with confine not respecting scale - Hi-DPI), See: T98793.
+ * Even though this has been fixed, at time of writing it's not yet in a release.
+ * Workaround the problem by implementing confine with a software cursor.
+ * While this isn't ideal, it's not adding a lot of overhead as software
+ * cursors are already used for warping (which WAYLAND doesn't support).
+ */
+#define USE_GNOME_CONFINE_HACK
+/**
+ * Always use software confine (not just in GNOME).
+ * Useful for developing with compositors that don't need this workaround.
+ */
+// #define USE_GNOME_CONFINE_HACK_ALWAYS_ON
+
+#ifdef USE_GNOME_CONFINE_HACK
+static bool use_gnome_confine_hack = false;
+#endif
+
/* -------------------------------------------------------------------- */
/** \name Private Types & Defines
* \{ */
@@ -78,6 +99,14 @@ struct buffer_t {
struct cursor_t {
bool visible = false;
+ /**
+ * When false, hide the hardware cursor, while the cursor is still considered to be `visible`,
+ * since the grab-mode determines the state of the software cursor,
+ * this may change - removing the need for a software cursor and in this case it's important
+ * the hardware cursor is used.
+ */
+ bool is_hardware = true;
+ bool is_custom = false;
struct wl_surface *wl_surface = nullptr;
struct wl_buffer *wl_buffer = nullptr;
struct wl_cursor_image wl_image = {0};
@@ -87,7 +116,9 @@ struct cursor_t {
std::string theme_name;
/** Outputs on which the cursor is visible. */
std::unordered_set<const output_t *> outputs;
- int scale = 1;
+
+ int theme_scale = 1;
+ int custom_scale = 1;
};
/**
@@ -125,6 +156,12 @@ struct key_repeat_payload_t {
GHOST_TEventKeyData key_data = {GHOST_kKeyUnknown};
};
+/** Internal variables used to track grab-state. */
+struct input_grab_state_t {
+ bool use_lock = false;
+ bool use_confine = false;
+};
+
struct input_t {
GHOST_SystemWayland *system = nullptr;
@@ -153,9 +190,14 @@ struct input_t {
* wl_fixed_to_int(scale * input->xy[0]),
* wl_fixed_to_int(scale * input->xy[1]),
* };
- * \endocde
+ * \endcode
*/
wl_fixed_t xy[2] = {0, 0};
+
+#ifdef USE_GNOME_CONFINE_HACK
+ bool xy_software_confine = false;
+#endif
+
GHOST_Buttons buttons = GHOST_Buttons();
struct cursor_t cursor;
@@ -496,7 +538,7 @@ static GHOST_TTabletMode tablet_tool_map_type(enum zwp_tablet_tool_v2_type wl_ta
static const int default_cursor_size = 24;
-static const std::unordered_map<GHOST_TStandardCursor, std::string> cursors = {
+static const std::unordered_map<GHOST_TStandardCursor, const char *> cursors = {
{GHOST_kStandardCursorDefault, "left_ptr"},
{GHOST_kStandardCursorRightArrow, "right_ptr"},
{GHOST_kStandardCursorLeftArrow, "left_ptr"},
@@ -590,6 +632,21 @@ static void relative_pointer_handle_relative_motion(
input->xy[0] += dx / scale;
input->xy[1] += dy / scale;
+#ifdef USE_GNOME_CONFINE_HACK
+ if (input->xy_software_confine) {
+ GHOST_Rect bounds;
+ win->getClientBounds(bounds);
+ /* Needed or the cursor is considered outside the window and doesn't restore the location. */
+ bounds.m_r -= 1;
+ bounds.m_b -= 1;
+
+ bounds.m_l = wl_fixed_from_int(bounds.m_l) / scale;
+ bounds.m_t = wl_fixed_from_int(bounds.m_t) / scale;
+ bounds.m_r = wl_fixed_from_int(bounds.m_r) / scale;
+ bounds.m_b = wl_fixed_from_int(bounds.m_b) / scale;
+ bounds.clampPoint(input->xy[0], input->xy[1]);
+ }
+#endif
input->system->pushEvent(new GHOST_EventCursor(input->system->getMilliSeconds(),
GHOST_kEventCursorMove,
win,
@@ -1039,9 +1096,11 @@ static bool update_cursor_scale(cursor_t &cursor, wl_shm *shm)
}
}
- if (scale > 0 && cursor.scale != scale) {
- cursor.scale = scale;
- wl_surface_set_buffer_scale(cursor.wl_surface, scale);
+ if (scale > 0 && cursor.theme_scale != scale) {
+ cursor.theme_scale = scale;
+ if (!cursor.is_custom) {
+ wl_surface_set_buffer_scale(cursor.wl_surface, scale);
+ }
wl_cursor_theme_destroy(cursor.wl_theme);
cursor.wl_theme = wl_cursor_theme_load(cursor.theme_name.c_str(), scale * cursor.size, shm);
return true;
@@ -1123,12 +1182,13 @@ static void pointer_handle_leave(void *data,
uint32_t /*serial*/,
struct wl_surface *surface)
{
+ /* First clear the `focus_pointer`, since the window won't exist when closing the window. */
+ static_cast<input_t *>(data)->focus_pointer = nullptr;
+
GHOST_IWindow *win = window_from_surface(surface);
if (!win) {
return;
}
-
- static_cast<input_t *>(data)->focus_pointer = nullptr;
static_cast<GHOST_WindowWayland *>(win)->deactivate();
}
@@ -1860,16 +1920,21 @@ static void xdg_output_handle_logical_size(void *data,
if (output->size_logical[0] != 0 && output->size_logical[1] != 0) {
/* Original comment from SDL. */
- /* FIXME: GNOME has a bug where the logical size does not account for
+ /* FIXME(@flibit): GNOME has a bug where the logical size does not account for
* scale, resulting in bogus viewport sizes.
*
* Until this is fixed, validate that _some_ kind of scaling is being
* done (we can't match exactly because fractional scaling can't be
- * detected otherwise), then override if necessary.
