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-rw-r--r--intern/SConscript30
-rw-r--r--intern/SoundSystem/SConscript4
-rw-r--r--intern/SoundSystem/SND_Utils.h4
-rw-r--r--intern/SoundSystem/SoundDefines.h2
-rw-r--r--intern/SoundSystem/fmod/SND_FmodDevice.cpp2
-rw-r--r--intern/SoundSystem/intern/SND_Scene.cpp13
-rw-r--r--intern/SoundSystem/intern/SND_SoundObject.cpp9
-rw-r--r--intern/SoundSystem/intern/SND_Utils.cpp156
-rw-r--r--intern/SoundSystem/make/msvc_9_0/SoundSystem.vcproj447
-rw-r--r--intern/SoundSystem/make/msvc_9_0/dummy/DummySoundSystem.vcproj343
-rw-r--r--intern/SoundSystem/make/msvc_9_0/openal/OpenALSoundSystem.vcproj351
-rw-r--r--intern/SoundSystem/openal/SND_OpenALDevice.cpp16
-rw-r--r--intern/SoundSystem/sdl/SND_SDLCDDevice.cpp19
-rw-r--r--intern/bmfont/BMF_Api.h3
-rw-r--r--intern/bmfont/intern/BDF2BMF.py177
-rw-r--r--intern/bmfont/intern/BMF_Api.cpp4
-rw-r--r--intern/bmfont/intern/BMF_BitmapFont.cpp10
-rw-r--r--intern/bmfont/intern/BMF_BitmapFont.h3
-rw-r--r--intern/bmfont/make/msvc_9_0/bmfont.vcproj413
-rw-r--r--intern/boolop/SConscript4
-rw-r--r--intern/boolop/intern/BOP_Edge.cpp43
-rw-r--r--intern/boolop/intern/BOP_Edge.h13
-rw-r--r--intern/boolop/intern/BOP_Face.cpp2
-rw-r--r--intern/boolop/intern/BOP_Face.h3
-rw-r--r--intern/boolop/intern/BOP_Interface.cpp30
-rw-r--r--intern/boolop/intern/BOP_Merge.cpp3
-rw-r--r--intern/boolop/intern/BOP_Merge.h5
-rw-r--r--intern/boolop/intern/BOP_Merge2.cpp944
-rw-r--r--intern/boolop/intern/BOP_Merge2.h99
-rw-r--r--intern/boolop/intern/BOP_Mesh.cpp11
-rw-r--r--intern/boolop/intern/BOP_Mesh.h7
-rw-r--r--intern/boolop/intern/BOP_Misc.h54
-rw-r--r--intern/boolop/intern/BOP_Tag.h2
-rw-r--r--intern/boolop/intern/BOP_Vertex.cpp19
-rw-r--r--intern/boolop/intern/BOP_Vertex.h5
-rw-r--r--intern/boolop/make/msvc_7_0/boolop.vcproj9
-rw-r--r--intern/boolop/make/msvc_9_0/boolop.vcproj487
-rw-r--r--intern/bsp/SConscript4
-rw-r--r--intern/bsp/intern/BSP_CSGMesh.cpp2
-rw-r--r--intern/bsp/make/msvc_9_0/bsplib.vcproj371
-rw-r--r--intern/container/CTR_List.h28
-rw-r--r--intern/container/CTR_TaggedIndex.h16
-rw-r--r--intern/container/SConscript2
-rw-r--r--intern/container/make/msvc_9_0/container.vcproj387
-rw-r--r--intern/decimation/intern/LOD_ManMesh2.cpp6
-rw-r--r--intern/decimation/make/msvc_9_0/decimation.vcproj423
-rw-r--r--intern/elbeem/CMakeLists.txt6
-rw-r--r--intern/elbeem/SConscript9
-rw-r--r--intern/elbeem/extern/LBM_fluidsim.h5
-rw-r--r--intern/elbeem/extern/elbeem.h26
-rw-r--r--intern/elbeem/intern/Makefile4
-rw-r--r--intern/elbeem/intern/controlparticles.cpp1461
-rw-r--r--intern/elbeem/intern/controlparticles.h301
-rw-r--r--intern/elbeem/intern/elbeem.cpp51
-rw-r--r--intern/elbeem/intern/elbeem.h240
-rw-r--r--intern/elbeem/intern/elbeem_control.cpp25
-rw-r--r--intern/elbeem/intern/elbeem_control.h62
-rw-r--r--intern/elbeem/intern/isosurface.cpp4
-rw-r--r--intern/elbeem/intern/mvmcoords.cpp193
-rw-r--r--intern/elbeem/intern/mvmcoords.h89
-rw-r--r--intern/elbeem/intern/ntl_geometryclass.h1
-rw-r--r--intern/elbeem/intern/ntl_geometryobject.cpp26
-rw-r--r--intern/elbeem/intern/ntl_geometryobject.h36
-rw-r--r--intern/elbeem/intern/ntl_ray.cpp3
-rw-r--r--intern/elbeem/intern/ntl_ray.h5
-rw-r--r--intern/elbeem/intern/ntl_vector3dim.h2
-rw-r--r--intern/elbeem/intern/ntl_world.cpp15
-rw-r--r--intern/elbeem/intern/simulation_object.cpp3
-rw-r--r--intern/elbeem/intern/solver_adap.cpp4
-rw-r--r--intern/elbeem/intern/solver_class.h13
-rw-r--r--intern/elbeem/intern/solver_control.cpp1020
-rw-r--r--intern/elbeem/intern/solver_control.h182
-rw-r--r--intern/elbeem/intern/solver_init.cpp19
-rw-r--r--intern/elbeem/intern/solver_main.cpp9
-rw-r--r--intern/elbeem/intern/solver_relax.h47
-rw-r--r--intern/elbeem/intern/solver_util.cpp8
-rw-r--r--intern/elbeem/make/msvc_7_0/elbeem.vcproj38
-rw-r--r--intern/elbeem/make/msvc_9_0/elbeem.vcproj524
-rw-r--r--intern/ghost/GHOST_C-api.h25
-rw-r--r--intern/ghost/GHOST_ISystem.h32
-rw-r--r--intern/ghost/GHOST_Types.h50
-rw-r--r--intern/ghost/SConscript28
-rw-r--r--intern/ghost/intern/GHOST_C-api.cpp28
-rw-r--r--intern/ghost/intern/GHOST_EventNDOF.h57
-rw-r--r--intern/ghost/intern/GHOST_NDOFManager.cpp127
-rw-r--r--intern/ghost/intern/GHOST_NDOFManager.h52
-rw-r--r--intern/ghost/intern/GHOST_System.cpp26
-rw-r--r--intern/ghost/intern/GHOST_System.h51
-rw-r--r--intern/ghost/intern/GHOST_SystemCarbon.cpp151
-rw-r--r--intern/ghost/intern/GHOST_SystemCarbon.h26
-rw-r--r--intern/ghost/intern/GHOST_SystemWin32.cpp98
-rw-r--r--intern/ghost/intern/GHOST_SystemWin32.h17
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.cpp306
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.h36
-rw-r--r--intern/ghost/intern/GHOST_WindowWin32.cpp33
-rw-r--r--intern/ghost/intern/GHOST_WindowX11.cpp117
-rw-r--r--intern/ghost/intern/GHOST_WindowX11.h2
-rw-r--r--intern/ghost/intern/Makefile1
-rw-r--r--intern/ghost/make/msvc_7_0/ghost.vcproj9
-rw-r--r--intern/ghost/make/msvc_9_0/ghost.vcproj539
-rw-r--r--intern/guardedalloc/BLO_sys_types.h125
-rw-r--r--intern/guardedalloc/MEM_guardedalloc.h17
-rw-r--r--intern/guardedalloc/intern/mallocn.c169
-rw-r--r--intern/guardedalloc/intern/mmap_win.c260
-rw-r--r--intern/guardedalloc/make/msvc_7_0/guardedalloc.vcproj13
-rw-r--r--intern/guardedalloc/make/msvc_9_0/guardedalloc.vcproj369
-rw-r--r--intern/guardedalloc/mmap_win.h54
-rw-r--r--intern/iksolver/CMakeLists.txt2
-rw-r--r--intern/iksolver/SConscript3
-rw-r--r--intern/iksolver/intern/IK_QTask.h2
-rw-r--r--intern/iksolver/intern/TNT/svd.h9
-rw-r--r--intern/iksolver/make/msvc_9_0/iksolver.vcproj487
-rw-r--r--intern/iksolver/test/ik_glut_test/intern/main.cpp28
-rw-r--r--intern/make/msvc_9_0/INT_build_install_all.vcproj109
-rw-r--r--intern/memutil/MEM_Allocator.h1
-rw-r--r--intern/memutil/MEM_CacheLimiter.h12
-rw-r--r--intern/memutil/intern/MEM_CacheLimiterC-Api.cpp8
-rw-r--r--intern/memutil/make/msvc_9_0/memutil.vcproj385
-rw-r--r--intern/moto/include/GEN_List.h28
-rw-r--r--intern/moto/include/GEN_Map.h31
-rw-r--r--intern/moto/include/MT_Matrix3x3.h20
-rw-r--r--intern/moto/include/MT_Matrix4x4.h1
-rw-r--r--intern/moto/include/MT_Matrix4x4.inl14
-rw-r--r--intern/moto/include/MT_random.h6
-rw-r--r--intern/moto/intern/MT_CmMatrix4x4.cpp28
-rw-r--r--intern/moto/intern/MT_Plane3.cpp28
-rw-r--r--intern/moto/intern/MT_random.cpp10
-rw-r--r--intern/moto/make/msvc_9_0/moto.vcproj713
-rw-r--r--intern/opennl/SConscript4
-rw-r--r--intern/opennl/make/msvc_7_0/opennl.vcproj3
-rw-r--r--intern/opennl/make/msvc_9_0/opennl.vcproj993
-rw-r--r--intern/opennl/superlu/BLO_sys_types.h127
-rw-r--r--intern/opennl/superlu/smemory.c10
-rw-r--r--intern/string/STR_String.h6
-rw-r--r--intern/string/make/msvc_9_0/string.vcproj355
135 files changed, 14863 insertions, 794 deletions
diff --git a/intern/SConscript b/intern/SConscript
index 2d68969c783..82c7739bf42 100644
--- a/intern/SConscript
+++ b/intern/SConscript
@@ -2,17 +2,17 @@
Import ('env')
SConscript(['SoundSystem/SConscript',
- 'string/SConscript',
- 'ghost/SConscript',
- 'guardedalloc/SConscript',
- 'bmfont/SConscript',
- 'moto/SConscript',
- 'container/SConscript',
- 'memutil/SConscript/',
- 'decimation/SConscript',
- 'iksolver/SConscript',
- 'boolop/SConscript',
- 'opennl/SConscript'])
+ 'string/SConscript',
+ 'ghost/SConscript',
+ 'guardedalloc/SConscript',
+ 'bmfont/SConscript',
+ 'moto/SConscript',
+ 'container/SConscript',
+ 'memutil/SConscript/',
+ 'decimation/SConscript',
+ 'iksolver/SConscript',
+ 'boolop/SConscript',
+ 'opennl/SConscript'])
# NEW_CSG was intended for intern/csg, but
# getting it to compile is difficult
@@ -20,10 +20,10 @@ SConscript(['SoundSystem/SConscript',
# perhaps get rid of intern/csg?
NEW_CSG='false'
-if env['BF_NO_ELBEEM'] == 0:
- SConscript(['elbeem/SConscript'])
+if not env['BF_NO_ELBEEM']:
+ SConscript(['elbeem/SConscript'])
if NEW_CSG=='false':
- SConscript(['bsp/SConscript'])
+ SConscript(['bsp/SConscript'])
else:
- SConscript(['csg/SConscript'])
+ SConscript(['csg/SConscript'])
diff --git a/intern/SoundSystem/SConscript b/intern/SoundSystem/SConscript
index 54fc13293eb..2be20a24042 100644
--- a/intern/SoundSystem/SConscript
+++ b/intern/SoundSystem/SConscript
@@ -10,7 +10,11 @@ if env['WITH_BF_OPENAL']:
sources += env.Glob('openal/*.cpp') + env.Glob('sdl/*.cpp')
incs += ' ' + env['BF_OPENAL_INC']
incs += ' ' + env['BF_SDL_INC']
+ defs = 'USE_OPENAL'
else:
defs = 'NO_SOUND'
+if not env['WITH_BF_SDL']:
+ defs += ' DISABLE_SDL'
+
env.BlenderLib ('bf_soundsystem', sources, Split(incs), Split(defs), libtype=['core','player'], priority = [25,135] )
diff --git a/intern/SoundSystem/SND_Utils.h b/intern/SoundSystem/SND_Utils.h
index c54aa434eec..26cf1bda11c 100644
--- a/intern/SoundSystem/SND_Utils.h
+++ b/intern/SoundSystem/SND_Utils.h
@@ -97,8 +97,8 @@ extern unsigned int SND_GetSampleFormat(void* sample);
extern unsigned int SND_GetNumberOfChannels(void* sample);
extern unsigned int SND_GetSampleRate(void* sample);
extern unsigned int SND_GetBitRate(void* sample);
-extern unsigned int SND_GetNumberOfSamples(void* sample);
-extern unsigned int SND_GetHeaderSize(void* sample);
+extern unsigned int SND_GetNumberOfSamples(void* sample, int sample_length);
+extern unsigned int SND_GetHeaderSize(void* sample, int sample_length);
extern unsigned int SND_GetExtraChunk(void* sample);
extern void SND_GetSampleInfo(signed char* sample, SND_WaveSlot* waveslot);
diff --git a/intern/SoundSystem/SoundDefines.h b/intern/SoundSystem/SoundDefines.h
index 5d425a8dc94..450fde187b5 100644
--- a/intern/SoundSystem/SoundDefines.h
+++ b/intern/SoundSystem/SoundDefines.h
@@ -44,7 +44,7 @@ enum
/* general stuff */
#define NUM_BUFFERS 128
-#define NUM_SOURCES 16
+#define NUM_SOURCES 24 /* 24 is the limit for openal on windows, was 16 in 2.47 and previous */
/* openal related stuff */
#define AL_LOOPING 0x1007
diff --git a/intern/SoundSystem/fmod/SND_FmodDevice.cpp b/intern/SoundSystem/fmod/SND_FmodDevice.cpp
index cc252954fea..3ba0802a5b0 100644
--- a/intern/SoundSystem/fmod/SND_FmodDevice.cpp
+++ b/intern/SoundSystem/fmod/SND_FmodDevice.cpp
@@ -162,7 +162,7 @@ SND_WaveSlot* SND_FmodDevice::LoadSample(const STR_String& name,
int numberofchannels = SND_GetNumberOfChannels(memlocation);
int samplerate = SND_GetSampleRate(memlocation);
int bitrate = SND_GetBitRate(memlocation);
- int numberofsamples = SND_GetNumberOfSamples(memlocation);
+ int numberofsamples = SND_GetNumberOfSamples(memlocation, size);
waveslot->SetFileSize(size);
waveslot->SetData(memlocation);
diff --git a/intern/SoundSystem/intern/SND_Scene.cpp b/intern/SoundSystem/intern/SND_Scene.cpp
index bbf971ddc87..9d050a81161 100644
--- a/intern/SoundSystem/intern/SND_Scene.cpp
+++ b/intern/SoundSystem/intern/SND_Scene.cpp
@@ -388,11 +388,18 @@ void SND_Scene::UpdateActiveObects()
#endif
#ifdef USE_OPENAL
// ok, properties Set. now see if it must play
- if (pObject->GetPlaystate() == SND_MUST_PLAY)
- {
+ switch (pObject->GetPlaystate()){
+ case SND_MUST_PLAY:
m_audiodevice->PlayObject(id);
pObject->SetPlaystate(SND_PLAYING);
- //break;
+ break;
+ case SND_MUST_STOP:
+ RemoveActiveObject(pObject);
+ break;
+ case SND_MUST_PAUSE:
+ m_audiodevice->PauseObject(id);
+ pObject->SetPlaystate(SND_PAUSED);
+ break;
}
#endif
diff --git a/intern/SoundSystem/intern/SND_SoundObject.cpp b/intern/SoundSystem/intern/SND_SoundObject.cpp
index e514a186e5e..7a244b5090d 100644
--- a/intern/SoundSystem/intern/SND_SoundObject.cpp
+++ b/intern/SoundSystem/intern/SND_SoundObject.cpp
@@ -91,21 +91,24 @@ SND_SoundObject::~SND_SoundObject()
void SND_SoundObject::StartSound()
{
- m_playstate = SND_MUST_PLAY;
+ if (m_id >= 0)
+ m_playstate = SND_MUST_PLAY;
}
void SND_SoundObject::StopSound()
{
- m_playstate = SND_MUST_STOP;
+ if (m_id >= 0)
+ m_playstate = SND_MUST_STOP;
}
void SND_SoundObject::PauseSound()
{
- m_playstate = SND_MUST_PAUSE;
+ if (m_id >= 0)
+ m_playstate = SND_MUST_PAUSE;
}
diff --git a/intern/SoundSystem/intern/SND_Utils.cpp b/intern/SoundSystem/intern/SND_Utils.cpp
index 7d441964b24..26ce106a24e 100644
--- a/intern/SoundSystem/intern/SND_Utils.cpp
+++ b/intern/SoundSystem/intern/SND_Utils.cpp
@@ -34,19 +34,19 @@
#include "SND_Utils.h"
#include "SoundDefines.h"
#include "SND_DependKludge.h"
-/*
-extern "C" {
-#include "license_key.h"
-}
-*/
#include <stdio.h>
#include <stdlib.h>
#include <fcntl.h>
#include <math.h>
#include <string.h>
-#if defined(WIN32)
+#if defined(_WIN32)
#include <io.h>
+#define open _open
+#define read _read
+#define close _close
+#define write _write
+#define lseek _lseek
#else
#include <unistd.h>
#endif
@@ -204,7 +204,7 @@ bool SND_IsSampleValid(const STR_String& name, void* memlocation)
/* checks if the passed pointer is a valid sample */
-bool CheckSample(void* sample)
+static bool CheckSample(void* sample)
{
bool valid = false;
char buffer[32];
@@ -290,26 +290,32 @@ unsigned int SND_GetBitRate(void* sample)
/* gets the length of the actual sample data (without the header) */
-unsigned int SND_GetNumberOfSamples(void* sample)
+unsigned int SND_GetNumberOfSamples(void* sample, int sample_length)
{
- unsigned int chunklength, length = 0, offset = 16;
- char data[4];
-
+ unsigned int chunklength, length = 0, offset;
+ unsigned short block_align;
if (CheckSample(sample))
{
- memcpy(&chunklength, ((char*)sample) + offset, 4);
+ memcpy(&chunklength, ((char*)sample) + 16, 4);
+ memcpy(&block_align, ((char*)sample) + 32, 2); /* always 2 or 4 it seems */
+
/* This was endian unsafe. See top of the file for the define. */
- if (SND_fEndian == SND_endianBig) SWITCH_INT(chunklength);
-
- offset = offset + chunklength + 4;
- memcpy(data, ((char*)sample) + offset, 4);
+ if (SND_fEndian == SND_endianBig)
+ {
+ SWITCH_INT(chunklength);
+ SWITCH_SHORT(block_align);
+ }
+
+ offset = 16 + chunklength + 4;
/* This seems very unsafe, what if data is never found (f.i. corrupt file)... */
// lets find "data"
- while (memcmp(data, "data", 4))
+ while (memcmp(((char*)sample) + offset, "data", 4))
{
- offset += 4;
- memcpy(data, ((char*)sample) + offset, 4);
+ offset += block_align;
+
+ if (offset+block_align > sample_length) /* save us from crashing */
+ return 0;
}
offset += 4;
memcpy(&length, ((char*)sample) + offset, 4);
@@ -324,34 +330,38 @@ unsigned int SND_GetNumberOfSamples(void* sample)
/* gets the size of the entire header (file - sampledata) */
-unsigned int SND_GetHeaderSize(void* sample)
+unsigned int SND_GetHeaderSize(void* sample, int sample_length)
{
unsigned int chunklength, headersize = 0, offset = 16;
- char data[4];
-
+ unsigned short block_align;
if (CheckSample(sample))
{
memcpy(&chunklength, ((char*)sample) + offset, 4);
+ memcpy(&block_align, ((char*)sample) + 32, 2); /* always 2 or 4 it seems */
+
/* This was endian unsafe. See top of the file for the define. */
- if (SND_fEndian == SND_endianBig) SWITCH_INT(chunklength);
+ if (SND_fEndian == SND_endianBig)
+ {
+ SWITCH_INT(chunklength);
+ SWITCH_SHORT(block_align);
+ }
offset = offset + chunklength + 4;
- memcpy(data, ((char*)sample) + offset, 4);
// lets find "data"
- while (memcmp(data, "data", 4))
+ while (memcmp(((char*)sample) + offset, "data", 4))
{
- offset += 4;
- memcpy(data, ((char*)sample) + offset, 4);
+ offset += block_align;
+
+ if (offset+block_align > sample_length) /* save us from crashing */
+ return 0;
}
headersize = offset + 8;
}
-
return headersize;
}
-
unsigned int SND_GetExtraChunk(void* sample)
{
unsigned int extrachunk = 0, chunklength, offset = 16;
@@ -387,58 +397,60 @@ void SND_GetSampleInfo(signed char* sample, SND_WaveSlot* waveslot)
if (CheckSample(sample))
{
memcpy(&fileheader, sample, sizeof(WavFileHeader));
- fileheader.size = SND_GetHeaderSize(sample);
- sample += sizeof(WavFileHeader);
- fileheader.size = ((fileheader.size+1) & ~1) - 4;
+ fileheader.size = SND_GetHeaderSize(sample, waveslot->GetFileSize());
+ if (fileheader.size) { /* this may fail for corrupt files */
+ sample += sizeof(WavFileHeader);
+ fileheader.size = ((fileheader.size+1) & ~1) - 4;
- while ((fileheader.size > 0) && (memcpy(&chunkheader, sample, sizeof(WavChunkHeader))))
- {
- sample += sizeof(WavChunkHeader);
- if (!memcmp(chunkheader.id, "fmt ", 4))
+ while ((fileheader.size > 0) && (memcpy(&chunkheader, sample, sizeof(WavChunkHeader))))
{
- memcpy(&fmtheader, sample, sizeof(WavFmtHeader));
- waveslot->SetSampleFormat(fmtheader.format);
-
- if (fmtheader.format == 0x0001)
+ sample += sizeof(WavChunkHeader);
+ if (!memcmp(chunkheader.id, "fmt ", 4))
{
- waveslot->SetNumberOfChannels(fmtheader.numberofchannels);
- waveslot->SetBitRate(fmtheader.bitrate);
- waveslot->SetSampleRate(fmtheader.samplerate);
- sample += chunkheader.size;
- }
- else
- {
- memcpy(&fmtexheader, sample, sizeof(WavFmtExHeader));
- sample += chunkheader.size;
- }
- }
- else if (!memcmp(chunkheader.id, "data", 4))
- {
- if (fmtheader.format == 0x0001)
- {
- waveslot->SetNumberOfSamples(chunkheader.size);
- sample += chunkheader.size;
+ memcpy(&fmtheader, sample, sizeof(WavFmtHeader));
+ waveslot->SetSampleFormat(fmtheader.format);
+
+ if (fmtheader.format == 0x0001)
+ {
+ waveslot->SetNumberOfChannels(fmtheader.numberofchannels);
+ waveslot->SetBitRate(fmtheader.bitrate);
+ waveslot->SetSampleRate(fmtheader.samplerate);
+ sample += chunkheader.size;
+ }
+ else
+ {
+ memcpy(&fmtexheader, sample, sizeof(WavFmtExHeader));
+ sample += chunkheader.size;
+ }
}
- else if (fmtheader.format == 0x0011)
+ else if (!memcmp(chunkheader.id, "data", 4))
{
- //IMA ADPCM
+ if (fmtheader.format == 0x0001)
+ {
+ waveslot->SetNumberOfSamples(chunkheader.size);
+ sample += chunkheader.size;
+ }
+ else if (fmtheader.format == 0x0011)
+ {
+ //IMA ADPCM
+ }
+ else if (fmtheader.format == 0x0055)
+ {
+ //MP3 WAVE
+ }
}
- else if (fmtheader.format == 0x0055)
+ else if (!memcmp(chunkheader.id, "smpl", 4))
{
- //MP3 WAVE
+ memcpy(&sampleheader, sample, sizeof(WavSampleHeader));
+ //loop = sampleheader.loops;
+ sample += chunkheader.size;
}
- }
- else if (!memcmp(chunkheader.id, "smpl", 4))
- {
- memcpy(&sampleheader, sample, sizeof(WavSampleHeader));
- //loop = sampleheader.loops;
- sample += chunkheader.size;
- }
- else
- sample += chunkheader.size;
+ else
+ sample += chunkheader.size;
- sample += chunkheader.size & 1;
- fileheader.size -= (((chunkheader.size + 1) & ~1) + 8);
+ sample += chunkheader.size & 1;
+ fileheader.size -= (((chunkheader.size + 1) & ~1) + 8);
+ }
}
}
}
diff --git a/intern/SoundSystem/make/msvc_9_0/SoundSystem.vcproj b/intern/SoundSystem/make/msvc_9_0/SoundSystem.vcproj
new file mode 100644
index 00000000000..bd75fe88d43
--- /dev/null
+++ b/intern/SoundSystem/make/msvc_9_0/SoundSystem.vcproj
@@ -0,0 +1,447 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_SoundSystem"
+ ProjectGUID="{98330220-47A6-42E0-9DE4-AD0FF5D204D6}"
+ RootNamespace="SoundSystem"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug\SoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libSoundSystem.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying SND SoundSystem files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\SoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\soundsystem\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\soundsystem\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libSoundSystem.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying SND SoundSystem files library to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\SoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libSoundSystem.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying SND SoundSystem files library to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\SoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libSoundSystem.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying SND SoundSystem files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\intern\SND_AudioDevice.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_C-api.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_CDObject.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_DeviceManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_IdObject.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_Scene.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_SoundListener.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_SoundObject.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_Utils.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_WaveCache.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_WaveSlot.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\intern\SND_AudioDevice.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\SND_C-api.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\SND_CDObject.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\SND_DependKludge.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\SND_DeviceManager.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\SND_IAudioDevice.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_IdObject.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\SND_Object.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\SND_Scene.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\SND_SoundListener.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\SND_SoundObject.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\SND_Utils.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\SND_WaveCache.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\SND_WaveSlot.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\SoundDefines.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/SoundSystem/make/msvc_9_0/dummy/DummySoundSystem.vcproj b/intern/SoundSystem/make/msvc_9_0/dummy/DummySoundSystem.vcproj
new file mode 100644
index 00000000000..2109d92d430
--- /dev/null
+++ b/intern/SoundSystem/make/msvc_9_0/dummy/DummySoundSystem.vcproj
@@ -0,0 +1,343 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_DummySoundSystem"
+ ProjectGUID="{FAF46346-65CC-4DB2-85C4-B99826F79D0C}"
+ RootNamespace="DummySoundSystem"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\intern;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\DummySoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\libDummySoundSystem.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\intern;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug\DummySoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\debug\libDummySoundSystem.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\intern;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\DummySoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libDummySoundSystem.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\intern;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug\DummySoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libDummySoundSystem.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\dummy\SND_DummyDevice.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\dummy\SND_DummyDevice.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/SoundSystem/make/msvc_9_0/openal/OpenALSoundSystem.vcproj b/intern/SoundSystem/make/msvc_9_0/openal/OpenALSoundSystem.vcproj
new file mode 100644
index 00000000000..5593f00cb2b
--- /dev/null
+++ b/intern/SoundSystem/make/msvc_9_0/openal/OpenALSoundSystem.vcproj
@@ -0,0 +1,351 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_OpenALSoundSystem"
+ ProjectGUID="{213356A9-3A1F-41DA-9819-1297BCD17DEE}"
+ RootNamespace="OpenALSoundSystem"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\sdl;..\..\..\intern;..\..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug\OpenALSoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\debug\libOpenALSoundSystem.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\sdl;..\..\..\intern;..\..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\OpenALSoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\libOpenALSoundSystem.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\sdl;..\..\..\intern;..\..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\OpenALSoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libOpenALSoundSystem.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\sdl;..\..\..\intern;..\..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug\OpenALSoundSystem.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libOpenALSoundSystem.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\openal\SND_OpenALDevice.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\sdl\SND_SDLCDDevice.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\openal\SND_OpenALDevice.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\sdl\SND_SDLCDDevice.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/SoundSystem/openal/SND_OpenALDevice.cpp b/intern/SoundSystem/openal/SND_OpenALDevice.cpp
index ebcd0e4aea4..c660e9aecba 100644
--- a/intern/SoundSystem/openal/SND_OpenALDevice.cpp
+++ b/intern/SoundSystem/openal/SND_OpenALDevice.cpp
@@ -294,6 +294,10 @@ SND_OpenALDevice::SND_OpenALDevice()
// let openal generate its sources
if (alc_error == ALC_NO_ERROR)
{
+ int i;
+
+ for (i=0;i<NUM_SOURCES;i++)
+ m_sources[i] = 0;
alGenSources(NUM_SOURCES, m_sources);
m_sourcesinitialized = true;
}
@@ -329,12 +333,6 @@ SND_OpenALDevice::~SND_OpenALDevice()
{
MakeCurrent();
- if (m_buffersinitialized)
- {
- alDeleteBuffers(NUM_BUFFERS, m_buffers);
- m_buffersinitialized = false;
- }
-
if (m_sourcesinitialized)
{
for (int i = 0; i < NUM_SOURCES; i++)
@@ -344,6 +342,12 @@ SND_OpenALDevice::~SND_OpenALDevice()
m_sourcesinitialized = false;
}
+ if (m_buffersinitialized)
+ {
+ alDeleteBuffers(NUM_BUFFERS, m_buffers);
+ m_buffersinitialized = false;
+ }
+
if (m_context) {
MakeCurrent();
#ifdef AL_VERSION_1_1
diff --git a/intern/SoundSystem/sdl/SND_SDLCDDevice.cpp b/intern/SoundSystem/sdl/SND_SDLCDDevice.cpp
index 8bb6c642b11..b1bac964c61 100644
--- a/intern/SoundSystem/sdl/SND_SDLCDDevice.cpp
+++ b/intern/SoundSystem/sdl/SND_SDLCDDevice.cpp
@@ -41,7 +41,9 @@
#include "SND_SDLCDDevice.h"
#include "SoundDefines.h"
+#ifndef DISABLE_SDL
#include <SDL.h>
+#endif
SND_SDLCDDevice::SND_SDLCDDevice() :
m_cdrom(NULL),
@@ -55,6 +57,10 @@ SND_SDLCDDevice::SND_SDLCDDevice() :
void SND_SDLCDDevice::init()
{
+#ifdef DISABLE_SDL
+ fprintf(stderr, "Blender compiled without SDL, no CDROM support\n");
+ return;
+#else
if (SDL_InitSubSystem(SDL_INIT_CDROM))
{
fprintf(stderr, "Error initializing CDROM\n");
@@ -75,19 +81,23 @@ void SND_SDLCDDevice::init()
/* Did if open? Check if cdrom is NULL */
if(!m_cdrom)
{
- fprintf(stderr, "Couldn't open drive: %s", SDL_GetError());
+ fprintf(stderr, "Couldn't open drive: %s\n", SDL_GetError());
return;
}
+#endif
}
SND_SDLCDDevice::~SND_SDLCDDevice()
{
+#ifndef DISABLE_SDL
StopCD();
SDL_CDClose(m_cdrom);
+#endif
}
void SND_SDLCDDevice::NextFrame()
{
+#ifndef DISABLE_SDL
m_frame++;
m_frame &= 127;
@@ -111,20 +121,24 @@ void SND_SDLCDDevice::NextFrame()
}
}
+#endif
}
void SND_SDLCDDevice::PlayCD(int track)
{
+#ifndef DISABLE_SDL
if ( m_cdrom && CD_INDRIVE(SDL_CDStatus(m_cdrom)) ) {
SDL_CDPlayTracks(m_cdrom, track-1, 0, track, 0);
m_cdplaying = true;
m_cdtrack = track;
}
+#endif
}
void SND_SDLCDDevice::PauseCD(bool pause)
{
+#ifndef DISABLE_SDL
if (!m_cdrom)
return;
@@ -132,13 +146,16 @@ void SND_SDLCDDevice::PauseCD(bool pause)
SDL_CDPause(m_cdrom);
else
SDL_CDResume(m_cdrom);
+#endif
}
void SND_SDLCDDevice::StopCD()
{
+#ifndef DISABLE_SDL
if (m_cdrom)
SDL_CDStop(m_cdrom);
m_cdplaying = false;
+#endif
}
void SND_SDLCDDevice::SetCDPlaymode(int playmode)
diff --git a/intern/bmfont/BMF_Api.h b/intern/bmfont/BMF_Api.h
index 67918ff6496..252f60623a7 100644
--- a/intern/bmfont/BMF_Api.h
+++ b/intern/bmfont/BMF_Api.h
@@ -149,8 +149,9 @@ void BMF_DrawStringTexture(BMF_Font* font, char* string, float x, float y, float
* @param fbuf float image buffer, when NULL to not operate on it.
* @param w image buffer width.
* @param h image buffer height.
+ * @param channels number of channels in the image (3 or 4 - currently)
*/
-void BMF_DrawStringBuf(BMF_Font* font, char *str, int posx, int posy, float *col, unsigned char *buf, float *fbuf, int w, int h);
+void BMF_DrawStringBuf(BMF_Font* font, char *str, int posx, int posy, float *col, unsigned char *buf, float *fbuf, int w, int h, int channels);
#ifdef __cplusplus
diff --git a/intern/bmfont/intern/BDF2BMF.py b/intern/bmfont/intern/BDF2BMF.py
new file mode 100644
index 00000000000..15b9e5b8eb4
--- /dev/null
+++ b/intern/bmfont/intern/BDF2BMF.py
@@ -0,0 +1,177 @@
+#!/usr/bin/python
+
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ***** END GPL LICENCE BLOCK *****
+# --------------------------------------------------------------------------
+
+HELP_TXT = \
+'''
+Convert BDF pixmap fonts into C++ files Blender can read.
+Use to replace bitmap fonts or add new ones.
+
+Usage
+ python bdf2bmf.py -name=SomeName myfile.bdf
+
+Blender currently supports fonts with a maximum width of 8 pixels.
+'''
+
+# -------- Simple BDF parser
+import sys
+def parse_bdf(f, MAX_CHARS=256):
+ lines = [l.strip().upper().split() for l in f.readlines()]
+
+ is_bitmap = False
+ dummy = {'BITMAP':[]}
+ char_data = [dummy.copy() for i in xrange(MAX_CHARS)]
+ context_bitmap = []
+
+ for l in lines:
+ if l[0]=='ENCODING': enc = int(l[1])
+ elif l[0]=='BBX': bbx = [int(c) for c in l[1:]]
+ elif l[0]=='DWIDTH': dwidth = int(l[1])
+ elif l[0]=='BITMAP': is_bitmap = True
+ elif l[0]=='ENDCHAR':
+ if enc < MAX_CHARS:
+ char_data[enc]['BBX'] = bbx
+ char_data[enc]['DWIDTH'] = dwidth
+ char_data[enc]['BITMAP'] = context_bitmap
+
+ context_bitmap = []
+ enc = bbx = None
+ is_bitmap = False
+ else:
+ # None of the above, Ok, were reading a bitmap
+ if is_bitmap and enc < MAX_CHARS:
+ context_bitmap.append( int(l[0], 16) )
+
+ return char_data
+# -------- end simple BDF parser
+
+def bdf2cpp_name(path):
+ return path.split('.')[0] + '.cpp'
+
+def convert_to_blender(bdf_dict, font_name, origfilename, MAX_CHARS=256):
+
+ # first get a global width/height, also set the offsets
+ xmin = ymin = 10000000
+ xmax = ymax = -10000000
+
+ bitmap_offsets = [-1] * MAX_CHARS
+ bitmap_tot = 0
+ for i, c in enumerate(bdf_dict):
+ if c.has_key('BBX'):
+ bbx = c['BBX']
+ xmax = max(bbx[0], xmax)
+ ymax = max(bbx[1], ymax)
+ xmin = min(bbx[2], xmin)
+ ymin = min(bbx[3], ymin)
+
+ bitmap_offsets[i] = bitmap_tot
+ bitmap_tot += len(c['BITMAP'])
+
+ c['BITMAP'].reverse()
+
+ # Now we can write. Ok if we have no .'s in the path.
+ f = open(bdf2cpp_name(origfilename), 'w')
+
+ f.write('''
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include "BMF_FontData.h"
+
+#include "BMF_Settings.h"
+''')
+
+ f.write('#if BMF_INCLUDE_%s\n\n' % font_name.upper())
+ f.write('static unsigned char bitmap_data[]= {')
+ newline = 8
+
+ for i, c in enumerate(bdf_dict):
+
+ for cdata in c['BITMAP']:
+ # Just formatting
+ newline+=1
+ if newline >= 8:
+ newline = 0
+ f.write('\n\t')
+ # End formatting
+
+ f.write('0x%.2hx,' % cdata) # 0x80 <- format
+
+ f.write("\n};\n")
+
+ f.write("BMF_FontData BMF_font_%s = {\n" % font_name)
+ f.write('\t%d, %d,\n' % (xmin, ymin))
+ f.write('\t%d, %d,\n' % (xmax, ymax))
+
+ f.write('\t{\n')
+
+
+ for i, c in enumerate(bdf_dict):
+ if bitmap_offsets[i] == -1 or c.has_key('BBX') == False:
+ f.write('\t\t{0,0,0,0,0, -1},\n')
+ else:
+ bbx = c['BBX']
+ f.write('\t\t{%d,%d,%d,%d,%d, %d},\n' % (bbx[0], bbx[1], -bbx[2], -bbx[3], c['DWIDTH'], bitmap_offsets[i]))
+
+ f.write('''
+ },
+ bitmap_data
+};
+
+#endif
+''')
+
+def main():
+ # replace "[-name=foo]" with "[-name] [foo]"
+ args = []
+ for arg in sys.argv:
+ for a in arg.replace('=', ' ').split():
+ args.append(a)
+
+ name = 'untitled'
+ done_anything = False
+ for i, arg in enumerate(args):
+ if arg == '-name':
+ if i==len(args)-1:
+ print 'no arg given for -name, aborting'
+ return
+ else:
+ name = args[i+1]
+
+ elif arg.lower().endswith('.bdf'):
+ try:
+ f = open(arg)
+ print '...Writing to:', bdf2cpp_name(arg)
+ except:
+ print 'could not open "%s", aborting' % arg
+
+
+ bdf_dict = parse_bdf(f)
+ convert_to_blender(bdf_dict, name, arg)
+ done_anything = True
+
+ if not done_anything:
+ print HELP_TXT
+ print '...nothing to do'
+
+if __name__ == '__main__':
+ main()
+
diff --git a/intern/bmfont/intern/BMF_Api.cpp b/intern/bmfont/intern/BMF_Api.cpp
index 4b74cf70136..1699393e53d 100644
--- a/intern/bmfont/intern/BMF_Api.cpp
+++ b/intern/bmfont/intern/BMF_Api.cpp
@@ -177,7 +177,7 @@ void BMF_DrawStringTexture(BMF_Font* font, char *string, float x, float y, float
((BMF_BitmapFont*)font)->DrawStringTexture(string, x, y, z);
}
-void BMF_DrawStringBuf(BMF_Font* font, char *str, int posx, int posy, float *col, unsigned char *buf, float *fbuf, int w, int h) {
+void BMF_DrawStringBuf(BMF_Font* font, char *str, int posx, int posy, float *col, unsigned char *buf, float *fbuf, int w, int h, int channels) {
if (!font) return;
- ((BMF_BitmapFont*)font)->DrawStringBuf(str, posx, posy, col, buf, fbuf, w, h);
+ ((BMF_BitmapFont*)font)->DrawStringBuf(str, posx, posy, col, buf, fbuf, w, h, channels);
}
diff --git a/intern/bmfont/intern/BMF_BitmapFont.cpp b/intern/bmfont/intern/BMF_BitmapFont.cpp
index b9e463261ab..0111e9c3f93 100644
--- a/intern/bmfont/intern/BMF_BitmapFont.cpp
+++ b/intern/bmfont/intern/BMF_BitmapFont.cpp
@@ -238,7 +238,7 @@ void BMF_BitmapFont::DrawStringTexture(char *str, float x, float y, float z)
}
#define FTOCHAR(val) val<=0.0f?0: (val>=1.0f?255: (char)(255.0f*val))
-void BMF_BitmapFont::DrawStringBuf(char *str, int posx, int posy, float *col, unsigned char *buf, float *fbuf, int w, int h)
+void BMF_BitmapFont::DrawStringBuf(char *str, int posx, int posy, float *col, unsigned char *buf, float *fbuf, int w, int h, int channels)
{
int x, y;
@@ -274,7 +274,9 @@ void BMF_BitmapFont::DrawStringBuf(char *str, int posx, int posy, float *col, un
pixel[0] = colch[0];
pixel[1] = colch[1];
pixel[2] = colch[2];
- pixel[4] = 1; /*colch[3];*/
+ if (channels==4) {
+ pixel[4] = 1; /*colch[3];*/
+ }
}
}
@@ -307,7 +309,9 @@ void BMF_BitmapFont::DrawStringBuf(char *str, int posx, int posy, float *col, un
pixel[0] = col[0];
pixel[1] = col[1];
pixel[2] = col[2];
- pixel[3] = 1; /*col[3];*/
+ if (channels==4) {
+ pixel[3] = 1; /*col[3];*/
+ }
}
}
}
diff --git a/intern/bmfont/intern/BMF_BitmapFont.h b/intern/bmfont/intern/BMF_BitmapFont.h
index 6b052f0e046..ed060818f71 100644
--- a/intern/bmfont/intern/BMF_BitmapFont.h
+++ b/intern/bmfont/intern/BMF_BitmapFont.h
@@ -127,8 +127,9 @@ public:
* @param fbuf float image buffer, when NULL to not operate on it.
* @param w image buffer width.
* @param h image buffer height.
+ * @param channels number of channels in the image (3 or 4 - currently)
*/
- void DrawStringBuf(char *str, int posx, int posy, float *col, unsigned char *buf, float *fbuf, int w, int h);
+ void DrawStringBuf(char *str, int posx, int posy, float *col, unsigned char *buf, float *fbuf, int w, int h, int channels);
protected:
/** Pointer to the font data. */
diff --git a/intern/bmfont/make/msvc_9_0/bmfont.vcproj b/intern/bmfont/make/msvc_9_0/bmfont.vcproj
new file mode 100644
index 00000000000..91d6e6afc1a
--- /dev/null
+++ b/intern/bmfont/make/msvc_9_0/bmfont.vcproj
@@ -0,0 +1,413 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_bmfont"
+ ProjectGUID="{E784098D-3ED8-433A-9353-9679415DDDC5}"
+ RootNamespace="bmfont"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..;..\..\intern"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bmfont\bmfont.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bmfont\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\bmfont\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bmfont\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libbmfont.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying BMFONT files library to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bmfont\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..;..\..\intern"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bmfont\debug\bmfont.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bmfont\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\bmfont\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bmfont\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libbmfont.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying BMFONT files library (debug target) to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bmfont\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..;..\..\intern"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\bmfont.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libbmfont.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying BMFONT files library to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bmfont\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..;..\..\intern"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\debug\bmfont.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libbmfont.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying BMFONT files library (debug target) to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bmfont\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\intern\BMF_Api.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BMF_BitmapFont.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BMF_font_helv10.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BMF_font_helv12.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BMF_font_helvb10.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BMF_font_helvb12.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BMF_font_helvb14.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BMF_font_helvb8.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BMF_font_scr12.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BMF_font_scr14.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BMF_font_scr15.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <Filter
+ Name="intern"
+ >
+ <File
+ RelativePath="..\..\intern\BMF_BitmapFont.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BMF_FontData.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="extern"
+ >
+ <File
+ RelativePath="..\..\BMF_Api.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\BMF_Fonts.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\BMF_Settings.h"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/boolop/SConscript b/intern/boolop/SConscript
index 6bd0842f3e5..a3f3c0b6433 100644
--- a/intern/boolop/SConscript
+++ b/intern/boolop/SConscript
@@ -8,7 +8,7 @@ incs += ' ../../source/blender/makesdna ../../intern/guardedalloc'
incs += ' ../../source/blender/blenlib'
if (env['OURPLATFORM'] == 'win32-mingw'):
- env.BlenderLib ('bf_bop', sources, Split(incs) , [], libtype=['common','intern'], priority = [5,50] )
+ env.BlenderLib ('blender_bop', sources, Split(incs) , [], libtype=['common','intern'], priority = [5,50] )
else:
- env.BlenderLib ('bf_bop', sources, Split(incs) , [], libtype='common', priority = 5 )
+ env.BlenderLib ('blender_bop', sources, Split(incs) , [], libtype='common', priority = 5 )
diff --git a/intern/boolop/intern/BOP_Edge.cpp b/intern/boolop/intern/BOP_Edge.cpp
index ac302b530df..44e7d5cb567 100644
--- a/intern/boolop/intern/BOP_Edge.cpp
+++ b/intern/boolop/intern/BOP_Edge.cpp
@@ -75,4 +75,47 @@ void BOP_Edge::replaceVertexIndex(BOP_Index oldIndex, BOP_Index newIndex)
else if (m_vertexs[1] == oldIndex) m_vertexs[1] = newIndex;
}
+#ifdef BOP_NEW_MERGE
+
+/**
+ * Returns if this edge contains the specified face index.
+ * @param i face index
+ * @return true if this edge contains the specified face index, false otherwise
+ */
+bool BOP_Edge::removeFace(BOP_Index i)
+{
+ int pos=0;
+ for(BOP_IT_Indexs it = m_faces.begin();it!=m_faces.end();pos++,it++) {
+ if ((*it) == i) {
+ m_faces.erase(it);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+#endif
+
+#ifdef BOP_DEBUG
+
+#include <iostream>
+using namespace std;
+
+/**
+ * Implements operator <<.
+ */
+ostream &operator<<(ostream &stream, BOP_Edge *e)
+{
+ stream << "Edge[" << e->getVertex1() << "," << e->getVertex2();
+#ifdef BOP_NEW_MERGE
+ if(e->m_used)
+ stream << "] (used)";
+ else
+ stream << "] (unused)";
+#endif
+ return stream;
+}
+#endif
+
diff --git a/intern/boolop/intern/BOP_Edge.h b/intern/boolop/intern/BOP_Edge.h
index 13426f6e63c..a817b3d624f 100644
--- a/intern/boolop/intern/BOP_Edge.h
+++ b/intern/boolop/intern/BOP_Edge.h
@@ -29,12 +29,16 @@
#define BOP_EDGE_H
#include "BOP_Indexs.h"
+#include "BOP_Misc.h"
class BOP_Edge
{
private:
BOP_Index m_vertexs[2];
BOP_Indexs m_faces;
+#ifdef BOP_NEW_MERGE
+ bool m_used;
+#endif
bool containsFace(BOP_Index i);
@@ -47,6 +51,15 @@ public:
inline unsigned int getNumFaces(){return m_faces.size();};
inline BOP_Indexs &getFaces(){return m_faces;};
void addFace(BOP_Index face);
+#ifdef BOP_NEW_MERGE
+ bool removeFace(BOP_Index i);
+ bool getUsed() { return m_used;};
+ void setUsed(bool setting) { m_used=setting;};
+#endif
+#ifdef BOP_DEBUG
+ friend ostream &operator<<(ostream &stream, BOP_Edge *e);
+#endif
+
};
#endif
diff --git a/intern/boolop/intern/BOP_Face.cpp b/intern/boolop/intern/BOP_Face.cpp
index 12c94624517..01308de3e5d 100644
--- a/intern/boolop/intern/BOP_Face.cpp
+++ b/intern/boolop/intern/BOP_Face.cpp
@@ -402,6 +402,7 @@ bool BOP_Face4::getEdgeIndex(BOP_Index v1, BOP_Index v2, unsigned int &e)
return true;
}
+#ifdef BOP_DEBUG
/**
* Implements operator <<.
*/
@@ -421,3 +422,4 @@ ostream &operator<<(ostream &stream, BOP_Face *f)
return stream;
}
+#endif
diff --git a/intern/boolop/intern/BOP_Face.h b/intern/boolop/intern/BOP_Face.h
index e16425f78b3..965882db732 100644
--- a/intern/boolop/intern/BOP_Face.h
+++ b/intern/boolop/intern/BOP_Face.h
@@ -32,6 +32,7 @@
#include "MT_Plane3.h"
#include "BOP_Indexs.h"
#include "BOP_BBox.h"
+#include "BOP_Misc.h"
#include <iostream>
#include <vector>
using namespace std;
@@ -80,7 +81,9 @@ public:
virtual void replaceVertexIndex(BOP_Index oldIndex, BOP_Index newIndex) = 0;
virtual bool containsVertex(BOP_Index v) = 0;
+#ifdef BOP_DEBUG
friend ostream &operator<<(ostream &stream, BOP_Face *f);
+#endif
};
class BOP_Face3: public BOP_Face
diff --git a/intern/boolop/intern/BOP_Interface.cpp b/intern/boolop/intern/BOP_Interface.cpp
index 2a198103931..c6bcb4a74ce 100644
--- a/intern/boolop/intern/BOP_Interface.cpp
+++ b/intern/boolop/intern/BOP_Interface.cpp
@@ -33,9 +33,12 @@
#include "BOP_Mesh.h"
#include "BOP_Face2Face.h"
#include "BOP_Merge.h"
+#include "BOP_Merge2.h"
#include "BOP_Chrono.h"
-//#define DEBUG
+#if defined(BOP_ORIG_MERGE) && defined(BOP_NEW_MERGE)
+#include "../../../source/blender/blenkernel/BKE_global.h"
+#endif
BoolOpState BOP_intersectionBoolOp(BOP_Mesh* meshC,
BOP_Faces* facesA,
@@ -208,7 +211,32 @@ BoolOpState BOP_intersectionBoolOp(BOP_Mesh* meshC,
#endif
// Merge faces
+#ifdef BOP_ORIG_MERGE
+#ifndef BOP_NEW_MERGE
BOP_Merge::getInstance().mergeFaces(meshC,numVertices);
+#endif
+#endif
+
+#ifdef BOP_NEW_MERGE
+#ifndef BOP_ORIG_MERGE
+ BOP_Merge2::getInstance().mergeFaces(meshC,numVertices);
+#else
+ static int state = -1;
+ if (G.rt == 100) {
+ if( state != 1 ) {
+ cout << "Boolean code using old merge technique." << endl;
+ state = 1;
+ }
+ BOP_Merge::getInstance().mergeFaces(meshC,numVertices);
+ } else {
+ if( state != 0 ) {
+ cout << "Boolean code using new merge technique." << endl;
+ state = 0;
+ }
+ BOP_Merge2::getInstance().mergeFaces(meshC,numVertices);
+ }
+#endif
+#endif
#ifdef DEBUG
c = chrono.stamp(); t += c;
diff --git a/intern/boolop/intern/BOP_Merge.cpp b/intern/boolop/intern/BOP_Merge.cpp
index 1e4139ab971..012d3409187 100644
--- a/intern/boolop/intern/BOP_Merge.cpp
+++ b/intern/boolop/intern/BOP_Merge.cpp
@@ -30,6 +30,7 @@
#include "BOP_Merge.h"
+#ifdef BOP_ORIG_MERGE
#ifdef _MSC_VER
#if _MSC_VER < 1300
@@ -802,3 +803,5 @@ void BOP_Merge::getFaces(BOP_LFaces &facesByOriginalFace, BOP_Indexs vertices, B
}
}
}
+
+#endif /* BOP_ORIG_MERGE */
diff --git a/intern/boolop/intern/BOP_Merge.h b/intern/boolop/intern/BOP_Merge.h
index 88999b2e734..ceb8ec10690 100644
--- a/intern/boolop/intern/BOP_Merge.h
+++ b/intern/boolop/intern/BOP_Merge.h
@@ -28,6 +28,9 @@
#ifndef BOP_MERGE_H
#define BOP_MERGE_H
+#include "BOP_Misc.h"
+
+#ifdef BOP_ORIG_MERGE
#include "BOP_Mesh.h"
#include "BOP_Tag.h"
#include "BOP_MathUtils.h"
@@ -68,4 +71,6 @@ class BOP_Merge {
void mergeFaces(BOP_Mesh *m, BOP_Index v);
};
+#endif /* BOP_ORIG_MERGE */
+
#endif
diff --git a/intern/boolop/intern/BOP_Merge2.cpp b/intern/boolop/intern/BOP_Merge2.cpp
new file mode 100644
index 00000000000..bbf3f8ba702
--- /dev/null
+++ b/intern/boolop/intern/BOP_Merge2.cpp
@@ -0,0 +1,944 @@
+/**
+ *
+ * $Id: BOP_Merge22.cpp 14444 2008-04-16 22:40:48Z hos $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Marc Freixas, Ken Hughes
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "BOP_Merge2.h"
+
+#ifdef BOP_NEW_MERGE
+
+static void deleteFace(BOP_Mesh *m, BOP_Face *face);
+
+/**
+ * SINGLETON (use method BOP_Merge2.getInstance).
+ */
+BOP_Merge2 BOP_Merge2::SINGLETON;
+
+#ifdef BOP_DEBUG
+void dumpmesh ( BOP_Mesh *m, bool force )
+{
+ unsigned int nonmanifold = 0;
+ {
+ BOP_Edges edges = m->getEdges();
+ int count = 0;
+ for (BOP_IT_Edges edge = edges.begin(); edge != edges.end();
+ ++count, ++edge) {
+ if (!(*edge)->getUsed() && (*edge)->getFaces().size() == 0 ) continue;
+ BOP_Vertex * v1 = m->getVertex((*edge)->getVertex1());
+ BOP_Vertex * v2 = m->getVertex((*edge)->getVertex2());
+
+ if(v1->getTAG()!= BROKEN || v2->getTAG()!= BROKEN ) {
+ int fcount = 0;
+ BOP_Indexs faces = (*edge)->getFaces();
+ for (BOP_IT_Indexs face = faces.begin(); face != faces.end(); face++) {
+ BOP_Face *f = m->getFace(*face);
+ if(f->getTAG()== UNCLASSIFIED) ++fcount;
+ }
+
+
+ if(fcount !=0 && fcount !=2 ) {
+ ++nonmanifold;
+ }
+ }
+ }
+ if (!force && nonmanifold == 0) return;
+ }
+ if( nonmanifold )
+ cout << nonmanifold << " edges detected" << endl;
+#ifdef DEBUG
+ cout << "---------------------------" << endl;
+
+ BOP_Edges edges = m->getEdges();
+ int count = 0;
+ for (BOP_IT_Edges edge = edges.begin(); edge != edges.end();
+ ++count, ++edge) {
+ BOP_Vertex * v1 = m->getVertex((*edge)->getVertex1());
+ BOP_Vertex * v2 = m->getVertex((*edge)->getVertex2());
+
+ if(v1->getTAG()!= BROKEN || v2->getTAG()!= BROKEN ) {
+ int fcount = 0;
+ BOP_Indexs faces = (*edge)->getFaces();
+ cout << count << ", " << (*edge) << ", " << faces.size() << endl;
+ for (BOP_IT_Indexs face = faces.begin(); face != faces.end(); face++) {
+ BOP_Face *f = m->getFace(*face);
+ if(f->getTAG()== UNCLASSIFIED) ++fcount;
+ cout << " face " << f << endl;
+ }
+
+
+ if(fcount !=0 && fcount !=2 )
+ cout << " NON-MANIFOLD" << endl;
+ }
+ }
+
+ BOP_Faces faces = m->getFaces();
+ count = 0;
+ for (BOP_IT_Faces face = faces.begin(); face != faces.end(); face++) {
+ if( count < 12*2 || (*face)->getTAG() != BROKEN ) {
+ cout << count << ", " << *face << endl;
+ }
+ ++count;
+ }
+
+ BOP_Vertexs verts = m->getVertexs();
+ count = 0;
+ for (BOP_IT_Vertexs vert = verts.begin(); vert != verts.end(); vert++) {
+ cout << count++ << ", " << *vert << " " << (*vert)->getNumEdges() << endl;
+ BOP_Indexs edges = (*vert)->getEdges();
+ for( BOP_IT_Indexs it = edges.begin(); it != edges.end(); ++it) {
+ BOP_Edge *edge = m->getEdge(*it);
+ cout << " " << edge << endl;
+ }
+ }
+ cout << "===========================" << endl;
+#endif
+}
+#endif
+
+/**
+ * Simplifies a mesh, merging its faces.
