diff options
Diffstat (limited to 'intern')
-rw-r--r-- | intern/cycles/blender/shader.cpp | 12 | ||||
-rw-r--r-- | intern/cycles/device/optix/device_impl.cpp | 37 | ||||
-rw-r--r-- | intern/cycles/kernel/CMakeLists.txt | 1 | ||||
-rw-r--r-- | intern/cycles/kernel/osl/shaders/CMakeLists.txt | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/osl/shaders/node_color.h | 50 | ||||
-rw-r--r-- | intern/cycles/kernel/osl/shaders/node_combine_color.osl | 16 | ||||
-rw-r--r-- | intern/cycles/kernel/osl/shaders/node_separate_color.osl | 26 | ||||
-rw-r--r-- | intern/cycles/kernel/svm/color_util.h | 26 | ||||
-rw-r--r-- | intern/cycles/kernel/svm/sepcomb_color.h | 54 | ||||
-rw-r--r-- | intern/cycles/kernel/svm/svm.h | 7 | ||||
-rw-r--r-- | intern/cycles/kernel/svm/types.h | 8 | ||||
-rw-r--r-- | intern/cycles/scene/shader_nodes.cpp | 121 | ||||
-rw-r--r-- | intern/cycles/scene/shader_nodes.h | 20 | ||||
-rw-r--r-- | intern/cycles/util/color.h | 50 | ||||
-rw-r--r-- | intern/ghost/intern/GHOST_SystemWin32.cpp | 6 | ||||
-rw-r--r-- | intern/ghost/intern/GHOST_WindowWin32.cpp | 25 | ||||
-rw-r--r-- | intern/ghost/intern/GHOST_WindowWin32.h | 3 |
17 files changed, 461 insertions, 3 deletions
diff --git a/intern/cycles/blender/shader.cpp b/intern/cycles/blender/shader.cpp index d3527567b96..35c98a71558 100644 --- a/intern/cycles/blender/shader.cpp +++ b/intern/cycles/blender/shader.cpp @@ -355,6 +355,18 @@ static ShaderNode *add_node(Scene *scene, else if (b_node.is_a(&RNA_ShaderNodeCombineHSV)) { node = graph->create_node<CombineHSVNode>(); } + else if (b_node.is_a(&RNA_ShaderNodeSeparateColor)) { + BL::ShaderNodeSeparateColor b_separate_node(b_node); + SeparateColorNode *separate_node = graph->create_node<SeparateColorNode>(); + separate_node->set_color_type((NodeCombSepColorType)b_separate_node.mode()); + node = separate_node; + } + else if (b_node.is_a(&RNA_ShaderNodeCombineColor)) { + BL::ShaderNodeCombineColor b_combine_node(b_node); + CombineColorNode *combine_node = graph->create_node<CombineColorNode>(); + combine_node->set_color_type((NodeCombSepColorType)b_combine_node.mode()); + node = combine_node; + } else if (b_node.is_a(&RNA_ShaderNodeSeparateXYZ)) { node = graph->create_node<SeparateXYZNode>(); } diff --git a/intern/cycles/device/optix/device_impl.cpp b/intern/cycles/device/optix/device_impl.cpp index 8830d8c44ac..6329144131e 100644 --- a/intern/cycles/device/optix/device_impl.cpp +++ b/intern/cycles/device/optix/device_impl.cpp @@ -23,6 +23,7 @@ # include "util/md5.h" # include "util/path.h" # include "util/progress.h" +# include "util/task.h" # include "util/time.h" # undef __KERNEL_CPU__ @@ -216,6 +217,24 @@ static OptixResult optixUtilDenoiserInvokeTiled(OptixDenoiser denoiser, return OPTIX_SUCCESS; } +# if OPTIX_ABI_VERSION >= 55 +static void execute_optix_task(TaskPool &pool, OptixTask task, OptixResult &failure_reason) +{ + OptixTask additional_tasks[16]; + unsigned int num_additional_tasks = 0; + + const OptixResult result = optixTaskExecute(task, additional_tasks, 16, &num_additional_tasks); + if (result == OPTIX_SUCCESS) { + for (unsigned int i = 0; i < num_additional_tasks; ++i) { + pool.push(function_bind(&execute_optix_task, std::ref(pool), additional_tasks[i], std::ref(failure_reason))); + } + } + else { + failure_reason = result; + } +} +# endif + } // namespace OptiXDevice::Denoiser::Denoiser(OptiXDevice *device) @@ -453,6 +472,23 @@ bool OptiXDevice::load_kernels(const uint kernel_features) return false; } +# if OPTIX_ABI_VERSION >= 55 + OptixTask task = nullptr; + OptixResult result = optixModuleCreateFromPTXWithTasks(context, + &module_options, + &pipeline_options, + ptx_data.data(), + ptx_data.size(), + nullptr, + nullptr, + &optix_module, + &task); + if (result == OPTIX_SUCCESS) { + TaskPool pool; + execute_optix_task(pool, task, result); + pool.wait_work(); + } +# else const OptixResult result = optixModuleCreateFromPTX(context, &module_options, &pipeline_options, @@ -461,6 +497,7 @@ bool OptiXDevice::load_kernels(const uint kernel_features) nullptr, 0, &optix_module); +# endif if (result != OPTIX_SUCCESS) { set_error(string_printf("Failed to load OptiX kernel from '%s' (%s)", ptx_filename.c_str(), diff --git a/intern/cycles/kernel/CMakeLists.txt b/intern/cycles/kernel/CMakeLists.txt index d97854a52d0..473bdb67920 100644 --- a/intern/cycles/kernel/CMakeLists.txt +++ b/intern/cycles/kernel/CMakeLists.txt @@ -145,6 +145,7 @@ set(SRC_KERNEL_SVM_HEADERS svm/normal.h svm/ramp.h svm/ramp_util.h + svm/sepcomb_color.h svm/sepcomb_hsv.h svm/sepcomb_vector.h svm/sky.h diff --git a/intern/cycles/kernel/osl/shaders/CMakeLists.txt b/intern/cycles/kernel/osl/shaders/CMakeLists.txt index 7ced21c5670..741bce7c399 100644 --- a/intern/cycles/kernel/osl/shaders/CMakeLists.txt +++ b/intern/cycles/kernel/osl/shaders/CMakeLists.txt @@ -16,6 +16,7 @@ set(SRC_OSL node_camera.osl node_checker_texture.osl node_clamp.osl + node_combine_color.osl node_combine_rgb.osl node_combine_hsv.osl node_combine_xyz.osl @@ -68,6 +69,7 @@ set(SRC_OSL node_refraction_bsdf.osl node_rgb_curves.osl node_rgb_ramp.osl + node_separate_color.osl node_separate_rgb.osl node_separate_hsv.osl node_separate_xyz.osl diff --git a/intern/cycles/kernel/osl/shaders/node_color.h b/intern/cycles/kernel/osl/shaders/node_color.h index 388dd114e9a..06735f5b03d 100644 --- a/intern/cycles/kernel/osl/shaders/node_color.h +++ b/intern/cycles/kernel/osl/shaders/node_color.h @@ -148,3 +148,53 @@ color hsv_to_rgb(color hsv) return rgb; } + +color rgb_to_hsl(color rgb) +{ + float cmax, cmin, h, s, l; + + cmax = max(rgb[0], max(rgb[1], rgb[2])); + cmin = min(rgb[0], min(rgb[1], rgb[2])); + l = min(1.0, (cmax + cmin) / 2.0); + + if (cmax == cmin) { + h = s = 0.0; /* achromatic */ + } + else { + float cdelta = cmax - cmin; + s = l > 0.5 ? cdelta / (2.0 - cmax - cmin) : cdelta / (cmax + cmin); + if (cmax == rgb[0]) { + h = (rgb[1] - rgb[2]) / cdelta + (rgb[1] < rgb[2] ? 