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-rw-r--r--intern/clog/clog.c4
-rw-r--r--intern/cycles/app/CMakeLists.txt10
-rw-r--r--intern/cycles/blender/addon/engine.py6
-rw-r--r--intern/cycles/blender/blender_object.cpp6
-rw-r--r--intern/cycles/blender/blender_shader.cpp6
-rw-r--r--intern/cycles/blender/blender_sync.cpp31
-rw-r--r--intern/cycles/blender/blender_sync.h8
-rw-r--r--intern/cycles/blender/blender_viewport.cpp55
-rw-r--r--intern/cycles/blender/blender_viewport.h28
-rw-r--r--intern/cycles/device/device.h2
-rw-r--r--intern/cycles/device/device_optix.cpp44
-rw-r--r--intern/cycles/graph/node.cpp78
-rw-r--r--intern/cycles/graph/node.h36
-rw-r--r--intern/cycles/kernel/CMakeLists.txt1
-rw-r--r--intern/cycles/kernel/bvh/bvh.h98
-rw-r--r--intern/cycles/kernel/bvh/bvh_shadow_all.h19
-rw-r--r--intern/cycles/kernel/bvh/bvh_util.h162
-rw-r--r--intern/cycles/kernel/kernel_path.h17
-rw-r--r--intern/cycles/kernel/kernel_types.h2
-rw-r--r--intern/cycles/kernel/shaders/node_noise_texture.osl2
-rw-r--r--intern/cycles/kernel/svm/svm_noisetex.h2
-rw-r--r--intern/cycles/render/CMakeLists.txt2
-rw-r--r--intern/cycles/render/alembic.cpp973
-rw-r--r--intern/cycles/render/alembic.h53
-rw-r--r--intern/cycles/render/alembic_read.cpp1007
-rw-r--r--intern/cycles/render/alembic_read.h134
-rw-r--r--intern/cycles/render/attribute.cpp61
-rw-r--r--intern/cycles/render/attribute.h33
-rw-r--r--intern/cycles/render/background.cpp1
-rw-r--r--intern/cycles/render/geometry.cpp87
-rw-r--r--intern/cycles/render/geometry.h2
-rw-r--r--intern/cycles/render/light.cpp1
-rw-r--r--intern/cycles/render/osl.cpp14
-rw-r--r--intern/cycles/render/osl.h11
-rw-r--r--intern/cycles/render/scene.cpp58
-rw-r--r--intern/cycles/render/shader.cpp62
-rw-r--r--intern/cycles/render/shader.h11
-rw-r--r--intern/cycles/render/svm.cpp10
-rw-r--r--intern/cycles/render/svm.h9
-rw-r--r--intern/cycles/util/util_math_fast.h2
-rw-r--r--intern/cycles/util/util_simd.h8
-rw-r--r--intern/cycles/util/util_sseb.h12
-rw-r--r--intern/cycles/util/util_ssef.h4
-rw-r--r--intern/cycles/util/util_ssei.h13
-rw-r--r--intern/cycles/util/util_texture.h12
-rw-r--r--intern/ffmpeg/ffmpeg_compat.h529
-rw-r--r--intern/ghost/CMakeLists.txt3
-rw-r--r--intern/ghost/GHOST_C-api.h107
-rw-r--r--intern/ghost/GHOST_IXrContext.h6
-rw-r--r--intern/ghost/GHOST_Types.h60
-rw-r--r--intern/ghost/intern/GHOST_C-api.cpp148
-rw-r--r--intern/ghost/intern/GHOST_DropTargetX11.cpp3
-rw-r--r--intern/ghost/intern/GHOST_SystemCocoa.mm2
-rw-r--r--intern/ghost/intern/GHOST_Util.h45
-rw-r--r--intern/ghost/intern/GHOST_WindowWin32.cpp36
-rw-r--r--intern/ghost/intern/GHOST_WindowWin32.h2
-rw-r--r--intern/ghost/intern/GHOST_XrAction.cpp477
-rw-r--r--intern/ghost/intern/GHOST_XrAction.h145
-rw-r--r--intern/ghost/intern/GHOST_XrContext.cpp20
-rw-r--r--intern/ghost/intern/GHOST_XrContext.h5
-rw-r--r--intern/ghost/intern/GHOST_XrException.h5
-rw-r--r--intern/ghost/intern/GHOST_XrSession.cpp365
-rw-r--r--intern/ghost/intern/GHOST_XrSession.h37
-rw-r--r--intern/ghost/intern/GHOST_Xr_intern.h24
-rw-r--r--intern/ghost/test/gears/GHOST_C-Test.c2
-rw-r--r--intern/ghost/test/multitest/MultiTest.c2
-rw-r--r--intern/itasc/kdl/frames.hpp2
-rw-r--r--intern/itasc/kdl/utilities/error.h2
-rw-r--r--intern/mikktspace/README.md4
69 files changed, 3504 insertions, 1724 deletions
diff --git a/intern/clog/clog.c b/intern/clog/clog.c
index 50a51ebe913..416ea25ee0c 100644
--- a/intern/clog/clog.c
+++ b/intern/clog/clog.c
@@ -322,7 +322,9 @@ static bool clg_ctx_filter_check(CLogContext *ctx, const char *identifier)
if (flt->match[0] == '*' && flt->match[len - 1] == '*') {
char *match = MEM_callocN(sizeof(char) * len - 1, __func__);
memcpy(match, flt->match + 1, len - 2);
- if (strstr(identifier, match) != NULL) {
+ const bool success = (strstr(identifier, match) != NULL);
+ MEM_freeN(match);
+ if (success) {
return (bool)i;
}
}
diff --git a/intern/cycles/app/CMakeLists.txt b/intern/cycles/app/CMakeLists.txt
index 67b852013f3..7a1e5d62dd2 100644
--- a/intern/cycles/app/CMakeLists.txt
+++ b/intern/cycles/app/CMakeLists.txt
@@ -71,6 +71,16 @@ if(WITH_CYCLES_STANDALONE)
target_link_libraries(cycles ${LIBRARIES})
cycles_target_link_libraries(cycles)
+ if(APPLE)
+ if(WITH_OPENCOLORIO)
+ set_property(TARGET cycles APPEND_STRING PROPERTY LINK_FLAGS " -framework IOKit")
+ endif()
+ if(WITH_OPENIMAGEDENOISE AND "${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64")
+ # OpenImageDenoise uses BNNS from the Accelerate framework.
+ set_property(TARGET cycles APPEND_STRING PROPERTY LINK_FLAGS " -framework Accelerate")
+ endif()
+ endif()
+
if(UNIX AND NOT APPLE)
set_target_properties(cycles PROPERTIES INSTALL_RPATH $ORIGIN/lib)
endif()
diff --git a/intern/cycles/blender/addon/engine.py b/intern/cycles/blender/addon/engine.py
index dfa696714fb..d8398772a84 100644
--- a/intern/cycles/blender/addon/engine.py
+++ b/intern/cycles/blender/addon/engine.py
@@ -19,16 +19,16 @@ from __future__ import annotations
def _is_using_buggy_driver():
- import bgl
+ import gpu
# We need to be conservative here because in multi-GPU systems display card
# might be quite old, but others one might be just good.
#
# So We shouldn't disable possible good dedicated cards just because display
# card seems weak. And instead we only blacklist configurations which are
# proven to cause problems.
- if bgl.glGetString(bgl.GL_VENDOR) == "ATI Technologies Inc.":
+ if gpu.platform.vendor_get() == "ATI Technologies Inc.":
import re
- version = bgl.glGetString(bgl.GL_VERSION)
+ version = gpu.platform.version_get()
if version.endswith("Compatibility Profile Context"):
# Old HD 4xxx and 5xxx series drivers did not have driver version
# in the version string, but those cards do not quite work and
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index dcf6e3cc949..cb84013c551 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -564,10 +564,12 @@ void BlenderSync::sync_objects(BL::Depsgraph &b_depsgraph,
if (!cancel && !motion) {
sync_background_light(b_v3d, use_portal);
- /* handle removed data and modified pointers */
+ /* Handle removed data and modified pointers, as this may free memory, delete Nodes in the
+ * right order to ensure that dependent data is freed after their users. Objects should be
+ * freed before particle systems and geometries. */
light_map.post_sync();
- geometry_map.post_sync();
object_map.post_sync();
+ geometry_map.post_sync();
particle_system_map.post_sync();
}
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index 736c10e8881..7f129310736 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -1373,7 +1373,7 @@ void BlenderSync::sync_world(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d,
BlenderViewportParameters new_viewport_parameters(b_v3d);
if (world_recalc || update_all || b_world.ptr.data != world_map ||
- viewport_parameters.modified(new_viewport_parameters)) {
+ viewport_parameters.shader_modified(new_viewport_parameters)) {
Shader *shader = scene->default_background;
ShaderGraph *graph = new ShaderGraph();
@@ -1501,8 +1501,8 @@ void BlenderSync::sync_world(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d,
background->set_transparent_roughness_threshold(0.0f);
}
- background->set_use_shader(view_layer.use_background_shader |
- viewport_parameters.custom_viewport_parameters());
+ background->set_use_shader(view_layer.use_background_shader ||
+ viewport_parameters.use_custom_shader());
background->set_use_ao(background->get_use_ao() && view_layer.use_background_ao);
background->tag_update(scene);
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index 4af8da402b1..82b3abd4432 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -69,7 +69,8 @@ BlenderSync::BlenderSync(BL::RenderEngine &b_engine,
experimental(false),
dicing_rate(1.0f),
max_subdivisions(12),
- progress(progress)
+ progress(progress),
+ has_updates_(true)
{
PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
dicing_rate = preview ? RNA_float_get(&cscene, "preview_dicing_rate") :
@@ -84,7 +85,9 @@ BlenderSync::~BlenderSync()
void BlenderSync::reset(BL::BlendData &b_data, BL::Scene &b_scene)
{
/* Update data and scene pointers in case they change in session reset,
- * for example after undo. */
+ * for example after undo.
+ * Note that we do not modify the `has_updates_` flag here because the sync
+ * reset is also used during viewport navigation. */
this->b_data = b_data;
this->b_scene = b_scene;
}
@@ -117,6 +120,8 @@ void BlenderSync::sync_recalc(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d
}
if (dicing_prop_changed) {
+ has_updates_ = true;
+
for (const pair<const GeometryKey, Geometry *> &iter : geometry_map.key_to_scene_data()) {
Geometry *geom = iter.second;
if (geom->is_mesh()) {
@@ -133,6 +138,12 @@ void BlenderSync::sync_recalc(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d
/* Iterate over all IDs in this depsgraph. */
for (BL::DepsgraphUpdate &b_update : b_depsgraph.updates) {
+ /* TODO(sergey): Can do more selective filter here. For example, ignore changes made to
+ * screen datablock. Note that sync_data() needs to be called after object deletion, and
+ * currently this is ensured by the scene ID tagged for update, which sets the `has_updates_`
+ * flag. */
+ has_updates_ = true;
+
BL::ID b_id(b_update.id());
/* Material */
@@ -213,9 +224,13 @@ void BlenderSync::sync_recalc(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d
if (b_v3d) {
BlenderViewportParameters new_viewport_parameters(b_v3d);
- if (viewport_parameters.modified(new_viewport_parameters)) {
+
+ if (viewport_parameters.shader_modified(new_viewport_parameters)) {
world_recalc = true;
+ has_updates_ = true;
}
+
+ has_updates_ |= viewport_parameters.modified(new_viewport_parameters);
}
}
@@ -227,11 +242,15 @@ void BlenderSync::sync_data(BL::RenderSettings &b_render,
int height,
void **python_thread_state)
{
+ if (!has_updates_) {
+ return;
+ }
+
scoped_timer timer;
BL::ViewLayer b_view_layer = b_depsgraph.view_layer_eval();
- sync_view_layer(b_v3d, b_view_layer);
+ sync_view_layer(b_view_layer);
sync_integrator();
sync_film(b_v3d);
sync_shaders(b_depsgraph, b_v3d);
@@ -254,6 +273,8 @@ void BlenderSync::sync_data(BL::RenderSettings &b_render,
free_data_after_sync(b_depsgraph);
VLOG(1) << "Total time spent synchronizing data: " << timer.get_time();
+
+ has_updates_ = false;
}
/* Integrator */
@@ -424,7 +445,7 @@ void BlenderSync::sync_film(BL::SpaceView3D &b_v3d)
/* Render Layer */
-void BlenderSync::sync_view_layer(BL::SpaceView3D & /*b_v3d*/, BL::ViewLayer &b_view_layer)
+void BlenderSync::sync_view_layer(BL::ViewLayer &b_view_layer)
{
view_layer.name = b_view_layer.name();
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h
index a222c5e490e..8cd65f13f70 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -73,7 +73,7 @@ class BlenderSync {
int width,
int height,
void **python_thread_state);
- void sync_view_layer(BL::SpaceView3D &b_v3d, BL::ViewLayer &b_view_layer);
+ void sync_view_layer(BL::ViewLayer &b_view_layer);
vector<Pass> sync_render_passes(BL::Scene &b_scene,
BL::RenderLayer &b_render_layer,
BL::ViewLayer &b_view_layer,
@@ -264,6 +264,12 @@ class BlenderSync {
} view_layer;
Progress &progress;
+
+ protected:
+ /* Indicates that `sync_recalc()` detected changes in the scene.
+ * If this flag is false then the data is considered to be up-to-date and will not be
+ * synchronized at all. */
+ bool has_updates_ = true;
};
CCL_NAMESPACE_END
diff --git a/intern/cycles/blender/blender_viewport.cpp b/intern/cycles/blender/blender_viewport.cpp
index 73ef5f94720..07408fee218 100644
--- a/intern/cycles/blender/blender_viewport.cpp
+++ b/intern/cycles/blender/blender_viewport.cpp
@@ -13,6 +13,7 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
+
#include "blender_viewport.h"
#include "blender_util.h"
@@ -25,29 +26,39 @@ BlenderViewportParameters::BlenderViewportParameters()
studiolight_rotate_z(0.0f),
studiolight_intensity(1.0f),
studiolight_background_alpha(1.0f),
- studiolight_path(ustring())
+ display_pass(PASS_COMBINED)
{
}
BlenderViewportParameters::BlenderViewportParameters(BL::SpaceView3D &b_v3d)
: BlenderViewportParameters()
{
- /* We only copy the parameters if we are in look dev mode. otherwise
+ if (!b_v3d) {
+ return;
+ }
+
+ BL::View3DShading shading = b_v3d.shading();
+ PointerRNA cshading = RNA_pointer_get(&shading.ptr, "cycles");
+
+ /* We only copy the shading parameters if we are in look dev mode. otherwise
* defaults are being used. These defaults mimic normal render settings */
- if (b_v3d && b_v3d.shading().type() == BL::View3DShading::type_RENDERED) {
- use_scene_world = b_v3d.shading().use_scene_world_render();
- use_scene_lights = b_v3d.shading().use_scene_lights_render();
+ if (shading.type() == BL::View3DShading::type_RENDERED) {
+ use_scene_world = shading.use_scene_world_render();
+ use_scene_lights = shading.use_scene_lights_render();
+
if (!use_scene_world) {
- studiolight_rotate_z = b_v3d.shading().studiolight_rotate_z();
- studiolight_intensity = b_v3d.shading().studiolight_intensity();
- studiolight_background_alpha = b_v3d.shading().studiolight_background_alpha();
- studiolight_path = b_v3d.shading().selected_studio_light().path();
+ studiolight_rotate_z = shading.studiolight_rotate_z();
+ studiolight_intensity = shading.studiolight_intensity();
+ studiolight_background_alpha = shading.studiolight_background_alpha();
+ studiolight_path = shading.selected_studio_light().path();
}
}
+
+ /* Film. */
+ display_pass = (PassType)get_enum(cshading, "render_pass", -1, -1);
}
-/* Check if two instances are different. */
-const bool BlenderViewportParameters::modified(const BlenderViewportParameters &other) const
+bool BlenderViewportParameters::shader_modified(const BlenderViewportParameters &other) const
{
return use_scene_world != other.use_scene_world || use_scene_lights != other.use_scene_lights ||
studiolight_rotate_z != other.studiolight_rotate_z ||
@@ -56,26 +67,26 @@ const bool BlenderViewportParameters::modified(const BlenderViewportParameters &
studiolight_path != other.studiolight_path;
}
-const bool BlenderViewportParameters::custom_viewport_parameters() const
+bool BlenderViewportParameters::film_modified(const BlenderViewportParameters &other) const
{
- return !(use_scene_world && use_scene_lights);
+ return display_pass != other.display_pass;
}
-PassType BlenderViewportParameters::get_viewport_display_render_pass(BL::SpaceView3D &b_v3d)
+bool BlenderViewportParameters::modified(const BlenderViewportParameters &other) const
{
- PassType display_pass = PASS_NONE;
- if (b_v3d) {
- BL::View3DShading b_view3dshading = b_v3d.shading();
- PointerRNA cshading = RNA_pointer_get(&b_view3dshading.ptr, "cycles");
- display_pass = (PassType)get_enum(cshading, "render_pass", -1, -1);
- }
- return display_pass;
+ return shader_modified(other) || film_modified(other);
+}
+
+bool BlenderViewportParameters::use_custom_shader() const
+{
+ return !(use_scene_world && use_scene_lights);
}
PassType update_viewport_display_passes(BL::SpaceView3D &b_v3d, vector<Pass> &passes)
{
if (b_v3d) {
- PassType display_pass = BlenderViewportParameters::get_viewport_display_render_pass(b_v3d);
+ const BlenderViewportParameters viewport_parameters(b_v3d);
+ const PassType display_pass = viewport_parameters.display_pass;
passes.clear();
Pass::add(display_pass, passes);
diff --git a/intern/cycles/blender/blender_viewport.h b/intern/cycles/blender/blender_viewport.h
index 7c6c9c4d274..d6518597053 100644
--- a/intern/cycles/blender/blender_viewport.h
+++ b/intern/cycles/blender/blender_viewport.h
@@ -18,17 +18,18 @@
#define __BLENDER_VIEWPORT_H__
#include "MEM_guardedalloc.h"
+
#include "RNA_access.h"
#include "RNA_blender_cpp.h"
#include "RNA_types.h"
#include "render/film.h"
-#include "util/util_param.h"
CCL_NAMESPACE_BEGIN
class BlenderViewportParameters {
- private:
+ public:
+ /* Shader. */
bool use_scene_world;
bool use_scene_lights;
float studiolight_rotate_z;
@@ -36,17 +37,24 @@ class BlenderViewportParameters {
float studiolight_background_alpha;
ustring studiolight_path;
+ /* Film. */
+ PassType display_pass;
+
BlenderViewportParameters();
- BlenderViewportParameters(BL::SpaceView3D &b_v3d);
+ explicit BlenderViewportParameters(BL::SpaceView3D &b_v3d);
- const bool modified(const BlenderViewportParameters &other) const;
- const bool custom_viewport_parameters() const;
- friend class BlenderSync;
+ /* Check whether any of shading related settings are different from the given parameters. */
+ bool shader_modified(const BlenderViewportParameters &other) const;
- public:
- /* Retrieve the render pass that needs to be displayed on the given `SpaceView3D`
- * When the `b_v3d` parameter is not given `PASS_NONE` will be returned. */
- static PassType get_viewport_display_render_pass(BL::SpaceView3D &b_v3d);
+ /* Check whether any of film related settings are different from the given parameters. */
+ bool film_modified(const BlenderViewportParameters &other) const;
+
+ /* Check whether any of settings are different from the given parameters. */
+ bool modified(const BlenderViewportParameters &other) const;
+
+ /* Returns truth when a custom shader defined by the viewport is to be used instead of the
+ * regular background shader or scene light. */
+ bool use_custom_shader() const;
};
PassType update_viewport_display_passes(BL::SpaceView3D &b_v3d, vector<Pass> &passes);
diff --git a/intern/cycles/device/device.h b/intern/cycles/device/device.h
index bdf18d09b31..ecf79bcdfa6 100644
--- a/intern/cycles/device/device.h
+++ b/intern/cycles/device/device.h
@@ -427,7 +427,7 @@ class Device {
virtual void build_bvh(BVH *bvh, Progress &progress, bool refit);
/* OptiX specific destructor. */
- virtual void release_optix_bvh(BVH *){};
+ virtual void release_optix_bvh(BVH * /*bvh*/){};
#ifdef WITH_NETWORK
/* networking */
diff --git a/intern/cycles/device/device_optix.cpp b/intern/cycles/device/device_optix.cpp
index bb6027254f9..b008dfa376f 100644
--- a/intern/cycles/device/device_optix.cpp
+++ b/intern/cycles/device/device_optix.cpp
@@ -726,7 +726,11 @@ class OptiXDevice : public CUDADevice {
}
}
else if (task.type == DeviceTask::SHADER) {
- launch_shader_eval(task, thread_index);
+ // CUDA kernels are used when doing baking
+ if (optix_module == NULL)
+ CUDADevice::shader(task);
+ else
+ launch_shader_eval(task, thread_index);
}
else if (task.type == DeviceTask::DENOISE_BUFFER) {
// Set up a single tile that covers the whole task and denoise it