+ * @param m mesh
+ * @param v index of the first mergeable vertex (can be removed by merge)
+ */
+
+void BOP_Merge2::mergeFaces(BOP_Mesh *m, BOP_Index v)
+{
+ m_mesh = m;
+
+#ifdef DEBUG
+ cout << "##############################" << endl;
+#endif
+ cleanup( );
+
+ m_firstVertex = v;
+ bool cont = false;
+
+ // Merge faces
+ mergeFaces();
+
+ do {
+ // Add quads ...
+ cont = createQuads();
+ // ... and merge new faces
+ if( cont ) cont = mergeFaces();
+
+#ifdef DEBUG
+ cout << "called mergeFaces " << cont << endl;
+#endif
+ // ... until the merge is not succesful
+ } while(cont);
+}
+
+void clean_nonmanifold( BOP_Mesh *m )
+{
+ return;
+
+ BOP_Edges nme;
+ BOP_Edges e = m->getEdges();
+ for( BOP_IT_Edges it = e.begin(); it != e.end(); ++it ) {
+ BOP_Indexs faces = (*it)->getFaces();
+ if( faces.size() & ~2 )
+ nme.push_back(*it);
+ }
+ if (nme.size() == 0) return;
+ for( BOP_IT_Edges it = nme.begin(); it != nme.end(); ++it ) {
+ if( (*it)->getFaces().size() > 1 ) {
+ BOP_Indexs faces = (*it)->getFaces();
+ for( BOP_IT_Indexs face = faces.begin(); face != faces.end(); ++face ) {
+ MT_Point3 vertex1 = m->getVertex(m->getFace(*face)->getVertex(0))->getPoint();
+ MT_Point3 vertex2 = m->getVertex(m->getFace(*face)->getVertex(1))->getPoint();
+ MT_Point3 vertex3 = m->getVertex(m->getFace(*face)->getVertex(2))->getPoint();
+ if (BOP_collinear(vertex1,vertex2,vertex3)) // collinear triangle
+ deleteFace(m,m->getFace(*face));
+ }
+ continue;
+ }
+ BOP_Face *oface1 = m->getFace((*it)->getFaces().front());
+ BOP_Face *oface2, *tmpface;
+ BOP_Index first =(*it)->getVertex1();
+ BOP_Index next =(*it)->getVertex2();
+ BOP_Index last = first;
+ unsigned short facecount = 0;
+ bool found = false;
+ BOP_Indexs vertList;
+#ifdef DEBUG
+ cout << " first edge is " << (*it) << endl;
+#endif
+ vertList.push_back(first);
+ BOP_Edge *edge;
+ while(true) {
+ BOP_Vertex *vert = m->getVertex(next);
+ BOP_Indexs edges = vert->getEdges();
+ edge = NULL;
+ for( BOP_IT_Indexs eit = edges.begin(); eit != edges.end(); ++eit) {
+ edge = m->getEdge(*eit);
+ if( edge->getFaces().size() > 1) {
+ edge = NULL;
+ continue;
+ }
+ if( edge->getVertex1() == next && edge->getVertex2() != last ) {
+ last = next;
+ next = edge->getVertex2();
+ break;
+ }
+ if( edge->getVertex2() == next && edge->getVertex1() != last ) {
+ last = next;
+ next = edge->getVertex1();
+ break;
+ }
+ edge = NULL;
+ }
+ if( !edge ) break;
+#ifdef DEBUG
+ cout << " next edge is " << edge << endl;
+#endif
+ tmpface = m->getFace(edge->getFaces().front());
+ if( oface1->getOriginalFace() != tmpface->getOriginalFace() )
+ oface2 = tmpface;
+ else
+ ++facecount;
+ vertList.push_back(last);
+ if( vertList.size() > 3 ) break;
+ if( next == first ) {
+ found = true;
+ break;
+ }
+ }
+ if(found) {
+ edge = *it;
+#ifdef DEBUG
+ cout << " --> found a loop" << endl;
+#endif
+ if( vertList.size() == 3 ) {
+ BOP_Face3 *face = (BOP_Face3 *)m->getFace(edge->getFaces().front());
+ face->getNeighbours(first,last,next);
+ } else if( vertList.size() == 4 ) {
+ BOP_Face4 *face = (BOP_Face4 *)m->getFace(edge->getFaces().front());
+ face->getNeighbours(first,last,next,last);
+ } else {
+#ifdef DEBUG
+ cout << "loop has " << vertList.size() << "verts";
+#endif
+ continue;
+ }
+ if(facecount == 1) oface1 = oface2;
+ next = vertList[1];
+ last = vertList[2];
+ if( edge->getVertex2() == next ) {
+ BOP_Face3 *f = new BOP_Face3(next,first,last,
+ oface1->getPlane(),oface1->getOriginalFace());
+ m->addFace( f );
+#ifdef DEBUG
+ cout << " face is backward: " << f << endl;
+#endif
+
+ } else {
+ BOP_Face3 *f = new BOP_Face3(last,first,next,
+ oface1->getPlane(),oface1->getOriginalFace());
+ m->addFace( f );
+#ifdef DEBUG
+ cout << " face is forward: " << f << endl;
+#endif
+ }
+ }
+ }
+}
+
+/**
+ * Runs through mesh and makes sure vert/face/edge data is consistent. Most
+ * importantly:
+ * (1) mark edges which are no longer used
+ * (2) remove broken faces from edges
+ * (3) remove faces from mesh which have a single edge belonging to no other
+ * face (non-manifold edges)
+ */
+
+void BOP_Merge2::cleanup( void )
+{
+ BOP_Edges edges = m_mesh->getEdges();
+ for (BOP_IT_Edges edge = edges.begin(); edge != edges.end(); ++edge) {
+ BOP_Indexs faces = (*edge)->getFaces();
+ for (BOP_IT_Indexs face = faces.begin(); face != faces.end(); ++face) {
+ BOP_Face *f = m_mesh->getFace(*face);
+ if(f->getTAG()== UNCLASSIFIED) ;
+ else (*edge)->removeFace(*face);
+ }
+ if( (*edge)->getFaces().size() == 0) (*edge)->setUsed(false);
+ }
+
+ BOP_Vertexs v = m_mesh->getVertexs();
+ for( BOP_IT_Vertexs it = v.begin(); it != v.end(); ++it ) {
+ if( (*it)->getTAG() != BROKEN) {
+ BOP_Indexs edges = (*it)->getEdges();
+ for(BOP_IT_Indexs i = edges.begin();i!=edges.end();i++)
+ if( m_mesh->getEdge((*i))->getUsed( ) == false) (*it)->removeEdge( *i );
+ if( (*it)->getEdges().size() == 0 ) (*it)->setTAG(BROKEN);
+ }
+ }
+ // clean_nonmanifold( m_mesh );
+}
+
+/**
+ * Simplifies a mesh, merging its faces.
+ */
+bool BOP_Merge2::mergeFaces()
+{
+ BOP_Indexs mergeVertices;
+ BOP_Vertexs vertices = m_mesh->getVertexs();
+ BOP_IT_Vertexs v = vertices.begin();
+ const BOP_IT_Vertexs verticesEnd = vertices.end();
+
+ // Advance to first mergeable vertex
+ advance(v,m_firstVertex);
+ BOP_Index pos = m_firstVertex;
+
+ // Add unbroken vertices to the list
+ while(v!=verticesEnd) {
+ if ((*v)->getTAG() != BROKEN) {
+ mergeVertices.push_back(pos);
+ }
+
+ v++;
+ pos++;
+ }
+
+ // Merge faces with that vertices
+ return mergeFaces(mergeVertices);
+}
+
+/**
+ * remove edges from vertices when the vertex is removed
+ */
+void BOP_Merge2::freeVerts(BOP_Index v, BOP_Vertex *vert)
+{
+ BOP_Indexs edges = vert->getEdges();
+ BOP_Vertex *other;
+
+ for( BOP_IT_Indexs it = edges.begin(); it != edges.end(); ++it) {
+ BOP_Edge *edge = m_mesh->getEdge(*it);
+ BOP_Indexs edges2;
+ if( edge->getVertex1() != v )
+ other = m_mesh->getVertex( edge->getVertex1() );
+ else
+ other = m_mesh->getVertex( edge->getVertex2() );
+ other->removeEdge(*it);
+ vert->removeEdge(*it);
+ }
+}
+
+/**
+ * Simplifies a mesh, merging the faces with the specified vertices.
+ * @param mergeVertices vertices to test
+ * @return true if a face merge was performed
+ */
+bool BOP_Merge2::mergeFaces(BOP_Indexs &mergeVertices)
+{
+ // Check size > 0!
+ if (mergeVertices.size() == 0) return false;
+ bool didMerge = false;
+
+ for( BOP_Index i = 0; i < mergeVertices.size(); ++i ) {
+ BOP_LFaces facesByOriginalFace;
+ BOP_Index v = mergeVertices[i];
+ BOP_Vertex *vert = m_mesh->getVertex(v);
+#ifdef DEBUG
+ cout << "i = " << i << ", v = " << v << ", vert = " << vert << endl;
+ if (v==48)
+ cout << "found vert 48" << endl;
+#endif
+ if ( vert->getTAG() != BROKEN ) {
+ getFaces(facesByOriginalFace,v);
+
+ switch (facesByOriginalFace.size()) {
+ case 0:
+ // v has no unbroken faces (so it's a new BROKEN vertex)
+ freeVerts( v, vert );
+ vert->setTAG(BROKEN);
+ break;
+ case 2: {
+#ifdef DEBUG
+ cout << "size of fBOF = " << facesByOriginalFace.size() << endl;
+#endif
+ BOP_Faces ff = facesByOriginalFace.front();
+ BOP_Faces fb = facesByOriginalFace.back();
+ BOP_Index eindexs[2];
+ int ecount = 0;
+
+ // look for two edges adjacent to v which contain both ofaces
+ BOP_Indexs edges = vert->getEdges();
+#ifdef DEBUG
+ cout << " ff has " << ff.size() << " faces" << endl;
+ cout << " fb has " << fb.size() << " faces" << endl;
+ cout << " v has " << edges.size() << " edges" << endl;
+#endif
+ for(BOP_IT_Indexs it = edges.begin(); it != edges.end();
+ ++it ) {
+ BOP_Edge *edge = m_mesh->getEdge(*it);
+ BOP_Indexs faces = edge->getFaces();
+#ifdef DEBUG
+ cout << " " << edge << " has " << edge->getFaces().size() << " faces" << endl;
+#endif
+ if( faces.size() == 2 ) {
+ BOP_Face *f0 = m_mesh->getFace(faces[0]);
+ BOP_Face *f1 = m_mesh->getFace(faces[1]);
+ if( f0->getOriginalFace() != f1->getOriginalFace() ) {
+#ifdef DEBUG
+ cout << " " << f0 << endl;
+ cout << " " << f1 << endl;
+#endif
+ eindexs[ecount++] = (*it);
+ }
+ }
+ }
+ if(ecount == 2) {
+#ifdef DEBUG
+ cout << " edge indexes are " << eindexs[0];
+ cout << " and " << eindexs[1] << endl;
+#endif
+ BOP_Edge *edge = m_mesh->getEdge(eindexs[0]);
+ BOP_Index N = edge->getVertex1();
+ if(N == v) N = edge->getVertex2();
+#ifdef DEBUG
+ cout << " ## OK, replace "<<v<<" with "<<N << endl;
+#endif
+ mergeVertex(ff , v, N );
+ mergeVertex(fb , v, N );
+// now remove v and its edges
+ vert->setTAG(BROKEN);
+ for(BOP_IT_Indexs it = edges.begin(); it != edges.end();
+ ++it ) {
+ BOP_Edge *edge = m_mesh->getEdge(*it);
+ edge->setUsed(false);
+ }
+ didMerge = true;
+ }
+#ifdef DEBUG
+ else {
+ cout << " HUH: ecount was " << ecount << endl;
+ }
+#endif
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ return didMerge;
+}
+
+void BOP_Merge2::mergeVertex(BOP_Faces &faces, BOP_Index v1, BOP_Index v2)
+{
+ for(BOP_IT_Faces face=faces.begin();face!=faces.end();face++) {
+ if( (*face)->size() == 3)
+ mergeVertex((BOP_Face3 *) *face, v1, v2);
+ else
+ mergeVertex((BOP_Face4 *) *face, v1, v2);
+ (*face)->setTAG(BROKEN);
+#ifdef DEBUG
+ cout << " breaking " << (*face) << endl;
+#endif
+ }
+}
+
+/*
+ * Remove a face from the mesh and from each edges's face list
+ */
+
+static void deleteFace(BOP_Mesh *m, BOP_Face *face)
+{
+ BOP_Index l2 = face->getVertex(0);
+ BOP_Faces faces = m->getFaces();
+ for(int i = face->size(); i-- ; ) {
+ BOP_Indexs edges = m->getVertex(l2)->getEdges();
+ BOP_Index l1 = face->getVertex(i);
+ for(BOP_IT_Indexs it1 = edges.begin(); it1 != edges.end(); ++it1 ) {
+ BOP_Edge *edge = m->getEdge(*it1);
+ if( ( edge->getVertex1() == l1 && edge->getVertex2() == l2 ) ||
+ ( edge->getVertex1() == l2 && edge->getVertex2() == l1 ) ) {
+ BOP_Indexs ef = edge->getFaces();
+ for(BOP_IT_Indexs it = ef.begin(); it != ef.end(); ++it ) {
+ if( m->getFace(*it) == face) {
+ edge->removeFace(*it);
+ break;
+ }
+ }
+ break;
+ }
+ }
+ l2 = l1;
+ }
+ face->setTAG(BROKEN);
+}
+
+void BOP_Merge2::mergeVertex(BOP_Face3 *face, BOP_Index v1, BOP_Index v2)
+{
+ BOP_Index next, prev;
+ face->getNeighbours(v1,prev,next);
+
+ // if new vertex is not already in the tri, make a new tri
+ if( prev != v2 && next != v2 ) {
+ m_mesh->addFace( new BOP_Face3(prev,v2,next,
+ face->getPlane(),face->getOriginalFace()) );
+#ifdef DEBUG
+ cout << "mv3: add " << prev << "," << v2 << "," << next << endl;
+ } else {
+ cout << "mv3: vertex already in tri: doing nothing" << endl;
+#endif
+ }
+ deleteFace(m_mesh, face);
+}
+
+void BOP_Merge2::mergeVertex(BOP_Face4 *face, BOP_Index v1, BOP_Index v2)
+{
+ BOP_Index next, prev, opp;
+ face->getNeighbours(v1,prev,next,opp);
+
+ // if new vertex is already in the quad, replace quad with new tri
+ if( prev == v2 || next == v2 ) {
+ m_mesh->addFace( new BOP_Face3(prev,next,opp,
+ face->getPlane(),face->getOriginalFace()) );
+#ifdef DEBUG
+ cout << "mv4a: add " << prev << "," << next << "," << opp << endl;
+#endif
+ }
+ // otherwise make a new quad
+ else {
+ m_mesh->addFace( new BOP_Face4(prev,v2,next,opp,
+ face->getPlane(),face->getOriginalFace()) );
+#ifdef DEBUG
+ cout << "mv4b: add "<<prev<<","<<v2<<","<<next<<","<<opp<<endl;
+#endif
+ }
+ deleteFace(m_mesh, face);
+}
+
+// #define OLD_QUAD
+
+/**
+ * Simplifies the mesh, merging the pairs of triangles that come frome the
+ * same original face and define a quad.
+ * @return true if a quad was added, false otherwise
+ */
+bool BOP_Merge2::createQuads()
+{
+
+ BOP_Faces quads;
+
+ // Get mesh faces
+ BOP_Faces faces = m_mesh->getFaces();
+
+ // Merge mesh triangles
+ const BOP_IT_Faces facesIEnd = (faces.end()-1);
+ const BOP_IT_Faces facesJEnd = faces.end();
+ for(BOP_IT_Faces faceI=faces.begin();faceI!=facesIEnd;faceI++) {
+#ifdef OLD_QUAD
+ if ((*faceI)->getTAG() == BROKEN || (*faceI)->size() != 3) continue;
+ for(BOP_IT_Faces faceJ=(faceI+1);faceJ!=facesJEnd;faceJ++) {
+ if ((*faceJ)->getTAG() == BROKEN || (*faceJ)->size() != 3 ||
+ (*faceJ)->getOriginalFace() != (*faceI)->getOriginalFace()) continue;
+
+
+ BOP_Face *faceK = createQuad((BOP_Face3*)*faceI,(BOP_Face3*)*faceJ);
+ if (faceK != NULL) {
+ // Set triangles to BROKEN
+ deleteFace(m_mesh, *faceI);
+ deleteFace(m_mesh, *faceJ);
+#ifdef DEBUG
+ cout << "createQuad: del " << *faceI << endl;
+ cout << "createQuad: del " << *faceJ << endl;
+ cout << "createQuad: add " << faceK << endl;
+#endif
+ quads.push_back(faceK);
+ break;
+ }
+ }
+#else
+ if ((*faceI)->getTAG() == BROKEN ) continue;
+ for(BOP_IT_Faces faceJ=(faceI+1);faceJ!=facesJEnd;faceJ++) {
+ if ((*faceJ)->getTAG() == BROKEN ||
+ (*faceJ)->getOriginalFace() != (*faceI)->getOriginalFace()) continue;
+
+ BOP_Face *faceK = NULL;
+ if((*faceI)->size() == 3) {
+ if((*faceJ)->size() == 3)
+ faceK = createQuad((BOP_Face3*)*faceI,(BOP_Face3*)*faceJ);
+ else
+ faceK = createQuad((BOP_Face3*)*faceI,(BOP_Face4*)*faceJ);
+ } else {
+ if((*faceJ)->size() == 3)
+ faceK = createQuad((BOP_Face3*)*faceJ,(BOP_Face4*)*faceI);
+ else
+ faceK = createQuad((BOP_Face4*)*faceI,(BOP_Face4*)*faceJ);
+ }
+
+ if (faceK != NULL) {
+ // Set triangles to BROKEN
+ deleteFace(m_mesh, *faceI);
+ deleteFace(m_mesh, *faceJ);
+#ifdef DEBUG
+ cout << "createQuad: del " << *faceI << endl;
+ cout << "createQuad: del " << *faceJ << endl;
+ cout << "createQuad: add " << faceK << endl;
+#endif
+ quads.push_back(faceK);
+ break;
+ }
+ }
+#endif
+ }
+
+ // Add quads to mesh
+ const BOP_IT_Faces quadsEnd = quads.end();
+ for(BOP_IT_Faces quad=quads.begin();quad!=quadsEnd;quad++) m_mesh->addFace(*quad);
+ return (quads.size() > 0);
+}
+
+/**
+ * Returns a new quad (convex) from the merge of two triangles that share the
+ * vertex index v.
+ * @param faceI mesh triangle
+ * @param faceJ mesh triangle
+ * @param v vertex index shared by both triangles
+ * @return a new convex quad if the merge is possible
+ */
+BOP_Face* BOP_Merge2::createQuad(BOP_Face3 *faceI, BOP_Face3 *faceJ)
+{
+ // Test if both triangles share a vertex index
+ BOP_Index v;
+ unsigned int i;
+ for(i=0;i<3 ;i++) {
+ v = faceI->getVertex(i);
+ if( faceJ->containsVertex(v) ) break;
+ }
+ if (i == 3) return NULL;
+
+ BOP_Face *faceK = NULL;
+
+ // Get faces data
+ BOP_Index prevI, nextI, prevJ, nextJ;
+ faceI->getNeighbours(v,prevI,nextI);
+ faceJ->getNeighbours(v,prevJ,nextJ);
+ MT_Point3 vertex = m_mesh->getVertex(v)->getPoint();
+ MT_Point3 vPrevI = m_mesh->getVertex(prevI)->getPoint();
+ MT_Point3 vNextI = m_mesh->getVertex(nextI)->getPoint();
+ MT_Point3 vPrevJ = m_mesh->getVertex(prevJ)->getPoint();
+ MT_Point3 vNextJ = m_mesh->getVertex(nextJ)->getPoint();
+
+ // Quad test
+ if (prevI == nextJ) {
+ if (!BOP_collinear(vNextI,vertex,vPrevJ) && !BOP_collinear(vNextI,vPrevI,vPrevJ) &&
+ BOP_convex(vertex,vNextI,vPrevI,vPrevJ)) {
+ faceK = new BOP_Face4(v,nextI,prevI,prevJ,faceI->getPlane(),faceI->getOriginalFace());
+ faceK->setTAG(faceI->getTAG());
+ BOP_Index edge;
+ m_mesh->getIndexEdge(v,prevI,edge);
+ m_mesh->getVertex(v)->removeEdge(edge);
+ m_mesh->getVertex(prevI)->removeEdge(edge);
+ }
+ }
+ else if (nextI == prevJ) {
+ if (!BOP_collinear(vPrevI,vertex,vNextJ) && !BOP_collinear(vPrevI,vNextI,vNextJ) &&
+ BOP_convex(vertex,vNextJ,vNextI,vPrevI)) {
+ faceK = new BOP_Face4(v,nextJ,nextI,prevI,faceI->getPlane(),faceI->getOriginalFace());
+ faceK->setTAG(faceI->getTAG());
+ BOP_Index edge;
+ m_mesh->getIndexEdge(v,nextI,edge);
+ m_mesh->getVertex(v)->removeEdge(edge);
+ m_mesh->getVertex(nextI)->removeEdge(edge);
+ }
+ }
+ return faceK;
+}
+
+/**
+ * Returns a new quad (convex) from the merge of two triangles that share the
+ * vertex index v.
+ * @param faceI mesh triangle
+ * @param faceJ mesh triangle
+ * @param v vertex index shared by both triangles
+ * @return a new convex quad if the merge is possible
+ */
+BOP_Face* BOP_Merge2::createQuad(BOP_Face3 *faceI, BOP_Face4 *faceJ)
+{
+ // Test if triangle and quad share a vertex index
+ BOP_Index v;
+ unsigned int i;
+ for(i=0;i<3 ;i++) {
+ v = faceI->getVertex(i);
+ if( faceJ->containsVertex(v) ) break;
+ }
+ if (i == 3) return NULL;
+
+ BOP_Face *faceK = NULL;
+
+ // Get faces data
+ BOP_Index prevI, nextI, prevJ, nextJ, oppJ;
+ faceI->getNeighbours(v,prevI,nextI);
+ faceJ->getNeighbours(v,prevJ,nextJ,oppJ);
+
+ // Quad test
+ BOP_Index edge;
+ if (nextI == prevJ) {
+ if (prevI == nextJ) { // v is in center
+ faceK = new BOP_Face3(nextJ,oppJ,prevJ,faceI->getPlane(),faceI->getOriginalFace());
+ faceK->setTAG(faceI->getTAG());
+ m_mesh->getIndexEdge(v,prevI,edge);
+ m_mesh->getVertex(v)->removeEdge(edge);
+ m_mesh->getVertex(prevI)->removeEdge(edge);
+ m_mesh->getIndexEdge(v,nextI,edge);
+ m_mesh->getVertex(v)->removeEdge(edge);
+ m_mesh->getVertex(nextI)->removeEdge(edge);
+ freeVerts(v, m_mesh->getVertex(v));
+ } else if (prevI == oppJ) { // nextI is in center
+ faceK = new BOP_Face3(v,nextJ,oppJ,faceI->getPlane(),faceI->getOriginalFace());
+ faceK->setTAG(faceI->getTAG());
+ m_mesh->getIndexEdge(v,nextI,edge);
+ m_mesh->getVertex(v)->removeEdge(edge);
+ m_mesh->getVertex(nextI)->removeEdge(edge);
+ m_mesh->getIndexEdge(prevI,nextI,edge);
+ m_mesh->getVertex(prevI)->removeEdge(edge);
+ m_mesh->getVertex(nextI)->removeEdge(edge);
+ freeVerts(nextI, m_mesh->getVertex(nextI));
+ }
+ } else if (nextI == oppJ && prevI == nextJ ) { // prevI is in center
+ faceK = new BOP_Face3(prevJ,v,oppJ,faceI->getPlane(),faceI->getOriginalFace());
+ faceK->setTAG(faceI->getTAG());
+ m_mesh->getIndexEdge(v,prevI,edge);
+ m_mesh->getVertex(v)->removeEdge(edge);
+ m_mesh->getVertex(prevI)->removeEdge(edge);
+ m_mesh->getIndexEdge(nextI,prevI,edge);
+ m_mesh->getVertex(nextI)->removeEdge(edge);
+ m_mesh->getVertex(prevI)->removeEdge(edge);
+ freeVerts(prevI, m_mesh->getVertex(prevI));
+ }
+ return faceK;
+}
+
+/**
+ * Returns a new quad (convex) from the merge of two triangles that share the
+ * vertex index v.
+ * @param faceI mesh triangle
+ * @param faceJ mesh triangle
+ * @param v vertex index shared by both triangles
+ * @return a new convex quad if the merge is possible
+ */
+BOP_Face* BOP_Merge2::createQuad(BOP_Face4 *faceI, BOP_Face4 *faceJ)
+{
+ BOP_Face *faceK = NULL;
+ //
+ // Test if both quads share a vertex index
+ //
+ BOP_Index v;
+ unsigned int i;
+ for(i=0;i<4 ;i++) {
+ v = faceI->getVertex(i);
+ if( faceJ->containsVertex(v) ) break;
+ }
+ if (i == 3) return NULL;
+
+
+ // Get faces data
+ BOP_Index prevI, nextI, oppI, prevJ, nextJ, oppJ;
+ faceI->getNeighbours(v,prevI,nextI,oppI);
+ faceJ->getNeighbours(v,prevJ,nextJ,oppJ);
+
+ // Quad test
+ BOP_Index edge;
+ if (nextI == prevJ) {
+ if (prevI == nextJ) { // v is in center
+ faceK = new BOP_Face4(nextI,oppI,nextJ,oppJ,faceI->getPlane(),faceI->getOriginalFace());
+ faceK->setTAG(faceI->getTAG());
+ m_mesh->getIndexEdge(v,prevI,edge);
+ m_mesh->getVertex(v)->removeEdge(edge);
+ m_mesh->getVertex(prevI)->removeEdge(edge);
+ m_mesh->getIndexEdge(v,nextI,edge);
+ m_mesh->getVertex(v)->removeEdge(edge);
+ m_mesh->getVertex(nextI)->removeEdge(edge);
+ freeVerts(v, m_mesh->getVertex(v));
+ } else if (oppI == oppJ) { // nextI is in center
+ faceK = new BOP_Face4(v,nextJ,oppJ,prevI,faceI->getPlane(),faceI->getOriginalFace());
+ faceK->setTAG(faceI->getTAG());
+ m_mesh->getIndexEdge(v,nextI,edge);
+ m_mesh->getVertex(v)->removeEdge(edge);
+ m_mesh->getVertex(nextI)->removeEdge(edge);
+ m_mesh->getIndexEdge(prevI,nextI,edge);
+ m_mesh->getVertex(prevI)->removeEdge(edge);
+ m_mesh->getVertex(nextI)->removeEdge(edge);
+ freeVerts(nextI, m_mesh->getVertex(nextI));
+ }
+ } else if (prevI == nextJ && oppI == oppJ) { // prevI is in center
+ faceK = new BOP_Face4(v,nextI,oppJ,prevJ,faceI->getPlane(),faceI->getOriginalFace());
+ faceK->setTAG(faceI->getTAG());
+ m_mesh->getIndexEdge(v,prevI,edge);
+ m_mesh->getVertex(v)->removeEdge(edge);
+ m_mesh->getVertex(prevI)->removeEdge(edge);
+ m_mesh->getIndexEdge(nextI,prevI,edge);
+ m_mesh->getVertex(nextI)->removeEdge(edge);
+ m_mesh->getVertex(prevI)->removeEdge(edge);
+ freeVerts(prevI, m_mesh->getVertex(prevI));
+ }
+ return faceK;
+}
+
+/**
+ * Returns if a index is inside a set of indexs.
+ * @param indexs set of indexs
+ * @param i index
+ * @return true if the index is inside the set, false otherwise
+ */
+bool BOP_Merge2::containsIndex(BOP_Indexs indexs, BOP_Index i)
+{
+ const BOP_IT_Indexs indexsEnd = indexs.end();
+ for(BOP_IT_Indexs it=indexs.begin();it!=indexsEnd;it++) {
+ if (*it == i) return true;
+ }
+ return false;
+}
+
+/**
+ * Creates a list of lists L1, L2, ... LN where
+ * LX = mesh faces with vertex v that come from the same original face
+ * @param facesByOriginalFace list of faces lists
+ * @param v vertex index
+ */
+void BOP_Merge2::getFaces(BOP_LFaces &facesByOriginalFace, BOP_Index v)
+{
+ // Get edges with vertex v
+
+ BOP_Indexs edgeIndexs = m_mesh->getVertex(v)->getEdges();
+ const BOP_IT_Indexs edgeEnd = edgeIndexs.end();
+ for(BOP_IT_Indexs edgeIndex = edgeIndexs.begin();edgeIndex != edgeEnd;edgeIndex++) {
+ // For each edge, add its no broken faces to the output list
+ BOP_Edge* edge = m_mesh->getEdge(*edgeIndex);
+ BOP_Indexs faceIndexs = edge->getFaces();
+ const BOP_IT_Indexs faceEnd = faceIndexs.end();
+ for(BOP_IT_Indexs faceIndex=faceIndexs.begin();faceIndex!=faceEnd;faceIndex++) {
+ BOP_Face* face = m_mesh->getFace(*faceIndex);
+ if (face->getTAG() != BROKEN) {
+ bool found = false;
+ // Search if we already have created a list for the
+ // faces that come from the same original face
+ const BOP_IT_LFaces lfEnd = facesByOriginalFace.end();
+ for(BOP_IT_LFaces facesByOriginalFaceX=facesByOriginalFace.begin();
+ facesByOriginalFaceX!=lfEnd; facesByOriginalFaceX++) {
+ if (((*facesByOriginalFaceX)[0])->getOriginalFace() == face->getOriginalFace()) {
+ // Search that the face has not been added to the list before
+ for(unsigned int i = 0;i<(*facesByOriginalFaceX).size();i++) {
+ if ((*facesByOriginalFaceX)[i] == face) {
+ found = true;
+ break;
+ }
+ }
+ if (!found) {
+ // Add the face to the list
+ if (face->getTAG()==OVERLAPPED) facesByOriginalFaceX->insert(facesByOriginalFaceX->begin(),face);
+ else facesByOriginalFaceX->push_back(face);
+ found = true;
+ }
+ break;
+ }
+ }
+ if (!found) {
+ // Create a new list and add the current face
+ BOP_Faces facesByOriginalFaceX;
+ facesByOriginalFaceX.push_back(face);
+ facesByOriginalFace.push_back(facesByOriginalFaceX);
+ }
+ }
+ }
+ }
+}
+
+/**
+ * Creates a list of lists L1, L2, ... LN where
+ * LX = mesh faces with vertex v that come from the same original face
+ * and without any of the vertices that appear before v in vertices
+ * @param facesByOriginalFace list of faces lists
+ * @param vertices vector with vertices indexs that contains v
+ * @param v vertex index
+ */
+void BOP_Merge2::getFaces(BOP_LFaces &facesByOriginalFace, BOP_Indexs vertices, BOP_Index v)
+{
+ // Get edges with vertex v
+ BOP_Indexs edgeIndexs = m_mesh->getVertex(v)->getEdges();
+ const BOP_IT_Indexs edgeEnd = edgeIndexs.end();
+ for(BOP_IT_Indexs edgeIndex = edgeIndexs.begin();edgeIndex != edgeEnd;edgeIndex++) {
+ // Foreach edge, add its no broken faces to the output list
+ BOP_Edge* edge = m_mesh->getEdge(*edgeIndex);
+ BOP_Indexs faceIndexs = edge->getFaces();
+ const BOP_IT_Indexs faceEnd = faceIndexs.end();
+ for(BOP_IT_Indexs faceIndex=faceIndexs.begin();faceIndex!=faceEnd;faceIndex++) {
+ BOP_Face* face = m_mesh->getFace(*faceIndex);
+ if (face->getTAG() != BROKEN) {
+ // Search if the face contains any of the forbidden vertices
+ bool found = false;
+ for(BOP_IT_Indexs vertex = vertices.begin();*vertex!= v;vertex++) {
+ if (face->containsVertex(*vertex)) {
+ // face contains a forbidden vertex!
+ found = true;
+ break;
+ }
+ }
+ if (!found) {
+ // Search if we already have created a list with the
+ // faces that come from the same original face
+ const BOP_IT_LFaces lfEnd = facesByOriginalFace.end();
+ for(BOP_IT_LFaces facesByOriginalFaceX=facesByOriginalFace.begin();
+ facesByOriginalFaceX!=lfEnd; facesByOriginalFaceX++) {
+ if (((*facesByOriginalFaceX)[0])->getOriginalFace() == face->getOriginalFace()) {
+ // Search that the face has not been added to the list before
+ for(unsigned int i = 0;i<(*facesByOriginalFaceX).size();i++) {
+ if ((*facesByOriginalFaceX)[i] == face) {
+ found = true;
+ break;
+ }
+ }
+ if (!found) {
+ // Add face to the list
+ if (face->getTAG()==OVERLAPPED) facesByOriginalFaceX->insert(facesByOriginalFaceX->begin(),face);
+ else facesByOriginalFaceX->push_back(face);
+ found = true;
+ }
+ break;
+ }
+ }
+ if (!found) {
+ // Create a new list and add the current face
+ BOP_Faces facesByOriginalFaceX;
+ facesByOriginalFaceX.push_back(face);
+ facesByOriginalFace.push_back(facesByOriginalFaceX);
+ }
+ }
+ }
+ }
+ }
+}
+
+#endif /* BOP_NEW_MERGE */
diff --git a/intern/boolop/intern/BOP_Merge2.h b/intern/boolop/intern/BOP_Merge2.h
new file mode 100644
index 00000000000..1e5945a889f
--- /dev/null
+++ b/intern/boolop/intern/BOP_Merge2.h
@@ -0,0 +1,99 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef BOP_MERGE2_H
+#define BOP_MERGE2_H
+
+#include "BOP_Misc.h"
+
+#ifdef BOP_NEW_MERGE
+
+#include "BOP_Mesh.h"
+#include "BOP_Tag.h"
+#include "BOP_MathUtils.h"
+#include "MEM_SmartPtr.h"
+
+typedef vector< BOP_Faces > BOP_LFaces;
+typedef vector< BOP_Faces >::iterator BOP_IT_LFaces;
+
+class BOP_Merge2 {
+ private:
+ BOP_Mesh* m_mesh;
+ BOP_Index m_firstVertex;
+ static BOP_Merge2 SINGLETON;
+
+ BOP_Merge2() {};
+ bool mergeFaces();
+ bool mergeFaces(BOP_Indexs &mergeVertices);
+ bool mergeFaces(BOP_Faces &oldFaces, BOP_Faces &newFaces, BOP_Indexs &vertices, BOP_Index v);
+ bool mergeFaces(BOP_Faces &faces, BOP_Faces &oldFaces, BOP_Faces &newFaces, BOP_Indexs &vertices, BOP_Index v);
+ BOP_Face *mergeFaces(BOP_Face *faceI, BOP_Face *faceJ, BOP_Index v);
+ BOP_Face *mergeFaces(BOP_Face *faceI, BOP_Face *faceJ, BOP_Indexs &pending, BOP_Index v);
+ BOP_Face *mergeFaces(BOP_Face3 *faceI, BOP_Face3 *faceJ, BOP_Index v);
+ BOP_Face *mergeFaces(BOP_Face4 *faceI, BOP_Face3 *faceJ, BOP_Index v);
+ BOP_Face *mergeFaces(BOP_Face4 *faceI, BOP_Face3 *faceJ, BOP_Indexs &pending, BOP_Index v);
+ BOP_Face *mergeFaces(BOP_Face4 *faceI, BOP_Face4 *faceJ, BOP_Indexs &pending, BOP_Index v);
+ bool createQuads();
+ bool containsIndex(BOP_Indexs indexs, BOP_Index index);
+ void getFaces(BOP_LFaces &facesByOriginalFace, BOP_Index v);
+ void getFaces(BOP_LFaces &facesByOriginalFace, BOP_Indexs vertices, BOP_Index v);
+ BOP_Face *createQuad(BOP_Face3 *faceI, BOP_Face3 *faceJ);
+ BOP_Face *createQuad(BOP_Face3 *faceI, BOP_Face4 *faceJ);
+ BOP_Face *createQuad(BOP_Face4 *faceI, BOP_Face4 *faceJ);
+
+ bool mergeVertex(BOP_Face *faceI, BOP_Face *faceJ, BOP_Index v,
+ BOP_Indexs &mergeVertices);
+ bool mergeVertex(BOP_Face *faceI, BOP_Face *faceJ, BOP_Index v,
+ BOP_Indexs &pending, BOP_Faces &oldFaces, BOP_Faces &newFaces );
+ BOP_Face *find3Neighbor(BOP_Face *faceI, BOP_Face *faceJ,
+ BOP_Index X, BOP_Index I, BOP_Index P, BOP_Index N );
+ BOP_Face *find4Neighbor(BOP_Face *faceI, BOP_Face *faceJ,
+ BOP_Index X, BOP_Index I, BOP_Index P, BOP_Index N,
+ BOP_Face **faceL, BOP_Index &O);
+ BOP_Face3 *collapse(BOP_Face4 *faceC, BOP_Index X);
+ void mergeFaces(BOP_Face *A, BOP_Face *B, BOP_Index X,
+ BOP_Index I, BOP_Index N, BOP_Index P, BOP_Faces &newFaces );
+ void freeVerts(BOP_Index v, BOP_Vertex *vert);
+
+ void mergeVertex(BOP_Faces&, BOP_Index, BOP_Index);
+ void mergeVertex(BOP_Face3 *, BOP_Index, BOP_Index);
+ void mergeVertex(BOP_Face4 *, BOP_Index, BOP_Index);
+ void cleanup( void );
+
+ public:
+
+ static BOP_Merge2 &getInstance() {
+ return SINGLETON;
+ }
+
+ void mergeFaces(BOP_Mesh *m, BOP_Index v);
+};
+
+void dumpmesh(BOP_Mesh *, bool);
+
+#endif /* BOP_NEW_MERGE2 */
+#endif
diff --git a/intern/boolop/intern/BOP_Mesh.cpp b/intern/boolop/intern/BOP_Mesh.cpp
index 5659cd62a3f..075884a1920 100644
--- a/intern/boolop/intern/BOP_Mesh.cpp
+++ b/intern/boolop/intern/BOP_Mesh.cpp
@@ -449,6 +449,13 @@ bool BOP_Mesh::getIndexEdge(BOP_Index v1, BOP_Index v2, BOP_Index &e)
printf ("found edge (%d %d)\n",v1,v2);
#endif
e = edge->index;
+#ifdef BOP_NEW_MERGE
+ if( m_edges[e]->getUsed() == false ) {
+ m_edges[e]->setUsed(true);
+ m_vertexs[v1]->addEdge(e);
+ m_vertexs[v2]->addEdge(e);
+ }
+#endif
return true;
}
#ifdef HASH_PRINTF_DEBUG
@@ -794,7 +801,8 @@ bool BOP_Mesh::isClosedMesh()
}
-/** ***************************************************************************
+#ifdef BOP_DEBUG
+/******************************************************************************
* DEBUG METHODS *
* This functions are used to test the mesh state and debug program errors. *
******************************************************************************/
@@ -1075,3 +1083,4 @@ void BOP_Mesh::updatePlanes()
}
}
+#endif
diff --git a/intern/boolop/intern/BOP_Mesh.h b/intern/boolop/intern/BOP_Mesh.h
index 9abff52545f..46c8fa53d20 100644
--- a/intern/boolop/intern/BOP_Mesh.h
+++ b/intern/boolop/intern/BOP_Mesh.h
@@ -1,10 +1,3 @@
-/*
- * TEMPORARY defines to enable hashing support
- */
-
-#define HASH(x) ((x) >> 5) /* each "hash" covers 32 indices */
-// #define HASH_PRINTF_DEBUG /* uncomment to enable debug output */
-
/**
*
* $Id$
diff --git a/intern/boolop/intern/BOP_Misc.h b/intern/boolop/intern/BOP_Misc.h
new file mode 100644
index 00000000000..d021579d161
--- /dev/null
+++ b/intern/boolop/intern/BOP_Misc.h
@@ -0,0 +1,54 @@
+/**
+ *
+ * $Id: BOP_Misc.h 14444 2008-04-16 22:40:48Z khughes $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Ken Hughes
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/*
+ * This file contains various definitions used across the modules
+ */
+
+/*
+ * define operator>> for faces, edges and vertices, and also add some
+ * debugging functions for displaying various internal data structures
+ */
+
+// #define BOP_DEBUG
+
+#define HASH(x) ((x) >> 5) /* each "hash" covers 32 indices */
+// #define HASH_PRINTF_DEBUG /* uncomment to enable debug output */
+
+/*
+ * temporary: control which method is used to merge final triangles and
+ * quads back together after an operation. If both methods are included,
+ * the "rt" debugging button on the Scene panel (F10) is used to control
+ * which is active. Setting it to 100 enables the original method, any
+ * other value enables the new method.
+ */
+
+#define BOP_ORIG_MERGE /* include original merge code */
+#define BOP_NEW_MERGE /* include new merge code */
diff --git a/intern/boolop/intern/BOP_Tag.h b/intern/boolop/intern/BOP_Tag.h
index 705f4885866..ead10fa6040 100644
--- a/intern/boolop/intern/BOP_Tag.h
+++ b/intern/boolop/intern/BOP_Tag.h
@@ -39,7 +39,7 @@
#define OUTON_TAG 0x11 // Above and on the plane
#define UNCLASSIFIED_TAG 0x0F // Expecting to be classified
-#define PHANTOM_TAG 0x0C // Phantom face
+#define PHANTOM_TAG 0x0C // Phantom face: verts form collinear triangle
#define OVERLAPPED_TAG 0x0D // Overlapped face
#define BROKEN_TAG 0x0B // Splitted and unused ...
diff --git a/intern/boolop/intern/BOP_Vertex.cpp b/intern/boolop/intern/BOP_Vertex.cpp
index a429c26d204..edb53ea6a59 100644
--- a/intern/boolop/intern/BOP_Vertex.cpp
+++ b/intern/boolop/intern/BOP_Vertex.cpp
@@ -89,3 +89,22 @@ bool BOP_Vertex::containsEdge(BOP_Index i)
return false;
}
+
+#ifdef BOP_DEBUG
+/**
+ * Implements operator <<.
+ */
+#include <iomanip>
+
+ostream &operator<<(ostream &stream, BOP_Vertex *v)
+{
+ char aux[20];
+ BOP_stringTAG(v->m_tag,aux);
+ MT_Point3 point = v->getPoint();
+ stream << setprecision(6) << showpoint << fixed;
+ stream << "Vertex[" << point[0] << "," << point[1] << ",";
+ stream << point[2] << "] (" << aux << ")";
+ return stream;
+}
+#endif
+
diff --git a/intern/boolop/intern/BOP_Vertex.h b/intern/boolop/intern/BOP_Vertex.h
index 3a9895df6d3..18b2f168f8c 100644
--- a/intern/boolop/intern/BOP_Vertex.h
+++ b/intern/boolop/intern/BOP_Vertex.h
@@ -31,6 +31,7 @@
#include "BOP_Tag.h"
#include "BOP_Indexs.h"
#include "MT_Point3.h"
+#include "BOP_Misc.h"
class BOP_Vertex
{
@@ -52,6 +53,10 @@ public:
inline MT_Point3 getPoint() const { return m_point;};
inline BOP_TAG getTAG() { return m_tag;};
inline void setTAG(BOP_TAG t) { m_tag = t;};
+#ifdef BOP_DEBUG
+ friend ostream &operator<<(ostream &stream, BOP_Vertex *v);
+#endif
+
};
#endif
diff --git a/intern/boolop/make/msvc_7_0/boolop.vcproj b/intern/boolop/make/msvc_7_0/boolop.vcproj
index 7ae417e42d5..6e6d6abeb43 100644
--- a/intern/boolop/make/msvc_7_0/boolop.vcproj
+++ b/intern/boolop/make/msvc_7_0/boolop.vcproj
@@ -279,6 +279,9 @@ ECHO Done
RelativePath="..\..\intern\BOP_Merge.cpp">
</File>
<File
+ RelativePath="..\..\intern\BOP_Merge2.cpp">
+ </File>
+ <File
RelativePath="..\..\intern\BOP_Mesh.cpp">
</File>
<File
@@ -331,9 +334,15 @@ ECHO Done
RelativePath="..\..\intern\BOP_Merge.h">
</File>
<File
+ RelativePath="..\..\intern\BOP_Merge2.h">
+ </File>
+ <File
RelativePath="..\..\intern\BOP_Mesh.h">
</File>
<File
+ RelativePath="..\..\intern\BOP_Misc.h">
+ </File>
+ <File
RelativePath="..\..\intern\BOP_Segment.h">
</File>
<File
diff --git a/intern/boolop/make/msvc_9_0/boolop.vcproj b/intern/boolop/make/msvc_9_0/boolop.vcproj
new file mode 100644
index 00000000000..7fe83962695
--- /dev/null
+++ b/intern/boolop/make/msvc_9_0/boolop.vcproj
@@ -0,0 +1,487 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_boolop"
+ ProjectGUID="{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}"
+ RootNamespace="boolop"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\boolop\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\boolop\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\extern;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\makesdna;$(NOINHERIT)"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\boolop\debug\bsplib.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\boolop\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\boolop\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\boolop\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libboolop.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying BOOLOP files library (debug target) to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\boolop\include MKDIR ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\boolop"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\boolop"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ AdditionalIncludeDirectories="..\..\extern;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\makesdna;$(NOINHERIT)"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\boolop\bsplib.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\boolop\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\boolop\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\boolop\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libboolop.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying BOOLOP files library to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\boolop\include MKDIR ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ AdditionalIncludeDirectories="..\..\extern;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\makesdna;$(NOINHERIT)"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\bsplib.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libboolop.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying BOOLOP files library to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\boolop\include MKDIR ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\extern;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\makesdna;$(NOINHERIT)"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\debug\bsplib.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libboolop.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying BOOLOP files library (debug target) to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\boolop\include MKDIR ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="intern"
+ >
+ <Filter
+ Name="Source Files"
+ >
+ <File
+ RelativePath="..\..\intern\BOP_BBox.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_BSPNode.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_BSPTree.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Edge.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Face.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Face2Face.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Interface.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_MathUtils.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Merge.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Merge2.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Mesh.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Segment.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Splitter.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Tag.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Triangulator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Vertex.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ >
+ <File
+ RelativePath="..\..\intern\BOP_BBox.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_BSPNode.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_BSPTree.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Chrono.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Edge.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Face.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Face2Face.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Indexs.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_MathUtils.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Merge.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Merge2.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Mesh.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Misc.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Segment.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Splitter.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Tag.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Triangulator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BOP_Vertex.h"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="extern"
+ >
+ <File
+ RelativePath="..\..\extern\BOP_Interface.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/bsp/SConscript b/intern/bsp/SConscript
index 10dc29e675a..0d1b74ea2ca 100644
--- a/intern/bsp/SConscript
+++ b/intern/bsp/SConscript
@@ -6,7 +6,7 @@ sources = env.Glob('intern/*.cpp')
incs = 'intern ../container ../moto/include ../memutil'
if (env['OURPLATFORM'] == 'win32-mingw'):
- env.BlenderLib ('bf_BSP', sources, Split(incs), [], libtype=['common','intern'], priority=[26,26] )
+ env.BlenderLib ('blender_BSP', sources, Split(incs), [], libtype=['common','intern'], priority=[26,26] )
else:
- env.BlenderLib ('bf_BSP', sources, Split(incs), [], libtype='core', priority=20 )
+ env.BlenderLib ('blender_BSP', sources, Split(incs), [], libtype='core', priority=20 )
diff --git a/intern/bsp/intern/BSP_CSGMesh.cpp b/intern/bsp/intern/BSP_CSGMesh.cpp
index 553f39a4642..ca7795b3cf5 100644
--- a/intern/bsp/intern/BSP_CSGMesh.cpp
+++ b/intern/bsp/intern/BSP_CSGMesh.cpp
@@ -197,7 +197,7 @@ BuildEdges(
for (int vert = 0; vert < vertex_num; ++vert) {
- BSP_FaceInd fi(f_it - f_it_begin);
+ BSP_FaceInd fi(size_t (f_it - f_it_begin));
InsertEdge(prev_vi,face.m_verts[vert],fi,dummy);
prev_vi = face.m_verts[vert];
}
diff --git a/intern/bsp/make/msvc_9_0/bsplib.vcproj b/intern/bsp/make/msvc_9_0/bsplib.vcproj
new file mode 100644
index 00000000000..a1b16d5b93f
--- /dev/null
+++ b/intern/bsp/make/msvc_9_0/bsplib.vcproj
@@ -0,0 +1,371 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_bsplib"
+ ProjectGUID="{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}"
+ RootNamespace="bsplib"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bsp\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bsp\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\container\include"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bsp\debug\bsplib.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bsp\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\bsp\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bsp\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libbsp.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying BSP files library (debug target) to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bsp\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bsp"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bsp"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\container\include"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bsp\bsplib.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bsp\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\bsp\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bsp\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libbsp.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying BSP files library to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bsp\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\container\include"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\bsplib.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libbsp.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying BSP files library to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bsp\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\container\include"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\debug\bsplib.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libbsp.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying BSP files library (debug target) to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bsp\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="intern"
+ >
+ <File
+ RelativePath="..\..\intern\BSP_CSGException.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BSP_CSGMesh.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BSP_CSGMesh.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BSP_CSGMesh_CFIterator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BSP_MeshPrimitives.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\BSP_MeshPrimitives.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\CSG_BooleanOps.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="extern"
+ >
+ <File
+ RelativePath="..\..\extern\CSG_BooleanOps.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/container/CTR_List.h b/intern/container/CTR_List.h
index 7dce265dcb2..8d62daf2139 100644
--- a/intern/container/CTR_List.h
+++ b/intern/container/CTR_List.h
@@ -26,34 +26,6 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/**
- * $Id$
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
#ifndef CTR_LIST_H
#define CTR_LIST_H
diff --git a/intern/container/CTR_TaggedIndex.h b/intern/container/CTR_TaggedIndex.h
index 7a7bd85e890..68d2536c879 100644
--- a/intern/container/CTR_TaggedIndex.h
+++ b/intern/container/CTR_TaggedIndex.h
@@ -93,6 +93,16 @@ public:
}
+#if defined(_WIN64)
+ CTR_TaggedIndex(
+ const unsigned __int64 val
+ ) :
+ m_val ( ((unsigned __int64)val & index_mask)
+ | ( (empty_tag << tag_shift)
+ & (~index_mask) ) ) {
+ }
+#endif
+
CTR_TaggedIndex(
const CTR_TaggedIndex &my_index
):
@@ -124,6 +134,12 @@ public:
return (long int)(m_val & index_mask);
}
+#if defined(_WIN64)
+ operator unsigned __int64 () const {
+ return (unsigned __int64)(m_val & index_mask);
+ }
+#endif
+
bool
IsEmpty(
) const {
diff --git a/intern/container/SConscript b/intern/container/SConscript
index 18f078b57f6..d05104da562 100644
--- a/intern/container/SConscript
+++ b/intern/container/SConscript
@@ -4,4 +4,4 @@ Import ('env')
sources = env.Glob('intern/*.cpp')
incs = '.'