- * -flibit
- */
+ * detected otherwise), then override if necessary. */
if ((output->size_logical[0] == width) && (output->scale_fractional == wl_fixed_from_int(1))) {
GHOST_PRINT("xdg_output scale did not match, overriding with wl_output scale");
+
+#ifdef USE_GNOME_CONFINE_HACK
+ /* Use a bug in GNOME to check GNOME is in use. If the bug is fixed this won't cause an issue
+ * as T98793 has been fixed up-stream too, but not in a release at time of writing. */
+ use_gnome_confine_hack = true;
+#endif
+
return;
}
}
@@ -1968,7 +2033,7 @@ static void output_handle_done(void *data, struct wl_output * /*wl_output*/)
int32_t size_native[2];
if (output->transform & WL_OUTPUT_TRANSFORM_90) {
size_native[0] = output->size_native[1];
- size_native[1] = output->size_native[1];
+ size_native[1] = output->size_native[0];
}
else {
size_native[0] = output->size_native[0];
@@ -2317,16 +2382,33 @@ GHOST_TSuccess GHOST_SystemWayland::setCursorPosition(int32_t /*x*/, int32_t /*y
void GHOST_SystemWayland::getMainDisplayDimensions(uint32_t &width, uint32_t &height) const
{
- if (getNumDisplays() > 0) {
- /* We assume first output as main. */
- width = uint32_t(d->outputs[0]->size_native[0]) / d->outputs[0]->scale;
- height = uint32_t(d->outputs[0]->size_native[1]) / d->outputs[0]->scale;
+ if (getNumDisplays() == 0) {
+ return;
}
+ /* We assume first output as main. */
+ width = uint32_t(d->outputs[0]->size_native[0]);
+ height = uint32_t(d->outputs[0]->size_native[1]);
}
void GHOST_SystemWayland::getAllDisplayDimensions(uint32_t &width, uint32_t &height) const
{
- getMainDisplayDimensions(width, height);
+ int32_t xy_min[2] = {INT32_MAX, INT32_MAX};
+ int32_t xy_max[2] = {INT32_MIN, INT32_MIN};
+
+ for (const output_t *output : d->outputs) {
+ int32_t xy[2] = {0, 0};
+ if (output->has_position_logical) {
+ xy[0] = output->position_logical[0];
+ xy[1] = output->position_logical[1];
+ }
+ xy_min[0] = std::min(xy_min[0], xy[0]);
+ xy_min[1] = std::min(xy_min[1], xy[1]);
+ xy_max[0] = std::max(xy_max[0], xy[0] + output->size_native[0]);
+ xy_max[1] = std::max(xy_max[1], xy[1] + output->size_native[1]);
+ }
+
+ width = xy_max[0] - xy_min[0];
+ height = xy_max[1] - xy_min[1];
}
GHOST_IContext *GHOST_SystemWayland::createOffscreenContext(GHOST_GLSettings /*glSettings*/)
@@ -2466,47 +2548,152 @@ void GHOST_SystemWayland::setSelection(const std::string &selection)
this->selection = selection;
}
-static void set_cursor_buffer(input_t *input, wl_buffer *buffer)
+/**
+ * Show the buffer defined by #cursor_buffer_set without changing anything else,
+ * so #cursor_buffer_hide can be used to display it again.
+ *
+ * The caller is responsible for setting `input->cursor.visible`.
+ */
+static void cursor_buffer_show(const input_t *input)
+{
+ const cursor_t *c = &input->cursor;
+ const int scale = c->is_custom ? c->custom_scale : c->theme_scale;
+ const int32_t hotspot_x = int32_t(c->wl_image.hotspot_x) / scale;
+ const int32_t hotspot_y = int32_t(c->wl_image.hotspot_y) / scale;
+ wl_pointer_set_cursor(
+ input->wl_pointer, input->pointer_serial, c->wl_surface, hotspot_x, hotspot_y);
+ for (struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2 : input->tablet_tools) {
+ tablet_tool_input_t *tool_input = static_cast<tablet_tool_input_t *>(
+ zwp_tablet_tool_v2_get_user_data(zwp_tablet_tool_v2));
+ zwp_tablet_tool_v2_set_cursor(zwp_tablet_tool_v2,
+ input->tablet_serial,
+ tool_input->cursor_surface,
+ hotspot_x,
+ hotspot_y);
+ }
+}
+
+/**
+ * Hide the buffer defined by #cursor_buffer_set without changing anything else,
+ * so #cursor_buffer_show can be used to display it again.
+ *
+ * The caller is responsible for setting `input->cursor.visible`.
+ */
+static void cursor_buffer_hide(const input_t *input)
+{
+ wl_pointer_set_cursor(input->wl_pointer, input->pointer_serial, nullptr, 0, 0);
+ for (struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2 : input->tablet_tools) {
+ zwp_tablet_tool_v2_set_cursor(zwp_tablet_tool_v2, input->tablet_serial, nullptr, 0, 0);
+ }
+}
+
+static void cursor_buffer_set(const input_t *input, wl_buffer *buffer)
{
- cursor_t *c = &input->cursor;
+ const cursor_t *c = &input->cursor;
+ const int scale = c->is_custom ? c->custom_scale : c->theme_scale;
- c->visible = (buffer != nullptr);
+ const bool visible = (c->visible && c->is_hardware);
const int32_t image_size_x = int32_t(c->wl_image.width);
const int32_t image_size_y = int32_t(c->wl_image.height);
- const int32_t hotspot_x = int32_t(c->wl_image.hotspot_x) / c->scale;
- const int32_t hotspot_y = int32_t(c->wl_image.hotspot_y) / c->scale;
+ /* This is a requirement of WAYLAND, when this isn't the case,
+ * it causes Blender's window to close intermittently. */
+ GHOST_ASSERT((image_size_x % scale) == 0 && (image_size_y % scale) == 0,
+ "The size must be a multiple of the scale!");
+ const int32_t hotspot_x = int32_t(c->wl_image.hotspot_x) / scale;
+ const int32_t hotspot_y = int32_t(c->wl_image.hotspot_y) / scale;
+
+ wl_surface_set_buffer_scale(c->wl_surface, scale);
wl_surface_attach(c->wl_surface, buffer, 0, 0);
wl_surface_damage(c->wl_surface, 0, 0, image_size_x, image_size_y);
+ wl_surface_commit(c->wl_surface);
wl_pointer_set_cursor(input->wl_pointer,
input->pointer_serial,
- c->visible ? c->wl_surface : nullptr,
+ visible ? c->wl_surface : nullptr,
hotspot_x,
hotspot_y);
- wl_surface_commit(c->wl_surface);
-
/* Set the cursor for all tablet tools as well. */
for (struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2 : input->tablet_tools) {