@@ -960,14 +964,21 @@ class OptiXDevice : public CUDADevice {
// Create OptiX denoiser handle on demand when it is first used
OptixDenoiserOptions denoiser_options = {};
assert(task.denoising.input_passes >= 1 && task.denoising.input_passes <= 3);
+# if OPTIX_ABI_VERSION >= 47
+ denoiser_options.guideAlbedo = task.denoising.input_passes >= 2;
+ denoiser_options.guideNormal = task.denoising.input_passes >= 3;
+ check_result_optix_ret(optixDenoiserCreate(
+ context, OPTIX_DENOISER_MODEL_KIND_HDR, &denoiser_options, &denoiser));
+# else
denoiser_options.inputKind = static_cast<OptixDenoiserInputKind>(
OPTIX_DENOISER_INPUT_RGB + (task.denoising.input_passes - 1));
-# if OPTIX_ABI_VERSION < 28
+# if OPTIX_ABI_VERSION < 28
denoiser_options.pixelFormat = OPTIX_PIXEL_FORMAT_FLOAT3;
-# endif
+# endif
check_result_optix_ret(optixDenoiserCreate(context, &denoiser_options, &denoiser));
check_result_optix_ret(
optixDenoiserSetModel(denoiser, OPTIX_DENOISER_MODEL_KIND_HDR, NULL, 0));
+# endif
// OptiX denoiser handle was created with the requested number of input passes
denoiser_input_passes = task.denoising.input_passes;
@@ -1037,10 +1048,34 @@ class OptiXDevice : public CUDADevice {
# endif
output_layers[0].format = OPTIX_PIXEL_FORMAT_FLOAT3;
+# if OPTIX_ABI_VERSION >= 47
+ OptixDenoiserLayer image_layers = {};
+ image_layers.input = input_layers[0];
+ image_layers.output = output_layers[0];
+
+ OptixDenoiserGuideLayer guide_layers = {};
+ guide_layers.albedo = input_layers[1];
+ guide_layers.normal = input_layers[2];
+# endif
+
// Finally run denonising
OptixDenoiserParams params = {}; // All parameters are disabled/zero
+# if OPTIX_ABI_VERSION >= 47
check_result_optix_ret(optixDenoiserInvoke(denoiser,
- 0,
+ NULL,
+ &params,
+ denoiser_state.device_pointer,
+ scratch_offset,
+ &guide_layers,
+ &image_layers,
+ 1,
+ overlap_offset.x,
+ overlap_offset.y,
+ denoiser_state.device_pointer + scratch_offset,
+ scratch_size));
+# else
+ check_result_optix_ret(optixDenoiserInvoke(denoiser,
+ NULL,
&params,
denoiser_state.device_pointer,
scratch_offset,
@@ -1051,6 +1086,7 @@ class OptiXDevice : public CUDADevice {
output_layers,
denoiser_state.device_pointer + scratch_offset,
scratch_size));
+# endif
# if OPTIX_DENOISER_NO_PIXEL_STRIDE
void *output_args[] = {&input_ptr,
diff --git a/intern/cycles/graph/node.cpp b/intern/cycles/graph/node.cpp
index c926f6ab8ef..57f25283f85 100644
--- a/intern/cycles/graph/node.cpp
+++ b/intern/cycles/graph/node.cpp
@@ -367,9 +367,17 @@ void Node::copy_value(const SocketType &socket, const Node &other, const SocketT
case SocketType::TRANSFORM_ARRAY:
copy_array<Transform>(this, socket, &other, other_socket);
break;
- case SocketType::NODE_ARRAY:
+ case SocketType::NODE_ARRAY: {
copy_array<void *>(this, socket, &other, other_socket);
+
+ array<Node *> &node_array = get_socket_value<array<Node *>>(this, socket);
+
+ for (Node *node : node_array) {
+ node->reference();
+ }
+
break;
+ }
default:
assert(0);
break;
@@ -379,6 +387,14 @@ void Node::copy_value(const SocketType &socket, const Node &other, const SocketT
const void *src = ((char *)&other) + other_socket.struct_offset;
void *dst = ((char *)this) + socket.struct_offset;
memcpy(dst, src, socket.size());
+
+ if (socket.type == SocketType::NODE) {
+ Node *node = get_socket_value<Node *>(this, socket);
+
+ if (node) {
+ node->reference();
+ }
+ }
}
}
@@ -773,6 +789,26 @@ void Node::set_owner(const NodeOwner *owner_)
owner = owner_;
}
+void Node::dereference_all_used_nodes()
+{
+ foreach (const SocketType &socket, type->inputs) {
+ if (socket.type == SocketType::NODE) {
+ Node *node = get_socket_value<Node *>(this, socket);
+
+ if (node) {
+ node->dereference();
+ }
+ }
+ else if (socket.type == SocketType::NODE_ARRAY) {
+ const array<Node *> &nodes = get_socket_value<array<Node *>>(this, socket);
+
+ for (Node *node : nodes) {
+ node->dereference();
+ }
+ }
+ }
+}
+
bool Node::socket_is_modified(const SocketType &input) const
{
return (socket_modified & input.modified_flag_bit) != 0;
@@ -803,6 +839,25 @@ template<typename T> void Node::set_if_different(const SocketType &input, T valu
socket_modified |= input.modified_flag_bit;
}
+void Node::set_if_different(const SocketType &input, Node *value)
+{
+ if (get_socket_value<Node *>(this, input) == value) {
+ return;
+ }
+
+ Node *old_node = get_socket_value<Node *>(this, input);
+ if (old_node) {
+ old_node->dereference();
+ }
+
+ if (value) {
+ value->reference();
+ }
+
+ get_socket_value<Node *>(this, input) = value;
+ socket_modified |= input.modified_flag_bit;
+}
+
template<typename T> void Node::set_if_different(const SocketType &input, array<T> &value)
{
if (!socket_is_modified(input)) {
@@ -815,6 +870,27 @@ template<typename T> void Node::set_if_different(const SocketType &input, array<
socket_modified |= input.modified_flag_bit;
}
+void Node::set_if_different(const SocketType &input, array<Node *> &value)
+{
+ if (!socket_is_modified(input)) {
+ if (get_socket_value<array<Node *>>(this, input) == value) {
+ return;
+ }
+ }
+
+ array<Node *> &old_nodes = get_socket_value<array<Node *>>(this, input);
+ for (Node *old_node : old_nodes) {
+ old_node->dereference();
+ }
+
+ for (Node *new_node : value) {
+ new_node->reference();
+ }
+
+ get_socket_value<array<Node *>>(this, input).steal_data(value);
+ socket_modified |= input.modified_flag_bit;
+}
+
void Node::print_modified_sockets() const
{
printf("Node : %s\n", name.c_str());
diff --git a/intern/cycles/graph/node.h b/intern/cycles/graph/node.h
index 2fc9a1e0281..aa365baeccd 100644
--- a/intern/cycles/graph/node.h
+++ b/intern/cycles/graph/node.h
@@ -177,8 +177,32 @@ struct Node {
const NodeOwner *get_owner() const;
void set_owner(const NodeOwner *owner_);
+ int reference_count() const
+ {
+ return ref_count;
+ }
+
+ void reference()
+ {
+ ref_count += 1;
+ }
+
+ void dereference()
+ {
+ ref_count -= 1;
+ }
+
+ /* Set the reference count to zero. This should only be called when we know for sure that the
+ * Node is not used by anyone else. For now, this is only the case when "deleting" shaders, as
+ * they are never actually deleted. */
+ void clear_reference_count()
+ {
+ ref_count = 0;
+ }
+
protected:
const NodeOwner *owner;
+ int ref_count{0};
template<typename T> static T &get_socket_value(const Node *node, const SocketType &socket)
{
@@ -189,7 +213,19 @@ struct Node {
template<typename T> void set_if_different(const SocketType &input, T value);
+ /* Explicit overload for Node sockets so we can handle reference counting. The old Node is
+ * dereferenced, and the new one is referenced. */
+ void set_if_different(const SocketType &input, Node *value);
+
template<typename T> void set_if_different(const SocketType &input, array<T> &value);
+
+ /* Explicit overload for Node sockets so we can handle reference counting. The old Nodes are
+ * dereferenced, and the new ones are referenced. */
+ void set_if_different(const SocketType &input, array<Node *> &value);
+
+ /* Call this function in derived classes' destructors to ensure that used Nodes are dereferenced
+ * properly. */
+ void dereference_all_used_nodes();
};
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/CMakeLists.txt b/intern/cycles/kernel/CMakeLists.txt
index f6b4b963a7a..ea0f16c9233 100644
--- a/intern/cycles/kernel/CMakeLists.txt
+++ b/intern/cycles/kernel/CMakeLists.txt
@@ -93,6 +93,7 @@ set(SRC_BVH_HEADERS
bvh/bvh_local.h
bvh/bvh_traversal.h
bvh/bvh_types.h
+ bvh/bvh_util.h
bvh/bvh_volume.h
bvh/bvh_volume_all.h
bvh/bvh_embree.h
diff --git a/intern/cycles/kernel/bvh/bvh.h b/intern/cycles/kernel/bvh/bvh.h
index 3049f243ae9..3a3f38539c5 100644
--- a/intern/cycles/kernel/bvh/bvh.h
+++ b/intern/cycles/kernel/bvh/bvh.h
@@ -29,9 +29,10 @@
# include "kernel/bvh/bvh_embree.h"
#endif
-CCL_NAMESPACE_BEGIN
-
#include "kernel/bvh/bvh_types.h"
+#include "kernel/bvh/bvh_util.h"
+
+CCL_NAMESPACE_BEGIN
#ifndef __KERNEL_OPTIX__
@@ -533,97 +534,4 @@ ccl_device_intersect uint scene_intersect_volume_all(KernelGlobals *kg,
}
#endif /* __VOLUME_RECORD_ALL__ */
-/* Ray offset to avoid self intersection.
- *
- * This function should be used to compute a modified ray start position for
- * rays leaving from a surface. */
-
-ccl_device_inline float3 ray_offset(float3 P, float3 Ng)
-{
-#ifdef __INTERSECTION_REFINE__
- const float epsilon_f = 1e-5f;
- /* ideally this should match epsilon_f, but instancing and motion blur
- * precision makes it problematic */
- const float epsilon_test = 1.0f;
- const int epsilon_i = 32;
-
- float3 res;
-
- /* x component */
- if (fabsf(P.x) < epsilon_test) {
- res.x = P.x + Ng.x * epsilon_f;
- }
- else {
- uint ix = __float_as_uint(P.x);
- ix += ((ix ^ __float_as_uint(Ng.x)) >> 31) ? -epsilon_i : epsilon_i;
- res.x = __uint_as_float(ix);
- }
-
- /* y component */
- if (fabsf(P.y) < epsilon_test) {
- res.y = P.y + Ng.y * epsilon_f;
- }
- else {
- uint iy = __float_as_uint(P.y);
- iy += ((iy ^ __float_as_uint(Ng.y)) >> 31) ? -epsilon_i : epsilon_i;
- res.y = __uint_as_float(iy);
- }
-
- /* z component */
- if (fabsf(P.z) < epsilon_test) {
- res.z = P.z + Ng.z * epsilon_f;
- }
- else {
- uint iz = __float_as_uint(P.z);
- iz += ((iz ^ __float_as_uint(Ng.z)) >> 31) ? -epsilon_i : epsilon_i;
- res.z = __uint_as_float(iz);
- }
-
- return res;
-#else
- const float epsilon_f = 1e-4f;
- return P + epsilon_f * Ng;
-#endif
-}
-
-#if defined(__VOLUME_RECORD_ALL__) || (defined(__SHADOW_RECORD_ALL__) && defined(__KERNEL_CPU__))
-/* ToDo: Move to another file? */
-ccl_device int intersections_compare(const void *a, const void *b)
-{
- const Intersection *isect_a = (const Intersection *)a;
- const Intersection *isect_b = (const Intersection *)b;
-
- if (isect_a->t < isect_b->t)
- return -1;
- else if (isect_a->t > isect_b->t)
- return 1;
- else
- return 0;
-}
-#endif
-
-#if defined(__SHADOW_RECORD_ALL__)
-ccl_device_inline void sort_intersections(Intersection *hits, uint num_hits)
-{
-# ifdef __KERNEL_GPU__
- /* Use bubble sort which has more friendly memory pattern on GPU. */
- bool swapped;
- do {
- swapped = false;
- for (int j = 0; j < num_hits - 1; ++j) {
- if (hits[j].t > hits[j + 1].t) {
- struct Intersection tmp = hits[j];
- hits[j] = hits[j + 1];
- hits[j + 1] = tmp;
- swapped = true;
- }
- }
- --num_hits;
- } while (swapped);
-# else
- qsort(hits, num_hits, sizeof(Intersection), intersections_compare);
-# endif
-}
-#endif /* __SHADOW_RECORD_ALL__ | __VOLUME_RECORD_ALL__ */
-
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/bvh/bvh_shadow_all.h b/intern/cycles/kernel/bvh/bvh_shadow_all.h
index dccd257d2de..2e94b1d7c37 100644
--- a/intern/cycles/kernel/bvh/bvh_shadow_all.h
+++ b/intern/cycles/kernel/bvh/bvh_shadow_all.h
@@ -180,25 +180,10 @@ ccl_device_inline
/* todo: optimize so primitive visibility flag indicates if
* the primitive has a transparent shadow shader? */
- int prim = kernel_tex_fetch(__prim_index, isect_array->prim);
- int shader = 0;
-
-#ifdef __HAIR__
- if (kernel_tex_fetch(__prim_type, isect_array->prim) & PRIMITIVE_ALL_TRIANGLE)
-#endif
- {
- shader = kernel_tex_fetch(__tri_shader, prim);
- }
-#ifdef __HAIR__
- else {
- float4 str = kernel_tex_fetch(__curves, prim);
- shader = __float_as_int(str.z);
- }
-#endif
- int flag = kernel_tex_fetch(__shaders, (shader & SHADER_MASK)).flags;
+ const int flags = intersection_get_shader_flags(kg, isect_array);
/* if no transparent shadows, all light is blocked */
- if (!(flag & SD_HAS_TRANSPARENT_SHADOW)) {
+ if (!(flags & SD_HAS_TRANSPARENT_SHADOW)) {
return true;
}
/* if maximum number of hits reached, block all light */
diff --git a/intern/cycles/kernel/bvh/bvh_util.h b/intern/cycles/kernel/bvh/bvh_util.h
new file mode 100644
index 00000000000..a694e4dc259
--- /dev/null
+++ b/intern/cycles/kernel/bvh/bvh_util.h
@@ -0,0 +1,162 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+CCL_NAMESPACE_BEGIN
+
+/* Ray offset to avoid self intersection.
+ *
+ * This function should be used to compute a modified ray start position for
+ * rays leaving from a surface. */
+
+ccl_device_inline float3 ray_offset(float3 P, float3 Ng)
+{
+#ifdef __INTERSECTION_REFINE__
+ const float epsilon_f = 1e-5f;
+ /* ideally this should match epsilon_f, but instancing and motion blur
+ * precision makes it problematic */
+ const float epsilon_test = 1.0f;
+ const int epsilon_i = 32;
+
+ float3 res;
+
+ /* x component */
+ if (fabsf(P.x) < epsilon_test) {
+ res.x = P.x + Ng.x * epsilon_f;
+ }
+ else {
+ uint ix = __float_as_uint(P.x);
+ ix += ((ix ^ __float_as_uint(Ng.x)) >> 31) ? -epsilon_i : epsilon_i;
+ res.x = __uint_as_float(ix);
+ }
+
+ /* y component */
+ if (fabsf(P.y) < epsilon_test) {
+ res.y = P.y + Ng.y * epsilon_f;
+ }
+ else {
+ uint iy = __float_as_uint(P.y);
+ iy += ((iy ^ __float_as_uint(Ng.y)) >> 31) ? -epsilon_i : epsilon_i;
+ res.y = __uint_as_float(iy);
+ }
+
+ /* z component */
+ if (fabsf(P.z) < epsilon_test) {
+ res.z = P.z + Ng.z * epsilon_f;
+ }
+ else {
+ uint iz = __float_as_uint(P.z);
+ iz += ((iz ^ __float_as_uint(Ng.z)) >> 31) ? -epsilon_i : epsilon_i;
+ res.z = __uint_as_float(iz);
+ }
+
+ return res;
+#else
+ const float epsilon_f = 1e-4f;
+ return P + epsilon_f * Ng;
+#endif
+}
+
+#if defined(__VOLUME_RECORD_ALL__) || (defined(__SHADOW_RECORD_ALL__) && defined(__KERNEL_CPU__))
+/* ToDo: Move to another file? */
+ccl_device int intersections_compare(const void *a, const void *b)
+{
+ const Intersection *isect_a = (const Intersection *)a;
+ const Intersection *isect_b = (const Intersection *)b;
+
+ if (isect_a->t < isect_b->t)
+ return -1;
+ else if (isect_a->t > isect_b->t)
+ return 1;
+ else
+ return 0;
+}
+#endif
+
+#if defined(__SHADOW_RECORD_ALL__)
+ccl_device_inline void sort_intersections(Intersection *hits, uint num_hits)
+{
+ kernel_assert(num_hits > 0);
+
+# ifdef __KERNEL_GPU__
+ /* Use bubble sort which has more friendly memory pattern on GPU. */
+ bool swapped;
+ do {
+ swapped = false;
+ for (int j = 0; j < num_hits - 1; ++j) {
+ if (hits[j].t > hits[j + 1].t) {
+ struct Intersection tmp = hits[j];
+ hits[j] = hits[j + 1];
+ hits[j + 1] = tmp;
+ swapped = true;
+ }
+ }
+ --num_hits;
+ } while (swapped);
+# else
+ qsort(hits, num_hits, sizeof(Intersection), intersections_compare);
+# endif
+}
+#endif /* __SHADOW_RECORD_ALL__ | __VOLUME_RECORD_ALL__ */
+
+/* Utility to quickly get a shader flags from an intersection. */
+
+ccl_device_forceinline int intersection_get_shader_flags(KernelGlobals *ccl_restrict kg,
+ const Intersection *isect)
+{
+ const int prim = kernel_tex_fetch(__prim_index, isect->prim);
+ int shader = 0;
+
+#ifdef __HAIR__
+ if (kernel_tex_fetch(__prim_type, isect->prim) & PRIMITIVE_ALL_TRIANGLE)
+#endif
+ {
+ shader = kernel_tex_fetch(__tri_shader, prim);
+ }
+#ifdef __HAIR__
+ else {
+ float4 str = kernel_tex_fetch(__curves, prim);
+ shader = __float_as_int(str.z);
+ }
+#endif
+
+ return kernel_tex_fetch(__shaders, (shader & SHADER_MASK)).flags;
+}
+
+ccl_device_forceinline int intersection_get_shader(KernelGlobals *ccl_restrict kg,
+ const Intersection *isect)
+{
+ const int prim = kernel_tex_fetch(__prim_index, isect->prim);
+ int shader = 0;
+
+#ifdef __HAIR__
+ if (kernel_tex_fetch(__prim_type, isect->prim) & PRIMITIVE_ALL_TRIANGLE)
+#endif
+ {
+ shader = kernel_tex_fetch(__tri_shader, prim);
+ }
+#ifdef __HAIR__
+ else {
+ float4 str = kernel_tex_fetch(__curves, prim);
+ shader = __float_as_int(str.z);
+ }
+#endif
+
+ return shader & SHADER_MASK;
+}
+
+CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h
index 5681510fc25..dd2390808ea 100644
--- a/intern/cycles/kernel/kernel_path.h
+++ b/intern/cycles/kernel/kernel_path.h
@@ -65,7 +65,6 @@ ccl_device_forceinline bool kernel_path_scene_intersect(KernelGlobals *kg,
uint visibility = path_state_ray_visibility(kg, state);
if (path_state_ao_bounce(kg, state)) {
- visibility = PATH_RAY_SHADOW;
ray->t = kernel_data.background.ao_distance;
}
@@ -416,7 +415,13 @@ ccl_device void kernel_path_indirect(KernelGlobals *kg,
break;
}
else if (path_state_ao_bounce(kg, state)) {
- break;
+ if (intersection_get_shader_flags(kg, &isect) &
+ (SD_HAS_TRANSPARENT_SHADOW | SD_HAS_EMISSION)) {
+ state->flag |= PATH_RAY_TERMINATE_AFTER_TRANSPARENT;
+ }
+ else {
+ break;
+ }
}
/* Setup shader data. */
@@ -554,7 +559,13 @@ ccl_device_forceinline void kernel_path_integrate(KernelGlobals *kg,
break;
}
else if (path_state_ao_bounce(kg, state)) {
- break;
+ if (intersection_get_shader_flags(kg, &isect) &
+ (SD_HAS_TRANSPARENT_SHADOW | SD_HAS_EMISSION)) {
+ state->flag |= PATH_RAY_TERMINATE_AFTER_TRANSPARENT;
+ }
+ else {
+ break;
+ }
}
/* Setup shader data. */
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index c661d77edb1..74fa2826cd4 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -891,6 +891,8 @@ enum ShaderDataFlag {
SD_HAS_CONSTANT_EMISSION = (1 << 27),
/* Needs to access attributes for volume rendering */
SD_NEED_VOLUME_ATTRIBUTES = (1 << 28),
+ /* Shader has emission */
+ SD_HAS_EMISSION = (1 << 29),
SD_SHADER_FLAGS = (SD_USE_MIS | SD_HAS_TRANSPARENT_SHADOW | SD_HAS_VOLUME | SD_HAS_ONLY_VOLUME |
SD_HETEROGENEOUS_VOLUME | SD_HAS_BSSRDF_BUMP | SD_VOLUME_EQUIANGULAR |
diff --git a/intern/cycles/kernel/shaders/node_noise_texture.osl b/intern/cycles/kernel/shaders/node_noise_texture.osl
index 61c0216910b..01196ab633a 100644
--- a/intern/cycles/kernel/shaders/node_noise_texture.osl
+++ b/intern/cycles/kernel/shaders/node_noise_texture.osl
@@ -25,7 +25,7 @@
* coordinates to act as a seed since the noise functions don't have seed values.
* A seed value is needed for generating distortion textures and color outputs.
* The offset's components are in the range [100, 200], not too high to cause
- * bad precision and not to small to be noticeable. We use float seed because
+ * bad precision and not too small to be noticeable. We use float seed because
* OSL only support float hashes.
*/
diff --git a/intern/cycles/kernel/svm/svm_noisetex.h b/intern/cycles/kernel/svm/svm_noisetex.h
index 920dd7d9d02..61fd9553802 100644
--- a/intern/cycles/kernel/svm/svm_noisetex.h
+++ b/intern/cycles/kernel/svm/svm_noisetex.h
@@ -20,7 +20,7 @@ CCL_NAMESPACE_BEGIN
* coordinates to act as a seed since the noise functions don't have seed values.
* A seed value is needed for generating distortion textures and color outputs.
* The offset's components are in the range [100, 200], not too high to cause
- * bad precision and not to small to be noticeable. We use float seed because
+ * bad precision and not too small to be noticeable. We use float seed because
* OSL only support float hashes.
