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-rw-r--r--intern/cycles/render/tile.cpp211
-rw-r--r--intern/cycles/render/tile.h22
2 files changed, 86 insertions, 147 deletions
diff --git a/intern/cycles/render/tile.cpp b/intern/cycles/render/tile.cpp
index 1bec39431d8..5849ac26118 100644
--- a/intern/cycles/render/tile.cpp
+++ b/intern/cycles/render/tile.cpp
@@ -21,6 +21,45 @@
CCL_NAMESPACE_BEGIN
+namespace {
+
+class TileComparator {
+public:
+ TileComparator(TileOrder order, int2 center)
+ : order_(order),
+ center_(center)
+ {}
+
+ bool operator()(Tile &a, Tile &b)
+ {
+ switch(order_) {
+ case TILE_CENTER:
+ {
+ float2 dist_a = make_float2(center_.x - (a.x + a.w/2),
+ center_.y - (a.y + a.h/2));
+ float2 dist_b = make_float2(center_.x - (b.x + b.w/2),
+ center_.y - (b.y + b.h/2));
+ return dot(dist_a, dist_a) < dot(dist_b, dist_b);
+ }
+ case TILE_LEFT_TO_RIGHT:
+ return (a.x == b.x)? (a.y < b.y): (a.x < b.x);
+ case TILE_RIGHT_TO_LEFT:
+ return (a.x == b.x)? (a.y < b.y): (a.x > b.x);
+ case TILE_TOP_TO_BOTTOM:
+ return (a.y == b.y)? (a.x < b.x): (a.y > b.y);
+ case TILE_BOTTOM_TO_TOP:
+ default:
+ return (a.y == b.y)? (a.x < b.x): (a.y < b.y);
+ }
+ }
+
+protected:
+ TileOrder order_;
+ int2 center_;
+};
+
+} /* namespace */
+
TileManager::TileManager(bool progressive_, int num_samples_, int2 tile_size_, int start_resolution_,
bool preserve_tile_device_, bool background_, TileOrder tile_order_, int num_devices_)
{
@@ -50,8 +89,8 @@ void TileManager::reset(BufferParams& params_, int num_samples_)
if(start_resolution != INT_MAX) {
while(w*h > start_resolution*start_resolution) {
- w = max(1, w/2);
- h = max(1, h/2);
+ w = max(1, w/2);
+ h = max(1, h/2);
divider *= 2;
}
@@ -73,74 +112,59 @@ void TileManager::set_samples(int num_samples_)
num_samples = num_samples_;
}
-/* splits image into tiles and assigns equal amount of tiles to every render device */
-void TileManager::gen_tiles_global()
+/* If sliced is false, splits image into tiles and assigns equal amount of tiles to every render device.
+ * If sliced is true, slice image into as much pieces as how many devices are rendering this image. */
+int TileManager::gen_tiles(bool sliced)
{
int resolution = state.resolution_divider;
int image_w = max(1, params.width/resolution);
int image_h = max(1, params.height/resolution);
+ int2 center = make_int2(image_w/2, image_h/2);
state.tiles.clear();
- int tile_w = (tile_size.x >= image_w)? 1: (image_w + tile_size.x - 1)/tile_size.x;
- int tile_h = (tile_size.y >= image_h)? 1: (image_h + tile_size.y - 1)/tile_size.y;
-
int num_logical_devices = preserve_tile_device? num_devices: 1;
int num = min(image_h, num_logical_devices);
+ int slice_num = sliced? num: 1;
int tile_index = 0;
- int tiles_per_device = (tile_w * tile_h + num - 1) / num;
- int cur_device = 0, cur_tiles = 0;
+ state.tiles.resize(num);
+ vector<list<Tile> >::iterator tile_list = state.tiles.begin();
- for(int tile_y = 0; tile_y < tile_h; tile_y++) {
- for(int tile_x = 0; tile_x < tile_w; tile_x++, tile_index++) {
- int x = tile_x * tile_size.x;
- int y = tile_y * tile_size.y;
- int w = (tile_x == tile_w-1)? image_w - x: tile_size.x;
- int h = (tile_y == tile_h-1)? image_h - y: tile_size.y;
-