tablet_tool_input_t *tool_input = static_cast<tablet_tool_input_t *>(
zwp_tablet_tool_v2_get_user_data(zwp_tablet_tool_v2));
+
/* FIXME: for some reason cursor scale is applied twice (when the scale isn't 1x),
* this happens both in gnome-shell & KDE. Setting the surface scale here doesn't help. */
- // wl_surface_set_buffer_scale(tool_input->cursor_surface, 1);
+ wl_surface_set_buffer_scale(tool_input->cursor_surface, scale);
wl_surface_attach(tool_input->cursor_surface, buffer, 0, 0);
wl_surface_damage(tool_input->cursor_surface, 0, 0, image_size_x, image_size_y);
+ wl_surface_commit(tool_input->cursor_surface);
zwp_tablet_tool_v2_set_cursor(zwp_tablet_tool_v2,
input->tablet_serial,
- c->visible ? tool_input->cursor_surface : nullptr,
+ visible ? tool_input->cursor_surface : nullptr,
hotspot_x,
hotspot_y);
+ }
+}
- wl_surface_commit(tool_input->cursor_surface);
+enum eCursorSetMode {
+ CURSOR_VISIBLE_ALWAYS_SET = 1,
+ CURSOR_VISIBLE_ONLY_HIDE,
+ CURSOR_VISIBLE_ONLY_SHOW,
+};
+
+static void cursor_visible_set(input_t *input,
+ const bool visible,
+ const bool is_hardware,
+ const enum eCursorSetMode set_mode)
+{
+ cursor_t *cursor = &input->cursor;
+ const bool was_visible = cursor->is_hardware && cursor->visible;
+ const bool use_visible = is_hardware && visible;
+
+ if (set_mode == CURSOR_VISIBLE_ALWAYS_SET) {
+ /* Pass. */
+ }
+ else if ((set_mode == CURSOR_VISIBLE_ONLY_SHOW)) {
+ if (!use_visible) {
+ return;
+ }
+ }
+ else if ((set_mode == CURSOR_VISIBLE_ONLY_HIDE)) {
+ if (use_visible) {
+ return;
+ }
+ }
+
+ if (use_visible) {
+ if (!was_visible) {
+ cursor_buffer_show(input);
+ }
+ }
+ else {
+ if (was_visible) {
+ cursor_buffer_hide(input);
+ }
+ }
+ cursor->visible = visible;
+ cursor->is_hardware = is_hardware;
+}
+
+static bool cursor_is_software(const GHOST_TGrabCursorMode mode, const bool use_software_confine)
+{
+ if (mode == GHOST_kGrabWrap) {
+ return true;
+ }
+#ifdef USE_GNOME_CONFINE_HACK
+ if (mode == GHOST_kGrabNormal) {
+ if (use_software_confine) {
+ return true;
+ }
}
+#else
+ (void)use_software_confine;
+#endif
+ return false;
}
GHOST_TSuccess GHOST_SystemWayland::setCursorShape(GHOST_TStandardCursor shape)
@@ -2514,8 +2701,10 @@ GHOST_TSuccess GHOST_SystemWayland::setCursorShape(GHOST_TStandardCursor shape)
if (d->inputs.empty()) {
return GHOST_kFailure;
}
- const std::string cursor_name = cursors.count(shape) ? cursors.at(shape) :
- cursors.at(GHOST_kStandardCursorDefault);
+ auto cursor_find = cursors.find(shape);
+ const char *cursor_name = (cursor_find == cursors.end()) ?
+ cursors.at(GHOST_kStandardCursorDefault) :
+ (*cursor_find).second;
input_t *input = d->inputs[0];
cursor_t *c = &input->cursor;
@@ -2526,7 +2715,7 @@ GHOST_TSuccess GHOST_SystemWayland::setCursorShape(GHOST_TStandardCursor shape)
c->theme_name.c_str(), c->size, d->inputs[0]->system->shm());
}
- wl_cursor *cursor = wl_cursor_theme_get_cursor(c->wl_theme, cursor_name.c_str());
+ wl_cursor *cursor = wl_cursor_theme_get_cursor(c->wl_theme, cursor_name);
if (!cursor) {
GHOST_PRINT("cursor '" << cursor_name << "' does not exist" << std::endl);
@@ -2539,17 +2728,27 @@ GHOST_TSuccess GHOST_SystemWayland::setCursorShape(GHOST_TStandardCursor shape)
return GHOST_kFailure;
}
+ c->visible = true;
+ c->is_custom = false;
c->wl_buffer = buffer;
c->wl_image = *image;
- set_cursor_buffer(input, buffer);
+ cursor_buffer_set(input, buffer);
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_SystemWayland::hasCursorShape(GHOST_TStandardCursor cursorShape)
{
- return GHOST_TSuccess(cursors.count(cursorShape) && !cursors.at(cursorShape).empty());
+ auto cursor_find = cursors.find(cursorShape);
+ if (cursor_find == cursors.end()) {
+ return GHOST_kFailure;
+ }
+ const char *value = (*cursor_find).second;
+ if (*value == '\0') {
+ return GHOST_kFailure;
+ }
+ return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_SystemWayland::setCustomCursorShape(uint8_t *bitmap,
@@ -2602,6 +2801,7 @@ GHOST_TSuccess GHOST_SystemWayland::setCustomCursorShape(uint8_t *bitmap,
nullptr, cursor->file_buffer->size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (cursor->file_buffer->data == MAP_FAILED) {
+ cursor->file_buffer->data = nullptr;
close(fd);
return GHOST_kFailure;
}
@@ -2646,37 +2846,49 @@ GHOST_TSuccess GHOST_SystemWayland::setCustomCursorShape(uint8_t *bitmap,
}
}
+ cursor->visible = true;
+ cursor->is_custom = true;
+ cursor->custom_scale = 1; /* TODO: support Hi-DPI custom cursors. */
cursor->wl_buffer = buffer;
cursor->wl_image.width = uint32_t(sizex);
cursor->wl_image.height = uint32_t(sizey);
cursor->wl_image.hotspot_x = uint32_t(hotX);
cursor->wl_image.hotspot_y = uint32_t(hotY);
- set_cursor_buffer(d->inputs[0], buffer);
+ cursor_buffer_set(d->inputs[0], buffer);
return GHOST_kSuccess;
}
-GHOST_TSuccess GHOST_SystemWayland::setCursorVisibility(bool visible)
+GHOST_TSuccess GHOST_SystemWayland::getCursorBitmap(GHOST_CursorBitmapRef *bitmap)
{
- if (d->inputs.empty()) {
+ cursor_t *cursor = &d->inputs[0]->cursor;
+ if (cursor->file_buffer->data == nullptr) {
+ return GHOST_kFailure;
+ }
+ if (!cursor->is_custom) {
return GHOST_kFailure;
}
- input_t *input = d->inputs[0];
+ bitmap->data_size[0] = cursor->wl_image.width;
+ bitmap->data_size[1] = cursor->wl_image.height;
- cursor_t *cursor = &input->cursor;
- if (visible) {
- if (!cursor->visible) {
- set_cursor_buffer(input, cursor->wl_buffer);
- }
- }
- else {
- if (cursor->visible) {
- set_cursor_buffer(input, nullptr);
- }
+ bitmap->hot_spot[0] = cursor->wl_image.hotspot_x;
+ bitmap->hot_spot[1] = cursor->wl_image.hotspot_y;
+