6.0 : 0.0); + } + else if (cmax == rgb[1]) { + h = (rgb[2] - rgb[0]) / cdelta + 2.0; + } + else { + h = (rgb[0] - rgb[1]) / cdelta + 4.0; + } + } + h /= 6.0; + + return color(h, s, l); +} + +color hsl_to_rgb(color hsl) +{ + float nr, ng, nb, chroma, h, s, l; + + h = hsl[0]; + s = hsl[1]; + l = hsl[2]; + + nr = abs(h * 6.0 - 3.0) - 1.0; + ng = 2.0 - abs(h * 6.0 - 2.0); + nb = 2.0 - abs(h * 6.0 - 4.0); + + nr = clamp(nr, 0.0, 1.0); + nb = clamp(nb, 0.0, 1.0); + ng = clamp(ng, 0.0, 1.0); + + chroma = (1.0 - abs(2.0 * l - 1.0)) * s; + + return color((nr - 0.5) * chroma + l, (ng - 0.5) * chroma + l, (nb - 0.5) * chroma + l); +} diff --git a/intern/cycles/kernel/osl/shaders/node_combine_color.osl b/intern/cycles/kernel/osl/shaders/node_combine_color.osl new file mode 100644 index 00000000000..681a592d2bb --- /dev/null +++ b/intern/cycles/kernel/osl/shaders/node_combine_color.osl @@ -0,0 +1,16 @@ +/* SPDX-License-Identifier: Apache-2.0 + * Copyright 2011-2022 Blender Foundation */ + +#include "stdcycles.h" + +shader node_combine_color(string color_type = "rgb", + float Red = 0.0, + float Green = 0.0, + float Blue = 0.0, + output color Color = 0.8) +{ + if (color_type == "rgb" || color_type == "hsv" || color_type == "hsl") + Color = color(color_type, Red, Green, Blue); + else + warning("%s", "Unknown color space!"); +} diff --git a/intern/cycles/kernel/osl/shaders/node_separate_color.osl b/intern/cycles/kernel/osl/shaders/node_separate_color.osl new file mode 100644 index 00000000000..6f3e3149d8e --- /dev/null +++ b/intern/cycles/kernel/osl/shaders/node_separate_color.osl @@ -0,0 +1,26 @@ +/* SPDX-License-Identifier: Apache-2.0 + * Copyright 2011-2022 Blender Foundation */ + +#include "node_color.h" +#include "stdcycles.h" + +shader node_separate_color(string color_type = "rgb", + color Color = 0.8, + output float Red = 0.0, + output float Green = 0.0, + output float Blue = 0.0) +{ + color col; + if (color_type == "rgb") + col = Color; + else if (color_type == "hsv") + col = rgb_to_hsv(Color); + else if (color_type == "hsl") + col = rgb_to_hsl(Color); + else + warning("%s", "Unknown color space!"); + + Red = col[0]; + Green = col[1]; + Blue = col[2]; +} diff --git a/intern/cycles/kernel/svm/color_util.h b/intern/cycles/kernel/svm/color_util.h index b439721383c..fa22d4bc8c2 100644 --- a/intern/cycles/kernel/svm/color_util.h +++ b/intern/cycles/kernel/svm/color_util.h @@ -307,4 +307,30 @@ ccl_device_inline float3 svm_brightness_contrast(float3 color, float brightness, return color; } +ccl_device float3 svm_combine_color(NodeCombSepColorType type, float3 color) +{ + switch (type) { + case NODE_COMBSEP_COLOR_HSV: + return hsv_to_rgb(color); + case NODE_COMBSEP_COLOR_HSL: + return hsl_to_rgb(color); + case NODE_COMBSEP_COLOR_RGB: + default: + return color; + } +} + +ccl_device float3 svm_separate_color(NodeCombSepColorType type, float3 color) +{ + switch (type) { + case NODE_COMBSEP_COLOR_HSV: + return rgb_to_hsv(color); + case NODE_COMBSEP_COLOR_HSL: + return rgb_to_hsl(color); + case NODE_COMBSEP_COLOR_RGB: + default: + return color; + } +} + CCL_NAMESPACE_END diff --git a/intern/cycles/kernel/svm/sepcomb_color.h b/intern/cycles/kernel/svm/sepcomb_color.h new file mode 100644 index 00000000000..d186e7f163b --- /dev/null +++ b/intern/cycles/kernel/svm/sepcomb_color.h @@ -0,0 +1,54 @@ +/* SPDX-License-Identifier: Apache-2.0 + * Copyright 2011-2022 Blender Foundation */ + +#pragma once + +CCL_NAMESPACE_BEGIN + +ccl_device_noinline void svm_node_combine_color(KernelGlobals kg, + ccl_private ShaderData *sd, + ccl_private float *stack, + uint color_type, + uint inputs_stack_offsets, + uint result_stack_offset) +{ + uint red_stack_offset, green_stack_offset, blue_stack_offset; + svm_unpack_node_uchar3( + inputs_stack_offsets, &red_stack_offset, &green_stack_offset, &blue_stack_offset); + + float r = stack_load_float(stack, red_stack_offset); + float g = stack_load_float(stack, green_stack_offset); + float b = stack_load_float(stack, blue_stack_offset); + + /* Combine, and convert back to RGB */ + float3 color = svm_combine_color((NodeCombSepColorType)color_type, make_float3(r, g, b)); + + if (stack_valid(result_stack_offset)) + stack_store_float3(stack, result_stack_offset, color); +} + +ccl_device_noinline void svm_node_separate_color(KernelGlobals kg, + ccl_private ShaderData *sd, + ccl_private float *stack, + uint color_type, + uint input_stack_offset, + uint results_stack_offsets) +{ + float3 color = stack_load_float3(stack, input_stack_offset); + + /* Convert color space */ + color = svm_separate_color((NodeCombSepColorType)color_type, color); + + uint red_stack_offset, green_stack_offset, blue_stack_offset; + svm_unpack_node_uchar3( + results_stack_offsets, &red_stack_offset, &green_stack_offset, &blue_stack_offset); + + if (stack_valid(red_stack_offset)) + stack_store_float(stack, red_stack_offset, color.x); + if (stack_valid(green_stack_offset)) + stack_store_float(stack, green_stack_offset, color.y); + if (stack_valid(blue_stack_offset)) + stack_store_float(stack, blue_stack_offset, color.z); +} + +CCL_NAMESPACE_END diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h index 08352a6231f..5def943c87f 100644 --- a/intern/cycles/kernel/svm/svm.h +++ b/intern/cycles/kernel/svm/svm.h @@ -181,6 +181,7 @@ CCL_NAMESPACE_END #include "kernel/svm/noisetex.h" #include "kernel/svm/normal.h" #include "kernel/svm/ramp.h" +#include "kernel/svm/sepcomb_color.h" #include "kernel/svm/sepcomb_hsv.h" #include "kernel/svm/sepcomb_vector.h" #include "kernel/svm/sky.h" @@ -508,6 +509,12 @@ ccl_device void svm_eval_nodes(KernelGlobals kg, case NODE_MIX: offset = svm_node_mix(kg, sd, stack, node.y, node.z, node.w, offset); break; + case NODE_SEPARATE_COLOR: + svm_node_separate_color(kg, sd, stack, node.y, node.z, node.w); + break; + case NODE_COMBINE_COLOR: + svm_node_combine_color(kg, sd, stack, node.y, node.z, node.w); + break; case NODE_SEPARATE_VECTOR: svm_node_separate_vector(sd, stack, node.y, node.z, node.w); break; diff --git a/intern/cycles/kernel/svm/types.h b/intern/cycles/kernel/svm/types.h index bede58f7a54..82109ec4c4f 100644 --- a/intern/cycles/kernel/svm/types.h +++ b/intern/cycles/kernel/svm/types.h @@ -92,6 +92,8 @@ typedef enum ShaderNodeType { NODE_NORMAL_MAP, NODE_INVERT, NODE_MIX, + NODE_SEPARATE_COLOR, + NODE_COMBINE_COLOR, NODE_SEPARATE_VECTOR, NODE_COMBINE_VECTOR, NODE_SEPARATE_HSV, @@ -487,6 +489,12 @@ typedef enum NodePrincipledHairParametrization { NODE_PRINCIPLED_HAIR_NUM, } NodePrincipledHairParametrization; +typedef enum NodeCombSepColorType { + NODE_COMBSEP_COLOR_RGB, + NODE_COMBSEP_COLOR_HSV, + NODE_COMBSEP_COLOR_HSL, +} NodeCombSepColorType; + /* Closure */ typedef enum ClosureType { diff --git a/intern/cycles/scene/shader_nodes.cpp b/intern/cycles/scene/shader_nodes.cpp index 95fccf725f3..06a2052d4cb 100644 --- a/intern/cycles/scene/shader_nodes.cpp +++ b/intern/cycles/scene/shader_nodes.cpp @@ -5010,6 +5010,63 @@ void MixNode::constant_fold(const ConstantFolder &folder) } } +/* Combine Color */ + +NODE_DEFINE(CombineColorNode) +{ + NodeType *type = NodeType::add("combine_color", create, NodeType::SHADER); + + static NodeEnum type_enum; + type_enum.insert("rgb", NODE_COMBSEP_COLOR_RGB); + type_enum.insert("hsv", NODE_COMBSEP_COLOR_HSV); + type_enum.insert("hsl", NODE_COMBSEP_COLOR_HSL); + SOCKET_ENUM(color_type, "Type", type_enum, NODE_COMBSEP_COLOR_RGB); + + SOCKET_IN_FLOAT(r, "Red", 0.0f); + SOCKET_IN_FLOAT(g, "Green", 0.0f); + SOCKET_IN_FLOAT(b, "Blue", 0.0f); + + SOCKET_OUT_COLOR(color, "Color"); + + return type; +} + +CombineColorNode::CombineColorNode() : ShaderNode(get_node_type()) +{ +} + +void CombineColorNode::constant_fold(const ConstantFolder &folder) +{ + if (folder.all_inputs_constant()) { + folder.make_constant(svm_combine_color(color_type, make_float3(r, g, b))); + } +} + +void CombineColorNode::compile(SVMCompiler &compiler) +{ + ShaderInput *red_in = input("Red"); + ShaderInput *green_in = input("Green"); + ShaderInput *blue_in = input("Blue"); + ShaderOutput *color_out = output("Color"); + + int red_stack_offset = compiler.stack_assign(red_in); + int green_stack_offset = compiler.stack_assign(green_in); + int blue_stack_offset = compiler.stack_assign(blue_in); + int color_stack_offset = compiler.stack_assign(color_out); + + compiler.add_node( + NODE_COMBINE_COLOR, + color_type, + compiler.encode_uchar4(red_stack_offset, green_stack_offset, blue_stack_offset), + color_stack_offset); +} + +void CombineColorNode::compile(OSLCompiler &compiler) +{ + compiler.parameter(this, "color_type"); + compiler.add(this, "node_combine_color"); +} + /* Combine RGB */ NODE_DEFINE(CombineRGBNode) @@ -5250,6 +5307,70 @@ void BrightContrastNode::compile(OSLCompiler &compiler) compiler.add(this, "node_brightness"); } +/* Separate Color */ + +NODE_DEFINE(SeparateColorNode) +{ + NodeType *type = NodeType::add("separate_color", create, NodeType::SHADER); + + static NodeEnum type_enum; + type_enum.insert("rgb", NODE_COMBSEP_COLOR_RGB); + type_enum.insert("hsv", NODE_COMBSEP_COLOR_HSV); + type_enum.insert("hsl", NODE_COMBSEP_COLOR_HSL); + SOCKET_ENUM(color_type, "Type", type_enum, NODE_COMBSEP_COLOR_RGB); + + SOCKET_IN_COLOR(color, "Color", zero_float3()); + + SOCKET_OUT_FLOAT(r, "Red"); + SOCKET_OUT_FLOAT(g, "Green"); + SOCKET_OUT_FLOAT(b, "Blue"); + + return type; +} + +SeparateColorNode::SeparateColorNode() : ShaderNode(get_node_type()) +{ +} + +void SeparateColorNode::constant_fold(const ConstantFolder &folder) +{ + if (folder.all_inputs_constant()) { + float3 col = svm_separate_color(color_type, color); + + for (int channel = 0; channel < 3; channel++) { + if (outputs[channel] == folder.output) { + folder.make_constant(col[channel]); + return; + } + } + } +} + +void SeparateColorNode::compile(SVMCompiler &compiler) +{ + ShaderInput *color_in = input("Color"); + ShaderOutput *red_out = output("Red"); + ShaderOutput *green_out = output("Green"); + ShaderOutput *blue_out = output("Blue"); + + int color_stack_offset = compiler.stack_assign(color_in); + int red_stack_offset = compiler.stack_assign(red_out); + int green_stack_offset = compiler.stack_assign(green_out); + int blue_stack_offset = compiler.stack_assign(blue_out); + + compiler.add_node( + NODE_SEPARATE_COLOR, + color_type, + color_stack_offset, + compiler.encode_uchar4(red_stack_offset, green_stack_offset, blue_stack_offset)); +} + +void SeparateColorNode::compile(OSLCompiler &compiler) +{ + compiler.parameter(this, "color_type"); + compiler.add(this, "node_separate_color"); +} + /* Separate RGB */ NODE_DEFINE(SeparateRGBNode) diff --git a/intern/cycles/scene/shader_nodes.h b/intern/cycles/scene/shader_nodes.h index 9aef5d3151f..ac40a397c1e 100644 --- a/intern/cycles/scene/shader_nodes.h +++ b/intern/cycles/scene/shader_nodes.h @@ -1101,6 +1101,17 @@ class MixNode : public ShaderNode { NODE_SOCKET_API(float, fac) }; +class CombineColorNode : public ShaderNode { + public: + SHADER_NODE_CLASS(CombineColorNode) + void constant_fold(const ConstantFolder &folder); + + NODE_SOCKET_API(NodeCombSepColorType, color_type) + NODE_SOCKET_API(float, r) + NODE_SOCKET_API(float, g) + NODE_SOCKET_API(float, b) +}; + class CombineRGBNode : public ShaderNode { public: SHADER_NODE_CLASS(CombineRGBNode) @@ -1150,6 +1161,15 @@ class BrightContrastNode : public ShaderNode { NODE_SOCKET_API(float, contrast) }; +class SeparateColorNode : public ShaderNode { + public: + SHADER_NODE_CLASS(SeparateColorNode) + void constant_fold(const ConstantFolder &folder); + + NODE_SOCKET_API(NodeCombSepColorType, color_type) + NODE_SOCKET_API(float3, color) +}; + class SeparateRGBNode : public ShaderNode { public: SHADER_NODE_CLASS(SeparateRGBNode) diff --git a/intern/cycles/util/color.h b/intern/cycles/util/color.h index cccccde3ba6..795c3754976 100644 --- a/intern/cycles/util/color.h +++ b/intern/cycles/util/color.h @@ -152,6 +152,56 @@ ccl_device float3 hsv_to_rgb(float3 hsv) return rgb; } +ccl_device float3 rgb_to_hsl(float3 rgb) +{ + float cmax, cmin, h, s, l; + + cmax = fmaxf(rgb.x, fmaxf(rgb.y, rgb.z)); + cmin = min(rgb.x, min(rgb.y, rgb.z)); + l = min(1.0f, (cmax + cmin) / 2.0f); + + if (cmax == cmin) { + h = s = 0.0f; /* achromatic */ + } + else { + float cdelta = cmax - cmin; + s = l > 0.5f ? cdelta / (2.0f - cmax - cmin) : cdelta / (cmax + cmin); + if (cmax == rgb.x) { + h = (rgb.y - rgb.z) / cdelta + (rgb.y < rgb.z ? 