- state.tiles.push_back(Tile(tile_index, x, y, w, h, cur_device));
- cur_tiles++;
-
- if(cur_tiles == tiles_per_device) {
- cur_tiles = 0;
- cur_device++;
- }
- }
- }
-}
-
-/* slices image into as much pieces as how many devices are rendering this image */
-void TileManager::gen_tiles_sliced()
-{
- int resolution = state.resolution_divider;
- int image_w = max(1, params.width/resolution);
- int image_h = max(1, params.height/resolution);
-
- state.tiles.clear();
-
- int num_logical_devices = preserve_tile_device? num_devices: 1;
- int num = min(image_h, num_logical_devices);
- int tile_index = 0;
-
- for(int device = 0; device < num; device++) {
- int device_y = (image_h/num)*device;
- int device_h = (device == num-1)? image_h - device*(image_h/num): image_h/num;
+ for(int slice = 0; slice < slice_num; slice++) {
+ int slice_y = (image_h/slice_num)*slice;
+ int slice_h = (slice == slice_num-1)? image_h - slice*(image_h/slice_num): image_h/slice_num;
int tile_w = (tile_size.x >= image_w)? 1: (image_w + tile_size.x - 1)/tile_size.x;
- int tile_h = (tile_size.y >= device_h)? 1: (device_h + tile_size.y - 1)/tile_size.y;
+ int tile_h = (tile_size.y >= slice_h)? 1: (slice_h + tile_size.y - 1)/tile_size.y;
+
+ int tiles_per_device = (tile_w * tile_h + num - 1) / num;
+ int cur_device = 0, cur_tiles = 0;
for(int tile_y = 0; tile_y < tile_h; tile_y++) {
for(int tile_x = 0; tile_x < tile_w; tile_x++, tile_index++) {
int x = tile_x * tile_size.x;
int y = tile_y * tile_size.y;
int w = (tile_x == tile_w-1)? image_w - x: tile_size.x;
- int h = (tile_y == tile_h-1)? device_h - y: tile_size.y;
+ int h = (tile_y == tile_h-1)? slice_h - y: tile_size.y;
+
+ tile_list->push_back(Tile(tile_index, x, y + slice_y, w, h, sliced? slice: cur_device));
- state.tiles.push_back(Tile(tile_index, x, y + device_y, w, h, device));
+ if(!sliced) {
+ cur_tiles++;
+
+ if(cur_tiles == tiles_per_device) {
+ tile_list->sort(TileComparator(tile_order, center));
+ tile_list++;
+ cur_tiles = 0;
+ cur_device++;
+ }
+ }
}
}
}
+
+ return tile_index;
}
void TileManager::set_tiles()
@@ -149,12 +173,7 @@ void TileManager::set_tiles()
int image_w = max(1, params.width/resolution);
int image_h = max(1, params.height/resolution);
- if(background)
- gen_tiles_global();
- else
- gen_tiles_sliced();
-
- state.num_tiles = state.tiles.size();
+ state.num_tiles = gen_tiles(!background);
state.buffer.width = image_w;
state.buffer.height = image_h;
@@ -165,90 +184,18 @@ void TileManager::set_tiles()
state.buffer.full_height = max(1, params.full_height/resolution);
}
-list<Tile>::iterator TileManager::next_viewport_tile(int device)
-{
- list<Tile>::iterator iter;
-
- int logical_device = preserve_tile_device? device: 0;
-
- for(iter = state.tiles.begin(); iter != state.tiles.end(); iter++) {
- if(iter->device == logical_device && iter->rendering == false)
- return iter;
- }
-
- return state.tiles.end();
-}
-
-list<Tile>::iterator TileManager::next_background_tile(int device, TileOrder tile_order)
+bool TileManager::next_tile(Tile& tile, int device)
{
- list<Tile>::iterator iter, best = state.tiles.end();
-
- int resolution = state.resolution_divider;
int logical_device = preserve_tile_device? device: 0;
+ assert(logical_device < state.tiles.size());