-env.BlenderLib ('bf_CTR', sources, Split(incs) , [], libtype='intern', priority = 10 )
+env.BlenderLib ('blender_CTR', sources, Split(incs) , [], libtype='intern', priority = 10 )
diff --git a/intern/container/make/msvc_9_0/container.vcproj b/intern/container/make/msvc_9_0/container.vcproj
new file mode 100644
index 00000000000..2b40571672d
--- /dev/null
+++ b/intern/container/make/msvc_9_0/container.vcproj
@@ -0,0 +1,387 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_container"
+ ProjectGUID="{51A348C1-8684-4D67-B980-97B1FC74159B}"
+ RootNamespace="container"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\container"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\container"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\container\container.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\container\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\container\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\container\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libcontainer.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying CTR files library to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\container\include MKDIR ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\container\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\container\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\container\debug\container.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\container\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\container\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\container\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libcontainer.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying CTR files library (debug target) to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\container\include MKDIR ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\container\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\container\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\container\mtdll\container.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\container\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\container\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\container\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libcontainer.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying CTR files library to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\container\include MKDIR ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\container\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\container\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\container\mtdll\debug\container.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\container\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\container\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\container\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libcontainer.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying CTR files library (debug target) to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\container\include MKDIR ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="intern"
+ >
+ <File
+ RelativePath="..\..\intern\CTR_List.cpp"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="../extern,../../;$(NoInherit)"
+ CompileAs="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Blender Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="../../;$(NoInherit)"
+ CompileAs="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="../extern,../../;$(NoInherit)"
+ CompileAs="0"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="../../;$(NoInherit)"
+ CompileAs="0"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <File
+ RelativePath="..\..\CTR_List.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\CTR_Map.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\CTR_TaggedIndex.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\CTR_TaggedSetOps.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\CTR_UHeap.h"
+ >
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/decimation/intern/LOD_ManMesh2.cpp b/intern/decimation/intern/LOD_ManMesh2.cpp
index eeb497bb09e..2fe49b36583 100644
--- a/intern/decimation/intern/LOD_ManMesh2.cpp
+++ b/intern/decimation/intern/LOD_ManMesh2.cpp
@@ -477,7 +477,7 @@ DeleteVertex(
return;
}
- LOD_VertexInd last = LOD_VertexInd(verts.end() - verts.begin() - 1);
+ LOD_VertexInd last = LOD_VertexInd(size_t(verts.end() - verts.begin() - 1));
if (!(last == v)) {
@@ -533,7 +533,7 @@ DeleteEdge(
return;
}
- LOD_EdgeInd last = LOD_EdgeInd(edges.end() - edges.begin() - 1);
+ LOD_EdgeInd last = LOD_EdgeInd(size_t(edges.end() - edges.begin() - 1));
if (!(last == e)) {
vector<LOD_EdgeInd> e_verts;
@@ -573,7 +573,7 @@ DeleteFace(
return;
}
- LOD_FaceInd last = LOD_FaceInd(faces.end() - faces.begin() - 1);
+ LOD_FaceInd last = LOD_FaceInd(size_t (faces.end() - faces.begin() - 1));
if (!(last == f)) {
diff --git a/intern/decimation/make/msvc_9_0/decimation.vcproj b/intern/decimation/make/msvc_9_0/decimation.vcproj
new file mode 100644
index 00000000000..7d58bf1f4c6
--- /dev/null
+++ b/intern/decimation/make/msvc_9_0/decimation.vcproj
@@ -0,0 +1,423 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_decimation"
+ ProjectGUID="{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}"
+ RootNamespace="decimation"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\decimation\debug\decimation.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\decimation\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\decimation\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\decimation\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libdecimation.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying LOD files library (debug target) to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\decimation\include MKDIR ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\decimation"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\decimation"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\decimation\decimation.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\decimation\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\decimation\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\decimation\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libdecimation.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying LOD files library to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\decimation\include MKDIR ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\decimation.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libdecimation.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying LOD files library to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\decimation\include MKDIR ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\decimation.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libdecimation.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying LOD files library (debug target) to lib tree"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\decimation\include MKDIR ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="intern"
+ >
+ <File
+ RelativePath="..\..\intern\LOD_decimation.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_DecimationClass.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_EdgeCollapser.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_EdgeCollapser.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_ExternBufferEditor.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_ExternNormalEditor.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_ExternNormalEditor.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_FaceNormalEditor.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_FaceNormalEditor.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_ManMesh2.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_ManMesh2.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_MeshBounds.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_MeshException.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_MeshPrimitives.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_MeshPrimitives.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_QSDecimator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_QSDecimator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_Quadric.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_QuadricEditor.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\LOD_QuadricEditor.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="extern"
+ >
+ <File
+ RelativePath="..\..\extern\LOD_decimation.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/elbeem/CMakeLists.txt b/intern/elbeem/CMakeLists.txt
index 1c1a870049c..03fd4a3fefc 100644
--- a/intern/elbeem/CMakeLists.txt
+++ b/intern/elbeem/CMakeLists.txt
@@ -24,7 +24,7 @@
#
# ***** END GPL LICENSE BLOCK *****
-SET(INC ${PNG_INC} ${ZLIB_INC} ${SDL_INC})
+SET(INC ${PNG_INC} ${ZLIB_INC} ${SDL_INC} extern)
FILE(GLOB SRC intern/*.cpp)
@@ -33,5 +33,9 @@ IF(WINDOWS)
ADD_DEFINITIONS(-DUSE_MSVC6FIXES)
ENDIF(WINDOWS)
+IF(WITH_OPENMP)
+ ADD_DEFINITIONS(-DPARALLEL=1)
+ENDIF(WITH_OPENMP)
+
BLENDERLIB_NOLIST(bf_elbeem "${SRC}" "${INC}")
#, libtype='blender', priority=0 )
diff --git a/intern/elbeem/SConscript b/intern/elbeem/SConscript
index 0c0365d0311..dc8d84ef5a0 100644
--- a/intern/elbeem/SConscript
+++ b/intern/elbeem/SConscript
@@ -6,8 +6,13 @@ Import('env')
sources = env.Glob('intern/*.cpp')
defs = 'NOGUI ELBEEM_BLENDER=1'
+
+if env['WITH_BF_OPENMP']:
+ defs += ' PARALLEL'
+
if env['OURPLATFORM']=='win32-vc':
- defs += ' USE_MSVC6FIXES'
-incs = env['BF_PNG_INC'] + ' ' + env['BF_ZLIB_INC'] + ' ' +env['BF_SDL_INC']
+ defs += ' USE_MSVC6FIXES'
+incs = env['BF_PNG_INC'] + ' ' + env['BF_ZLIB_INC']
+incs += ' extern '
env.BlenderLib ('bf_elbeem', sources, Split(incs), Split(defs), libtype='blender', priority=0 )
diff --git a/intern/elbeem/extern/LBM_fluidsim.h b/intern/elbeem/extern/LBM_fluidsim.h
index 6e7fc86213c..dd8c63d0d39 100644
--- a/intern/elbeem/extern/LBM_fluidsim.h
+++ b/intern/elbeem/extern/LBM_fluidsim.h
@@ -63,11 +63,6 @@ void loadFluidsimMesh(struct Object *srcob, int useRenderParams);
// WARNING - implemented in intern/elbeem/blendercall.cpp
int performElbeemSimulation(char *cfgfilename);
-/* init axis aligned BB for mesh object */
-// implemented in source/blender/blenkernel/intern/DerivedMesh.c
-void fluidsimGetAxisAlignedBB(struct Mesh *mesh, float obmat[][4],
- /*RET*/ float start[3], /*RET*/ float size[3], /*RET*/ struct Mesh **bbmesh );
-
#endif
diff --git a/intern/elbeem/extern/elbeem.h b/intern/elbeem/extern/elbeem.h
index 2a594dd07e6..e29890aba44 100644
--- a/intern/elbeem/extern/elbeem.h
+++ b/intern/elbeem/extern/elbeem.h
@@ -32,7 +32,7 @@ typedef struct elbeemSimulationSettings {
short version;
/* id number of simulation domain, needed if more than a
* single domain should be simulated */
- short domainId;
+ short domainId; // unused within blender
/* geometrical extent */
float geoStart[3], geoSize[3];
@@ -97,10 +97,13 @@ typedef struct elbeemSimulationSettings {
// defines for elbeemMesh->type below
+/* please keep in sync with DNA_object_fluidsim.h */
#define OB_FLUIDSIM_FLUID 4
#define OB_FLUIDSIM_OBSTACLE 8
#define OB_FLUIDSIM_INFLOW 16
#define OB_FLUIDSIM_OUTFLOW 32
+#define OB_FLUIDSIM_PARTICLE 64
+#define OB_FLUIDSIM_CONTROL 128
// defines for elbeemMesh->obstacleType below
#define FLUIDSIM_OBSTACLE_NOSLIP 1
@@ -113,7 +116,7 @@ typedef struct elbeemSimulationSettings {
// a single mesh object
typedef struct elbeemMesh {
- /* obstacle,fluid or inflow... */
+ /* obstacle,fluid or inflow or control ... */
short type;
/* id of simulation domain it belongs to */
short parentDomainId;
@@ -155,6 +158,20 @@ typedef struct elbeemMesh {
/* name of the mesh, mostly for debugging */
const char *name;
+
+ /* fluid control settings */
+ float cpsTimeStart;
+ float cpsTimeEnd;
+ float cpsQuality;
+
+ int channelSizeAttractforceStrength;
+ float *channelAttractforceStrength;
+ int channelSizeAttractforceRadius;
+ float *channelAttractforceRadius;
+ int channelSizeVelocityforceStrength;
+ float *channelVelocityforceStrength;
+ int channelSizeVelocityforceRadius;
+ float *channelVelocityforceRadius;
} elbeemMesh;
// API functions
@@ -170,6 +187,9 @@ void elbeemResetSettings(struct elbeemSimulationSettings*);
// start fluidsim init (returns !=0 upon failure)
int elbeemInit(void);
+// frees fluidsim
+int elbeemFree(void);
+
// start fluidsim init (returns !=0 upon failure)
int elbeemAddDomain(struct elbeemSimulationSettings*);
@@ -223,6 +243,7 @@ double elbeemEstimateMemreq(int res,
// structs, for these use OB_xxx defines above
/*! fluid geometry init types */
+// type "int" used, so max is 8
#define FGI_FLAGSTART 16
#define FGI_FLUID (1<<(FGI_FLAGSTART+ 0))
#define FGI_NO_FLUID (1<<(FGI_FLAGSTART+ 1))
@@ -232,6 +253,7 @@ double elbeemEstimateMemreq(int res,
#define FGI_NO_BND (1<<(FGI_FLAGSTART+ 5))
#define FGI_MBNDINFLOW (1<<(FGI_FLAGSTART+ 6))
#define FGI_MBNDOUTFLOW (1<<(FGI_FLAGSTART+ 7))
+#define FGI_CONTROL (1<<(FGI_FLAGSTART+ 8))
// all boundary types at once
#define FGI_ALLBOUNDS ( FGI_BNDNO | FGI_BNDFREE | FGI_BNDPART | FGI_MBNDINFLOW | FGI_MBNDOUTFLOW )
diff --git a/intern/elbeem/intern/Makefile b/intern/elbeem/intern/Makefile
index c03b8678186..ec92a5dd5a8 100644
--- a/intern/elbeem/intern/Makefile
+++ b/intern/elbeem/intern/Makefile
@@ -37,6 +37,10 @@ unexport NAN_QUIET
CCFLAGS += $(LEVEL_2_CPP_WARNINGS)
+ifeq ($(WITH_BF_OPENMP),true)
+ CPPFLAGS += -DPARALLEL
+endif
+
CPPFLAGS += -DNOGUI -DELBEEM_BLENDER
CPPFLAGS += -I.
CPPFLAGS += -I../extern
diff --git a/intern/elbeem/intern/controlparticles.cpp b/intern/elbeem/intern/controlparticles.cpp
new file mode 100644
index 00000000000..4b496e4a3a2
--- /dev/null
+++ b/intern/elbeem/intern/controlparticles.cpp
@@ -0,0 +1,1461 @@
+// --------------------------------------------------------------------------
+//
+// El'Beem - the visual lattice boltzmann freesurface simulator
+// All code distributed as part of El'Beem is covered by the version 2 of the
+// GNU General Public License. See the file COPYING for details.
+//
+// Copyright 2008 Nils Thuerey , Richard Keiser, Mark Pauly, Ulrich Ruede
+//
+// implementation of control particle handling
+//
+// --------------------------------------------------------------------------
+
+// indicator for LBM inclusion
+#include "ntl_geometrymodel.h"
+#include "ntl_world.h"
+#include "solver_class.h"
+#include "controlparticles.h"
+#include "mvmcoords.h"
+#include <zlib.h>
+
+#ifndef sqrtf
+#define sqrtf sqrt
+#endif
+
+// brute force circle test init in initTimeArray
+// replaced by mDebugInit
+//#define CP_FORCECIRCLEINIT 0
+
+
+void ControlParticles::initBlenderTest() {
+ mPartSets.clear();
+
+ ControlParticleSet cps;
+ mPartSets.push_back(cps);
+ int setCnt = mPartSets.size()-1;
+ ControlParticle p;
+
+ // set for time zero
+ mPartSets[setCnt].time = 0.;
+
+ // add single particle
+ p.reset();
+ p.pos = LbmVec(0.5, 0.5, -0.5);
+ mPartSets[setCnt].particles.push_back(p);
+
+ // add second set for animation
+ mPartSets.push_back(cps);
+ setCnt = mPartSets.size()-1;
+ mPartSets[setCnt].time = 0.15;
+
+ // insert new position
+ p.reset();
+ p.pos = LbmVec(-0.5, -0.5, 0.5);
+ mPartSets[setCnt].particles.push_back(p);
+
+ // applyTrafos();
+ initTime(0. , 1.);
+}
+
+// blender control object gets converted to mvm flui control object
+int ControlParticles::initFromObject(ntlGeometryObjModel *model) {
+ vector<ntlTriangle> triangles;
+ vector<ntlVec3Gfx> vertices;
+ vector<ntlVec3Gfx> normals;
+
+ /*
+ model->loadBobjModel(string(infile));
+
+ model->setLoaded(true);
+
+ model->setGeoInitId(gid);
+
+
+ printf("a animated? %d\n", model->getIsAnimated());
+ printf("b animated? %d\n", model->getMeshAnimated());
+ */
+
+ model->setGeoInitType(FGI_FLUID);
+
+ model->getTriangles(mCPSTimeStart, &triangles, &vertices, &normals, 1 );
+ // model->applyTransformation(mCPSTimeStart, &vertices, &normals, 0, vertices.size(), true);
+
+ // valid mesh?
+ if(triangles.size() <= 0) {
+ return 0;
+ }
+
+ ntlRenderGlobals *glob = new ntlRenderGlobals;
+ ntlScene *genscene = new ntlScene( glob, false );
+ genscene->addGeoClass(model);
+ genscene->addGeoObject(model);
+ genscene->buildScene(0., false);
+ char treeFlag = (1<<(4+model->getGeoInitId()));
+
+ ntlTree *tree = new ntlTree(
+ 15, 8, // TREEwarning - fixed values for depth & maxtriangles here...
+ genscene, treeFlag );
+
+ // TODO? use params
+ ntlVec3Gfx start,end;
+ model->getExtends(start,end);
+ /*
+ printf("start - x: %f, y: %f, z: %f\n", start[0], start[1], start[2]);
+ printf("end - x: %f, y: %f, z: %f\n", end[0], end[1], end[2]);
+ printf("mCPSWidth: %f\n");
+*/
+ LbmFloat width = mCPSWidth;
+ if(width<=LBM_EPSILON) { errMsg("ControlParticles::initFromMVMCMesh","Invalid mCPSWidth! "<<mCPSWidth); width=mCPSWidth=0.1; }
+ ntlVec3Gfx org = start+ntlVec3Gfx(width*0.5);
+ gfxReal distance = -1.;
+ vector<ntlVec3Gfx> inspos;
+
+ // printf("distance: %f, width: %f\n", distance, width);
+
+ while(org[2]<end[2]) {
+ while(org[1]<end[1]) {
+ while(org[0]<end[0]) {
+ if(checkPointInside(tree, org, distance)) {
+ inspos.push_back(org);
+ }
+ // TODO optimize, use distance
+ org[0] += width;
+ }
+ org[1] += width;
+ org[0] = start[0];
+ }
+ org[2] += width;
+ org[1] = start[1];
+ }
+
+ // printf("inspos.size(): %d\n", inspos.size());
+
+ MeanValueMeshCoords mvm;
+ mvm.calculateMVMCs(vertices,triangles, inspos, mCPSWeightFac);
+ vector<ntlVec3Gfx> ninspos;
+ mvm.transfer(vertices, ninspos);
+
+ // init first set, check dist
+ ControlParticleSet firstcps; //T
+ mPartSets.push_back(firstcps);
+ mPartSets[mPartSets.size()-1].time = mCPSTimeStart;
+ vector<bool> useCP;
+
+ for(int i=0; i<(int)inspos.size(); i++) {
+ ControlParticle p; p.reset();
+ p.pos = vec2L(inspos[i]);
+
+ bool usecpv = true;
+
+ mPartSets[mPartSets.size()-1].particles.push_back(p);
+ useCP.push_back(usecpv);
+ }
+
+ // init further sets, temporal mesh sampling
+ double tsampling = mCPSTimestep;
+ // printf("tsampling: %f, ninspos.size(): %d, mCPSTimeEnd: %f\n", tsampling, ninspos.size(), mCPSTimeEnd);
+
+ int tcnt=0;
+ for(double t=mCPSTimeStart+tsampling; ((t<mCPSTimeEnd) && (ninspos.size()>0.)); t+=tsampling) {
+ ControlParticleSet nextcps; //T
+ mPartSets.push_back(nextcps);
+ mPartSets[mPartSets.size()-1].time = (gfxReal)t;
+
+ vertices.clear(); triangles.clear(); normals.clear();
+ model->getTriangles(t, &triangles, &vertices, &normals, 1 );
+ mvm.transfer(vertices, ninspos);
+
+ tcnt++;
+ for(size_t i=0; i < ninspos.size(); i++) {
+
+ if(useCP[i]) {
+ ControlParticle p; p.reset();
+ p.pos = vec2L(ninspos[i]);
+ mPartSets[mPartSets.size()-1].particles.push_back(p);
+ }
+ }
+ }
+
+ model->setGeoInitType(FGI_CONTROL);
+
+ delete tree;
+ delete genscene;
+ delete glob;
+
+ // do reverse here
+ if(model->getGeoPartSlipValue())
+ {
+ mirrorTime();
+ }
+
+ return 1;
+}
+
+
+// init all zero / defaults for a single particle
+void ControlParticle::reset() {
+ pos = LbmVec(0.,0.,0.);
+ vel = LbmVec(0.,0.,0.);
+ influence = 1.;
+ size = 1.;
+#ifndef LBMDIM
+#ifdef MAIN_2D
+ rotaxis = LbmVec(0.,1.,0.); // SPH xz
+#else // MAIN_2D
+ // 3d - roate in xy plane, vortex
+ rotaxis = LbmVec(0.,0.,1.);
+ // 3d - rotate for wave
+ //rotaxis = LbmVec(0.,1.,0.);
+#endif // MAIN_2D
+#else // LBMDIM
+ rotaxis = LbmVec(0.,1.,0.); // LBM xy , is swapped afterwards
+#endif // LBMDIM
+
+ density = 0.;
+ densityWeight = 0.;
+ avgVelAcc = avgVel = LbmVec(0.);
+ avgVelWeight = 0.;
+}
+
+
+// default preset/empty init
+ControlParticles::ControlParticles() :
+ _influenceTangential(0.f),
+ _influenceAttraction(0.f),
+ _influenceVelocity(0.f),
+ _influenceMaxdist(0.f),
+ _radiusAtt(1.0f),
+ _radiusVel(1.0f),
+ _radiusMinMaxd(2.0f),
+ _radiusMaxd(3.0f),
+ _currTime(-1.0), _currTimestep(1.),
+ _initTimeScale(1.),
+ _initPartOffset(0.), _initPartScale(1.),
+ _initLastPartOffset(0.), _initLastPartScale(1.),
+ _initMirror(""),
+ _fluidSpacing(1.), _kernelWeight(-1.),
+ _charLength(1.), _charLengthInv(1.),
+ mvCPSStart(-10000.), mvCPSEnd(10000.),
+ mCPSWidth(0.1), mCPSTimestep(0.02), // was 0.05
+ mCPSTimeStart(0.), mCPSTimeEnd(0.5), mCPSWeightFac(1.),
+ mDebugInit(0)
+{
+ _radiusAtt = 0.15f;
+ _radiusVel = 0.15f;
+ _radiusMinMaxd = 0.16f;
+ _radiusMaxd = 0.3;
+
+ _influenceAttraction = 0.f;
+ _influenceTangential = 0.f;
+ _influenceVelocity = 0.f;
+ // 3d tests */
+}
+
+
+
+ControlParticles::~ControlParticles() {
+ // nothing to do...
+}
+
+LbmFloat ControlParticles::getControlTimStart() {
+ if(mPartSets.size()>0) { return mPartSets[0].time; }
+ return -1000.;
+}
+LbmFloat ControlParticles::getControlTimEnd() {
+ if(mPartSets.size()>0) { return mPartSets[mPartSets.size()-1].time; }
+ return -1000.;
+}
+
+// calculate for delta t
+void ControlParticles::setInfluenceVelocity(LbmFloat set, LbmFloat dt) {
+ const LbmFloat dtInter = 0.01;
+ LbmFloat facFv = 1.-set; //cparts->getInfluenceVelocity();
+ // mLevel[mMaxRefine].timestep
+ LbmFloat facNv = (LbmFloat)( 1.-pow( (double)facFv, (double)(dt/dtInter)) );
+ //errMsg("vwcalc","ts:"<<dt<< " its:"<<(dt/dtInter) <<" fv"<<facFv<<" nv"<<facNv<<" test:"<< pow( (double)(1.-facNv),(double)(dtInter/dt)) );
+ _influenceVelocity = facNv;
+}
+
+int ControlParticles::initExampleSet()
+{
+ // unused
+ return 0;
+}
+
+int ControlParticles::getTotalSize()
+{
+ int s=0;
+ for(int i=0; i<(int)mPartSets.size(); i++) {
+ s+= mPartSets[i].particles.size();
+ }
+ return s;
+}
+
+// --------------------------------------------------------------------------
+// load positions & timing from text file
+// WARNING - make sure file has unix format, no win/dos linefeeds...
+#define LINE_LEN 100
+int ControlParticles::initFromTextFile(string filename)
+{
+ /*
+ const bool debugRead = false;
+ char line[LINE_LEN];
+ line[LINE_LEN-1] = '\0';
+ mPartSets.clear();
+ if(filename.size()<2) return 0;
+
+ // HACK , use "cparts" suffix as old
+ // e.g. "cpart2" as new
+ if(filename[ filename.size()-1 ]=='s') {
+ return initFromTextFileOld(filename);
+ }
+
+ FILE *infile = fopen(filename.c_str(), "r");
+ if(!infile) {
+ errMsg("ControlParticles::initFromTextFile","unable to open '"<<filename<<"' " );
+ // try to open as gz sequence
+ if(initFromBinaryFile(filename)) { return 1; }
+ // try mesh MVCM generation
+ if(initFromMVCMesh(filename)) { return 1; }
+ // failed...
+ return 0;
+ }
+
+ int haveNo = false;
+ int haveScale = false;
+ int haveTime = false;
+ int noParts = -1;
+ int partCnt = 0;
+ int setCnt = 0;
+ //ControlParticle p; p.reset();
+ // scale times by constant factor while reading
+ LbmFloat timeScale= 1.0;
+ int lineCnt = 0;
+ bool abortParse = false;
+#define LASTCP mPartSets[setCnt].particles[ mPartSets[setCnt].particles.size()-1 ]
+
+ while( (!feof(infile)) && (!abortParse)) {
+ lineCnt++;
+ fgets(line, LINE_LEN, infile);
+
+ //if(debugRead) printf("\nDEBUG%d r '%s'\n",lineCnt, line);
+ if(!line) continue;
+ size_t len = strlen(line);
+
+ // skip empty lines and comments (#,//)
+ if(len<1) continue;
+ if( (line[0]=='#') || (line[0]=='\n') ) continue;
+ if((len>1) && (line[0]=='/' && line[1]=='/')) continue;
+
+ // debug remove newline
+ if((len>=1)&&(line[len-1]=='\n')) line[len-1]='\0';
+
+ switch(line[0]) {
+
+ case 'N': { // total number of particles, more for debugging...
+ noParts = atoi(line+2);
+ if(noParts<=0) {
+ errMsg("ControlParticles::initFromTextFile","file '"<<filename<<"' - invalid no of particles "<<noParts);
+ mPartSets.clear(); fclose(infile); return 0;
+ }
+ if(debugRead) printf("CPDEBUG%d no parts '%d'\n",lineCnt, noParts );
+ haveNo = true;
+ } break;
+
+ case 'T': { // global time scale
+ timeScale *= (LbmFloat)atof(line+2);
+ if(debugRead) printf("ControlParticles::initFromTextFile - line %d , set timescale '%f', org %f\n",lineCnt, timeScale , _initTimeScale);
+ if(timeScale==0.) { fprintf(stdout,"ControlParticles::initFromTextFile - line %d ,error: timescale = 0.! reseting to 1 ...\n",lineCnt); timeScale=1.; }
+ haveScale = true;
+ } break;
+
+ case 'I': { // influence settings, overrides others as of now...
+ float val = (LbmFloat)atof(line+3);
+ const char *setvar = "[invalid]";
+ switch(line[1]) {
+ //case 'f': { _influenceFalloff = val; setvar = "falloff"; } break;
+ case 't': { _influenceTangential = val; setvar = "tangential"; } break;
+ case 'a': { _influenceAttraction = val; setvar = "attraction"; } break;
+ case 'v': { _influenceVelocity = val; setvar = "velocity"; } break;
+ case 'm': { _influenceMaxdist = val; setvar = "maxdist"; } break;
+ default:
+ fprintf(stdout,"ControlParticles::initFromTextFile (%s) - line %d , invalid influence setting %c, %f\n",filename.c_str() ,lineCnt, line[1], val);
+ }
+ if(debugRead) printf("CPDEBUG%d set influence '%s'=%f \n",lineCnt, setvar, val);
+ } break;
+
+ case 'R': { // radius settings, overrides others as of now...
+ float val = (LbmFloat)atof(line+3);
+ const char *setvar = "[invalid]";
+ switch(line[1]) {
+ case 'a': { _radiusAtt = val; setvar = "r_attraction"; } break;
+ case 'v': { _radiusVel = val; setvar = "r_velocity"; } break;
+ case 'm': { _radiusMaxd = val; setvar = "r_maxdist"; } break;
+ default:
+ fprintf(stdout,"ControlParticles::initFromTextFile (%s) - line %d , invalid influence setting %c, %f\n",filename.c_str() ,lineCnt, line[1], val);
+ }
+ if(debugRead) printf("CPDEBUG%d set influence '%s'=%f \n",lineCnt, setvar, val);
+ } break;
+
+ case 'S': { // new particle set at time T
+ ControlParticleSet cps;
+ mPartSets.push_back(cps);
+ setCnt = (int)mPartSets.size()-1;
+
+ LbmFloat val = (LbmFloat)atof(line+2);
+ mPartSets[setCnt].time = val * timeScale;
+ if(debugRead) printf("CPDEBUG%d new set, time '%f', %d\n",lineCnt, mPartSets[setCnt].time, setCnt );
+ haveTime = true;
+ partCnt = -1;
+ } break;
+
+ case 'P': // new particle with pos
+ case 'n': { // new particle without pos
+ if((!haveTime)||(setCnt<0)) { fprintf(stdout,"ControlParticles::initFromTextFile - line %d ,error: set missing!\n",lineCnt); abortParse=true; break; }
+ partCnt++;
+ if(partCnt>=noParts) {
+ if(debugRead) printf("CPDEBUG%d partset done \n",lineCnt);
+ haveTime = false;
+ } else {
+ ControlParticle p; p.reset();
+ mPartSets[setCnt].particles.push_back(p);
+ }
+ }
+ // only new part, or new with pos?
+ if(line[0] == 'n') break;
+
+ // particle properties
+
+ case 'p': { // new particle set at time T
+ if((!haveTime)||(setCnt<0)||(mPartSets[setCnt].particles.size()<1)) { fprintf(stdout,"ControlParticles::initFromTextFile - line %d ,error|p: particle missing!\n",lineCnt); abortParse=true; break; }
+ float px=0.,py=0.,pz=0.;
+ if( sscanf(line+2,"%f %f %f",&px,&py,&pz) != 3) {
+ fprintf(stdout,"CPDEBUG%d, unable to parse position!\n",lineCnt); abortParse=true; break;
+ }
+ if(!(finite(px)&&finite(py)&&finite(pz))) { px=py=pz=0.; }
+ LASTCP.pos[0] = px;
+ LASTCP.pos[1] = py;
+ LASTCP.pos[2] = pz;
+ if(debugRead) printf("CPDEBUG%d part%d,%d: position %f,%f,%f \n",lineCnt,setCnt,partCnt, px,py,pz);
+ } break;
+
+ case 's': { // particle size
+ if((!haveTime)||(setCnt<0)||(mPartSets[setCnt].particles.size()<1)) { fprintf(stdout,"ControlParticles::initFromTextFile - line %d ,error|s: particle missing!\n",lineCnt); abortParse=true; break; }
+ float ps=1.;
+ if( sscanf(line+2,"%f",&ps) != 1) {
+ fprintf(stdout,"CPDEBUG%d, unable to parse size!\n",lineCnt); abortParse=true; break;
+ }
+ if(!(finite(ps))) { ps=0.; }
+ LASTCP.size = ps;
+ if(debugRead) printf("CPDEBUG%d part%d,%d: size %f \n",lineCnt,setCnt,partCnt, ps);
+ } break;
+
+ case 'i': { // particle influence
+ if((!haveTime)||(setCnt<0)||(mPartSets[setCnt].particles.size()<1)) { fprintf(stdout,"ControlParticles::initFromTextFile - line %d ,error|i: particle missing!\n",lineCnt); abortParse=true; break; }
+ float pinf=1.;
+ if( sscanf(line+2,"%f",&pinf) != 1) {
+ fprintf(stdout,"CPDEBUG%d, unable to parse size!\n",lineCnt); abortParse=true; break;
+ }
+ if(!(finite(pinf))) { pinf=0.; }
+ LASTCP.influence = pinf;
+ if(debugRead) printf("CPDEBUG%d part%d,%d: influence %f \n",lineCnt,setCnt,partCnt, pinf);
+ } break;
+
+ case 'a': { // rotation axis
+ if((!haveTime)||(setCnt<0)||(mPartSets[setCnt].particles.size()<1)) { fprintf(stdout,"ControlParticles::initFromTextFile - line %d ,error|a: particle missing!\n",lineCnt); abortParse=true; break; }
+ float px=0.,py=0.,pz=0.;
+ if( sscanf(line+2,"%f %f %f",&px,&py,&pz) != 3) {
+ fprintf(stdout,"CPDEBUG%d, unable to parse rotaxis!\n",lineCnt); abortParse=true; break;
+ }
+ if(!(finite(px)&&finite(py)&&finite(pz))) { px=py=pz=0.; }
+ LASTCP.rotaxis[0] = px;
+ LASTCP.rotaxis[1] = py;
+ LASTCP.rotaxis[2] = pz;
+ if(debugRead) printf("CPDEBUG%d part%d,%d: rotaxis %f,%f,%f \n",lineCnt,setCnt,partCnt, px,py,pz);
+ } break;
+
+
+ default:
+ if(debugRead) printf("CPDEBUG%d ignored: '%s'\n",lineCnt, line );
+ break;
+ }
+ }
+ if(debugRead && abortParse) printf("CPDEBUG aborted parsing after set... %d\n",(int)mPartSets.size() );
+
+ // sanity check
+ for(int i=0; i<(int)mPartSets.size(); i++) {
+ if( (int)mPartSets[i].particles.size()!=noParts) {
+ fprintf(stdout,"ControlParticles::initFromTextFile (%s) - invalid no of particles in set %d, is:%d, shouldbe:%d \n",filename.c_str() ,i,(int)mPartSets[i].particles.size(), noParts);
+ mPartSets.clear();
+ fclose(infile);
+ return 0;
+ }
+ }
+
+ // print stats
+ printf("ControlParticles::initFromTextFile (%s): Read %d sets, each %d particles\n",filename.c_str() ,
+ (int)mPartSets.size(), noParts );
+ if(mPartSets.size()>0) {
+ printf("ControlParticles::initFromTextFile (%s): Time: %f,%f\n",filename.c_str() ,mPartSets[0].time, mPartSets[mPartSets.size()-1].time );
+ }
+
+ // done...
+ fclose(infile);
+ applyTrafos();
+ */
+ return 1;
+}
+
+
+int ControlParticles::initFromTextFileOld(string filename)
+{
+ /*
+ const bool debugRead = false;
+ char line[LINE_LEN];
+ line[LINE_LEN-1] = '\0';
+ mPartSets.clear();
+ if(filename.size()<1) return 0;
+
+ FILE *infile = fopen(filename.c_str(), "r");
+ if(!infile) {
+ fprintf(stdout,"ControlParticles::initFromTextFileOld - unable to open '%s'\n",filename.c_str() );
+ return 0;
+ }
+
+ int haveNo = false;
+ int haveScale = false;
+ int haveTime = false;
+ int noParts = -1;
+ int coordCnt = 0;
+ int partCnt = 0;
+ int setCnt = 0;
+ ControlParticle p; p.reset();
+ // scale times by constant factor while reading
+ LbmFloat timeScale= 1.0;
+ int lineCnt = 0;
+
+ while(!feof(infile)) {
+ lineCnt++;
+ fgets(line, LINE_LEN, infile);
+
+ if(debugRead) printf("\nDEBUG%d r '%s'\n",lineCnt, line);
+
+ if(!line) continue;
+ size_t len = strlen(line);
+
+ // skip empty lines and comments (#,//)
+ if(len<1) continue;
+ if( (line[0]=='#') || (line[0]=='\n') ) continue;
+ if((len>1) && (line[0]=='/' && line[1]=='/')) continue;
+
+ // debug remove newline
+ if((len>=1)&&(line[len-1]=='\n')) line[len-1]='\0';
+
+ // first read no. of particles
+ if(!haveNo) {
+ noParts = atoi(line);
+ if(noParts<=0) {
+ fprintf(stdout,"ControlParticles::initFromTextFileOld - invalid no of particles %d\n",noParts);
+ mPartSets.clear();
+ fclose(infile);
+ return 0;
+ }
+ if(debugRead) printf("DEBUG%d noparts '%d'\n",lineCnt, noParts );
+ haveNo = true;
+ }
+
+ // then read time scale
+ else if(!haveScale) {
+ timeScale *= (LbmFloat)atof(line);
+ if(debugRead) printf("DEBUG%d tsc '%f', org %f\n",lineCnt, timeScale , _initTimeScale);
+ haveScale = true;
+ }
+
+ // then get set time
+ else if(!haveTime) {
+ ControlParticleSet cps;
+ mPartSets.push_back(cps);
+ setCnt = (int)mPartSets.size()-1;
+
+ LbmFloat val = (LbmFloat)atof(line);
+ mPartSets[setCnt].time = val * timeScale;
+ if(debugRead) printf("DEBUG%d time '%f', %d\n",lineCnt, mPartSets[setCnt].time, setCnt );
+ haveTime = true;
+ }
+
+ // default read all parts
+ else {
+ LbmFloat val = (LbmFloat)atof(line);
+ if(debugRead) printf("DEBUG: l%d s%d,particle%d '%f' %d,%d/%d\n",lineCnt,(int)mPartSets.size(),(int)mPartSets[setCnt].particles.size(), val ,coordCnt,partCnt,noParts);
+ p.pos[coordCnt] = val;
+ coordCnt++;
+ if(coordCnt>=3) {
+ mPartSets[setCnt].particles.push_back(p);
+ p.reset();
+ coordCnt=0;
+ partCnt++;
+ }
+ if(partCnt>=noParts) {
+ partCnt = 0;
+ haveTime = false;
+ }
+ //if(debugRead) printf("DEBUG%d par2 %d,%d/%d\n",lineCnt, coordCnt,partCnt,noParts);
+ }
+ //read pos, vel ...
+ }
+
+ // sanity check
+ for(int i=0; i<(int)mPartSets.size(); i++) {
+ if( (int)mPartSets[i].particles.size()!=noParts) {
+ fprintf(stdout,"ControlParticles::initFromTextFileOld - invalid no of particles in set %d, is:%d, shouldbe:%d \n",i,(int)mPartSets[i].particles.size(), noParts);
+ mPartSets.clear();
+ fclose(infile);
+ return 0;
+ }
+ }
+ // print stats
+ printf("ControlParticles::initFromTextFileOld: Read %d sets, each %d particles\n",
+ (int)mPartSets.size(), noParts );
+ if(mPartSets.size()>0) {
+ printf("ControlParticles::initFromTextFileOld: Time: %f,%f\n",mPartSets[0].time, mPartSets[mPartSets.size()-1].time );
+ }
+
+ // done...
+ fclose(infile);
+ applyTrafos();
+ */
+ return 1;
+}
+
+// load positions & timing from gzipped binary file
+int ControlParticles::initFromBinaryFile(string filename) {
+ mPartSets.clear();
+ if(filename.size()<1) return 0;
+ int fileNotFound=0;
+ int fileFound=0;
+ char ofile[256];
+
+ for(int set=0; ((set<10000)&&(fileNotFound<10)); set++) {
+ snprintf(ofile,256,"%s%04d.gz",filename.c_str(),set);
+ //errMsg("ControlParticle::initFromBinaryFile","set"<<set<<" notf"<<fileNotFound<<" ff"<<fileFound);
+
+ gzFile gzf;
+ gzf = gzopen(ofile, "rb");
+ if (!gzf) {
+ //errMsg("ControlParticles::initFromBinaryFile","Unable to open file for reading '"<<ofile<<"' ");
+ fileNotFound++;
+ continue;
+ }
+ fileNotFound=0;
+ fileFound++;
+
+ ControlParticleSet cps;
+ mPartSets.push_back(cps);
+ int setCnt = (int)mPartSets.size()-1;
+ //LbmFloat val = (LbmFloat)atof(line+2);
+ mPartSets[setCnt].time = (gfxReal)set;
+
+ int totpart = 0;
+ gzread(gzf, &totpart, sizeof(totpart));
+
+ for(int a=0; a<totpart; a++) {
+ int ptype=0;
+ float psize=0.0;
+ ntlVec3Gfx ppos,pvel;
+ gzread(gzf, &ptype, sizeof( ptype ));
+ gzread(gzf, &psize, sizeof( float ));
+
+ for(int j=0; j<3; j++) { gzread(gzf, &ppos[j], sizeof( float )); }
+ for(int j=0; j<3; j++) { gzread(gzf, &pvel[j], sizeof( float )); }
+
+ ControlParticle p;
+ p.reset();
+ p.pos = vec2L(ppos);
+ mPartSets[setCnt].particles.push_back(p);
+ }
+
+ gzclose(gzf);
+ //errMsg("ControlParticle::initFromBinaryFile","Read set "<<ofile<<", #"<<mPartSets[setCnt].particles.size() ); // DEBUG
+ } // sets
+
+ if(fileFound==0) return 0;
+ applyTrafos();
+ return 1;
+}
+
+int globCPIProblems =0;
+bool ControlParticles::checkPointInside(ntlTree *tree, ntlVec3Gfx org, gfxReal &distance) {
+ // warning - stripped down version of geoInitCheckPointInside
+ const int globGeoInitDebug = 0;
+ const int flags = FGI_FLUID;
+ org += ntlVec3Gfx(0.0001);
+ ntlVec3Gfx dir = ntlVec3Gfx(1.0, 0.0, 0.0);
+ int OId = -1;
+ ntlRay ray(org, dir, 0, 1.0, NULL);
+ bool done = false;
+ bool inside = false;
+ int mGiObjInside = 0;
+ LbmFloat mGiObjDistance = -1.0;
+ LbmFloat giObjFirstHistSide = 0;
+
+ // if not inside, return distance to first hit
+ gfxReal firstHit=-1.0;
+ int firstOId = -1;
+ if(globGeoInitDebug) errMsg("IIIstart"," isect "<<org);
+
+ while(!done) {
+ // find first inside intersection
+ ntlTriangle *triIns = NULL;
+ distance = -1.0;
+ ntlVec3Gfx normal(0.0);
+ tree->intersectX(ray,distance,normal, triIns, flags, true);
+ if(triIns) {
+ ntlVec3Gfx norg = ray.getOrigin() + ray.getDirection()*distance;
+ LbmFloat orientation = dot(normal, dir);
+ OId = triIns->getObjectId();
+ if(orientation<=0.0) {
+ // outside hit
+ normal *= -1.0;
+ mGiObjInside++;
+ if(giObjFirstHistSide==0) giObjFirstHistSide = 1;
+ if(globGeoInitDebug) errMsg("IIO"," oid:"<<OId<<" org"<<org<<" norg"<<norg<<" orient:"<<orientation);
+ } else {
+ // inside hit
+ mGiObjInside++;
+ if(mGiObjDistance<0.0) mGiObjDistance = distance;
+ if(globGeoInitDebug) errMsg("III"," oid:"<<OId<<" org"<<org<<" norg"<<norg<<" orient:"<<orientation);
+ if(giObjFirstHistSide==0) giObjFirstHistSide = -1;
+ }
+ norg += normal * getVecEpsilon();
+ ray = ntlRay(norg, dir, 0, 1.0, NULL);
+ // remember first hit distance, in case we're not
+ // inside anything
+ if(firstHit<0.0) {
+ firstHit = distance;
+ firstOId = OId;
+ }
+ } else {
+ // no more intersections... return false
+ done = true;
+ }
+ }
+
+ distance = -1.0;
+ if(mGiObjInside>0) {
+ bool mess = false;
+ if((mGiObjInside%2)==1) {
+ if(giObjFirstHistSide != -1) mess=true;
+ } else {
+ if(giObjFirstHistSide != 1) mess=true;
+ }
+ if(mess) {
+ // ?
+ //errMsg("IIIproblem","At "<<org<<" obj inside:"<<mGiObjInside<<" firstside:"<<giObjFirstHistSide );
+ globCPIProblems++;
+ mGiObjInside++; // believe first hit side...
+ }
+ }
+
+ if(globGeoInitDebug) errMsg("CHIII"," ins="<<mGiObjInside<<" t"<<mGiObjDistance<<" d"<<distance);
+ if(((mGiObjInside%2)==1)&&(mGiObjDistance>0.0)) {
+ if( (distance<0.0) || // first intersection -> good
+ ((distance>0.0)&&(distance>mGiObjDistance)) // more than one intersection -> use closest one
+ ) {
+ distance = mGiObjDistance;
+ OId = 0;
+ inside = true;
+ }
+ }
+
+ if(!inside) {
+ distance = firstHit;
+ OId = firstOId;
+ }
+ if(globGeoInitDebug) errMsg("CHIII","ins"<<inside<<" fh"<<firstHit<<" fo"<<firstOId<<" - h"<<distance<<" o"<<OId);
+
+ return inside;
+}
+int ControlParticles::initFromMVCMesh(string filename) {
+ myTime_t mvmstart = getTime();
+ ntlGeometryObjModel *model = new ntlGeometryObjModel();
+ int gid=1;
+ char infile[256];
+ vector<ntlTriangle> triangles;
+ vector<ntlVec3Gfx> vertices;
+ vector<ntlVec3Gfx> normals;
+ snprintf(infile,256,"%s.bobj.gz", filename.c_str() );
+ model->loadBobjModel(string(infile));
+ model->setLoaded(true);
+ model->setGeoInitId(gid);
+ model->setGeoInitType(FGI_FLUID);
+ debMsgStd("ControlParticles::initFromMVMCMesh",DM_MSG,"infile:"<<string(infile) ,4);
+
+ //getTriangles(double t, vector<ntlTriangle> *triangles, vector<ntlVec3Gfx> *vertices, vector<ntlVec3Gfx> *normals, int objectId );
+ model->getTriangles(mCPSTimeStart, &triangles, &vertices, &normals, 1 );
+ debMsgStd("ControlParticles::initFromMVMCMesh",DM_MSG," tris:"<<triangles.size()<<" verts:"<<vertices.size()<<" norms:"<<normals.size() , 2);
+
+ // valid mesh?
+ if(triangles.size() <= 0) {
+ return 0;
+ }
+
+ ntlRenderGlobals *glob = new ntlRenderGlobals;
+ ntlScene *genscene = new ntlScene( glob, false );
+ genscene->addGeoClass(model);
+ genscene->addGeoObject(model);
+ genscene->buildScene(0., false);
+ char treeFlag = (1<<(4+gid));
+
+ ntlTree *tree = new ntlTree(
+ 15, 8, // TREEwarning - fixed values for depth & maxtriangles here...
+ genscene, treeFlag );
+
+ // TODO? use params
+ ntlVec3Gfx start,end;
+ model->getExtends(start,end);
+
+ LbmFloat width = mCPSWidth;
+ if(width<=LBM_EPSILON) { errMsg("ControlParticles::initFromMVMCMesh","Invalid mCPSWidth! "<<mCPSWidth); width=mCPSWidth=0.1; }
+ ntlVec3Gfx org = start+ntlVec3Gfx(width*0.5);
+ gfxReal distance = -1.;
+ vector<ntlVec3Gfx> inspos;
+ int approxmax = (int)( ((end[0]-start[0])/width)*((end[1]-start[1])/width)*((end[2]-start[2])/width) );
+
+ debMsgStd("ControlParticles::initFromMVMCMesh",DM_MSG,"start"<<start<<" end"<<end<<" w="<<width<<" maxp:"<<approxmax, 5);
+ while(org[2]<end[2]) {
+ while(org[1]<end[1]) {
+ while(org[0]<end[0]) {
+ if(checkPointInside(tree, org, distance)) {
+ inspos.push_back(org);
+ //inspos.push_back(org+ntlVec3Gfx(width));
+ //inspos.push_back(start+end*0.5);
+ }
+ // TODO optimize, use distance
+ org[0] += width;
+ }
+ org[1] += width;
+ org[0] = start[0];
+ }
+ org[2] += width;
+ org[1] = start[1];
+ }
+ debMsgStd("ControlParticles::initFromMVMCMesh",DM_MSG,"points: "<<inspos.size()<<" initproblems: "<<globCPIProblems,5 );
+
+ MeanValueMeshCoords mvm;
+ mvm.calculateMVMCs(vertices,triangles, inspos, mCPSWeightFac);
+ vector<ntlVec3Gfx> ninspos;
+ mvm.transfer(vertices, ninspos);
+
+ // init first set, check dist
+ ControlParticleSet firstcps; //T
+ mPartSets.push_back(firstcps);
+ mPartSets[mPartSets.size()-1].time = (gfxReal)0.;
+ vector<bool> useCP;
+ bool debugPos=false;
+
+ for(int i=0; i<(int)inspos.size(); i++) {
+ ControlParticle p; p.reset();
+ p.pos = vec2L(inspos[i]);
+ //errMsg("COMP "," "<<inspos[i]<<" vs "<<ninspos[i] );
+ double cpdist = norm(inspos[i]-ninspos[i]);
+ bool usecpv = true;
+ if(debugPos) errMsg("COMP "," "<<cpdist<<usecpv);
+
+ mPartSets[mPartSets.size()-1].particles.push_back(p);
+ useCP.push_back(usecpv);
+ }
+
+ // init further sets, temporal mesh sampling
+ double tsampling = mCPSTimestep;
+ int totcnt = (int)( (mCPSTimeEnd-mCPSTimeStart)/tsampling ), tcnt=0;
+ for(double t=mCPSTimeStart+tsampling; ((t<mCPSTimeEnd) && (ninspos.size()>0.)); t+=tsampling) {
+ ControlParticleSet nextcps; //T
+ mPartSets.push_back(nextcps);
+ mPartSets[mPartSets.size()-1].time = (gfxReal)t;
+
+ vertices.clear(); triangles.clear(); normals.clear();
+ model->getTriangles(t, &triangles, &vertices, &normals, 1 );
+ mvm.transfer(vertices, ninspos);
+ if(tcnt%(totcnt/10)==1) debMsgStd("MeanValueMeshCoords::calculateMVMCs",DM_MSG,"Transferring animation, frame: "<<tcnt<<"/"<<totcnt,5 );
+ tcnt++;
+ for(int i=0; i<(int)ninspos.size(); i++) {
+ if(debugPos) errMsg("COMP "," "<<norm(inspos[i]-ninspos[i]) );
+ if(useCP[i]) {
+ ControlParticle p; p.reset();
+ p.pos = vec2L(ninspos[i]);
+ mPartSets[mPartSets.size()-1].particles.push_back(p);
+ }
+ }
+ }
+
+ applyTrafos();
+
+ myTime_t mvmend = getTime();
+ debMsgStd("ControlParticle::initFromMVMCMesh",DM_MSG,"t:"<<getTimeString(mvmend-mvmstart)<<" ",7 );
+ delete tree;
+ delete genscene;
+ delete glob;
+//exit(1); // DEBUG
+ return 1;
+}
+
+#define TRISWAP(v,a,b) { LbmFloat tmp = (v)[b]; (v)[b]=(v)[a]; (v)[a]=tmp; }
+#define TRISWAPALL(v,a,b) { \
+ TRISWAP( (v).pos ,a,b ); \
+ TRISWAP( (v).vel ,a,b ); \
+ TRISWAP( (v).rotaxis ,a,b ); }
+
+// helper function for LBM 2D -> swap Y and Z components everywhere
+void ControlParticles::swapCoords(int a, int b) {
+ //return;
+ for(int i=0; i<(int)mPartSets.size(); i++) {
+ for(int j=0; j<(int)mPartSets[i].particles.size(); j++) {
+ TRISWAPALL( mPartSets[i].particles[j],a,b );
+ }
+ }
+}
+
+// helper function for LBM 2D -> mirror time
+void ControlParticles::mirrorTime() {
+ LbmFloat maxtime = mPartSets[mPartSets.size()-1].time;
+ const bool debugTimeswap = false;
+
+ for(int i=0; i<(int)mPartSets.size(); i++) {
+ mPartSets[i].time = maxtime - mPartSets[i].time;
+ }
+
+ for(int i=0; i<(int)mPartSets.size()/2; i++) {
+ ControlParticleSet cps = mPartSets[i];
+ if(debugTimeswap) errMsg("TIMESWAP", " s"<<i<<","<<mPartSets[i].time<<" and s"<<(mPartSets.size()-1-i)<<","<< mPartSets[mPartSets.size()-1-i].time <<" mt:"<<maxtime );
+ mPartSets[i] = mPartSets[mPartSets.size()-1-i];
+ mPartSets[mPartSets.size()-1-i] = cps;
+ }
+
+ for(int i=0; i<(int)mPartSets.size(); i++) {
+ if(debugTimeswap) errMsg("TIMESWAP", "done: s"<<i<<","<<mPartSets[i].time<<" "<<mPartSets[i].particles.size() );
+ }
+}
+
+// apply init transformations
+void ControlParticles::applyTrafos() {
+ // apply trafos
+ for(int i=0; i<(int)mPartSets.size(); i++) {
+ mPartSets[i].time *= _initTimeScale;
+ /*for(int j=0; j<(int)mPartSets[i].particles.size(); j++) {
+ for(int k=0; k<3; k++) {
+ mPartSets[i].particles[j].pos[k] *= _initPartScale[k];
+ mPartSets[i].particles[j].pos[k] += _initPartOffset[k];
+ }
+ } now done in initarray */
+ }
+
+ // mirror coords...
+ for(int l=0; l<(int)_initMirror.length(); l++) {
+ switch(_initMirror[l]) {
+ case 'X':
+ case 'x':
+ //printf("ControlParticles::applyTrafos - mirror x\n");
+ swapCoords(1,2);
+ break;
+ case 'Y':
+ case 'y':
+ //printf("ControlParticles::applyTrafos - mirror y\n");
+ swapCoords(0,2);
+ break;
+ case 'Z':
+ case 'z':
+ //printf("ControlParticles::applyTrafos - mirror z\n");
+ swapCoords(0,1);
+ break;
+ case 'T':
+ case 't':
+ //printf("ControlParticles::applyTrafos - mirror time\n");
+ mirrorTime();
+ break;
+ case ' ':
+ case '-':
+ case '\n':
+ break;
+ default:
+ //printf("ControlParticles::applyTrafos - mirror unknown %c !?\n", _initMirror[l] );
+ break;
+ }
+ }
+
+ // reset 2d positions
+#if (CP_PROJECT2D==1) && ( defined(MAIN_2D) || LBMDIM==2 )
+ for(size_t j=0; j<mPartSets.size(); j++)
+ for(size_t i=0; i<mPartSets[j].particles.size(); i++) {
+ // DEBUG
+ mPartSets[j].particles[i].pos[1] = 0.f;
+ }
+#endif
+
+#if defined(LBMDIM)
+ //? if( (getenv("ELBEEM_CPINFILE")) || (getenv("ELBEEM_CPOUTFILE")) ){
+ // gui control test, don swap...
+ //? } else {
+ //? swapCoords(1,2); // LBM 2D -> swap Y and Z components everywhere
+ //? }
+#endif
+
+ initTime(0.f, 0.f);
+}
+
+#undef TRISWAP
+
+// --------------------------------------------------------------------------
+// init for a given time
+void ControlParticles::initTime(LbmFloat t, LbmFloat dt)
+{
+ //fprintf(stdout, "CPINITTIME init %f\n",t);
+ _currTime = t;
+ if(mPartSets.size()<1) return;
+
+ // init zero velocities
+ initTimeArray(t, _particles);
+
+ // calculate velocities from prev. timestep?
+ if(dt>0.) {
+ _currTimestep = dt;
+ std::vector<ControlParticle> prevparts;
+ initTimeArray(t-dt, prevparts);
+ LbmFloat invdt = 1.0/dt;
+ for(size_t j=0; j<_particles.size(); j++) {
+ ControlParticle &p = _particles[j];
+ ControlParticle &prevp = prevparts[j];
+ for(int k=0; k<3; k++) {
+ p.pos[k] *= _initPartScale[k];
+ p.pos[k] += _initPartOffset[k];
+ prevp.pos[k] *= _initLastPartScale[k];
+ prevp.pos[k] += _initLastPartOffset[k];
+ }
+ p.vel = (p.pos - prevp.pos)*invdt;
+ }
+
+ if(0) {
+ LbmVec avgvel(0.);
+ for(size_t j=0; j<_particles.size(); j++) {
+ avgvel += _particles[j].vel;
+ }
+ avgvel /= (LbmFloat)_particles.size();
+ //fprintf(stdout," AVGVEL %f,%f,%f \n",avgvel[0],avgvel[1],avgvel[2]); // DEBUG
+ }
+ }
+}
+
+// helper, init given array
+void ControlParticles::initTimeArray(LbmFloat t, std::vector<ControlParticle> &parts) {
+ if(mPartSets.size()<1) return;
+
+ if(parts.size()!=mPartSets[0].particles.size()) {
+ //fprintf(stdout,"PRES \n");
+ parts.resize(mPartSets[0].particles.size());
+ // TODO reset all?
+ for(size_t j=0; j<parts.size(); j++) {
+ parts[j].reset();
+ }
+ }
+ if(parts.size()<1) return;
+
+ // debug inits
+ if(mDebugInit==1) {
+ // hard coded circle init
+ for(size_t j=0; j<mPartSets[0].particles.size(); j++) {
+ ControlParticle p = mPartSets[0].particles[j];
+ // remember old
+ p.density = parts[j].density;
+ p.densityWeight = parts[j].densityWeight;
+ p.avgVel = parts[j].avgVel;
+ p.avgVelAcc = parts[j].avgVelAcc;
+ p.avgVelWeight = parts[j].avgVelWeight;
+ LbmVec ppos(0.); { // DEBUG
+ const float tscale=10.;
+ const float tprevo = 0.33;
+ const LbmVec toff(50,50,0);
+ const LbmVec oscale(30,30,0);
+ ppos[0] = cos(tscale* t - tprevo*(float)j + M_PI -0.1) * oscale[0] + toff[0];
+ ppos[1] = -sin(tscale* t - tprevo*(float)j + M_PI -0.1) * oscale[1] + toff[1];
+ ppos[2] = toff[2]; } // DEBUG
+ p.pos = ppos;
+ parts[j] = p;
+ //errMsg("ControlParticle::initTimeArray","j:"<<j<<" p:"<<parts[j].pos );
+ }
+ return;
+ }
+ else if(mDebugInit==2) {
+ // hard coded spiral init
+ const float tscale=-10.;
+ const float tprevo = 0.33;
+ LbmVec toff(50,0,-50);
+ const LbmVec oscale(20,20,0);
+ toff[2] += 30. * t +30.;
+ for(size_t j=0; j<mPartSets[0].particles.size(); j++) {
+ ControlParticle p = mPartSets[0].particles[j];
+ // remember old
+ p.density = parts[j].density;
+ p.densityWeight = parts[j].densityWeight;
+ p.avgVel = parts[j].avgVel;
+ p.avgVelAcc = parts[j].avgVelAcc;
+ p.avgVelWeight = parts[j].avgVelWeight;
+ LbmVec ppos(0.);
+ ppos[1] = toff[2];
+ LbmFloat zscal = (ppos[1]+100.)/200.;
+ ppos[0] = cos(tscale* t - tprevo*(float)j + M_PI -0.1) * oscale[0]*zscal + toff[0];
+ ppos[2] = -sin(tscale* t - tprevo*(float)j + M_PI -0.1) * oscale[1]*zscal + toff[1];
+ p.pos = ppos;
+ parts[j] = p;
+
+ toff[2] += 0.25;
+ }
+ return;
+ }
+
+ // use first set
+ if((t<=mPartSets[0].time)||(mPartSets.size()==1)) {
+ //fprintf(stdout,"PINI %f \n", t);
+ //parts = mPartSets[0].particles;
+ const int i=0;
+ for(size_t j=0; j<mPartSets[i].particles.size(); j++) {
+ ControlParticle p = mPartSets[i].particles[j];
+ // remember old
+ p.density = parts[j].density;
+ p.densityWeight = parts[j].densityWeight;
+ p.avgVel = parts[j].avgVel;
+ p.avgVelAcc = parts[j].avgVelAcc;
+ p.avgVelWeight = parts[j].avgVelWeight;
+ parts[j] = p;
+ }
+ return;
+ }
+
+ for(int i=0; i<(int)mPartSets.size()-1; i++) {
+ if((mPartSets[i].time<=t) && (mPartSets[i+1].time>t)) {
+ LbmFloat d = mPartSets[i+1].time-mPartSets[i].time;
+ LbmFloat f = (t-mPartSets[i].time)/d;
+ LbmFloat omf = 1.0f - f;
+
+ for(size_t j=0; j<mPartSets[i].particles.size(); j++) {
+ ControlParticle *src1=&mPartSets[i ].particles[j];
+ ControlParticle *src2=&mPartSets[i+1].particles[j];
+ ControlParticle &p = parts[j];
+ // do linear interpolation
+ p.pos = src1->pos * omf + src2->pos *f;
+ p.vel = LbmVec(0.); // reset, calculated later on src1->vel * omf + src2->vel *f;
+ p.rotaxis = src1->rotaxis * omf + src2->rotaxis *f;
+ p.influence = src1->influence * omf + src2->influence *f;
+ p.size = src1->size * omf + src2->size *f;
+ // dont modify: density, densityWeight
+ }
+ }
+ }
+
+ // after last?
+ if(t>=mPartSets[ mPartSets.size() -1 ].time) {
+ //parts = mPartSets[ mPartSets.size() -1 ].particles;
+ const int i= (int)mPartSets.size() -1;
+ for(size_t j=0; j<mPartSets[i].particles.size(); j++) {
+ ControlParticle p = mPartSets[i].particles[j];
+ // restore
+ p.density = parts[j].density;
+ p.densityWeight = parts[j].densityWeight;
+ p.avgVel = parts[j].avgVel;
+ p.avgVelAcc = parts[j].avgVelAcc;
+ p.avgVelWeight = parts[j].avgVelWeight;
+ parts[j] = p;
+ }
+ }
+}
+
+
+
+
+// --------------------------------------------------------------------------
+
+#define DEBUG_MODVEL 0
+
+// recalculate
+void ControlParticles::calculateKernelWeight() {
+ const bool debugKernel = true;
+
+ // calculate kernel area with respect to particlesize/cellsize
+ LbmFloat kernelw = -1.;
+ LbmFloat kernelnorm = -1.;
+ LbmFloat krad = (_radiusAtt*0.75); // FIXME use real cone approximation...?