*/
diff --git a/intern/cycles/render/CMakeLists.txt b/intern/cycles/render/CMakeLists.txt
index c67919b375a..feead27c5ca 100644
--- a/intern/cycles/render/CMakeLists.txt
+++ b/intern/cycles/render/CMakeLists.txt
@@ -24,6 +24,7 @@ set(INC_SYS
set(SRC
alembic.cpp
+ alembic_read.cpp
attribute.cpp
background.cpp
bake.cpp
@@ -67,6 +68,7 @@ set(SRC
set(SRC_HEADERS
alembic.h
+ alembic_read.h
attribute.h
bake.h
background.h
diff --git a/intern/cycles/render/alembic.cpp b/intern/cycles/render/alembic.cpp
index c3a7b20f512..dcb456dc1ce 100644
--- a/intern/cycles/render/alembic.cpp
+++ b/intern/cycles/render/alembic.cpp
@@ -16,6 +16,7 @@
#include "render/alembic.h"
+#include "render/alembic_read.h"
#include "render/camera.h"
#include "render/curves.h"
#include "render/mesh.h"
@@ -34,7 +35,48 @@ using namespace Alembic::AbcGeom;
CCL_NAMESPACE_BEGIN
-/* TODO(@kevindietrich): motion blur support */
+/* TODO(kevindietrich): motion blur support. */
+
+template<typename SchemaType>
+static vector<FaceSetShaderIndexPair> parse_face_sets_for_shader_assignment(
+ SchemaType &schema, const array<Node *> &used_shaders)
+{
+ vector<FaceSetShaderIndexPair> result;
+
+ std::vector<std::string> face_set_names;
+ schema.getFaceSetNames(face_set_names);
+
+ if (face_set_names.empty()) {
+ return result;
+ }
+
+ for (const std::string &face_set_name : face_set_names) {
+ int shader_index = 0;
+
+ for (Node *node : used_shaders) {
+ if (node->name == face_set_name) {
+ break;
+ }
+
+ ++shader_index;
+ }
+
+ if (shader_index >= used_shaders.size()) {
+ /* use the first shader instead if none was found */
+ shader_index = 0;
+ }
+
+ const Alembic::AbcGeom::IFaceSet face_set = schema.getFaceSet(face_set_name);
+
+ if (!face_set.valid()) {
+ continue;
+ }
+
+ result.push_back({face_set, shader_index});
+ }
+
+ return result;
+}
void CachedData::clear()
{
@@ -54,7 +96,7 @@ void CachedData::clear()
subd_start_corner.clear();
transforms.clear();
triangles.clear();
- triangles_loops.clear();
+ uv_loops.clear();
vertices.clear();
for (CachedAttribute &attr : attributes) {
@@ -101,7 +143,7 @@ bool CachedData::is_constant() const
CHECK_IF_CONSTANT(subd_start_corner)
CHECK_IF_CONSTANT(transforms)
CHECK_IF_CONSTANT(triangles)
- CHECK_IF_CONSTANT(triangles_loops)
+ CHECK_IF_CONSTANT(uv_loops)
CHECK_IF_CONSTANT(vertices)
for (const CachedAttribute &attr : attributes) {
@@ -140,7 +182,7 @@ void CachedData::invalidate_last_loaded_time(bool attributes_only)
subd_start_corner.invalidate_last_loaded_time();
transforms.invalidate_last_loaded_time();
triangles.invalidate_last_loaded_time();
- triangles_loops.invalidate_last_loaded_time();
+ uv_loops.invalidate_last_loaded_time();
vertices.invalidate_last_loaded_time();
}
@@ -161,7 +203,7 @@ void CachedData::set_time_sampling(TimeSampling time_sampling)
subd_start_corner.set_time_sampling(time_sampling);
transforms.set_time_sampling(time_sampling);
triangles.set_time_sampling(time_sampling);
- triangles_loops.set_time_sampling(time_sampling);
+ uv_loops.set_time_sampling(time_sampling);
vertices.set_time_sampling(time_sampling);
for (CachedAttribute &attr : attributes) {
@@ -169,36 +211,6 @@ void CachedData::set_time_sampling(TimeSampling time_sampling)
}
}
-/* get the sample times to load data for the given the start and end frame of the procedural */
-static set<chrono_t> get_relevant_sample_times(AlembicProcedural *proc,
- const TimeSampling &time_sampling,
- size_t num_samples)
-{
- set<chrono_t> result;
-
- if (num_samples < 2) {
- result.insert(0.0);
- return result;
- }
-
- double start_frame = (double)(proc->get_start_frame() / proc->get_frame_rate());
- double end_frame = (double)((proc->get_end_frame() + 1) / proc->get_frame_rate());
-
- size_t start_index = time_sampling.getFloorIndex(start_frame, num_samples).first;
- size_t end_index = time_sampling.getCeilIndex(end_frame, num_samples).first;
-
- for (size_t i = start_index; i < end_index; ++i) {
- result.insert(time_sampling.getSampleTime(i));
- }
-
- return result;
-}
-
-static float3 make_float3_from_yup(const V3f &v)
-{
- return make_float3(v.x, -v.z, v.y);
-}
-
static M44d convert_yup_zup(const M44d &mtx, float scale_mult)
{
V3d scale, shear, rotation, translation;
@@ -366,249 +378,6 @@ static Transform make_transform(const M44d &a, float scale)
return trans;
}
-static void add_uvs(AlembicProcedural *proc,
- const IV2fGeomParam &uvs,
- CachedData &cached_data,
- Progress &progress)
-{
- if (uvs.getScope() != kFacevaryingScope) {
- return;
- }
-
- const TimeSamplingPtr time_sampling_ptr = uvs.getTimeSampling();
-
- TimeSampling time_sampling;
- if (time_sampling_ptr) {
- time_sampling = *time_sampling_ptr;
- }
-
- std::string name = Alembic::Abc::GetSourceName(uvs.getMetaData());
-
- /* According to the convention, primary UVs should have had their name
- * set using Alembic::Abc::SetSourceName, but you can't expect everyone
- * to follow it! :) */
- if (name.empty()) {
- name = uvs.getName();
- }
-
- CachedData::CachedAttribute &attr = cached_data.add_attribute(ustring(name), time_sampling);
- attr.std = ATTR_STD_UV;
-
- ccl::set<chrono_t> times = get_relevant_sample_times(proc, time_sampling, uvs.getNumSamples());
-
- /* Keys used to determine if the UVs do actually change over time. */
- ArraySample::Key previous_indices_key;
- ArraySample::Key previous_values_key;
-
- foreach (chrono_t time, times) {
- if (progress.get_cancel()) {
- return;
- }
-
- const ISampleSelector iss = ISampleSelector(time);
- const IV2fGeomParam::Sample uvsample = uvs.getIndexedValue(iss);
-
- if (!uvsample.valid()) {
- continue;
- }
-
- const array<int3> *triangles =
- cached_data.triangles.data_for_time_no_check(time).get_data_or_null();
- const array<int3> *triangles_loops =
- cached_data.triangles_loops.data_for_time_no_check(time).get_data_or_null();
-
- if (!triangles || !triangles_loops) {
- continue;
- }
-
- array<char> data;
- data.resize(triangles->size() * 3 * sizeof(float2));
-
- float2 *data_float2 = reinterpret_cast<float2 *>(data.data());
-
- const ArraySample::Key indices_key = uvsample.getIndices()->getKey();
- const ArraySample::Key values_key = uvsample.getVals()->getKey();
-
- if (indices_key == previous_indices_key && values_key == previous_values_key) {
- attr.data.reuse_data_for_last_time(time);
- }
- else {
- const unsigned int *indices = uvsample.getIndices()->get();
- const V2f *values = uvsample.getVals()->get();
-
- for (const int3 &loop : *triangles_loops) {
- unsigned int v0 = indices[loop.x];
- unsigned int v1 = indices[loop.y];
- unsigned int v2 = indices[loop.z];
-
- data_float2[0] = make_float2(values[v0][0], values[v0][1]);
- data_float2[1] = make_float2(values[v1][0], values[v1][1]);
- data_float2[2] = make_float2(values[v2][0], values[v2][1]);
- data_float2 += 3;
- }
-
- attr.data.add_data(data, time);
- }
-
- previous_indices_key = indices_key;
- previous_values_key = values_key;
- }
-}
-
-static void add_normals(const Int32ArraySamplePtr face_indices,
- const IN3fGeomParam &normals,
- double time,
- CachedData &cached_data)
-{
- switch (normals.getScope()) {
- case kFacevaryingScope: {
- const ISampleSelector iss = ISampleSelector(time);
- const IN3fGeomParam::Sample sample = normals.getExpandedValue(iss);
-
- if (!sample.valid()) {
- return;
- }
-
- CachedData::CachedAttribute &attr = cached_data.add_attribute(ustring(normals.getName()),
- *normals.getTimeSampling());
- attr.std = ATTR_STD_VERTEX_NORMAL;
-
- const array<float3> *vertices =
- cached_data.vertices.data_for_time_no_check(time).get_data_or_null();
-
- if (!vertices) {
- return;
- }
-
- array<char> data;
- data.resize(vertices->size() * sizeof(float3));
-
- float3 *data_float3 = reinterpret_cast<float3 *>(data.data());
-
- const int *face_indices_array = face_indices->get();
- const N3fArraySamplePtr values = sample.getVals();
-
- for (size_t i = 0; i < face_indices->size(); ++i) {
- int point_index = face_indices_array[i];
- data_float3[point_index] = make_float3_from_yup(values->get()[i]);
- }
-
- attr.data.add_data(data, time);
- break;
- }
- case kVaryingScope:
- case kVertexScope: {
- const ISampleSelector iss = ISampleSelector(time);
- const IN3fGeomParam::Sample sample = normals.getExpandedValue(iss);
-
- if (!sample.valid()) {
- return;
- }
-
- CachedData::CachedAttribute &attr = cached_data.add_attribute(ustring(normals.getName()),
- *normals.getTimeSampling());
- attr.std = ATTR_STD_VERTEX_NORMAL;
-
- const array<float3> *vertices =
- cached_data.vertices.data_for_time_no_check(time).get_data_or_null();
-
- if (!vertices) {
- return;
- }
-
- array<char> data;
- data.resize(vertices->size() * sizeof(float3));
-
- float3 *data_float3 = reinterpret_cast<float3 *>(data.data());
-
- const Imath::V3f *values = sample.getVals()->get();
-
- for (size_t i = 0; i < vertices->size(); ++i) {
- data_float3[i] = make_float3_from_yup(values[i]);
- }
-
- attr.data.add_data(data, time);
-
- break;
- }
- default: {
- break;
- }
- }
-}
-
-static void add_positions(const P3fArraySamplePtr positions, double time, CachedData &cached_data)
-{
- if (!positions) {
- return;
- }
-
- array<float3> vertices;
- vertices.reserve(positions->size());
-
- for (size_t i = 0; i < positions->size(); i++) {
- V3f f = positions->get()[i];
- vertices.push_back_reserved(make_float3_from_yup(f));
- }
-
- cached_data.vertices.add_data(vertices, time);
-}
-
-static void add_triangles(const Int32ArraySamplePtr face_counts,
- const Int32ArraySamplePtr face_indices,
- double time,
- CachedData &cached_data,
- const array<int> &polygon_to_shader)
-{
- if (!face_counts || !face_indices) {
- return;
- }
-
- const size_t num_faces = face_counts->size();
- const int *face_counts_array = face_counts->get();
- const int *face_indices_array = face_indices->get();
-
- size_t num_triangles = 0;
- for (size_t i = 0; i < face_counts->size(); i++) {
- num_triangles += face_counts_array[i] - 2;
- }
-
- array<int> shader;
- array<int3> triangles;
- array<int3> triangles_loops;
- shader.reserve(num_triangles);
- triangles.reserve(num_triangles);
- triangles_loops.reserve(num_triangles);
- int index_offset = 0;
-
- for (size_t i = 0; i < num_faces; i++) {
- int current_shader = 0;
-
- if (!polygon_to_shader.empty()) {
- current_shader = polygon_to_shader[i];
- }
-
- for (int j = 0; j < face_counts_array[i] - 2; j++) {
- int v0 = face_indices_array[index_offset];
- int v1 = face_indices_array[index_offset + j + 1];
- int v2 = face_indices_array[index_offset + j + 2];
-
- shader.push_back_reserved(current_shader);
-
- /* Alembic orders the loops following the RenderMan convention, so need to go in reverse. */
- triangles.push_back_reserved(make_int3(v2, v1, v0));
- triangles_loops.push_back_reserved(
- make_int3(index_offset + j + 2, index_offset + j + 1, index_offset));
- }
-
- index_offset += face_counts_array[i];
- }
-
- cached_data.triangles.add_data(triangles, time);
- cached_data.triangles_loops.add_data(triangles_loops, time);
- cached_data.shader.add_data(shader, time);
-}
-
NODE_DEFINE(AlembicObject)
{
NodeType *type = NodeType::add("alembic_object", create);
@@ -648,398 +417,137 @@ bool AlembicObject::has_data_loaded() const
return data_loaded;
}
-void AlembicObject::update_shader_attributes(const ICompoundProperty &arb_geom_params,
- Progress &progress)
-{
- AttributeRequestSet requested_attributes = get_requested_attributes();
-
- foreach (const AttributeRequest &attr, requested_attributes.requests) {
- if (progress.get_cancel()) {
- return;
- }
-
- bool attr_exists = false;
- foreach (CachedData::CachedAttribute &cached_attr, cached_data.attributes) {
- if (cached_attr.name == attr.name) {
- attr_exists = true;
- break;
- }
- }
-
- if (attr_exists) {
- continue;
- }
-
- read_attribute(arb_geom_params, attr.name, progress);
- }
-
- cached_data.invalidate_last_loaded_time(true);
- need_shader_update = false;
-}
-
-template<typename SchemaType>
-void AlembicObject::read_face_sets(SchemaType &schema,
- array<int> &polygon_to_shader,
- ISampleSelector sample_sel)
+void AlembicObject::load_data_in_cache(CachedData &cached_data,
+ AlembicProcedural *proc,
+ IPolyMeshSchema &schema,
+ Progress &progress)
{
- std::vector<std::string> face_sets;
- schema.getFaceSetNames(face_sets);
-
- if (face_sets.empty()) {
- return;
- }
-
- const Int32ArraySamplePtr face_counts = schema.getFaceCountsProperty().getValue();
-
- polygon_to_shader.resize(face_counts->size());
-
- foreach (const std::string &face_set_name, face_sets) {
- int shader_index = 0;
-
- foreach (Node *node, get_used_shaders()) {
- if (node->name == face_set_name) {
- break;
- }
-
- ++shader_index;
- }
-
- if (shader_index >= get_used_shaders().size()) {
- /* use the first shader instead if none was found */
- shader_index = 0;
- }
-
- const IFaceSet face_set = schema.getFaceSet(face_set_name);
-
- if (!face_set.valid()) {
- continue;
- }
-
- const IFaceSetSchema face_schem = face_set.getSchema();
- const IFaceSetSchema::Sample face_sample = face_schem.getValue(sample_sel);
- const Int32ArraySamplePtr group_faces = face_sample.getFaces();
- const size_t num_group_faces = group_faces->size();
-
- for (size_t l = 0; l < num_group_faces; l++) {
- size_t pos = (*group_faces)[l];
-
- if (pos >= polygon_to_shader.size()) {
- continue;
- }
-
- polygon_to_shader[pos] = shader_index;
- }
- }
-}
-
-void AlembicObject::load_all_data(AlembicProcedural *proc,
- IPolyMeshSchema &schema,
- Progress &progress)
-{
- cached_data.clear();
-
/* Only load data for the original Geometry. */
if (instance_of) {
return;
}
- const TimeSamplingPtr time_sampling = schema.getTimeSampling();
- cached_data.set_time_sampling(*time_sampling);
-
- const IN3fGeomParam &normals = schema.getNormalsParam();
-
- ccl::set<chrono_t> times = get_relevant_sample_times(
- proc, *time_sampling, schema.getNumSamples());
-
- /* Key used to determine if the triangles change over time, if the key is the same as the
- * last one, we can avoid creating a new entry in the cache and simply point to the last
- * frame. */
- ArraySample::Key previous_key;
-
- /* read topology */
- foreach (chrono_t time, times) {
- if (progress.get_cancel()) {
- return;
- }
-
- const ISampleSelector iss = ISampleSelector(time);
- const IPolyMeshSchema::Sample sample = schema.getValue(iss);
-
- add_positions(sample.getPositions(), time, cached_data);
-
- /* Only copy triangles for other frames if the topology is changing over time as well. */
- if (schema.getTopologyVariance() != kHomogenousTopology || cached_data.triangles.size() == 0) {
- const ArraySample::Key key = sample.getFaceIndices()->getKey();
-
- if (key == previous_key) {
- cached_data.triangles.reuse_data_for_last_time(time);
- cached_data.triangles_loops.reuse_data_for_last_time(time);
- cached_data.shader.reuse_data_for_last_time(time);
- }
- else {
- /* start by reading the face sets (per face shader), as we directly split polygons to
- * triangles
- */
- array<int> polygon_to_shader;
- read_face_sets(schema, polygon_to_shader, iss);
-
- add_triangles(
- sample.getFaceCounts(), sample.getFaceIndices(), time, cached_data, polygon_to_shader);
- }
+ cached_data.clear();
- previous_key = key;
- }
+ PolyMeshSchemaData data;
+ data.topology_variance = schema.getTopologyVariance();
+ data.time_sampling = schema.getTimeSampling();
+ data.positions = schema.getPositionsProperty();
+ data.face_counts = schema.getFaceCountsProperty();
+ data.face_indices = schema.getFaceIndicesProperty();
+ data.normals = schema.getNormalsParam();
+ data.num_samples = schema.getNumSamples();
+ data.shader_face_sets = parse_face_sets_for_shader_assignment(schema, get_used_shaders());
- if (normals.valid()) {
- add_normals(sample.getFaceIndices(), normals, time, cached_data);
- }
- }
+ read_geometry_data(proc, cached_data, data, progress);
if (progress.get_cancel()) {
return;
}
- update_shader_attributes(schema.getArbGeomParams(), progress);
+ /* Use the schema as the base compound property to also be able to look for top level properties.
+ */
+ read_attributes(
+ proc, cached_data, schema, schema.getUVsParam(), get_requested_attributes(), progress);
if (progress.get_cancel()) {
return;
}
- const IV2fGeomParam &uvs = schema.getUVsParam();
-
- if (uvs.valid()) {
- add_uvs(proc, uvs, cached_data, progress);
- }
-
+ cached_data.invalidate_last_loaded_time(true);
data_loaded = true;
}
-void AlembicObject::load_all_data(AlembicProcedural *proc, ISubDSchema &schema, Progress &progress)
+void AlembicObject::load_data_in_cache(CachedData &cached_data,
+ AlembicProcedural *proc,
+ ISubDSchema &schema,
+ Progress &progress)
{
- cached_data.clear();
-
/* Only load data for the original Geometry. */
if (instance_of) {
return;
}
- AttributeRequestSet requested_attributes = get_requested_attributes();
-
- const TimeSamplingPtr time_sampling = schema.getTimeSampling();
- cached_data.set_time_sampling(*time_sampling);
-
- ccl::set<chrono_t> times = get_relevant_sample_times(
- proc, *time_sampling, schema.getNumSamples());
-
- /* read topology */
- foreach (chrono_t time, times) {
- if (progress.get_cancel()) {
- return;
- }
-
- const ISampleSelector iss = ISampleSelector(time);
- const ISubDSchema::Sample sample = schema.getValue(iss);
-
- add_positions(sample.getPositions(), time, cached_data);
-
- const Int32ArraySamplePtr face_counts = sample.getFaceCounts();
- const Int32ArraySamplePtr face_indices = sample.getFaceIndices();
-
- /* start by reading the face sets (per face shader) */
- array<int> polygon_to_shader;
- read_face_sets(schema, polygon_to_shader, iss);
-
- /* read faces */
- array<int> subd_start_corner;
- array<int> shader;
- array<int> subd_num_corners;
- array<bool> subd_smooth;
- array<int> subd_ptex_offset;
- array<int> subd_face_corners;
-
- const size_t num_faces = face_counts->size();
- const int *face_counts_array = face_counts->get();
- const int *face_indices_array = face_indices->get();
-
- int num_ngons = 0;
- int num_corners = 0;
- for (size_t i = 0; i < face_counts->size(); i++) {
- num_ngons += (face_counts_array[i] == 4 ? 0 : 1);
- num_corners += face_counts_array[i];
- }
-
- subd_start_corner.reserve(num_faces);
- subd_num_corners.reserve(num_faces);
- subd_smooth.reserve(num_faces);
- subd_ptex_offset.reserve(num_faces);
- shader.reserve(num_faces);
- subd_face_corners.reserve(num_corners);
-
- int start_corner = 0;
- int current_shader = 0;
- int ptex_offset = 0;
-
- for (size_t i = 0; i < face_counts->size(); i++) {
- num_corners = face_counts_array[i];
-
- if (!polygon_to_shader.empty()) {
- current_shader = polygon_to_shader[i];
- }
-
- subd_start_corner.push_back_reserved(start_corner);
- subd_num_corners.push_back_reserved(num_corners);
-
- for (int j = 0; j < num_corners; ++j) {
- subd_face_corners.push_back_reserved(face_indices_array[start_corner + j]);
- }
-
- shader.push_back_reserved(current_shader);
- subd_smooth.push_back_reserved(1);
- subd_ptex_offset.push_back_reserved(ptex_offset);
-
- ptex_offset += (num_corners == 4 ? 1 : num_corners);
-
- start_corner += num_corners;
- }
-
- cached_data.shader.add_data(shader, time);
- cached_data.subd_start_corner.add_data(subd_start_corner, time);
- cached_data.subd_num_corners.add_data(subd_num_corners, time);
- cached_data.subd_smooth.add_data(subd_smooth, time);
- cached_data.subd_ptex_offset.add_data(subd_ptex_offset, time);
- cached_data.subd_face_corners.add_data(subd_face_corners, time);
- cached_data.num_ngons.add_data(num_ngons, time);
-
- /* read creases */
- Int32ArraySamplePtr creases_length = sample.getCreaseLengths();
- Int32ArraySamplePtr creases_indices = sample.getCreaseIndices();
- FloatArraySamplePtr creases_sharpnesses = sample.getCreaseSharpnesses();
-
- if (creases_length && creases_indices && creases_sharpnesses) {
- array<int> creases_edge;
- array<float> creases_weight;
-
- creases_edge.reserve(creases_sharpnesses->size() * 2);
- creases_weight.reserve(creases_sharpnesses->size());
-
- int length_offset = 0;
- int weight_offset = 0;
- for (size_t c = 0; c < creases_length->size(); ++c) {
- const int crease_length = creases_length->get()[c];
-
- for (size_t j = 0; j < crease_length - 1; ++j) {
- creases_edge.push_back_reserved(creases_indices->get()[length_offset + j]);
- creases_edge.push_back_reserved(creases_indices->get()[length_offset + j + 1]);
- creases_weight.push_back_reserved(creases_sharpnesses->get()[weight_offset++]);
- }
-
- length_offset += crease_length;
- }
-
- cached_data.subd_creases_edge.add_data(creases_edge, time);
- cached_data.subd_creases_weight.add_data(creases_weight, time);
- }
- }
+ cached_data.clear();
- /* TODO(@kevindietrich) : attributes, need test files */
+ SubDSchemaData data;
+ data.time_sampling = schema.getTimeSampling();
+ data.num_samples = schema.getNumSamples();
+ data.topology_variance = schema.getTopologyVariance();
+ data.face_counts = schema.getFaceCountsProperty();
+ data.face_indices = schema.getFaceIndicesProperty();
+ data.positions = schema.getPositionsProperty();
+ data.face_varying_interpolate_boundary = schema.getFaceVaryingInterpolateBoundaryProperty();
+ data.face_varying_propagate_corners = schema.getFaceVaryingPropagateCornersProperty();
+ data.interpolate_boundary = schema.getInterpolateBoundaryProperty();
+ data.crease_indices = schema.getCreaseIndicesProperty();
+ data.crease_lengths = schema.getCreaseLengthsProperty();
+ data.crease_sharpnesses = schema.getCreaseSharpnessesProperty();
+ data.corner_indices = schema.getCornerIndicesProperty();
+ data.corner_sharpnesses = schema.getCornerSharpnessesProperty();
+ data.holes = schema.getHolesProperty();
+ data.subdivision_scheme = schema.getSubdivisionSchemeProperty();
+ data.velocities = schema.getVelocitiesProperty();
+ data.shader_face_sets = parse_face_sets_for_shader_assignment(schema, get_used_shaders());
+
+ read_geometry_data(proc, cached_data, data, progress);
if (progress.get_cancel()) {
return;
}
+ /* Use the schema as the base compound property to also be able to look for top level properties.