+ bitmap->data = (uint8_t *)static_cast<void *>(cursor->file_buffer->data);
+
+ return GHOST_kSuccess;
+}
+
+GHOST_TSuccess GHOST_SystemWayland::setCursorVisibility(bool visible)
+{
+ if (d->inputs.empty()) {
+ return GHOST_kFailure;
}
+ input_t *input = d->inputs[0];
+ cursor_visible_set(input, visible, input->cursor.is_hardware, CURSOR_VISIBLE_ALWAYS_SET);
return GHOST_kSuccess;
}
@@ -2693,6 +2905,60 @@ bool GHOST_SystemWayland::supportsWindowPosition()
return false;
}
+bool GHOST_SystemWayland::getCursorGrabUseSoftwareDisplay(const GHOST_TGrabCursorMode mode)
+{
+ if (d->inputs.empty()) {
+ return false;
+ }
+
+#ifdef USE_GNOME_CONFINE_HACK
+ input_t *input = d->inputs[0];
+ const bool use_software_confine = input->xy_software_confine;
+#else
+ const bool use_software_confine = false;
+#endif
+
+ return cursor_is_software(mode, use_software_confine);
+}
+
+#ifdef USE_GNOME_CONFINE_HACK
+static bool setCursorGrab_use_software_confine(const GHOST_TGrabCursorMode mode,
+ wl_surface *surface)
+{
+# ifndef USE_GNOME_CONFINE_HACK_ALWAYS_ON
+ if (use_gnome_confine_hack == false) {
+ return false;
+ }
+# endif
+ if (mode != GHOST_kGrabNormal) {
+ return false;
+ }
+ GHOST_WindowWayland *win = window_from_surface(surface);
+ if (!win) {
+ return false;
+ }
+
+# ifndef USE_GNOME_CONFINE_HACK_ALWAYS_ON
+ if (win->scale() <= 1) {
+ return false;
+ }
+# endif
+ return true;
+}
+#endif
+
+static input_grab_state_t input_grab_state_from_mode(const GHOST_TGrabCursorMode mode,
+ const bool use_software_confine)
+{
+ /* Initialize all members. */
+ const struct input_grab_state_t grab_state = {
+ /* Warping happens to require software cursor which also hides. */
+ .use_lock = (mode == GHOST_kGrabWrap || mode == GHOST_kGrabHide) || use_software_confine,
+ .use_confine = (mode == GHOST_kGrabNormal) && (use_software_confine == false),
+ };
+ return grab_state;
+}
+
GHOST_TSuccess GHOST_SystemWayland::setCursorGrab(const GHOST_TGrabCursorMode mode,
const GHOST_TGrabCursorMode mode_current,
wl_surface *surface)
@@ -2705,7 +2971,6 @@ GHOST_TSuccess GHOST_SystemWayland::setCursorGrab(const GHOST_TGrabCursorMode mo
if (d->inputs.empty()) {
return GHOST_kFailure;
}
-
/* No change, success. */
if (mode == mode_current) {
return GHOST_kSuccess;
@@ -2713,32 +2978,33 @@ GHOST_TSuccess GHOST_SystemWayland::setCursorGrab(const GHOST_TGrabCursorMode mo
input_t *input = d->inputs[0];
-#define MODE_NEEDS_LOCK(m) ((m) == GHOST_kGrabWrap || (m) == GHOST_kGrabHide)
-#define MODE_NEEDS_HIDE(m) ((m) == GHOST_kGrabHide)
-#define MODE_NEEDS_CONFINE(m) ((m) == GHOST_kGrabNormal)
+#ifdef USE_GNOME_CONFINE_HACK
+ const bool was_software_confine = input->xy_software_confine;
+ const bool use_software_confine = setCursorGrab_use_software_confine(mode, surface);
+#else
+ const bool was_software_confine = false;
+ const bool use_software_confine = false;
+#endif
- const bool was_lock = MODE_NEEDS_LOCK(mode_current);
- const bool use_lock = MODE_NEEDS_LOCK(mode);
+ const struct input_grab_state_t grab_state_prev = input_grab_state_from_mode(
+ mode_current, was_software_confine);
+ const struct input_grab_state_t grab_state_next = input_grab_state_from_mode(
+ mode, use_software_confine);
/* Check for wrap as #supportsCursorWarp isn't supported. */
- const bool was_hide = MODE_NEEDS_HIDE(mode_current) || (mode_current == GHOST_kGrabWrap);
- const bool use_hide = MODE_NEEDS_HIDE(mode) || (mode == GHOST_kGrabWrap);
+ const bool use_visible = !(((mode == GHOST_kGrabHide) || (mode == GHOST_kGrabWrap)) ||
+ use_software_confine);
- const bool was_confine = MODE_NEEDS_CONFINE(mode_current);
- const bool use_confine = MODE_NEEDS_CONFINE(mode);
+ const bool is_hardware_cursor = !cursor_is_software(mode, use_software_confine);
-#undef MODE_NEEDS_LOCK
-#undef MODE_NEEDS_HIDE
-#undef MODE_NEEDS_CONFINE
-
- if (!use_hide) {
- setCursorVisibility(true);
- }
+ /* Only hide so the cursor is not made visible before it's location is restored.
+ * This function is called again at the end of this function which only shows. */
+ cursor_visible_set(input, use_visible, is_hardware_cursor, CURSOR_VISIBLE_ONLY_HIDE);
/* Switching from one grab mode to another,
* in this case disable the current locks as it makes logic confusing,
* postpone changing the cursor to avoid flickering. */
- if (!use_lock) {
+ if (!grab_state_next.use_lock) {
if (input->relative_pointer) {
zwp_relative_pointer_v1_destroy(input->relative_pointer);
input->relative_pointer = nullptr;
@@ -2786,13 +3052,22 @@ GHOST_TSuccess GHOST_SystemWayland::setCursorGrab(const GHOST_TGrabCursorMode mo
wl_surface_commit(surface);
}
}
+#ifdef USE_GNOME_CONFINE_HACK
+ else if (mode_current == GHOST_kGrabNormal) {
+ if (was_software_confine) {
+ zwp_locked_pointer_v1_set_cursor_position_hint(
+ input->locked_pointer, input->xy[0], input->xy[1]);
+ wl_surface_commit(surface);
+ }
+ }
+#endif
zwp_locked_pointer_v1_destroy(input->locked_pointer);
input->locked_pointer = nullptr;
}
}
- if (!use_confine) {
+ if (!grab_state_next.use_confine) {
if (input->confined_pointer) {
zwp_confined_pointer_v1_destroy(input->confined_pointer);
input->confined_pointer = nullptr;
@@ -2800,8 +3075,8 @@ GHOST_TSuccess GHOST_SystemWayland::setCursorGrab(const GHOST_TGrabCursorMode mo
}
if (mode != GHOST_kGrabDisable) {
- if (use_lock) {
- if (!was_lock) {
+ if (grab_state_next.use_lock) {
+ if (!grab_state_prev.use_lock) {
/* TODO(@campbellbarton): As WAYLAND does not support warping the pointer it may not be
* possible to support #GHOST_kGrabWrap by pragmatically settings it's coordinates.