+ //krad = (_influenceFalloff*1.);
+#if (CP_PROJECT2D==1) && (defined(MAIN_2D) || LBMDIM==2)
+ kernelw = CP_PI*krad*krad;
+ kernelnorm = 1.0 / (_fluidSpacing * _fluidSpacing);
+#else // 2D
+ kernelw = CP_PI*krad*krad*krad* (4./3.);
+ kernelnorm = 1.0 / (_fluidSpacing * _fluidSpacing * _fluidSpacing);
+#endif // MAIN_2D
+
+ if(debugKernel) debMsgStd("ControlParticles::calculateKernelWeight",DM_MSG,"kw"<<kernelw<<", norm"<<
+ kernelnorm<<", w*n="<<(kernelw*kernelnorm)<<", rad"<<krad<<", sp"<<_fluidSpacing<<" ", 7);
+ LbmFloat kernelws = kernelw*kernelnorm;
+ _kernelWeight = kernelws;
+ if(debugKernel) debMsgStd("ControlParticles::calculateKernelWeight",DM_MSG,"influence f="<<_radiusAtt<<" t="<<
+ _influenceTangential<<" a="<<_influenceAttraction<<" v="<<_influenceVelocity<<" kweight="<<_kernelWeight, 7);
+ if(_kernelWeight<=0.) {
+ errMsg("ControlParticles::calculateKernelWeight", "invalid kernel! "<<_kernelWeight<<", resetting");
+ _kernelWeight = 1.;
+ }
+}
+
+void
+ControlParticles::prepareControl(LbmFloat simtime, LbmFloat dt, ControlParticles *motion) {
+ debMsgStd("ControlParticle::prepareControl",DM_MSG," simtime="<<simtime<<" dt="<<dt<<" ", 5);
+
+ //fprintf(stdout,"PREPARE \n");
+ LbmFloat avgdw = 0.;
+ for(size_t i=0; i<_particles.size(); i++) {
+ ControlParticle *cp = &_particles[i];
+
+ if(this->getInfluenceAttraction()<0.) {
+ cp->density=
+ cp->densityWeight = 1.0;
+ continue;
+ }
+
+ // normalize by kernel
+ //cp->densityWeight = (1.0 - (cp->density / _kernelWeight)); // store last
+#if (CP_PROJECT2D==1) && (defined(MAIN_2D) || LBMDIM==2)
+ cp->densityWeight = (1.0 - (cp->density / (_kernelWeight*cp->size*cp->size) )); // store last
+#else // 2D
+ cp->densityWeight = (1.0 - (cp->density / (_kernelWeight*cp->size*cp->size*cp->size) )); // store last
+#endif // MAIN_2D
+
+ if(i<10) debMsgStd("ControlParticle::prepareControl",DM_MSG,"kernelDebug i="<<i<<" densWei="<<cp->densityWeight<<" 1/kw"<<(1.0/_kernelWeight)<<" cpdensity="<<cp->density, 9 );
+ if(cp->densityWeight<0.) cp->densityWeight=0.;
+ if(cp->densityWeight>1.) cp->densityWeight=1.;
+
+ avgdw += cp->densityWeight;
+ // reset for next step
+ cp->density = 0.;
+
+ if(cp->avgVelWeight>0.) {
+ cp->avgVel = cp->avgVelAcc/cp->avgVelWeight;
+ cp->avgVelWeight = 0.;
+ cp->avgVelAcc = LbmVec(0.,0.,0.);
+ }
+ }
+ //if(debugKernel) for(size_t i=0; i<_particles.size(); i++) { ControlParticle *cp = &_particles[i]; fprintf(stdout,"A %f,%f \n",cp->density,cp->densityWeight); }
+ avgdw /= (LbmFloat)(_particles.size());
+ //if(motion) { printf("ControlParticle::kernel: avgdw:%f, kw%f, sp%f \n", avgdw, _kernelWeight, _fluidSpacing); }
+
+ //if((simtime>=0.) && (simtime != _currTime))
+ initTime(simtime, dt);
+
+ if((motion) && (motion->getSize()>0)){
+ ControlParticle *motionp = motion->getParticle(0);
+ //printf("ControlParticle::prepareControl motion: pos[%f,%f,%f] vel[%f,%f,%f] \n", motionp->pos[0], motionp->pos[1], motionp->pos[2], motionp->vel[0], motionp->vel[1], motionp->vel[2] );
+ for(size_t i=0; i<_particles.size(); i++) {
+ ControlParticle *cp = &_particles[i];
+ cp->pos = cp->pos + motionp->pos;
+ cp->vel = cp->vel + motionp->vel;
+ cp->size = cp->size * motionp->size;
+ cp->influence = cp->size * motionp->influence;
+ }
+ }
+
+ // reset to radiusAtt by default
+ if(_radiusVel==0.) _radiusVel = _radiusAtt;
+ if(_radiusMinMaxd==0.) _radiusMinMaxd = _radiusAtt;
+ if(_radiusMaxd==0.) _radiusMaxd = 2.*_radiusAtt;
+ // has to be radiusVel<radiusAtt<radiusMinMaxd<radiusMaxd
+ if(_radiusVel>_radiusAtt) _radiusVel = _radiusAtt;
+ if(_radiusAtt>_radiusMinMaxd) _radiusAtt = _radiusMinMaxd;
+ if(_radiusMinMaxd>_radiusMaxd) _radiusMinMaxd = _radiusMaxd;
+
+ //printf("ControlParticle::radii vel:%f att:%f min:%f max:%f \n", _radiusVel,_radiusAtt,_radiusMinMaxd,_radiusMaxd);
+ // prepareControl done
+}
+
+void ControlParticles::finishControl(std::vector<ControlForces> &forces, LbmFloat iatt, LbmFloat ivel, LbmFloat imaxd) {
+
+ //const LbmFloat iatt = this->getInfluenceAttraction() * this->getCurrTimestep();
+ //const LbmFloat ivel = this->getInfluenceVelocity();
+ //const LbmFloat imaxd = this->getInfluenceMaxdist() * this->getCurrTimestep();
+ // prepare for usage
+ iatt *= this->getCurrTimestep();
+ ivel *= 1.; // not necessary!
+ imaxd *= this->getCurrTimestep();
+
+ // skip when size=0
+ for(int i=0; i<(int)forces.size(); i++) {
+ if(DEBUG_MODVEL) fprintf(stdout, "CPFORGF %d , wf:%f,f:%f,%f,%f , v:%f,%f,%f \n",i, forces[i].weightAtt, forces[i].forceAtt[0],forces[i].forceAtt[1],forces[i].forceAtt[2], forces[i].forceVel[0], forces[i].forceVel[1], forces[i].forceVel[2] );
+ LbmFloat cfweight = forces[i].weightAtt; // always normalize
+ if((cfweight!=0.)&&(iatt!=0.)) {
+ // multiple kernels, normalize - note this does not normalize in d>r/2 region
+ if(ABS(cfweight)>1.) { cfweight = 1.0/cfweight; }
+ // multiply iatt afterwards to allow stronger force
+ cfweight *= iatt;
+ forces[i].forceAtt *= cfweight;
+ } else {
+ forces[i].weightAtt = 0.;
+ forces[i].forceAtt = LbmVec(0.);
+ }
+
+ if( (cfweight==0.) && (imaxd>0.) && (forces[i].maxDistance>0.) ) {
+ forces[i].forceMaxd *= imaxd;
+ } else {
+ forces[i].maxDistance= 0.;
+ forces[i].forceMaxd = LbmVec(0.);
+ }
+
+ LbmFloat cvweight = forces[i].weightVel; // always normalize
+ if(cvweight>0.) {
+ forces[i].forceVel /= cvweight;
+ forces[i].compAv /= cvweight;
+ // now modify cvweight, and write back
+ // important, cut at 1 - otherwise strong vel. influences...
+ if(cvweight>1.) { cvweight = 1.; }
+ // thus cvweight is in the range of 0..influenceVelocity, currently not normalized by numCParts
+ cvweight *= ivel;
+ if(cvweight<0.) cvweight=0.; if(cvweight>1.) cvweight=1.;
+ // LBM, FIXME todo use relaxation factor
+ //pvel = (cvel*0.5 * cvweight) + (pvel * (1.0-cvweight));
+ forces[i].weightVel = cvweight;
+
+ //errMsg("COMPAV","i"<<i<<" compav"<<forces[i].compAv<<" forcevel"<<forces[i].forceVel<<" ");
+ } else {
+ forces[i].weightVel = 0.;
+ if(forces[i].maxDistance==0.) forces[i].forceVel = LbmVec(0.);
+ forces[i].compAvWeight = 0.;
+ forces[i].compAv = LbmVec(0.);
+ }
+ if(DEBUG_MODVEL) fprintf(stdout, "CPFINIF %d , wf:%f,f:%f,%f,%f , v:%f,%f,%f \n",i, forces[i].weightAtt, forces[i].forceAtt[0],forces[i].forceAtt[1],forces[i].forceAtt[2], forces[i].forceVel[0],forces[i].forceVel[1],forces[i].forceVel[2] );
+ }
+
+ // unused...
+ if(DEBUG_MODVEL) fprintf(stdout,"MFC iatt:%f,%f ivel:%f,%f ifmd:%f,%f \n", iatt,_radiusAtt, ivel,_radiusVel, imaxd, _radiusMaxd);
+ //for(size_t i=0; i<_particles.size(); i++) { ControlParticle *cp = &_particles[i]; fprintf(stdout," %f,%f,%f ",cp->density,cp->densityWeight, (1.0 - (12.0*cp->densityWeight))); }
+ //fprintf(stdout,"\n\nCP DONE \n\n\n");
+}
+
+
+// --------------------------------------------------------------------------
+// calculate forces at given position, and modify velocity
+// according to timestep
+void ControlParticles::calculateCpInfluenceOpt(ControlParticle *cp, LbmVec fluidpos, LbmVec fluidvel, ControlForces *force, LbmFloat fillFactor) {
+ // dont reset, only add...
+ // test distance, simple squared distance reject
+ const LbmFloat cpfo = _radiusAtt*cp->size;
+
+ LbmVec posDelta;
+ if(DEBUG_MODVEL) fprintf(stdout, "CP at %f,%f,%f bef fw:%f, f:%f,%f,%f , vw:%f, v:%f,%f,%f \n",fluidpos[0],fluidpos[1],fluidpos[2], force->weightAtt, force->forceAtt[0], force->forceAtt[1], force->forceAtt[2], force->weightVel, force->forceVel[0], force->forceVel[1], force->forceVel[2]);
+ posDelta = cp->pos - fluidpos;
+#if LBMDIM==2 && (CP_PROJECT2D==1)
+ posDelta[2] = 0.; // project to xy plane, z-velocity should already be gone...
+#endif
+
+ const LbmFloat distsqr = posDelta[0]*posDelta[0]+posDelta[1]*posDelta[1]+posDelta[2]*posDelta[2];
+ if(DEBUG_MODVEL) fprintf(stdout, " Pd at %f,%f,%f d%f \n",posDelta[0],posDelta[1],posDelta[2], distsqr);
+ // cut at influence=0.5 , scaling not really makes sense
+ if(cpfo*cpfo < distsqr) {
+ /*if(cp->influence>0.5) {
+ if(force->weightAtt == 0.) {
+ if(force->maxDistance*force->maxDistance > distsqr) {
+ const LbmFloat dis = sqrtf((float)distsqr);
+ const LbmFloat sc = dis-cpfo;
+ force->maxDistance = dis;
+ force->forceMaxd = (posDelta)*(sc/dis);
+ }
+ } } */
+ return;
+ }
+ force->weightAtt += 1e-6; // for distance
+ force->maxDistance = 0.; // necessary for SPH?
+
+ const LbmFloat pdistance = MAGNITUDE(posDelta);
+ LbmFloat pdistinv = 0.;
+ if(ABS(pdistance)>0.) pdistinv = 1./pdistance;
+ posDelta *= pdistinv;
+
+ LbmFloat falloffAtt = 0.; //CPKernel::kernel(cpfo * 1.0, pdistance);
+ const LbmFloat qac = pdistance / cpfo ;
+ if (qac < 1.0){ // return 0.;
+ if(qac < 0.5) falloffAtt = 1.0f;
+ else falloffAtt = (1.0f - qac) * 2.0f;
+ }
+
+ // vorticity force:
+ // - //LbmVec forceVort;
+ // - //CROSS(forceVort, posDelta, cp->rotaxis);
+ // - //NORMALIZE(forceVort);
+ // - if(falloffAtt>1.0) falloffAtt=1.0;
+
+#if (CP_PROJECT2D==1) && (defined(MAIN_2D) || LBMDIM==2)
+ // fillFactor *= 2.0 *0.75 * pdistance; // 2d>3d sampling
+#endif // (CP_PROJECT2D==1) && (defined(MAIN_2D) || LBMDIM==2)
+
+ LbmFloat signum = getInfluenceAttraction() > 0.0 ? 1.0 : -1.0;
+ cp->density += falloffAtt * fillFactor;
+ force->forceAtt += posDelta *cp->densityWeight *cp->influence *signum;
+ force->weightAtt += falloffAtt*cp->densityWeight *cp->influence;
+
+ LbmFloat falloffVel = 0.; //CPKernel::kernel(cpfo * 1.0, pdistance);
+ const LbmFloat cpfv = _radiusVel*cp->size;
+ if(cpfv*cpfv < distsqr) { return; }
+ const LbmFloat qvc = pdistance / cpfo ;
+ //if (qvc < 1.0){
+ //if(qvc < 0.5) falloffVel = 1.0f;
+ //else falloffVel = (1.0f - qvc) * 2.0f;
+ //}
+ falloffVel = 1.-qvc;
+
+ LbmFloat pvWeight; // = (1.0-cp->densityWeight) * _currTimestep * falloffVel;
+ pvWeight = falloffVel *cp->influence; // std, without density influence
+ //pvWeight *= (1.0-cp->densityWeight); // use inverse density weight
+ //pvWeight *= cp->densityWeight; // test, use density weight
+ LbmVec modvel(0.);
+ modvel += cp->vel * pvWeight;
+ //pvWeight = 1.; modvel = partVel; // DEBUG!?
+
+ if(pvWeight>0.) {
+ force->forceVel += modvel;
+ force->weightVel += pvWeight;
+
+ cp->avgVelWeight += falloffVel;
+ cp->avgVel += fluidvel;
+ }
+ if(DEBUG_MODVEL) fprintf(stdout, "CP at %f,%f,%f aft fw:%f, f:%f,%f,%f , vw:%f, v:%f,%f,%f \n",fluidpos[0],fluidpos[1],fluidpos[2], force->weightAtt, force->forceAtt[0], force->forceAtt[1], force->forceAtt[2], force->weightVel, force->forceVel[0], force->forceVel[1], force->forceVel[2]);
+ return;
+}
+
+void ControlParticles::calculateMaxdForce(ControlParticle *cp, LbmVec fluidpos, ControlForces *force) {
+ if(force->weightAtt != 0.) return; // maxd force off
+ if(cp->influence <= 0.5) return; // ignore
+
+ LbmVec posDelta;
+ //if(DEBUG_MODVEL) fprintf(stdout, "CP at %f,%f,%f bef fw:%f, f:%f,%f,%f , vw:%f, v:%f,%f,%f \n",fluidpos[0],fluidpos[1],fluidpos[2], force->weightAtt, force->forceAtt[0], force->forceAtt[1], force->forceAtt[2], force->weightVel, force->forceVel[0], force->forceVel[1], force->forceVel[2]);
+ posDelta = cp->pos - fluidpos;
+#if LBMDIM==2 && (CP_PROJECT2D==1)
+ posDelta[2] = 0.; // project to xy plane, z-velocity should already be gone...
+#endif
+
+ // dont reset, only add...
+ // test distance, simple squared distance reject
+ const LbmFloat distsqr = posDelta[0]*posDelta[0]+posDelta[1]*posDelta[1]+posDelta[2]*posDelta[2];
+
+ // closer cp found
+ if(force->maxDistance*force->maxDistance < distsqr) return;
+
+ const LbmFloat dmin = _radiusMinMaxd*cp->size;
+ if(distsqr<dmin*dmin) return; // inside min
+ const LbmFloat dmax = _radiusMaxd*cp->size;
+ if(distsqr>dmax*dmax) return; // outside
+
+
+ if(DEBUG_MODVEL) fprintf(stdout, " Pd at %f,%f,%f d%f \n",posDelta[0],posDelta[1],posDelta[2], distsqr);
+ // cut at influence=0.5 , scaling not really makes sense
+ const LbmFloat dis = sqrtf((float)distsqr);
+ //const LbmFloat sc = dis - dmin;
+ const LbmFloat sc = (dis-dmin)/(dmax-dmin); // scale from 0-1
+ force->maxDistance = dis;
+ force->forceMaxd = (posDelta/dis) * sc;
+ //debug errMsg("calculateMaxdForce","pos"<<fluidpos<<" dis"<<dis<<" sc"<<sc<<" dmin"<<dmin<<" maxd"<< force->maxDistance <<" fmd"<<force->forceMaxd );
+ return;
+}
+
diff --git a/intern/elbeem/intern/controlparticles.h b/intern/elbeem/intern/controlparticles.h
new file mode 100644
index 00000000000..712dfc40273
--- /dev/null
+++ b/intern/elbeem/intern/controlparticles.h
@@ -0,0 +1,301 @@
+// --------------------------------------------------------------------------
+//
+// El'Beem - the visual lattice boltzmann freesurface simulator
+// All code distributed as part of El'Beem is covered by the version 2 of the
+// GNU General Public License. See the file COPYING for details.
+//
+// Copyright 2008 Nils Thuerey , Richard Keiser, Mark Pauly, Ulrich Ruede
+//
+// control particle classes
+//
+// --------------------------------------------------------------------------
+
+#ifndef CONTROLPARTICLES_H
+#define CONTROLPARTICLES_H
+
+#include "ntl_geometrymodel.h"
+
+// indicator for LBM inclusion
+//#ifndef LBMDIM
+
+//#include <NxFoundation.h>
+//#include <vector>
+//class MultisphGUI;
+//#define NORMALIZE(a) a.normalize()
+//#define MAGNITUDE(a) a.magnitude()
+//#define CROSS(a,b,c) a.cross(b,c)
+//#define ABS(a) (a>0. ? (a) : -(a))
+//#include "cpdefines.h"
+
+//#else // LBMDIM
+
+// use compatibility defines
+//#define NORMALIZE(a) normalize(a)
+//#define MAGNITUDE(a) norm(a)
+//#define CROSS(a,b,c) a=cross(b,c)
+
+//#endif // LBMDIM
+
+#define MAGNITUDE(a) norm(a)
+
+// math.h compatibility
+#define CP_PI ((LbmFloat)3.14159265358979323846)
+
+// project 2d test cases onto plane?
+// if not, 3d distance is used for 2d sim as well
+#define CP_PROJECT2D 1
+
+
+// default init for mincpdist, ControlForces::maxDistance
+#define CPF_MAXDINIT 10000.
+
+// storage of influence for a fluid cell/particle in lbm/sph
+class ControlForces
+{
+public:
+ ControlForces() { };
+ ~ControlForces() {};
+
+ // attraction force
+ LbmFloat weightAtt;
+ LbmVec forceAtt;
+ // velocity influence
+ LbmFloat weightVel;
+ LbmVec forceVel;
+ // maximal distance influence,
+ // first is max. distance to first control particle
+ // second attraction strength
+ LbmFloat maxDistance;
+ LbmVec forceMaxd;
+
+ LbmFloat compAvWeight;
+ LbmVec compAv;
+
+ void resetForces() {
+ weightAtt = weightVel = 0.;
+ maxDistance = CPF_MAXDINIT;
+ forceAtt = forceVel = forceMaxd = LbmVec(0.,0.,0.);
+ compAvWeight=0.; compAv=LbmVec(0.);
+ };
+};
+
+
+// single control particle
+class ControlParticle
+{
+public:
+ ControlParticle() { reset(); };
+ ~ControlParticle() {};
+
+ // control parameters
+
+ // position
+ LbmVec pos;
+ // size (influences influence radius)
+ LbmFloat size;
+ // overall strength of influence
+ LbmFloat influence;
+ // rotation axis
+ LbmVec rotaxis;
+
+ // computed values
+
+ // velocity
+ LbmVec vel;
+ // computed density
+ LbmFloat density;
+ LbmFloat densityWeight;
+
+ LbmVec avgVel;
+ LbmVec avgVelAcc;
+ LbmFloat avgVelWeight;
+
+ // init all zero / defaults
+ void reset();
+};
+
+
+// container for a particle configuration at time t
+class ControlParticleSet
+{
+public:
+
+ // time of particle set
+ LbmFloat time;
+ // particle positions
+ std::vector<ControlParticle> particles;
+
+};
+
+
+// container & management of control particles
+class ControlParticles
+{
+public:
+ ControlParticles();
+ ~ControlParticles();
+
+ // reset datastructures for next influence step
+ // if motion object is given, particle 1 of second system is used for overall
+ // position and speed offset
+ void prepareControl(LbmFloat simtime, LbmFloat dt, ControlParticles *motion);
+ // post control operations
+ void finishControl(std::vector<ControlForces> &forces, LbmFloat iatt, LbmFloat ivel, LbmFloat imaxd);
+ // recalculate
+ void calculateKernelWeight();
+
+ // calculate forces at given position, and modify velocity
+ // according to timestep (from initControl)
+ void calculateCpInfluenceOpt (ControlParticle *cp, LbmVec fluidpos, LbmVec fluidvel, ControlForces *force, LbmFloat fillFactor);
+ void calculateMaxdForce (ControlParticle *cp, LbmVec fluidpos, ControlForces *force);
+
+ // no. of particles
+ inline int getSize() { return (int)_particles.size(); }
+ int getTotalSize();
+ // get particle [i]
+ inline ControlParticle* getParticle(int i){ return &_particles[i]; }
+
+ // set influence parameters
+ void setInfluenceTangential(LbmFloat set) { _influenceTangential=set; }
+ void setInfluenceAttraction(LbmFloat set) { _influenceAttraction=set; }
+ void setInfluenceMaxdist(LbmFloat set) { _influenceMaxdist=set; }
+ // calculate for delta t
+ void setInfluenceVelocity(LbmFloat set, LbmFloat dt);
+ // get influence parameters
+ inline LbmFloat getInfluenceAttraction() { return _influenceAttraction; }
+ inline LbmFloat getInfluenceTangential() { return _influenceTangential; }
+ inline LbmFloat getInfluenceVelocity() { return _influenceVelocity; }
+ inline LbmFloat getInfluenceMaxdist() { return _influenceMaxdist; }
+ inline LbmFloat getCurrTimestep() { return _currTimestep; }
+
+ void setRadiusAtt(LbmFloat set) { _radiusAtt=set; }
+ inline LbmFloat getRadiusAtt() { return _radiusAtt; }
+ void setRadiusVel(LbmFloat set) { _radiusVel=set; }
+ inline LbmFloat getRadiusVel() { return _radiusVel; }
+ void setRadiusMaxd(LbmFloat set) { _radiusMaxd=set; }
+ inline LbmFloat getRadiusMaxd() { return _radiusMaxd; }
+ void setRadiusMinMaxd(LbmFloat set) { _radiusMinMaxd=set; }
+ inline LbmFloat getRadiusMinMaxd() { return _radiusMinMaxd; }
+
+ LbmFloat getControlTimStart();
+ LbmFloat getControlTimEnd();
+
+ // set/get characteristic length (and inverse)
+ void setCharLength(LbmFloat set) { _charLength=set; _charLengthInv=1./_charLength; }
+ inline LbmFloat getCharLength() { return _charLength;}
+ inline LbmFloat getCharLengthInv() { return _charLengthInv;}
+
+ // set init parameters
+ void setInitTimeScale(LbmFloat set) { _initTimeScale = set; };
+ void setInitMirror(string set) { _initMirror = set; };
+ string getInitMirror() { return _initMirror; };
+
+ void setLastOffset(LbmVec set) { _initLastPartOffset = set; };
+ void setLastScale(LbmVec set) { _initLastPartScale = set; };
+ void setOffset(LbmVec set) { _initPartOffset = set; };
+ void setScale(LbmVec set) { _initPartScale = set; };
+
+ // set/get cps params
+ void setCPSWith(LbmFloat set) { mCPSWidth = set; };
+ void setCPSTimestep(LbmFloat set) { mCPSTimestep = set; };
+ void setCPSTimeStart(LbmFloat set) { mCPSTimeStart = set; };
+ void setCPSTimeEnd(LbmFloat set) { mCPSTimeEnd = set; };
+ void setCPSMvmWeightFac(LbmFloat set) { mCPSWeightFac = set; };
+
+ LbmFloat getCPSWith() { return mCPSWidth; };
+ LbmFloat getCPSTimestep() { return mCPSTimestep; };
+ LbmFloat getCPSTimeStart() { return mCPSTimeStart; };
+ LbmFloat getCPSTimeEnd() { return mCPSTimeEnd; };
+ LbmFloat getCPSMvmWeightFac() { return mCPSWeightFac; };
+
+ void setDebugInit(int set) { mDebugInit = set; };
+
+ // set init parameters
+ void setFluidSpacing(LbmFloat set) { _fluidSpacing = set; };
+
+ // load positions & timing from text file
+ int initFromTextFile(string filename);
+ int initFromTextFileOld(string filename);
+ // load positions & timing from gzipped binary file
+ int initFromBinaryFile(string filename);
+ int initFromMVCMesh(string filename);
+ // init an example test case
+ int initExampleSet();
+
+ // init for a given time
+ void initTime(LbmFloat t, LbmFloat dt);
+
+ // blender test init
+ void initBlenderTest();
+
+ int initFromObject(ntlGeometryObjModel *model);
+
+protected:
+ // sets influence params
+ friend class MultisphGUI;
+
+ // tangential and attraction influence
+ LbmFloat _influenceTangential, _influenceAttraction;
+ // direct velocity influence
+ LbmFloat _influenceVelocity;
+ // maximal distance influence
+ LbmFloat _influenceMaxdist;
+
+ // influence radii
+ LbmFloat _radiusAtt, _radiusVel, _radiusMinMaxd, _radiusMaxd;
+
+ // currently valid time & timestep
+ LbmFloat _currTime, _currTimestep;
+ // all particles
+ std::vector<ControlParticle> _particles;
+
+ // particle sets
+ std::vector<ControlParticleSet> mPartSets;
+
+ // additional parameters for initing particles
+ LbmFloat _initTimeScale;
+ LbmVec _initPartOffset;
+ LbmVec _initPartScale;
+ LbmVec _initLastPartOffset;
+ LbmVec _initLastPartScale;
+ // mirror particles for loading?
+ string _initMirror;
+
+ // row spacing paramter, e.g. use for approximation of kernel area/volume
+ LbmFloat _fluidSpacing;
+ // save current kernel weight
+ LbmFloat _kernelWeight;
+ // charateristic length in world coordinates for normalizatioon of forces
+ LbmFloat _charLength, _charLengthInv;
+
+
+ /*! do ani mesh CPS */
+ void calculateCPS(string filename);
+ //! ani mesh cps params
+ ntlVec3Gfx mvCPSStart, mvCPSEnd;
+ gfxReal mCPSWidth, mCPSTimestep;
+ gfxReal mCPSTimeStart, mCPSTimeEnd;
+ gfxReal mCPSWeightFac;
+
+ int mDebugInit;
+
+
+protected:
+ // apply init transformations
+ void applyTrafos();
+
+ // helper function for init -> swap components everywhere
+ void swapCoords(int a,int b);
+ // helper function for init -> mirror time
+ void mirrorTime();
+
+ // helper, init given array
+ void initTimeArray(LbmFloat t, std::vector<ControlParticle> &parts);
+
+ bool checkPointInside(ntlTree *tree, ntlVec3Gfx org, gfxReal &distance);
+};
+
+
+
+#endif
+
diff --git a/intern/elbeem/intern/elbeem.cpp b/intern/elbeem/intern/elbeem.cpp
index b2779f51c3b..179e103e326 100644
--- a/intern/elbeem/intern/elbeem.cpp
+++ b/intern/elbeem/intern/elbeem.cpp
@@ -30,6 +30,7 @@ int guiRoiMaxLev=6, guiRoiMinLev=0;
ntlWorld *gpWorld = NULL;
+
// API
// reset elbeemSimulationSettings struct with defaults
@@ -95,6 +96,13 @@ int elbeemInit() {
return 0;
}
+// fluidsim end
+extern "C"
+int elbeemFree() {
+
+ return 0;
+}
+
// start fluidsim init
extern "C"
int elbeemAddDomain(elbeemSimulationSettings *settings) {
@@ -158,13 +166,27 @@ void elbeemResetMesh(elbeemMesh *mesh) {
/* name of the mesh, mostly for debugging */
mesh->name = "[unnamed]";
+
+ /* fluid control settings */
+ mesh->cpsTimeStart = 0;
+ mesh->cpsTimeEnd = 0;
+ mesh->cpsQuality = 0;
+
+ mesh->channelSizeAttractforceStrength = 0;
+ mesh->channelAttractforceStrength = NULL;
+ mesh->channelSizeAttractforceRadius = 0;
+ mesh->channelAttractforceRadius = NULL;
+ mesh->channelSizeVelocityforceStrength = 0;
+ mesh->channelVelocityforceStrength = NULL;
+ mesh->channelSizeVelocityforceRadius = 0;
+ mesh->channelVelocityforceRadius = NULL;
}
int globalMeshCounter = 1;
// add mesh as fluidsim object
extern "C"
int elbeemAddMesh(elbeemMesh *mesh) {
- int initType = -1;
+ int initType;
if(getElbeemState() != SIMWORLD_INITIALIZING) { errFatal("elbeemAddMesh","World and domain not initialized, call elbeemInit and elbeemAddDomain before...", SIMWORLD_INITERROR); }
switch(mesh->type) {
@@ -176,12 +198,13 @@ int elbeemAddMesh(elbeemMesh *mesh) {
case OB_FLUIDSIM_FLUID: initType = FGI_FLUID; break;
case OB_FLUIDSIM_INFLOW: initType = FGI_MBNDINFLOW; break;
case OB_FLUIDSIM_OUTFLOW: initType = FGI_MBNDOUTFLOW; break;
+ case OB_FLUIDSIM_CONTROL: initType = FGI_CONTROL; break;
+ default: return 1; // invalid type
}
- // invalid type?
- if(initType<0) return 1;
ntlGeometryObjModel *obj = new ntlGeometryObjModel( );
gpWorld->getRenderGlobals()->getSimScene()->addGeoClass( obj );
+ gpWorld->getRenderGlobals()->getRenderScene()->addGeoClass(obj);
obj->initModel(
mesh->numVertices, mesh->vertices, mesh->numTriangles, mesh->triangles,
mesh->channelSizeVertices, mesh->channelVertices );
@@ -195,17 +218,34 @@ int elbeemAddMesh(elbeemMesh *mesh) {
obj->setGeoInitId( mesh->parentDomainId+1 );
obj->setGeoInitIntersect(true);
obj->setGeoInitType(initType);
- obj->setGeoPartSlipValue(mesh->obstaclePartslip);
+
+ // abuse partslip value for control fluid: reverse control keys or not
+ if(initType == FGI_CONTROL)
+ obj->setGeoPartSlipValue(mesh->obstacleType);
+ else
+ obj->setGeoPartSlipValue(mesh->obstaclePartslip);
+
obj->setGeoImpactFactor(mesh->obstacleImpactFactor);
+
+ /* fluid control features */
+ obj->setCpsTimeStart(mesh->cpsTimeStart);
+ obj->setCpsTimeEnd(mesh->cpsTimeEnd);
+ obj->setCpsQuality(mesh->cpsQuality);
+
if((mesh->volumeInitType<VOLUMEINIT_VOLUME)||(mesh->volumeInitType>VOLUMEINIT_BOTH)) mesh->volumeInitType = VOLUMEINIT_VOLUME;
obj->setVolumeInit(mesh->volumeInitType);
// use channel instead, obj->setInitialVelocity( ntlVec3Gfx(mesh->iniVelocity[0], mesh->iniVelocity[1], mesh->iniVelocity[2]) );
+
obj->initChannels(
mesh->channelSizeTranslation, mesh->channelTranslation,
mesh->channelSizeRotation, mesh->channelRotation,
mesh->channelSizeScale, mesh->channelScale,
mesh->channelSizeActive, mesh->channelActive,
- mesh->channelSizeInitialVel, mesh->channelInitialVel
+ mesh->channelSizeInitialVel, mesh->channelInitialVel,
+ mesh->channelSizeAttractforceStrength, mesh->channelAttractforceStrength,
+ mesh->channelSizeAttractforceRadius, mesh->channelAttractforceRadius,
+ mesh->channelSizeVelocityforceStrength, mesh->channelVelocityforceStrength,
+ mesh->channelSizeVelocityforceRadius, mesh->channelVelocityforceRadius
);
obj->setLocalCoordInivel( mesh->localInivelCoords );
@@ -227,6 +267,7 @@ int elbeemSimulate(void) {
if(getElbeemState() != SIMWORLD_STOP) {
// ok, we're done...
delete gpWorld;
+
gpWorld = NULL;
debMsgStd("elbeemSimulate",DM_NOTIFY, "El'Beem simulation done, time: "<<getTimeString(timeend-timestart)<<".\n", 2 );
} else {
diff --git a/intern/elbeem/intern/elbeem.h b/intern/elbeem/intern/elbeem.h
deleted file mode 100644
index 2a594dd07e6..00000000000
--- a/intern/elbeem/intern/elbeem.h
+++ /dev/null
@@ -1,240 +0,0 @@
-/******************************************************************************
- *
- * El'Beem - Free Surface Fluid Simulation with the Lattice Boltzmann Method
- * All code distributed as part of El'Beem is covered by the version 2 of the
- * GNU General Public License. See the file COPYING for details.
- * Copyright 2003-2006 Nils Thuerey
- *
- * API header
- */
-#ifndef ELBEEM_API_H
-#define ELBEEM_API_H
-
-
-// simulation run callback function type (elbeemSimulationSettings->runsimCallback)
-// best use with FLUIDSIM_CBxxx defines below.
-// >parameters
-// return values: 0=continue, 1=stop, 2=abort
-// data pointer: user data pointer from elbeemSimulationSettings->runsimUserData
-// status integer: 1=running simulation, 2=new frame saved
-// frame integer: if status is 1, contains current frame number
-typedef int (*elbeemRunSimulationCallback)(void *data, int status, int frame);
-#define FLUIDSIM_CBRET_CONTINUE 0
-#define FLUIDSIM_CBRET_STOP 1
-#define FLUIDSIM_CBRET_ABORT 2
-#define FLUIDSIM_CBSTATUS_STEP 1
-#define FLUIDSIM_CBSTATUS_NEWFRAME 2
-
-
-// global settings for the simulation
-typedef struct elbeemSimulationSettings {
- /* version number */
- short version;
- /* id number of simulation domain, needed if more than a
- * single domain should be simulated */
- short domainId;
-
- /* geometrical extent */
- float geoStart[3], geoSize[3];
-
- /* resolutions */
- short resolutionxyz;
- short previewresxyz;
- /* size of the domain in real units (meters along largest resolution x,y,z extent) */
- float realsize;
-
- /* fluid properties */
- double viscosity;
- /* gravity strength */
- float gravity[3];
- /* anim start end time */
- float animStart, aniFrameTime;
- /* no. of frames to simulate & output */
- short noOfFrames;
- /* g star param (LBM compressibility) */
- float gstar;
- /* activate refinement? */
- short maxRefine;
- /* probability for surface particle generation (0.0=off) */
- float generateParticles;
- /* amount of tracer particles to generate (0=off) */
- int numTracerParticles;
-
- /* store output path, and file prefix for baked fluid surface */
- char outputPath[160+80];
-
- /* channel for frame time, visc & gravity animations */
- int channelSizeFrameTime;
- float *channelFrameTime;
- int channelSizeViscosity;
- float *channelViscosity;
- int channelSizeGravity;
- float *channelGravity; // vector
-
- /* boundary types and settings for domain walls */
- short domainobsType;
- float domainobsPartslip;
- /* generate speed vectors for vertices (e.g. for image based motion blur)*/
- short generateVertexVectors;
- /* strength of surface smoothing */
- float surfaceSmoothing;
- /* no. of surface subdivisions */
- int surfaceSubdivs;
-
- /* global transformation to apply to fluidsim mesh */
- float surfaceTrafo[4*4];
-
- /* development variables, testing for upcoming releases...*/
- float farFieldSize;
-
- /* callback function to notify calling program of performed simulation steps
- * or newly available frame data, if NULL it is ignored */
- elbeemRunSimulationCallback runsimCallback;
- /* pointer passed to runsimCallback for user data storage */
- void* runsimUserData;
-
-} elbeemSimulationSettings;
-
-
-// defines for elbeemMesh->type below
-#define OB_FLUIDSIM_FLUID 4
-#define OB_FLUIDSIM_OBSTACLE 8
-#define OB_FLUIDSIM_INFLOW 16
-#define OB_FLUIDSIM_OUTFLOW 32
-
-// defines for elbeemMesh->obstacleType below
-#define FLUIDSIM_OBSTACLE_NOSLIP 1
-#define FLUIDSIM_OBSTACLE_PARTSLIP 2
-#define FLUIDSIM_OBSTACLE_FREESLIP 3
-
-#define OB_VOLUMEINIT_VOLUME 1
-#define OB_VOLUMEINIT_SHELL 2
-#define OB_VOLUMEINIT_BOTH (OB_VOLUMEINIT_SHELL|OB_VOLUMEINIT_VOLUME)
-
-// a single mesh object
-typedef struct elbeemMesh {
- /* obstacle,fluid or inflow... */
- short type;
- /* id of simulation domain it belongs to */
- short parentDomainId;
-
- /* vertices */
- int numVertices;
- float *vertices; // = float[n][3];
- /* animated vertices */
- int channelSizeVertices;
- float *channelVertices; // = float[channelSizeVertices* (n*3+1) ];
-
- /* triangles */
- int numTriangles;
- int *triangles; // = int[][3];
-
- /* animation channels */
- int channelSizeTranslation;
- float *channelTranslation;
- int channelSizeRotation;
- float *channelRotation;
- int channelSizeScale;
- float *channelScale;
-
- /* active channel */
- int channelSizeActive;
- float *channelActive;
- /* initial velocity channel (e.g. for inflow) */
- int channelSizeInitialVel;
- float *channelInitialVel; // vector
- /* use initial velocity in object coordinates? (e.g. for rotation) */
- short localInivelCoords;
- /* boundary types and settings */
- short obstacleType;
- float obstaclePartslip;
- /* amount of force transfer from fluid to obj, 0=off, 1=normal */
- float obstacleImpactFactor;
- /* init volume, shell or both? use OB_VOLUMEINIT_xxx defines above */
- short volumeInitType;
-
- /* name of the mesh, mostly for debugging */
- const char *name;
-} elbeemMesh;
-
-// API functions
-
-#ifdef __cplusplus
-extern "C" {
-#endif // __cplusplus
-
-
-// reset elbeemSimulationSettings struct with defaults
-void elbeemResetSettings(struct elbeemSimulationSettings*);
-
-// start fluidsim init (returns !=0 upon failure)
-int elbeemInit(void);
-
-// start fluidsim init (returns !=0 upon failure)
-int elbeemAddDomain(struct elbeemSimulationSettings*);
-
-// get failure message during simulation or init
-// if an error occured (the string is copied into buffer,
-// max. length = 256 chars )
-void elbeemGetErrorString(char *buffer);
-
-// reset elbeemMesh struct with zeroes
-void elbeemResetMesh(struct elbeemMesh*);
-
-// add mesh as fluidsim object
-int elbeemAddMesh(struct elbeemMesh*);
-
-// do the actual simulation
-int elbeemSimulate(void);
-
-// continue a previously stopped simulation
-int elbeemContinueSimulation(void);
-
-
-// helper functions
-
-// simplify animation channels
-// returns if the channel and its size changed
-int elbeemSimplifyChannelFloat(float *channel, int *size);
-int elbeemSimplifyChannelVec3(float *channel, int *size);
-
-// helper functions implemented in utilities.cpp
-
-/* set elbeem debug output level (0=off to 10=full on) */
-void elbeemSetDebugLevel(int level);
-/* elbeem debug output function, prints if debug level >0 */
-void elbeemDebugOut(char *msg);
-
-/* estimate how much memory a given setup will require */
-double elbeemEstimateMemreq(int res,
- float sx, float sy, float sz,
- int refine, char *retstr);
-
-
-
-#ifdef __cplusplus
-}
-#endif // __cplusplus
-
-
-
-/******************************************************************************/
-// internal defines, do not use for initializing elbeemMesh
-// structs, for these use OB_xxx defines above
-
-/*! fluid geometry init types */
-#define FGI_FLAGSTART 16
-#define FGI_FLUID (1<<(FGI_FLAGSTART+ 0))
-#define FGI_NO_FLUID (1<<(FGI_FLAGSTART+ 1))
-#define FGI_BNDNO (1<<(FGI_FLAGSTART+ 2))
-#define FGI_BNDFREE (1<<(FGI_FLAGSTART+ 3))
-#define FGI_BNDPART (1<<(FGI_FLAGSTART+ 4))
-#define FGI_NO_BND (1<<(FGI_FLAGSTART+ 5))
-#define FGI_MBNDINFLOW (1<<(FGI_FLAGSTART+ 6))
-#define FGI_MBNDOUTFLOW (1<<(FGI_FLAGSTART+ 7))
-
-// all boundary types at once
-#define FGI_ALLBOUNDS ( FGI_BNDNO | FGI_BNDFREE | FGI_BNDPART | FGI_MBNDINFLOW | FGI_MBNDOUTFLOW )
-
-
-#endif // ELBEEM_API_H
diff --git a/intern/elbeem/intern/elbeem_control.cpp b/intern/elbeem/intern/elbeem_control.cpp
new file mode 100644
index 00000000000..800167baf73
--- /dev/null
+++ b/intern/elbeem/intern/elbeem_control.cpp
@@ -0,0 +1,25 @@
+/******************************************************************************
+ *
+ * El'Beem - Free Surface Fluid Simulation with the Lattice Boltzmann Method
+ * All code distributed as part of El'Beem is covered by the version 2 of the
+ * GNU General Public License. See the file COPYING for details.
+ * Copyright 2003-2006 Nils Thuerey
+ *
+ * Control API header
+ */
+
+#include "elbeem.h"
+#include "elbeem_control.h"
+
+// add mesh as fluidsim object
+int elbeemControlAddSet(struct elbeemControl*) {
+
+ return 0;
+}
+
+int elbeemControlComputeMesh(struct elbeemMesh*) {
+
+
+ return 0;
+}
+
diff --git a/intern/elbeem/intern/elbeem_control.h b/intern/elbeem/intern/elbeem_control.h
new file mode 100644
index 00000000000..70a58feda89
--- /dev/null
+++ b/intern/elbeem/intern/elbeem_control.h
@@ -0,0 +1,62 @@
+/******************************************************************************
+ *
+ * El'Beem - Free Surface Fluid Simulation with the Lattice Boltzmann Method
+ * All code distributed as part of El'Beem is covered by the version 2 of the
+ * GNU General Public License. See the file COPYING for details.
+ * Copyright 2003-2006 Nils Thuerey
+ *
+ * Control API header
+ */
+#ifndef ELBEEMCONTROL_API_H
+#define ELBEEMCONTROL_API_H
+
+// a single control particle set
+typedef struct elbeemControl {
+ /* influence forces */
+ float influenceAttraction;
+ float *channelInfluenceAttraction;
+ float channelSizeInfluenceAttraction;
+
+ float influenceVelocity;
+ float *channelInfluenceVelocity;
+ float channelSizeInfluenceVelocity;
+
+ float influenceMaxdist;
+ float *channelInfluenceMaxdist;
+ float channelSizeInfluenceMaxdist;
+
+ /* influence force radii */
+ float radiusAttraction;
+ float *channelRadiusAttraction;
+ float channelSizeRadiusAttraction;
+
+ float radiusVelocity;
+ float *channelRadiusVelocity;
+ float channelSizeRadiusVelocity;
+
+ float radiusMindist;
+ float *channelRadiusMindist;
+ float channelSizeRadiusMindist;
+ float radiusMaxdist;
+ float *channelRadiusMaxdist;
+ float channelSizeRadiusMaxdist;
+
+ /* control particle positions/scale */
+ float offset[3];
+ float *channelOffset;
+ float channelSizeOffset;
+
+ float scale[3];
+ float *channelScale;
+ float channelSizeScale;
+
+} elbeemControl;
+
+
+// add mesh as fluidsim object
+int elbeemControlAddSet(struct elbeemControl*);
+
+// sample & track mesh control particles, TODO add return type...
+int elbeemControlComputeMesh(struct elbeemMesh*);
+
+#endif // ELBEEMCONTROL_API_H
diff --git a/intern/elbeem/intern/isosurface.cpp b/intern/elbeem/intern/isosurface.cpp
index 1b0ba13c707..751a48cebba 100644
--- a/intern/elbeem/intern/isosurface.cpp
+++ b/intern/elbeem/intern/isosurface.cpp
@@ -13,8 +13,8 @@
#include <algorithm>
#include <stdio.h>
-#if (defined (__sun__) || defined (__sun)) || (!defined(linux) && (defined (__sparc) || defined (__sparc__)))
-#include <ieeefp.h>
+#ifdef sun
+#include "ieeefp.h"
#endif
// just use default rounding for platforms where its not available
diff --git a/intern/elbeem/intern/mvmcoords.cpp b/intern/elbeem/intern/mvmcoords.cpp
new file mode 100644
index 00000000000..03f6482ae84
--- /dev/null
+++ b/intern/elbeem/intern/mvmcoords.cpp
@@ -0,0 +1,193 @@
+/******************************************************************************
+ *
+// El'Beem - the visual lattice boltzmann freesurface simulator
+// All code distributed as part of El'Beem is covered by the version 2 of the
+// GNU General Public License. See the file COPYING for details.
+//
+// Copyright 2008 Nils Thuerey , Richard Keiser, Mark Pauly, Ulrich Ruede
+//
+ *
+ * Mean Value Mesh Coords class
+ *
+ *****************************************************************************/
+
+#include "mvmcoords.h"
+#include <algorithm>
+using std::vector;
+
+void MeanValueMeshCoords::clear()
+{
+ mVertices.resize(0);
+ mNumVerts = 0;
+}
+
+void MeanValueMeshCoords::calculateMVMCs(vector<ntlVec3Gfx> &reference_vertices, vector<ntlTriangle> &tris,
+ vector<ntlVec3Gfx> &points, gfxReal numweights)
+{
+ clear();
+ mvmTransferPoint tds;
+ int mem = 0;
+ int i = 0;
+
+ mNumVerts = (int)reference_vertices.size();
+
+ for (vector<ntlVec3Gfx>::iterator iter = points.begin(); iter != points.end(); ++iter, ++i) {
+ /*
+ if(i%(points.size()/10)==1) debMsgStd("MeanValueMeshCoords::calculateMVMCs",DM_MSG,"Computing weights, points: "<<i<<"/"<<points.size(),5 );
+ */
+ tds.lastpos = *iter;
+ tds.weights.resize(0); // clear
+ computeWeights(reference_vertices, tris, tds, numweights);
+ mem += (int)tds.weights.size();
+ mVertices.push_back(tds);
+ }
+ int mbmem = mem * sizeof(mvmFloat) / (1024*1024);
+ debMsgStd("MeanValueMeshCoords::calculateMVMCs",DM_MSG,"vertices:"<<mNumVerts<<" points:"<<points.size()<<" weights:"<<mem<<", wmem:"<<mbmem<<"MB ",7 );
+}
+
+// from: mean value coordinates for closed triangular meshes
+// attention: fails if a point is exactly (or very close) to a vertex
+void MeanValueMeshCoords::computeWeights(vector<ntlVec3Gfx> &reference_vertices, vector<ntlTriangle>& tris,
+ mvmTransferPoint& tds, gfxReal numweights)
+{
+ const bool mvmFullDebug=false;
+ //const ntlVec3Gfx cEPS = 1.0e-6;
+ const mvmFloat cEPS = 1.0e-14;
+
+ //mvmFloat d[3], s[3], phi[3],c[3];
+ ntlVec3d u[3],c,d,s,phi;
+ int indices[3];
+
+ for (int i = 0; i < (int)reference_vertices.size(); ++i) {
+ tds.weights.push_back(mvmIndexWeight(i, 0.0));
+ }
+
+ // for each triangle
+ //for (vector<ntlTriangle>::iterator iter = tris.begin(); iter != tris.end();) {
+ for(int t=0; t<(int)tris.size(); t++) {
+
+ for (int i = 0; i < 3; ++i) { //, ++iter) {
+ indices[i] = tris[t].getPoints()[i];
+ u[i] = vec2D(reference_vertices[ indices[i] ]-tds.lastpos);
+ d[i] = normalize(u[i]); //.normalize();
+ //assert(d[i] != 0.);
+ if(mvmFullDebug) errMsg("MeanValueMeshCoords::computeWeights","t"<<t<<" i"<<indices[i] //<<" lp"<<tds.lastpos
+ <<" v"<<reference_vertices[indices[i]]<<" u"<<u[i]<<" ");
+ // on vertex!
+ //? if(d[i]<=0.) continue;
+ }
+ //for (int i = 0; i < 3; ++i) { errMsg("III"," "<<i <<" i"<<indices[i]<<reference_vertices[ indices[i] ] ); }
+
+ // arcsin is not needed, see paper
+ phi[0] = 2.*asin( (mvmFloat)(0.5* norm(u[1]-u[2]) ) );
+ phi[1] = 2.*asin( (mvmFloat)(0.5* norm(u[0]-u[2]) ) );
+ phi[2] = 2.*asin( (mvmFloat)(0.5* norm(u[0]-u[1]) ) );
+ mvmFloat h = (phi[0] + phi[1] + phi[2])*0.5;
+ if (M_PI-h < cEPS) {
+ if(mvmFullDebug) errMsg("MeanValueMeshCoords::computeWeights","point on triangle");
+ tds.weights.resize(0);
+ tds.weights.push_back( mvmIndexWeight(indices[0], sin(phi[0])*d[1]*d[2]));
+ tds.weights.push_back( mvmIndexWeight(indices[1], sin(phi[1])*d[0]*d[2]));
+ tds.weights.push_back( mvmIndexWeight(indices[2], sin(phi[2])*d[1]*d[0]));
+ break;
+ }
+ mvmFloat sinh = 2.*sin(h);
+ c[0] = (sinh*sin(h-phi[0]))/(sin(phi[1])*sin(phi[2]))-1.;
+ c[1] = (sinh*sin(h-phi[1]))/(sin(phi[0])*sin(phi[2]))-1.;
+ c[2] = (sinh*sin(h-phi[2]))/(sin(phi[0])*sin(phi[1]))-1.;
+ if(mvmFullDebug) errMsg("MeanValueMeshCoords::computeWeights","c="<<c<<" phi="<<phi<<" d="<<d);
+ //if (c[0] > 1. || c[0] < 0. || c[1] > 1. || c[1] < 0. || c[2] > 1. || c[2] < 0.) continue;
+
+ s[0] = sqrt((float)(1.-c[0]*c[0]));
+ s[1] = sqrt((float)(1.-c[1]*c[1]));
+ s[2] = sqrt((float)(1.-c[2]*c[2]));
+
+ if(mvmFullDebug) errMsg("MeanValueMeshCoords::computeWeights","s");
+ if (s[0] <= cEPS || s[1] <= cEPS || s[2] <= cEPS) {
+ //MSG("position lies outside the triangle on the same plane -> ignore it");
+ continue;
+ }
+ const mvmFloat u0x = u[0][0];
+ const mvmFloat u0y = u[0][1];
+ const mvmFloat u0z = u[0][2];
+ const mvmFloat u1x = u[1][0];
+ const mvmFloat u1y = u[1][1];
+ const mvmFloat u1z = u[1][2];
+ const mvmFloat u2x = u[2][0];
+ const mvmFloat u2y = u[2][1];
+ const mvmFloat u2z = u[2][2];
+ mvmFloat det = u0x*u1y*u2z - u0x*u1z*u2y + u0y*u1z*u2x - u0y*u1x*u2z + u0z*u1x*u2y - u0z*u1y*u2x;
+ //assert(det != 0.);
+ if (det < 0.) {
+ s[0] = -s[0];
+ s[1] = -s[1];
+ s[2] = -s[2];
+ }
+
+ tds.weights[indices[0]].weight += (phi[0]-c[1]*phi[2]-c[2]*phi[1])/(d[0]*sin(phi[1])*s[2]);
+ tds.weights[indices[1]].weight += (phi[1]-c[2]*phi[0]-c[0]*phi[2])/(d[1]*sin(phi[2])*s[0]);
+ tds.weights[indices[2]].weight += (phi[2]-c[0]*phi[1]-c[1]*phi[0])/(d[2]*sin(phi[0])*s[1]);
+ if(mvmFullDebug) { errMsg("MeanValueMeshCoords::computeWeights","i"<<indices[0]<<" o"<<tds.weights[indices[0]].weight);
+ errMsg("MeanValueMeshCoords::computeWeights","i"<<indices[1]<<" o"<<tds.weights[indices[1]].weight);
+ errMsg("MeanValueMeshCoords::computeWeights","i"<<indices[2]<<" o"<<tds.weights[indices[2]].weight);
+ errMsg("MeanValueMeshCoords::computeWeights","\n\n\n"); }
+ }
+
+ //sort weights
+ if((numweights>0.)&& (numweights<1.) ) {
+ //if( ((int)tds.weights.size() > maxNumWeights) && (maxNumWeights > 0) ) {
+ int maxNumWeights = (int)(tds.weights.size()*numweights);
+ if(maxNumWeights<=0) maxNumWeights = 1;
+ std::sort(tds.weights.begin(), tds.weights.end(), std::greater<mvmIndexWeight>());
+ // only use maxNumWeights-th largest weights
+ tds.weights.resize(maxNumWeights);
+ }
+
+ // normalize weights
+ mvmFloat totalWeight = 0.;
+ for (vector<mvmIndexWeight>::const_iterator witer = tds.weights.begin();
+ witer != tds.weights.end(); ++witer) {
+ totalWeight += witer->weight;
+ }
+ mvmFloat invTotalWeight;
+ if (totalWeight == 0.) {
+ if(mvmFullDebug) errMsg("MeanValueMeshCoords::computeWeights","totalWeight == 0");
+ invTotalWeight = 0.0;
+ } else {
+ invTotalWeight = 1.0/totalWeight;
+ }
+
+ for (vector<mvmIndexWeight>::iterator viter = tds.weights.begin();
+ viter != tds.weights.end(); ++viter) {
+ viter->weight *= invTotalWeight;
+ //assert(finite(viter->weight) != 0);
+ if(!finite(viter->weight)) viter->weight=0.;
+ }
+}
+
+void MeanValueMeshCoords::transfer(vector<ntlVec3Gfx> &vertices, vector<ntlVec3Gfx>& displacements)
+{
+ displacements.resize(0);
+
+ //debMsgStd("MeanValueMeshCoords::transfer",DM_MSG,"vertices:"<<mNumVerts<<" curr_verts:"<<vertices.size()<<" ",7 );
+ if((int)vertices.size() != mNumVerts) {
+ errMsg("MeanValueMeshCoords::transfer","Different no of verts: "<<vertices.size()<<" vs "<<mNumVerts);
+ return;
+ }
+
+ for (vector<mvmTransferPoint>::iterator titer = mVertices.begin(); titer != mVertices.end(); ++titer) {
+ mvmTransferPoint &tds = *titer;
+ ntlVec3Gfx newpos(0.0);
+
+ for (vector<mvmIndexWeight>::iterator witer = tds.weights.begin();
+ witer != tds.weights.end(); ++witer) {
+ newpos += vertices[witer->index] * witer->weight;
+ //errMsg("transfer","np"<<newpos<<" v"<<vertices[witer->index]<<" w"<< witer->weight);
+ }
+
+ displacements.push_back(newpos);
+ //displacements.push_back(newpos - tds.lastpos);
+ //tds.lastpos = newpos;
+ }
+}
+
diff --git a/intern/elbeem/intern/mvmcoords.h b/intern/elbeem/intern/mvmcoords.h
new file mode 100644
index 00000000000..889f5058a09
--- /dev/null
+++ b/intern/elbeem/intern/mvmcoords.h
@@ -0,0 +1,89 @@
+/******************************************************************************
+ *
+// El'Beem - the visual lattice boltzmann freesurface simulator
+// All code distributed as part of El'Beem is covered by the version 2 of the
+// GNU General Public License. See the file COPYING for details.