+ */
+ read_attributes(
+ proc, cached_data, schema, schema.getUVsParam(), get_requested_attributes(), progress);
+
+ cached_data.invalidate_last_loaded_time(true);
data_loaded = true;
}
-void AlembicObject::load_all_data(AlembicProcedural *proc,
- const ICurvesSchema &schema,
- Progress &progress,
- float default_radius)
+void AlembicObject::load_data_in_cache(CachedData &cached_data,
+ AlembicProcedural *proc,
+ const ICurvesSchema &schema,
+ Progress &progress)
{
- cached_data.clear();
-
/* Only load data for the original Geometry. */
if (instance_of) {
return;
}
- const TimeSamplingPtr time_sampling = schema.getTimeSampling();
- cached_data.set_time_sampling(*time_sampling);
-
- ccl::set<chrono_t> times = get_relevant_sample_times(
- proc, *time_sampling, schema.getNumSamples());
-
- foreach (chrono_t time, times) {
- if (progress.get_cancel()) {
- return;
- }
-
- const ISampleSelector iss = ISampleSelector(time);
- const ICurvesSchema::Sample sample = schema.getValue(iss);
-
- const Int32ArraySamplePtr curves_num_vertices = sample.getCurvesNumVertices();
- const P3fArraySamplePtr position = sample.getPositions();
-
- const IFloatGeomParam widths_param = schema.getWidthsParam();
- FloatArraySamplePtr radiuses;
-
- if (widths_param.valid()) {
- IFloatGeomParam::Sample wsample = widths_param.getExpandedValue(iss);
- radiuses = wsample.getVals();
- }
-
- const bool do_radius = (radiuses != nullptr) && (radiuses->size() > 1);
- float radius = (radiuses && radiuses->size() == 1) ? (*radiuses)[0] : default_radius;
-
- array<float3> curve_keys;
- array<float> curve_radius;
- array<int> curve_first_key;
- array<int> curve_shader;
-
- const bool is_homogenous = schema.getTopologyVariance() == kHomogenousTopology;
-
- curve_keys.reserve(position->size());
- curve_radius.reserve(position->size());
- curve_first_key.reserve(curves_num_vertices->size());
- curve_shader.reserve(curves_num_vertices->size());
-
- int offset = 0;
- for (size_t i = 0; i < curves_num_vertices->size(); i++) {
- const int num_vertices = curves_num_vertices->get()[i];
-
- for (int j = 0; j < num_vertices; j++) {
- const V3f &f = position->get()[offset + j];
- curve_keys.push_back_reserved(make_float3_from_yup(f));
-
- if (do_radius) {
- radius = (*radiuses)[offset + j];
- }
-
- curve_radius.push_back_reserved(radius * radius_scale);
- }
-
- if (!is_homogenous || cached_data.curve_first_key.size() == 0) {
- curve_first_key.push_back_reserved(offset);
- curve_shader.push_back_reserved(0);
- }
-
- offset += num_vertices;
- }
+ cached_data.clear();
- cached_data.curve_keys.add_data(curve_keys, time);
- cached_data.curve_radius.add_data(curve_radius, time);
+ CurvesSchemaData data;
+ data.positions = schema.getPositionsProperty();
+ data.position_weights = schema.getPositionWeightsProperty();
+ data.normals = schema.getNormalsParam();
+ data.knots = schema.getKnotsProperty();
+ data.orders = schema.getOrdersProperty();
+ data.widths = schema.getWidthsParam();
+ data.velocities = schema.getVelocitiesProperty();
+ data.time_sampling = schema.getTimeSampling();
+ data.topology_variance = schema.getTopologyVariance();
+ data.num_samples = schema.getNumSamples();
+ data.num_vertices = schema.getNumVerticesProperty();
+ data.default_radius = proc->get_default_radius();
+ data.radius_scale = get_radius_scale();
+
+ read_geometry_data(proc, cached_data, data, progress);
- if (!is_homogenous || cached_data.curve_first_key.size() == 0) {
- cached_data.curve_first_key.add_data(curve_first_key, time);
- cached_data.curve_shader.add_data(curve_shader, time);
- }
+ if (progress.get_cancel()) {
+ return;
}
- // TODO(@kevindietrich): attributes, need example files
+ /* Use the schema as the base compound property to also be able to look for top level properties.
+ */
+ read_attributes(
+ proc, cached_data, schema, schema.getUVsParam(), get_requested_attributes(), progress);
+ cached_data.invalidate_last_loaded_time(true);
data_loaded = true;
}
-void AlembicObject::setup_transform_cache(float scale)
+void AlembicObject::setup_transform_cache(CachedData &cached_data, float scale)
{
cached_data.transforms.clear();
cached_data.transforms.invalidate_last_loaded_time();
@@ -1102,188 +610,6 @@ AttributeRequestSet AlembicObject::get_requested_attributes()
return requested_attributes;
}
-void AlembicObject::read_attribute(const ICompoundProperty &arb_geom_params,
- const ustring &attr_name,
- Progress &progress)
-{
- const PropertyHeader *prop = arb_geom_params.getPropertyHeader(attr_name.c_str());
-
- if (prop == nullptr) {
- return;
- }
-
- if (IV2fProperty::matches(prop->getMetaData()) && Alembic::AbcGeom::isUV(*prop)) {
- const IV2fGeomParam &param = IV2fGeomParam(arb_geom_params, prop->getName());
-
- CachedData::CachedAttribute &attribute = cached_data.add_attribute(attr_name,
- *param.getTimeSampling());
-
- for (size_t i = 0; i < param.getNumSamples(); ++i) {
- if (progress.get_cancel()) {
- return;
- }
-
- ISampleSelector iss = ISampleSelector(index_t(i));
-
- IV2fGeomParam::Sample sample;
- param.getIndexed(sample, iss);
-
- const chrono_t time = param.getTimeSampling()->getSampleTime(index_t(i));
-
- if (param.getScope() == kFacevaryingScope) {
- V2fArraySamplePtr values = sample.getVals();
- UInt32ArraySamplePtr indices = sample.getIndices();
-
- attribute.std = ATTR_STD_NONE;
- attribute.element = ATTR_ELEMENT_CORNER;
- attribute.type_desc = TypeFloat2;
-
- const array<int3> *triangles =
- cached_data.triangles.data_for_time_no_check(time).get_data_or_null();
- const array<int3> *triangles_loops =
- cached_data.triangles_loops.data_for_time_no_check(time).get_data_or_null();
-
- if (!triangles || !triangles_loops) {
- return;
- }
-
- array<char> data;
- data.resize(triangles->size() * 3 * sizeof(float2));
-
- float2 *data_float2 = reinterpret_cast<float2 *>(data.data());
-
- for (const int3 &loop : *triangles_loops) {
- unsigned int v0 = (*indices)[loop.x];
- unsigned int v1 = (*indices)[loop.y];
- unsigned int v2 = (*indices)[loop.z];
-
- data_float2[0] = make_float2((*values)[v0][0], (*values)[v0][1]);
- data_float2[1] = make_float2((*values)[v1][0], (*values)[v1][1]);
- data_float2[2] = make_float2((*values)[v2][0], (*values)[v2][1]);
- data_float2 += 3;
- }
-
- attribute.data.set_time_sampling(*param.getTimeSampling());
- attribute.data.add_data(data, time);
- }
- }
- }
- else if (IC3fProperty::matches(prop->getMetaData())) {
- const IC3fGeomParam &param = IC3fGeomParam(arb_geom_params, prop->getName());
-
- CachedData::CachedAttribute &attribute = cached_data.add_attribute(attr_name,
- *param.getTimeSampling());
-
- for (size_t i = 0; i < param.getNumSamples(); ++i) {
- if (progress.get_cancel()) {
- return;
- }
-
- ISampleSelector iss = ISampleSelector(index_t(i));
-
- IC3fGeomParam::Sample sample;
- param.getIndexed(sample, iss);
-
- const chrono_t time = param.getTimeSampling()->getSampleTime(index_t(i));
-
- C3fArraySamplePtr values = sample.getVals();
-
- attribute.std = ATTR_STD_NONE;
-
- if (param.getScope() == kVaryingScope) {
- attribute.element = ATTR_ELEMENT_CORNER_BYTE;
- attribute.type_desc = TypeRGBA;
-
- const array<int3> *triangles =
- cached_data.triangles.data_for_time_no_check(time).get_data_or_null();
-
- if (!triangles) {
- return;
- }
-
- array<char> data;
- data.resize(triangles->size() * 3 * sizeof(uchar4));
-
- uchar4 *data_uchar4 = reinterpret_cast<uchar4 *>(data.data());
-
- int offset = 0;
- for (const int3 &tri : *triangles) {
- Imath::C3f v = (*values)[tri.x];
- data_uchar4[offset + 0] = color_float_to_byte(make_float3(v.x, v.y, v.z));
-
- v = (*values)[tri.y];
- data_uchar4[offset + 1] = color_float_to_byte(make_float3(v.x, v.y, v.z));
-
- v = (*values)[tri.z];
- data_uchar4[offset + 2] = color_float_to_byte(make_float3(v.x, v.y, v.z));
-
- offset += 3;
- }
-
- attribute.data.set_time_sampling(*param.getTimeSampling());
- attribute.data.add_data(data, time);
- }
- }
- }
- else if (IC4fProperty::matches(prop->getMetaData())) {
- const IC4fGeomParam &param = IC4fGeomParam(arb_geom_params, prop->getName());
-
- CachedData::CachedAttribute &attribute = cached_data.add_attribute(attr_name,
- *param.getTimeSampling());
-
- for (size_t i = 0; i < param.getNumSamples(); ++i) {
- if (progress.get_cancel()) {
- return;
- }
-
- ISampleSelector iss = ISampleSelector(index_t(i));
-
- IC4fGeomParam::Sample sample;
- param.getIndexed(sample, iss);
-
- const chrono_t time = param.getTimeSampling()->getSampleTime(index_t(i));
-
- C4fArraySamplePtr values = sample.getVals();
-
- attribute.std = ATTR_STD_NONE;
-
- if (param.getScope() == kVaryingScope) {
- attribute.element = ATTR_ELEMENT_CORNER_BYTE;
- attribute.type_desc = TypeRGBA;
-
- const array<int3> *triangles =
- cached_data.triangles.data_for_time_no_check(time).get_data_or_null();
-
- if (!triangles) {
- return;
- }
-
- array<char> data;
- data.resize(triangles->size() * 3 * sizeof(uchar4));
-
- uchar4 *data_uchar4 = reinterpret_cast<uchar4 *>(data.data());
-
- int offset = 0;
- for (const int3 &tri : *triangles) {
- Imath::C4f v = (*values)[tri.x];
- data_uchar4[offset + 0] = color_float4_to_uchar4(make_float4(v.r, v.g, v.b, v.a));
-
- v = (*values)[tri.y];
- data_uchar4[offset + 1] = color_float4_to_uchar4(make_float4(v.r, v.g, v.b, v.a));
-
- v = (*values)[tri.z];
- data_uchar4[offset + 2] = color_float4_to_uchar4(make_float4(v.r, v.g, v.b, v.a));
-
- offset += 3;
- }
-
- attribute.data.set_time_sampling(*param.getTimeSampling());
- attribute.data.add_data(data, time);
- }
- }
- }
-}
-
/* Update existing attributes and remove any attribute not in the cached_data, those attributes
* were added by Cycles (e.g. face normals) */
static void update_attributes(AttributeSet &attributes, CachedData &cached_data, double frame_time)
@@ -1291,7 +617,11 @@ static void update_attributes(AttributeSet &attributes, CachedData &cached_data,
set<Attribute *> cached_attributes;
for (CachedData::CachedAttribute &attribute : cached_data.attributes) {
- const array<char> *attr_data = attribute.data.data_for_time(frame_time).get_data_or_null();
+ const CacheLookupResult<array<char>> result = attribute.data.data_for_time(frame_time);
+
+ if (result.has_no_data_for_time()) {
+ continue;
+ }
Attribute *attr = nullptr;
if (attribute.std != ATTR_STD_NONE) {
@@ -1304,18 +634,19 @@ static void update_attributes(AttributeSet &attributes, CachedData &cached_data,
cached_attributes.insert(attr);
- if (!attr_data) {
- /* no new data */
+ if (!result.has_new_data()) {
continue;
}
+ const ccl::array<char> &attr_data = result.get_data();
+
/* weak way of detecting if the topology has changed
* todo: reuse code from device_update patch */
- if (attr->buffer.size() != attr_data->size()) {
- attr->buffer.resize(attr_data->size());
+ if (attr->buffer.size() != attr_data.size()) {
+ attr->buffer.resize(attr_data.size());
}
- memcpy(attr->data(), attr_data->data(), attr_data->size());
+ memcpy(attr->data(), attr_data.data(), attr_data.size());
attr->modified = true;
}
@@ -1323,8 +654,7 @@ static void update_attributes(AttributeSet &attributes, CachedData &cached_data,
list<Attribute>::iterator it;
for (it = attributes.attributes.begin(); it != attributes.attributes.end();) {
if (cached_attributes.find(&(*it)) == cached_attributes.end()) {
- attributes.attributes.erase(it++);
- attributes.modified = true;
+ attributes.remove(it++);
continue;
}
@@ -1476,6 +806,7 @@ void AlembicProcedural::generate(Scene *scene, Progress &progress)
read_subd(object, frame_time);
}
+ object->need_shader_update = false;
object->clear_modified();
}
@@ -1960,12 +1291,17 @@ void AlembicProcedural::build_caches(Progress &progress)
if (!object->has_data_loaded()) {
IPolyMesh polymesh(object->iobject, Alembic::Abc::kWrapExisting);
IPolyMeshSchema schema = polymesh.getSchema();
- object->load_all_data(this, schema, progress);
+ object->load_data_in_cache(object->get_cached_data(), this, schema, progress);
}
else if (object->need_shader_update) {
IPolyMesh polymesh(object->iobject, Alembic::Abc::kWrapExisting);
IPolyMeshSchema schema = polymesh.getSchema();
- object->update_shader_attributes(schema.getArbGeomParams(), progress);
+ read_attributes(this,
+ object->get_cached_data(),
+ schema,
+ schema.getUVsParam(),
+ object->get_requested_attributes(),
+ progress);
}
}
else if (object->schema_type == AlembicObject::CURVES) {
@@ -1973,24 +1309,29 @@ void AlembicProcedural::build_caches(Progress &progress)
object->radius_scale_is_modified()) {
ICurves curves(object->iobject, Alembic::Abc::kWrapExisting);
ICurvesSchema schema = curves.getSchema();
- object->load_all_data(this, schema, progress, default_radius);
+ object->load_data_in_cache(object->get_cached_data(), this, schema, progress);
}
}
else if (object->schema_type == AlembicObject::SUBD) {
if (!object->has_data_loaded()) {
ISubD subd_mesh(object->iobject, Alembic::Abc::kWrapExisting);
ISubDSchema schema = subd_mesh.getSchema();
- object->load_all_data(this, schema, progress);
+ object->load_data_in_cache(object->get_cached_data(), this, schema, progress);
}
else if (object->need_shader_update) {
ISubD subd_mesh(object->iobject, Alembic::Abc::kWrapExisting);
ISubDSchema schema = subd_mesh.getSchema();
- object->update_shader_attributes(schema.getArbGeomParams(), progress);
+ read_attributes(this,
+ object->get_cached_data(),
+ schema,
+ schema.getUVsParam(),
+ object->get_requested_attributes(),
+ progress);
}
}
if (scale_is_modified() || object->get_cached_data().transforms.size() == 0) {
- object->setup_transform_cache(scale);
+ object->setup_transform_cache(object->get_cached_data(), scale);
}
}
}
diff --git a/intern/cycles/render/alembic.h b/intern/cycles/render/alembic.h
index 3bbd10fad61..61c0e40fe4a 100644
--- a/intern/cycles/render/alembic.h
+++ b/intern/cycles/render/alembic.h
@@ -152,6 +152,10 @@ template<typename T> class DataStore {
double last_loaded_time = std::numeric_limits<double>::max();
public:
+ /* Keys used to compare values. */
+ Alembic::AbcCoreAbstract::ArraySample::Key key1;
+ Alembic::AbcCoreAbstract::ArraySample::Key key2;
+
void set_time_sampling(Alembic::AbcCoreAbstract::TimeSampling time_sampling_)
{
time_sampling = time_sampling_;
@@ -225,6 +229,11 @@ template<typename T> class DataStore {
index_data_map.push_back({time, data_index.source_time, data_index.index});
}
+ void add_no_data(double time)
+ {
+ index_data_map.push_back({time, time, -1ul});
+ }
+
bool is_constant() const
{
return data.size() <= 1;
@@ -284,7 +293,7 @@ struct CachedData {
DataStore<array<int3>> triangles{};
/* triangle "loops" are the polygons' vertices indices used for indexing face varying attributes
* (like UVs) */
- DataStore<array<int3>> triangles_loops{};
+ DataStore<array<int>> uv_loops{};
DataStore<array<int>> shader{};
/* subd data */
@@ -362,16 +371,18 @@ class AlembicObject : public Node {
void set_object(Object *object);
Object *get_object();
- void load_all_data(AlembicProcedural *proc,
- Alembic::AbcGeom::IPolyMeshSchema &schema,
- Progress &progress);
- void load_all_data(AlembicProcedural *proc,
- Alembic::AbcGeom::ISubDSchema &schema,
- Progress &progress);
- void load_all_data(AlembicProcedural *proc,
- const Alembic::AbcGeom::ICurvesSchema &schema,
- Progress &progress,
- float default_radius);
+ void load_data_in_cache(CachedData &cached_data,
+ AlembicProcedural *proc,
+ Alembic::AbcGeom::IPolyMeshSchema &schema,
+ Progress &progress);
+ void load_data_in_cache(CachedData &cached_data,
+ AlembicProcedural *proc,
+ Alembic::AbcGeom::ISubDSchema &schema,
+ Progress &progress);
+ void load_data_in_cache(CachedData &cached_data,
+ AlembicProcedural *proc,
+ const Alembic::AbcGeom::ICurvesSchema &schema,
+ Progress &progress);
bool has_data_loaded() const;
@@ -397,33 +408,21 @@ class AlembicObject : public Node {
CachedData &get_cached_data()
{
- return cached_data;
+ return cached_data_;
}
bool is_constant() const
{
- return cached_data.is_constant();
+ return cached_data_.is_constant();
}
Object *object = nullptr;
bool data_loaded = false;
- CachedData cached_data;
-
- void update_shader_attributes(const Alembic::AbcGeom::ICompoundProperty &arb_geom_params,
- Progress &progress);
-
- void read_attribute(const Alembic::AbcGeom::ICompoundProperty &arb_geom_params,
- const ustring &attr_name,
- Progress &progress);
-
- template<typename SchemaType>
- void read_face_sets(SchemaType &schema,
- array<int> &polygon_to_shader,
- Alembic::AbcGeom::ISampleSelector sample_sel);
+ CachedData cached_data_;
- void setup_transform_cache(float scale);
+ void setup_transform_cache(CachedData &cached_data, float scale);
AttributeRequestSet get_requested_attributes();
};
diff --git a/intern/cycles/render/alembic_read.cpp b/intern/cycles/render/alembic_read.cpp
new file mode 100644
index 00000000000..4d09c40b07b
--- /dev/null
+++ b/intern/cycles/render/alembic_read.cpp
@@ -0,0 +1,1007 @@
+/*
+ * Copyright 2021 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "render/alembic_read.h"
+
+#include "render/alembic.h"
+#include "render/mesh.h"
+
+#include "util/util_progress.h"
+
+#ifdef WITH_ALEMBIC
+
+using namespace Alembic::AbcGeom;
+
+CCL_NAMESPACE_BEGIN
+
+static float3 make_float3_from_yup(const V3f &v)
+{
+ return make_float3(v.x, -v.z, v.y);
+}
+
+/* get the sample times to load data for the given the start and end frame of the procedural */
+static set<chrono_t> get_relevant_sample_times(AlembicProcedural *proc,
+ const TimeSampling &time_sampling,
+ size_t num_samples)
+{
+ set<chrono_t> result;
+
+ if (num_samples < 2) {
+ result.insert(0.0);
+ return result;
+ }
+
+ // load the data for the entire animation
+ const double start_frame = static_cast<double>(proc->get_start_frame());
+ const double end_frame = static_cast<double>(proc->get_end_frame());
+
+ const double frame_rate = static_cast<double>(proc->get_frame_rate());
+ const double start_time = start_frame / frame_rate;
+ const double end_time = (end_frame + 1) / frame_rate;
+
+ const size_t start_index = time_sampling.getFloorIndex(start_time, num_samples).first;
+ const size_t end_index = time_sampling.getCeilIndex(end_time, num_samples).first;
+
+ for (size_t i = start_index; i < end_index; ++i) {
+ result.insert(time_sampling.getSampleTime(i));
+ }
+
+ return result;
+}
+
+/* Main function to read data, this will iterate over all the relevant sample times for the
+ * duration of the requested animation, and call the DataReadingFunc for each of those sample time.