* An alternative could be to draw the cursor in software (and hide the real cursor),
@@ -2818,8 +3093,8 @@ GHOST_TSuccess GHOST_SystemWayland::setCursorGrab(const GHOST_TGrabCursorMode mo
ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT);
}
}
- else if (use_confine) {
- if (!was_confine) {
+ else if (grab_state_next.use_confine) {
+ if (!grab_state_prev.use_confine) {
input->confined_pointer = zwp_pointer_constraints_v1_confine_pointer(
d->pointer_constraints,
surface,
@@ -2828,12 +3103,15 @@ GHOST_TSuccess GHOST_SystemWayland::setCursorGrab(const GHOST_TGrabCursorMode mo
ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT);
}
}
-
- if (use_hide && !was_hide) {
- setCursorVisibility(false);
- }
}
+ /* Only show so the cursor is made visible as the last step. */
+ cursor_visible_set(input, use_visible, is_hardware_cursor, CURSOR_VISIBLE_ONLY_SHOW);
+
+#ifdef USE_GNOME_CONFINE_HACK
+ input->xy_software_confine = use_software_confine;
+#endif
+
return GHOST_kSuccess;
}
diff --git a/intern/ghost/intern/GHOST_SystemWayland.h b/intern/ghost/intern/GHOST_SystemWayland.h
index 762ceb80e38..4b953dccac6 100644
--- a/intern/ghost/intern/GHOST_SystemWayland.h
+++ b/intern/ghost/intern/GHOST_SystemWayland.h
@@ -12,7 +12,9 @@
#include "GHOST_WindowWayland.h"
#include <wayland-client.h>
-#include <xdg-decoration-client-protocol.h>
+
+/* Generated by `wayland-scanner`. */
+#include <xdg-decoration-unstable-v1-client-protocol.h>
#include <xdg-shell-client-protocol.h>
#include <string>
@@ -32,6 +34,7 @@ struct output_t {
int32_t size_logical[2] = {0, 0};
bool has_size_logical = false;
+ /** Monitor position in pixels. */
int32_t position_logical[2] = {0, 0};
bool has_position_logical = false;
@@ -122,11 +125,15 @@ class GHOST_SystemWayland : public GHOST_System {
int hotY,
bool canInvertColor);
+ GHOST_TSuccess getCursorBitmap(GHOST_CursorBitmapRef *bitmap);
+
GHOST_TSuccess setCursorVisibility(bool visible);
bool supportsCursorWarp();
bool supportsWindowPosition();
+ bool getCursorGrabUseSoftwareDisplay(const GHOST_TGrabCursorMode mode);
+
GHOST_TSuccess setCursorGrab(const GHOST_TGrabCursorMode mode,
const GHOST_TGrabCursorMode mode_current,
wl_surface *surface);
diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp
index e93a56cc8d4..bed9cd6c784 100644
--- a/intern/ghost/intern/GHOST_SystemX11.cpp
+++ b/intern/ghost/intern/GHOST_SystemX11.cpp
@@ -506,8 +506,9 @@ static void destroyIMCallback(XIM /*xim*/, XPointer ptr, XPointer /*data*/)
{
GHOST_PRINT("XIM server died\n");
- if (ptr)
+ if (ptr) {
*(XIM *)ptr = nullptr;
+ }
}
bool GHOST_SystemX11::openX11_IM()
@@ -519,8 +520,9 @@ bool GHOST_SystemX11::openX11_IM()
XSetLocaleModifiers("");
m_xim = XOpenIM(m_display, nullptr, (char *)GHOST_X11_RES_NAME, (char *)GHOST_X11_RES_CLASS);
- if (!m_xim)
+ if (!m_xim) {
return false;
+ }
XIMCallback destroy;
destroy.callback = (XIMProc)destroyIMCallback;
@@ -641,10 +643,11 @@ bool GHOST_SystemX11::processEvents(bool waitForEvent)
SleepTillEvent(m_display, -1);
}
else {
- int64_t maxSleep = next - getMilliSeconds();
+ const int64_t maxSleep = next - getMilliSeconds();
- if (maxSleep >= 0)
+ if (maxSleep >= 0) {
SleepTillEvent(m_display, next - getMilliSeconds());
+ }
}
}
@@ -692,8 +695,9 @@ bool GHOST_SystemX11::processEvents(bool waitForEvent)
}
else if (xevent.type == KeyPress) {
if ((xevent.xkey.keycode == m_last_release_keycode) &&
- ((xevent.xkey.time <= m_last_release_time)))
+ ((xevent.xkey.time <= m_last_release_time))) {
continue;
+ }
}
processEvent(&xevent);
@@ -733,7 +737,7 @@ bool GHOST_SystemX11::processEvents(bool waitForEvent)
XK_Super_R,
};
- for (int i = 0; i < (sizeof(modifiers) / sizeof(*modifiers)); i++) {
+ for (int i = 0; i < (int)(sizeof(modifiers) / sizeof(*modifiers)); i++) {
KeyCode kc = XKeysymToKeycode(m_display, modifiers[i]);
if (kc != 0 && ((xevent.xkeymap.key_vector[kc >> 3] >> (kc & 7)) & 1) != 0) {
pushEvent(new GHOST_EventKey(getMilliSeconds(),
@@ -1233,36 +1237,46 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
/* process wheel mouse events and break, only pass on press events */
if (xbe.button == Button4) {
- if (xbe.type == ButtonPress)
+ if (xbe.type == ButtonPress) {
g_event = new GHOST_EventWheel(getMilliSeconds(), window, 1);
+ }
break;
}
- else if (xbe.button == Button5) {
- if (xbe.type == ButtonPress)
+ if (xbe.button == Button5) {
+ if (xbe.type == ButtonPress) {
g_event = new GHOST_EventWheel(getMilliSeconds(), window, -1);
+ }
break;
}
/* process rest of normal mouse buttons */
- if (xbe.button == Button1)
+ if (xbe.button == Button1) {
gbmask = GHOST_kButtonMaskLeft;
- else if (xbe.button == Button2)
+ }
+ else if (xbe.button == Button2) {
gbmask = GHOST_kButtonMaskMiddle;
- else if (xbe.button == Button3)
+ }
+ else if (xbe.button == Button3) {
gbmask = GHOST_kButtonMaskRight;
- /* It seems events 6 and 7 are for horizontal scrolling.