+//
+// Copyright 2008 Nils Thuerey , Richard Keiser, Mark Pauly, Ulrich Ruede
+//
+ *
+ * Mean Value Mesh Coords class
+ *
+ *****************************************************************************/
+
+#ifndef MVMCOORDS_H
+#define MVMCOORDS_H
+
+#include "utilities.h"
+#include "ntl_ray.h"
+#include <vector>
+#define mvmFloat double
+
+#ifdef WIN32
+#ifndef FREE_WINDOWS
+#include "float.h"
+#define isnan(n) _isnan(n)
+#define finite _finite
+#endif
+#endif
+
+#ifdef sun
+#include "ieeefp.h"
+#endif
+
+// weight and triangle index
+class mvmIndexWeight {
+ public:
+
+ mvmIndexWeight() : weight(0.0) {}
+
+ mvmIndexWeight(int const& i, mvmFloat const& w) :
+ weight(w), index(i) {}
+
+ // for sorting
+ bool operator> (mvmIndexWeight const& w) const { return this->weight > w.weight; }
+ bool operator< (mvmIndexWeight const& w) const { return this->weight < w.weight; }
+
+ mvmFloat weight;
+ int index;
+};
+
+// transfer point with weights
+class mvmTransferPoint {
+ public:
+ //! position of transfer point
+ ntlVec3Gfx lastpos;
+ //! triangle weights
+ std::vector<mvmIndexWeight> weights;
+};
+
+
+//! compute mvmcs
+class MeanValueMeshCoords {
+
+ public:
+
+ MeanValueMeshCoords() {}
+ ~MeanValueMeshCoords() {
+ clear();
+ }
+
+ void clear();
+
+ void calculateMVMCs(std::vector<ntlVec3Gfx> &reference_vertices,
+ std::vector<ntlTriangle> &tris, std::vector<ntlVec3Gfx> &points, gfxReal numweights);
+
+ void transfer(std::vector<ntlVec3Gfx> &vertices, std::vector<ntlVec3Gfx>& displacements);
+
+ protected:
+
+ void computeWeights(std::vector<ntlVec3Gfx> &reference_vertices,
+ std::vector<ntlTriangle> &tris, mvmTransferPoint& tds, gfxReal numweights);
+
+ std::vector<mvmTransferPoint> mVertices;
+ int mNumVerts;
+
+};
+
+#endif
+
diff --git a/intern/elbeem/intern/ntl_geometryclass.h b/intern/elbeem/intern/ntl_geometryclass.h
index 9282371d183..545f8c1d54f 100644
--- a/intern/elbeem/intern/ntl_geometryclass.h
+++ b/intern/elbeem/intern/ntl_geometryclass.h
@@ -37,6 +37,7 @@ class ntlGeometryClass
//! Default destructor
virtual ~ntlGeometryClass() {
delete mpAttrs;
+ delete mpSwsAttrs;
};
//! Return type id
diff --git a/intern/elbeem/intern/ntl_geometryobject.cpp b/intern/elbeem/intern/ntl_geometryobject.cpp
index f2ebd572682..c7a222af3e5 100644
--- a/intern/elbeem/intern/ntl_geometryobject.cpp
+++ b/intern/elbeem/intern/ntl_geometryobject.cpp
@@ -41,7 +41,9 @@ ntlGeometryObject::ntlGeometryObject() :
mCachedMovPoints(), mCachedMovNormals(),
mTriangleDivs1(), mTriangleDivs2(), mTriangleDivs3(),
mMovPntsInited(-100.0), mMaxMovPnt(-1),
- mcGeoActive(1.)
+ mcGeoActive(1.),
+ mCpsTimeStart(0.), mCpsTimeEnd(1.0), mCpsQuality(10.),
+ mcAttrFStr(0.),mcAttrFRad(0.), mcVelFStr(0.), mcVelFRad(0.)
{
};
@@ -82,20 +84,21 @@ bool ntlGeometryObject::checkIsAnimated() {
/*****************************************************************************/
/* Init attributes etc. of this object */
/*****************************************************************************/
-#define GEOINIT_STRINGS 9
+#define GEOINIT_STRINGS 10
static const char *initStringStrs[GEOINIT_STRINGS] = {
"fluid",
"bnd_no","bnd_noslip",
"bnd_free","bnd_freeslip",
"bnd_part","bnd_partslip",
- "inflow", "outflow"
+ "inflow", "outflow", "control",
};
static int initStringTypes[GEOINIT_STRINGS] = {
FGI_FLUID,
FGI_BNDNO, FGI_BNDNO,
FGI_BNDFREE, FGI_BNDFREE,
FGI_BNDPART, FGI_BNDPART,
- FGI_MBNDINFLOW, FGI_MBNDOUTFLOW
+ FGI_MBNDINFLOW, FGI_MBNDOUTFLOW,
+ FGI_CONTROL
};
void ntlGeometryObject::initialize(ntlRenderGlobals *glob)
{
@@ -330,7 +333,11 @@ void ntlGeometryObject::sceneAddTriangleNoVert(int *trips,
void ntlGeometryObject::initChannels(
int nTrans, float *trans, int nRot, float *rot, int nScale, float *scale,
- int nAct, float *act, int nIvel, float *ivel
+ int nAct, float *act, int nIvel, float *ivel,
+ int nAttrFStr, float *attrFStr,
+ int nAttrFRad, float *attrFRad,
+ int nVelFStr, float *velFStr,
+ int nVelFRad, float *velFRad
) {
const bool debugInitc=true;
if(debugInitc) { debMsgStd("ntlGeometryObject::initChannels",DM_MSG,"nt:"<<nTrans<<" nr:"<<nRot<<" ns:"<<nScale, 10);
@@ -343,8 +350,15 @@ void ntlGeometryObject::initChannels(
if((scale)&&(nScale>0)) { ADD_CHANNEL_VEC(mcScale, nScale, scale); }
if((act)&&(nAct>0)) { ADD_CHANNEL_FLOAT(mcGeoActive, nAct, act); }
if((ivel)&&(nIvel>0)) { ADD_CHANNEL_VEC(mcInitialVelocity, nIvel, ivel); }
+
+ /* fluid control channels */
+ if((attrFStr)&&(nAttrFStr>0)) { ADD_CHANNEL_FLOAT(mcAttrFStr, nAttrFStr, attrFStr); }
+ if((attrFRad)&&(nAttrFRad>0)) { ADD_CHANNEL_FLOAT(mcAttrFRad, nAttrFRad, attrFRad); }
+ if((velFStr)&&(nVelFStr>0)) { ADD_CHANNEL_FLOAT(mcVelFStr, nAct, velFStr); }
+ if((velFRad)&&(nVelFRad>0)) { ADD_CHANNEL_FLOAT(mcVelFRad, nVelFRad, velFRad); }
checkIsAnimated();
+
if(debugInitc) {
debMsgStd("ntlGeometryObject::initChannels",DM_MSG,getName()<<
" nt:"<<mcTrans.accessValues().size()<<" nr:"<<mcRot.accessValues().size()<<
@@ -565,7 +579,7 @@ void ntlGeometryObject::initMovingPoints(double time, gfxReal featureSize) {
}
}
- if( (this-getMeshAnimated())
+ if( (this->getMeshAnimated())
|| (mcTrans.accessValues().size()>1) // VALIDATE
|| (mcRot.accessValues().size()>1)
|| (mcScale.accessValues().size()>1)
diff --git a/intern/elbeem/intern/ntl_geometryobject.h b/intern/elbeem/intern/ntl_geometryobject.h
index a5afd6b2207..666798385f6 100644
--- a/intern/elbeem/intern/ntl_geometryobject.h
+++ b/intern/elbeem/intern/ntl_geometryobject.h
@@ -97,11 +97,37 @@ class ntlGeometryObject : public ntlGeometryClass
/*! Set/get the local inivel coords flag */
inline bool getLocalCoordInivel() const { return mLocalCoordInivel; }
inline void setLocalCoordInivel(bool set) { mLocalCoordInivel=set; }
-
+
+ /****************************************/
+ /* fluid control features */
+ /****************************************/
+ /*! Set/get the particle control set attract force strength */
+ inline float getCpsTimeStart() const { return mCpsTimeStart; }
+ inline void setCpsTimeStart(float set) { mCpsTimeStart=set; }
+
+ /*! Set/get the particle control set attract force strength */
+ inline float getCpsTimeEnd() const { return mCpsTimeEnd; }
+ inline void setCpsTimeEnd(float set) { mCpsTimeEnd=set; }
+
+ /*! Set/get the particle control set quality */
+ inline float getCpsQuality() const { return mCpsQuality; }
+ inline void setCpsQuality(float set) { mCpsQuality=set; }
+
+ inline AnimChannel<float> getCpsAttrFStr() const { return mcAttrFStr; }
+ inline AnimChannel<float> getCpsAttrFRad() const { return mcAttrFRad; }
+ inline AnimChannel<float> getCpsVelFStr() const { return mcVelFStr; }
+ inline AnimChannel<float> getCpsVelFRad() const { return mcVelFRad; }
+
+ /****************************************/
+
/*! Init channels from float arrays (for elbeem API) */
void initChannels(
int nTrans, float *trans, int nRot, float *rot, int nScale, float *scale,
- int nAct, float *act, int nIvel, float *ivel
+ int nAct, float *act, int nIvel, float *ivel,
+ int nAttrFStr, float *attrFStr,
+ int nAttrFRad, float *attrFRad,
+ int nVelFStr, float *velFStr,
+ int nVelFRad, float *velFRad
);
/*! is the object animated? */
@@ -202,6 +228,12 @@ class ntlGeometryObject : public ntlGeometryClass
/*! animated channels for in/outflow on/off */
AnimChannel<float> mcGeoActive;
+
+ /* fluid control settings */
+ float mCpsTimeStart;
+ float mCpsTimeEnd;
+ float mCpsQuality;
+ AnimChannel<float> mcAttrFStr, mcAttrFRad, mcVelFStr, mcVelFRad;
public:
diff --git a/intern/elbeem/intern/ntl_ray.cpp b/intern/elbeem/intern/ntl_ray.cpp
index d6593b6b335..242b82085be 100644
--- a/intern/elbeem/intern/ntl_ray.cpp
+++ b/intern/elbeem/intern/ntl_ray.cpp
@@ -688,7 +688,8 @@ ntlScene::~ntlScene()
if(mpTree != NULL) delete mpTree;
// cleanup lists, only if this is the rendering cleanup scene
- if(mSceneDel) {
+ if(mSceneDel)
+ {
for (vector<ntlGeometryClass*>::iterator iter = mGeos.begin();
iter != mGeos.end(); iter++) {
//errMsg("ntlScene::~ntlScene","Deleting obj "<<(*iter)->getName() );
diff --git a/intern/elbeem/intern/ntl_ray.h b/intern/elbeem/intern/ntl_ray.h
index 096d5fd61d3..9b77fdcae28 100644
--- a/intern/elbeem/intern/ntl_ray.h
+++ b/intern/elbeem/intern/ntl_ray.h
@@ -20,6 +20,7 @@ class ntlRay;
class ntlTree;
class ntlScene;
class ntlRenderGlobals;
+class ntlGeometryObject;
//! store data for an intersection of a ray and a triangle
// NOT YET USED
@@ -323,8 +324,8 @@ public:
/* CONSTRUCTORS */
/*! Default constructor */
ntlScene( ntlRenderGlobals *glob, bool del=true );
- /*! Default destructor */
- ~ntlScene();
+ /*! Default destructor */
+ ~ntlScene();
/*! Add an object to the scene */
inline void addGeoClass(ntlGeometryClass *geo) {
diff --git a/intern/elbeem/intern/ntl_vector3dim.h b/intern/elbeem/intern/ntl_vector3dim.h
index 27c3be0d71f..6f17f9f5e7b 100644
--- a/intern/elbeem/intern/ntl_vector3dim.h
+++ b/intern/elbeem/intern/ntl_vector3dim.h
@@ -825,7 +825,7 @@ template<class T> inline ntlColor vec2Col(T v) { return ntlColor(v[0],v[1],v[2])
#endif
#endif
#endif
-
+
#if GFX_PRECISION==1
typedef float gfxReal;
#define GFX_REAL_MAX __FLT_MAX__
diff --git a/intern/elbeem/intern/ntl_world.cpp b/intern/elbeem/intern/ntl_world.cpp
index 21d9d63aac0..c7aa3495c93 100644
--- a/intern/elbeem/intern/ntl_world.cpp
+++ b/intern/elbeem/intern/ntl_world.cpp
@@ -236,10 +236,15 @@ ntlWorld::~ntlWorld()
{
delete mpGlob->getRenderScene();
delete mpGlob->getSimScene();
- delete mpGlob;
- delete mpLightList;
- delete mpPropList;
- delete mpSims;
+
+ delete mpGlob;
+
+
+ // these get assigned to mpGlob but not freed there
+ delete mpLightList;
+ delete mpPropList; // materials
+ delete mpSims;
+
#ifndef NOGUI
if(mpOpenGLRenderer) delete mpOpenGLRenderer;
#endif // NOGUI
@@ -895,6 +900,8 @@ ntlRenderGlobals::ntlRenderGlobals() :
ntlRenderGlobals::~ntlRenderGlobals() {
if(mpOpenGlAttr) delete mpOpenGlAttr;
if(mpBlenderAttr) delete mpBlenderAttr;
+
+
}
diff --git a/intern/elbeem/intern/simulation_object.cpp b/intern/elbeem/intern/simulation_object.cpp
index 9b47ae696af..81e056771fc 100644
--- a/intern/elbeem/intern/simulation_object.cpp
+++ b/intern/elbeem/intern/simulation_object.cpp
@@ -58,7 +58,8 @@ SimulationObject::~SimulationObject()
if(mpGiTree) delete mpGiTree;
if(mpElbeemSettings) delete mpElbeemSettings;
if(mpLbm) delete mpLbm;
- if(mpParam) delete mpParam;
+ if(mpParam) delete mpParam;
+ if(mpParts) delete mpParts;
debMsgStd("SimulationObject",DM_MSG,"El'Beem Done!\n",10);
}
diff --git a/intern/elbeem/intern/solver_adap.cpp b/intern/elbeem/intern/solver_adap.cpp
index 5616d805232..ef516a578bd 100644
--- a/intern/elbeem/intern/solver_adap.cpp
+++ b/intern/elbeem/intern/solver_adap.cpp
@@ -11,9 +11,7 @@
#include "solver_relax.h"
#include "particletracer.h"
-#if (defined (__sun__) || defined (__sun)) || (!defined(linux) && (defined (__sparc) || defined (__sparc__)))
-#include <ieeefp.h>
-#endif
+
/*****************************************************************************/
//! coarse step functions
diff --git a/intern/elbeem/intern/solver_class.h b/intern/elbeem/intern/solver_class.h
index d46f065adfd..f61ef72e8ab 100644
--- a/intern/elbeem/intern/solver_class.h
+++ b/intern/elbeem/intern/solver_class.h
@@ -100,11 +100,14 @@
// sirdude fix for solaris
#if !defined(linux) && defined(sun)
+#include "ieeefp.h"
#ifndef expf
#define expf(x) exp((double)(x))
#endif
#endif
+#include "solver_control.h"
+
#if LBM_INCLUDE_TESTSOLVERS==1
#include "solver_test.h"
#endif // LBM_INCLUDE_TESTSOLVERS==1
@@ -497,6 +500,12 @@ class LbmFsgrSolver :
LbmFloat& debRAC(LbmFloat* s,int l);
# endif // FSGR_STRICT_DEBUG==1
+ LbmControlData *mpControl;
+
+ void initCpdata();
+ void handleCpdata();
+ void cpDebugDisplay(int dispset);
+
bool mUseTestdata;
# if LBM_INCLUDE_TESTSOLVERS==1
// test functions
@@ -506,10 +515,6 @@ class LbmFsgrSolver :
void handleTestdata();
void set3dHeight(int ,int );
- void initCpdata();
- void handleCpdata();
- void cpDebugDisplay(int dispset);
-
int mMpNum,mMpIndex;
int mOrgSizeX;
LbmFloat mOrgStartX;
diff --git a/intern/elbeem/intern/solver_control.cpp b/intern/elbeem/intern/solver_control.cpp
new file mode 100644
index 00000000000..d3f5598e6dc
--- /dev/null
+++ b/intern/elbeem/intern/solver_control.cpp
@@ -0,0 +1,1020 @@
+/******************************************************************************
+ *
+ * El'Beem - the visual lattice boltzmann freesurface simulator
+ * All code distributed as part of El'Beem is covered by the version 2 of the
+ * GNU General Public License. See the file COPYING for details.
+ *
+ * Copyright 2003-2008 Nils Thuerey
+ *
+ * control extensions
+ *
+ *****************************************************************************/
+#include "solver_class.h"
+#include "solver_relax.h"
+#include "particletracer.h"
+
+#include "solver_control.h"
+
+#include "controlparticles.h"
+
+#include "elbeem.h"
+
+#include "ntl_geometrymodel.h"
+
+/******************************************************************************
+ * LbmControlData control set
+ *****************************************************************************/
+
+LbmControlSet::LbmControlSet() :
+ mCparts(NULL), mCpmotion(NULL), mContrPartFile(""), mCpmotionFile(""),
+ mcForceAtt(0.), mcForceVel(0.), mcForceMaxd(0.),
+ mcRadiusAtt(0.), mcRadiusVel(0.), mcRadiusMind(0.), mcRadiusMaxd(0.),
+ mcCpScale(1.), mcCpOffset(0.)
+{
+}
+LbmControlSet::~LbmControlSet() {
+ if(mCparts) delete mCparts;
+ if(mCpmotion) delete mCpmotion;
+}
+void LbmControlSet::initCparts() {
+ mCparts = new ControlParticles();
+ mCpmotion = new ControlParticles();
+}
+
+
+
+/******************************************************************************
+ * LbmControlData control
+ *****************************************************************************/
+
+LbmControlData::LbmControlData() :
+ mSetForceStrength(0.),
+ mCons(),
+ mCpUpdateInterval(8), // DG: was 16 --> causes problems (big sphere after some time), unstable
+ mCpOutfile(""),
+ mCpForces(), mCpKernel(), mMdKernel(),
+ mDiffVelCon(1.),
+ mDebugCpscale(0.),
+ mDebugVelScale(0.),
+ mDebugCompavScale(0.),
+ mDebugAttScale(0.),
+ mDebugMaxdScale(0.),
+ mDebugAvgVelScale(0.)
+{
+}
+
+LbmControlData::~LbmControlData()
+{
+ while (!mCons.empty()) {
+ delete mCons.back(); mCons.pop_back();
+ }
+}
+
+
+void LbmControlData::parseControldataAttrList(AttributeList *attr) {
+ // controlpart vars
+ mSetForceStrength = attr->readFloat("tforcestrength", mSetForceStrength,"LbmControlData", "mSetForceStrength", false);
+ //errMsg("tforcestrength set to "," "<<mSetForceStrength);
+ mCpUpdateInterval = attr->readInt("controlparticle_updateinterval", mCpUpdateInterval,"LbmControlData","mCpUpdateInterval", false);
+ // tracer output file
+ mCpOutfile = attr->readString("controlparticle_outfile",mCpOutfile,"LbmControlData","mCpOutfile", false);
+ if(getenv("ELBEEM_CPOUTFILE")) {
+ string outfile(getenv("ELBEEM_CPOUTFILE"));
+ mCpOutfile = outfile;
+ debMsgStd("LbmControlData::parseAttrList",DM_NOTIFY,"Using envvar ELBEEM_CPOUTFILE to set mCpOutfile to "<<outfile<<","<<mCpOutfile,7);
+ }
+
+ for(int cpii=0; cpii<10; cpii++) {
+ string suffix("");
+ //if(cpii>0)
+ { suffix = string("0"); suffix[0]+=cpii; }
+ LbmControlSet *cset;
+ cset = new LbmControlSet();
+ cset->initCparts();
+
+ cset->mContrPartFile = attr->readString("controlparticle"+suffix+"_file",cset->mContrPartFile,"LbmControlData","cset->mContrPartFile", false);
+ if((cpii==0) && (getenv("ELBEEM_CPINFILE")) ) {
+ string infile(getenv("ELBEEM_CPINFILE"));
+ cset->mContrPartFile = infile;
+ debMsgStd("LbmControlData::parseAttrList",DM_NOTIFY,"Using envvar ELBEEM_CPINFILE to set mContrPartFile to "<<infile<<","<<cset->mContrPartFile,7);
+ }
+
+ LbmFloat cpvort=0.;
+ cset->mcRadiusAtt = attr->readChannelSinglePrecFloat("controlparticle"+suffix+"_radiusatt", 0., "LbmControlData","mcRadiusAtt" );
+ cset->mcRadiusVel = attr->readChannelSinglePrecFloat("controlparticle"+suffix+"_radiusvel", 0., "LbmControlData","mcRadiusVel" );
+ cset->mcRadiusVel = attr->readChannelSinglePrecFloat("controlparticle"+suffix+"_radiusvel", 0., "LbmControlData","mcRadiusVel" );
+ cset->mCparts->setRadiusAtt(cset->mcRadiusAtt.get(0.));
+ cset->mCparts->setRadiusVel(cset->mcRadiusVel.get(0.));
+
+ // WARNING currently only for first set
+ //if(cpii==0) {
+ cset->mcForceAtt = attr->readChannelSinglePrecFloat("controlparticle"+suffix+"_attraction", 0. , "LbmControlData","cset->mcForceAtt", false);
+ cset->mcForceVel = attr->readChannelSinglePrecFloat("controlparticle"+suffix+"_velocity", 0. , "LbmControlData","mcForceVel", false);
+ cset->mcForceMaxd = attr->readChannelSinglePrecFloat("controlparticle"+suffix+"_maxdist", 0. , "LbmControlData","mcForceMaxd", false);
+ cset->mCparts->setInfluenceAttraction(cset->mcForceAtt.get(0.) );
+ // warning - stores temprorarily, value converted to dt dep. factor
+ cset->mCparts->setInfluenceVelocity(cset->mcForceVel.get(0.) , 0.01 ); // dummy dt
+ cset->mCparts->setInfluenceMaxdist(cset->mcForceMaxd.get(0.) );
+ cpvort = attr->readFloat("controlparticle"+suffix+"_vorticity", cpvort, "LbmControlData","cpvort", false);
+ cset->mCparts->setInfluenceTangential(cpvort);
+
+ cset->mcRadiusMind = attr->readChannelSinglePrecFloat("controlparticle"+suffix+"_radiusmin", cset->mcRadiusMind.get(0.), "LbmControlData","mcRadiusMind", false);
+ cset->mcRadiusMaxd = attr->readChannelSinglePrecFloat("controlparticle"+suffix+"_radiusmax", cset->mcRadiusMind.get(0.), "LbmControlData","mcRadiusMaxd", false);
+ cset->mCparts->setRadiusMinMaxd(cset->mcRadiusMind.get(0.));
+ cset->mCparts->setRadiusMaxd(cset->mcRadiusMaxd.get(0.));
+ //}
+
+ // now local...
+ //LbmVec cpOffset(0.), cpScale(1.);
+ LbmFloat cpTimescale = 1.;
+ string cpMirroring("");
+
+ //cset->mcCpOffset = attr->readChannelVec3f("controlparticle"+suffix+"_offset", ntlVec3f(0.),"LbmControlData","mcCpOffset", false);
+ //cset->mcCpScale = attr->readChannelVec3f("controlparticle"+suffix+"_scale", ntlVec3f(1.), "LbmControlData","mcCpScale", false);
+ cset->mcCpOffset = attr->readChannelVec3f("controlparticle"+suffix+"_offset", ntlVec3f(0.),"LbmControlData","mcCpOffset", false);
+ cset->mcCpScale = attr->readChannelVec3f("controlparticle"+suffix+"_scale", ntlVec3f(1.), "LbmControlData","mcCpScale", false);
+ cpTimescale = attr->readFloat("controlparticle"+suffix+"_timescale", cpTimescale, "LbmControlData","cpTimescale", false);
+ cpMirroring = attr->readString("controlparticle"+suffix+"_mirror", cpMirroring, "LbmControlData","cpMirroring", false);
+
+ LbmFloat cpsWidth = cset->mCparts->getCPSWith();
+ cpsWidth = attr->readFloat("controlparticle"+suffix+"_cpswidth", cpsWidth, "LbmControlData","cpsWidth", false);
+ LbmFloat cpsDt = cset->mCparts->getCPSTimestep();
+ cpsDt = attr->readFloat("controlparticle"+suffix+"_cpstimestep", cpsDt, "LbmControlData","cpsDt", false);
+ LbmFloat cpsTstart = cset->mCparts->getCPSTimeStart();
+ cpsTstart = attr->readFloat("controlparticle"+suffix+"_cpststart", cpsTstart, "LbmControlData","cpsTstart", false);
+ LbmFloat cpsTend = cset->mCparts->getCPSTimeEnd();
+ cpsTend = attr->readFloat("controlparticle"+suffix+"_cpstend", cpsTend, "LbmControlData","cpsTend", false);
+ LbmFloat cpsMvmfac = cset->mCparts->getCPSMvmWeightFac();
+ cpsMvmfac = attr->readFloat("controlparticle"+suffix+"_cpsmvmfac", cpsMvmfac, "LbmControlData","cpsMvmfac", false);
+ cset->mCparts->setCPSWith(cpsWidth);
+ cset->mCparts->setCPSTimestep(cpsDt);
+ cset->mCparts->setCPSTimeStart(cpsTstart);
+ cset->mCparts->setCPSTimeEnd(cpsTend);
+ cset->mCparts->setCPSMvmWeightFac(cpsMvmfac);
+
+ cset->mCparts->setOffset( vec2L(cset->mcCpOffset.get(0.)) );
+ cset->mCparts->setScale( vec2L(cset->mcCpScale.get(0.)) );
+ cset->mCparts->setInitTimeScale( cpTimescale );
+ cset->mCparts->setInitMirror( cpMirroring );
+
+ int mDebugInit = 0;
+ mDebugInit = attr->readInt("controlparticle"+suffix+"_debuginit", mDebugInit,"LbmControlData","mDebugInit", false);
+ cset->mCparts->setDebugInit(mDebugInit);
+
+ // motion particle settings
+ LbmVec mcpOffset(0.), mcpScale(1.);
+ LbmFloat mcpTimescale = 1.;
+ string mcpMirroring("");
+
+ cset->mCpmotionFile = attr->readString("cpmotion"+suffix+"_file",cset->mCpmotionFile,"LbmControlData","mCpmotionFile", false);
+ mcpTimescale = attr->readFloat("cpmotion"+suffix+"_timescale", mcpTimescale, "LbmControlData","mcpTimescale", false);
+ mcpMirroring = attr->readString("cpmotion"+suffix+"_mirror", mcpMirroring, "LbmControlData","mcpMirroring", false);
+ mcpOffset = vec2L( attr->readVec3d("cpmotion"+suffix+"_offset", vec2P(mcpOffset),"LbmControlData","cpOffset", false) );
+ mcpScale = vec2L( attr->readVec3d("cpmotion"+suffix+"_scale", vec2P(mcpScale), "LbmControlData","cpScale", false) );
+
+ cset->mCpmotion->setOffset( vec2L(mcpOffset) );
+ cset->mCpmotion->setScale( vec2L(mcpScale) );
+ cset->mCpmotion->setInitTimeScale( mcpTimescale );
+ cset->mCpmotion->setInitMirror( mcpMirroring );
+
+ if(cset->mContrPartFile.length()>1) {
+ errMsg("LbmControlData","Using control particle set "<<cpii<<" file:"<<cset->mContrPartFile<<" cpmfile:"<<cset->mCpmotionFile<<" mirr:'"<<cset->mCpmotion->getInitMirror()<<"' " );
+ mCons.push_back( cset );
+ } else {
+ delete cset;
+ }
+ }
+
+ // debug, testing - make sure theres at least an empty set
+ if(mCons.size()<1) {
+ mCons.push_back( new LbmControlSet() );
+ mCons[0]->initCparts();
+ }
+
+ // take from first set
+ for(int cpii=1; cpii<(int)mCons.size(); cpii++) {
+ mCons[cpii]->mCparts->setRadiusMinMaxd( mCons[0]->mCparts->getRadiusMinMaxd() );
+ mCons[cpii]->mCparts->setRadiusMaxd( mCons[0]->mCparts->getRadiusMaxd() );
+ mCons[cpii]->mCparts->setInfluenceAttraction( mCons[0]->mCparts->getInfluenceAttraction() );
+ mCons[cpii]->mCparts->setInfluenceTangential( mCons[0]->mCparts->getInfluenceTangential() );
+ mCons[cpii]->mCparts->setInfluenceVelocity( mCons[0]->mCparts->getInfluenceVelocity() , 0.01 ); // dummy dt
+ mCons[cpii]->mCparts->setInfluenceMaxdist( mCons[0]->mCparts->getInfluenceMaxdist() );
+ }
+
+ // invert for usage in relax macro
+ mDiffVelCon = 1.-attr->readFloat("cpdiffvelcon", mDiffVelCon, "LbmControlData","mDiffVelCon", false);
+
+ mDebugCpscale = attr->readFloat("cpdebug_cpscale", mDebugCpscale, "LbmControlData","mDebugCpscale", false);
+ mDebugMaxdScale = attr->readFloat("cpdebug_maxdscale", mDebugMaxdScale, "LbmControlData","mDebugMaxdScale", false);
+ mDebugAttScale = attr->readFloat("cpdebug_attscale", mDebugAttScale, "LbmControlData","mDebugAttScale", false);
+ mDebugVelScale = attr->readFloat("cpdebug_velscale", mDebugVelScale, "LbmControlData","mDebugVelScale", false);
+ mDebugCompavScale = attr->readFloat("cpdebug_compavscale", mDebugCompavScale, "LbmControlData","mDebugCompavScale", false);
+ mDebugAvgVelScale = attr->readFloat("cpdebug_avgvelsc", mDebugAvgVelScale, "LbmControlData","mDebugAvgVelScale", false);
+}
+
+
+void
+LbmFsgrSolver::initCpdata()
+{
+ // enable for cps via env. vars
+ //if( (getenv("ELBEEM_CPINFILE")) || (getenv("ELBEEM_CPOUTFILE")) ){ mUseTestdata=1; }
+
+
+ // manually switch on! if this is zero, nothing is done...
+ mpControl->mSetForceStrength = this->mTForceStrength = 1.;
+ mpControl->mCons.clear();
+
+ // init all control fluid objects
+ int numobjs = (int)(mpGiObjects->size());
+ for(int o=0; o<numobjs; o++) {
+ ntlGeometryObjModel *obj = (ntlGeometryObjModel *)(*mpGiObjects)[o];
+ if(obj->getGeoInitType() & FGI_CONTROL) {
+ // add new control set per object
+ LbmControlSet *cset;
+
+ cset = new LbmControlSet();
+ cset->initCparts();
+
+ // dont load any file
+ cset->mContrPartFile = string("");
+
+ cset->mcForceAtt = obj->getCpsAttrFStr();
+ cset->mcRadiusAtt = obj->getCpsAttrFRad();
+ cset->mcForceVel = obj->getCpsVelFStr();
+ cset->mcRadiusVel = obj->getCpsVelFRad();
+
+ cset->mCparts->setCPSTimeStart(obj->getCpsTimeStart());
+ cset->mCparts->setCPSTimeEnd(obj->getCpsTimeEnd());
+
+ if(obj->getCpsQuality() > LBM_EPSILON)
+ cset->mCparts->setCPSWith(1.0 / obj->getCpsQuality());
+
+ // this value can be left at 0.5:
+ cset->mCparts->setCPSMvmWeightFac(0.5);
+
+ mpControl->mCons.push_back( cset );
+ mpControl->mCons[mpControl->mCons.size()-1]->mCparts->initFromObject(obj);
+ }
+ }
+
+ // NT blender integration manual test setup
+ if(0) {
+ // manually switch on! if this is zero, nothing is done...
+ mpControl->mSetForceStrength = this->mTForceStrength = 1.;
+ mpControl->mCons.clear();
+
+ // add new set
+ LbmControlSet *cset;
+
+ cset = new LbmControlSet();
+ cset->initCparts();
+ // dont load any file
+ cset->mContrPartFile = string("");
+
+ // set radii for attraction & velocity forces
+ // set strength of the forces
+ // don't set directly! but use channels:
+ // mcForceAtt, mcForceVel, mcForceMaxd, mcRadiusAtt, mcRadiusVel, mcRadiusMind, mcRadiusMaxd etc.
+
+ // wrong: cset->mCparts->setInfluenceAttraction(1.15); cset->mCparts->setRadiusAtt(1.5);
+ // right, e.g., to init some constant values:
+ cset->mcForceAtt = AnimChannel<float>(0.2);
+ cset->mcRadiusAtt = AnimChannel<float>(0.75);
+ cset->mcForceVel = AnimChannel<float>(0.2);
+ cset->mcRadiusVel = AnimChannel<float>(0.75);
+
+ // this value can be left at 0.5:
+ cset->mCparts->setCPSMvmWeightFac(0.5);
+
+ mpControl->mCons.push_back( cset );
+
+ // instead of reading from file (cset->mContrPartFile), manually init some particles
+ mpControl->mCons[0]->mCparts->initBlenderTest();
+
+ // other values that might be interesting to change:
+ //cset->mCparts->setCPSTimestep(0.02);
+ //cset->mCparts->setCPSTimeStart(0.);
+ //cset->mCparts->setCPSTimeEnd(1.);
+
+ //mpControl->mDiffVelCon = 1.; // more rigid velocity control, 0 (default) allows more turbulence
+ }
+
+ // control particle -------------------------------------------------------------------------------------
+
+ // init cppf stage, use set 0!
+ if(mCppfStage>0) {
+ if(mpControl->mCpOutfile.length()<1) mpControl->mCpOutfile = string("cpout"); // use getOutFilename !?
+ char strbuf[100];
+ const char *cpFormat = "_d%dcppf%d";
+
+ // initial coarse stage, no input
+ if(mCppfStage==1) {
+ mpControl->mCons[0]->mContrPartFile = "";
+ } else {
+ // read from prev stage
+ snprintf(strbuf,100, cpFormat ,LBMDIM,mCppfStage-1);
+ mpControl->mCons[0]->mContrPartFile = mpControl->mCpOutfile;
+ mpControl->mCons[0]->mContrPartFile += strbuf;
+ mpControl->mCons[0]->mContrPartFile += ".cpart2";
+ }
+
+ snprintf(strbuf,100, cpFormat ,LBMDIM,mCppfStage);
+ mpControl->mCpOutfile += strbuf;
+ } // */
+
+ for(int cpssi=0; cpssi<(int)mpControl->mCons.size(); cpssi++) {
+ ControlParticles *cparts = mpControl->mCons[cpssi]->mCparts;
+ ControlParticles *cpmotion = mpControl->mCons[cpssi]->mCpmotion;
+
+ // now set with real dt
+ cparts->setInfluenceVelocity( mpControl->mCons[cpssi]->mcForceVel.get(0.), mLevel[mMaxRefine].timestep);
+ cparts->setCharLength( mLevel[mMaxRefine].nodeSize );
+ cparts->setCharLength( mLevel[mMaxRefine].nodeSize );
+ errMsg("LbmControlData","CppfStage "<<mCppfStage<<" in:"<<mpControl->mCons[cpssi]->mContrPartFile<<
+ " out:"<<mpControl->mCpOutfile<<" cl:"<< cparts->getCharLength() );
+
+ // control particle test init
+ if(mpControl->mCons[cpssi]->mCpmotionFile.length()>=1) cpmotion->initFromTextFile(mpControl->mCons[cpssi]->mCpmotionFile);
+ // not really necessary...
+ //? cparts->setFluidSpacing( mLevel[mMaxRefine].nodeSize ); // use grid coords!?
+ //? cparts->calculateKernelWeight();
+ //? debMsgStd("LbmFsgrSolver::initCpdata",DM_MSG,"ControlParticles - motion inited: "<<cparts->getSize() ,10);
+
+ // ensure both are on for env. var settings
+ // when no particles, but outfile enabled, initialize
+ const int lev = mMaxRefine;
+ if((mpParticles) && (mpControl->mCpOutfile.length()>=1) && (cpssi==0)) {
+ // check if auto num
+ if( (mpParticles->getNumInitialParticles()<=1) &&
+ (mpParticles->getNumParticles()<=1) ) { // initParticles done afterwards anyway
+ int tracers = 0;
+ const int workSet = mLevel[lev].setCurr;
+ FSGR_FORIJK_BOUNDS(lev) {
+ if(RFLAG(lev,i,j,k, workSet)&(CFFluid)) tracers++;
+ }
+ if(LBMDIM==3) tracers /= 8;
+ else tracers /= 4;
+ mpParticles->setNumInitialParticles(tracers);
+ mpParticles->setDumpTextFile(mpControl->mCpOutfile);
+ debMsgStd("LbmFsgrSolver::initCpdata",DM_MSG,"ControlParticles - set tracers #"<<tracers<<", actual #"<<mpParticles->getNumParticles() ,10);
+ }
+ if(mpParticles->getDumpTextInterval()<=0.) {
+ mpParticles->setDumpTextInterval(mLevel[lev].timestep * mLevel[lev].lSizex);
+ debMsgStd("LbmFsgrSolver::initCpdata",DM_MSG,"ControlParticles - dump delta t not set, using dti="<< mpParticles->getDumpTextInterval()<<", sim dt="<<mLevel[lev].timestep, 5 );
+ }
+ mpParticles->setDumpParts(true); // DEBUG? also dump as particle system
+ }
+
+ if(mpControl->mCons[cpssi]->mContrPartFile.length()>=1) cparts->initFromTextFile(mpControl->mCons[cpssi]->mContrPartFile);
+ cparts->setFluidSpacing( mLevel[lev].nodeSize ); // use grid coords!?
+ cparts->calculateKernelWeight();
+ debMsgStd("LbmFsgrSolver::initCpdata",DM_MSG,"ControlParticles mCons"<<cpssi<<" - inited, parts:"<<cparts->getTotalSize()<<","<<cparts->getSize()<<" dt:"<<mpParam->getTimestep()<<" control time:"<<cparts->getControlTimStart()<<" to "<<cparts->getControlTimEnd() ,10);
+ } // cpssi
+
+ if(getenv("ELBEEM_CPINFILE")) {
+ this->mTForceStrength = 1.0;
+ }
+ this->mTForceStrength = mpControl->mSetForceStrength;
+ if(mpControl->mCpOutfile.length()>=1) mpParticles->setDumpTextFile(mpControl->mCpOutfile);
+
+ // control particle init end -------------------------------------------------------------------------------------
+
+ // make sure equiv to solver init
+ if(this->mTForceStrength>0.) { \
+ mpControl->mCpForces.resize( mMaxRefine+1 );
+ for(int lev = 0; lev<=mMaxRefine; lev++) {
+ LONGINT rcellSize = (mLevel[lev].lSizex*mLevel[lev].lSizey*mLevel[lev].lSizez);
+ debMsgStd("LbmFsgrSolver::initControl",DM_MSG,"mCpForces init, lev="<<lev<<" rcs:"<<(int)(rcellSize+4)<<","<<(rcellSize*sizeof(ControlForces)/(1024*1024)), 9 );
+ mpControl->mCpForces[lev].resize( (int)(rcellSize+4) );
+ //for(int i=0 ;i<rcellSize; i++) mpControl->mCpForces.push_back( ControlForces() );
+ for(int i=0 ;i<rcellSize; i++) mpControl->mCpForces[lev][i].resetForces();
+ }
+ } // on?
+
+ debMsgStd("LbmFsgrSolver::initCpdata",DM_MSG,"ControlParticles #mCons "<<mpControl->mCons.size()<<" done", 6);
+}
+
+
+#define CPODEBUG 0
+//define CPINTER ((int)(mpControl->mCpUpdateInterval))
+
+#define KERN(x,y,z) mpControl->mCpKernel[ (((z)*cpkarWidth + (y))*cpkarWidth + (x)) ]
+#define MDKERN(x,y,z) mpControl->mMdKernel[ (((z)*mdkarWidth + (y))*mdkarWidth + (x)) ]
+
+#define BOUNDCHECK(x,low,high) ( ((x)<low) ? low : (((x)>high) ? high : (x) ) )
+#define BOUNDSKIP(x,low,high) ( ((x)<low) || ((x)>high) )
+
+void
+LbmFsgrSolver::handleCpdata()
+{
+ myTime_t cpstart = getTime();
+ int cpChecks=0;
+ int cpInfs=0;
+ //debMsgStd("ControlData::handleCpdata",DM_MSG,"called... "<<this->mTForceStrength,1);
+
+ // add cp influence
+ if((true) && (this->mTForceStrength>0.)) {
+ // ok continue...
+ } // on off
+ else {
+ return;
+ }
+
+ // check if we have control objects
+ if(mpControl->mCons.size()==0)
+ return;
+
+ if((mpControl->mCpUpdateInterval<1) || (this->mStepCnt%mpControl->mCpUpdateInterval==0)) {
+ // do full reinit later on...
+ }
+ else if(this->mStepCnt>mpControl->mCpUpdateInterval) {
+ // only reinit new cells
+ // TODO !? remove loop dependance!?
+#define NOFORCEENTRY(lev, i,j,k) (LBMGET_FORCE(lev, i,j,k).maxDistance==CPF_MAXDINIT)
+ // interpolate missing
+ for(int lev=0; lev<=mMaxRefine; lev++) {
+ FSGR_FORIJK_BOUNDS(lev) {
+ if( (RFLAG(lev,i,j,k, mLevel[lev].setCurr)) & (CFFluid|CFInter) )
+ //if( (RFLAG(lev,i,j,k, mLevel[lev].setCurr)) & (CFInter) )
+ //if(0)
+ { // only check new inter? RFLAG?check
+ if(NOFORCEENTRY(lev, i,j,k)) {
+ //errMsg("CP","FE_MISSING at "<<PRINT_IJK<<" f"<<LBMGET_FORCE(lev, i,j,k).weightAtt<<" md"<<LBMGET_FORCE(lev, i,j,k).maxDistance );
+
+ LbmFloat nbs=0.;
+ ControlForces vals;
+ vals.resetForces(); vals.maxDistance = 0.;
+ for(int l=1; l<this->cDirNum; l++) {
+ int ni=i+this->dfVecX[l], nj=j+this->dfVecY[l], nk=k+this->dfVecZ[l];
+ //errMsg("CP","FE_MISSING check "<<PRINT_VEC(ni,nj,nk)<<" f"<<LBMGET_FORCE(lev, ni,nj,nk).weightAtt<<" md"<<LBMGET_FORCE(lev, ni,nj,nk).maxDistance );
+ if(!NOFORCEENTRY(lev, ni,nj,nk)) {
+ //? vals.weightAtt += LBMGET_FORCE(lev, ni,nj,nk).weightAtt;
+ //? vals.forceAtt += LBMGET_FORCE(lev, ni,nj,nk).forceAtt;
+ vals.maxDistance += LBMGET_FORCE(lev, ni,nj,nk).maxDistance;
+ vals.forceMaxd += LBMGET_FORCE(lev, ni,nj,nk).forceMaxd;
+ vals.weightVel += LBMGET_FORCE(lev, ni,nj,nk).weightVel;
+ vals.forceVel += LBMGET_FORCE(lev, ni,nj,nk).forceVel;
+ // ignore att/compAv/avgVel here for now
+ nbs += 1.;
+ }
+ }
+ if(nbs>0.) {
+ nbs = 1./nbs;
+ //? LBMGET_FORCE(lev, i,j,k).weightAtt = vals.weightAtt*nbs;
+ //? LBMGET_FORCE(lev, i,j,k).forceAtt = vals.forceAtt*nbs;
+ LBMGET_FORCE(lev, i,j,k).maxDistance = vals.maxDistance*nbs;
+ LBMGET_FORCE(lev, i,j,k).forceMaxd = vals.forceMaxd*nbs;
+ LBMGET_FORCE(lev, i,j,k).weightVel = vals.weightVel*nbs;
+ LBMGET_FORCE(lev, i,j,k).forceVel = vals.forceVel*nbs;
+ }
+ /*ControlForces *ff = &LBMGET_FORCE(lev, i,j,k); // DEBUG
+ errMsg("CP","FE_MISSING rec at "<<PRINT_IJK // DEBUG
+ <<" w:"<<ff->weightAtt<<" wa:" <<PRINT_VEC( ff->forceAtt[0],ff->forceAtt[1],ff->forceAtt[2] )
+ <<" v:"<<ff->weightVel<<" wv:" <<PRINT_VEC( ff->forceVel[0],ff->forceVel[1],ff->forceVel[2] )
+ <<" v:"<<ff->maxDistance<<" wv:" <<PRINT_VEC( ff->forceMaxd[0],ff->forceMaxd[1],ff->forceMaxd[2] ) ); // DEBUG */
+ // else errMsg("CP","FE_MISSING rec at "<<PRINT_IJK<<" failed!"); // DEBUG
+
+ }
+ }
+ }} // ijk, lev
+
+ // mStepCnt > mpControl->mCpUpdateInterval
+ return;
+ } else {
+ // nothing to do ...
+ return;
+ }
+
+ // reset
+ for(int lev=0; lev<=mMaxRefine; lev++) {
+ FSGR_FORIJK_BOUNDS(lev) { LBMGET_FORCE(lev,i,j,k).resetForces(); }
+ }
+ // do setup for coarsest level
+ const int coarseLev = 0;
+ const int fineLev = mMaxRefine;
+
+ // init for current time
+ for(int cpssi=0; cpssi<(int)mpControl->mCons.size(); cpssi++) {
+ ControlParticles *cparts = mpControl->mCons[cpssi]->mCparts;
+ LbmControlSet *cset = mpControl->mCons[cpssi];
+
+ cparts->setRadiusAtt(cset->mcRadiusAtt.get(mSimulationTime));
+ cparts->setRadiusVel(cset->mcRadiusVel.get(mSimulationTime));
+ cparts->setInfluenceAttraction(cset->mcForceAtt.get(mSimulationTime) );
+ cparts->setInfluenceMaxdist(cset->mcForceMaxd.get(mSimulationTime) );
+ cparts->setRadiusMinMaxd(cset->mcRadiusMind.get(mSimulationTime));
+ cparts->setRadiusMaxd(cset->mcRadiusMaxd.get(mSimulationTime));
+ cparts->calculateKernelWeight(); // always necessary!?
+ cparts->setOffset( vec2L(cset->mcCpOffset.get(mSimulationTime)) );
+ cparts->setScale( vec2L(cset->mcCpScale.get(mSimulationTime)) );
+
+ cparts->setInfluenceVelocity( cset->mcForceVel.get(mSimulationTime), mLevel[fineLev].timestep );
+ cparts->setLastOffset( vec2L(cset->mcCpOffset.get(mSimulationTime-mLevel[fineLev].timestep)) );
+ cparts->setLastScale( vec2L(cset->mcCpScale.get(mSimulationTime-mLevel[fineLev].timestep)) );
+
+ }
+
+ // check actual values
+ LbmFloat iatt = ABS(mpControl->mCons[0]->mCparts->getInfluenceAttraction());
+ LbmFloat ivel = mpControl->mCons[0]->mCparts->getInfluenceVelocity();
+ LbmFloat imaxd = mpControl->mCons[0]->mCparts->getInfluenceMaxdist();
+ //errMsg("FINCIT","iatt="<<iatt<<" ivel="<<ivel<<" imaxd="<<imaxd);
+ for(int cpssi=1; cpssi<(int)mpControl->mCons.size(); cpssi++) {
+ LbmFloat iatt2 = ABS(mpControl->mCons[cpssi]->mCparts->getInfluenceAttraction());
+ LbmFloat ivel2 = mpControl->mCons[cpssi]->mCparts->getInfluenceVelocity();
+ LbmFloat imaxd2 = mpControl->mCons[cpssi]->mCparts->getInfluenceMaxdist();
+
+ // we allow negative attraction force here!
+ if(iatt2 > iatt) iatt = iatt2;
+
+ if(ivel2 >ivel) ivel = ivel2;
+ if(imaxd2>imaxd) imaxd= imaxd2;
+ //errMsg("FINCIT"," "<<cpssi<<" iatt2="<<iatt2<<" ivel2="<<ivel2<<" imaxd2="<<imaxd<<" NEW "<<" iatt="<<iatt<<" ivel="<<ivel<<" imaxd="<<imaxd);
+ }
+
+ if(iatt==0. && ivel==0. && imaxd==0.) {
+ debMsgStd("ControlData::initControl",DM_MSG,"Skipped, all zero...",4);
+ return;
+ }
+ //iatt = mpControl->mCons[1]->mCparts->getInfluenceAttraction(); //ivel = mpControl->mCons[1]->mCparts->getInfluenceVelocity(); //imaxd = mpControl->mCons[1]->mCparts->getInfluenceMaxdist(); // TTTTTT
+
+ // do control setup
+ for(int cpssi=0; cpssi<(int)mpControl->mCons.size(); cpssi++) {
+ ControlParticles *cparts = mpControl->mCons[cpssi]->mCparts;
+ ControlParticles *cpmotion = mpControl->mCons[cpssi]->mCpmotion;
+
+ // TEST!?
+ bool radmod = false;
+ const LbmFloat minRadSize = mLevel[coarseLev].nodeSize * 1.5;
+ if((cparts->getRadiusAtt()>0.) && (cparts->getRadiusAtt()<minRadSize) && (!radmod) ) {
+ LbmFloat radfac = minRadSize / cparts->getRadiusAtt(); radmod=true;
+ debMsgStd("ControlData::initControl",DM_MSG,"Modified radii att, fac="<<radfac, 7);
+ cparts->setRadiusAtt(cparts->getRadiusAtt()*radfac);
+ cparts->setRadiusVel(cparts->getRadiusVel()*radfac);
+ cparts->setRadiusMaxd(cparts->getRadiusMaxd()*radfac);
+ cparts->setRadiusMinMaxd(cparts->getRadiusMinMaxd()*radfac);
+ } else if((cparts->getRadiusVel()>0.) && (cparts->getRadiusVel()<minRadSize) && (!radmod) ) {
+ LbmFloat radfac = minRadSize / cparts->getRadiusVel();
+ debMsgStd("ControlData::initControl",DM_MSG,"Modified radii vel, fac="<<radfac, 7);
+ cparts->setRadiusVel(cparts->getRadiusVel()*radfac);
+ cparts->setRadiusMaxd(cparts->getRadiusMaxd()*radfac);
+ cparts->setRadiusMinMaxd(cparts->getRadiusMinMaxd()*radfac);
+ } else if((cparts->getRadiusMaxd()>0.) && (cparts->getRadiusMaxd()<minRadSize) && (!radmod) ) {
+ LbmFloat radfac = minRadSize / cparts->getRadiusMaxd();
+ debMsgStd("ControlData::initControl",DM_MSG,"Modified radii maxd, fac="<<radfac, 7);
+ cparts->setRadiusMaxd(cparts->getRadiusMaxd()*radfac);
+ cparts->setRadiusMinMaxd(cparts->getRadiusMinMaxd()*radfac);
+ }
+ if(radmod) {
+ debMsgStd("ControlData::initControl",DM_MSG,"Modified radii: att="<<
+ cparts->getRadiusAtt()<<", vel=" << cparts->getRadiusVel()<<", maxd=" <<
+ cparts->getRadiusMaxd()<<", mind=" << cparts->getRadiusMinMaxd() ,5);
+ }
+
+ cpmotion->prepareControl( mSimulationTime+((LbmFloat)mpControl->mCpUpdateInterval)*(mpParam->getTimestep()), mpParam->getTimestep(), NULL );
+ cparts->prepareControl( mSimulationTime+((LbmFloat)mpControl->mCpUpdateInterval)*(mpParam->getTimestep()), mpParam->getTimestep(), cpmotion );
+ }
+
+ // do control...
+ for(int lev=0; lev<=mMaxRefine; lev++) {
+ LbmFloat levVolume = 1.;
+ LbmFloat levForceScale = 1.;
+ for(int ll=lev; ll<mMaxRefine; ll++) {
+ if(LBMDIM==3) levVolume *= 8.;
+ else levVolume *= 4.;
+ levForceScale *= 2.;
+ }
+ errMsg("LbmFsgrSolver::handleCpdata","levVolume="<<levVolume<<" levForceScale="<<levForceScale );
+ //todo: scale velocity, att by level timestep!?
+
+ for(int cpssi=0; cpssi<(int)mpControl->mCons.size(); cpssi++) {
+ ControlParticles *cparts = mpControl->mCons[cpssi]->mCparts;
+ // ControlParticles *cpmotion = mpControl->mCons[cpssi]->mCpmotion;
+
+ // if control set is not active skip it
+ if((cparts->getControlTimStart() > mSimulationTime) || (cparts->getControlTimEnd() < mLastSimTime))
+ {
+ continue;
+ }
+
+ const LbmFloat velLatticeScale = mLevel[lev].timestep/mLevel[lev].nodeSize;
+ LbmFloat gsx = ((mvGeoEnd[0]-mvGeoStart[0])/(LbmFloat)mLevel[lev].lSizex);
+ LbmFloat gsy = ((mvGeoEnd[1]-mvGeoStart[1])/(LbmFloat)mLevel[lev].lSizey);
+ LbmFloat gsz = ((mvGeoEnd[2]-mvGeoStart[2])/(LbmFloat)mLevel[lev].lSizez);
+#if LBMDIM==2
+ gsz = gsx;
+#endif
+ LbmFloat goffx = mvGeoStart[0];
+ LbmFloat goffy = mvGeoStart[1];
+ LbmFloat goffz = mvGeoStart[2];
+
+ //const LbmFloat cpwIncFac = 2.0;
+ // max to two thirds of domain size
+ const int cpw = MIN( mLevel[lev].lSizex/3, MAX( (int)( cparts->getRadiusAtt() /gsx) +1 , 2) ); // normal kernel, att,vel
+ const int cpkarWidth = 2*cpw+1;
+ mpControl->mCpKernel.resize(cpkarWidth* cpkarWidth* cpkarWidth);
+ ControlParticle cpt; cpt.reset();
+ cpt.pos = LbmVec( (gsx*(LbmFloat)cpw)+goffx, (gsy*(LbmFloat)cpw)+goffy, (gsz*(LbmFloat)cpw)+goffz ); // optimize?
+ cpt.density = 0.5; cpt.densityWeight = 0.5;
+#if LBMDIM==3
+ for(int k= 0; k<cpkarWidth; ++k) {
+#else // LBMDIM==3
+ { int k = cpw;
+#endif
+ for(int j= 0; j<cpkarWidth; ++j)
+ for(int i= 0; i<cpkarWidth; ++i) {
+ KERN(i,j,k).resetForces();
+ //LbmFloat dx = i-cpw; LbmFloat dy = j-cpw; LbmFloat dz = k-cpw;
+ //LbmVec dv = ( LbmVec(dx,dy,dz) );
+ //LbmFloat dl = norm( dv ); //LbmVec dir = dv / dl;
+ LbmVec pos = LbmVec( (gsx*(LbmFloat)i)+goffx, (gsy*(LbmFloat)j)+goffy, (gsz*(LbmFloat)k)+goffz ); // optimize?
+ cparts->calculateCpInfluenceOpt( &cpt, pos, LbmVec(0,0,0), &KERN(i,j,k) ,1. );
+ /*if((CPODEBUG)&&(k==cpw)) errMsg("kern"," at "<<PRINT_IJK<<" pos"<<pos<<" cpp"<<cpt.pos
+ <<" wf:"<<KERN(i,j,k).weightAtt<<" wa:"<< PRINT_VEC( KERN(i,j,k).forceAtt[0],KERN(i,j,k).forceAtt[1],KERN(i,j,k).forceAtt[2] )
+ <<" wf:"<<KERN(i,j,k).weightVel<<" wa:"<< PRINT_VEC( KERN(i,j,k).forceVel[0],KERN(i,j,k).forceVel[1],KERN(i,j,k).forceVel[2] )
+ <<" wf:"<<KERN(i,j,k).maxDistance<<" wa:"<< PRINT_VEC( KERN(i,j,k).forceMaxd[0],KERN(i,j,k).forceMaxd[1],KERN(i,j,k).forceMaxd[2] ) ); // */
+ KERN(i,j,k).weightAtt *= 2.;
+ KERN(i,j,k).forceAtt *= 2.;
+ //KERN(i,j,k).forceAtt[1] *= 2.; KERN(i,j,k).forceAtt[2] *= 2.;
+ KERN(i,j,k).weightVel *= 2.;
+ KERN(i,j,k).forceVel *= 2.;
+ //KERN(i,j,k).forceVel[1] *= 2.; KERN(i,j,k).forceVel[2] *= 2.;
+ }
+ }
+
+ if(CPODEBUG) errMsg("cpw"," = "<<cpw<<" f"<< cparts->getRadiusAtt()<<" gsx"<<gsx<<" kpw"<<cpkarWidth); // DEBUG
+ // first cp loop - add att and vel forces
+ for(int cppi=0; cppi<cparts->getSize(); cppi++) {
+ ControlParticle *cp = cparts->getParticle(cppi);
+ if(cp->influence<=0.) continue;
+ const int cpi = (int)( (cp->pos[0]-goffx)/gsx );
+ const int cpj = (int)( (cp->pos[1]-goffy)/gsy );
+ int cpk = (int)( (cp->pos[2]-goffz)/gsz );
+ /*if( ((LBMDIM==3)&&(BOUNDSKIP(cpk - cpwsm, getForZMinBnd(), getForZMaxBnd(lev) ))) ||
+ ((LBMDIM==3)&&(BOUNDSKIP(cpk + cpwsm, getForZMinBnd(), getForZMaxBnd(lev) ))) ||
+ BOUNDSKIP(cpj - cpwsm, 0, mLevel[lev].lSizey ) ||
+ BOUNDSKIP(cpj + cpwsm, 0, mLevel[lev].lSizey ) ||
+ BOUNDSKIP(cpi - cpwsm, 0, mLevel[lev].lSizex ) ||
+ BOUNDSKIP(cpi + cpwsm, 0, mLevel[lev].lSizex ) ) {
+ continue;
+ } // */
+ int is,ie,js,je,ks,ke;
+ ks = BOUNDCHECK(cpk - cpw, getForZMinBnd(), getForZMaxBnd(lev) );
+ ke = BOUNDCHECK(cpk + cpw, getForZMinBnd(), getForZMaxBnd(lev) );
+ js = BOUNDCHECK(cpj - cpw, 0, mLevel[lev].lSizey );
+ je = BOUNDCHECK(cpj + cpw, 0, mLevel[lev].lSizey );
+ is = BOUNDCHECK(cpi - cpw, 0, mLevel[lev].lSizex );
+ ie = BOUNDCHECK(cpi + cpw, 0, mLevel[lev].lSizex );
+ if(LBMDIM==2) { cpk = 0; ks = 0; ke = 1; }
+ if(CPODEBUG) errMsg("cppft","i"<<cppi<<" cpw"<<cpw<<" gpos"<<PRINT_VEC(cpi,cpj,cpk)<<" i:"<<is<<","<<ie<<" j:"<<js<<","<<je<<" k:"<<ks<<","<<ke<<" "); // DEBUG
+ cpInfs++;
+
+ for(int k= ks; k<ke; ++k) {
+ for(int j= js; j<je; ++j) {
+
+ CellFlagType *pflag = &RFLAG(lev,is,j,k, mLevel[lev].setCurr);
+ ControlForces *kk = &KERN( is-cpi+cpw, j-cpj+cpw, k-cpk+cpw);
+ ControlForces *ff = &LBMGET_FORCE(lev,is,j,k);
+ pflag--; kk--; ff--;
+
+ for(int i= is; i<ie; ++i) {
+ // first cp loop (att,vel)
+ pflag++; kk++; ff++;
+
+ //add weight for bnd cells
+ const LbmFloat pwforce = kk->weightAtt;
+ // control particle mod,
+ // dont add multiple CFFluid fsgr boundaries
+ if(lev==mMaxRefine) {
+ //if( ( ((*pflag)&(CFFluid )) && (lev==mMaxRefine) ) ||
+ //( ((*pflag)&(CFGrNorm)) && (lev <mMaxRefine) ) ) {
+ if((*pflag)&(CFFluid|CFUnused)) {
+ // check not fromcoarse?