- int64_t cordx = max(1, params.width/resolution);
- int64_t cordy = max(1, params.height/resolution);
- int64_t mindist = INT_MAX;
-
- int64_t centx = cordx / 2, centy = cordy / 2;
-
- for(iter = state.tiles.begin(); iter != state.tiles.end(); iter++) {
- if(iter->device == logical_device && iter->rendering == false) {
- Tile &cur_tile = *iter;
-
- int64_t distx = cordx;
- int64_t disty = cordy;
-
- switch(tile_order) {
- case TILE_CENTER:
- distx = centx - (cur_tile.x + (cur_tile.w / 2));
- disty = centy - (cur_tile.y + (cur_tile.h / 2));
- distx = (int64_t)sqrt((double)(distx * distx + disty * disty));
- break;
- case TILE_RIGHT_TO_LEFT:
- distx = cordx - cur_tile.x;
- break;
- case TILE_LEFT_TO_RIGHT:
- distx = cordx + cur_tile.x;
- break;
- case TILE_TOP_TO_BOTTOM:
- distx = cordx - cur_tile.y;
- break;
- case TILE_BOTTOM_TO_TOP:
- distx = cordx + cur_tile.y;
- break;
- default:
- break;
- }
-
- if(distx < mindist) {
- best = iter;
- mindist = distx;
- }
- }
- }
-
- return best;
-}
-
-bool TileManager::next_tile(Tile& tile, int device)
-{
- list<Tile>::iterator tile_it;
-
- if(background)
- tile_it = next_background_tile(device, tile_order);
- else
- tile_it = next_viewport_tile(device);
-
- if(tile_it != state.tiles.end()) {
- tile_it->rendering = true;
- tile = *tile_it;
- state.num_rendered_tiles++;
-
- return true;
- }
+ if(state.tiles[logical_device].empty())
+ return false;
- return false;
+ tile = state.tiles[logical_device].front();
+ state.tiles[logical_device].pop_front();
+ state.num_rendered_tiles++;
+ return true;
}
bool TileManager::done()
diff --git a/intern/cycles/render/tile.h b/intern/cycles/render/tile.h
index c9bdc86f029..09e1b25dda7 100644
--- a/intern/cycles/render/tile.h
+++ b/intern/cycles/render/tile.h
@@ -31,13 +31,12 @@ public:
int index;
int x, y, w, h;
int device;
- bool rendering;
Tile()
{}
Tile(int index_, int x_, int y_, int w_, int h_, int device_)
- : index(index_), x(x_), y(y_), w(w_), h(h_), device(device_), rendering(false) {}
+ : index(index_), x(x_), y(y_), w(w_), h(h_), device(device_) {}
};
/* Tile order */
@@ -64,7 +63,9 @@ public:
int resolution_divider;
int num_tiles;
int num_rendered_tiles;
- list<Tile> tiles;
+ /* This vector contains a list of tiles for every logical device in the session.
+ * In each list, the tiles are sorted according to the tile order setting. */
+ vector<list<Tile> > tiles;
} state;
int num_samples;
@@ -78,7 +79,7 @@ public:
bool next();
bool next_tile(Tile& tile, int device = 0);
bool done();
-
+
void set_tile_order(TileOrder tile_order_) { tile_order = tile_order_; }
protected:
@@ -109,17 +110,8 @@ protected:
*/
bool background;
- /* splits image into tiles and assigns equal amount of tiles to every render device */
- void gen_tiles_global();
-
- /* slices image into as much pieces as how many devices are rendering this image */
- void gen_tiles_sliced();
-
- /* returns tiles for background render */
- list<Tile>::iterator next_background_tile(int device, TileOrder tile_order);
-
- /* returns first unhandled tile for viewport render */
- list<Tile>::iterator next_viewport_tile(int device);
+ /* Generate tile list, return number of tiles. */
+ int gen_tiles(bool sliced);
};
CCL_NAMESPACE_END