- * you can re-order button mapping like this... (swaps 6,7 with 8,9)
- * `xmodmap -e "pointer = 1 2 3 4 5 8 9 6 7"` */
- else if (xbe.button == 6)
+ /* It seems events 6 and 7 are for horizontal scrolling.
+ * you can re-order button mapping like this... (swaps 6,7 with 8,9)
+ * `xmodmap -e "pointer = 1 2 3 4 5 8 9 6 7"` */
+ }
+ else if (xbe.button == 6) {
gbmask = GHOST_kButtonMaskButton6;
- else if (xbe.button == 7)
+ }
+ else if (xbe.button == 7) {
gbmask = GHOST_kButtonMaskButton7;
- else if (xbe.button == 8)
+ }
+ else if (xbe.button == 8) {
gbmask = GHOST_kButtonMaskButton4;
- else if (xbe.button == 9)
+ }
+ else if (xbe.button == 9) {
gbmask = GHOST_kButtonMaskButton5;
- else
+ }
+ else {
break;
+ }
g_event = new GHOST_EventButton(
getMilliSeconds(), type, window, gbmask, window->GetTabletData());
@@ -1326,8 +1340,9 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
if (XGetWindowAttributes(m_display, xcme.window, &attr) == True) {
if (XGetInputFocus(m_display, &fwin, &revert_to) == True) {
if (attr.map_state == IsViewable) {
- if (fwin != xcme.window)
+ if (fwin != xcme.window) {
XSetInputFocus(m_display, xcme.window, RevertToParent, xcme.data.l[1]);
+ }
}
}
}
@@ -1376,10 +1391,12 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
// printf("X: %s window %d\n",
// xce.type == EnterNotify ? "entering" : "leaving", (int) xce.window);
- if (xce.type == EnterNotify)
+ if (xce.type == EnterNotify) {
m_windowManager->setActiveWindow(window);
- else
+ }
+ else {
m_windowManager->setWindowInactive(window);
+ }
break;
}
@@ -1645,10 +1662,10 @@ static GHOST_TSuccess getCursorPosition_impl(Display *display,
&mask_return) == False) {
return GHOST_kFailure;
}
- else {
- x = rx;
- y = ry;
- }
+
+ x = rx;
+ y = ry;
+
return GHOST_kSuccess;
}
@@ -1955,18 +1972,19 @@ void GHOST_SystemX11::getClipboard_xcout(const XEvent *evt,
return;
case XCLIB_XCOUT_SENTCONVSEL:
- if (evt->type != SelectionNotify)
+ if (evt->type != SelectionNotify) {
return;
+ }
if (target == m_atom.UTF8_STRING && evt->xselection.property == None) {
*context = XCLIB_XCOUT_FALLBACK_UTF8;
return;
}
- else if (target == m_atom.COMPOUND_TEXT && evt->xselection.property == None) {
+ if (target == m_atom.COMPOUND_TEXT && evt->xselection.property == None) {
*context = XCLIB_XCOUT_FALLBACK_COMP;
return;
}
- else if (target == m_atom.TEXT && evt->xselection.property == None) {
+ if (target == m_atom.TEXT && evt->xselection.property == None) {
*context = XCLIB_XCOUT_FALLBACK_TEXT;
return;
}
@@ -2042,12 +2060,14 @@ void GHOST_SystemX11::getClipboard_xcout(const XEvent *evt,
* then read it, delete it, etc. */
/* make sure that the event is relevant */
- if (evt->type != PropertyNotify)
+ if (evt->type != PropertyNotify) {
return;
+ }
/* skip unless the property has a new value */
- if (evt->xproperty.state != PropertyNewValue)
+ if (evt->xproperty.state != PropertyNewValue) {
return;
+ }
/* check size and format of the property */
XGetWindowProperty(m_display,
@@ -2121,7 +2141,6 @@ void GHOST_SystemX11::getClipboard_xcout(const XEvent *evt,
XFlush(m_display);
return;
}
- return;
}
char *GHOST_SystemX11::getClipboard(bool selection) const
@@ -2136,10 +2155,12 @@ char *GHOST_SystemX11::getClipboard(bool selection) const
XEvent evt;
unsigned int context = XCLIB_XCOUT_NONE;
- if (selection == True)
+ if (selection == True) {
sseln = m_atom.PRIMARY;
- else
+ }
+ else {
sseln = m_atom.CLIPBOARD;
+ }
const vector<GHOST_IWindow *> &win_vec = m_windowManager->getWindows();
vector<GHOST_IWindow *>::const_iterator win_it = win_vec.begin();
@@ -2154,20 +2175,18 @@ char *GHOST_SystemX11::getClipboard(bool selection) const
strcpy(sel_buf, txt_cut_buffer);
return sel_buf;
}
- else {
- sel_buf = (char *)malloc(strlen(txt_select_buffer) + 1);
- strcpy(sel_buf, txt_select_buffer);
- return sel_buf;
- }
+ sel_buf = (char *)malloc(strlen(txt_select_buffer) + 1);
+ strcpy(sel_buf, txt_select_buffer);
+ return sel_buf;
}
- else if (owner == None) {
+ if (owner == None) {
return nullptr;
}
/* Restore events so copy doesn't swallow other event types (keyboard/mouse). */
vector<XEvent> restore_events;
- while (1) {
+ while (true) {
/* only get an event if xcout() is doing something */
bool restore_this_event = false;
if (context != XCLIB_XCOUT_NONE) {
@@ -2188,26 +2207,27 @@ char *GHOST_SystemX11::getClipboard(bool selection) const
target = m_atom.STRING;
continue;
}
- else if (context == XCLIB_XCOUT_FALLBACK_UTF8) {
+ if (context == XCLIB_XCOUT_FALLBACK_UTF8) {
/* utf8 fail, move to compound text. */
context = XCLIB_XCOUT_NONE;
target = m_atom.COMPOUND_TEXT;
continue;
}
- else if (context == XCLIB_XCOUT_FALLBACK_COMP) {
+ if (context == XCLIB_XCOUT_FALLBACK_COMP) {