+ cp->density += levVolume* kk->weightAtt; // old CFFluid
+ } else if( (*pflag) & (CFEmpty) ) {
+ cp->density -= levVolume* 0.5;
+ } else { //if( ((*pflag) & (CFBnd)) ) {
+ cp->density -= levVolume* 0.2; // penalty
+ }
+ } else {
+ //if((*pflag)&(CFGrNorm)) {
+ //cp->density += levVolume* kk->weightAtt; // old CFFluid
+ //}
+ }
+ //else if(!((*pflag) & (CFUnused)) ) { cp->density -= levVolume* 0.2; } // penalty
+
+ if( (*pflag) & (CFFluid|CFInter) ) // RFLAG_check
+ {
+
+ cpChecks++;
+ //const LbmFloat pwforce = kk->weightAtt;
+ LbmFloat pwvel = kk->weightVel;
+ if((pwforce==0.)&&(pwvel==0.)) { continue; }
+ ff->weightAtt += 1e-6; // for distance
+
+ if(pwforce>0.) {
+ ff->weightAtt += pwforce *cp->densityWeight *cp->influence;
+ ff->forceAtt += kk->forceAtt *levForceScale *cp->densityWeight *cp->influence;
+
+ // old fill handling here
+ const int workSet =mLevel[lev].setCurr;
+ LbmFloat ux=0., uy=0., uz=0.;
+ FORDF1{
+ const LbmFloat dfn = QCELL(lev, i,j,k, workSet, l);
+ ux += (this->dfDvecX[l]*dfn);
+ uy += (this->dfDvecY[l]*dfn);
+ uz += (this->dfDvecZ[l]*dfn);
+ }
+ // control particle mod
+ cp->avgVelWeight += levVolume*pwforce;
+ cp->avgVelAcc += LbmVec(ux,uy,uz) * levVolume*pwforce;
+ }
+
+ if(pwvel>0.) {
+ // TODO make switch? vel.influence depends on density weight...
+ // (reduced lowering with 0.75 factor)
+ pwvel *= cp->influence *(1.-0.75*cp->densityWeight);
+ // control particle mod
+ // todo use Omega instead!?
+ ff->forceVel += cp->vel*levVolume*pwvel * velLatticeScale; // levVolume?
+ ff->weightVel += levVolume*pwvel; // levVolume?
+ ff->compAv += cp->avgVel*levVolume*pwvel; // levVolume?
+ ff->compAvWeight += levVolume*pwvel; // levVolume?
+ }
+
+ if(CPODEBUG) errMsg("cppft","i"<<cppi<<" at "<<PRINT_IJK<<" kern:"<<
+ PRINT_VEC(i-cpi+cpw, j-cpj+cpw, k-cpk+cpw )
+ //<<" w:"<<ff->weightAtt<<" wa:"
+ //<<PRINT_VEC( ff->forceAtt[0],ff->forceAtt[1],ff->forceAtt[2] )
+ //<<" v:"<<ff->weightVel<<" wv:"
+ //<<PRINT_VEC( ff->forceVel[0],ff->forceVel[1],ff->forceVel[2] )
+ //<<" v:"<<ff->maxDistance<<" wv:"
+ //<<PRINT_VEC( ff->forceMaxd[0],ff->forceMaxd[1],ff->forceMaxd[2] )
+ );
+ } // celltype
+
+ } // ijk
+ } // ijk
+ } // ijk
+ } // cpi, end first cp loop (att,vel)
+ debMsgStd("LbmFsgrSolver::handleCpdata",DM_MSG,"Force cpgrid "<<cpssi<<" generated checks:"<<cpChecks<<" infs:"<<cpInfs ,9);
+ } //cpssi
+ } // lev
+
+ // second loop
+ for(int lev=0; lev<=mMaxRefine; lev++) {
+ LbmFloat levVolume = 1.;
+ LbmFloat levForceScale = 1.;
+ for(int ll=lev; ll<mMaxRefine; ll++) {
+ if(LBMDIM==3) levVolume *= 8.;
+ else levVolume *= 4.;
+ levForceScale *= 2.;
+ }
+ // prepare maxd forces
+ for(int cpssi=0; cpssi<(int)mpControl->mCons.size(); cpssi++) {
+ ControlParticles *cparts = mpControl->mCons[cpssi]->mCparts;
+
+ // WARNING copied from above!
+ const LbmFloat velLatticeScale = mLevel[lev].timestep/mLevel[lev].nodeSize;
+ LbmFloat gsx = ((mvGeoEnd[0]-mvGeoStart[0])/(LbmFloat)mLevel[lev].lSizex);
+ LbmFloat gsy = ((mvGeoEnd[1]-mvGeoStart[1])/(LbmFloat)mLevel[lev].lSizey);
+ LbmFloat gsz = ((mvGeoEnd[2]-mvGeoStart[2])/(LbmFloat)mLevel[lev].lSizez);
+#if LBMDIM==2
+ gsz = gsx;
+#endif
+ LbmFloat goffx = mvGeoStart[0];
+ LbmFloat goffy = mvGeoStart[1];
+ LbmFloat goffz = mvGeoStart[2];
+
+ //const LbmFloat cpwIncFac = 2.0;
+ const int mdw = MIN( mLevel[lev].lSizex/2, MAX( (int)( cparts->getRadiusMaxd() /gsx) +1 , 2) ); // wide kernel, md
+ const int mdkarWidth = 2*mdw+1;
+ mpControl->mMdKernel.resize(mdkarWidth* mdkarWidth* mdkarWidth);
+ ControlParticle cpt; cpt.reset();
+ cpt.density = 0.5; cpt.densityWeight = 0.5;
+ cpt.pos = LbmVec( (gsx*(LbmFloat)mdw)+goffx, (gsy*(LbmFloat)mdw)+goffy, (gsz*(LbmFloat)mdw)+goffz ); // optimize?
+#if LBMDIM==3
+ for(int k= 0; k<mdkarWidth; ++k) {
+#else // LBMDIM==3
+ { int k = mdw;
+#endif
+ for(int j= 0; j<mdkarWidth; ++j)
+ for(int i= 0; i<mdkarWidth; ++i) {
+ MDKERN(i,j,k).resetForces();
+ LbmVec pos = LbmVec( (gsx*(LbmFloat)i)+goffx, (gsy*(LbmFloat)j)+goffy, (gsz*(LbmFloat)k)+goffz ); // optimize?
+ cparts->calculateMaxdForce( &cpt, pos, &MDKERN(i,j,k) );
+ }
+ }
+
+ // second cpi loop, maxd forces
+ if(cparts->getInfluenceMaxdist()>0.) {
+ for(int cppi=0; cppi<cparts->getSize(); cppi++) {
+ ControlParticle *cp = cparts->getParticle(cppi);
+ if(cp->influence<=0.) continue;
+ const int cpi = (int)( (cp->pos[0]-goffx)/gsx );
+ const int cpj = (int)( (cp->pos[1]-goffy)/gsy );
+ int cpk = (int)( (cp->pos[2]-goffz)/gsz );
+
+ int is,ie,js,je,ks,ke;
+ ks = BOUNDCHECK(cpk - mdw, getForZMinBnd(), getForZMaxBnd(lev) );
+ ke = BOUNDCHECK(cpk + mdw, getForZMinBnd(), getForZMaxBnd(lev) );
+ js = BOUNDCHECK(cpj - mdw, 0, mLevel[lev].lSizey );
+ je = BOUNDCHECK(cpj + mdw, 0, mLevel[lev].lSizey );
+ is = BOUNDCHECK(cpi - mdw, 0, mLevel[lev].lSizex );
+ ie = BOUNDCHECK(cpi + mdw, 0, mLevel[lev].lSizex );
+ if(LBMDIM==2) { cpk = 0; ks = 0; ke = 1; }
+ if(CPODEBUG) errMsg("cppft","i"<<cppi<<" mdw"<<mdw<<" gpos"<<PRINT_VEC(cpi,cpj,cpk)<<" i:"<<is<<","<<ie<<" j:"<<js<<","<<je<<" k:"<<ks<<","<<ke<<" "); // DEBUG
+ cpInfs++;
+
+ for(int k= ks; k<ke; ++k)
+ for(int j= js; j<je; ++j) {
+ CellFlagType *pflag = &RFLAG(lev,is-1,j,k, mLevel[lev].setCurr);
+ for(int i= is; i<ie; ++i) {
+ // second cpi loop, maxd forces
+ pflag++;
+ if( (*pflag) & (CFFluid|CFInter) ) // RFLAG_check
+ {
+ cpChecks++;
+ ControlForces *ff = &LBMGET_FORCE(lev,i,j,k);
+ if(ff->weightAtt == 0.) {
+ ControlForces *kk = &MDKERN( i-cpi+mdw, j-cpj+mdw, k-cpk+mdw);
+ const LbmFloat pmdf = kk->maxDistance;
+ if((ff->maxDistance > pmdf) || (ff->maxDistance<0.))
+ ff->maxDistance = pmdf;
+ ff->forceMaxd = kk->forceMaxd;
+ // todo use Omega instead!?
+ ff->forceVel = cp->vel* velLatticeScale;
+ }
+ } // celltype
+ } } // ijk
+ } // cpi, md loop
+ } // maxd inf>0 */
+
+
+ debMsgStd("ControlData::initControl",DM_MSG,"Maxd cpgrid "<<cpssi<<" generated checks:"<<cpChecks<<" infs:"<<cpInfs ,9);
+ } //cpssi
+
+ // normalize, only done once for the whole array
+ mpControl->mCons[0]->mCparts->finishControl( mpControl->mCpForces[lev], iatt,ivel,imaxd );
+
+ } // lev loop
+
+ myTime_t cpend = getTime();
+ debMsgStd("ControlData::handleCpdata",DM_MSG,"Time for cpgrid generation:"<< getTimeString(cpend-cpstart)<<", checks:"<<cpChecks<<" infs:"<<cpInfs<<" " ,8);
+
+ // warning, may return before
+}
+
+#if LBM_USE_GUI==1
+
+#define USE_GLUTILITIES
+#include "../gui/gui_utilities.h"
+
+void LbmFsgrSolver::cpDebugDisplay(int dispset)
+{
+ for(int cpssi=0; cpssi<(int)mpControl->mCons.size(); cpssi++) {
+ ControlParticles *cparts = mpControl->mCons[cpssi]->mCparts;
+ //ControlParticles *cpmotion = mpControl->mCons[cpssi]->mCpmotion;
+ // display cp parts
+ const bool cpCubes = false;
+ const bool cpDots = true;
+ const bool cpCpdist = true;
+ const bool cpHideIna = true;
+ glShadeModel(GL_FLAT);
+ glDisable( GL_LIGHTING ); // dont light lines
+
+ // dot influence
+ if((mpControl->mDebugCpscale>0.) && cpDots) {
+ glPointSize(mpControl->mDebugCpscale * 8.);
+ glBegin(GL_POINTS);
+ for(int i=0; i<cparts->getSize(); i++) {
+ if((cpHideIna)&&( (cparts->getParticle(i)->influence<=0.) || (cparts->getParticle(i)->size<=0.) )) continue;
+ ntlVec3Gfx org( vec2G(cparts->getParticle(i)->pos ) );
+ //LbmFloat halfsize = 0.5;
+ LbmFloat scale = cparts->getParticle(i)->densityWeight;
+ //glColor4f( scale,scale,scale,scale );
+ glColor4f( 0.,scale,0.,scale );
+ glVertex3f( org[0],org[1],org[2] );
+ //errMsg("lbmDebugDisplay","CP "<<i<<" at "<<org); // DEBUG
+ }
+ glEnd();
+ }
+
+ // cp positions
+ if((mpControl->mDebugCpscale>0.) && cpDots) {
+ glPointSize(mpControl->mDebugCpscale * 3.);
+ glBegin(GL_POINTS);
+ glColor3f( 0,1,0 );
+ }
+ for(int i=0; i<cparts->getSize(); i++) {
+ if((cpHideIna)&&( (cparts->getParticle(i)->influence<=0.) || (cparts->getParticle(i)->size<=0.) )) continue;
+ ntlVec3Gfx org( vec2G(cparts->getParticle(i)->pos ) );
+ LbmFloat halfsize = 0.5;
+ LbmFloat scale = cparts->getRadiusAtt() * cparts->getParticle(i)->densityWeight;
+ if(cpCubes){ glLineWidth( 1 );
+ glColor3f( 1,1,1 );
+ ntlVec3Gfx s = org-(halfsize * (scale));
+ ntlVec3Gfx e = org+(halfsize * (scale));
+ drawCubeWire( s,e ); }
+ if((mpControl->mDebugCpscale>0.) && cpDots) {
+ glVertex3f( org[0],org[1],org[2] );
+ }
+ }
+ if(cpDots) glEnd();
+
+ if(mpControl->mDebugAvgVelScale>0.) {
+ const float scale = mpControl->mDebugAvgVelScale;
+
+ glColor3f( 1.0,1.0,1 );
+ glBegin(GL_LINES);
+ for(int i=0; i<cparts->getSize(); i++) {
+ if((cpHideIna)&&( (cparts->getParticle(i)->influence<=0.) || (cparts->getParticle(i)->size<=0.) )) continue;
+ ntlVec3Gfx org( vec2G(cparts->getParticle(i)->pos ) );
+
+ //errMsg("CPAVGVEL","i"<<i<<" pos"<<org<<" av"<<cparts->getParticle(i)->avgVel);// DEBUG
+ float dx = cparts->getParticle(i)->avgVel[0];
+ float dy = cparts->getParticle(i)->avgVel[1];
+ float dz = cparts->getParticle(i)->avgVel[2];
+ dx *= scale; dy *= scale; dz *= scale;
+ glVertex3f( org[0],org[1],org[2] );
+ glVertex3f( org[0]+dx,org[1]+dy,org[2]+dz );
+ }
+ glEnd();
+ } // */
+
+ if( (LBMDIM==2) && (cpCpdist) ) {
+
+ // debug, for use of e.g. LBMGET_FORCE LbmControlData *mpControl = this;
+# define TESTGET_FORCE(lev,i,j,k) mpControl->mCpForces[lev][ ((k*mLevel[lev].lSizey)+j)*mLevel[lev].lSizex+i ]
+
+ glBegin(GL_LINES);
+ //const int lev=0;
+ for(int lev=0; lev<=mMaxRefine; lev++) {
+ FSGR_FORIJK_BOUNDS(lev) {
+ LbmVec pos = LbmVec(
+ ((mvGeoEnd[0]-mvGeoStart[0])/(LbmFloat)mLevel[lev].lSizex) * ((LbmFloat)i+0.5) + mvGeoStart[0],
+ ((mvGeoEnd[1]-mvGeoStart[1])/(LbmFloat)mLevel[lev].lSizey) * ((LbmFloat)j+0.5) + mvGeoStart[1],
+ ((mvGeoEnd[2]-mvGeoStart[2])/(LbmFloat)mLevel[lev].lSizez) * ((LbmFloat)k+0.5) + mvGeoStart[2] );
+ if(LBMDIM==2) pos[2] = ((mvGeoEnd[2]-mvGeoStart[2])*0.5 + mvGeoStart[2]);
+
+ if((mpControl->mDebugMaxdScale>0.) && (TESTGET_FORCE(lev,i,j,k).weightAtt<=0.) )
+ if(TESTGET_FORCE(lev,i,j,k).maxDistance>=0.)
+ if(TESTGET_FORCE(lev,i,j,k).maxDistance<CPF_MAXDINIT ) {
+ const float scale = mpControl->mDebugMaxdScale*10001.;
+ float dx = TESTGET_FORCE(lev,i,j,k).forceMaxd[0];
+ float dy = TESTGET_FORCE(lev,i,j,k).forceMaxd[1];
+ float dz = TESTGET_FORCE(lev,i,j,k).forceMaxd[2];
+ dx *= scale; dy *= scale; dz *= scale;
+ glColor3f( 0,1,0 );
+ glVertex3f( pos[0],pos[1],pos[2] );
+ glVertex3f( pos[0]+dx,pos[1]+dy,pos[2]+dz );
+ } // */
+ if((mpControl->mDebugAttScale>0.) && (TESTGET_FORCE(lev,i,j,k).weightAtt>0.)) {
+ const float scale = mpControl->mDebugAttScale*100011.;
+ float dx = TESTGET_FORCE(lev,i,j,k).forceAtt[0];
+ float dy = TESTGET_FORCE(lev,i,j,k).forceAtt[1];
+ float dz = TESTGET_FORCE(lev,i,j,k).forceAtt[2];
+ dx *= scale; dy *= scale; dz *= scale;
+ glColor3f( 1,0,0 );
+ glVertex3f( pos[0],pos[1],pos[2] );
+ glVertex3f( pos[0]+dx,pos[1]+dy,pos[2]+dz );
+ } // */
+ // why check maxDistance?
+ if((mpControl->mDebugVelScale>0.) && (TESTGET_FORCE(lev,i,j,k).maxDistance+TESTGET_FORCE(lev,i,j,k).weightVel>0.)) {
+ float scale = mpControl->mDebugVelScale*1.;
+ float wvscale = TESTGET_FORCE(lev,i,j,k).weightVel;
+ float dx = TESTGET_FORCE(lev,i,j,k).forceVel[0];
+ float dy = TESTGET_FORCE(lev,i,j,k).forceVel[1];
+ float dz = TESTGET_FORCE(lev,i,j,k).forceVel[2];
+ scale *= wvscale;
+ dx *= scale; dy *= scale; dz *= scale;
+ glColor3f( 0.2,0.2,1 );
+ glVertex3f( pos[0],pos[1],pos[2] );
+ glVertex3f( pos[0]+dx,pos[1]+dy,pos[2]+dz );
+ } // */
+ if((mpControl->mDebugCompavScale>0.) && (TESTGET_FORCE(lev,i,j,k).compAvWeight>0.)) {
+ const float scale = mpControl->mDebugCompavScale*1.;
+ float dx = TESTGET_FORCE(lev,i,j,k).compAv[0];
+ float dy = TESTGET_FORCE(lev,i,j,k).compAv[1];
+ float dz = TESTGET_FORCE(lev,i,j,k).compAv[2];
+ dx *= scale; dy *= scale; dz *= scale;
+ glColor3f( 0.2,0.2,1 );
+ glVertex3f( pos[0],pos[1],pos[2] );
+ glVertex3f( pos[0]+dx,pos[1]+dy,pos[2]+dz );
+ } // */
+ } // att,maxd
+ }
+ glEnd();
+ }
+ } // cpssi
+
+ //fprintf(stderr,"BLA\n");
+ glEnable( GL_LIGHTING ); // dont light lines
+ glShadeModel(GL_SMOOTH);
+}
+
+#else // LBM_USE_GUI==1
+void LbmFsgrSolver::cpDebugDisplay(int dispset) { }
+#endif // LBM_USE_GUI==1
+
+
diff --git a/intern/elbeem/intern/solver_control.h b/intern/elbeem/intern/solver_control.h
new file mode 100644
index 00000000000..57112b365ce
--- /dev/null
+++ b/intern/elbeem/intern/solver_control.h
@@ -0,0 +1,182 @@
+/******************************************************************************
+ *
+ * El'Beem - the visual lattice boltzmann freesurface simulator
+ * All code distributed as part of El'Beem is covered by the version 2 of the
+ * GNU General Public License. See the file COPYING for details.
+ * Copyright 2003-2006 Nils Thuerey
+ *
+ * testing extensions
+ *
+ *****************************************************************************/
+
+
+#ifndef LBM_TESTCLASS_H
+#define LBM_TESTCLASS_H
+
+//class IsoSurface;
+class ParticleObject;
+class ControlParticles;
+class ControlForces;
+
+//#define NUMGRIDS 2
+//#define MAXNUMSWS 10
+
+// farfield modes
+#define FARF_3DONLY -1
+#define FARF_BOTH 0
+#define FARF_SWEONLY 1
+// dont reuse 3d vars/init
+#define FARF_SEPSWE 2
+
+// relaxation macros for solver_relax.h
+
+// WARNING has to match controlparts.h
+#define CPF_ENTRIES 12
+#define CPF_FORCE 0
+#define CPF_VELWEIGHT 3
+#define CPF_VELOCITY 4
+#define CPF_FORCEWEIGHT 7
+#define CPF_MINCPDIST 8
+#define CPF_MINCPDIR 9
+
+#include "controlparticles.h"
+
+#include "ntl_geometrymodel.h"
+
+// get force entry, set=0 is unused anyway
+#define LBMGET_FORCE(lev, i,j,k) mpControl->mCpForces[lev][ (LBMGI(lev,i,j,k,0)) ]
+
+// debug mods off...
+// same as in src/solver_relax.h!
+#define __PRECOLLIDE_MODS(rho,ux,uy,uz, grav) \
+ ux += (grav)[0]; \
+ uy += (grav)[1]; \
+ uz += (grav)[2];
+
+//void testMaxdmod(int i, int j,int k, LbmFloat &ux,LbmFloat &uy,LbmFloat &uz,ControlForces &ff);
+#if LBMDIM==3
+#define MAXDGRAV \
+ if(myforce->forceMaxd[0]*ux+myforce->forceMaxd[1]*uy<LBM_EPSILON) { \
+ ux = v2w*myforce->forceVel[0]+ v2wi*ux; \
+ uy = v2w*myforce->forceVel[1]+ v2wi*uy; } \
+ /* movement inverse to g? */ \
+ if((uz>LBM_EPSILON)&&(uz>myforce->forceVel[2])) { \
+ uz = v2w*myforce->forceVel[2]+ v2wi*uz; }
+#else // LBMDIM==3
+#define MAXDGRAV \
+ if(myforce->forceMaxd[0]*ux<LBM_EPSILON) { \
+ ux = v2w*myforce->forceVel[0]+ v2wi*ux; } \
+ /* movement inverse to g? */ \
+ if((uy>LBM_EPSILON)&&(uy>myforce->forceVel[1])) { \
+ uy = v2w*myforce->forceVel[1]+ v2wi*uy; }
+#endif // LBMDIM==3
+
+// debug modifications of collide vars (testing)
+// requires: lev,i,j,k
+#define PRECOLLIDE_MODS(rho,ux,uy,uz, grav) \
+ LbmFloat attforce = 1.; \
+ if(this->mTForceStrength>0.) { \
+ ControlForces* myforce = &LBMGET_FORCE(lev,i,j,k); \
+ const LbmFloat vf = myforce->weightAtt;\
+ const LbmFloat vw = myforce->weightVel;\
+ if(vf!=0.) { attforce = MAX(0., 1.-vf); /* TODO FIXME? use ABS(vf) for repulsion force? */ \
+ ux += myforce->forceAtt[0]; \
+ uy += myforce->forceAtt[1]; \
+ uz += myforce->forceAtt[2]; \
+ \
+ } else if(( myforce->maxDistance>0.) && ( myforce->maxDistance<CPF_MAXDINIT)) {\
+ const LbmFloat v2w = mpControl->mCons[0]->mCparts->getInfluenceMaxdist() * \
+ (myforce->maxDistance-mpControl->mCons[0]->mCparts->getRadiusMinMaxd()) / (mpControl->mCons[0]->mCparts->getRadiusMaxd()-mpControl->mCons[0]->mCparts->getRadiusMinMaxd()); \
+ const LbmFloat v2wi = 1.-v2w; \
+ if(v2w>0.){ MAXDGRAV; \
+ /* errMsg("ERRMDTT","at "<<PRINT_IJK<<" maxd="<<myforce->maxDistance<<", newu"<<PRINT_VEC(ux,uy,uz)<<", org"<<PRINT_VEC(oux,ouy,ouz)<<", fv"<<myforce->forceVel<<" " ); */ \
+ }\
+ } \
+ if(vw>0.) { \
+ const LbmFloat vwi = 1.-vw;\
+ const LbmFloat vwd = mpControl->mDiffVelCon;\
+ ux += vw*(myforce->forceVel[0]-myforce->compAv[0] + vwd*(myforce->compAv[0]-ux) ); \
+ uy += vw*(myforce->forceVel[1]-myforce->compAv[1] + vwd*(myforce->compAv[1]-uy) ); \
+ uz += vw*(myforce->forceVel[2]-myforce->compAv[2] + vwd*(myforce->compAv[2]-uz) ); \
+ /* TODO test!? modify smooth vel by influence of force for each lbm step, to account for force update only each N steps */ \
+ myforce->compAv = (myforce->forceVel*vw+ myforce->compAv*vwi); \
+ } \
+ } \
+ ux += (grav)[0]*attforce; \
+ uy += (grav)[1]*attforce; \
+ uz += (grav)[2]*attforce; \
+ /* end PRECOLLIDE_MODS */
+
+#define TEST_IF_CHECK \
+ if((!iffilled)&&(LBMGET_FORCE(lev,i,j,k).weightAtt!=0.)) { \
+ errMsg("TESTIFFILL"," at "<<PRINT_IJK<<" "<<mass<<" "<<rho); \
+ iffilled = true; \
+ if(mass<rho*1.0) mass = rho*1.0; myfrac = 1.0; \
+ }
+
+
+// a single set of control particles and params
+class LbmControlSet {
+ public:
+ LbmControlSet();
+ ~LbmControlSet();
+ void initCparts();
+
+ // control particles
+ ControlParticles *mCparts;
+ // control particle overall motion (for easier manual generation)
+ ControlParticles *mCpmotion;
+ // cp data file
+ string mContrPartFile;
+ string mCpmotionFile;
+ // cp debug displau
+ LbmFloat mDebugCpscale, mDebugVelScale, mDebugCompavScale, mDebugAttScale, mDebugMaxdScale, mDebugAvgVelScale;
+
+ // params
+ AnimChannel<float> mcForceAtt;
+ AnimChannel<float> mcForceVel;
+ AnimChannel<float> mcForceMaxd;
+
+ AnimChannel<float> mcRadiusAtt;
+ AnimChannel<float> mcRadiusVel;
+ AnimChannel<float> mcRadiusMind;
+ AnimChannel<float> mcRadiusMaxd;
+
+ AnimChannel<ntlVec3f> mcCpScale;
+ AnimChannel<ntlVec3f> mcCpOffset;
+};
+
+
+
+// main control data storage
+class LbmControlData
+{
+ public:
+ LbmControlData();
+ virtual ~LbmControlData();
+
+ // control data
+
+ // contorl params
+ void parseControldataAttrList(AttributeList *attr);
+
+ // control strength, set for solver interface
+ LbmFloat mSetForceStrength;
+ // cp vars
+ std::vector<LbmControlSet*> mCons;
+ // update interval
+ int mCpUpdateInterval;
+ // output
+ string mCpOutfile;
+ // control particle precomputed influence
+ std::vector< std::vector<ControlForces> > mCpForces;
+ std::vector<ControlForces> mCpKernel;
+ std::vector<ControlForces> mMdKernel;
+ // activate differential velcon
+ LbmFloat mDiffVelCon;
+
+ // cp debug displau
+ LbmFloat mDebugCpscale, mDebugVelScale, mDebugCompavScale, mDebugAttScale, mDebugMaxdScale, mDebugAvgVelScale;
+};
+
+#endif // LBM_TESTCLASS_H
diff --git a/intern/elbeem/intern/solver_init.cpp b/intern/elbeem/intern/solver_init.cpp
index c953d2f47da..270531d80be 100644
--- a/intern/elbeem/intern/solver_init.cpp
+++ b/intern/elbeem/intern/solver_init.cpp
@@ -328,7 +328,8 @@ LbmFsgrSolver::LbmFsgrSolver() :
mInit2dYZ(false),
mForceTadapRefine(-1), mCutoff(-1)
{
- // not much to do here...
+ mpControl = new LbmControlData();
+
#if LBM_INCLUDE_TESTSOLVERS==1
mpTest = new LbmTestdata();
mMpNum = mMpIndex = 0;
@@ -438,6 +439,8 @@ LbmFsgrSolver::~LbmFsgrSolver()
delete mpIso;
if(mpPreviewSurface) delete mpPreviewSurface;
// cleanup done during scene deletion...
+
+ if(mpControl) delete mpControl;
// always output performance estimate
debMsgStd("LbmFsgrSolver::~LbmFsgrSolver",DM_MSG," Avg. MLSUPS:"<<(mAvgMLSUPS/mAvgMLSUPSCnt), 5);
@@ -488,6 +491,8 @@ void LbmFsgrSolver::parseAttrList()
mSimulationTime += starttimeskip;
if(starttimeskip>0.) debMsgStd("LbmFsgrSolver::parseStdAttrList",DM_NOTIFY,"Used starttimeskip="<<starttimeskip<<", t="<<mSimulationTime, 1);
+ mpControl->parseControldataAttrList(mpSifAttrs);
+
#if LBM_INCLUDE_TESTSOLVERS==1
mUseTestdata = 0;
mUseTestdata = mpSifAttrs->readBool("use_testdata", mUseTestdata,"LbmFsgrSolver", "mUseTestdata", false);
@@ -689,21 +694,21 @@ bool LbmFsgrSolver::initializeSolverMemory()
// restrict max. chunk of 1 mem block to 1GB for windos
bool memBlockAllocProblem = false;
- double maxWinMemChunk = 1100.*1024.*1024.;
- double maxMacMemChunk = 1200.*1024.*1024.;
double maxDefaultMemChunk = 2.*1024.*1024.*1024.;
//std::cerr<<" memEstFine "<< memEstFine <<" maxWin:" <<maxWinMemChunk <<" maxMac:" <<maxMacMemChunk ; // DEBUG
#ifdef WIN32
- if(memEstFine> maxWinMemChunk) {
+ double maxWinMemChunk = 1100.*1024.*1024.;
+ if(sizeof(void *)==4 && memEstFine>maxWinMemChunk) {
memBlockAllocProblem = true;
}
#endif // WIN32
#ifdef __APPLE__
+ double maxMacMemChunk = 1200.*1024.*1024.;
if(memEstFine> maxMacMemChunk) {
memBlockAllocProblem = true;
}
#endif // Mac
- if(sizeof(void *)==4 && memEstFine>maxDefaultMemChunk) {
+ if(sizeof(void*)==4 && memEstFine>maxDefaultMemChunk) {
// max memory chunk for 32bit systems 2gig
memBlockAllocProblem = true;
}
@@ -1264,8 +1269,10 @@ bool LbmFsgrSolver::initializeSolverPostinit() {
debMsgStd("LbmFsgrSolver::initialize",DM_MSG,"Init done ... ",10);
mInitDone = 1;
-#if LBM_INCLUDE_TESTSOLVERS==1
+ // init fluid control
initCpdata();
+
+#if LBM_INCLUDE_TESTSOLVERS==1
initTestdata();
#endif // ELBEEM_PLUGIN!=1
// not inited? dont use...
diff --git a/intern/elbeem/intern/solver_main.cpp b/intern/elbeem/intern/solver_main.cpp
index 13ebf91b696..9df53a824d4 100644
--- a/intern/elbeem/intern/solver_main.cpp
+++ b/intern/elbeem/intern/solver_main.cpp
@@ -13,11 +13,6 @@
#include "loop_tools.h"
#include <stdlib.h>
-#if (defined (__sun__) || defined (__sun)) || (!defined(linux) && (defined (__sparc) || defined (__sparc__)))
-#include <ieeefp.h>
-#endif
-
-
/*****************************************************************************/
/*! perform a single LBM step */
/*****************************************************************************/
@@ -58,9 +53,9 @@ void LbmFsgrSolver::stepMain() {
// init moving bc's, can change mMaxVlen
initMovingObstacles(false);
-#if LBM_INCLUDE_TESTSOLVERS==1
+
+ // handle fluid control
handleCpdata();
-#endif
// important - keep for tadap
LbmFloat lastMass = mCurrentMass;
diff --git a/intern/elbeem/intern/solver_relax.h b/intern/elbeem/intern/solver_relax.h
index 287b73c77b2..c28e7aacd29 100644
--- a/intern/elbeem/intern/solver_relax.h
+++ b/intern/elbeem/intern/solver_relax.h
@@ -14,53 +14,6 @@
#else // FSGR_STRICT_DEBUG==1
#define CAUSE_PANIC { this->mPanic=1; } /*set flag*/
#endif // FSGR_STRICT_DEBUG==1
-
-#if LBM_INCLUDE_TESTSOLVERS!=1
-
-#define PRECOLLIDE_MODS(rho,ux,uy,uz, grav) \
- ux += (grav)[0]; \
- uy += (grav)[1]; \
- uz += (grav)[2];
-
-#define TEST_IF_CHECK
-
-#else // LBM_INCLUDE_TESTSOLVERS!=1
-// defined in test.h
-
-#define NEWDIRVELMOTEST 0
-#if NEWDIRVELMOTEST==1
-// off for non testing
-#undef PRECOLLIDE_MODS
-#define PRECOLLIDE_MODS(rho,ux,uy,uz, grav) \
- ux += (grav)[0]; \
- uy += (grav)[1]; \
- uz += (grav)[2]; \
- { \
- int lev = mMaxRefine, nomb=0; \
- LbmFloat bcnt = 0.,nux=0.,nuy=0.,nuz=0.; \
- for(int l=1; l<this->cDfNum; l++) { \
- if(RFLAG_NB(lev, i,j,k,SRCS(lev),l)&CFBnd) { \
- if(RFLAG_NB(lev, i,j,k,SRCS(lev),l)&CFBndMoving) { \
- nux += QCELL_NB(lev, i,j,k,SRCS(lev),l, dMass); \
- nuy += QCELL_NB(lev, i,j,k,SRCS(lev),l, dFfrac); \
- bcnt += 1.; \
- } else { \
- nomb++; \
- } \
- } \
- } \
- if((bcnt>0.)&&(nomb==0)) { \
- ux = nux/bcnt; \
- uy = nuy/bcnt; \
- uz = nuz/bcnt; \
- } \
- }
-#else // NEWDIRVELMOTEST==1
-// off for non testing
-#endif // NEWDIRVELMOTEST==1
-
-#endif // LBM_INCLUDE_TESTSOLVERS!=1
-
/******************************************************************************
* normal relaxation
diff --git a/intern/elbeem/intern/solver_util.cpp b/intern/elbeem/intern/solver_util.cpp
index a6685babe68..25b8b98b3c6 100644
--- a/intern/elbeem/intern/solver_util.cpp
+++ b/intern/elbeem/intern/solver_util.cpp
@@ -37,10 +37,10 @@ void LbmFsgrSolver::prepareVisualization( void ) {
int lev = mMaxRefine;
int workSet = mLevel[lev].setCurr;
- int mainGravDir=0;
+ int mainGravDir=6; // if normalizing fails, we asume z-direction gravity
LbmFloat mainGravLen = 0.;
FORDF1{
- LbmFloat thisGravLen = dot(LbmVec(dfVecX[l],dfVecY[l],dfVecZ[l]), getNormalized(mLevel[mMaxRefine].gravity) );
+ LbmFloat thisGravLen = dot(LbmVec(dfVecX[l],dfVecY[l],dfVecZ[l]), mLevel[mMaxRefine].gravity );
if(thisGravLen>mainGravLen) {
mainGravLen = thisGravLen;
mainGravDir = l;
@@ -112,6 +112,7 @@ void LbmFsgrSolver::prepareVisualization( void ) {
const CellFlagType nbflag = RFLAG_NB(lev, i,j,k, workSet,l);
if(nbflag&CFInter){ intercnt++; }
+ // check all directions otherwise we get bugs with splashes on obstacles
if(l!=mainGravDir) continue; // only check bnd along main grav. dir
//if((nbflag&CFBnd)&&(nbflag&CFBndNoslip)){ noslipbnd=1; }
if((nbflag&CFBnd)){ noslipbnd=1; }
@@ -140,11 +141,10 @@ void LbmFsgrSolver::prepareVisualization( void ) {
if(val<minval) val = minval;
*mpIso->lbmGetData(i,j,ZKOFF) += minval-( val * mIsoWeight[13] );
}
-#endif // SURFACE_ENH>0
-
} else { // all others, unused?
continue;
}
+#endif // SURFACE_ENH>0
*mpIso->lbmGetData( i-1 , j-1 ,ZKOFF-ZKD1) += ( val * mIsoWeight[0] );
*mpIso->lbmGetData( i , j-1 ,ZKOFF-ZKD1) += ( val * mIsoWeight[1] );
diff --git a/intern/elbeem/make/msvc_7_0/elbeem.vcproj b/intern/elbeem/make/msvc_7_0/elbeem.vcproj
index 9de4482e2fd..958d74f8fa0 100644
--- a/intern/elbeem/make/msvc_7_0/elbeem.vcproj
+++ b/intern/elbeem/make/msvc_7_0/elbeem.vcproj
@@ -19,8 +19,8 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\intern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
- PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1"
+ AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1;LBM_INCLUDE_CONTROL=1"
MinimalRebuild="FALSE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -72,8 +72,8 @@ ECHO Done
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\intern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
- PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1"
+ AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1;LBM_INCLUDE_CONTROL=1"
StringPooling="TRUE"
MinimalRebuild="FALSE"
RuntimeLibrary="0"
@@ -126,7 +126,7 @@ ECHO Done
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\intern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
+ AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1"
MinimalRebuild="FALSE"
BasicRuntimeChecks="3"
@@ -179,7 +179,7 @@ ECHO Done
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\intern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
+ AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1"
StringPooling="TRUE"
MinimalRebuild="FALSE"
@@ -236,12 +236,21 @@ ECHO Done
RelativePath="..\..\intern\attributes.cpp">
</File>
<File
+ RelativePath="..\..\intern\controlparticles.cpp">
+ </File>
+ <File
RelativePath="..\..\intern\elbeem.cpp">
</File>
<File
+ RelativePath="..\..\intern\elbeem_control.cpp">
+ </File>
+ <File
RelativePath="..\..\intern\isosurface.cpp">
</File>
<File
+ RelativePath="..\..\intern\mvmcoords.cpp">
+ </File>
+ <File
RelativePath="..\..\intern\ntl_blenderdumper.cpp">
</File>
<File
@@ -275,6 +284,9 @@ ECHO Done
RelativePath="..\..\intern\solver_adap.cpp">
</File>
<File
+ RelativePath="..\..\intern\solver_control.cpp">
+ </File>
+ <File
RelativePath="..\..\intern\solver_init.cpp">
</File>
<File
@@ -298,7 +310,13 @@ ECHO Done
RelativePath="..\..\intern\attributes.h">
</File>
<File
- RelativePath="..\..\intern\elbeem.h">
+ RelativePath="..\..\intern\controlparticles.h">
+ </File>
+ <File
+ RelativePath="..\..\extern\elbeem.h">
+ </File>
+ <File
+ RelativePath="..\..\intern\elbeem_control.h">
</File>
<File
RelativePath="..\..\intern\isosurface.h">
@@ -307,6 +325,9 @@ ECHO Done
RelativePath="..\..\intern\mcubes_tables.h">
</File>
<File
+ RelativePath="..\..\intern\mvmcoords.h">
+ </File>
+ <File
RelativePath="..\..\intern\ntl_blenderdumper.h">
</File>
<File
@@ -352,6 +373,9 @@ ECHO Done
RelativePath="..\..\intern\solver_class.h">
</File>
<File
+ RelativePath="..\..\intern\solver_control.h">
+ </File>
+ <File
RelativePath="..\..\intern\solver_interface.h">
</File>
<File
diff --git a/intern/elbeem/make/msvc_9_0/elbeem.vcproj b/intern/elbeem/make/msvc_9_0/elbeem.vcproj
new file mode 100644
index 00000000000..4108e09799d
--- /dev/null
+++ b/intern/elbeem/make/msvc_9_0/elbeem.vcproj
@@ -0,0 +1,524 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_elbeem"
+ ProjectGUID="{A90C4918-4B21-4277-93BD-AF65F30951D9}"
+ RootNamespace="elbeem"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1;LBM_INCLUDE_CONTROL=1"
+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\elbeem.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\"
+ BrowseInformation="1"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libelbeem.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying ELBEEM files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1;LBM_INCLUDE_CONTROL=1"
+ StringPooling="true"
+ MinimalRebuild="false"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="true"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\elbeem.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\"
+ WarningLevel="4"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libelbeem.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying ELBEEM files library (release target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1"
+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\elbeem.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\"
+ BrowseInformation="1"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libelbeem.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying ELBEEM files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1"
+ StringPooling="true"
+ MinimalRebuild="false"
+ RuntimeLibrary="2"
+ BufferSecurityCheck="true"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\elbeem.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libelbeem.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying ELBEEM files library (release target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath="..\..\intern\attributes.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\controlparticles.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\elbeem.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\elbeem_control.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\isosurface.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\mvmcoords.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_blenderdumper.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_bsptree.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_geometrymodel.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_geometryobject.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_lighting.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_ray.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_world.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\parametrizer.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\particletracer.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\simulation_object.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\solver_adap.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\solver_control.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\solver_init.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\solver_interface.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\solver_main.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\solver_util.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\utilities.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath="..\..\intern\attributes.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\controlparticles.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\extern\elbeem.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\elbeem_control.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\isosurface.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\mcubes_tables.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\mvmcoords.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_blenderdumper.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_bsptree.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_geometryclass.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_geometrymodel.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_geometryobject.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_geometryshader.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_lighting.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_matrices.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_ray.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_vector3dim.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\ntl_world.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\parametrizer.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\particletracer.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\simulation_object.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\solver_class.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\solver_control.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\solver_interface.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\solver_relax.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\utilities.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/ghost/GHOST_C-api.h b/intern/ghost/GHOST_C-api.h
index 21ddc467f59..cb1eac7a9a6 100644
--- a/intern/ghost/GHOST_C-api.h
+++ b/intern/ghost/GHOST_C-api.h
@@ -262,6 +262,19 @@ extern GHOST_TSuccess GHOST_AddEventConsumer(GHOST_SystemHandle systemhandle,
GHOST_EventConsumerHandle consumerhandle);
+/***************************************************************************************
+ ** N-degree of freedom device management functionality
+ ***************************************************************************************/
+
+/**
+* Open N-degree of freedom devices
+ */
+extern int GHOST_OpenNDOF(GHOST_SystemHandle systemhandle,
+ GHOST_WindowHandle windowhandle,
+ GHOST_NDOFLibraryInit_fp setNdofLibraryInit,
+ GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown,
+ GHOST_NDOFDeviceOpen_fp setNdofDeviceOpen
+ );
/***************************************************************************************
** Cursor management functionality
@@ -755,6 +768,18 @@ extern void GHOST_SetRectangleCenter(GHOST_RectangleHandle rectanglehandle,
*/
extern GHOST_TSuccess GHOST_ClipRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_RectangleHandle anotherrectanglehandle);
+
+/**
+ * Return the data from the clipboad
+ * @return clipboard data
+ */
+extern GHOST_TUns8* GHOST_getClipboard(int flag);
+
+/**
+ * Put data to the Clipboard
+ */
+extern void GHOST_putClipboard(GHOST_TInt8 *buffer, int flag);
+
#ifdef __cplusplus
}
#endif
diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h
index a27b7453687..baf0cb813f8 100644
--- a/intern/ghost/GHOST_ISystem.h
+++ b/intern/ghost/GHOST_ISystem.h
@@ -224,13 +224,15 @@ public:
* @param state The state of the window when opened.
* @param type The type of drawing context installed in this window.
* @param stereoVisual Create a stereo visual for quad buffered stereo.
+ * @param parentWindow Parent (embedder) window
* @return The new window (or 0 if creation failed).
*/
virtual GHOST_IWindow* createWindow(
const STR_String& title,
GHOST_TInt32 left, GHOST_TInt32 top, GHOST_TUns32 width, GHOST_TUns32 height,
GHOST_TWindowState state, GHOST_TDrawingContextType type,
- const bool stereoVisual) = 0;
+ const bool stereoVisual,
+ const GHOST_TEmbedderWindowID parentWindow = 0) = 0;
/**
* Dispose a window.
@@ -292,6 +294,22 @@ public:
*/
virtual GHOST_TSuccess addEventConsumer(GHOST_IEventConsumer* consumer) = 0;
+ /***************************************************************************************
+ ** N-degree of freedom device management functionality
+ ***************************************************************************************/
+
+ /**
+ * Starts the N-degree of freedom device manager
+ */
+ virtual int openNDOF(GHOST_IWindow*,
+ GHOST_NDOFLibraryInit_fp setNdofLibraryInit,
+ GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown,
+ GHOST_NDOFDeviceOpen_fp setNdofDeviceOpen
+ // original patch only
+ // GHOST_NDOFEventHandler_fp setNdofEventHandler
+ ) = 0;
+
+
/***************************************************************************************
** Cursor management functionality
***************************************************************************************/
@@ -333,6 +351,18 @@ public:
*/
virtual GHOST_TSuccess getButtonState(GHOST_TButtonMask mask, bool& isDown) const = 0;
+ /**
+ * Returns the selection buffer
+ * @return Returns "unsinged char" from X11 XA_CUT_BUFFER0 buffer
+ *
+ */
+ virtual GHOST_TUns8* getClipboard(int flag) const = 0;
+
+ /**
+ * Put data to the Clipboard
+ */
+ virtual void putClipboard(GHOST_TInt8 *buffer, int flag) const = 0;
+
protected:
/**
* Initialize the system.
diff --git a/intern/ghost/GHOST_Types.h b/intern/ghost/GHOST_Types.h
index a413b765ccb..b683740247a 100644
--- a/intern/ghost/GHOST_Types.h
+++ b/intern/ghost/GHOST_Types.h
@@ -36,6 +36,11 @@ typedef unsigned short GHOST_TUns16;
typedef int GHOST_TInt32;
typedef unsigned int GHOST_TUns32;
+#ifdef WIN32
+#define WM_BLND_NDOF_AXIS WM_USER + 1
+#define WM_BLND_NDOF_BTN WM_USER + 2
+#endif
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
typedef __int64 GHOST_TInt64;
typedef unsigned __int64 GHOST_TUns64;
@@ -95,6 +100,7 @@ typedef enum {
GHOST_kWindowStateMaximized,
GHOST_kWindowStateMinimized,
GHOST_kWindowStateFullScreen,
+ GHOST_kWindowStateEmbedded,
GHOST_kWindowState8Normal = 8,
GHOST_kWindowState8Maximized,
GHOST_kWindowState8Minimized,
@@ -130,6 +136,9 @@ typedef enum {
GHOST_kEventButtonUp, /// Mouse button event
GHOST_kEventWheel, /// Mouse wheel event
+ GHOST_kEventNDOFMotion, /// N degree of freedom device motion event
+ GHOST_kEventNDOFButton, /// N degree of freedom device button event
+
GHOST_kEventKeyDown,
GHOST_kEventKeyUp,
// GHOST_kEventKeyAuto,
@@ -336,6 +345,38 @@ typedef struct {
GHOST_TInt32 z;
} GHOST_TEventWheelData;
+
+/* original patch used floats, but the driver return ints and uns. We will calibrate in view, no sense on doing conversions twice */
+/* as all USB device controls are likely to use ints, this is also more future proof */
+//typedef struct {
+// /** N-degree of freedom device data */
+// float tx, ty, tz; /** -x left, +y up, +z forward */
+// float rx, ry, rz;
+// float dt;
+//} GHOST_TEventNDOFData;
+
+typedef struct {
+ /** N-degree of freedom device data v2*/
+ int changed;
+ GHOST_TUns64 client;
+ GHOST_TUns64 address;
+ GHOST_TInt16 tx, ty, tz; /** -x left, +y up, +z forward */
+ GHOST_TInt16 rx, ry, rz;
+ GHOST_TInt16 buttons;
+ GHOST_TUns64 time;
+ GHOST_TUns64 delta;
+} GHOST_TEventNDOFData;
+
+typedef int (*GHOST_NDOFLibraryInit_fp)();
+typedef void (*GHOST_NDOFLibraryShutdown_fp)(void* deviceHandle);
+typedef void* (*GHOST_NDOFDeviceOpen_fp)(void* platformData);
+
+// original patch windows callback. In mac os X version the callback is internal to the plug-in and post an event to main thead.
+// not necessary faster, but better integration with other events.
+
+//typedef int (*GHOST_NDOFEventHandler_fp)(float* result7, void* deviceHandle, unsigned int message, unsigned int* wParam, unsigned long* lParam);
+//typedef void (*GHOST_NDOFCallBack_fp)(GHOST_TEventNDOFDataV2 *VolDatas);
+
typedef struct {
/** The key code. */
GHOST_TKey key;
@@ -355,6 +396,15 @@ typedef struct {
} GHOST_DisplaySetting;
+#ifdef _WIN32
+typedef long GHOST_TEmbedderWindowID;
+#endif // _WIN32
+
+#ifndef _WIN32
+// I can't use "Window" from "<X11/Xlib.h>" because it conflits with Window defined in winlay.h
+typedef int GHOST_TEmbedderWindowID;
+#endif // _WIN32
+
/**
* A timer task callback routine.
* @param task The timer task object.
diff --git a/intern/ghost/SConscript b/intern/ghost/SConscript
index bca9d715324..ad6b4ff51ba 100644
--- a/intern/ghost/SConscript
+++ b/intern/ghost/SConscript
@@ -10,25 +10,23 @@ sources = env.Glob('intern/*.cpp')
pf = ['GHOST_DisplayManager', 'GHOST_System', 'GHOST_Window']
-if window_system in ('linux2', 'openbsd3', 'sunos5', 'freebsd6'):
- for f in pf:
- sources.remove('intern' + os.sep + f + 'Win32.cpp')
- sources.remove('intern' + os.sep + f + 'Carbon.cpp')
+if window_system in ('linux2', 'openbsd3', 'sunos5', 'freebsd6', 'irix6'):
+ for f in pf:
+ sources.remove('intern' + os.sep + f + 'Win32.cpp')
+ sources.remove('intern' + os.sep + f + 'Carbon.cpp')
elif window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross'):
- for f in pf:
- sources.remove('intern' + os.sep + f + 'X11.cpp')
- sources.remove('intern' + os.sep + f + 'Carbon.cpp')
+ for f in pf:
+ sources.remove('intern' + os.sep + f + 'X11.cpp')
+ sources.remove('intern' + os.sep + f + 'Carbon.cpp')
elif window_system == 'darwin':
- for f in pf:
- sources.remove('intern' + os.sep + f + 'Win32.cpp')
- sources.remove('intern' + os.sep + f + 'X11.cpp')
+ for f in pf:
+ sources.remove('intern' + os.sep + f + 'Win32.cpp')
+ sources.remove('intern' + os.sep + f + 'X11.cpp')
else:
- print "Unknown window system specified."
- Exit()
+ print "Unknown window system specified."
+ Exit()
incs = '. ../string ' + env['BF_OPENGL_INC']
-
if window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross'):
- incs = env['BF_WINTAB_INC'] + ' ' + incs
-
+ incs = env['BF_WINTAB_INC'] + ' ' + incs
env.BlenderLib ('bf_ghost', sources, Split(incs), defines=['_USE_MATH_DEFINES'], libtype=['core','intern','player'], priority = [40,44,5] )
diff --git a/intern/ghost/intern/GHOST_C-api.cpp b/intern/ghost/intern/GHOST_C-api.cpp
index 75d993c3e03..ad5189af0e9 100644
--- a/intern/ghost/intern/GHOST_C-api.cpp
+++ b/intern/ghost/intern/GHOST_C-api.cpp
@@ -251,6 +251,21 @@ GHOST_TSuccess GHOST_AddEventConsumer(GHOST_SystemHandle systemhandle, GHOST_Eve
return system->addEventConsumer((GHOST_CallbackEventConsumer*)consumerhandle);
}
+int GHOST_OpenNDOF(GHOST_SystemHandle systemhandle, GHOST_WindowHandle windowhandle,
+ GHOST_NDOFLibraryInit_fp setNdofLibraryInit,
+ GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown,
+ GHOST_NDOFDeviceOpen_fp setNdofDeviceOpen)
+ //original patch only
+ /* GHOST_NDOFEventHandler_fp setNdofEventHandler)*/
+{
+ GHOST_ISystem* system = (GHOST_ISystem*) systemhandle;
+
+ return system->openNDOF((GHOST_IWindow*) windowhandle,
+ setNdofLibraryInit, setNdofLibraryShutdown, setNdofDeviceOpen);
+// original patch
+// setNdofLibraryInit, setNdofLibraryShutdown, setNdofDeviceOpen, setNdofEventHandler);
+}
+
GHOST_TStandardCursor GHOST_GetCursorShape(GHOST_WindowHandle windowhandle)
@@ -794,3 +809,16 @@ GHOST_TSuccess GHOST_ClipRectangle(GHOST_RectangleHandle rectanglehandle,
return result;
}
+
+GHOST_TUns8* GHOST_getClipboard(int flag)
+{
+ GHOST_ISystem* system = GHOST_ISystem::getSystem();
+ return system->getClipboard(flag);
+}
+
+void GHOST_putClipboard(GHOST_TInt8 *buffer, int flag)
+{
+ GHOST_ISystem* system = GHOST_ISystem::getSystem();
+ system->putClipboard(buffer, flag);
+}
+
diff --git a/intern/ghost/intern/GHOST_EventNDOF.h b/intern/ghost/intern/GHOST_EventNDOF.h
new file mode 100644
index 00000000000..76f5a9e0894
--- /dev/null
+++ b/intern/ghost/intern/GHOST_EventNDOF.h
@@ -0,0 +1,57 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+
+#ifndef _GHOST_EVENT_NDOF_H_
+#define _GHOST_EVENT_NDOF_H_
+
+#include "GHOST_Event.h"
+
+/**
+ * N-degree of freedom device event.
+ */
+class GHOST_EventNDOF : public GHOST_Event
+{
+public:
+ /**
+ * Constructor.
+ * @param msec The time this event was generated.
+ * @param type The type of this event.
+ * @param x The x-coordinate of the location the cursor was at at the time of the event.
+ * @param y The y-coordinate of the location the cursor was at at the time of the event.