+ */
+template<typename Params, typename DataReadingFunc>
+static void read_data_loop(AlembicProcedural *proc,
+ CachedData &cached_data,
+ const Params &params,
+ DataReadingFunc &&func,
+ Progress &progress)
+{
+ const std::set<chrono_t> times = get_relevant_sample_times(
+ proc, *params.time_sampling, params.num_samples);
+
+ cached_data.set_time_sampling(*params.time_sampling);
+
+ for (chrono_t time : times) {
+ if (progress.get_cancel()) {
+ return;
+ }
+
+ func(cached_data, params, time);
+ }
+}
+
+/* Polygon Mesh Geometries. */
+
+/* Compute the vertex normals in case none are present in the IPolyMeshSchema, this is mostly used
+ * to avoid computing them in the GeometryManager in order to speed up data updates. */
+static void compute_vertex_normals(CachedData &cache, double current_time)
+{
+ if (cache.vertices.size() == 0) {
+ return;
+ }
+
+ CachedData::CachedAttribute &attr_normal = cache.add_attribute(
+ ustring("N"), cache.vertices.get_time_sampling());
+ attr_normal.std = ATTR_STD_VERTEX_NORMAL;
+ attr_normal.element = ATTR_ELEMENT_VERTEX;
+ attr_normal.type_desc = TypeNormal;
+
+ const array<float3> *vertices =
+ cache.vertices.data_for_time_no_check(current_time).get_data_or_null();
+ const array<int3> *triangles =
+ cache.triangles.data_for_time_no_check(current_time).get_data_or_null();
+
+ if (!vertices || !triangles) {
+ attr_normal.data.add_no_data(current_time);
+ return;
+ }
+
+ array<char> attr_data(vertices->size() * sizeof(float3));
+ float3 *attr_ptr = reinterpret_cast<float3 *>(attr_data.data());
+ memset(attr_ptr, 0, vertices->size() * sizeof(float3));
+
+ for (size_t t = 0; t < triangles->size(); ++t) {
+ const int3 tri_int3 = triangles->data()[t];
+ Mesh::Triangle tri{};
+ tri.v[0] = tri_int3[0];
+ tri.v[1] = tri_int3[1];
+ tri.v[2] = tri_int3[2];
+
+ const float3 tri_N = tri.compute_normal(vertices->data());
+
+ for (int v = 0; v < 3; ++v) {
+ attr_ptr[tri_int3[v]] += tri_N;
+ }
+ }
+
+ for (size_t v = 0; v < vertices->size(); ++v) {
+ attr_ptr[v] = normalize(attr_ptr[v]);
+ }
+
+ attr_normal.data.add_data(attr_data, current_time);
+}
+
+static void add_normals(const Int32ArraySamplePtr face_indices,
+ const IN3fGeomParam &normals,
+ double time,
+ CachedData &cached_data)
+{
+ switch (normals.getScope()) {
+ case kFacevaryingScope: {
+ const ISampleSelector iss = ISampleSelector(time);
+ const IN3fGeomParam::Sample sample = normals.getExpandedValue(iss);
+
+ if (!sample.valid()) {
+ return;
+ }
+
+ CachedData::CachedAttribute &attr = cached_data.add_attribute(ustring(normals.getName()),
+ *normals.getTimeSampling());
+ attr.std = ATTR_STD_VERTEX_NORMAL;
+
+ const array<float3> *vertices =
+ cached_data.vertices.data_for_time_no_check(time).get_data_or_null();
+
+ if (!vertices) {
+ return;
+ }
+
+ array<char> data;
+ data.resize(vertices->size() * sizeof(float3));
+
+ float3 *data_float3 = reinterpret_cast<float3 *>(data.data());
+
+ const int *face_indices_array = face_indices->get();
+ const N3fArraySamplePtr values = sample.getVals();
+
+ for (size_t i = 0; i < face_indices->size(); ++i) {
+ int point_index = face_indices_array[i];
+ data_float3[point_index] = make_float3_from_yup(values->get()[i]);
+ }
+
+ attr.data.add_data(data, time);
+ break;
+ }
+ case kVaryingScope:
+ case kVertexScope: {
+ const ISampleSelector iss = ISampleSelector(time);
+ const IN3fGeomParam::Sample sample = normals.getExpandedValue(iss);
+
+ if (!sample.valid()) {
+ return;
+ }
+
+ CachedData::CachedAttribute &attr = cached_data.add_attribute(ustring(normals.getName()),
+ *normals.getTimeSampling());
+ attr.std = ATTR_STD_VERTEX_NORMAL;
+
+ const array<float3> *vertices =
+ cached_data.vertices.data_for_time_no_check(time).get_data_or_null();
+
+ if (!vertices) {
+ return;
+ }
+
+ array<char> data;
+ data.resize(vertices->size() * sizeof(float3));
+
+ float3 *data_float3 = reinterpret_cast<float3 *>(data.data());
+
+ const Imath::V3f *values = sample.getVals()->get();
+
+ for (size_t i = 0; i < vertices->size(); ++i) {
+ data_float3[i] = make_float3_from_yup(values[i]);
+ }
+
+ attr.data.add_data(data, time);
+
+ break;
+ }
+ default: {
+ break;
+ }
+ }
+}
+
+static void add_positions(const P3fArraySamplePtr positions, double time, CachedData &cached_data)
+{
+ if (!positions) {
+ return;
+ }
+
+ array<float3> vertices;
+ vertices.reserve(positions->size());
+
+ for (size_t i = 0; i < positions->size(); i++) {
+ V3f f = positions->get()[i];
+ vertices.push_back_reserved(make_float3_from_yup(f));
+ }
+
+ cached_data.vertices.add_data(vertices, time);
+}
+
+static void add_triangles(const Int32ArraySamplePtr face_counts,
+ const Int32ArraySamplePtr face_indices,
+ double time,
+ CachedData &cached_data,
+ const array<int> &polygon_to_shader)
+{
+ if (!face_counts || !face_indices) {
+ return;
+ }
+
+ const size_t num_faces = face_counts->size();
+ const int *face_counts_array = face_counts->get();
+ const int *face_indices_array = face_indices->get();
+
+ size_t num_triangles = 0;
+ for (size_t i = 0; i < face_counts->size(); i++) {
+ num_triangles += face_counts_array[i] - 2;
+ }
+
+ array<int> shader;
+ array<int3> triangles;
+ array<int> uv_loops;
+ shader.reserve(num_triangles);
+ triangles.reserve(num_triangles);
+ uv_loops.reserve(num_triangles * 3);
+ int index_offset = 0;
+
+ for (size_t i = 0; i < num_faces; i++) {
+ int current_shader = 0;
+
+ if (!polygon_to_shader.empty()) {
+ current_shader = polygon_to_shader[i];
+ }
+
+ for (int j = 0; j < face_counts_array[i] - 2; j++) {
+ int v0 = face_indices_array[index_offset];
+ int v1 = face_indices_array[index_offset + j + 1];
+ int v2 = face_indices_array[index_offset + j + 2];
+
+ shader.push_back_reserved(current_shader);
+
+ /* Alembic orders the loops following the RenderMan convention, so need to go in reverse. */
+ triangles.push_back_reserved(make_int3(v2, v1, v0));
+ uv_loops.push_back_reserved(index_offset + j + 2);
+ uv_loops.push_back_reserved(index_offset + j + 1);
+ uv_loops.push_back_reserved(index_offset);
+ }
+
+ index_offset += face_counts_array[i];
+ }
+
+ cached_data.triangles.add_data(triangles, time);
+ cached_data.uv_loops.add_data(uv_loops, time);
+ cached_data.shader.add_data(shader, time);
+}
+
+static array<int> compute_polygon_to_shader_map(
+ const Int32ArraySamplePtr &face_counts,
+ const vector<FaceSetShaderIndexPair> &face_set_shader_index,
+ ISampleSelector sample_sel)
+{
+ if (face_set_shader_index.empty()) {
+ return {};
+ }
+
+ if (!face_counts) {
+ return {};
+ }
+
+ if (face_counts->size() == 0) {
+ return {};
+ }
+
+ array<int> polygon_to_shader(face_counts->size());
+
+ for (const FaceSetShaderIndexPair &pair : face_set_shader_index) {
+ const IFaceSet &face_set = pair.face_set;
+ const IFaceSetSchema face_schem = face_set.getSchema();
+ const IFaceSetSchema::Sample face_sample = face_schem.getValue(sample_sel);
+ const Int32ArraySamplePtr group_faces = face_sample.getFaces();
+ const size_t num_group_faces = group_faces->size();
+
+ for (size_t l = 0; l < num_group_faces; l++) {
+ size_t pos = (*group_faces)[l];
+
+ if (pos >= polygon_to_shader.size()) {
+ continue;
+ }
+
+ polygon_to_shader[pos] = pair.shader_index;
+ }
+ }
+
+ return polygon_to_shader;
+}
+
+static void read_poly_mesh_geometry(CachedData &cached_data,
+ const PolyMeshSchemaData &data,
+ chrono_t time)
+{
+ const ISampleSelector iss = ISampleSelector(time);
+
+ add_positions(data.positions.getValue(iss), time, cached_data);
+
+ const Int32ArraySamplePtr face_counts = data.face_counts.getValue(iss);
+ const Int32ArraySamplePtr face_indices = data.face_indices.getValue(iss);
+
+ /* Only copy triangles for other frames if the topology is changing over time as well. */
+ if (data.topology_variance != kHomogeneousTopology || cached_data.triangles.size() == 0) {
+ bool do_triangles = true;
+
+ /* Compare key with last one to check whether the topology changed. */
+ if (cached_data.triangles.size() > 0) {
+ const ArraySample::Key key = face_indices->getKey();
+
+ if (key == cached_data.triangles.key1) {
+ do_triangles = false;
+ }
+
+ cached_data.triangles.key1 = key;
+ }
+
+ if (do_triangles) {
+ const array<int> polygon_to_shader = compute_polygon_to_shader_map(
+ face_counts, data.shader_face_sets, iss);
+ add_triangles(face_counts, face_indices, time, cached_data, polygon_to_shader);
+ }
+ else {
+ cached_data.triangles.reuse_data_for_last_time(time);
+ cached_data.uv_loops.reuse_data_for_last_time(time);
+ cached_data.shader.reuse_data_for_last_time(time);
+ }
+
+ /* Initialize the first key. */
+ if (data.topology_variance != kHomogeneousTopology && cached_data.triangles.size() == 1) {
+ cached_data.triangles.key1 = face_indices->getKey();
+ }
+ }
+
+ if (data.normals.valid()) {
+ add_normals(face_indices, data.normals, time, cached_data);
+ }
+ else {
+ compute_vertex_normals(cached_data, time);
+ }
+}
+
+void read_geometry_data(AlembicProcedural *proc,
+ CachedData &cached_data,
+ const PolyMeshSchemaData &data,
+ Progress &progress)
+{
+ read_data_loop(proc, cached_data, data, read_poly_mesh_geometry, progress);
+}
+
+/* Subdivision Geometries */
+
+static void add_subd_polygons(CachedData &cached_data, const SubDSchemaData &data, chrono_t time)
+{
+ const ISampleSelector iss = ISampleSelector(time);
+
+ const Int32ArraySamplePtr face_counts = data.face_counts.getValue(iss);
+ const Int32ArraySamplePtr face_indices = data.face_indices.getValue(iss);
+
+ array<int> subd_start_corner;
+ array<int> shader;
+ array<int> subd_num_corners;
+ array<bool> subd_smooth;
+ array<int> subd_ptex_offset;
+ array<int> subd_face_corners;
+ array<int> uv_loops;
+
+ const size_t num_faces = face_counts->size();
+ const int *face_counts_array = face_counts->get();
+ const int *face_indices_array = face_indices->get();
+
+ int num_ngons = 0;
+ int num_corners = 0;
+ for (size_t i = 0; i < face_counts->size(); i++) {
+ num_ngons += (face_counts_array[i] == 4 ? 0 : 1);
+ num_corners += face_counts_array[i];
+ }
+
+ subd_start_corner.reserve(num_faces);
+ subd_num_corners.reserve(num_faces);
+ subd_smooth.reserve(num_faces);
+ subd_ptex_offset.reserve(num_faces);
+ shader.reserve(num_faces);
+ subd_face_corners.reserve(num_corners);
+ uv_loops.reserve(num_corners);
+
+ int start_corner = 0;
+ int current_shader = 0;
+ int ptex_offset = 0;
+
+ const array<int> polygon_to_shader = compute_polygon_to_shader_map(
+ face_counts, data.shader_face_sets, iss);
+
+ for (size_t i = 0; i < face_counts->size(); i++) {
+ num_corners = face_counts_array[i];
+
+ if (!polygon_to_shader.empty()) {
+ current_shader = polygon_to_shader[i];
+ }
+
+ subd_start_corner.push_back_reserved(start_corner);
+ subd_num_corners.push_back_reserved(num_corners);
+
+ for (int j = 0; j < num_corners; ++j) {
+ subd_face_corners.push_back_reserved(face_indices_array[start_corner + j]);
+ uv_loops.push_back_reserved(start_corner + j);
+ }
+
+ shader.push_back_reserved(current_shader);
+ subd_smooth.push_back_reserved(1);
+ subd_ptex_offset.push_back_reserved(ptex_offset);
+
+ ptex_offset += (num_corners == 4 ? 1 : num_corners);
+
+ start_corner += num_corners;
+ }
+
+ cached_data.shader.add_data(shader, time);
+ cached_data.subd_start_corner.add_data(subd_start_corner, time);
+ cached_data.subd_num_corners.add_data(subd_num_corners, time);
+ cached_data.subd_smooth.add_data(subd_smooth, time);
+ cached_data.subd_ptex_offset.add_data(subd_ptex_offset, time);
+ cached_data.subd_face_corners.add_data(subd_face_corners, time);
+ cached_data.num_ngons.add_data(num_ngons, time);
+ cached_data.uv_loops.add_data(uv_loops, time);
+}
+
+static void add_subd_creases(CachedData &cached_data, const SubDSchemaData &data, chrono_t time)
+{
+ if (!(data.crease_indices.valid() && data.crease_indices.valid() &&
+ data.crease_sharpnesses.valid())) {
+ return;
+ }
+
+ const ISampleSelector iss = ISampleSelector(time);
+
+ const Int32ArraySamplePtr creases_length = data.crease_lengths.getValue(iss);
+ const Int32ArraySamplePtr creases_indices = data.crease_indices.getValue(iss);
+ const FloatArraySamplePtr creases_sharpnesses = data.crease_sharpnesses.getValue(iss);
+
+ if (creases_length && creases_indices && creases_sharpnesses) {
+ array<int> creases_edge;
+ array<float> creases_weight;
+
+ creases_edge.reserve(creases_sharpnesses->size() * 2);
+ creases_weight.reserve(creases_sharpnesses->size());
+
+ int length_offset = 0;
+ int weight_offset = 0;
+ for (size_t c = 0; c < creases_length->size(); ++c) {
+ const int crease_length = creases_length->get()[c];
+
+ for (size_t j = 0; j < crease_length - 1; ++j) {
+ creases_edge.push_back_reserved(creases_indices->get()[length_offset + j]);
+ creases_edge.push_back_reserved(creases_indices->get()[length_offset + j + 1]);
+ creases_weight.push_back_reserved(creases_sharpnesses->get()[weight_offset++]);
+ }
+
+ length_offset += crease_length;
+ }
+
+ cached_data.subd_creases_edge.add_data(creases_edge, time);
+ cached_data.subd_creases_weight.add_data(creases_weight, time);
+ }
+}
+
+static void read_subd_geometry(CachedData &cached_data, const SubDSchemaData &data, chrono_t time)
+{
+ const ISampleSelector iss = ISampleSelector(time);
+
+ add_positions(data.positions.getValue(iss), time, cached_data);
+
+ if (data.topology_variance != kHomogenousTopology || cached_data.shader.size() == 0) {
+ add_subd_polygons(cached_data, data, time);
+ add_subd_creases(cached_data, data, time);
+ }
+}
+
+void read_geometry_data(AlembicProcedural *proc,
+ CachedData &cached_data,
+ const SubDSchemaData &data,
+ Progress &progress)
+{
+ read_data_loop(proc, cached_data, data, read_subd_geometry, progress);
+}
+
+/* Curve Geometries. */
+
+static void read_curves_data(CachedData &cached_data, const CurvesSchemaData &data, chrono_t time)
+{
+ const ISampleSelector iss = ISampleSelector(time);
+
+ const Int32ArraySamplePtr curves_num_vertices = data.num_vertices.getValue(iss);
+ const P3fArraySamplePtr position = data.positions.getValue(iss);
+
+ FloatArraySamplePtr radiuses;
+
+ if (data.widths.valid()) {
+ IFloatGeomParam::Sample wsample = data.widths.getExpandedValue(iss);
+ radiuses = wsample.getVals();
+ }
+
+ const bool do_radius = (radiuses != nullptr) && (radiuses->size() > 1);
+ float radius = (radiuses && radiuses->size() == 1) ? (*radiuses)[0] : data.default_radius;
+
+ array<float3> curve_keys;
+ array<float> curve_radius;
+ array<int> curve_first_key;
+ array<int> curve_shader;
+
+ const bool is_homogenous = data.topology_variance == kHomogenousTopology;
+
+ curve_keys.reserve(position->size());
+ curve_radius.reserve(position->size());
+ curve_first_key.reserve(curves_num_vertices->size());
+ curve_shader.reserve(curves_num_vertices->size());
+
+ int offset = 0;
+ for (size_t i = 0; i < curves_num_vertices->size(); i++) {
+ const int num_vertices = curves_num_vertices->get()[i];
+
+ for (int j = 0; j < num_vertices; j++) {
+ const V3f &f = position->get()[offset + j];
+ // todo(@kevindietrich): we are reading too much data?
+ curve_keys.push_back_slow(make_float3_from_yup(f));
+
+ if (do_radius) {
+ radius = (*radiuses)[offset + j];
+ }
+
+ curve_radius.push_back_slow(radius * data.radius_scale);
+ }
+
+ if (!is_homogenous || cached_data.curve_first_key.size() == 0) {
+ curve_first_key.push_back_reserved(offset);
+ curve_shader.push_back_reserved(0);
+ }
+
+ offset += num_vertices;
+ }
+
+ cached_data.curve_keys.add_data(curve_keys, time);
+ cached_data.curve_radius.add_data(curve_radius, time);
+
+ if (!is_homogenous || cached_data.curve_first_key.size() == 0) {
+ cached_data.curve_first_key.add_data(curve_first_key, time);
+ cached_data.curve_shader.add_data(curve_shader, time);
+ }
+}
+
+void read_geometry_data(AlembicProcedural *proc,
+ CachedData &cached_data,
+ const CurvesSchemaData &data,
+ Progress &progress)
+{
+ read_data_loop(proc, cached_data, data, read_curves_data, progress);
+}
+
+/* Attributes conversions. */
+
+/* Type traits for converting between Alembic and Cycles types.