/* Compound text fail, move to text. */
context = XCLIB_XCOUT_NONE;
target = m_atom.TEXT;
continue;
}
- else if (context == XCLIB_XCOUT_FALLBACK_TEXT) {
+ if (context == XCLIB_XCOUT_FALLBACK_TEXT) {
/* Text fail, nothing else to try, break. */
context = XCLIB_XCOUT_NONE;
}
/* Only continue if #xcout() is doing something. */
- if (context == XCLIB_XCOUT_NONE)
+ if (context == XCLIB_XCOUT_NONE) {
break;
+ }
}
while (!restore_events.empty()) {
@@ -2221,10 +2241,12 @@ char *GHOST_SystemX11::getClipboard(bool selection) const
memcpy(tmp_data, (char *)sel_buf, sel_len);
tmp_data[sel_len] = '\0';
- if (sseln == m_atom.STRING)
+ if (sseln == m_atom.STRING) {
XFree(sel_buf);
- else
+ }
+ else {
free(sel_buf);
+ }
return tmp_data;
}
@@ -2244,8 +2266,9 @@ void GHOST_SystemX11::putClipboard(const char *buffer, bool selection) const
if (selection == False) {
XSetSelectionOwner(m_display, m_atom.CLIPBOARD, m_window, CurrentTime);
owner = XGetSelectionOwner(m_display, m_atom.CLIPBOARD);
- if (txt_cut_buffer)
+ if (txt_cut_buffer) {
free((void *)txt_cut_buffer);
+ }
txt_cut_buffer = (char *)malloc(strlen(buffer) + 1);
strcpy(txt_cut_buffer, buffer);
@@ -2253,15 +2276,17 @@ void GHOST_SystemX11::putClipboard(const char *buffer, bool selection) const
else {
XSetSelectionOwner(m_display, m_atom.PRIMARY, m_window, CurrentTime);
owner = XGetSelectionOwner(m_display, m_atom.PRIMARY);
- if (txt_select_buffer)
+ if (txt_select_buffer) {
free((void *)txt_select_buffer);
+ }
txt_select_buffer = (char *)malloc(strlen(buffer) + 1);
strcpy(txt_select_buffer, buffer);
}
- if (owner != m_window)
+ if (owner != m_window) {
fprintf(stderr, "failed to own primary\n");
+ }
}
}
@@ -2374,7 +2399,7 @@ GHOST_TSuccess GHOST_SystemX11::showMessageBox(const char *title,
const char *help_label,
const char *continue_label,
const char *link,
- GHOST_DialogOptions) const
+ GHOST_DialogOptions /*dialog_options*/) const
{
char **text_splitted = nullptr;
int textLines = 0;
@@ -2557,18 +2582,23 @@ static bool match_token(const char *haystack, const char *needle)
{
const char *h, *n;
for (h = haystack; *h;) {
- while (*h && is_filler_char(*h))
+ while (*h && is_filler_char(*h)) {
h++;
- if (!*h)
+ }
+ if (!*h) {
break;
+ }
- for (n = needle; *n && *h && tolower(*h) == tolower(*n); n++)
+ for (n = needle; *n && *h && tolower(*h) == tolower(*n); n++) {
h++;
- if (!*n && (is_filler_char(*h) || !*h))
+ }
+ if (!*n && (is_filler_char(*h) || !*h)) {
return true;
+ }
- while (*h && !is_filler_char(*h))
+ while (*h && !is_filler_char(*h)) {
h++;
+ }
}
return false;
}
diff --git a/intern/ghost/intern/GHOST_Window.cpp b/intern/ghost/intern/GHOST_Window.cpp
index de7c5422d3f..3f093840d0c 100644
--- a/intern/ghost/intern/GHOST_Window.cpp
+++ b/intern/ghost/intern/GHOST_Window.cpp
@@ -164,7 +164,8 @@ GHOST_TSuccess GHOST_Window::getCursorGrabBounds(GHOST_Rect &bounds)
void GHOST_Window::getCursorGrabState(GHOST_TGrabCursorMode &mode,
GHOST_TAxisFlag &wrap_axis,
- GHOST_Rect &bounds)
+ GHOST_Rect &bounds,
+ bool &use_software_cursor)
{
mode = m_cursorGrab;
if (m_cursorGrab == GHOST_kGrabWrap) {
@@ -178,6 +179,14 @@ void GHOST_Window::getCursorGrabState(GHOST_TGrabCursorMode &mode,
bounds.m_b = -1;
wrap_axis = GHOST_kGrabAxisNone;
}
+ use_software_cursor = (m_cursorGrab != GHOST_kGrabDisable) ? getCursorGrabUseSoftwareDisplay() :
+ false;
+}
+
+bool GHOST_Window::getCursorGrabUseSoftwareDisplay()
+{
+ /* Sub-classes may override, by default don't use software cursor. */
+ return false;
}
GHOST_TSuccess GHOST_Window::setCursorShape(GHOST_TStandardCursor cursorShape)
@@ -199,6 +208,12 @@ GHOST_TSuccess GHOST_Window::setCustomCursorShape(
return GHOST_kFailure;
}
+GHOST_TSuccess GHOST_Window::getCursorBitmap(GHOST_CursorBitmapRef * /*bitmap*/)
+{
+ /* Sub-classes may override. */
+ return GHOST_kFailure;
+}
+
void GHOST_Window::setAcceptDragOperation(bool canAccept)
{
m_canAcceptDragOperation = canAccept;
diff --git a/intern/ghost/intern/GHOST_Window.h b/intern/ghost/intern/GHOST_Window.h
index adbc29eb84e..5ff91c05b16 100644
--- a/intern/ghost/intern/GHOST_Window.h
+++ b/intern/ghost/intern/GHOST_Window.h
@@ -117,6 +117,8 @@ class GHOST_Window : public GHOST_IWindow {
int hotY,
bool canInvertColor);
+ GHOST_TSuccess getCursorBitmap(GHOST_CursorBitmapRef *bitmap);
+
/**
* Returns the visibility state of the cursor.
* \return The visibility state of the cursor.
@@ -154,7 +156,12 @@ class GHOST_Window : public GHOST_IWindow {
void getCursorGrabState(GHOST_TGrabCursorMode &mode,
GHOST_TAxisFlag &axis_flag,
- GHOST_Rect &bounds);
+ GHOST_Rect &bounds,
+ bool &use_software_cursor);
+ /**
+ * Return true when a software cursor should be used.