+ */
+ GHOST_EventNDOF(GHOST_TUns64 msec, GHOST_TEventType type, GHOST_IWindow* window,
+ GHOST_TEventNDOFData data)
+ : GHOST_Event(msec, type, window)
+ {
+ m_ndofEventData = data;
+ m_data = &m_ndofEventData;
+ }
+
+protected:
+ /** translation & rotation from the device. */
+ GHOST_TEventNDOFData m_ndofEventData;
+};
+
+
+#endif // _GHOST_EVENT_NDOF_H_
+
diff --git a/intern/ghost/intern/GHOST_NDOFManager.cpp b/intern/ghost/intern/GHOST_NDOFManager.cpp
new file mode 100644
index 00000000000..2426146184a
--- /dev/null
+++ b/intern/ghost/intern/GHOST_NDOFManager.cpp
@@ -0,0 +1,127 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdio.h> /* just for printf */
+
+#include "GHOST_NDOFManager.h"
+
+
+// the variable is outside the class because it must be accessed from plugin
+static volatile GHOST_TEventNDOFData currentNdofValues = {0,0,0,0,0,0,0,0,0,0,0};
+
+#if !defined(_WIN32) && !defined(__APPLE__)
+#include "GHOST_SystemX11.h"
+#endif
+
+namespace
+{
+ GHOST_NDOFLibraryInit_fp ndofLibraryInit = 0;
+ GHOST_NDOFLibraryShutdown_fp ndofLibraryShutdown = 0;
+ GHOST_NDOFDeviceOpen_fp ndofDeviceOpen = 0;
+}
+
+GHOST_NDOFManager::GHOST_NDOFManager()
+{
+ m_DeviceHandle = 0;
+
+ // discover the API from the plugin
+ ndofLibraryInit = 0;
+ ndofLibraryShutdown = 0;
+ ndofDeviceOpen = 0;
+}
+
+GHOST_NDOFManager::~GHOST_NDOFManager()
+{
+ if (ndofLibraryShutdown)
+ ndofLibraryShutdown(m_DeviceHandle);
+
+ m_DeviceHandle = 0;
+}
+
+
+int
+GHOST_NDOFManager::deviceOpen(GHOST_IWindow* window,
+ GHOST_NDOFLibraryInit_fp setNdofLibraryInit,
+ GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown,
+ GHOST_NDOFDeviceOpen_fp setNdofDeviceOpen)
+{
+ int Pid;
+
+ ndofLibraryInit = setNdofLibraryInit;
+ ndofLibraryShutdown = setNdofLibraryShutdown;
+ ndofDeviceOpen = setNdofDeviceOpen;
+
+ if (ndofLibraryInit && ndofDeviceOpen)
+ {
+ Pid= ndofLibraryInit();
+#if 0
+ printf("%i client \n", Pid);
+#endif
+ #if defined(_WIN32) || defined(__APPLE__)
+ m_DeviceHandle = ndofDeviceOpen((void *)&currentNdofValues);
+ #else
+ GHOST_SystemX11 *sys;
+ sys = static_cast<GHOST_SystemX11*>(GHOST_ISystem::getSystem());
+ void *ndofInfo = sys->prepareNdofInfo(&currentNdofValues);
+ m_DeviceHandle = ndofDeviceOpen(ndofInfo);
+ #endif
+ return (Pid > 0) ? 0 : 1;
+
+ } else
+ return 1;
+}
+
+
+bool
+GHOST_NDOFManager::available() const
+{
+ return m_DeviceHandle != 0;
+}
+
+bool
+GHOST_NDOFManager::event_present() const
+{
+ if( currentNdofValues.changed >0) {
+ printf("time %llu but%u x%i y%i z%i rx%i ry%i rz%i \n" ,
+ currentNdofValues.time, currentNdofValues.buttons,
+ currentNdofValues.tx,currentNdofValues.ty,currentNdofValues.tz,
+ currentNdofValues.rx,currentNdofValues.ry,currentNdofValues.rz);
+ return true;
+ }else
+ return false;
+
+}
+
+void GHOST_NDOFManager::GHOST_NDOFGetDatas(GHOST_TEventNDOFData &datas) const
+{
+ datas.tx = currentNdofValues.tx;
+ datas.ty = currentNdofValues.ty;
+ datas.tz = currentNdofValues.tz;
+ datas.rx = currentNdofValues.rx;
+ datas.ry = currentNdofValues.ry;
+ datas.rz = currentNdofValues.rz;
+ datas.buttons = currentNdofValues.buttons;
+ datas.client = currentNdofValues.client;
+ datas.address = currentNdofValues.address;
+ datas.time = currentNdofValues.time;
+ datas.delta = currentNdofValues.delta;
+}
diff --git a/intern/ghost/intern/GHOST_NDOFManager.h b/intern/ghost/intern/GHOST_NDOFManager.h
new file mode 100644
index 00000000000..18d651b89af
--- /dev/null
+++ b/intern/ghost/intern/GHOST_NDOFManager.h
@@ -0,0 +1,52 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef _GHOST_NDOFMANAGER_H_
+#define _GHOST_NDOFMANAGER_H_
+
+#include "GHOST_System.h"
+#include "GHOST_IWindow.h"
+
+
+
+class GHOST_NDOFManager
+{
+public:
+ GHOST_NDOFManager();
+ virtual ~GHOST_NDOFManager();
+
+ int deviceOpen(GHOST_IWindow* window,
+ GHOST_NDOFLibraryInit_fp setNdofLibraryInit,
+ GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown,
+ GHOST_NDOFDeviceOpen_fp setNdofDeviceOpen);
+
+ void GHOST_NDOFGetDatas(GHOST_TEventNDOFData &datas) const;
+
+ bool available() const;
+ bool event_present() const;
+
+protected:
+ void* m_DeviceHandle;
+};
+
+
+#endif
diff --git a/intern/ghost/intern/GHOST_System.cpp b/intern/ghost/intern/GHOST_System.cpp
index 71448a390d7..87e5f375958 100644
--- a/intern/ghost/intern/GHOST_System.cpp
+++ b/intern/ghost/intern/GHOST_System.cpp
@@ -41,16 +41,18 @@
#include "GHOST_System.h"
#include <time.h>
+#include <stdio.h> /* just for printf */
#include "GHOST_DisplayManager.h"
#include "GHOST_EventManager.h"
+#include "GHOST_NDOFManager.h"
#include "GHOST_TimerTask.h"
#include "GHOST_TimerManager.h"
#include "GHOST_WindowManager.h"
GHOST_System::GHOST_System()
-: m_displayManager(0), m_timerManager(0), m_windowManager(0), m_eventManager(0)
+: m_displayManager(0), m_timerManager(0), m_windowManager(0), m_eventManager(0), m_ndofManager(0)
{
}
@@ -236,6 +238,17 @@ GHOST_TSuccess GHOST_System::pushEvent(GHOST_IEvent* event)
return success;
}
+int GHOST_System::openNDOF(GHOST_IWindow* w,
+ GHOST_NDOFLibraryInit_fp setNdofLibraryInit,
+ GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown,
+ GHOST_NDOFDeviceOpen_fp setNdofDeviceOpen)
+{
+ return m_ndofManager->deviceOpen(w,
+ setNdofLibraryInit,
+ setNdofLibraryShutdown,
+ setNdofDeviceOpen);
+}
+
GHOST_TSuccess GHOST_System::getModifierKeyState(GHOST_TModifierKeyMask mask, bool& isDown) const
{
@@ -268,6 +281,13 @@ GHOST_TSuccess GHOST_System::init()
m_timerManager = new GHOST_TimerManager ();
m_windowManager = new GHOST_WindowManager ();
m_eventManager = new GHOST_EventManager ();
+ m_ndofManager = new GHOST_NDOFManager();
+
+#if 0
+ if(m_ndofManager)
+ printf("ndof manager \n");
+#endif
+
#ifdef GHOST_DEBUG
if (m_eventManager) {
m_eventManager->addConsumer(&m_eventPrinter);
@@ -303,6 +323,10 @@ GHOST_TSuccess GHOST_System::exit()
delete m_eventManager;
m_eventManager = 0;
}
+ if (m_ndofManager) {
+ delete m_ndofManager;
+ m_ndofManager = 0;
+ }
return GHOST_kSuccess;
}
diff --git a/intern/ghost/intern/GHOST_System.h b/intern/ghost/intern/GHOST_System.h
index 0484f57246f..efce931860a 100644
--- a/intern/ghost/intern/GHOST_System.h
+++ b/intern/ghost/intern/GHOST_System.h
@@ -48,6 +48,7 @@ class GHOST_Event;
class GHOST_TimerManager;
class GHOST_Window;
class GHOST_WindowManager;
+class GHOST_NDOFManager;
/**
* Implementation of platform independent functionality of the GHOST_ISystem
@@ -181,6 +182,27 @@ public:
*/
virtual GHOST_TSuccess addEventConsumer(GHOST_IEventConsumer* consumer);
+
+
+ /***************************************************************************************
+ ** N-degree of freedom devcice management functionality
+ ***************************************************************************************/
+
+ /** Inherited from GHOST_ISystem
+ * Opens the N-degree of freedom device manager
+ * return 0 if device found, 1 otherwise
+ */
+ virtual int openNDOF(GHOST_IWindow* w,
+ GHOST_NDOFLibraryInit_fp setNdofLibraryInit,
+ GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown,
+ GHOST_NDOFDeviceOpen_fp setNdofDeviceOpen);
+
+// original patch only
+// GHOST_NDOFEventHandler_fp setNdofEventHandler);
+
+
+
+
/***************************************************************************************
** Cursor management functionality
***************************************************************************************/
@@ -240,6 +262,12 @@ public:
*/
virtual inline GHOST_WindowManager* getWindowManager() const;
+ /**
+ * Returns a pointer to our n-degree of freedeom manager.
+ * @return A pointer to our n-degree of freedeom manager.
+ */
+ virtual inline GHOST_NDOFManager* getNDOFManager() const;
+
/**
* Returns the state of all modifier keys.
* @param keys The state of all modifier keys (true == pressed).
@@ -254,6 +282,21 @@ public:
*/
virtual GHOST_TSuccess getButtons(GHOST_Buttons& buttons) const = 0;
+ /**
+ * Returns the selection buffer
+ * @param flag Only used on X11
+ * @return Returns the clipboard data
+ *
+ */
+ virtual GHOST_TUns8* getClipboard(int flag) const = 0;
+
+ /**
+ * Put data to the Clipboard
+ * @param buffer The buffer to copy to the clipboard
+ * @param flag The clipboard to copy too only used on X11
+ */
+ virtual void putClipboard(GHOST_TInt8 *buffer, int flag) const = 0;
+
protected:
/**
* Initialize the system.
@@ -287,6 +330,9 @@ protected:
/** The event manager. */
GHOST_EventManager* m_eventManager;
+ /** The N-degree of freedom device manager */
+ GHOST_NDOFManager* m_ndofManager;
+
/** Prints all the events. */
#ifdef GHOST_DEBUG
GHOST_EventPrinter m_eventPrinter;
@@ -311,5 +357,10 @@ inline GHOST_WindowManager* GHOST_System::getWindowManager() const
return m_windowManager;
}
+inline GHOST_NDOFManager* GHOST_System::getNDOFManager() const
+{
+ return m_ndofManager;
+}
+
#endif // _GHOST_SYSTEM_H_
diff --git a/intern/ghost/intern/GHOST_SystemCarbon.cpp b/intern/ghost/intern/GHOST_SystemCarbon.cpp
index e1980521eb0..5de00d9ab3e 100644
--- a/intern/ghost/intern/GHOST_SystemCarbon.cpp
+++ b/intern/ghost/intern/GHOST_SystemCarbon.cpp
@@ -34,10 +34,9 @@
* @date May 7, 2001
*/
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
+#include <Carbon/Carbon.h>
+#include <ApplicationServices/ApplicationServices.h>
#include "GHOST_SystemCarbon.h"
#include "GHOST_DisplayManagerCarbon.h"
@@ -45,22 +44,34 @@
#include "GHOST_EventButton.h"
#include "GHOST_EventCursor.h"
#include "GHOST_EventWheel.h"
+#include "GHOST_EventNDOF.h"
+
#include "GHOST_TimerManager.h"
#include "GHOST_TimerTask.h"
#include "GHOST_WindowManager.h"
#include "GHOST_WindowCarbon.h"
+#include "GHOST_NDOFManager.h"
+#include "AssertMacros.h"
#define GHOST_KEY_SWITCH(mac, ghost) { case (mac): ghostKey = (ghost); break; }
+/* blender class and types events */
+enum {
+ kEventClassBlender = 'blnd'
+};
+
+enum {
+ kEventBlenderNdofAxis = 1,
+ kEventBlenderNdofButtons = 2
+};
+
const EventTypeSpec kEvents[] =
{
{ kEventClassAppleEvent, kEventAppleEvent },
-
/*
{ kEventClassApplication, kEventAppActivated },
{ kEventClassApplication, kEventAppDeactivated },
*/
-
{ kEventClassKeyboard, kEventRawKeyDown },
{ kEventClassKeyboard, kEventRawKeyRepeat },
{ kEventClassKeyboard, kEventRawKeyUp },
@@ -81,7 +92,12 @@ const EventTypeSpec kEvents[] =
{ kEventClassWindow, kEventWindowActivated },
{ kEventClassWindow, kEventWindowDeactivated },
{ kEventClassWindow, kEventWindowUpdate },
- { kEventClassWindow, kEventWindowBoundsChanged }
+ { kEventClassWindow, kEventWindowBoundsChanged },
+
+ { kEventClassBlender, kEventBlenderNdofAxis },
+ { kEventClassBlender, kEventBlenderNdofButtons }
+
+
};
@@ -386,7 +402,8 @@ GHOST_IWindow* GHOST_SystemCarbon::createWindow(
GHOST_TUns32 height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
- bool stereoVisual
+ bool stereoVisual,
+ const GHOST_TEmbedderWindowID parentWindow
)
{
GHOST_IWindow* window = 0;
@@ -413,7 +430,9 @@ GHOST_IWindow* GHOST_SystemCarbon::createWindow(
return window;
}
-
+/* this is an old style low level event queue.
+ As we want to handle our own timers, this is ok.
+ the full screen hack should be removed */
bool GHOST_SystemCarbon::processEvents(bool waitForEvent)
{
bool anyProcessed = false;
@@ -421,7 +440,7 @@ bool GHOST_SystemCarbon::processEvents(bool waitForEvent)
do {
GHOST_TimerManager* timerMgr = getTimerManager();
-
+
if (waitForEvent) {
GHOST_TUns64 next = timerMgr->nextFireTime();
double timeOut;
@@ -450,6 +469,8 @@ bool GHOST_SystemCarbon::processEvents(bool waitForEvent)
}
}
+
+ /* end loop when no more events available */
while (::ReceiveNextEvent(0, NULL, 0, true, &event)==noErr) {
OSStatus status= ::SendEventToEventTarget(event, ::GetEventDispatcherTarget());
if (status==noErr) {
@@ -461,7 +482,9 @@ bool GHOST_SystemCarbon::processEvents(bool waitForEvent)
* are, but we get a lot of them
*/
if (i!='cgs ') {
- //printf("Missed - Class: '%.4s', Kind: %d\n", &i, ::GetEventKind(event));
+ if (i!='tblt') { // tablet event. we use the one packaged in the mouse event
+ ; //printf("Missed - Class: '%.4s', Kind: %d\n", &i, ::GetEventKind(event));
+ }
}
}
::ReleaseEvent(event);
@@ -605,6 +628,7 @@ OSErr GHOST_SystemCarbon::sAEHandlerQuit(const AppleEvent *event, AppleEvent *re
GHOST_TSuccess GHOST_SystemCarbon::init()
{
+
GHOST_TSuccess success = GHOST_System::init();
if (success) {
/*
@@ -624,6 +648,7 @@ GHOST_TSuccess GHOST_SystemCarbon::init()
::AEInstallEventHandler(kCoreEventClass, kAEOpenDocuments, sAEHandlerOpenDocs, (SInt32) this, false);
::AEInstallEventHandler(kCoreEventClass, kAEPrintDocuments, sAEHandlerPrintDocs, (SInt32) this, false);
::AEInstallEventHandler(kCoreEventClass, kAEQuitApplication, sAEHandlerQuit, (SInt32) this, false);
+
}
return success;
}
@@ -760,6 +785,7 @@ OSStatus GHOST_SystemCarbon::handleTabletEvent(EventRef event)
}
err = noErr;
}
+
}
OSStatus GHOST_SystemCarbon::handleMouseEvent(EventRef event)
@@ -962,7 +988,7 @@ bool GHOST_SystemCarbon::handleMouseDown(EventRef event)
GHOST_ASSERT(ghostWindow, "GHOST_SystemCarbon::handleMouseEvent: ghostWindow==0");
if (::TrackGoAway(window, mousePos))
{
- // todo: add option-close, because itØs in the HIG
+ // todo: add option-close, because itÿs in the HIG
// if (event.modifiers & optionKey) {
// Close the clean documents, others will be confirmed one by one.
//}
@@ -1040,11 +1066,15 @@ bool GHOST_SystemCarbon::handleMenuCommand(GHOST_TInt32 menuResult)
return handled;
}
+
OSStatus GHOST_SystemCarbon::sEventHandlerProc(EventHandlerCallRef handler, EventRef event, void* userData)
{
GHOST_SystemCarbon* sys = (GHOST_SystemCarbon*) userData;
OSStatus err = eventNotHandledErr;
-
+ GHOST_IWindow* window;
+ GHOST_TEventNDOFData data;
+ UInt32 kind;
+
switch (::GetEventClass(event))
{
case kEventClassAppleEvent:
@@ -1062,7 +1092,102 @@ OSStatus GHOST_SystemCarbon::sEventHandlerProc(EventHandlerCallRef handler, Even
case kEventClassKeyboard:
err = sys->handleKeyEvent(event);
break;
- }
+ case kEventClassBlender :
+ window = sys->m_windowManager->getActiveWindow();
+ sys->m_ndofManager->GHOST_NDOFGetDatas(data);
+ kind = ::GetEventKind(event);
+
+ switch (kind)
+ {
+ case 1:
+ sys->m_eventManager->pushEvent(new GHOST_EventNDOF(sys->getMilliSeconds(), GHOST_kEventNDOFMotion, window, data));
+ // printf("motion\n");
+ break;
+ case 2:
+ sys->m_eventManager->pushEvent(new GHOST_EventNDOF(sys->getMilliSeconds(), GHOST_kEventNDOFButton, window, data));
+// printf("button\n");
+ break;
+ }
+ err = noErr;
+ break;
+ default :
+ ;
+ break;
+ }
return err;
}
+
+GHOST_TUns8* GHOST_SystemCarbon::getClipboard(int flag) const
+{
+ PasteboardRef inPasteboard;
+ PasteboardItemID itemID;
+ CFDataRef flavorData;
+ OSStatus err = noErr;
+ GHOST_TUns8 * temp_buff;
+ CFRange range;
+ OSStatus syncFlags;
+
+ err = PasteboardCreate(kPasteboardClipboard, &inPasteboard);
+ if(err != noErr) { return NULL;}
+
+ syncFlags = PasteboardSynchronize( inPasteboard );
+ /* as we always get in a new string, we can safely ignore sync flags if not an error*/
+ if(syncFlags <0) { return NULL;}
+
+
+ err = PasteboardGetItemIdentifier( inPasteboard, 1, &itemID );
+ if(err != noErr) { return NULL;}
+
+ err = PasteboardCopyItemFlavorData( inPasteboard, itemID, CFSTR("public.utf8-plain-text"), &flavorData);
+ if(err != noErr) { return NULL;}
+
+ range = CFRangeMake(0, CFDataGetLength(flavorData));
+
+ temp_buff = (GHOST_TUns8*) malloc(range.length+1);
+
+ CFDataGetBytes(flavorData, range, (UInt8*)temp_buff);
+
+ temp_buff[range.length] = '\0';
+
+ if(temp_buff) {
+ return temp_buff;
+ } else {
+ return NULL;
+ }
+}
+
+void GHOST_SystemCarbon::putClipboard(GHOST_TInt8 *buffer, int flag) const
+{
+ if(flag == 1) {return;} //If Flag is 1 means the selection and is used on X11
+
+ PasteboardRef inPasteboard;
+ CFDataRef textData = NULL;
+ OSStatus err = noErr; /*For error checking*/
+ OSStatus syncFlags;
+
+ err = PasteboardCreate(kPasteboardClipboard, &inPasteboard);
+ if(err != noErr) { return;}
+
+ syncFlags = PasteboardSynchronize( inPasteboard );
+ /* as we always put in a new string, we can safely ignore sync flags */
+ if(syncFlags <0) { return;}
+
+ err = PasteboardClear( inPasteboard );
+ if(err != noErr) { return;}
+
+ textData = CFDataCreate(kCFAllocatorDefault, (UInt8*)buffer, strlen(buffer));
+
+ if (textData) {
+ err = PasteboardPutItemFlavor( inPasteboard, (PasteboardItemID)1, CFSTR("public.utf8-plain-text"), textData, 0);
+ if(err != noErr) {
+ if(textData) { CFRelease(textData);}
+ return;
+ }
+ }
+
+ if(textData) {
+ CFRelease(textData);
+ }
+}
+
diff --git a/intern/ghost/intern/GHOST_SystemCarbon.h b/intern/ghost/intern/GHOST_SystemCarbon.h
index 6f59710f019..2a1d6325784 100644
--- a/intern/ghost/intern/GHOST_SystemCarbon.h
+++ b/intern/ghost/intern/GHOST_SystemCarbon.h
@@ -57,12 +57,12 @@ public:
/**
* Constructor.
*/
- GHOST_SystemCarbon::GHOST_SystemCarbon();
+ GHOST_SystemCarbon();
/**
* Destructor.
*/
- GHOST_SystemCarbon::~GHOST_SystemCarbon();
+ ~GHOST_SystemCarbon();
/***************************************************************************************
** Time(r) functionality
@@ -103,6 +103,7 @@ public:
* @param height The height the window.
* @param state The state of the window when opened.
* @param type The type of drawing context installed in this window.
+ * @param parentWindow Parent (embedder) window
* @return The new window (or 0 if creation failed).
*/
virtual GHOST_IWindow* createWindow(
@@ -113,7 +114,8 @@ public:
GHOST_TUns32 height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
- const bool stereoVisual
+ const bool stereoVisual,
+ const GHOST_TEmbedderWindowID parentWindow = 0
);
/***************************************************************************************
@@ -165,6 +167,20 @@ public:
*/
virtual GHOST_TSuccess getButtons(GHOST_Buttons& buttons) const;
+ /**
+ * Returns Clipboard data
+ * @param flag Indicate which buffer to return
+ * @return Returns the selected buffer
+ */
+ virtual GHOST_TUns8* getClipboard(int flag) const;
+
+ /**
+ * Puts buffer to system clipboard
+ * @param buffer The buffer to be copied
+ * @param flag Indicates which buffer to copy too Only used on X11
+ */
+ virtual void putClipboard(GHOST_TInt8 *buffer, int flag) const;
+
protected:
/**
* Initializes the system.
@@ -221,6 +237,10 @@ protected:
*/
bool handleMenuCommand(GHOST_TInt32 menuResult);
+ /* callback for blender generated events */
+// static OSStatus blendEventHandlerProc(EventHandlerCallRef handler, EventRef event, void* userData);
+
+
/**
* Callback for Carbon when it has events.
*/
diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp
index 61b504400d2..6b5fcfe7705 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemWin32.cpp
@@ -40,6 +40,14 @@
#include "GHOST_SystemWin32.h"
+// win64 doesn't define GWL_USERDATA
+#ifdef WIN32
+#ifndef GWL_USERDATA
+#define GWL_USERDATA GWLP_USERDATA
+#define GWL_WNDPROC GWLP_WNDPROC
+#endif
+#endif
+
/*
* According to the docs the mouse wheel message is supported from windows 98
* upwards. Leaving WINVER at default value, the WM_MOUSEWHEEL message and the
@@ -59,10 +67,12 @@
#include "GHOST_EventCursor.h"
#include "GHOST_EventKey.h"
#include "GHOST_EventWheel.h"
+#include "GHOST_EventNDOF.h"
#include "GHOST_TimerTask.h"
#include "GHOST_TimerManager.h"
#include "GHOST_WindowManager.h"
#include "GHOST_WindowWin32.h"
+#include "GHOST_NDOFManager.h"
// Key code values not found in winuser.h
#ifndef VK_MINUS
@@ -157,7 +167,7 @@ GHOST_IWindow* GHOST_SystemWin32::createWindow(
const STR_String& title,
GHOST_TInt32 left, GHOST_TInt32 top, GHOST_TUns32 width, GHOST_TUns32 height,
GHOST_TWindowState state, GHOST_TDrawingContextType type,
- bool stereoVisual)
+ bool stereoVisual, const GHOST_TEmbedderWindowID parentWindow )
{
GHOST_Window* window = 0;
window = new GHOST_WindowWin32 (title, left, top, width, height, state, type, stereoVisual);
@@ -299,6 +309,15 @@ GHOST_TSuccess GHOST_SystemWin32::init()
{
GHOST_TSuccess success = GHOST_System::init();
+ /* Disable scaling on high DPI displays on Vista */
+ HMODULE user32 = ::LoadLibraryA("user32.dll");
+ typedef BOOL (WINAPI * LPFNSETPROCESSDPIAWARE)();
+ LPFNSETPROCESSDPIAWARE SetProcessDPIAware =
+ (LPFNSETPROCESSDPIAWARE)GetProcAddress(user32, "SetProcessDPIAware");
+ if (SetProcessDPIAware)
+ SetProcessDPIAware();
+ FreeLibrary(user32);
+
// Determine whether this system has a high frequency performance counter. */
m_hasPerformanceCounter = ::QueryPerformanceFrequency((LARGE_INTEGER*)&m_freq) == TRUE;
if (m_hasPerformanceCounter) {
@@ -843,6 +862,28 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
* In GHOST, we let DefWindowProc call the timer callback.
*/
break;
+ case WM_BLND_NDOF_AXIS:
+ {
+ GHOST_TEventNDOFData ndofdata;
+ system->m_ndofManager->GHOST_NDOFGetDatas(ndofdata);
+ system->m_eventManager->
+ pushEvent(new GHOST_EventNDOF(
+ system->getMilliSeconds(),
+ GHOST_kEventNDOFMotion,
+ window, ndofdata));
+ }
+ break;
+ case WM_BLND_NDOF_BTN:
+ {
+ GHOST_TEventNDOFData ndofdata;
+ system->m_ndofManager->GHOST_NDOFGetDatas(ndofdata);
+ system->m_eventManager->
+ pushEvent(new GHOST_EventNDOF(
+ system->getMilliSeconds(),
+ GHOST_kEventNDOFButton,
+ window, ndofdata));
+ }
+ break;
}
}
else {
@@ -871,3 +912,58 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
}
return lResult;
}
+
+GHOST_TUns8* GHOST_SystemWin32::getClipboard(int flag) const
+{
+ char *buffer;
+ char *temp_buff;
+
+ if ( IsClipboardFormatAvailable(CF_TEXT) && OpenClipboard(NULL) ) {
+ HANDLE hData = GetClipboardData( CF_TEXT );
+ if (hData == NULL) {
+ CloseClipboard();
+ return NULL;
+ }
+ buffer = (char*)GlobalLock( hData );
+
+ temp_buff = (char*) malloc(strlen(buffer)+1);
+ strcpy(temp_buff, buffer);
+
+ GlobalUnlock( hData );
+ CloseClipboard();
+
+ temp_buff[strlen(buffer)] = '\0';
+ if (buffer) {
+ return (GHOST_TUns8*)temp_buff;
+ } else {
+ return NULL;
+ }
+ } else {
+ return NULL;
+ }
+}
+
+void GHOST_SystemWin32::putClipboard(GHOST_TInt8 *buffer, int flag) const
+{
+ if(flag == 1) {return;} //If Flag is 1 means the selection and is used on X11
+ if (OpenClipboard(NULL)) {
+ HLOCAL clipbuffer;
+ char *data;
+
+ if (buffer) {
+ EmptyClipboard();
+
+ clipbuffer = LocalAlloc(LMEM_FIXED,((strlen(buffer)+1)));
+ data = (char*)GlobalLock(clipbuffer);
+
+ strcpy(data, (char*)buffer);
+ data[strlen(buffer)] = '\0';
+ LocalUnlock(clipbuffer);
+ SetClipboardData(CF_TEXT,clipbuffer);
+ }
+ CloseClipboard();
+ } else {
+ return;
+ }
+}
+
diff --git a/intern/ghost/intern/GHOST_SystemWin32.h b/intern/ghost/intern/GHOST_SystemWin32.h
index 968586965ed..00f7af00162 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.h
+++ b/intern/ghost/intern/GHOST_SystemWin32.h
@@ -109,13 +109,14 @@ public:
* @param height The height the window.
* @param state The state of the window when opened.
* @param type The type of drawing context installed in this window.
+ * @param parentWindow Parent (embedder) window
* @return The new window (or 0 if creation failed).
*/
virtual GHOST_IWindow* createWindow(
const STR_String& title,
GHOST_TInt32 left, GHOST_TInt32 top, GHOST_TUns32 width, GHOST_TUns32 height,
GHOST_TWindowState state, GHOST_TDrawingContextType type,
- const bool stereoVisual);
+ const bool stereoVisual, const GHOST_TEmbedderWindowID parentWindow = 0 );
/***************************************************************************************
** Event management functionality
@@ -167,6 +168,20 @@ public:
*/
virtual GHOST_TSuccess getButtons(GHOST_Buttons& buttons) const;
+ /**
+ * Returns unsinged char from CUT_BUFFER0
+ * @param flag Flag is not used on win32 on used on X11
+ * @return Returns the Clipboard
+ */
+ virtual GHOST_TUns8* getClipboard(int flag) const;
+
+ /**
+ * Puts buffer to system clipboard
+ * @param flag Flag is not used on win32 on used on X11
+ * @return No return
+ */
+ virtual void putClipboard(GHOST_TInt8 *buffer, int flag) const;
+
protected:
/**
* Initializes the system.
diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp
index 170a7c23843..5a145510e54 100644
--- a/intern/ghost/intern/GHOST_SystemX11.cpp
+++ b/intern/ghost/intern/GHOST_SystemX11.cpp
@@ -26,34 +26,6 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/**
- * $Id$
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
@@ -66,12 +38,15 @@
#include "GHOST_EventKey.h"
#include "GHOST_EventButton.h"
#include "GHOST_EventWheel.h"
+#include "GHOST_EventNDOF.h"
+#include "GHOST_NDOFManager.h"
#include "GHOST_DisplayManagerX11.h"
#include "GHOST_Debug.h"
#include <X11/Xatom.h>
#include <X11/keysym.h>
+#include <X11/XKBlib.h> /* allow detectable autorepeate */
#ifdef __sgi
@@ -89,6 +64,24 @@
#include <unistd.h>
#include <vector>
+#include <stdio.h> // for fprintf only
+
+typedef struct NDOFPlatformInfo {
+ Display *display;
+ Window window;
+ volatile GHOST_TEventNDOFData *currValues;
+ Atom cmdAtom;
+ Atom motionAtom;
+ Atom btnPressAtom;
+ Atom btnRelAtom;
+} NDOFPlatformInfo;
+
+static NDOFPlatformInfo sNdofInfo = {NULL, 0, NULL, 0, 0, 0, 0};
+
+
+//these are for copy and select copy
+static char *txt_cut_buffer= NULL;
+static char *txt_select_buffer= NULL;
using namespace std;
@@ -103,15 +96,17 @@ GHOST_SystemX11(
if (!m_display) return;
#ifdef __sgi
- m_delete_window_atom = XSGIFastInternAtom(m_display,
- "WM_DELETE_WINDOW",
- SGI_XA_WM_DELETE_WINDOW,
- False);
+ m_delete_window_atom
+ = XSGIFastInternAtom(m_display,
+ "WM_DELETE_WINDOW",
+ SGI_XA_WM_DELETE_WINDOW, False);
#else
- m_delete_window_atom = XInternAtom(m_display,
- "WM_DELETE_WINDOW", False);
+ m_delete_window_atom
+ = XInternAtom(m_display, "WM_DELETE_WINDOW", True);
#endif
+ m_wm_protocols= XInternAtom(m_display, "WM_PROTOCOLS", False);
+ m_wm_take_focus= XInternAtom(m_display, "WM_TAKE_FOCUS", False);
m_wm_state= XInternAtom(m_display, "WM_STATE", False);
m_wm_change_state= XInternAtom(m_display, "WM_CHANGE_STATE", False);
m_net_state= XInternAtom(m_display, "_NET_WM_STATE", False);
@@ -123,6 +118,7 @@ GHOST_SystemX11(
"_NET_WM_STATE_FULLSCREEN", False);
m_motif= XInternAtom(m_display, "_MOTIF_WM_HINTS", False);
+
// compute the initial time
timeval tv;
if (gettimeofday(&tv,NULL) == -1) {
@@ -130,6 +126,18 @@ GHOST_SystemX11(
}
m_start_time = GHOST_TUns64(tv.tv_sec*1000 + tv.tv_usec/1000);
+
+
+ /* use detectable autorepeate, mac and windows also do this */
+ int use_xkb;
+ int xkb_opcode, xkb_event, xkb_error;
+ int xkb_major = XkbMajorVersion, xkb_minor = XkbMinorVersion;
+
+ use_xkb = XkbQueryExtension(m_display, &xkb_opcode, &xkb_event, &xkb_error, &xkb_major, &xkb_minor);
+ if (use_xkb) {
+ XkbSetDetectableAutoRepeat(m_display, true, NULL);
+ }
+
}
GHOST_TSuccess
@@ -150,8 +158,6 @@ init(
return GHOST_kFailure;
}
-
-
GHOST_TUns64
GHOST_SystemX11::
@@ -199,6 +205,7 @@ getMainDisplayDimensions(
* @param height The height the window.
* @param state The state of the window when opened.
* @param type The type of drawing context installed in this window.
+ * @param parentWindow Parent (embedder) window
* @return The new window (or 0 if creation failed).
*/
GHOST_IWindow*
@@ -211,14 +218,18 @@ createWindow(
GHOST_TUns32 height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
- bool stereoVisual
+ bool stereoVisual,
+ const GHOST_TEmbedderWindowID parentWindow
){
GHOST_WindowX11 * window = 0;
if (!m_display) return 0;
+
+
+
window = new GHOST_WindowX11 (
- this,m_display,title, left, top, width, height, state, type, stereoVisual
+ this,m_display,title, left, top, width, height, state, parentWindow, type, stereoVisual
);
if (window) {
@@ -240,7 +251,6 @@ createWindow(
}
}
return window;
-
}
GHOST_WindowX11 *
@@ -344,7 +354,7 @@ GHOST_SystemX11::processEvent(XEvent *xe)
if (!window) {
return;
}
-
+
switch (xe->type) {
case Expose:
{
@@ -484,20 +494,54 @@ GHOST_SystemX11::processEvent(XEvent *xe)
XClientMessageEvent & xcme = xe->xclient;
#ifndef __sgi
- if (xcme.data.l[0] == m_delete_window_atom) {
+ if (((Atom)xcme.data.l[0]) == m_delete_window_atom) {
g_event = new
GHOST_Event(
getMilliSeconds(),
GHOST_kEventWindowClose,
window
);
+ } else
+#endif
+ if (sNdofInfo.currValues) {
+ static GHOST_TEventNDOFData data = {0,0,0,0,0,0,0,0,0,0,0};
+ if (xcme.message_type == sNdofInfo.motionAtom)
+ {
+ data.changed = 1;
+ data.delta = xcme.data.s[8] - data.time;
+ data.time = xcme.data.s[8];
+ data.tx = xcme.data.s[2] >> 2;
+ data.ty = xcme.data.s[3] >> 2;
+ data.tz = xcme.data.s[4] >> 2;
+ data.rx = xcme.data.s[5];
+ data.ry = xcme.data.s[6];
+ data.rz =-xcme.data.s[7];
+ g_event = new GHOST_EventNDOF(getMilliSeconds(),
+ GHOST_kEventNDOFMotion,
+ window, data);
+ } else if (xcme.message_type == sNdofInfo.btnPressAtom) {
+ data.changed = 2;
+ data.delta = xcme.data.s[8] - data.time;
+ data.time = xcme.data.s[8];
+ data.buttons = xcme.data.s[2];
+ g_event = new GHOST_EventNDOF(getMilliSeconds(),
+ GHOST_kEventNDOFButton,
+ window, data);
+ }
+ } else if (((Atom)xcme.data.l[0]) == m_wm_take_focus) {
+ /* as ICCCM say, we need reply this event
+ * with a SetInputFocus, the data[1] have
+ * the valid timestamp (send by the wm).
+ */
+ XSetInputFocus(m_display, xcme.window, RevertToParent, xcme.data.l[1]);
} else {
/* Unknown client message, ignore */
}
-#endif
break;
}
-
+
+ case DestroyNotify:
+ ::exit(-1);
// We're not interested in the following things.(yet...)
case NoExpose :
case GraphicsExpose :
@@ -530,8 +574,57 @@ GHOST_SystemX11::processEvent(XEvent *xe)
case MappingNotify:
case ReparentNotify:
break;
-
- default: {
+ case SelectionRequest:
+ {
+ XEvent nxe;
+ Atom target, string, compound_text, c_string;
+ XSelectionRequestEvent *xse = &xe->xselectionrequest;
+
+ target = XInternAtom(m_display, "TARGETS", False);
+ string = XInternAtom(m_display, "STRING", False);
+ compound_text = XInternAtom(m_display, "COMPOUND_TEXT", False);
+ c_string = XInternAtom(m_display, "C_STRING", False);
+
+ /* support obsolete clients */
+ if (xse->property == None) {
+ xse->property = xse->target;
+ }
+
+ nxe.xselection.type = SelectionNotify;
+ nxe.xselection.requestor = xse->requestor;
+ nxe.xselection.property = xse->property;
+ nxe.xselection.display = xse->display;
+ nxe.xselection.selection = xse->selection;
+ nxe.xselection.target = xse->target;
+ nxe.xselection.time = xse->time;
+
+ /*Check to see if the requestor is asking for String*/
+ if(xse->target == string || xse->target == compound_text || xse->target == c_string) {
+ if (xse->selection == XInternAtom(m_display, "PRIMARY", False)) {
+ XChangeProperty(m_display, xse->requestor, xse->property, xse->target, 8, PropModeReplace, (unsigned char*)txt_select_buffer, strlen(txt_select_buffer));
+ } else if (xse->selection == XInternAtom(m_display, "CLIPBOARD", False)) {
+ XChangeProperty(m_display, xse->requestor, xse->property, xse->target, 8, PropModeReplace, (unsigned char*)txt_cut_buffer, strlen(txt_cut_buffer));
+ }
+ } else if (xse->target == target) {
+ Atom alist[4];
+ alist[0] = target;
+ alist[1] = string;
+ alist[2] = compound_text;
+ alist[3] = c_string;
+ XChangeProperty(m_display, xse->requestor, xse->property, xse->target, 32, PropModeReplace, (unsigned char*)alist, 4);
+ XFlush(m_display);
+ } else {
+ //Change property to None because we do not support anything but STRING
+ nxe.xselection.property = None;
+ }
+
+ //Send the event to the client 0 0 == False, SelectionNotify
+ XSendEvent(m_display, xse->requestor, 0, 0, &nxe);
+ XFlush(m_display);
+ break;
+ }
+
+ default: {
if(xe->type == window->GetXTablet().MotionEvent)
{
XDeviceMotionEvent* data = (XDeviceMotionEvent*)xe;
@@ -565,6 +658,17 @@ GHOST_SystemX11::processEvent(XEvent *xe)
}
}
+ void *
+GHOST_SystemX11::
+prepareNdofInfo(volatile GHOST_TEventNDOFData *currentNdofValues)
+{
+ const vector<GHOST_IWindow*>& v(m_windowManager->getWindows());
+ if (v.size() > 0)
+ sNdofInfo.window = static_cast<GHOST_WindowX11*>(v[0])->getXWindow();
+ sNdofInfo.display = m_display;
+ sNdofInfo.currValues = currentNdofValues;
+ return (void*)&sNdofInfo;
+}
GHOST_TSuccess
GHOST_SystemX11::
@@ -902,3 +1006,115 @@ convertXKey(
}
#undef GXMAP
+
+ GHOST_TUns8*
+GHOST_SystemX11::
+getClipboard(int flag
+) const {
+ //Flag
+ //0 = Regular clipboard 1 = selection
+ static Atom Primary_atom, clip_String, compound_text;
+ Atom rtype;
+ Window m_window, owner;
+ unsigned char *data, *tmp_data;
+ int bits;
+ unsigned long len, bytes;
+ XEvent xevent;
+
+ vector<GHOST_IWindow *> & win_vec = m_windowManager->getWindows();
+ vector<GHOST_IWindow *>::iterator win_it = win_vec.begin();
+ GHOST_WindowX11 * window = static_cast<GHOST_WindowX11 *>(*win_it);
+ m_window = window->getXWindow();
+
+ clip_String = XInternAtom(m_display, "_BLENDER_STRING", False);
+ compound_text = XInternAtom(m_display, "COMPOUND_TEXT", False);
+
+ //lets check the owner and if it is us then return the static buffer
+ if(flag == 0) {
+ Primary_atom = XInternAtom(m_display, "CLIPBOARD", False);
+ owner = XGetSelectionOwner(m_display, Primary_atom);
+ if (owner == m_window) {
+ data = (unsigned char*) malloc(strlen(txt_cut_buffer)+1);
+ strcpy((char*)data, txt_cut_buffer);
+ return (GHOST_TUns8*)data;
+ } else if (owner == None) {
+ return NULL;
+ }
+ } else {
+ Primary_atom = XInternAtom(m_display, "PRIMARY", False);
+ owner = XGetSelectionOwner(m_display, Primary_atom);
+ if (owner == m_window) {
+ data = (unsigned char*) malloc(strlen(txt_select_buffer)+1);
+ strcpy((char*)data, txt_select_buffer);
+ return (GHOST_TUns8*)data;
+ } else if (owner == None) {
+ return NULL;
+ }
+ }
+
+ if(!Primary_atom) {
+ return NULL;
+ }
+
+ XDeleteProperty(m_display, m_window, Primary_atom);
+ XConvertSelection(m_display, Primary_atom, compound_text, clip_String, m_window, CurrentTime); //XA_STRING
+ XFlush(m_display);
+
+ //This needs to change so we do not wait for ever or check owner first
+ while(1) {
+ XNextEvent(m_display, &xevent);
+ if(xevent.type == SelectionNotify) {
+ if(XGetWindowProperty(m_display, m_window, xevent.xselection.property, 0L, 4096L, False, AnyPropertyType, &rtype, &bits, &len, &bytes, &data) == Success) {
+ if (data) {
+ tmp_data = (unsigned char*) malloc(strlen((char*)data)+1);
+ strcpy((char*)tmp_data, (char*)data);
+ XFree(data);
+ return (GHOST_TUns8*)tmp_data;
+ }
+ }
+ return NULL;
+ }
+ }
+}
+
+ void
+GHOST_SystemX11::
+putClipboard(
+GHOST_TInt8 *buffer, int flag) const
+{
+ static Atom Primary_atom;
+ Window m_window, owner;
+
+ if(!buffer) {return;}
+
+ if(flag == 0) {
+ Primary_atom = XInternAtom(m_display, "CLIPBOARD", False);
+ if(txt_cut_buffer) { free((void*)txt_cut_buffer); }
+
+ txt_cut_buffer = (char*) malloc(strlen(buffer)+1);
+ strcpy(txt_cut_buffer, buffer);
+ } else {
+ Primary_atom = XInternAtom(m_display, "PRIMARY", False);
+ if(txt_select_buffer) { free((void*)txt_select_buffer); }
+
+ txt_select_buffer = (char*) malloc(strlen(buffer)+1);
+ strcpy(txt_select_buffer, buffer);
+ }
+
+ vector<GHOST_IWindow *> & win_vec = m_windowManager->getWindows();
+ vector<GHOST_IWindow *>::iterator win_it = win_vec.begin();
+ GHOST_WindowX11 * window = static_cast<GHOST_WindowX11 *>(*win_it);
+ m_window = window->getXWindow();
+
+ if(!Primary_atom) {
+ return;
+ }
+
+ XSetSelectionOwner(m_display, Primary_atom, m_window, CurrentTime);
+ owner = XGetSelectionOwner(m_display, Primary_atom);
+ if (owner != m_window)
+ fprintf(stderr, "failed to own primary\n");
+
+ return;
+}
+
diff --git a/intern/ghost/intern/GHOST_SystemX11.h b/intern/ghost/intern/GHOST_SystemX11.h
index c4d7a6ace54..4b0ddd7a4f9 100644
--- a/intern/ghost/intern/GHOST_SystemX11.h
+++ b/intern/ghost/intern/GHOST_SystemX11.h
@@ -108,6 +108,7 @@ public:
* @param state The state of the window when opened.
* @param type The type of drawing context installed in this window.
* @param stereoVisual Create a stereo visual for quad buffered stereo.
+ * @param parentWindow Parent (embedder) window
* @return The new window (or 0 if creation failed).
*/
GHOST_IWindow*
@@ -119,9 +120,10 @@ public:
GHOST_TUns32 height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
- const bool stereoVisual
+ const bool stereoVisual,
+ const GHOST_TEmbedderWindowID parentWindow = 0
);
-
+
/**
* @section Interface Inherited from GHOST_ISystem
*/
@@ -193,6 +195,26 @@ public:
return m_display;
}
+ void *
+ prepareNdofInfo(
+ volatile GHOST_TEventNDOFData *current_values
+ );
+
+ /**
+ * Returns unsinged char from CUT_BUFFER0
+ * @param flag Flag indicates which buffer to return 0 for clipboard 1 for selection
+ * @return Returns the Clipboard indicated by Flag
+ */
+ GHOST_TUns8*
+ getClipboard(int flag) const;
+
+ /**
+ * Puts buffer to system clipboard
+ * @param buffer The buffer to copy to the clipboard
+ * @param flag Flag indicates which buffer to set ownership of 0 for clipboard 1 for selection
+ */
+ virtual void putClipboard(GHOST_TInt8 *buffer, int flag) const;
+
/**
* Atom used for ICCCM, WM-spec and Motif.
* We only need get this atom at the start, it's relative
@@ -206,16 +228,14 @@ public:
Atom m_net_max_vert;
Atom m_net_fullscreen;
Atom m_motif;
-
+ Atom m_wm_take_focus;
+ Atom m_wm_protocols;
+ Atom m_delete_window_atom;
+
private :
Display * m_display;
- /**
- * Atom used to detect window close events
- */
- Atom m_delete_window_atom;
-
/// The vector of windows that need to be updated.
std::vector<GHOST_WindowX11 *> m_dirty_windows;
diff --git a/intern/ghost/intern/GHOST_WindowWin32.cpp b/intern/ghost/intern/GHOST_WindowWin32.cpp
index e2e4a2323ee..ce1a42176bd 100644
--- a/intern/ghost/intern/GHOST_WindowWin32.cpp
+++ b/intern/ghost/intern/GHOST_WindowWin32.cpp
@@ -48,6 +48,14 @@
#define M_PI 3.1415926536
#endif
+// win64 doesn't define GWL_USERDATA
+#ifdef WIN32
+#ifndef GWL_USERDATA
+#define GWL_USERDATA GWLP_USERDATA
+#define GWL_WNDPROC GWLP_WNDPROC
+#endif
+#endif
+
LPCSTR GHOST_WindowWin32::s_windowClassName = "GHOST_WindowClass";
const int GHOST_WindowWin32::s_maxTitleLength = 128;
HGLRC GHOST_WindowWin32::s_firsthGLRc = NULL;
@@ -441,10 +449,6 @@ GHOST_TSuccess GHOST_WindowWin32::setOrder(GHOST_TWindowOrder order)
GHOST_TSuccess GHOST_WindowWin32::swapBuffers()
{
- // adding a glFinish() here is to prevent Geforce in 'full scene antialias' mode
- // from antialising the Blender window. Officially a swapbuffers does a glFinish
- // itself, so this feels really like a hack... but it won't harm. (ton)
- glFinish();
return ::SwapBuffers(m_hDC) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
}
@@ -886,12 +890,25 @@ static int EnumPixelFormats(HDC hdc) {
for(i=1; i<=n; i++) { /* not the idiom, but it's right */
::DescribePixelFormat( hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd );
w = WeightPixelFormat(pfd);
- if(w > weight) {
- weight = w;
- iPixelFormat = i;
+ // be strict on stereo
+ if (!((sPreferredFormat.dwFlags ^ pfd.dwFlags) & PFD_STEREO)) {
+ if(w > weight) {
+ weight = w;
+ iPixelFormat = i;
+ }
+ }
+ }
+ if (weight == 0) {
+ // we could find the correct stereo setting, just find any suitable format
+ for(i=1; i<=n; i++) { /* not the idiom, but it's right */
+ ::DescribePixelFormat( hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd );
+ w = WeightPixelFormat(pfd);
+ if(w > weight) {
+ weight = w;
+ iPixelFormat = i;
+ }
}
}
-
return iPixelFormat;
}
diff --git a/intern/ghost/intern/GHOST_WindowX11.cpp b/intern/ghost/intern/GHOST_WindowX11.cpp
index faf6c5b2a99..3785b325eaf 100644
--- a/intern/ghost/intern/GHOST_WindowX11.cpp
+++ b/intern/ghost/intern/GHOST_WindowX11.cpp
@@ -35,12 +35,12 @@
#include <X11/cursorfont.h>
#include <X11/Xatom.h>
-#include <cstdio>
-
#if defined(__sun__) || defined( __sun ) || defined (__sparc) || defined (__sparc__)
#include <strings.h>
#endif
+#include <cstring>
+#include <cstdio>
// For obscure full screen mode stuuf
// lifted verbatim from blut.
@@ -148,6 +148,7 @@ GHOST_WindowX11(
GHOST_TUns32 width,
GHOST_TUns32 height,
GHOST_TWindowState state,
+ const GHOST_TEmbedderWindowID parentWindow,
GHOST_TDrawingContextType type,
const bool stereoVisual
) :
@@ -165,7 +166,8 @@ GHOST_WindowX11(
// X can find us a visual matching those requirements.
int attributes[40], i = 0;
-
+ Atom atoms[2];
+ int natom;
if(m_stereoVisual)
attributes[i++] = GLX_STEREO;
@@ -211,25 +213,60 @@ GHOST_WindowX11(
KeyPressMask | KeyReleaseMask |
EnterWindowMask | LeaveWindowMask |
ButtonPressMask | ButtonReleaseMask |
- PointerMotionMask | FocusChangeMask;
+ PointerMotionMask | FocusChangeMask | PropertyChangeMask;
// create the window!
- m_window =
- XCreateWindow(
- m_display,
- RootWindow(m_display, m_visual->screen),
- left,
- top,
- width,
- height,
- 0, // no border.
- m_visual->depth,
- InputOutput,
- m_visual->visual,
- CWBorderPixel|CWColormap|CWEventMask,
- &xattributes
- );
+ ;
+ if (parentWindow == 0) {
+ m_window =
+ XCreateWindow(
+ m_display,
+ RootWindow(m_display, m_visual->screen),
+ left,
+ top,
+ width,
+ height,
+ 0, // no border.
+ m_visual->depth,
+ InputOutput,
+ m_visual->visual,
+ CWBorderPixel|CWColormap|CWEventMask,
+ &xattributes
+ );
+ } else {
+
+ Window root_return;
+ int x_return,y_return;
+ unsigned int w_return,h_return,border_w_return,depth_return;
+
+ XGetGeometry(m_display, parentWindow, &root_return, &x_return, &y_return,
+ &w_return, &h_return, &border_w_return, &depth_return );
+
+ left = 0;
+ top = 0;
+ width = w_return;
+ height = h_return;
+
+
+ m_window = XCreateWindow(
+ m_display,
+ parentWindow, // reparent against embedder
+ left,
+ top,
+ width,
+ height,
+ 0, // no border.
+ m_visual->depth,
+ InputOutput,
+ m_visual->visual,
+ CWBorderPixel|CWColormap|CWEventMask,
+ &xattributes
+ );
+
+ XSelectInput(m_display , parentWindow, SubstructureNotifyMask);
+
+ }
/*
* One of the problem with WM-spec is that can't set a property
@@ -273,6 +310,25 @@ GHOST_WindowX11(
free(wmclass);
XFree(xclasshint);
+ /* The basic for a good ICCCM "work" */
+ if (m_system->m_wm_protocols) {
+ natom= 0;
+
+ if (m_system->m_delete_window_atom) {
+ atoms[natom]= m_system->m_delete_window_atom;
+ natom++;
+ }
+
+ if (m_system->m_wm_take_focus) {
+ atoms[natom]= m_system->m_wm_take_focus;
+ natom++;
+ }
+
+ if (natom) {
+ /* printf("Register atoms: %d\n", natom); */
+ XSetWMProtocols(m_display, m_window, atoms, natom);
+ }
+ }
// Set the window icon
XWMHints *xwmhints = XAllocWMHints();
@@ -921,9 +977,9 @@ setOrder(
xev.xclient.message_type = atom;
xev.xclient.format = 32;
- xev.xclient.data.l[0] = 0;
- xev.xclient.data.l[1] = 0;
- xev.xclient.data.l[2] = 0;
+ xev.xclient.data.l[0] = 1;
+ xev.xclient.data.l[1] = CurrentTime;
+ xev.xclient.data.l[2] = m_window;
xev.xclient.data.l[3] = 0;
xev.xclient.data.l[4] = 0;
@@ -1020,6 +1076,15 @@ validate(
GHOST_WindowX11::
~GHOST_WindowX11(
){
+ static Atom Primary_atom, Clipboard_atom;
+ Window p_owner, c_owner;
+ /*Change the owner of the Atoms to None if we are the owner*/
+ Primary_atom = XInternAtom(m_display, "PRIMARY", False);
+ Clipboard_atom = XInternAtom(m_display, "CLIPBOARD", False);
+
+ p_owner = XGetSelectionOwner(m_display, Primary_atom);
+ c_owner = XGetSelectionOwner(m_display, Clipboard_atom);
+
std::map<unsigned int, Cursor>::iterator it = m_standard_cursors.begin();
for (; it != m_standard_cursors.end(); it++) {
XFreeCursor(m_display, it->second);
@@ -1038,6 +1103,14 @@ GHOST_WindowX11::
}
glXDestroyContext(m_display, m_context);
}
+
+ if (p_owner == m_window) {
+ XSetSelectionOwner(m_display, Primary_atom, None, CurrentTime);
+ }
+ if (c_owner == m_window) {
+ XSetSelectionOwner(m_display, Clipboard_atom, None, CurrentTime);
+ }
+
XDestroyWindow(m_display, m_window);
XFree(m_visual);
}
diff --git a/intern/ghost/intern/GHOST_WindowX11.h b/intern/ghost/intern/GHOST_WindowX11.h
index a80928ae15f..1392e2c19a6 100644
--- a/intern/ghost/intern/GHOST_WindowX11.h
+++ b/intern/ghost/intern/GHOST_WindowX11.h
@@ -64,6 +64,7 @@ public:
* @param width The width the window.
* @param height The height the window.
* @param state The state the window is initially opened with.
+ * @param parentWindow Parent (embedder) window
* @param type The type of drawing context installed in this window.
* @param stereoVisual Stereo visual for quad buffered stereo.