+ */
+
+template<typename T> struct value_type_converter {
+ using cycles_type = float;
+ static constexpr TypeDesc type_desc = TypeFloat;
+ static constexpr const char *type_name = "float (default)";
+
+ static cycles_type convert_value(T value)
+ {
+ return static_cast<float>(value);
+ }
+};
+
+template<> struct value_type_converter<Imath::V2f> {
+ using cycles_type = float2;
+ static constexpr TypeDesc type_desc = TypeFloat2;
+ static constexpr const char *type_name = "float2";
+
+ static cycles_type convert_value(Imath::V2f value)
+ {
+ return make_float2(value.x, value.y);
+ }
+};
+
+template<> struct value_type_converter<Imath::V3f> {
+ using cycles_type = float3;
+ static constexpr TypeDesc type_desc = TypeVector;
+ static constexpr const char *type_name = "float3";
+
+ static cycles_type convert_value(Imath::V3f value)
+ {
+ return make_float3_from_yup(value);
+ }
+};
+
+template<> struct value_type_converter<Imath::C3f> {
+ using cycles_type = uchar4;
+ static constexpr TypeDesc type_desc = TypeRGBA;
+ static constexpr const char *type_name = "rgb";
+
+ static cycles_type convert_value(Imath::C3f value)
+ {
+ return color_float_to_byte(make_float3(value.x, value.y, value.z));
+ }
+};
+
+template<> struct value_type_converter<Imath::C4f> {
+ using cycles_type = uchar4;
+ static constexpr TypeDesc type_desc = TypeRGBA;
+ static constexpr const char *type_name = "rgba";
+
+ static cycles_type convert_value(Imath::C4f value)
+ {
+ return color_float4_to_uchar4(make_float4(value.r, value.g, value.b, value.a));
+ }
+};
+
+/* Main function used to read attributes of any type. */
+template<typename TRAIT>
+static void process_attribute(CachedData &cache,
+ CachedData::CachedAttribute &attribute,
+ GeometryScope scope,
+ const typename ITypedGeomParam<TRAIT>::Sample &sample,
+ double time)
+{
+ using abc_type = typename TRAIT::value_type;
+ using cycles_type = typename value_type_converter<abc_type>::cycles_type;
+
+ const TypedArraySample<TRAIT> &values = *sample.getVals();
+
+ switch (scope) {
+ case kConstantScope:
+ case kVertexScope: {
+ const array<float3> *vertices =
+ cache.vertices.data_for_time_no_check(time).get_data_or_null();
+
+ if (!vertices) {
+ attribute.data.add_no_data(time);
+ return;
+ }
+
+ if (vertices->size() != values.size()) {
+ attribute.data.add_no_data(time);
+ return;
+ }
+
+ array<char> data(vertices->size() * sizeof(cycles_type));
+
+ cycles_type *pod_typed_data = reinterpret_cast<cycles_type *>(data.data());
+
+ for (size_t i = 0; i < values.size(); ++i) {
+ *pod_typed_data++ = value_type_converter<abc_type>::convert_value(values[i]);
+ }
+
+ attribute.data.add_data(data, time);
+ break;
+ }
+ case kVaryingScope: {
+ const array<int3> *triangles =
+ cache.triangles.data_for_time_no_check(time).get_data_or_null();
+
+ if (!triangles) {
+ attribute.data.add_no_data(time);
+ return;
+ }
+
+ array<char> data(triangles->size() * 3 * sizeof(cycles_type));
+
+ cycles_type *pod_typed_data = reinterpret_cast<cycles_type *>(data.data());
+
+ for (const int3 &tri : *triangles) {
+ *pod_typed_data++ = value_type_converter<abc_type>::convert_value(values[tri.x]);
+ *pod_typed_data++ = value_type_converter<abc_type>::convert_value(values[tri.y]);
+ *pod_typed_data++ = value_type_converter<abc_type>::convert_value(values[tri.z]);
+ }
+
+ attribute.data.add_data(data, time);
+ break;
+ }
+ default: {
+ break;
+ }
+ }
+}
+
+/* UVs are processed separately as their indexing is based on loops, instead of vertices or
+ * corners. */
+static void process_uvs(CachedData &cache,
+ CachedData::CachedAttribute &attribute,
+ GeometryScope scope,
+ const IV2fGeomParam::Sample &sample,
+ double time)
+{
+ if (scope != kFacevaryingScope) {
+ return;
+ }
+
+ const array<int> *uv_loops = cache.uv_loops.data_for_time_no_check(time).get_data_or_null();
+
+ if (!uv_loops) {
+ return;
+ }
+
+ const array<int3> *triangles = cache.triangles.data_for_time_no_check(time).get_data_or_null();
+ const array<int> *corners =
+ cache.subd_face_corners.data_for_time_no_check(time).get_data_or_null();
+
+ array<char> data;
+ if (triangles) {
+ data.resize(triangles->size() * 3 * sizeof(float2));
+ }
+ else if (corners) {
+ data.resize(corners->size() * sizeof(float2));
+ }
+ else {
+ return;
+ }
+
+ float2 *data_float2 = reinterpret_cast<float2 *>(data.data());
+
+ const uint32_t *indices = sample.getIndices()->get();
+ const V2f *values = sample.getVals()->get();
+
+ for (const int uv_loop_index : *uv_loops) {
+ const uint32_t index = indices[uv_loop_index];
+ *data_float2++ = make_float2(values[index][0], values[index][1]);
+ }
+
+ attribute.data.add_data(data, time);
+}
+
+/* Type of the function used to parse one time worth of data, either process_uvs or
+ * process_attribute_generic. */
+template<typename TRAIT>
+using process_callback_type = void (*)(CachedData &,
+ CachedData::CachedAttribute &,
+ GeometryScope,
+ const typename ITypedGeomParam<TRAIT>::Sample &,
+ double);
+
+/* Main loop to process the attributes, this will look at the given param's TimeSampling and
+ * extract data based on which frame time is requested by the procedural and execute the callback
+ * for each of those requested time. */
+template<typename TRAIT>
+static void read_attribute_loop(AlembicProcedural *proc,
+ CachedData &cache,
+ const ITypedGeomParam<TRAIT> &param,
+ process_callback_type<TRAIT> callback,
+ Progress &progress,
+ AttributeStandard std = ATTR_STD_NONE)
+{
+ const std::set<chrono_t> times = get_relevant_sample_times(
+ proc, *param.getTimeSampling(), param.getNumSamples());
+
+ if (times.empty()) {
+ return;
+ }
+
+ std::string name = param.getName();
+
+ if (std == ATTR_STD_UV) {
+ std::string uv_source_name = Alembic::Abc::GetSourceName(param.getMetaData());
+
+ /* According to the convention, primary UVs should have had their name
+ * set using Alembic::Abc::SetSourceName, but you can't expect everyone
+ * to follow it! :) */
+ if (!uv_source_name.empty()) {
+ name = uv_source_name;
+ }
+ }
+
+ CachedData::CachedAttribute &attribute = cache.add_attribute(ustring(name),
+ *param.getTimeSampling());
+
+ using abc_type = typename TRAIT::value_type;
+
+ attribute.data.set_time_sampling(*param.getTimeSampling());
+ attribute.std = std;
+ attribute.type_desc = value_type_converter<abc_type>::type_desc;
+
+ if (attribute.type_desc == TypeRGBA) {
+ attribute.element = ATTR_ELEMENT_CORNER_BYTE;
+ }
+ else {
+ if (param.getScope() == kVaryingScope || param.getScope() == kFacevaryingScope) {
+ attribute.element = ATTR_ELEMENT_CORNER;
+ }
+ else {
+ attribute.element = ATTR_ELEMENT_VERTEX;
+ }
+ }
+
+ for (const chrono_t time : times) {
+ if (progress.get_cancel()) {
+ return;
+ }
+
+ ISampleSelector iss = ISampleSelector(time);
+ typename ITypedGeomParam<TRAIT>::Sample sample;
+ param.getIndexed(sample, iss);
+
+ if (!sample.valid()) {
+ continue;
+ }
+
+ if (!sample.getVals()) {
+ attribute.data.add_no_data(time);
+ continue;
+ }
+
+ /* Check whether we already loaded constant data. */
+ if (attribute.data.size() != 0) {
+ if (param.isConstant()) {
+ return;
+ }
+
+ const ArraySample::Key indices_key = sample.getIndices()->getKey();
+ const ArraySample::Key values_key = sample.getVals()->getKey();
+
+ const bool is_same_as_last_time = (indices_key == attribute.data.key1 &&
+ values_key == attribute.data.key2);
+
+ attribute.data.key1 = indices_key;
+ attribute.data.key2 = values_key;
+
+ if (is_same_as_last_time) {
+ attribute.data.reuse_data_for_last_time(time);
+ continue;
+ }
+ }
+
+ callback(cache, attribute, param.getScope(), sample, time);
+ }
+}
+
+/* Attributes requests. */
+
+/* This structure is used to tell which ICoumpoundProperty the PropertyHeader comes from, as we
+ * need the parent when downcasting to the proper type. */
+struct PropHeaderAndParent {
+ const PropertyHeader *prop;
+ ICompoundProperty parent;
+};
+
+/* Parse the ICompoundProperty to look for properties whose names appear in the
+ * AttributeRequestSet. This also looks into any child ICompoundProperty of the given
+ * ICompoundProperty. If no property of the given name is found, let it be that way, Cycles will
+ * use a zero value for the missing attribute. */
+static void parse_requested_attributes_recursive(const AttributeRequestSet &requested_attributes,
+ const ICompoundProperty &arb_geom_params,
+ vector<PropHeaderAndParent> &requested_properties)
+{
+ if (!arb_geom_params.valid()) {
+ return;
+ }
+
+ for (const AttributeRequest &req : requested_attributes.requests) {
+ const PropertyHeader *property_header = arb_geom_params.getPropertyHeader(req.name.c_str());
+
+ if (!property_header) {
+ continue;
+ }
+
+ requested_properties.push_back({property_header, arb_geom_params});
+ }
+
+ /* Look into children compound properties. */
+ for (size_t i = 0; i < arb_geom_params.getNumProperties(); ++i) {
+ const PropertyHeader &property_header = arb_geom_params.getPropertyHeader(i);
+
+ if (property_header.isCompound()) {
+ ICompoundProperty compound_property = ICompoundProperty(arb_geom_params,
+ property_header.getName());
+ parse_requested_attributes_recursive(
+ requested_attributes, compound_property, requested_properties);
+ }
+ }
+}
+
+/* Main entry point for parsing requested attributes from an ICompoundProperty, this exists so that
+ * we can simply return the list of properties instead of allocating it on the stack and passing it
+ * as a parameter. */
+static vector<PropHeaderAndParent> parse_requested_attributes(
+ const AttributeRequestSet &requested_attributes, const ICompoundProperty &arb_geom_params)
+{
+ vector<PropHeaderAndParent> requested_properties;
+ parse_requested_attributes_recursive(
+ requested_attributes, arb_geom_params, requested_properties);
+ return requested_properties;
+}
+
+/* Read the attributes requested by the shaders from the archive. This will recursively find named
+ * attributes from the AttributeRequestSet in the ICompoundProperty and any of its compound child.
+ * The attributes are added to the CachedData's attribute list. For each attribute we will try to
+ * deduplicate data across consecutive frames. */
+void read_attributes(AlembicProcedural *proc,
+ CachedData &cache,
+ const ICompoundProperty &arb_geom_params,
+ const IV2fGeomParam &default_uvs_param,
+ const AttributeRequestSet &requested_attributes,
+ Progress &progress)
+{
+ if (default_uvs_param.valid()) {
+ /* Only the default UVs should be treated as the standard UV attribute. */
+ read_attribute_loop(proc, cache, default_uvs_param, process_uvs, progress, ATTR_STD_UV);
+ }
+
+ vector<PropHeaderAndParent> requested_properties = parse_requested_attributes(
+ requested_attributes, arb_geom_params);
+
+ for (const PropHeaderAndParent &prop_and_parent : requested_properties) {
+ if (progress.get_cancel()) {
+ return;
+ }
+
+ const PropertyHeader *prop = prop_and_parent.prop;
+ const ICompoundProperty &parent = prop_and_parent.parent;
+
+ if (IBoolGeomParam::matches(*prop)) {
+ const IBoolGeomParam &param = IBoolGeomParam(parent, prop->getName());
+ read_attribute_loop(proc, cache, param, process_attribute<BooleanTPTraits>, progress);
+ }
+ else if (IInt32GeomParam::matches(*prop)) {
+ const IInt32GeomParam &param = IInt32GeomParam(parent, prop->getName());
+ read_attribute_loop(proc, cache, param, process_attribute<Int32TPTraits>, progress);
+ }
+ else if (IFloatGeomParam::matches(*prop)) {
+ const IFloatGeomParam &param = IFloatGeomParam(parent, prop->getName());
+ read_attribute_loop(proc, cache, param, process_attribute<Float32TPTraits>, progress);
+ }
+ else if (IV2fGeomParam::matches(*prop)) {
+ const IV2fGeomParam &param = IV2fGeomParam(parent, prop->getName());
+ if (Alembic::AbcGeom::isUV(*prop)) {
+ read_attribute_loop(proc, cache, param, process_uvs, progress);
+ }
+ else {
+ read_attribute_loop(proc, cache, param, process_attribute<V2fTPTraits>, progress);
+ }
+ }
+ else if (IV3fGeomParam::matches(*prop)) {
+ const IV3fGeomParam &param = IV3fGeomParam(parent, prop->getName());
+ read_attribute_loop(proc, cache, param, process_attribute<V3fTPTraits>, progress);
+ }
+ else if (IN3fGeomParam::matches(*prop)) {
+ const IN3fGeomParam &param = IN3fGeomParam(parent, prop->getName());
+ read_attribute_loop(proc, cache, param, process_attribute<N3fTPTraits>, progress);
+ }
+ else if (IC3fGeomParam::matches(*prop)) {
+ const IC3fGeomParam &param = IC3fGeomParam(parent, prop->getName());
+ read_attribute_loop(proc, cache, param, process_attribute<C3fTPTraits>, progress);
+ }
+ else if (IC4fGeomParam::matches(*prop)) {
+ const IC4fGeomParam &param = IC4fGeomParam(parent, prop->getName());
+ read_attribute_loop(proc, cache, param, process_attribute<C4fTPTraits>, progress);
+ }
+ }
+
+ cache.invalidate_last_loaded_time(true);
+}
+
+CCL_NAMESPACE_END
+
+#endif
diff --git a/intern/cycles/render/alembic_read.h b/intern/cycles/render/alembic_read.h
new file mode 100644
index 00000000000..9cc8622a1ba
--- /dev/null
+++ b/intern/cycles/render/alembic_read.h
@@ -0,0 +1,134 @@
+/*
+ * Copyright 2021 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#ifdef WITH_ALEMBIC
+
+# include <Alembic/AbcCoreFactory/All.h>
+# include <Alembic/AbcGeom/All.h>
+
+# include "util/util_vector.h"
+
+CCL_NAMESPACE_BEGIN
+
+class AlembicProcedural;
+class AttributeRequestSet;
+class Progress;
+struct CachedData;
+
+/* Maps a FaceSet whose name matches that of a Shader to the index of said shader in the Geometry's
+ * used_shaders list. */
+struct FaceSetShaderIndexPair {
+ Alembic::AbcGeom::IFaceSet face_set;
+ int shader_index;
+};
+
+/* Data of an IPolyMeshSchema that we need to read. */
+struct PolyMeshSchemaData {
+ Alembic::AbcGeom::TimeSamplingPtr time_sampling;
+ size_t num_samples;
+ Alembic::AbcGeom::MeshTopologyVariance topology_variance;
+
+ Alembic::AbcGeom::IP3fArrayProperty positions;
+ Alembic::AbcGeom::IInt32ArrayProperty face_indices;
+ Alembic::AbcGeom::IInt32ArrayProperty face_counts;
+
+ Alembic::AbcGeom::IN3fGeomParam normals;
+
+ vector<FaceSetShaderIndexPair> shader_face_sets;
+
+ // Unsupported for now.
+ Alembic::AbcGeom::IV3fArrayProperty velocities;
+};
+
+void read_geometry_data(AlembicProcedural *proc,
+ CachedData &cached_data,
+ const PolyMeshSchemaData &data,
+ Progress &progress);
+
+/* Data of an ISubDSchema that we need to read. */
+struct SubDSchemaData {
+ Alembic::AbcGeom::TimeSamplingPtr time_sampling;
+ size_t num_samples;
+ Alembic::AbcGeom::MeshTopologyVariance topology_variance;
+
+ Alembic::AbcGeom::IInt32ArrayProperty face_counts;
+ Alembic::AbcGeom::IInt32ArrayProperty face_indices;
+ Alembic::AbcGeom::IP3fArrayProperty positions;
+
+ Alembic::AbcGeom::IInt32ArrayProperty crease_indices;
+ Alembic::AbcGeom::IInt32ArrayProperty crease_lengths;
+ Alembic::AbcGeom::IFloatArrayProperty crease_sharpnesses;
+
+ vector<FaceSetShaderIndexPair> shader_face_sets;
+
+ // Those are unsupported for now.
+ Alembic::AbcGeom::IInt32ArrayProperty corner_indices;
+ Alembic::AbcGeom::IFloatArrayProperty corner_sharpnesses;
+ Alembic::AbcGeom::IInt32Property face_varying_interpolate_boundary;
+ Alembic::AbcGeom::IInt32Property face_varying_propagate_corners;
+ Alembic::AbcGeom::IInt32Property interpolate_boundary;
+ Alembic::AbcGeom::IInt32ArrayProperty holes;
+ Alembic::AbcGeom::IStringProperty subdivision_scheme;
+ Alembic::AbcGeom::IV3fArrayProperty velocities;
+};
+
+void read_geometry_data(AlembicProcedural *proc,
+ CachedData &cached_data,
+ const SubDSchemaData &data,
+ Progress &progress);
+
+/* Data of a ICurvesSchema that we need to read. */
+struct CurvesSchemaData {
+ Alembic::AbcGeom::TimeSamplingPtr time_sampling;
+ size_t num_samples;
+ Alembic::AbcGeom::MeshTopologyVariance topology_variance;
+
+ Alembic::AbcGeom::IP3fArrayProperty positions;
+
+ Alembic::AbcGeom::IInt32ArrayProperty num_vertices;
+
+ float default_radius;
+ float radius_scale;
+
+ // Those are unsupported for now.
+ Alembic::AbcGeom::IV3fArrayProperty velocities;
+ // if this property is invalid then the weight for every point is 1
+ Alembic::AbcGeom::IFloatArrayProperty position_weights;
+ Alembic::AbcGeom::IN3fGeomParam normals;
+ Alembic::AbcGeom::IFloatGeomParam widths;
+ Alembic::AbcGeom::IUcharArrayProperty orders;
+ Alembic::AbcGeom::IFloatArrayProperty knots;
+
+ // TODO(@kevindietrich): type, basis, wrap
+};
+
+void read_geometry_data(AlembicProcedural *proc,
+ CachedData &cached_data,
+ const CurvesSchemaData &data,
+ Progress &progress);
+
+void read_attributes(AlembicProcedural *proc,
+ CachedData &cache,
+ const Alembic::AbcGeom::ICompoundProperty &arb_geom_params,
+ const Alembic::AbcGeom::IV2fGeomParam &default_uvs_param,
+ const AttributeRequestSet &requested_attributes,
+ Progress &progress);
+
+CCL_NAMESPACE_END
+
+#endif
diff --git a/intern/cycles/render/attribute.cpp b/intern/cycles/render/attribute.cpp
index d6a638fd4cd..bf9d69cb47e 100644
--- a/intern/cycles/render/attribute.cpp
+++ b/intern/cycles/render/attribute.cpp
@@ -383,6 +383,23 @@ AttributeStandard Attribute::name_standard(const char *name)
return ATTR_STD_NONE;
}
+AttrKernelDataType Attribute::kernel_type(const Attribute &attr)
+{
+ if (attr.element == ATTR_ELEMENT_CORNER) {
+ return AttrKernelDataType::UCHAR4;
+ }
+
+ if (attr.type == TypeDesc::TypeFloat) {
+ return AttrKernelDataType::FLOAT;
+ }
+
+ if (attr.type == TypeFloat2) {
+ return AttrKernelDataType::FLOAT2;
+ }
+
+ return AttrKernelDataType::FLOAT3;
+}
+
void Attribute::get_uv_tiles(Geometry *geom,
AttributePrimitive prim,
unordered_set<int> &tiles) const
@@ -417,7 +434,7 @@ void Attribute::get_uv_tiles(Geometry *geom,
/* Attribute Set */
AttributeSet::AttributeSet(Geometry *geometry, AttributePrimitive prim)
- : geometry(geometry), prim(prim)
+ : modified_flag(~0u), geometry(geometry), prim(prim)
{
}
@@ -440,7 +457,7 @@ Attribute *AttributeSet::add(ustring name, TypeDesc type, AttributeElement eleme
Attribute new_attr(name, type, element, geometry, prim);
attributes.emplace_back(std::move(new_attr));
- modified = true;
+ tag_modified(attributes.back());
return &attributes.back();
}
@@ -462,8 +479,7 @@ void AttributeSet::remove(ustring name)
for (it = attributes.begin(); it != attributes.end(); it++) {
if (&*it == attr) {
- modified = true;
- attributes.erase(it);
+ remove(it);
return;
}
}
@@ -608,8 +624,7 @@ void AttributeSet::remove(AttributeStandard std)
for (it = attributes.begin(); it != attributes.end(); it++) {
if (&*it == attr) {
- modified = true;
- attributes.erase(it);
+ remove(it);
return;
}
}
@@ -634,6 +649,12 @@ void AttributeSet::remove(Attribute *attribute)
}
}
+void AttributeSet::remove(list<Attribute>::iterator it)
+{
+ tag_modified(*it);
+ attributes.erase(it);
+}
+
void AttributeSet::resize(bool reserve_only)
{
foreach (Attribute &attr, attributes) {
@@ -674,15 +695,13 @@ void AttributeSet::update(AttributeSet &&new_attributes)
for (it = attributes.begin(); it != attributes.end();) {
if (it->std != ATTR_STD_NONE) {
if (new_attributes.find(it->std) == nullptr) {
- modified = true;
- attributes.erase(it++);
+ remove(it++);
continue;
}
}
else if (it->name != "") {
if (new_attributes.find(it->name) == nullptr) {
- modified = true;
- attributes.erase(it++);
+ remove(it++);
continue;
}
}
@@ -699,7 +718,27 @@ void AttributeSet::clear_modified()
foreach (Attribute &attr, attributes) {
attr.modified = false;
}
- modified = false;
+
+ modified_flag = 0;
+}
+
+void AttributeSet::tag_modified(const Attribute &attr)
+{
+ /* Some attributes are not stored in the various kernel attribute arrays
+ * (DeviceScene::attribute_*), so the modified flags are only set if the associated standard
+ * corresponds to an attribute which will be stored in the kernel's attribute arrays. */
+ const bool modifies_device_array = (attr.std != ATTR_STD_FACE_NORMAL &&
+ attr.std != ATTR_STD_VERTEX_NORMAL);
+
+ if (modifies_device_array) {
+ AttrKernelDataType kernel_type = Attribute::kernel_type(attr);
+ modified_flag |= (1u << kernel_type);
+ }
+}
+
+bool AttributeSet::modified(AttrKernelDataType kernel_type) const
+{
+ return (modified_flag & (1u << kernel_type)) != 0;
}
/* AttributeRequest */
diff --git a/intern/cycles/render/attribute.h b/intern/cycles/render/attribute.h
index 18c9e5ab83a..004c267cabc 100644
--- a/intern/cycles/render/attribute.h
+++ b/intern/cycles/render/attribute.h
@@ -39,6 +39,21 @@ class Hair;
class Mesh;
struct Transform;
+/* AttrKernelDataType.
+ *
+ * The data type of the device arrays storing the attribute's data. Those data types are different
+ * than the ones for attributes as some attribute types are stored in the same array, e.g. Point,
+ * Vector, and Transform are all stored as float3 in the kernel.
+ *
+ * The values of this enumeration are also used as flags to detect changes in AttributeSet. */
+
+enum AttrKernelDataType {
+ FLOAT = 0,
+ FLOAT2 = 1,
+ FLOAT3 = 2,
+ UCHAR4 = 3,
+};
+
/* Attribute
*
* Arbitrary data layers on meshes.