+ */
+ bool getCursorGrabUseSoftwareDisplay();
/**
* Sets the progress bar value displayed in the window/application icon
diff --git a/intern/ghost/intern/GHOST_WindowWayland.cpp b/intern/ghost/intern/GHOST_WindowWayland.cpp
index 21e3793d3b1..941e08ff035 100644
--- a/intern/ghost/intern/GHOST_WindowWayland.cpp
+++ b/intern/ghost/intern/GHOST_WindowWayland.cpp
@@ -492,12 +492,22 @@ GHOST_TSuccess GHOST_WindowWayland::setWindowCursorShape(GHOST_TStandardCursor s
return ok;
}
+bool GHOST_WindowWayland::getCursorGrabUseSoftwareDisplay()
+{
+ return m_system->getCursorGrabUseSoftwareDisplay(m_cursorGrab);
+}
+
GHOST_TSuccess GHOST_WindowWayland::setWindowCustomCursorShape(
uint8_t *bitmap, uint8_t *mask, int sizex, int sizey, int hotX, int hotY, bool canInvertColor)
{
return m_system->setCustomCursorShape(bitmap, mask, sizex, sizey, hotX, hotY, canInvertColor);
}
+GHOST_TSuccess GHOST_WindowWayland::getCursorBitmap(GHOST_CursorBitmapRef *bitmap)
+{
+ return m_system->getCursorBitmap(bitmap);
+}
+
void GHOST_WindowWayland::setTitle(const char *title)
{
xdg_toplevel_set_title(w->xdg_toplevel, title);
diff --git a/intern/ghost/intern/GHOST_WindowWayland.h b/intern/ghost/intern/GHOST_WindowWayland.h
index b6d9fa04079..89354c54c0f 100644
--- a/intern/ghost/intern/GHOST_WindowWayland.h
+++ b/intern/ghost/intern/GHOST_WindowWayland.h
@@ -10,7 +10,6 @@
#include "GHOST_Window.h"
-#include <unordered_set>
#include <vector>
class GHOST_SystemWayland;
@@ -52,6 +51,9 @@ class GHOST_WindowWayland : public GHOST_Window {
int hotX,
int hotY,
bool canInvertColor) override;
+ bool getCursorGrabUseSoftwareDisplay() override;
+
+ GHOST_TSuccess getCursorBitmap(GHOST_CursorBitmapRef *bitmap) override;
void setTitle(const char *title) override;
diff --git a/intern/ghost/intern/GHOST_XrAction.cpp b/intern/ghost/intern/GHOST_XrAction.cpp
index 587b1124848..0e725bf4075 100644
--- a/intern/ghost/intern/GHOST_XrAction.cpp
+++ b/intern/ghost/intern/GHOST_XrAction.cpp
@@ -332,23 +332,26 @@ void GHOST_XrAction::updateState(XrSession session,
break;
}
case GHOST_kXrActionTypePoseInput: {
- XrActionStatePose state{XR_TYPE_ACTION_STATE_POSE};
- CHECK_XR(
- xrGetActionStatePose(session, &state_info, &state),
- (std::string("Failed to get state for pose action \"") + action_name + "\".").data());
- if (state.isActive) {
- XrSpace pose_space = ((subaction != nullptr) && (subaction->space != nullptr)) ?
- subaction->space->getSpace() :
- XR_NULL_HANDLE;
- if (pose_space != XR_NULL_HANDLE) {
- XrSpaceLocation space_location{XR_TYPE_SPACE_LOCATION};
- CHECK_XR(
- xrLocateSpace(
- pose_space, reference_space, predicted_display_time, &space_location),
- (std::string("Failed to query pose space for action \"") + action_name + "\".")
- .data());
- copy_openxr_pose_to_ghost_pose(space_location.pose,
- ((GHOST_XrPose *)m_states)[subaction_idx]);
+ /* Check for valid display time to avoid an error in #xrLocateSpace(). */
+ if (predicted_display_time > 0) {
+ XrActionStatePose state{XR_TYPE_ACTION_STATE_POSE};
+ CHECK_XR(xrGetActionStatePose(session, &state_info, &state),
+ (std::string("Failed to get state for pose action \"") + action_name + "\".")
+ .data());
+ if (state.isActive) {
+ XrSpace pose_space = ((subaction != nullptr) && (subaction->space != nullptr)) ?
+ subaction->space->getSpace() :
+ XR_NULL_HANDLE;
+ if (pose_space != XR_NULL_HANDLE) {
+ XrSpaceLocation space_location{XR_TYPE_SPACE_LOCATION};
+ CHECK_XR(
+ xrLocateSpace(
+ pose_space, reference_space, predicted_display_time, &space_location),
+ (std::string("Failed to query pose space for action \"") + action_name + "\".")
+ .data());
+ copy_openxr_pose_to_ghost_pose(space_location.pose,
+ ((GHOST_XrPose *)m_states)[subaction_idx]);
+ }
}
}
break;
diff --git a/intern/ghost/test/gears/GHOST_C-Test.c b/intern/ghost/test/gears/GHOST_C-Test.c
index 71f3a6f43b4..46c8fda0665 100644
--- a/intern/ghost/test/gears/GHOST_C-Test.c
+++ b/intern/ghost/test/gears/GHOST_C-Test.c
@@ -31,7 +31,7 @@
#endif /* defined(WIN32) || defined(__APPLE__) */
static void gearsTimerProc(GHOST_TimerTaskHandle task, uint64_t time);
-int processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData);
+bool processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData);
static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
static GLfloat fAngle = 0.0;
@@ -269,9 +269,9 @@ static void setViewPortGL(GHOST_WindowHandle hWindow)
GHOST_DisposeRectangle(hRect);
}
-int processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData)
+bool processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData)
{
- int handled = 1;
+ bool handled = true;
int cursor;
int visibility;
GHOST_TEventKeyData *keyData = NULL;
@@ -389,10 +389,10 @@ int processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData)
} break;
case GHOST_kEventWindowActivate:
- handled = 0;
+ handled = false;
break;
case GHOST_kEventWindowDeactivate:
- handled = 0;
+ handled = false;
break;
case GHOST_kEventWindowUpdate: {
GHOST_WindowHandle window2 = GHOST_GetEventWindow(hEvent);
@@ -404,7 +404,7 @@ int processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData)
} break;
default:
- handled = 0;
+ handled = false;
break;
}
return handled;
diff --git a/intern/ghost/test/multitest/MultiTest.c b/intern/ghost/test/multitest/MultiTest.c
index 35b1de65171..157e4f1b0f2 100644
--- a/intern/ghost/test/multitest/MultiTest.c
+++ b/intern/ghost/test/multitest/MultiTest.c
@@ -812,7 +812,7 @@ struct _MultiTestApp {
int exit;
};
-static int multitest_event_handler(GHOST_EventHandle evt, GHOST_TUserDataPtr data)
+static bool multitest_event_handler(GHOST_EventHandle evt, GHOST_TUserDataPtr data)
{
MultiTestApp *app = data;
GHOST_WindowHandle win;
@@ -820,7 +820,7 @@ static int multitest_event_handler(GHOST_EventHandle evt, GHOST_TUserDataPtr dat
win = GHOST_GetEventWindow(evt);
if (win && !GHOST_ValidWindow(app->sys, win)) {
loggerwindow_log(app->logger, "WARNING: bad event, non-valid window\n");
- return 1;
+ return true;
}
if (win) {
@@ -845,7 +845,7 @@ static int multitest_event_handler(GHOST_EventHandle evt, GHOST_TUserDataPtr dat
}
}
- return 1;
+ return true;
}
/**/