diff options
Diffstat (limited to 'intern')
-rw-r--r-- | intern/cycles/render/tile.cpp | 211 | ||||
-rw-r--r-- | intern/cycles/render/tile.h | 22 |
2 files changed, 86 insertions, 147 deletions
diff --git a/intern/cycles/render/tile.cpp b/intern/cycles/render/tile.cpp index 1bec39431d8..5849ac26118 100644 --- a/intern/cycles/render/tile.cpp +++ b/intern/cycles/render/tile.cpp @@ -21,6 +21,45 @@ CCL_NAMESPACE_BEGIN +namespace { + +class TileComparator { +public: + TileComparator(TileOrder order, int2 center) + : order_(order), + center_(center) + {} + + bool operator()(Tile &a, Tile &b) + { + switch(order_) { + case TILE_CENTER: + { + float2 dist_a = make_float2(center_.x - (a.x + a.w/2), + center_.y - (a.y + a.h/2)); + float2 dist_b = make_float2(center_.x - (b.x + b.w/2), + center_.y - (b.y + b.h/2)); + return dot(dist_a, dist_a) < dot(dist_b, dist_b); + } + case TILE_LEFT_TO_RIGHT: + return (a.x == b.x)? (a.y < b.y): (a.x < b.x); + case TILE_RIGHT_TO_LEFT: + return (a.x == b.x)? (a.y < b.y): (a.x > b.x); + case TILE_TOP_TO_BOTTOM: + return (a.y == b.y)? (a.x < b.x): (a.y > b.y); + case TILE_BOTTOM_TO_TOP: + default: + return (a.y == b.y)? (a.x < b.x): (a.y < b.y); + } + } + +protected: + TileOrder order_; + int2 center_; +}; + +} /* namespace */ + TileManager::TileManager(bool progressive_, int num_samples_, int2 tile_size_, int start_resolution_, bool preserve_tile_device_, bool background_, TileOrder tile_order_, int num_devices_) { @@ -50,8 +89,8 @@ void TileManager::reset(BufferParams& params_, int num_samples_) if(start_resolution != INT_MAX) { while(w*h > start_resolution*start_resolution) { - w = max(1, w/2); - h = max(1, h/2); + w = max(1, w/2); + h = max(1, h/2); divider *= 2; } @@ -73,74 +112,59 @@ void TileManager::set_samples(int num_samples_) num_samples = num_samples_; } -/* splits image into tiles and assigns equal amount of tiles to every render device */ -void TileManager::gen_tiles_global() +/* If sliced is false, splits image into tiles and assigns equal amount of tiles to every render device. + * If sliced is true, slice image into as much pieces as how many devices are rendering this image. */ +int TileManager::gen_tiles(bool sliced) { int resolution = state.resolution_divider; int image_w = max(1, params.width/resolution); int image_h = max(1, params.height/resolution); + int2 center = make_int2(image_w/2, image_h/2); state.tiles.clear(); - int tile_w = (tile_size.x >= image_w)? 1: (image_w + tile_size.x - 1)/tile_size.x; - int tile_h = (tile_size.y >= image_h)? 1: (image_h + tile_size.y - 1)/tile_size.y; - int num_logical_devices = preserve_tile_device? num_devices: 1; int num = min(image_h, num_logical_devices); + int slice_num = sliced? num: 1; int tile_index = 0; - int tiles_per_device = (tile_w * tile_h + num - 1) / num; - int cur_device = 0, cur_tiles = 0; + state.tiles.resize(num); + vector<list<Tile> >::iterator tile_list = state.tiles.begin(); - for(int tile_y = 0; tile_y < tile_h; tile_y++) { - for(int tile_x = 0; tile_x < tile_w; tile_x++, tile_index++) { - int x = tile_x * tile_size.x; - int y = tile_y * tile_size.y; - int w = (tile_x == tile_w-1)? image_w - x: tile_size.x; - int h = (tile_y == tile_h-1)? image_h - y: tile_size.y; - - state.tiles.push_back(Tile(tile_index, x, y, w, h, cur_device)); - cur_tiles++; - - if(cur_tiles == tiles_per_device) { - cur_tiles = 0; - cur_device++; - } - } - } -} - -/* slices image into as much pieces as how many devices are rendering this image */ -void TileManager::gen_tiles_sliced() -{ - int resolution = state.resolution_divider; - int image_w = max(1, params.width/resolution); - int image_h = max(1, params.height/resolution); - - state.tiles.clear(); - - int num_logical_devices = preserve_tile_device? num_devices: 1; - int num = min(image_h, num_logical_devices); - int tile_index = 0; - - for(int device = 0; device < num; device++) { - int device_y = (image_h/num)*device; - int device_h = (device == num-1)? image_h - device*(image_h/num): image_h/num; + for(int slice = 0; slice < slice_num; slice++) { + int slice_y = (image_h/slice_num)*slice; + int slice_h = (slice == slice_num-1)? image_h - slice*(image_h/slice_num): image_h/slice_num; int tile_w = (tile_size.x >= image_w)? 1: (image_w + tile_size.x - 1)/tile_size.x; - int tile_h = (tile_size.y >= device_h)? 1: (device_h + tile_size.y - 1)/tile_size.y; + int tile_h = (tile_size.y >= slice_h)? 