@@ -167,6 +182,8 @@ class Attribute {
static const char *standard_name(AttributeStandard std);
static AttributeStandard name_standard(const char *name);
+ static AttrKernelDataType kernel_type(const Attribute &attr);
+
void get_uv_tiles(Geometry *geom, AttributePrimitive prim, unordered_set<int> &tiles) const;
};
@@ -175,11 +192,12 @@ class Attribute {
* Set of attributes on a mesh. */
class AttributeSet {
+ uint32_t modified_flag;
+
public:
Geometry *geometry;
AttributePrimitive prim;
list<Attribute> attributes;
- bool modified = true;
AttributeSet(Geometry *geometry, AttributePrimitive prim);
AttributeSet(AttributeSet &&) = default;
@@ -197,6 +215,8 @@ class AttributeSet {
void remove(Attribute *attribute);
+ void remove(list<Attribute>::iterator it);
+
void resize(bool reserve_only = false);
void clear(bool preserve_voxel_data = false);
@@ -204,7 +224,18 @@ class AttributeSet {
* and remove any attribute not found on the new set from this. */
void update(AttributeSet &&new_attributes);
+ /* Return whether the attributes of the given kernel_type are modified, where "modified" means
+ * that some attributes of the given type were added or removed from this AttributeSet. This does
+ * not mean that the data of the remaining attributes in this AttributeSet were also modified. To
+ * check this, use Attribute.modified. */
+ bool modified(AttrKernelDataType kernel_type) const;
+
void clear_modified();
+
+ private:
+ /* Set the relevant modified flag for the attribute. Only attributes that are stored in device
+ * arrays will be considered for tagging this AttributeSet as modified. */
+ void tag_modified(const Attribute &attr);
};
/* AttributeRequest
diff --git a/intern/cycles/render/background.cpp b/intern/cycles/render/background.cpp
index f0a779da012..b925e755434 100644
--- a/intern/cycles/render/background.cpp
+++ b/intern/cycles/render/background.cpp
@@ -59,6 +59,7 @@ Background::Background() : Node(get_node_type())
Background::~Background()
{
+ dereference_all_used_nodes();
}
void Background::device_update(Device *device, DeviceScene *dscene, Scene *scene)
diff --git a/intern/cycles/render/geometry.cpp b/intern/cycles/render/geometry.cpp
index 6ab927a7909..1c4b360750f 100644
--- a/intern/cycles/render/geometry.cpp
+++ b/intern/cycles/render/geometry.cpp
@@ -85,6 +85,7 @@ Geometry::Geometry(const NodeType *node_type, const Type type)
Geometry::~Geometry()
{
+ dereference_all_used_nodes();
delete bvh;
}
@@ -829,10 +830,13 @@ void GeometryManager::device_update_attributes(Device *device,
dscene->attributes_float3.alloc(attr_float3_size);
dscene->attributes_uchar4.alloc(attr_uchar4_size);
- const bool copy_all_data = dscene->attributes_float.need_realloc() ||
- dscene->attributes_float2.need_realloc() ||
- dscene->attributes_float3.need_realloc() ||
- dscene->attributes_uchar4.need_realloc();
+ /* The order of those flags needs to match that of AttrKernelDataType. */
+ const bool attributes_need_realloc[4] = {
+ dscene->attributes_float.need_realloc(),
+ dscene->attributes_float2.need_realloc(),
+ dscene->attributes_float3.need_realloc(),
+ dscene->attributes_uchar4.need_realloc(),
+ };
size_t attr_float_offset = 0;
size_t attr_float2_offset = 0;
@@ -851,7 +855,7 @@ void GeometryManager::device_update_attributes(Device *device,
if (attr) {
/* force a copy if we need to reallocate all the data */
- attr->modified |= copy_all_data;
+ attr->modified |= attributes_need_realloc[Attribute::kernel_type(*attr)];
}
update_attribute_element_offset(geom,
@@ -874,7 +878,7 @@ void GeometryManager::device_update_attributes(Device *device,
if (subd_attr) {
/* force a copy if we need to reallocate all the data */
- subd_attr->modified |= copy_all_data;
+ subd_attr->modified |= attributes_need_realloc[Attribute::kernel_type(*subd_attr)];
}
update_attribute_element_offset(mesh,
@@ -905,6 +909,10 @@ void GeometryManager::device_update_attributes(Device *device,
foreach (AttributeRequest &req, attributes.requests) {
Attribute *attr = values.find(req);
+ if (attr) {
+ attr->modified |= attributes_need_realloc[Attribute::kernel_type(*attr)];
+ }
+
update_attribute_element_offset(object->geometry,
dscene->attributes_float,
attr_float_offset,
@@ -940,10 +948,10 @@ void GeometryManager::device_update_attributes(Device *device,
/* copy to device */
progress.set_status("Updating Mesh", "Copying Attributes to device");
- dscene->attributes_float.copy_to_device();
- dscene->attributes_float2.copy_to_device();
- dscene->attributes_float3.copy_to_device();
- dscene->attributes_uchar4.copy_to_device();
+ dscene->attributes_float.copy_to_device_if_modified();
+ dscene->attributes_float2.copy_to_device_if_modified();
+ dscene->attributes_float3.copy_to_device_if_modified();
+ dscene->attributes_uchar4.copy_to_device_if_modified();
if (progress.get_cancel())
return;
@@ -1430,24 +1438,46 @@ static void update_device_flags_attribute(uint32_t &device_update_flags,
continue;
}
- if (attr.element == ATTR_ELEMENT_CORNER) {
- device_update_flags |= ATTR_UCHAR4_MODIFIED;
- }
- else if (attr.type == TypeDesc::TypeFloat) {
- device_update_flags |= ATTR_FLOAT_MODIFIED;
- }
- else if (attr.type == TypeFloat2) {
- device_update_flags |= ATTR_FLOAT2_MODIFIED;
- }
- else if (attr.type == TypeDesc::TypeMatrix) {
- device_update_flags |= ATTR_FLOAT3_MODIFIED;
- }
- else if (attr.element != ATTR_ELEMENT_VOXEL) {
- device_update_flags |= ATTR_FLOAT3_MODIFIED;
+ AttrKernelDataType kernel_type = Attribute::kernel_type(attr);
+
+ switch (kernel_type) {
+ case AttrKernelDataType::FLOAT: {
+ device_update_flags |= ATTR_FLOAT_MODIFIED;
+ break;
+ }
+ case AttrKernelDataType::FLOAT2: {
+ device_update_flags |= ATTR_FLOAT2_MODIFIED;
+ break;
+ }
+ case AttrKernelDataType::FLOAT3: {
+ device_update_flags |= ATTR_FLOAT3_MODIFIED;
+ break;
+ }
+ case AttrKernelDataType::UCHAR4: {
+ device_update_flags |= ATTR_UCHAR4_MODIFIED;
+ break;
+ }
}
}
}
+static void update_attribute_realloc_flags(uint32_t &device_update_flags,
+ const AttributeSet &attributes)
+{
+ if (attributes.modified(AttrKernelDataType::FLOAT)) {
+ device_update_flags |= ATTR_FLOAT_NEEDS_REALLOC;
+ }
+ if (attributes.modified(AttrKernelDataType::FLOAT2)) {
+ device_update_flags |= ATTR_FLOAT2_NEEDS_REALLOC;
+ }
+ if (attributes.modified(AttrKernelDataType::FLOAT3)) {
+ device_update_flags |= ATTR_FLOAT3_NEEDS_REALLOC;
+ }
+ if (attributes.modified(AttrKernelDataType::UCHAR4)) {
+ device_update_flags |= ATTR_UCHAR4_NEEDS_REALLOC;
+ }
+}
+
void GeometryManager::device_update_preprocess(Device *device, Scene *scene, Progress &progress)
{
if (!need_update() && !need_flags_update) {
@@ -1470,16 +1500,11 @@ void GeometryManager::device_update_preprocess(Device *device, Scene *scene, Pro
foreach (Geometry *geom, scene->geometry) {
geom->has_volume = false;
- if (geom->attributes.modified) {
- device_update_flags |= ATTRS_NEED_REALLOC;
- }
+ update_attribute_realloc_flags(device_update_flags, geom->attributes);
if (geom->is_mesh()) {
Mesh *mesh = static_cast<Mesh *>(geom);
-
- if (mesh->subd_attributes.modified) {
- device_update_flags |= ATTRS_NEED_REALLOC;
- }
+ update_attribute_realloc_flags(device_update_flags, mesh->subd_attributes);
}
foreach (Node *node, geom->get_used_shaders()) {
diff --git a/intern/cycles/render/geometry.h b/intern/cycles/render/geometry.h
index 4d11d04e4c8..7db122f69cb 100644
--- a/intern/cycles/render/geometry.h
+++ b/intern/cycles/render/geometry.h
@@ -50,7 +50,7 @@ enum PackFlags : uint32_t {
/* Pack the geometry information (e.g. triangle or curve keys indices). */
PACK_GEOMETRY = (1u << 0),
- /* Pack the vertice, for Meshes and Volumes' bouding meshes. */
+ /* Pack the vertices, for Meshes and Volumes' bounding meshes. */
PACK_VERTICES = (1u << 1),
/* Pack the visibility flags for each triangle or curve. */
diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp
index a069b850512..5290d68e75a 100644
--- a/intern/cycles/render/light.cpp
+++ b/intern/cycles/render/light.cpp
@@ -159,6 +159,7 @@ NODE_DEFINE(Light)
Light::Light() : Node(get_node_type())
{
+ dereference_all_used_nodes();
}
void Light::tag_update(Scene *scene)
diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp
index 53c67049571..9bd6e3a5e2d 100644
--- a/intern/cycles/render/osl.cpp
+++ b/intern/cycles/render/osl.cpp
@@ -91,10 +91,10 @@ void OSLShaderManager::reset(Scene * /*scene*/)
shading_system_init();
}
-void OSLShaderManager::device_update(Device *device,
- DeviceScene *dscene,
- Scene *scene,
- Progress &progress)
+void OSLShaderManager::device_update_specific(Device *device,
+ DeviceScene *dscene,
+ Scene *scene,
+ Progress &progress)
{
if (!need_update())
return;
@@ -1149,7 +1149,7 @@ void OSLCompiler::compile(OSLGlobals *og, Shader *shader)
shader->has_integrator_dependency = false;
/* generate surface shader */
- if (shader->used && graph && output->input("Surface")->link) {
+ if (shader->reference_count() && graph && output->input("Surface")->link) {
shader->osl_surface_ref = compile_type(shader, shader->graph, SHADER_TYPE_SURFACE);
if (has_bump)
@@ -1165,7 +1165,7 @@ void OSLCompiler::compile(OSLGlobals *og, Shader *shader)
}
/* generate volume shader */
- if (shader->used && graph && output->input("Volume")->link) {
+ if (shader->reference_count() && graph && output->input("Volume")->link) {
shader->osl_volume_ref = compile_type(shader, shader->graph, SHADER_TYPE_VOLUME);
shader->has_volume = true;
}
@@ -1173,7 +1173,7 @@ void OSLCompiler::compile(OSLGlobals *og, Shader *shader)
shader->osl_volume_ref = OSL::ShaderGroupRef();
/* generate displacement shader */
- if (shader->used && graph && output->input("Displacement")->link) {
+ if (shader->reference_count() && graph && output->input("Displacement")->link) {
shader->osl_displacement_ref = compile_type(shader, shader->graph, SHADER_TYPE_DISPLACEMENT);
shader->has_displacement = true;
}
diff --git a/intern/cycles/render/osl.h b/intern/cycles/render/osl.h
index ea2d0ca492c..f6aa98d867a 100644
--- a/intern/cycles/render/osl.h
+++ b/intern/cycles/render/osl.h
@@ -72,15 +72,18 @@ class OSLShaderManager : public ShaderManager {
static void free_memory();
- void reset(Scene *scene);
+ void reset(Scene *scene) override;
- bool use_osl()
+ bool use_osl() override
{
return true;
}
- void device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress);
- void device_free(Device *device, DeviceScene *dscene, Scene *scene);
+ void device_update_specific(Device *device,
+ DeviceScene *dscene,
+ Scene *scene,
+ Progress &progress) override;
+ void device_free(Device *device, DeviceScene *dscene, Scene *scene) override;
/* osl compile and query */
static bool osl_compile(const string &inputfile, const string &outputfile);
diff --git a/intern/cycles/render/scene.cpp b/intern/cycles/render/scene.cpp
index 70474368a4e..c4e7d2c79d6 100644
--- a/intern/cycles/render/scene.cpp
+++ b/intern/cycles/render/scene.cpp
@@ -143,21 +143,27 @@ void Scene::free_memory(bool final)
delete bvh;
bvh = NULL;
- foreach (Shader *s, shaders)
- delete s;
- /* delete procedurals before other types as they may hold pointers to those types */
+ /* The order of deletion is important to make sure data is freed based on possible dependencies
+ * as the Nodes' reference counts are decremented in the destructors:
+ *
+ * - Procedurals can create and hold pointers to any other types.
+ * - Objects can hold pointers to Geometries and ParticleSystems
+ * - Lights and Geometries can hold pointers to Shaders.
+ *
+ * Similarly, we first delete all nodes and their associated device data, and then the managers
+ * and their associated device data.
+ */
foreach (Procedural *p, procedurals)
delete p;
- foreach (Geometry *g, geometry)
- delete g;
foreach (Object *o, objects)
delete o;
- foreach (Light *l, lights)
- delete l;
+ foreach (Geometry *g, geometry)
+ delete g;
foreach (ParticleSystem *p, particle_systems)
delete p;
+ foreach (Light *l, lights)
+ delete l;
- shaders.clear();
geometry.clear();
objects.clear();
lights.clear();
@@ -169,7 +175,25 @@ void Scene::free_memory(bool final)
film->device_free(device, &dscene, this);
background->device_free(device, &dscene);
integrator->device_free(device, &dscene, true);
+ }
+
+ if (final) {
+ delete camera;
+ delete dicing_camera;
+ delete film;
+ delete background;
+ delete integrator;
+ }
+
+ /* Delete Shaders after every other nodes to ensure that we do not try to decrement the reference
+ * count on some dangling pointer. */
+ foreach (Shader *s, shaders)
+ delete s;
+
+ shaders.clear();
+ /* Now that all nodes have been deleted, we can safely delete managers and device data. */
+ if (device) {
object_manager->device_free(device, &dscene, true);
geometry_manager->device_free(device, &dscene, true);
shader_manager->device_free(device, &dscene, this);
@@ -189,11 +213,6 @@ void Scene::free_memory(bool final)
if (final) {
delete lookup_tables;
- delete camera;
- delete dicing_camera;
- delete film;
- delete background;
- delete integrator;
delete object_manager;
delete geometry_manager;
delete shader_manager;
@@ -504,9 +523,6 @@ bool Scene::update(Progress &progress, bool &kernel_switch_needed)
{
/* update scene */
if (need_update()) {
- /* Updated used shader tag so we know which features are need for the kernel. */
- shader_manager->update_shaders_used(this);
-
/* Update max_closures. */
KernelIntegrator *kintegrator = &dscene.data.integrator;
if (params.background) {
@@ -581,7 +597,7 @@ int Scene::get_max_closure_count()
int max_closures = 0;
for (int i = 0; i < shaders.size(); i++) {
Shader *shader = shaders[i];
- if (shader->used) {
+ if (shader->reference_count()) {
int num_closures = shader->graph->get_num_closures();
max_closures = max(max_closures, num_closures);
}
@@ -742,9 +758,10 @@ template<> void Scene::delete_node_impl(ParticleSystem *node)
particle_system_manager->tag_update(this);
}
-template<> void Scene::delete_node_impl(Shader * /*node*/)
+template<> void Scene::delete_node_impl(Shader *shader)
{
/* don't delete unused shaders, not supported */
+ shader->clear_reference_count();
}
template<> void Scene::delete_node_impl(Procedural *node)
@@ -811,9 +828,12 @@ template<> void Scene::delete_nodes(const set<ParticleSystem *> &nodes, const No
particle_system_manager->tag_update(this);
}
-template<> void Scene::delete_nodes(const set<Shader *> & /*nodes*/, const NodeOwner * /*owner*/)
+template<> void Scene::delete_nodes(const set<Shader *> &nodes, const NodeOwner * /*owner*/)
{
/* don't delete unused shaders, not supported */
+ for (Shader *shader : nodes) {
+ shader->clear_reference_count();
+ }
}
template<> void Scene::delete_nodes(const set<Procedural *> &nodes, const NodeOwner *owner)
diff --git a/intern/cycles/render/shader.cpp b/intern/cycles/render/shader.cpp
index 5ecbd92d96d..59b60904746 100644
--- a/intern/cycles/render/shader.cpp
+++ b/intern/cycles/render/shader.cpp
@@ -16,7 +16,6 @@
#include "device/device.h"
-#include "render/alembic.h"
#include "render/background.h"
#include "render/camera.h"
#include "render/colorspace.h"
@@ -27,6 +26,7 @@
#include "render/nodes.h"
#include "render/object.h"
#include "render/osl.h"
+#include "render/procedural.h"
#include "render/scene.h"
#include "render/shader.h"
#include "render/svm.h"
@@ -218,7 +218,6 @@ Shader::Shader() : Node(get_node_type())
displacement_method = DISPLACE_BUMP;
id = -1;
- used = false;
need_update_uvs = true;
need_update_attribute = true;
@@ -382,8 +381,9 @@ void Shader::tag_used(Scene *scene)
{
/* if an unused shader suddenly gets used somewhere, it needs to be
* recompiled because it was skipped for compilation before */
- if (!used) {
+ if (!reference_count()) {
tag_modified();
+ /* We do not reference here as the shader will be referenced when added to a socket. */
scene->shader_manager->tag_update(scene, ShaderManager::SHADER_MODIFIED);
}
}
@@ -461,52 +461,28 @@ int ShaderManager::get_shader_id(Shader *shader, bool smooth)
return id;
}
-void ShaderManager::update_shaders_used(Scene *scene)
+void ShaderManager::device_update(Device *device,
+ DeviceScene *dscene,
+ Scene *scene,
+ Progress &progress)
{
if (!need_update()) {
return;
}
- /* figure out which shaders are in use, so SVM/OSL can skip compiling them
- * for speed and avoid loading image textures into memory */
uint id = 0;
foreach (Shader *shader, scene->shaders) {
- shader->used = false;
shader->id = id++;
}
- scene->default_surface->used = true;
- scene->default_light->used = true;
- scene->default_background->used = true;
- scene->default_empty->used = true;
+ /* Those shaders should always be compiled as they are used as fallback if a shader cannot be
+ * found, e.g. bad shader index for the triangle shaders on a Mesh. */
+ assert(scene->default_surface->reference_count() != 0);
+ assert(scene->default_light->reference_count() != 0);
+ assert(scene->default_background->reference_count() != 0);
+ assert(scene->default_empty->reference_count() != 0);
- if (scene->background->get_shader())
- scene->background->get_shader()->used = true;
-
-#ifdef WITH_ALEMBIC
- foreach (Procedural *procedural, scene->procedurals) {
- AlembicProcedural *abc_proc = static_cast<AlembicProcedural *>(procedural);
-
- foreach (Node *abc_node, abc_proc->get_objects()) {
- AlembicObject *abc_object = static_cast<AlembicObject *>(abc_node);
-
- foreach (Node *node, abc_object->get_used_shaders()) {
- Shader *shader = static_cast<Shader *>(node);
- shader->used = true;
- }
- }
- }
-#endif
-
- foreach (Geometry *geom, scene->geometry)
- foreach (Node *node, geom->get_used_shaders()) {
- Shader *shader = static_cast<Shader *>(node);
- shader->used = true;
- }
-
- foreach (Light *light, scene->lights)
- if (light->get_shader())
- const_cast<Shader *>(light->get_shader())->used = true;
+ device_update_specific(device, dscene, scene, progress);
}
void ShaderManager::device_update_common(Device *device,
@@ -528,6 +504,8 @@ void ShaderManager::device_update_common(Device *device,
if (shader->get_use_mis())
flag |= SD_USE_MIS;
+ if (shader->has_surface_emission)
+ flag |= SD_HAS_EMISSION;
if (shader->has_surface_transparent && shader->get_use_transparent_shadow())
flag |= SD_HAS_TRANSPARENT_SHADOW;
if (shader->has_volume) {
@@ -637,6 +615,7 @@ void ShaderManager::add_default(Scene *scene)
Shader *shader = scene->create_node<Shader>();
shader->name = "default_surface";
shader->set_graph(graph);
+ shader->reference();
scene->default_surface = shader;
shader->tag_update(scene);
}
@@ -655,6 +634,8 @@ void ShaderManager::add_default(Scene *scene)
shader->set_graph(graph);
scene->default_volume = shader;
shader->tag_update(scene);
+ /* No default reference for the volume to avoid compiling volume kernels if there are no actual
+ * volumes in the scene */
}
/* default light */
@@ -671,6 +652,7 @@ void ShaderManager::add_default(Scene *scene)
Shader *shader = scene->create_node<Shader>();
shader->name = "default_light";
shader->set_graph(graph);
+ shader->reference();
scene->default_light = shader;
shader->tag_update(scene);
}
@@ -682,6 +664,7 @@ void ShaderManager::add_default(Scene *scene)
Shader *shader = scene->create_node<Shader>();
shader->name = "default_background";
shader->set_graph(graph);
+ shader->reference();
scene->default_background = shader;
shader->tag_update(scene);
}
@@ -693,6 +676,7 @@ void ShaderManager::add_default(Scene *scene)
Shader *shader = scene->create_node<Shader>();
shader->name = "default_empty";
shader->set_graph(graph);
+ shader->reference();