6.0f : 0.0f); + } + else if (cmax == rgb.y) { + h = (rgb.z - rgb.x) / cdelta + 2.0f; + } + else { + h = (rgb.x - rgb.y) / cdelta + 4.0f; + } + } + h /= 6.0f; + + return make_float3(h, s, l); +} + +ccl_device float3 hsl_to_rgb(float3 hsl) +{ + float nr, ng, nb, chroma, h, s, l; + + h = hsl.x; + s = hsl.y; + l = hsl.z; + + nr = fabsf(h * 6.0f - 3.0f) - 1.0f; + ng = 2.0f - fabsf(h * 6.0f - 2.0f); + nb = 2.0f - fabsf(h * 6.0f - 4.0f); + + nr = clamp(nr, 0.0f, 1.0f); + nb = clamp(nb, 0.0f, 1.0f); + ng = clamp(ng, 0.0f, 1.0f); + + chroma = (1.0f - fabsf(2.0f * l - 1.0f)) * s; + + return make_float3((nr - 0.5f) * chroma + l, (ng - 0.5f) * chroma + l, (nb - 0.5f) * chroma + l); +} + ccl_device float3 xyY_to_xyz(float x, float y, float Y) { float X, Z; diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp index 83869188b65..ff02bc5781e 100644 --- a/intern/ghost/intern/GHOST_SystemWin32.cpp +++ b/intern/ghost/intern/GHOST_SystemWin32.cpp @@ -14,6 +14,7 @@ #endif #include <commctrl.h> +#include <dwmapi.h> #include <psapi.h> #include <shellapi.h> #include <shellscalingapi.h> @@ -1985,6 +1986,11 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam, ::SetFocus(hwnd); } break; + case WM_SETTINGCHANGE: + if (wcscmp(LPCWSTR(lParam), L"ImmersiveColorSet") == 0) { + window->ThemeRefresh(); + } + break; //////////////////////////////////////////////////////////////////////// // Window events, ignored //////////////////////////////////////////////////////////////////////// diff --git a/intern/ghost/intern/GHOST_WindowWin32.cpp b/intern/ghost/intern/GHOST_WindowWin32.cpp index 2ce224b666b..f74a4b17a51 100644 --- a/intern/ghost/intern/GHOST_WindowWin32.cpp +++ b/intern/ghost/intern/GHOST_WindowWin32.cpp @@ -16,9 +16,7 @@ #include "GHOST_ContextWGL.h" -#ifdef WIN32_COMPOSITING -# include <Dwmapi.h> -#endif +#include <Dwmapi.h> #include <assert.h> #include <math.h> @@ -172,6 +170,8 @@ GHOST_WindowWin32::GHOST_WindowWin32(GHOST_SystemWin32 *system, break; } + ThemeRefresh(); + ::ShowWindow(m_hWnd, nCmdShow); #ifdef WIN32_COMPOSITING @@ -1016,6 +1016,25 @@ GHOST_TabletData GHOST_WindowWin32::getTabletData() } } +void GHOST_WindowWin32::ThemeRefresh() +{ + DWORD lightMode; + DWORD pcbData = sizeof(lightMode); + if (RegGetValueW(HKEY_CURRENT_USER, + L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize\\", + L"AppsUseLightTheme", + RRF_RT_REG_DWORD, + NULL, + &lightMode, + &pcbData) == ERROR_SUCCESS) { + BOOL DarkMode = !lightMode; + + /* 20 == DWMWA_USE_IMMERSIVE_DARK_MODE in Windows 11 SDK. This value was undocumented for + * Windows 10 versions 2004 and later, supported for Windows 11 Build 22000 and later. */ + DwmSetWindowAttribute(this->m_hWnd, 20, &DarkMode, sizeof(DarkMode)); + } +} + uint16_t GHOST_WindowWin32::getDPIHint() { if (m_user32) { diff --git a/intern/ghost/intern/GHOST_WindowWin32.h b/intern/ghost/intern/GHOST_WindowWin32.h index d5f47871aff..bc678adff3c 100644 --- a/intern/ghost/intern/GHOST_WindowWin32.h +++ b/intern/ghost/intern/GHOST_WindowWin32.h @@ -294,6 +294,9 @@ class GHOST_WindowWin32 : public GHOST_Window { /** True if the window currently resizing. */ bool m_inLiveResize; + /** Called when OS colors change and when the window is created. */ + void ThemeRefresh(); + #ifdef WITH_INPUT_IME GHOST_ImeWin32 *getImeInput() { |