1: (slice_h + tile_size.y - 1)/tile_size.y; + + int tiles_per_device = (tile_w * tile_h + num - 1) / num; + int cur_device = 0, cur_tiles = 0; for(int tile_y = 0; tile_y < tile_h; tile_y++) { for(int tile_x = 0; tile_x < tile_w; tile_x++, tile_index++) { int x = tile_x * tile_size.x; int y = tile_y * tile_size.y; int w = (tile_x == tile_w-1)? image_w - x: tile_size.x; - int h = (tile_y == tile_h-1)? device_h - y: tile_size.y; + int h = (tile_y == tile_h-1)? slice_h - y: tile_size.y; + + tile_list->push_back(Tile(tile_index, x, y + slice_y, w, h, sliced? slice: cur_device)); - state.tiles.push_back(Tile(tile_index, x, y + device_y, w, h, device)); + if(!sliced) { + cur_tiles++; + + if(cur_tiles == tiles_per_device) { + tile_list->sort(TileComparator(tile_order, center)); + tile_list++; + cur_tiles = 0; + cur_device++; + } + } } } } + + return tile_index; } void TileManager::set_tiles() @@ -149,12 +173,7 @@ void TileManager::set_tiles() int image_w = max(1, params.width/resolution); int image_h = max(1, params.height/resolution); - if(background) - gen_tiles_global(); - else - gen_tiles_sliced(); - - state.num_tiles = state.tiles.size(); + state.num_tiles = gen_tiles(!background); state.buffer.width = image_w; state.buffer.height = image_h; @@ -165,90 +184,18 @@ void TileManager::set_tiles() state.buffer.full_height = max(1, params.full_height/resolution); } -list<Tile>::iterator TileManager::next_viewport_tile(int device) -{ - list<Tile>::iterator iter; - - int logical_device = preserve_tile_device? device: 0; - - for(iter = state.tiles.begin(); iter != state.tiles.end(); iter++) { - if(iter->device == logical_device && iter->rendering == false) - return iter; - } - - return state.tiles.end(); -} - -list<Tile>::iterator TileManager::next_background_tile(int device, TileOrder tile_order) +bool TileManager::next_tile(Tile& tile, int device) { - list<Tile>::iterator iter, best = state.tiles.end(); - - int resolution = state.resolution_divider; int logical_device = preserve_tile_device? device: 0; + assert(logical_device < state.tiles.size()); - int64_t cordx = max(1, params.width/resolution); - int64_t cordy = max(1, params.height/resolution); - int64_t mindist = INT_MAX; - - int64_t centx = cordx / 2, centy = cordy / 2; - - for(iter = state.tiles.begin(); iter != state.tiles.end(); iter++) { - if(iter->device == logical_device && iter->rendering == false) { - Tile &cur_tile = *iter; - - int64_t distx = cordx; - int64_t disty = cordy; - - switch(tile_order) { - case TILE_CENTER: - distx = centx - (cur_tile.x + (cur_tile.w / 2)); - disty = centy - (cur_tile.y + (cur_tile.h / 2)); - distx = (int64_t)sqrt((double)(distx * distx + disty * disty)); - break; - case TILE_RIGHT_TO_LEFT: - distx = cordx - cur_tile.x; - break; - case TILE_LEFT_TO_RIGHT: - distx = cordx + cur_tile.x; - break; - case TILE_TOP_TO_BOTTOM: - distx = cordx - cur_tile.y; - break; - case TILE_BOTTOM_TO_TOP: - distx = cordx + cur_tile.y; - break; - default: - break; - } - - if(distx < mindist) { - best = iter; - mindist = distx; - } - } - } - - return best; -} - -bool TileManager::next_tile(Tile& tile, int device) -{ - list<Tile>::iterator tile_it; - - if(background) - tile_it = next_background_tile(device, tile_order); - else - tile_it = next_viewport_tile(device); - - if(tile_it != state.tiles.end()) { - tile_it->rendering = true; - tile = *tile_it; - state.num_rendered_tiles++; - - return true; - } + if(state.tiles[logical_device].empty()) + return false; - return false; + tile = state.tiles[logical_device].front(); + state.tiles[logical_device].pop_front(); + state.num_rendered_tiles++; + return true; } bool TileManager::done() diff --git a/intern/cycles/render/tile.h b/intern/cycles/render/tile.h index c9bdc86f029..09e1b25dda7 100644 --- a/intern/cycles/render/tile.h +++ b/intern/cycles/render/tile.h @@ -31,13 +31,12 @@ public: int index; int x, y, w, h; int device; - bool rendering; Tile() {} Tile(int index_, int x_, int y_, int w_, int h_, int device_) - : index(index_), x(x_), y(y_), w(w_), h(h_), device(device_), rendering(false) {} + : index(index_), x(x_), y(y_), w(w_), h(h_), device(device_) {} }; /* Tile order */ @@ -64,7 +63,9 @@ public: int resolution_divider; int num_tiles; int num_rendered_tiles; - list<Tile> tiles; + /* This vector contains a list of tiles for every logical device in the session. + * In each list, the tiles are sorted according to the tile order setting. */ + vector<list<Tile> > tiles; } state; int num_samples; @@ -78,7 +79,7 @@ public: bool next(); bool next_tile(Tile& tile, int device = 0); bool done(); - + void set_tile_order(TileOrder tile_order_) { tile_order = tile_order_; } protected: @@ -109,17 +110,8 @@ protected: */ bool background; - /* splits image into tiles and assigns equal amount of tiles to every render device */ - void gen_tiles_global(); - - /* slices image into as much pieces as how many devices are rendering this image */ - void gen_tiles_sliced(); - - /* returns tiles for background render */ - list<Tile>::iterator next_background_tile(int device, TileOrder tile_order); - - /* returns first unhandled tile for viewport render */ - list<Tile>::iterator next_viewport_tile(int device); + /* Generate tile list, return number of tiles. */ + int gen_tiles(bool sliced); }; CCL_NAMESPACE_END |