*/
@@ -76,6 +77,7 @@ public:
GHOST_TUns32 width,
GHOST_TUns32 height,
GHOST_TWindowState state,
+ const GHOST_TEmbedderWindowID parentWindow,
GHOST_TDrawingContextType type = GHOST_kDrawingContextTypeNone,
const bool stereoVisual = false
);
diff --git a/intern/ghost/intern/Makefile b/intern/ghost/intern/Makefile
index f4dfcd30ce0..467ec768720 100644
--- a/intern/ghost/intern/Makefile
+++ b/intern/ghost/intern/Makefile
@@ -36,6 +36,7 @@ CCSRCS += GHOST_EventManager.cpp GHOST_EventPrinter.cpp GHOST_WindowManager.cpp
CCSRCS += GHOST_ISystem.cpp GHOST_ModifierKeys.cpp GHOST_TimerManager.cpp
CCSRCS += GHOST_Rect.cpp GHOST_DisplayManager.cpp GHOST_C-api.cpp
CCSRCS += GHOST_CallbackEventConsumer.cpp
+CCSRCS += GHOST_NDOFManager.cpp
include nan_definitions.mk
diff --git a/intern/ghost/make/msvc_7_0/ghost.vcproj b/intern/ghost/make/msvc_7_0/ghost.vcproj
index 9d0aef451e7..e5b2e09a678 100644
--- a/intern/ghost/make/msvc_7_0/ghost.vcproj
+++ b/intern/ghost/make/msvc_7_0/ghost.vcproj
@@ -281,6 +281,9 @@ ECHO Done
RelativePath="..\..\intern\GHOST_EventManager.h">
</File>
<File
+ RelativePath="..\..\intern\GHOST_EventNDOF.h">
+ </File>
+ <File
RelativePath="..\..\intern\GHOST_EventPrinter.h">
</File>
<File
@@ -293,6 +296,9 @@ ECHO Done
RelativePath="..\..\intern\GHOST_ModifierKeys.h">
</File>
<File
+ RelativePath="..\..\intern\GHOST_NDOFManager.cpp">
+ </File>
+ <File
RelativePath="..\..\intern\GHOST_System.h">
</File>
<File
@@ -374,6 +380,9 @@ ECHO Done
RelativePath="..\..\intern\GHOST_ModifierKeys.cpp">
</File>
<File
+ RelativePath="..\..\intern\GHOST_NDOFManager.cpp">
+ </File>
+ <File
RelativePath="..\..\intern\GHOST_Rect.cpp">
</File>
<File
diff --git a/intern/ghost/make/msvc_9_0/ghost.vcproj b/intern/ghost/make/msvc_9_0/ghost.vcproj
new file mode 100644
index 00000000000..fa128786a90
--- /dev/null
+++ b/intern/ghost/make/msvc_9_0/ghost.vcproj
@@ -0,0 +1,539 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_ghost"
+ ProjectGUID="{76D90B92-ECC7-409C-9F98-A8814B90F3C0}"
+ RootNamespace="ghost"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\ghost"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\ghost"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\wintab\INCLUDE"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\ghost\ghost.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\ghost\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\ghost\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\ghost\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libghost.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying GHOST files library (release target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\ghost\include MKDIR ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\ghost\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\ghost\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\wintab\INCLUDE"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB,_USE_MATH_DEFINES"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\ghost\debug\ghost.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\ghost\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\ghost\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\ghost\debug\"
+ BrowseInformation="1"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libghost.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying GHOST files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\ghost\include MKDIR ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\wintab\INCLUDE"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\ghost.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libghost.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying GHOST files library (release target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\ghost\include MKDIR ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\wintab\INCLUDE"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\debug\ghost.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\debug\"
+ BrowseInformation="1"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libghost.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying GHOST files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\ghost\include MKDIR ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Header Files"
+ >
+ <Filter
+ Name="intern"
+ >
+ <File
+ RelativePath="..\..\intern\GHOST_Buttons.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_CallbackEventConsumer.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_Debug.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_DisplayManager.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_DisplayManagerWin32.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_Event.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_EventButton.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_EventCursor.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_EventKey.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_EventManager.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_EventNDOF.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_EventPrinter.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_EventWheel.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_EventWindow.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_ModifierKeys.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_NDOFManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_System.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_SystemWin32.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_TimerManager.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_TimerTask.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_Window.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_WindowManager.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_WindowWin32.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="extern"
+ >
+ <File
+ RelativePath="..\..\GHOST_C-api.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\GHOST_IEvent.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\GHOST_IEventConsumer.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\GHOST_ISystem.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\GHOST_ITimerTask.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\GHOST_IWindow.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\GHOST_Rect.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\GHOST_Types.h"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="Source Files"
+ >
+ <File
+ RelativePath="..\..\intern\GHOST_Buttons.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_C-api.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_CallbackEventConsumer.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_DisplayManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_DisplayManagerWin32.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_EventManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_EventPrinter.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_ISystem.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_ModifierKeys.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_NDOFManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_Rect.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_System.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_SystemWin32.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_TimerManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_Window.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_WindowManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\GHOST_WindowWin32.cpp"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/guardedalloc/BLO_sys_types.h b/intern/guardedalloc/BLO_sys_types.h
new file mode 100644
index 00000000000..5ed3117c890
--- /dev/null
+++ b/intern/guardedalloc/BLO_sys_types.h
@@ -0,0 +1,125 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ * A platform-independent definition of [u]intXX_t
+ * Plus the accompanying header include for htonl/ntohl
+ *
+ * This file includes <sys/types.h> to define [u]intXX_t types, where
+ * XX can be 8, 16, 32 or 64. Unfortunately, not all systems have this
+ * file.
+ * - Windows uses __intXX compiler-builtin types. These are signed,
+ * so we have to flip the signs.
+ * For these rogue platforms, we make the typedefs ourselves.
+ *
+ */
+
+/*
+// DG: original BLO_sys_types.h is in source/blender/blenkernel
+// but is not allowed be accessed here because of bad-level-call
+*/
+
+#ifndef BLO_SYS_TYPES_H
+#define BLO_SYS_TYPES_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#if defined(_WIN32) && !defined(FREE_WINDOWS)
+
+/* The __intXX are built-in types of the visual complier! So we don't
+ * need to include anything else here. */
+
+typedef signed __int8 int8_t;
+typedef signed __int16 int16_t;
+typedef signed __int32 int32_t;
+typedef signed __int64 int64_t;
+
+typedef unsigned __int8 uint8_t;
+typedef unsigned __int16 uint16_t;
+typedef unsigned __int32 uint32_t;
+typedef unsigned __int64 uint64_t;
+
+#ifndef _INTPTR_T_DEFINED
+#ifdef _WIN64
+typedef __int64 intptr_t;
+#else
+typedef long intptr_t;
+#endif
+#define _INTPTR_T_DEFINED
+#endif
+
+#ifndef _UINTPTR_T_DEFINED
+#ifdef _WIN64
+typedef unsigned __int64 uintptr_t;
+#else
+typedef unsigned long uintptr_t;
+#endif
+#define _UINTPTR_T_DEFINED
+#endif
+
+#elif defined(__linux__)
+
+ /* Linux-i386, Linux-Alpha, Linux-ppc */
+#include <stdint.h>
+
+#elif defined (__APPLE__)
+
+#include <inttypes.h>
+
+#elif defined(FREE_WINDOWS)
+
+#include <stdint.h>
+
+#else
+
+ /* FreeBSD, Irix, Solaris */
+#include <sys/types.h>
+
+#endif /* ifdef platform for types */
+
+#ifdef _WIN32
+#ifndef htonl
+#define htonl(x) correctByteOrder(x)
+#endif
+#ifndef ntohl
+#define ntohl(x) correctByteOrder(x)
+#endif
+#elif defined (__FreeBSD__) || defined (__OpenBSD__)
+#include <sys/param.h>
+#elif defined (__APPLE__)
+#include <sys/types.h>
+#else /* irix sun linux */
+#include <netinet/in.h>
+#endif /* ifdef platform for htonl/ntohl */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* eof */
+
diff --git a/intern/guardedalloc/MEM_guardedalloc.h b/intern/guardedalloc/MEM_guardedalloc.h
index ef40b2a1163..1d4c753802b 100644
--- a/intern/guardedalloc/MEM_guardedalloc.h
+++ b/intern/guardedalloc/MEM_guardedalloc.h
@@ -58,8 +58,8 @@
#ifndef MEM_MALLOCN_H
#define MEM_MALLOCN_H
-/* Needed for FILE* */
-#include "stdio.h"
+#include "stdio.h" /* needed for FILE* */
+#include "BLO_sys_types.h" /* needed for uintptr_t */
#ifdef __cplusplus
extern "C" {
@@ -97,9 +97,16 @@ extern "C" {
void *MEM_mapallocN(unsigned int len, const char * str);
/** Print a list of the names and sizes of all allocated memory
+ * blocks. as a python dict for easy investigation */
+ void MEM_printmemlist_pydict(void);
+
+ /** Print a list of the names and sizes of all allocated memory
* blocks. */
void MEM_printmemlist(void);
+ /** Print statistics about memory usage */
+ void MEM_printmemlist_stats(void);
+
/** Set the callback function for error output. */
void MEM_set_error_callback(void (*func)(char *));
@@ -116,6 +123,12 @@ extern "C" {
/** Attempt to enforce OSX (or other OS's) to have malloc and stack nonzero */
void MEM_set_memory_debug(void);
+ /* Memory usage stats
+ * - MEM_get_memory_in_use is all memory
+ * - MEM_get_mapped_memory_in_use is a subset of all memory */
+ uintptr_t MEM_get_memory_in_use(void);
+ uintptr_t MEM_get_mapped_memory_in_use(void);
+ int MEM_get_memory_blocks_in_use(void);
#ifdef __cplusplus
}
diff --git a/intern/guardedalloc/intern/mallocn.c b/intern/guardedalloc/intern/mallocn.c
index b9d5a595363..7bdca7339fc 100644
--- a/intern/guardedalloc/intern/mallocn.c
+++ b/intern/guardedalloc/intern/mallocn.c
@@ -38,7 +38,10 @@
#include <stdarg.h>
/* mmap exception */
-#if defined(AMIGA) || defined(__BeOS) || defined(WIN32)
+#if defined(AMIGA) || defined(__BeOS)
+#elif defined(WIN32)
+#include <sys/types.h>
+#include "mmap_win.h"
#else
#include <sys/types.h>
#include <sys/mman.h>
@@ -108,11 +111,11 @@ static const char *check_memlist(MemHead *memh);
/* --------------------------------------------------------------------- */
-volatile int totblock= 0;
-volatile unsigned long mem_in_use= 0, mmap_in_use= 0;
+static volatile int totblock= 0;
+static volatile uintptr_t mem_in_use= 0, mmap_in_use= 0;
-volatile static struct localListBase _membase;
-volatile static struct localListBase *membase = &_membase;
+static volatile struct localListBase _membase;
+static volatile struct localListBase *membase = &_membase;
static void (*error_callback)(char *) = NULL;
static void (*thread_lock_callback)(void) = NULL;
static void (*thread_unlock_callback)(void) = NULL;
@@ -289,7 +292,7 @@ void *MEM_callocN(unsigned int len, const char *str)
/* note; mmap returns zero'd memory */
void *MEM_mapallocN(unsigned int len, const char *str)
{
-#if defined(AMIGA) || defined(__BeOS) || defined(WIN32)
+#if defined(AMIGA) || defined(__BeOS)
return MEM_callocN(len, str);
#else
MemHead *memh;
@@ -329,25 +332,146 @@ void *MEM_mapallocN(unsigned int len, const char *str)
#endif
}
+/* Memory statistics print */
+typedef struct MemPrintBlock {
+ const char *name;
+ uintptr_t len;
+ int items;
+} MemPrintBlock;
+
+static int compare_name(const void *p1, const void *p2)
+{
+ const MemPrintBlock *pb1= (const MemPrintBlock*)p1;
+ const MemPrintBlock *pb2= (const MemPrintBlock*)p2;
+
+ return strcmp(pb1->name, pb2->name);
+}
+
+static int compare_len(const void *p1, const void *p2)
+{
+ const MemPrintBlock *pb1= (const MemPrintBlock*)p1;
+ const MemPrintBlock *pb2= (const MemPrintBlock*)p2;
+
+ if(pb1->len < pb2->len)
+ return 1;
+ else if(pb1->len == pb2->len)
+ return 0;
+ else
+ return -1;
+}
-void MEM_printmemlist()
+void MEM_printmemlist_stats()
{
MemHead *membl;
+ MemPrintBlock *pb, *printblock;
+ int totpb, a, b;
mem_lock_thread();
+ /* put memory blocks into array */
+ printblock= malloc(sizeof(MemPrintBlock)*totblock);
+
+ pb= printblock;
+ totpb= 0;
+
membl = membase->first;
if (membl) membl = MEMNEXT(membl);
+
while(membl) {
- print_error("%s len: %d %p\n",membl->name,membl->len, membl+1);
+ pb->name= membl->name;
+ pb->len= membl->len;
+ pb->items= 1;
+
+ totpb++;
+ pb++;
+
if(membl->next)
membl= MEMNEXT(membl->next);
else break;
}
+ /* sort by name and add together blocks with the same name */
+ qsort(printblock, totpb, sizeof(MemPrintBlock), compare_name);
+ for(a=0, b=0; a<totpb; a++) {
+ if(a == b) {
+ continue;
+ }
+ else if(strcmp(printblock[a].name, printblock[b].name) == 0) {
+ printblock[b].len += printblock[a].len;
+ printblock[b].items++;
+ }
+ else {
+ b++;
+ memcpy(&printblock[b], &printblock[a], sizeof(MemPrintBlock));
+ }
+ }
+ totpb= b+1;
+
+ /* sort by length and print */
+ qsort(printblock, totpb, sizeof(MemPrintBlock), compare_len);
+ printf("\ntotal memory len: %.3f MB\n", (double)mem_in_use/(double)(1024*1024));
+ for(a=0, pb=printblock; a<totpb; a++, pb++)
+ printf("%s items: %d, len: %.3f MB\n", pb->name, pb->items, (double)pb->len/(double)(1024*1024));
+
+ free(printblock);
+
+ mem_unlock_thread();
+}
+
+/* Prints in python syntax for easy */
+static void MEM_printmemlist_internal( int pydict )
+{
+ MemHead *membl;
+
+ mem_lock_thread();
+
+ membl = membase->first;
+ if (membl) membl = MEMNEXT(membl);
+
+ if (pydict) {
+ print_error("# membase_debug.py\n");
+ print_error("membase = [\\\n");
+ }
+ while(membl) {
+ if (pydict) {
+ fprintf(stderr, "{'len':%i, 'name':'''%s''', 'pointer':'%p'},\\\n", membl->len, membl->name, membl+1);
+ } else {
+ print_error("%s len: %d %p\n",membl->name,membl->len, membl+1);
+ }
+ if(membl->next)
+ membl= MEMNEXT(membl->next);
+ else break;
+ }
+ if (pydict) {
+ fprintf(stderr, "]\n\n");
+ fprintf(stderr,
+"mb_userinfo = {}\n"
+"totmem = 0\n"
+"for mb_item in membase:\n"
+"\tmb_item_user_size = mb_userinfo.setdefault(mb_item['name'], [0,0])\n"
+"\tmb_item_user_size[0] += 1 # Add a user\n"
+"\tmb_item_user_size[1] += mb_item['len'] # Increment the size\n"
+"\ttotmem += mb_item['len']\n"
+"print '(membase) items:', len(membase), '| unique-names:', len(mb_userinfo), '| total-mem:', totmem\n"
+"mb_userinfo_sort = mb_userinfo.items()\n"
+"for sort_name, sort_func in (('size', lambda a: -a[1][1]), ('users', lambda a: -a[1][0]), ('name', lambda a: a[0])):\n"
+"\tprint '\\nSorting by:', sort_name\n"
+"\tmb_userinfo_sort.sort(key = sort_func)\n"
+"\tfor item in mb_userinfo_sort:\n"
+"\t\tprint 'name:%%s, users:%%i, len:%%i' %% (item[0], item[1][0], item[1][1])\n"
+ );
+ }
+
mem_unlock_thread();
}
+void MEM_printmemlist( void ) {
+ MEM_printmemlist_internal(0);
+}
+void MEM_printmemlist_pydict( void ) {
+ MEM_printmemlist_internal(1);
+}
+
short MEM_freeN(void *vmemh) /* anders compileertie niet meer */
{
short error = 0;
@@ -361,14 +485,14 @@ short MEM_freeN(void *vmemh) /* anders compileertie niet meer */
return(-1);
}
- if(sizeof(long)==8) {
- if (((long) memh) & 0x7) {
+ if(sizeof(intptr_t)==8) {
+ if (((intptr_t) memh) & 0x7) {
MemorY_ErroR("free","attempt to free illegal pointer");
return(-1);
}
}
else {
- if (((long) memh) & 0x3) {
+ if (((intptr_t) memh) & 0x3) {
MemorY_ErroR("free","attempt to free illegal pointer");
return(-1);
}
@@ -405,8 +529,10 @@ short MEM_freeN(void *vmemh) /* anders compileertie niet meer */
} else{
error = -1;
name = check_memlist(memh);
- if (name == 0) MemorY_ErroR("free","pointer not in memlist");
- else MemorY_ErroR(name,"error in header");
+ if (name == 0)
+ MemorY_ErroR("free","pointer not in memlist");
+ else
+ MemorY_ErroR(name,"error in header");
}
totblock--;
@@ -463,7 +589,7 @@ static void rem_memblock(MemHead *memh)
totblock--;
mem_in_use -= memh->len;
-#if defined(AMIGA) || defined(__BeOS) || defined(WIN32)
+#if defined(AMIGA) || defined(__BeOS)
free(memh);
#else
@@ -570,4 +696,19 @@ static const char *check_memlist(MemHead *memh)
return(name);
}
+uintptr_t MEM_get_memory_in_use(void)
+{
+ return mem_in_use;
+}
+
+uintptr_t MEM_get_mapped_memory_in_use(void)
+{
+ return mmap_in_use;
+}
+
+int MEM_get_memory_blocks_in_use(void)
+{
+ return totblock;
+}
+
/* eof */
diff --git a/intern/guardedalloc/intern/mmap_win.c b/intern/guardedalloc/intern/mmap_win.c
new file mode 100644
index 00000000000..642cc16296e
--- /dev/null
+++ b/intern/guardedalloc/intern/mmap_win.c
@@ -0,0 +1,260 @@
+/**
+ * $Id: $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Andrea Weikert.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#if defined(WIN32)
+
+#include <windows.h>
+#include <errno.h>
+#include <io.h>
+#include <sys/types.h>
+#include <stdio.h>
+
+#include "mmap_win.h"
+
+#ifndef FILE_MAP_EXECUTE
+//not defined in earlier versions of the Platform SDK (before February 2003)
+#define FILE_MAP_EXECUTE 0x0020
+#endif
+
+/* --------------------------------------------------------------------- */
+/* local storage definitions */
+/* --------------------------------------------------------------------- */
+/* all memory mapped chunks are put in linked lists */
+typedef struct mmapLink
+{
+ struct mmapLink *next,*prev;
+} mmapLink;
+
+typedef struct mmapListBase
+{
+ void *first, *last;
+} mmapListBase;
+
+typedef struct MemMap {
+ struct MemMap *next,*prev;
+ void *mmap;
+ HANDLE fhandle;
+ HANDLE maphandle;
+} MemMap;
+
+/* --------------------------------------------------------------------- */
+/* local functions */
+/* --------------------------------------------------------------------- */
+
+static void mmap_addtail(volatile mmapListBase *listbase, void *vlink);
+static void mmap_remlink(volatile mmapListBase *listbase, void *vlink);
+static void *mmap_findlink(volatile mmapListBase *listbase, void *ptr);
+
+static int mmap_get_prot_flags (int flags);
+static int mmap_get_access_flags (int flags);
+
+/* --------------------------------------------------------------------- */
+/* vars */
+/* --------------------------------------------------------------------- */
+volatile static struct mmapListBase _mmapbase;
+volatile static struct mmapListBase *mmapbase = &_mmapbase;
+
+
+/* --------------------------------------------------------------------- */
+/* implementation */
+/* --------------------------------------------------------------------- */
+
+/* mmap for windows */
+void *mmap(void *start, size_t len, int prot, int flags, int fd, off_t offset)
+{
+ HANDLE fhandle = INVALID_HANDLE_VALUE;
+ HANDLE maphandle;
+ int prot_flags = mmap_get_prot_flags(prot);
+ int access_flags = mmap_get_access_flags(prot);
+ MemMap *mm = NULL;
+ void *ptr = NULL;
+
+ if ( flags & MAP_FIXED ) {
+ return MAP_FAILED;
+ }
+
+ /*
+ if ( fd == -1 ) {
+ _set_errno( EBADF );
+ return MAP_FAILED;
+ }
+ */
+
+ if ( fd != -1 ) {
+ fhandle = (HANDLE) _get_osfhandle (fd);
+ }
+ if ( fhandle == INVALID_HANDLE_VALUE ) {
+ if (!(flags & MAP_ANONYMOUS)) {
+ errno = EBADF;
+ return MAP_FAILED;
+ }
+ } else {
+ if ( !DuplicateHandle( GetCurrentProcess(), fhandle, GetCurrentProcess(),
+ &fhandle, 0, FALSE, DUPLICATE_SAME_ACCESS ) ) {
+ return MAP_FAILED;
+ }
+ }
+
+ maphandle = CreateFileMapping(fhandle, NULL, prot_flags, 0, len, NULL);
+ if ( maphandle == 0 ) {
+ errno = EBADF;
+ return MAP_FAILED;
+ }
+
+ ptr = MapViewOfFile(maphandle, access_flags, 0, offset, 0);
+ if ( ptr == NULL ) {
+ DWORD dwLastErr = GetLastError();
+ if ( dwLastErr == ERROR_MAPPED_ALIGNMENT )
+ errno=EINVAL;
+ else
+ errno=EACCES;
+ CloseHandle(maphandle);
+ return MAP_FAILED;
+ }
+
+ mm= (MemMap *)malloc(sizeof(MemMap));
+ if (!mm) {
+ errno=ENOMEM;
+ }
+ mm->fhandle = fhandle;
+ mm->maphandle = maphandle;
+ mm->mmap = ptr;
+ mmap_addtail(mmapbase, mm);
+
+ return ptr;
+}
+
+/* munmap for windows */
+intptr_t munmap(void *ptr, intptr_t size)
+{
+ MemMap *mm = mmap_findlink(mmapbase, ptr);
+ if (!mm) {
+ errno=EINVAL;
+ return -1;
+ }
+ UnmapViewOfFile( mm->mmap );
+ CloseHandle( mm->maphandle );
+ CloseHandle( mm->fhandle);
+ mmap_remlink(mmapbase, mm);
+ return 0;
+}
+
+/* --------------------------------------------------------------------- */
+/* local functions */
+/* --------------------------------------------------------------------- */
+
+static void mmap_addtail(volatile mmapListBase *listbase, void *vlink)
+{
+ struct mmapLink *link= vlink;
+
+ if (link == 0) return;
+ if (listbase == 0) return;
+
+ link->next = 0;
+ link->prev = listbase->last;
+
+ if (listbase->last) ((struct mmapLink *)listbase->last)->next = link;
+ if (listbase->first == 0) listbase->first = link;
+ listbase->last = link;
+}
+
+static void mmap_remlink(volatile mmapListBase *listbase, void *vlink)
+{
+ struct mmapLink *link= vlink;
+
+ if (link == 0) return;
+ if (listbase == 0) return;
+
+ if (link->next) link->next->prev = link->prev;
+ if (link->prev) link->prev->next = link->next;
+
+ if (listbase->last == link) listbase->last = link->prev;
+ if (listbase->first == link) listbase->first = link->next;
+}
+
+static void *mmap_findlink(volatile mmapListBase *listbase, void *ptr)
+{
+ MemMap *mm;
+
+ if (ptr == 0) return NULL;
+ if (listbase == 0) return NULL;
+
+ mm = (MemMap *)listbase->first;
+ while (mm) {
+ if (mm->mmap == ptr) {
+ return mm;
+ }
+ mm = mm->next;
+ }
+ return NULL;
+}
+
+static int mmap_get_prot_flags (int flags)
+{
+ int prot = PAGE_NOACCESS;
+
+ if ( ( flags & PROT_READ ) == PROT_READ ) {
+ if ( ( flags & PROT_WRITE ) == PROT_WRITE ) {
+ prot = (flags & PROT_EXEC) ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE;
+ } else {
+ prot = (flags & PROT_EXEC) ? PAGE_EXECUTE_READ : PAGE_READONLY;
+ }
+ } else if ( ( flags & PROT_WRITE ) == PROT_WRITE ) {
+ prot = (flags & PROT_EXEC) ? PAGE_EXECUTE_READ : PAGE_WRITECOPY;
+ } else if ( ( flags & PROT_EXEC ) == PROT_EXEC ) {
+ prot = PAGE_EXECUTE_READ;
+ }
+ return prot;
+}
+
+static int mmap_get_access_flags (int flags)
+{
+ int access = 0;
+
+ if ( ( flags & PROT_READ ) == PROT_READ ) {
+ if ( ( flags & PROT_WRITE ) == PROT_WRITE ) {
+ access = FILE_MAP_WRITE;
+ } else {
+ access = (flags & PROT_EXEC) ? FILE_MAP_EXECUTE : FILE_MAP_READ;
+ }
+ } else if ( ( flags & PROT_WRITE ) == PROT_WRITE ) {
+ access = FILE_MAP_COPY;
+ } else if ( ( flags & PROT_EXEC ) == PROT_EXEC ) {
+ access = FILE_MAP_EXECUTE;
+ }
+ return access;
+}
+
+
+#endif // WIN32
+
+
+
+
+
diff --git a/intern/guardedalloc/make/msvc_7_0/guardedalloc.vcproj b/intern/guardedalloc/make/msvc_7_0/guardedalloc.vcproj
index cb3490716fa..974acef4e70 100644
--- a/intern/guardedalloc/make/msvc_7_0/guardedalloc.vcproj
+++ b/intern/guardedalloc/make/msvc_7_0/guardedalloc.vcproj
@@ -251,6 +251,9 @@ ECHO Done
<File
RelativePath="..\..\intern\mallocn.c">
</File>
+ <File
+ RelativePath="..\..\intern\mmap_win.c">
+ </File>
</Filter>
<Filter
Name="Header Files"
@@ -259,8 +262,18 @@ ECHO Done
Name="extern"
Filter="">
<File
+ RelativePath="..\..\BLO_sys_types.h">
+ </File>
+ <File
RelativePath="..\..\MEM_guardedalloc.h">
</File>
+ <File
+ RelativePath="..\..\mmap_win.h">
+ </File>
+ </Filter>
+ <Filter
+ Name="intern"
+ Filter="">
</Filter>
</Filter>
</Files>
diff --git a/intern/guardedalloc/make/msvc_9_0/guardedalloc.vcproj b/intern/guardedalloc/make/msvc_9_0/guardedalloc.vcproj
new file mode 100644
index 00000000000..d59b80f7b62
--- /dev/null
+++ b/intern/guardedalloc/make/msvc_9_0/guardedalloc.vcproj
@@ -0,0 +1,369 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_guardedalloc"
+ ProjectGUID="{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}"
+ RootNamespace="guardedalloc"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\.."
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\guardedalloc.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\guardedalloc\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\guardedalloc\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libguardedalloc.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying MEM files library to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include MKDIR ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\.."
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\debug\guardedalloc.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\guardedalloc\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\guardedalloc\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libguardedalloc.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying MEM files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include MKDIR ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\.."
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\guardedalloc.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libguardedalloc.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying MEM files library to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include MKDIR ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\.."
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\debug\guardedalloc.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libguardedalloc.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying MEM files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include MKDIR ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\intern\mallocn.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\mmap_win.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <Filter
+ Name="extern"
+ >
+ <File
+ RelativePath="..\..\BLO_sys_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\MEM_guardedalloc.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\mmap_win.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="intern"
+ >
+ </Filter>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/guardedalloc/mmap_win.h b/intern/guardedalloc/mmap_win.h
new file mode 100644
index 00000000000..443c3b6f4ce
--- /dev/null
+++ b/intern/guardedalloc/mmap_win.h
@@ -0,0 +1,54 @@
+/**
+ * $Id: $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Andrea Weikert.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef MMAP_WIN_H
+#define MMAP_WIN_H
+
+#define PROT_NONE 0
+#define PROT_READ 1
+#define PROT_WRITE 2
+#define PROT_EXEC 4
+
+#define MAP_FILE 0
+#define MAP_SHARED 1
+#define MAP_PRIVATE 2
+#define MAP_TYPE 0xF
+#define MAP_FIXED 0x10
+#define MAP_ANONYMOUS 0x20
+#define MAP_ANON MAP_ANONYMOUS
+
+#define MAP_FAILED ((void *)-1)
+
+#include "BLO_sys_types.h" // needed for intptr_t
+
+void *mmap(void *start, size_t len, int prot, int flags, int fd, off_t offset);
+intptr_t munmap(void *ptr, intptr_t size);
+
+#endif
+
diff --git a/intern/iksolver/CMakeLists.txt b/intern/iksolver/CMakeLists.txt
index da69f2a3332..736a2a78bb2 100644
--- a/intern/iksolver/CMakeLists.txt
+++ b/intern/iksolver/CMakeLists.txt
@@ -28,5 +28,5 @@ SET(INC intern ../moto/include ../memutil)
FILE(GLOB SRC intern/*.cpp)
-BLENDERLIB_NOLIST(blender_IK "${SRC}" "${INC}")
+BLENDERLIB(bf_IK "${SRC}" "${INC}")
#, libtype=['blender'], priority = [10] )
diff --git a/intern/iksolver/SConscript b/intern/iksolver/SConscript
index ce4a05341d3..543ee46487c 100644
--- a/intern/iksolver/SConscript
+++ b/intern/iksolver/SConscript
@@ -5,4 +5,5 @@ sources = env.Glob('intern/*.cpp')
incs = 'intern ../moto/include ../memutil'
-env.BlenderLib ('bf_IK', sources, Split(incs), [], libtype='blender', priority=10 )
+env.BlenderLib ('bf_IK', sources, Split(incs), [], libtype=['intern','player'], priority=[20,100] )
+
diff --git a/intern/iksolver/intern/IK_QTask.h b/intern/iksolver/intern/IK_QTask.h
index c291a0e7e50..4d469d737f8 100644
--- a/intern/iksolver/intern/IK_QTask.h
+++ b/intern/iksolver/intern/IK_QTask.h
@@ -74,7 +74,7 @@ public:
virtual bool PositionTask() const { return false; }
- virtual void Scale(float scale) {}
+ virtual void Scale(float) {}
protected:
int m_id;
diff --git a/intern/iksolver/intern/TNT/svd.h b/intern/iksolver/intern/TNT/svd.h
index af281d0fce0..9ca51fa2650 100644
--- a/intern/iksolver/intern/TNT/svd.h
+++ b/intern/iksolver/intern/TNT/svd.h
@@ -18,11 +18,13 @@
#include "tntmath.h"
+#define SVD_MAX_ITER 200
+
namespace TNT
{
template <class MaTRiX, class VecToR >
-void SVD(MaTRiX &A, MaTRiX &U, VecToR &s, MaTRiX &V, VecToR &work1, VecToR &work2) {
+void SVD(MaTRiX &A, MaTRiX &U, VecToR &s, MaTRiX &V, VecToR &work1, VecToR &work2, int maxiter=SVD_MAX_ITER) {
int m = A.num_rows();
int n = A.num_cols();
@@ -216,7 +218,10 @@ void SVD(MaTRiX &A, MaTRiX &U, VecToR &s, MaTRiX &V, VecToR &work1, VecToR &work
int kase=0;
k=0;
- // Here is where a test for too many iterations would go.
+ // Test for maximum iterations to avoid infinite loop
+ if(maxiter == 0)
+ break;
+ maxiter--;
// This section of the program inspects for
// negligible elements in the s and e arrays. On
diff --git a/intern/iksolver/make/msvc_9_0/iksolver.vcproj b/intern/iksolver/make/msvc_9_0/iksolver.vcproj
new file mode 100644
index 00000000000..0e87556380b
--- /dev/null
+++ b/intern/iksolver/make/msvc_9_0/iksolver.vcproj
@@ -0,0 +1,487 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_iksolver"
+ ProjectGUID="{542A9FA1-B7FF-441C-AE15-054DB31D3488}"
+ RootNamespace="iksolver"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\iksolver\iksolver.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\iksolver\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\iksolver\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\iksolver\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libiksolver.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying IK files library to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\iksolver\include MKDIR ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\iksolver\debug\iksolver.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\iksolver\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\iksolver\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\iksolver\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libiksolver.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying IK files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\iksolver\include MKDIR ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\iksolver.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libiksolver.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying IK files library to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\iksolver\include MKDIR ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\debug\iksolver.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libiksolver.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying IK files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\iksolver\include MKDIR ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="intern"
+ >
+ <File
+ RelativePath="..\..\intern\IK_QJacobian.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\IK_QJacobian.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\IK_QJacobianSolver.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\IK_QJacobianSolver.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\IK_QSegment.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\IK_QSegment.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\IK_QTask.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\IK_QTask.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\IK_Solver.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\MT_ExpMap.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\MT_ExpMap.h"
+ >
+ </File>
+ <Filter
+ Name="TNT"
+ >
+ <File
+ RelativePath="..\..\intern\TNT\cholesky.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\cmat.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\fcscmat.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\fmat.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\fortran.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\fspvec.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\index.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\lapack.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\lu.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\qr.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\region1d.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\region2d.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\stopwatch.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\subscript.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\svd.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\tnt.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\tntmath.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\tntreqs.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\transv.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\triang.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\trisolve.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\vec.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\vecadaptor.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\TNT\version.h"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="extern"
+ >
+ <File
+ RelativePath="..\..\extern\IK_solver.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/iksolver/test/ik_glut_test/intern/main.cpp b/intern/iksolver/test/ik_glut_test/intern/main.cpp
index 74cf0639066..7372b3f1858 100644
--- a/intern/iksolver/test/ik_glut_test/intern/main.cpp
+++ b/intern/iksolver/test/ik_glut_test/intern/main.cpp
@@ -26,34 +26,6 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/**
- * $Id$
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
diff --git a/intern/make/msvc_9_0/INT_build_install_all.vcproj b/intern/make/msvc_9_0/INT_build_install_all.vcproj
new file mode 100644
index 00000000000..dbb58134b0f
--- /dev/null
+++ b/intern/make/msvc_9_0/INT_build_install_all.vcproj
@@ -0,0 +1,109 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_build_install_all"
+ ProjectGUID="{02110D03-59DB-4571-8787-72B3C03B2F2D}"
+ Keyword="MakeFileProj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\intern\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\intern\debug"
+ ConfigurationType="10"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ ExcludedFromBuild="false"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\intern"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\intern"
+ ConfigurationType="10"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\intern\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\intern\mtdll"
+ ConfigurationType="10"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\intern\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\intern\mtdll\debug"
+ ConfigurationType="10"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ ExcludedFromBuild="false"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ </Files>
+</VisualStudioProject>
diff --git a/intern/memutil/MEM_Allocator.h b/intern/memutil/MEM_Allocator.h
index d5ae94cc6b8..b2c3c5e82e2 100644
--- a/intern/memutil/MEM_Allocator.h
+++ b/intern/memutil/MEM_Allocator.h
@@ -25,6 +25,7 @@
#define __MEM_Allocator_h_included__ 1
#include "guardedalloc/MEM_guardedalloc.h"
+#include "guardedalloc/BLO_sys_types.h"
#ifdef _MSC_VER
#if _MSC_VER < 1300 // 1200 == VC++ 6.0 according to boost
diff --git a/intern/memutil/MEM_CacheLimiter.h b/intern/memutil/MEM_CacheLimiter.h
index cada06ae523..43149efc977 100644
--- a/intern/memutil/MEM_CacheLimiter.h
+++ b/intern/memutil/MEM_CacheLimiter.h
@@ -61,11 +61,8 @@ class MEM_CacheLimiter;
#ifndef __MEM_cache_limiter_c_api_h_included__
extern "C" {
- extern void MEM_CacheLimiter_set_maximum(int m);
- extern int MEM_CacheLimiter_get_maximum();
- // this is rather _ugly_!
- extern int mem_in_use;
- extern int mmap_in_use;
+ extern void MEM_CacheLimiter_set_maximum(intptr_t m);
+ extern intptr_t MEM_CacheLimiter_get_maximum();
};
#endif
@@ -141,7 +138,10 @@ public:
delete handle;
}
void enforce_limits() {
- int max = MEM_CacheLimiter_get_maximum();
+ intptr_t max = MEM_CacheLimiter_get_maximum();
+ intptr_t mem_in_use= MEM_get_memory_in_use();
+ intptr_t mmap_in_use= MEM_get_mapped_memory_in_use();
+
if (max == 0) {
return;
}
diff --git a/intern/memutil/intern/MEM_CacheLimiterC-Api.cpp b/intern/memutil/intern/MEM_CacheLimiterC-Api.cpp
index 4cf0ef305d4..d998c9a3e80 100644
--- a/intern/memutil/intern/MEM_CacheLimiterC-Api.cpp
+++ b/intern/memutil/intern/MEM_CacheLimiterC-Api.cpp
@@ -27,18 +27,18 @@
#include "MEM_CacheLimiter.h"
#include "MEM_CacheLimiterC-Api.h"
-static int & get_max()
+static intptr_t & get_max()
{
- static int m = 32*1024*1024;
+ static intptr_t m = 32*1024*1024;
return m;
}
-void MEM_CacheLimiter_set_maximum(int m)
+void MEM_CacheLimiter_set_maximum(intptr_t m)
{
get_max() = m;
}
-int MEM_CacheLimiter_get_maximum()
+intptr_t MEM_CacheLimiter_get_maximum()
{
return get_max();
}
diff --git a/intern/memutil/make/msvc_9_0/memutil.vcproj b/intern/memutil/make/msvc_9_0/memutil.vcproj
new file mode 100644
index 00000000000..6f642fb16bc
--- /dev/null
+++ b/intern/memutil/make/msvc_9_0/memutil.vcproj
@@ -0,0 +1,385 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_memutil"
+ ProjectGUID="{E86B7BDE-C33C-4E55-9433-E74C141D7538}"
+ RootNamespace="memutil"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\memutil\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\memutil\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\memutil\debug\memutil.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\memutil\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\memutil\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\memutil\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\memutil.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying MEM files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\memutil\include MKDIR ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\memutil"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\memutil"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\memutil\memutil.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\memutil\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\memutil\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\memutil\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\memutil.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying MEM files library to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\memutil\include MKDIR ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\memutil.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\memutil.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying MEM files library to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\memutil\include MKDIR ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug\memutil.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\memutil.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying MEM files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\memutil\include MKDIR ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\intern\MEM_CacheLimiterC-Api.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\intern\MEM_RefCountedC-Api.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\MEM_Allocator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\MEM_CacheLimiter.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\MEM_CacheLimiterC-Api.h"
+ >
+ </File>
+ <Filter
+ Name="extern"
+ >
+ <File
+ RelativePath="..\..\MEM_NonCopyable.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\MEM_RefCounted.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\MEM_RefCountedC-Api.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\MEM_RefCountPtr.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\MEM_SmartPtr.h"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/moto/include/GEN_List.h b/intern/moto/include/GEN_List.h
index 2bc09e44c70..9eb3901a7d5 100644
--- a/intern/moto/include/GEN_List.h
+++ b/intern/moto/include/GEN_List.h
@@ -26,34 +26,6 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/**
- * $Id$
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
#ifndef GEN_LIST_H
#define GEN_LIST_H
diff --git a/intern/moto/include/GEN_Map.h b/intern/moto/include/GEN_Map.h
index db3335d6110..d85e9af175b 100644
--- a/intern/moto/include/GEN_Map.h
+++ b/intern/moto/include/GEN_Map.h
@@ -50,6 +50,19 @@ public:
m_buckets[i] = 0;
}
}
+
+ GEN_Map(const GEN_Map& map)
+ {
+ m_num_buckets = map.m_num_buckets;
+ m_buckets = new Entry *[m_num_buckets];
+
+ for (int i = 0; i < m_num_buckets; ++i) {
+ m_buckets[i] = 0;
+
+ for(Entry *entry = map.m_buckets[i]; entry; entry=entry->m_next)
+ insert(entry->m_key, entry->m_value);
+ }
+ }
int size() {
int count=0;
@@ -82,6 +95,24 @@ public:
}
return 0;
}
+
+ Key* getKey(int index) {
+ int count=0;
+ for (int i=0;i<m_num_buckets;i++)
+ {
+ Entry* bucket = m_buckets[i];
+ while(bucket)
+ {
+ if (count==index)
+ {
+ return &bucket->m_key;
+ }
+ bucket = bucket->m_next;
+ count++;
+ }
+ }
+ return 0;
+ }
void clear() {
for (int i = 0; i < m_num_buckets; ++i) {
diff --git a/intern/moto/include/MT_Matrix3x3.h b/intern/moto/include/MT_Matrix3x3.h
index 3197103a267..899a2731588 100644
--- a/intern/moto/include/MT_Matrix3x3.h
+++ b/intern/moto/include/MT_Matrix3x3.h
@@ -144,6 +144,26 @@ public:
-sj, cj * si, cj * ci);
}
+ void getEuler(MT_Scalar& yaw, MT_Scalar& pitch, MT_Scalar& roll) const
+ {
+ if (m_el[2][0] != -1.0 && m_el[2][0] != 1.0) {
+ pitch = MT_Scalar(-asin(m_el[2][0]));
+ yaw = MT_Scalar(atan2(m_el[2][1] / cos(pitch), m_el[2][2] / cos(pitch)));
+ roll = MT_Scalar(atan2(m_el[1][0] / cos(pitch), m_el[0][0] / cos(pitch)));
+ }
+ else {
+ roll = MT_Scalar(0);
+ if (m_el[2][0] == -1.0) {
+ pitch = MT_PI / 2.0;
+ yaw = MT_Scalar(atan2(m_el[0][1], m_el[0][2]));
+ }
+ else {
+ pitch = - MT_PI / 2.0;
+ yaw = MT_Scalar(atan2(m_el[0][1], m_el[0][2]));
+ }
+ }
+ }
+
void scale(MT_Scalar x, MT_Scalar y, MT_Scalar z) {
m_el[0][0] *= x; m_el[0][1] *= y; m_el[0][2] *= z;
m_el[1][0] *= x; m_el[1][1] *= y; m_el[1][2] *= z;
diff --git a/intern/moto/include/MT_Matrix4x4.h b/intern/moto/include/MT_Matrix4x4.h
index 823541347b7..b4ee84a718b 100644
--- a/intern/moto/include/MT_Matrix4x4.h
+++ b/intern/moto/include/MT_Matrix4x4.h
@@ -212,6 +212,7 @@ public:
MT_Matrix4x4 transposed() const;
void transpose();
+ MT_Matrix4x4 inverse() const;
void invert();
protected:
diff --git a/intern/moto/include/MT_Matrix4x4.inl b/intern/moto/include/MT_Matrix4x4.inl
index a2aa893a6b3..074bd6e4b05 100644
--- a/intern/moto/include/MT_Matrix4x4.inl
+++ b/intern/moto/include/MT_Matrix4x4.inl
@@ -52,14 +52,14 @@ GEN_INLINE void MT_Matrix4x4::invert() {
}
}
-/* We do things slightly different here, because the invert() modifies
- * the buffer itself. This makes it impossible to make this op right
- * away. Like other, still missing facilities, I will repair this
- * later. */
-/* GEN_INLINE T_Matrix4x4 MT_Matrix4x4::inverse() const */
-/* { */
-/* } */
+GEN_INLINE MT_Matrix4x4 MT_Matrix4x4::inverse() const
+{
+ MT_Matrix4x4 invmat = *this;
+
+ invmat.invert();
+ return invmat;
+}
GEN_INLINE MT_Matrix4x4& MT_Matrix4x4::operator*=(const MT_Matrix4x4& m)
{
diff --git a/intern/moto/include/MT_random.h b/intern/moto/include/MT_random.h
index d7da546cf03..3afe1dd1662 100644
--- a/intern/moto/include/MT_random.h
+++ b/intern/moto/include/MT_random.h
@@ -31,10 +31,10 @@
#include <limits.h>
-#define MT_RAND_MAX ULONG_MAX
+#define MT_RAND_MAX UINT_MAX
-extern void MT_srand(unsigned long);
-extern unsigned long MT_rand();
+extern void MT_srand(unsigned int);
+extern unsigned int MT_rand();
#endif
diff --git a/intern/moto/intern/MT_CmMatrix4x4.cpp b/intern/moto/intern/MT_CmMatrix4x4.cpp
index 80feb615a54..98e8d68ed06 100644
--- a/intern/moto/intern/MT_CmMatrix4x4.cpp
+++ b/intern/moto/intern/MT_CmMatrix4x4.cpp
@@ -26,34 +26,6 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/**
- * $Id$
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
diff --git a/intern/moto/intern/MT_Plane3.cpp b/intern/moto/intern/MT_Plane3.cpp
index 33ef09d35ed..a2510476724 100644
--- a/intern/moto/intern/MT_Plane3.cpp
+++ b/intern/moto/intern/MT_Plane3.cpp
@@ -26,34 +26,6 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/**
- * $Id$
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
diff --git a/intern/moto/intern/MT_random.cpp b/intern/moto/intern/MT_random.cpp
index 96cb394d3da..b8302e093ca 100644
--- a/intern/moto/intern/MT_random.cpp
+++ b/intern/moto/intern/MT_random.cpp
@@ -76,11 +76,11 @@
#define TEMPERING_SHIFT_T(y) (y << 15)
#define TEMPERING_SHIFT_L(y) (y >> 18)
-static unsigned long mt[N]; /* the array for the state vector */
+static unsigned int mt[N]; /* the array for the state vector */
static int mti = N+1; /* mti==N+1 means mt[N] is not initialized */
/* initializing the array with a NONZERO seed */
-void MT_srand(unsigned long seed)
+void MT_srand(unsigned int seed)
{
/* setting initial seeds to mt[N] using */
/* the generator Line 25 of Table 1 in */
@@ -91,12 +91,12 @@ void MT_srand(unsigned long seed)
mt[mti] = (69069 * mt[mti-1]) & 0xffffffff;
}
-unsigned long MT_rand()
+unsigned int MT_rand()
{
- static unsigned long mag01[2] = { 0x0, MATRIX_A };
+ static unsigned int mag01[2] = { 0x0, MATRIX_A };
/* mag01[x] = x * MATRIX_A for x=0,1 */
- unsigned long y;
+ unsigned int y;
if (mti >= N) { /* generate N words at one time */
int kk;
diff --git a/intern/moto/make/msvc_9_0/moto.vcproj b/intern/moto/make/msvc_9_0/moto.vcproj
new file mode 100644
index 00000000000..b33bb165a75
--- /dev/null
+++ b/intern/moto/make/msvc_9_0/moto.vcproj
@@ -0,0 +1,713 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_MoTo"
+ ProjectGUID="{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}"
+ RootNamespace="MoTo"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\moto"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\moto"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ AdditionalIncludeDirectories="..\..\include\"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\moto\MoTo.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\moto\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\moto\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\moto\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libmoto.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying MOTO files library to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\moto\include MKDIR ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\moto\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\moto\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\include\"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\moto\debug\MoTo.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\moto\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\moto\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\moto\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libmoto.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying MOTO files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\moto\include MKDIR ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\moto\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\moto\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ AdditionalIncludeDirectories="..\..\include\"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\MoTo.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libmoto.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying MOTO files library to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\moto\include MKDIR ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\include\"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug\MoTo.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libmoto.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying MOTO files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\moto\include MKDIR ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\intern\MT_CmMatrix4x4.cpp"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\intern\MT_Matrix3x3.cpp"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\intern\MT_Matrix4x4.cpp"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\intern\MT_Plane3.cpp"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\intern\MT_Point3.cpp"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\intern\MT_Quaternion.cpp"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\intern\MT_random.cpp"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\intern\MT_Transform.cpp"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\intern\MT_Vector2.cpp"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\intern\MT_Vector3.cpp"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\intern\MT_Vector4.cpp"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
+ WarningLevel="3"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\include\GEN_List.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\GEN_Map.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_assert.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_CmMatrix4x4.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Matrix3x3.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Matrix4x4.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_MinMax.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Optimize.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Plane3.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Point2.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Point3.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Quaternion.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_random.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Scalar.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Stream.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Transform.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Tuple2.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Tuple3.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Tuple4.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Vector2.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Vector3.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Vector4.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\NM_Scalar.h"
+ >
+ </File>
+ <Filter
+ Name="inlines"
+ >
+ <File
+ RelativePath="..\..\include\MT_Matrix3x3.inl"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Matrix4x4.inl"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Plane3.inl"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Point2.inl"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Point3.inl"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Quaternion.inl"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Vector2.inl"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Vector3.inl"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\MT_Vector4.inl"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/opennl/SConscript b/intern/opennl/SConscript
index 56ad5a57ecf..e5f5d12c7d7 100644
--- a/intern/opennl/SConscript
+++ b/intern/opennl/SConscript
@@ -6,7 +6,7 @@ sources = env.Glob('intern/*.c') + env.Glob('superlu/*.c')
incs = 'extern superlu'
if (env['OURPLATFORM'] == 'win32-mingw'):
- env.BlenderLib ('blender_ONL', sources, Split(incs), [], libtype=['core','intern'], priority=[1,80] )
+ env.BlenderLib ('blender_ONL', sources, Split(incs), [], libtype=['core','intern','player'], priority=[1,80,22] )
else:
- env.BlenderLib ('blender_ONL', sources, Split(incs), [], libtype='core', priority=65 )
+ env.BlenderLib ('blender_ONL', sources, Split(incs), [], libtype=['core','player'], priority=[65,22] )
diff --git a/intern/opennl/make/msvc_7_0/opennl.vcproj b/intern/opennl/make/msvc_7_0/opennl.vcproj
index ec999b0c252..d302a2508ab 100644
--- a/intern/opennl/make/msvc_7_0/opennl.vcproj
+++ b/intern/opennl/make/msvc_7_0/opennl.vcproj
@@ -716,6 +716,9 @@ ECHO Done
Name="superlu"
Filter="">
<File
+ RelativePath="..\..\superlu\BLO_sys_types.h">
+ </File>
+ <File
RelativePath="..\..\superlu\Cnames.h">
</File>
<File
diff --git a/intern/opennl/make/msvc_9_0/opennl.vcproj b/intern/opennl/make/msvc_9_0/opennl.vcproj
new file mode 100644
index 00000000000..28051a491d2
--- /dev/null
+++ b/intern/opennl/make/msvc_9_0/opennl.vcproj
@@ -0,0 +1,993 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_opennl"
+ ProjectGUID="{8B8D4FC3-3234-4E54-8376-5AB83D00D164}"
+ RootNamespace="opennl"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\opennl\debug\OpenNL.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\opennl\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\opennl\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\opennl\debug\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libopennl.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying OpenNL files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\opennl"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\opennl"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OmitFramePointers="true"
+ AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\opennl\OpenNL.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\opennl\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\opennl\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\opennl\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libopennl.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying OpenNL files library to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OmitFramePointers="true"
+ AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\OpenNL.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libopennl.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying OpenNL files library to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug\OpenNL.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libopennl.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying OpenNL files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
+ >
+ <File
+ RelativePath="..\..\superlu\colamd.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\get_perm_c.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\heap_relax_snode.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\lsame.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\memory.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\mmd.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\intern\opennl.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\superlu\relax_snode.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\scolumn_bmod.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\scolumn_dfs.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\scopy_to_ucol.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\sgssv.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\sgstrf.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\sgstrs.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\smemory.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\smyblas2.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\sp_coletree.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\sp_ienv.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\sp_preorder.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\spanel_bmod.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\spanel_dfs.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\spivotL.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\spruneL.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\ssnode_bmod.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\ssnode_dfs.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\ssp_blas2.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\ssp_blas3.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\strsv.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\superlu_timer.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\sutil.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\util.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\superlu\xerbla.c"
+ >
+ <FileConfiguration
+ Name="Blender Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3DPlugin Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc"
+ >
+ <File
+ RelativePath="..\..\extern\ONL_opennl.h"
+ >
+ </File>
+ <Filter
+ Name="superlu"
+ >
+ <File
+ RelativePath="..\..\superlu\BLO_sys_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\superlu\Cnames.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\superlu\colamd.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\superlu\ssp_defs.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\superlu\supermatrix.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\superlu\util.h"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+ >
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/opennl/superlu/BLO_sys_types.h b/intern/opennl/superlu/BLO_sys_types.h
new file mode 100644
index 00000000000..411a8582f96
--- /dev/null
+++ b/intern/opennl/superlu/BLO_sys_types.h
@@ -0,0 +1,127 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ * A platform-independent definition of [u]intXX_t
+ * Plus the accompanying header include for htonl/ntohl
+ *
+ * This file includes <sys/types.h> to define [u]intXX_t types, where
+ * XX can be 8, 16, 32 or 64. Unfortunately, not all systems have this
+ * file.
+ * - Windows uses __intXX compiler-builtin types. These are signed,
+ * so we have to flip the signs.
+ * For these rogue platforms, we make the typedefs ourselves.
+ *
+ */
+
+/*
+// DG: original BLO_sys_types.h is in source/blender/blenkernel
+// but is not allowed be accessed here because of bad-level-call
+*/
+
+#ifndef BLO_SYS_TYPES_H
+#define BLO_SYS_TYPES_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#if defined(_WIN32) && !defined(FREE_WINDOWS)
+
+/* The __intXX are built-in types of the visual complier! So we don't
+ * need to include anything else here. */
+
+
+typedef signed __int8 int8_t;
+typedef signed __int16 int16_t;
+typedef signed __int32 int32_t;
+typedef signed __int64 int64_t;
+
+typedef unsigned __int8 uint8_t;
+typedef unsigned __int16 uint16_t;
+typedef unsigned __int32 uint32_t;
+typedef unsigned __int64 uint64_t;
+
+#ifndef _INTPTR_T_DEFINED
+#ifdef _WIN64
+typedef __int64 intptr_t;
+#else
+typedef long intptr_t;
+#endif
+#define _INTPTR_T_DEFINED
+#endif
+
+#ifndef _UINTPTR_T_DEFINED
+#ifdef _WIN64
+typedef unsigned __int64 uintptr_t;
+#else
+typedef unsigned long uintptr_t;
+#endif
+#define _UINTPTR_T_DEFINED
+#endif
+
+#elif defined(__linux__)
+
+ /* Linux-i386, Linux-Alpha, Linux-ppc */
+#include <stdint.h>
+
+#elif defined (__APPLE__)
+
+#include <inttypes.h>
+
+#elif defined(FREE_WINDOWS)
+
+#include <stdint.h>
+
+#else
+
+ /* FreeBSD, Irix, Solaris */
+#include <sys/types.h>
+
+#endif /* ifdef platform for types */
+
+
+#ifdef _WIN32
+#ifndef htonl
+#define htonl(x) correctByteOrder(x)
+#endif
+#ifndef ntohl
+#define ntohl(x) correctByteOrder(x)
+#endif
+#elif defined (__FreeBSD__) || defined (__OpenBSD__)
+#include <sys/param.h>
+#elif defined (__APPLE__)
+#include <sys/types.h>
+#else /* irix sun linux */
+#include <netinet/in.h>
+#endif /* ifdef platform for htonl/ntohl */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* eof */
+
diff --git a/intern/opennl/superlu/smemory.c b/intern/opennl/superlu/smemory.c
index 79da748671a..7eefb900673 100644
--- a/intern/opennl/superlu/smemory.c
+++ b/intern/opennl/superlu/smemory.c
@@ -8,6 +8,8 @@
*/
#include "ssp_defs.h"
+#include "BLO_sys_types.h" // needed for intptr_t
+
/* Constants */
#define NO_MEMTYPE 4 /* 0: lusup;
1: ucol;
@@ -49,8 +51,8 @@ static int no_expand;
/* Macros to manipulate stack */
#define StackFull(x) ( x + stack.used >= stack.size )
-#define NotDoubleAlign(addr) ( (long int)addr & 7 )
-#define DoubleAlign(addr) ( ((long int)addr + 7) & ~7L )
+#define NotDoubleAlign(addr) ( (intptr_t)addr & 7 )
+#define DoubleAlign(addr) ( ((intptr_t)addr + 7) & ~7L )
#define TempSpace(m, w) ( (2*w + 4 + NO_MARKER) * m * sizeof(int) + \
(w + 1) * m * sizeof(float) )
#define Reduce(alpha) ((alpha + 1) / 2) /* i.e. (alpha-1)/2 + 1 */
@@ -611,8 +613,8 @@ sStackCompress(GlobalLU_t *Glu)
last = (char*)usub + xusub[ndim] * iword;
fragment = (char*) (((char*)stack.array + stack.top1) - last);
- stack.used -= (long int) fragment;
- stack.top1 -= (long int) fragment;
+ stack.used -= (intptr_t) fragment;
+ stack.top1 -= (intptr_t) fragment;
Glu->ucol = ucol;
Glu->lsub = lsub;
diff --git a/intern/string/STR_String.h b/intern/string/STR_String.h
index 2e489f91ae0..941430fd976 100644
--- a/intern/string/STR_String.h
+++ b/intern/string/STR_String.h
@@ -42,10 +42,12 @@
#define assertd(exp) ((void)NULL)
#endif
-#include <cstdlib>
-#include <cstring>
#include <vector>
#include <limits.h>
+
+#include <cstring>
+#include <cstdlib>
+
using namespace std;
diff --git a/intern/string/make/msvc_9_0/string.vcproj b/intern/string/make/msvc_9_0/string.vcproj
new file mode 100644
index 00000000000..16df974ff9c
--- /dev/null
+++ b/intern/string/make/msvc_9_0/string.vcproj
@@ -0,0 +1,355 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="INT_string"
+ ProjectGUID="{B789C2F3-279E-4A85-8F0A-7F7AC068E598}"
+ RootNamespace="string"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\string\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\string\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\.."
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\string\debug\string.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9/intern\string\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\string\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\string\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libstring.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying STRING files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\string\include MKDIR ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\string"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\string"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\.."
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\string\string.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9/intern\string\"
+ ObjectFile="..\..\..\..\..\build\msvc_9/intern\string\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9/intern\string\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libstring.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying STRING files library to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\string\include MKDIR ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\string\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\string\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\.."
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\string\mtdll\string.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9/intern\string\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9/intern\string\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9/intern\string\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libstring.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying STRING files library to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\string\include MKDIR ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3DPlugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\intern\string\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\string\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\.."
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\string\mtdll\debug\string.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9/intern\string\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\intern\string\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\string\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libstring.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Copying STRING files library (debug target) to lib tree."
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\string\include MKDIR ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\intern\STR_String.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <Filter
+ Name="extern"
+ >
+ <File
+ RelativePath="..\..\STR_HashedString.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\STR_String.h"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>