scene->default_empty = shader;
shader->tag_update(scene);
}
@@ -733,7 +717,7 @@ void ShaderManager::get_requested_features(Scene *scene,
requested_features->nodes_features = 0;
for (int i = 0; i < scene->shaders.size(); i++) {
Shader *shader = scene->shaders[i];
- if (!shader->used) {
+ if (!shader->reference_count()) {
continue;
}
diff --git a/intern/cycles/render/shader.h b/intern/cycles/render/shader.h
index f47d64f346c..50c8bed4669 100644
--- a/intern/cycles/render/shader.h
+++ b/intern/cycles/render/shader.h
@@ -132,7 +132,6 @@ class Shader : public Node {
/* determined before compiling */
uint id;
- bool used;
#ifdef WITH_OSL
/* osl shading state references */
@@ -187,10 +186,11 @@ class ShaderManager {
}
/* device update */
- virtual void device_update(Device *device,
- DeviceScene *dscene,
- Scene *scene,
- Progress &progress) = 0;
+ void device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress);
+ virtual void device_update_specific(Device *device,
+ DeviceScene *dscene,
+ Scene *scene,
+ Progress &progress) = 0;
virtual void device_free(Device *device, DeviceScene *dscene, Scene *scene) = 0;
void device_update_common(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress);
@@ -208,7 +208,6 @@ class ShaderManager {
static void add_default(Scene *scene);
/* Selective nodes compilation. */
- void update_shaders_used(Scene *scene);
void get_requested_features(Scene *scene, DeviceRequestedFeatures *requested_features);
static void free_memory();
diff --git a/intern/cycles/render/svm.cpp b/intern/cycles/render/svm.cpp
index fce604234f1..5c793c5c016 100644
--- a/intern/cycles/render/svm.cpp
+++ b/intern/cycles/render/svm.cpp
@@ -69,10 +69,10 @@ void SVMShaderManager::device_update_shader(Scene *scene,
<< summary.full_report();
}
-void SVMShaderManager::device_update(Device *device,
- DeviceScene *dscene,
- Scene *scene,
- Progress &progress)
+void SVMShaderManager::device_update_specific(Device *device,
+ DeviceScene *dscene,
+ Scene *scene,
+ Progress &progress)
{
if (!need_update())
return;
@@ -776,7 +776,7 @@ void SVMCompiler::compile_type(Shader *shader, ShaderGraph *graph, ShaderType ty
add_node(NODE_ENTER_BUMP_EVAL, bump_state_offset);
}
- if (shader->used) {
+ if (shader->reference_count()) {
CompilerState state(graph);
if (clin->link) {
bool generate = false;
diff --git a/intern/cycles/render/svm.h b/intern/cycles/render/svm.h
index a4ca68e1d8d..d23ff3e2a47 100644
--- a/intern/cycles/render/svm.h
+++ b/intern/cycles/render/svm.h
@@ -44,10 +44,13 @@ class SVMShaderManager : public ShaderManager {
SVMShaderManager();
~SVMShaderManager();
- void reset(Scene *scene);
+ void reset(Scene *scene) override;
- void device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress);
- void device_free(Device *device, DeviceScene *dscene, Scene *scene);
+ void device_update_specific(Device *device,
+ DeviceScene *dscene,
+ Scene *scene,
+ Progress &progress) override;
+ void device_free(Device *device, DeviceScene *dscene, Scene *scene) override;
protected:
void device_update_shader(Scene *scene,
diff --git a/intern/cycles/util/util_math_fast.h b/intern/cycles/util/util_math_fast.h
index 107b36ce6cd..5ae56290f05 100644
--- a/intern/cycles/util/util_math_fast.h
+++ b/intern/cycles/util/util_math_fast.h
@@ -362,7 +362,7 @@ ccl_device float fast_atan2f(float y, float x)
ccl_device float fast_log2f(float x)
{
/* NOTE: clamp to avoid special cases and make result "safe" from large
- * negative values/nans. */
+ * negative values/NAN's. */
x = clamp(x, FLT_MIN, FLT_MAX);
unsigned bits = __float_as_uint(x);
int exponent = (int)(bits >> 23) - 127;
diff --git a/intern/cycles/util/util_simd.h b/intern/cycles/util/util_simd.h
index 718ec9266b1..8e8caa98a1b 100644
--- a/intern/cycles/util/util_simd.h
+++ b/intern/cycles/util/util_simd.h
@@ -124,7 +124,7 @@ static struct StepTy {
template<class type, int i0, int i1, int i2, int i3> type shuffle_neon(const type &a)
{
if (i0 == i1 && i0 == i2 && i0 == i3) {
- return vdupq_laneq_s32(a, i0);
+ return type(vdupq_laneq_s32(int32x4_t(a), i0));
}
static const uint8_t tbl[16] = {(i0 * 4) + 0,
(i0 * 4) + 1,
@@ -143,7 +143,7 @@ template<class type, int i0, int i1, int i2, int i3> type shuffle_neon(const typ
(i3 * 4) + 2,
(i3 * 4) + 3};
- return vqtbl1q_s8(int8x16_t(a), *(int8x16_t *)tbl);
+ return type(vqtbl1q_s8(int8x16_t(a), *(uint8x16_t *)tbl));
}
template<class type, int i0, int i1, int i2, int i3>
@@ -167,7 +167,7 @@ type shuffle_neon(const type &a, const type &b)
(i3 * 4) + 2,
(i3 * 4) + 3};
- return vqtbl1q_s8(int8x16_t(b), *(int8x16_t *)tbl);
+ return type(vqtbl1q_s8(int8x16_t(b), *(uint8x16_t *)tbl));
}
else {
@@ -188,7 +188,7 @@ type shuffle_neon(const type &a, const type &b)
(i3 * 4) + 2 + 16,
(i3 * 4) + 3 + 16};
- return vqtbl2q_s8((int8x16x2_t){a, b}, *(int8x16_t *)tbl);
+ return type(vqtbl2q_s8((int8x16x2_t){int8x16_t(a), int8x16_t(b)}, *(uint8x16_t *)tbl));
}
}
#endif /* __KERNEL_NEON */
diff --git a/intern/cycles/util/util_sseb.h b/intern/cycles/util/util_sseb.h
index 1488da46b09..4dbd5b8046e 100644
--- a/intern/cycles/util/util_sseb.h
+++ b/intern/cycles/util/util_sseb.h
@@ -283,7 +283,7 @@ __forceinline uint32_t popcnt(const sseb &a)
{
# if defined(__KERNEL_NEON__)
const int32x4_t mask = {1, 1, 1, 1};
- int32x4_t t = vandq_s32(a.m128, mask);
+ int32x4_t t = vandq_s32(vreinterpretq_s32_m128(a.m128), mask);
return vaddvq_s32(t);
# else
return _mm_popcnt_u32(_mm_movemask_ps(a));
@@ -299,7 +299,7 @@ __forceinline uint32_t popcnt(const sseb &a)
__forceinline bool reduce_and(const sseb &a)
{
# if defined(__KERNEL_NEON__)
- return vaddvq_s32(a.m128) == -4;
+ return vaddvq_s32(vreinterpretq_s32_m128(a.m128)) == -4;
# else
return _mm_movemask_ps(a) == 0xf;
# endif
@@ -307,7 +307,7 @@ __forceinline bool reduce_and(const sseb &a)
__forceinline bool reduce_or(const sseb &a)
{
# if defined(__KERNEL_NEON__)
- return vaddvq_s32(a.m128) != 0x0;
+ return vaddvq_s32(vreinterpretq_s32_m128(a.m128)) != 0x0;
# else
return _mm_movemask_ps(a) != 0x0;
# endif
@@ -315,7 +315,7 @@ __forceinline bool reduce_or(const sseb &a)
__forceinline bool all(const sseb &b)
{
# if defined(__KERNEL_NEON__)
- return vaddvq_s32(b.m128) == -4;
+ return vaddvq_s32(vreinterpretq_s32_m128(b.m128)) == -4;
# else
return _mm_movemask_ps(b) == 0xf;
# endif
@@ -323,7 +323,7 @@ __forceinline bool all(const sseb &b)
__forceinline bool any(const sseb &b)
{
# if defined(__KERNEL_NEON__)
- return vaddvq_s32(b.m128) != 0x0;
+ return vaddvq_s32(vreinterpretq_s32_m128(b.m128)) != 0x0;
# else
return _mm_movemask_ps(b) != 0x0;
# endif
@@ -331,7 +331,7 @@ __forceinline bool any(const sseb &b)
__forceinline bool none(const sseb &b)
{
# if defined(__KERNEL_NEON__)
- return vaddvq_s32(b.m128) == 0x0;
+ return vaddvq_s32(vreinterpretq_s32_m128(b.m128)) == 0x0;
# else
return _mm_movemask_ps(b) == 0x0;
# endif
diff --git a/intern/cycles/util/util_ssef.h b/intern/cycles/util/util_ssef.h
index d039b50a7d2..0c81ed87553 100644
--- a/intern/cycles/util/util_ssef.h
+++ b/intern/cycles/util/util_ssef.h
@@ -596,7 +596,7 @@ template<size_t i0, size_t i1, size_t i2, size_t i3>
__forceinline const ssef shuffle(const ssef &b)
{
# ifdef __KERNEL_NEON__
- return shuffle_neon<ssef, i0, i1, i2, i3>(b.m128);
+ return shuffle_neon<float32x4_t, i0, i1, i2, i3>(b.m128);
# else
return _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(b), _MM_SHUFFLE(i3, i2, i1, i0)));
# endif
@@ -625,7 +625,7 @@ __forceinline const ssef shuffle(const ssef &a, const ssef &b)
template<size_t i0> __forceinline const ssef shuffle(const ssef &a, const ssef &b)
{
# ifdef __KERNEL_NEON__
- return shuffle<float32x4_t, i0, i0, i0, i0>(a, b);
+ return shuffle_neon<float32x4_t, i0, i0, i0, i0>(a, b);
# else
return _mm_shuffle_ps(a, b, _MM_SHUFFLE(i0, i0, i0, i0));
# endif
diff --git a/intern/cycles/util/util_ssei.h b/intern/cycles/util/util_ssei.h
index 3ec69ab3700..cd51dbff2f1 100644
--- a/intern/cycles/util/util_ssei.h
+++ b/intern/cycles/util/util_ssei.h
@@ -446,7 +446,8 @@ template<size_t i0, size_t i1, size_t i2, size_t i3>
__forceinline const ssei shuffle(const ssei &a)
{
# ifdef __KERNEL_NEON__
- return shuffle_neon<ssei, i0, i1, i2, i3>(a);
+ int32x4_t result = shuffle_neon<int32x4_t, i0, i1, i2, i3>(vreinterpretq_s32_m128i(a));
+ return vreinterpretq_m128i_s32(result);
# else
return _mm_shuffle_epi32(a, _MM_SHUFFLE(i3, i2, i1, i0));
# endif
@@ -456,7 +457,9 @@ template<size_t i0, size_t i1, size_t i2, size_t i3>
__forceinline const ssei shuffle(const ssei &a, const ssei &b)
{
# ifdef __KERNEL_NEON__
- return shuffle_neon<ssei, i0, i1, i2, i3>(a, b);
+ int32x4_t result = shuffle_neon<int32x4_t, i0, i1, i2, i3>(vreinterpretq_s32_m128i(a),
+ vreinterpretq_s32_m128i(b));
+ return vreinterpretq_m128i_s32(result);
# else
return _mm_castps_si128(
_mm_shuffle_ps(_mm_castsi128_ps(a), _mm_castsi128_ps(b), _MM_SHUFFLE(i3, i2, i1, i0)));
@@ -514,7 +517,7 @@ __forceinline const ssei vreduce_add(const ssei &v)
__forceinline int reduce_min(const ssei &v)
{
# ifdef __KERNEL_NEON__
- return vminvq_s32(v);
+ return vminvq_s32(vreinterpretq_s32_m128i(v));
# else
return extract<0>(vreduce_min(v));
# endif
@@ -522,7 +525,7 @@ __forceinline int reduce_min(const ssei &v)
__forceinline int reduce_max(const ssei &v)
{
# ifdef __KERNEL_NEON__
- return vmaxvq_s32(v);
+ return vmaxvq_s32(vreinterpretq_s32_m128i(v));
# else
return extract<0>(vreduce_max(v));
# endif
@@ -530,7 +533,7 @@ __forceinline int reduce_max(const ssei &v)
__forceinline int reduce_add(const ssei &v)
{
# ifdef __KERNEL_NEON__
- return vaddvq_s32(v);
+ return vaddvq_s32(vreinterpretq_s32_m128i(v));
# else
return extract<0>(vreduce_add(v));
# endif
diff --git a/intern/cycles/util/util_texture.h b/intern/cycles/util/util_texture.h
index b445ab1488f..71bf9c65911 100644
--- a/intern/cycles/util/util_texture.h
+++ b/intern/cycles/util/util_texture.h
@@ -21,18 +21,12 @@
CCL_NAMESPACE_BEGIN
-/* Texture limits on devices. */
-#define TEX_NUM_MAX (INT_MAX >> 4)
-
/* Color to use when textures are not found. */
#define TEX_IMAGE_MISSING_R 1
#define TEX_IMAGE_MISSING_G 0
#define TEX_IMAGE_MISSING_B 1
#define TEX_IMAGE_MISSING_A 1
-/* Texture type. */
-#define kernel_tex_type(tex) (tex & IMAGE_DATA_TYPE_MASK)
-
/* Interpolation types for textures
* cuda also use texture space to store other objects */
typedef enum InterpolationType {
@@ -45,9 +39,6 @@ typedef enum InterpolationType {
INTERPOLATION_NUM_TYPES,
} InterpolationType;
-/* Texture types
- * Since we store the type in the lower bits of a flat index,
- * the shift and bit mask constant below need to be kept in sync. */
typedef enum ImageDataType {
IMAGE_DATA_TYPE_FLOAT4 = 0,
IMAGE_DATA_TYPE_BYTE4 = 1,
@@ -75,9 +66,6 @@ typedef enum ImageAlphaType {
IMAGE_ALPHA_NUM_TYPES,
} ImageAlphaType;
-#define IMAGE_DATA_TYPE_SHIFT 4
-#define IMAGE_DATA_TYPE_MASK 0xF
-
/* Extension types for textures.
*
* Defines how the image is extrapolated past its original bounds. */
diff --git a/intern/ffmpeg/ffmpeg_compat.h b/intern/ffmpeg/ffmpeg_compat.h
index 727fd4b9601..54a004d53e2 100644
--- a/intern/ffmpeg/ffmpeg_compat.h
+++ b/intern/ffmpeg/ffmpeg_compat.h
@@ -22,10 +22,17 @@
#include <libavformat/avformat.h>
-/* check our ffmpeg is new enough, avoids user complaints */
-#if (LIBAVFORMAT_VERSION_MAJOR < 52) || \
- ((LIBAVFORMAT_VERSION_MAJOR == 52) && (LIBAVFORMAT_VERSION_MINOR <= 64))
-# error "FFmpeg 0.7 or newer is needed, Upgrade your FFmpeg or disable it"
+/* Check if our ffmpeg is new enough, avoids user complaints.
+ * Minimum supported version is currently 3.2.0 which mean the following library versions:
+ * libavutil > 55.30
+ * libavcodec > 57.60
+ * libavformat > 57.50
+ *
+ * We only check for one of these as they are usually updated in tandem.
+ */
+#if (LIBAVFORMAT_VERSION_MAJOR < 57) || \
+ ((LIBAVFORMAT_VERSION_MAJOR == 57) && (LIBAVFORMAT_VERSION_MINOR <= 50))
+# error "FFmpeg 3.2.0 or newer is needed, Upgrade your FFmpeg or disable it"
#endif
/* end sanity check */
@@ -36,274 +43,6 @@
# define FFMPEG_INLINE static inline
#endif
-#include <libavcodec/avcodec.h>
-#include <libavutil/mathematics.h>
-#include <libavutil/opt.h>
-#include <libavutil/rational.h>
-
-#if (LIBAVFORMAT_VERSION_MAJOR > 52) || \
- ((LIBAVFORMAT_VERSION_MAJOR >= 52) && (LIBAVFORMAT_VERSION_MINOR >= 101))
-# define FFMPEG_HAVE_PARSE_UTILS 1
-# include <libavutil/parseutils.h>
-#endif
-
-#include <libswscale/swscale.h>
-
-#if (LIBAVFORMAT_VERSION_MAJOR > 52) || \
- ((LIBAVFORMAT_VERSION_MAJOR >= 52) && (LIBAVFORMAT_VERSION_MINOR >= 105))
-# define FFMPEG_HAVE_AVIO 1
-#endif
-
-#if (LIBAVCODEC_VERSION_MAJOR > 53) || \
- ((LIBAVCODEC_VERSION_MAJOR == 53) && (LIBAVCODEC_VERSION_MINOR > 1)) || \
- ((LIBAVCODEC_VERSION_MAJOR == 53) && (LIBAVCODEC_VERSION_MINOR == 1) && \
- (LIBAVCODEC_VERSION_MICRO >= 1)) || \
- ((LIBAVCODEC_VERSION_MAJOR == 52) && (LIBAVCODEC_VERSION_MINOR >= 121))
-# define FFMPEG_HAVE_DEFAULT_VAL_UNION 1
-#endif
-
-#if (LIBAVFORMAT_VERSION_MAJOR > 52) || \
- ((LIBAVFORMAT_VERSION_MAJOR >= 52) && (LIBAVFORMAT_VERSION_MINOR >= 101))
-# define FFMPEG_HAVE_AV_DUMP_FORMAT 1
-#endif
-
-#if (LIBAVFORMAT_VERSION_MAJOR > 52) || \
- ((LIBAVFORMAT_VERSION_MAJOR >= 52) && (LIBAVFORMAT_VERSION_MINOR >= 45))
-# define FFMPEG_HAVE_AV_GUESS_FORMAT 1
-#endif
-
-#if (LIBAVCODEC_VERSION_MAJOR > 52) || \
- ((LIBAVCODEC_VERSION_MAJOR >= 52) && (LIBAVCODEC_VERSION_MINOR >= 23))
-# define FFMPEG_HAVE_DECODE_AUDIO3 1
-# define FFMPEG_HAVE_DECODE_VIDEO2 1
-#endif
-
-#if (LIBAVCODEC_VERSION_MAJOR > 52) || \
- ((LIBAVCODEC_VERSION_MAJOR >= 52) && (LIBAVCODEC_VERSION_MINOR >= 64))
-# define FFMPEG_HAVE_AVMEDIA_TYPES 1
-#endif
-
-#if ((LIBAVCODEC_VERSION_MAJOR > 52) || \
- (LIBAVCODEC_VERSION_MAJOR >= 52) && (LIBAVCODEC_VERSION_MINOR >= 29)) && \
- ((LIBSWSCALE_VERSION_MAJOR > 0) || \
- (LIBSWSCALE_VERSION_MAJOR >= 0) && (LIBSWSCALE_VERSION_MINOR >= 10))
-# define FFMPEG_SWSCALE_COLOR_SPACE_SUPPORT
-#endif
-
-#if ((LIBAVCODEC_VERSION_MAJOR > 54) || \
- (LIBAVCODEC_VERSION_MAJOR >= 54) && (LIBAVCODEC_VERSION_MINOR > 14))
-# define FFMPEG_HAVE_CANON_H264_RESOLUTION_FIX
-#endif
-
-#if ((LIBAVCODEC_VERSION_MAJOR > 53) || \
- (LIBAVCODEC_VERSION_MAJOR >= 53) && (LIBAVCODEC_VERSION_MINOR >= 60))
-# define FFMPEG_HAVE_ENCODE_AUDIO2
-#endif
-
-#if ((LIBAVCODEC_VERSION_MAJOR > 53) || \
- (LIBAVCODEC_VERSION_MAJOR >= 53) && (LIBAVCODEC_VERSION_MINOR >= 42))
-# define FFMPEG_HAVE_DECODE_AUDIO4
-#endif
-
-#if ((LIBAVCODEC_VERSION_MAJOR > 54) || \
- (LIBAVCODEC_VERSION_MAJOR >= 54) && (LIBAVCODEC_VERSION_MINOR >= 13))
-# define FFMPEG_HAVE_AVFRAME_SAMPLE_RATE
-#endif
-
-#if ((LIBAVUTIL_VERSION_MAJOR > 51) || \
- (LIBAVUTIL_VERSION_MAJOR == 51) && (LIBAVUTIL_VERSION_MINOR >= 21))
-# define FFMPEG_FFV1_ALPHA_SUPPORTED
-# define FFMPEG_SAMPLE_FMT_S16P_SUPPORTED
-#else
-
-FFMPEG_INLINE
-int av_sample_fmt_is_planar(enum AVSampleFormat sample_fmt)
-{
- /* no planar formats in FFmpeg < 0.9 */
- (void)sample_fmt;
- return 0;
-}
-
-#endif
-
-/* XXX TODO Probably fix to correct modern flags in code? Not sure how old FFMPEG we want to
- * support though, so for now this will do. */
-
-#ifndef FF_MIN_BUFFER_SIZE
-# ifdef AV_INPUT_BUFFER_MIN_SIZE
-# define FF_MIN_BUFFER_SIZE AV_INPUT_BUFFER_MIN_SIZE
-# endif
-#endif
-
-#ifndef FF_INPUT_BUFFER_PADDING_SIZE
-# ifdef AV_INPUT_BUFFER_PADDING_SIZE
-# define FF_INPUT_BUFFER_PADDING_SIZE AV_INPUT_BUFFER_PADDING_SIZE
-# endif
-#endif
-
-#ifndef CODEC_FLAG_GLOBAL_HEADER
-# ifdef AV_CODEC_FLAG_GLOBAL_HEADER
-# define CODEC_FLAG_GLOBAL_HEADER AV_CODEC_FLAG_GLOBAL_HEADER
-# endif
-#endif
-
-#ifndef CODEC_FLAG_GLOBAL_HEADER
-# ifdef AV_CODEC_FLAG_GLOBAL_HEADER
-# define CODEC_FLAG_GLOBAL_HEADER AV_CODEC_FLAG_GLOBAL_HEADER
-# endif
-#endif
-
-#ifndef CODEC_FLAG_INTERLACED_DCT
-# ifdef AV_CODEC_FLAG_INTERLACED_DCT
-# define CODEC_FLAG_INTERLACED_DCT AV_CODEC_FLAG_INTERLACED_DCT
-# endif
-#endif
-
-#ifndef CODEC_FLAG_INTERLACED_ME
-# ifdef AV_CODEC_FLAG_INTERLACED_ME
-# define CODEC_FLAG_INTERLACED_ME AV_CODEC_FLAG_INTERLACED_ME
-# endif
-#endif
-
-/* FFmpeg upstream 1.0 is the first who added AV_ prefix. */
-#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(54, 59, 100)
-# define AV_CODEC_ID_NONE CODEC_ID_NONE
-# define AV_CODEC_ID_MPEG4 CODEC_ID_MPEG4
-# define AV_CODEC_ID_MJPEG CODEC_ID_MJPEG
-# define AV_CODEC_ID_DNXHD CODEC_ID_DNXHD
-# define AV_CODEC_ID_MPEG2VIDEO CODEC_ID_MPEG2VIDEO
-# define AV_CODEC_ID_MPEG1VIDEO CODEC_ID_MPEG1VIDEO
-# define AV_CODEC_ID_DVVIDEO CODEC_ID_DVVIDEO
-# define AV_CODEC_ID_THEORA CODEC_ID_THEORA
-# define AV_CODEC_ID_PNG CODEC_ID_PNG
-# define AV_CODEC_ID_QTRLE CODEC_ID_QTRLE
-# define AV_CODEC_ID_FFV1 CODEC_ID_FFV1
-# define AV_CODEC_ID_HUFFYUV CODEC_ID_HUFFYUV
-# define AV_CODEC_ID_H264 CODEC_ID_H264
-# define AV_CODEC_ID_FLV1 CODEC_ID_FLV1
-
-# define AV_CODEC_ID_AAC CODEC_ID_AAC
-# define AV_CODEC_ID_AC3 CODEC_ID_AC3
-# define AV_CODEC_ID_MP3 CODEC_ID_MP3
-# define AV_CODEC_ID_MP2 CODEC_ID_MP2
-# define AV_CODEC_ID_FLAC CODEC_ID_FLAC
-# define AV_CODEC_ID_PCM_U8 CODEC_ID_PCM_U8
-# define AV_CODEC_ID_PCM_S16LE CODEC_ID_PCM_S16LE
-# define AV_CODEC_ID_PCM_S24LE CODEC_ID_PCM_S24LE
-# define AV_CODEC_ID_PCM_S32LE CODEC_ID_PCM_S32LE
-# define AV_CODEC_ID_PCM_F32LE CODEC_ID_PCM_F32LE
-# define AV_CODEC_ID_PCM_F64LE CODEC_ID_PCM_F64LE
-# define AV_CODEC_ID_VORBIS CODEC_ID_VORBIS
-#endif
-
-FFMPEG_INLINE
-int av_get_cropped_height_from_codec(AVCodecContext *pCodecCtx)
-{
- int y = pCodecCtx->height;
-
-#ifndef FFMPEG_HAVE_CANON_H264_RESOLUTION_FIX
- /* really bad hack to remove this dreadfull black bar at the bottom
- with Canon footage and old ffmpeg versions.
- (to fix this properly in older ffmpeg versions one has to write a new
- demuxer...)
-
- see the actual fix here for reference:
-
- http://git.libav.org/?p=libav.git;a=commit;h=30f515091c323da59c0f1b533703dedca2f4b95d
-
- We do our best to apply this only to matching footage.
-*/
- if (pCodecCtx->width == 1920 && pCodecCtx->height == 1088 &&
- pCodecCtx->pix_fmt == PIX_FMT_YUVJ420P && pCodecCtx->codec_id == AV_CODEC_ID_H264) {
- y = 1080;
- }
-#endif
-
- return y;
-}
-
-#if ((LIBAVUTIL_VERSION_MAJOR < 51) || \
- (LIBAVUTIL_VERSION_MAJOR == 51) && (LIBAVUTIL_VERSION_MINOR < 22))
-FFMPEG_INLINE
-int av_opt_set(void *obj, const char *name, const char *val, int search_flags)
-{
- const AVOption *rv = NULL;
- (void)search_flags;
- av_set_string3(obj, name, val, 1, &rv);
- return rv != NULL;
-}
-
-FFMPEG_INLINE
-int av_opt_set_int(void *obj, const char *name, int64_t val, int search_flags)
-{
- const AVOption *rv = NULL;
- (void)search_flags;
- rv = av_set_int(obj, name, val);
- return rv != NULL;
-}
-
-FFMPEG_INLINE
-int av_opt_set_double(void *obj, const char *name, double val, int search_flags)
-{
- const AVOption *rv = NULL;
- (void)search_flags;
- rv = av_set_double(obj, name, val);
- return rv != NULL;
-}
-
-# define AV_OPT_TYPE_INT FF_OPT_TYPE_INT
-# define AV_OPT_TYPE_INT64 FF_OPT_TYPE_INT64
-# define AV_OPT_TYPE_STRING FF_OPT_TYPE_STRING
-# define AV_OPT_TYPE_CONST FF_OPT_TYPE_CONST
-# define AV_OPT_TYPE_DOUBLE FF_OPT_TYPE_DOUBLE
-# define AV_OPT_TYPE_FLOAT FF_OPT_TYPE_FLOAT
-#endif
-
-#if ((LIBAVUTIL_VERSION_MAJOR < 51) || \
- (LIBAVUTIL_VERSION_MAJOR == 51) && (LIBAVUTIL_VERSION_MINOR < 54))
-FFMPEG_INLINE
-enum AVSampleFormat av_get_packed_sample_fmt(enum AVSampleFormat sample_fmt)
-{
- if (sample_fmt < 0 || sample_fmt >= AV_SAMPLE_FMT_NB)
- return AV_SAMPLE_FMT_NONE;
- return sample_fmt;
-}
-#endif
-
-#if ((LIBAVCODEC_VERSION_MAJOR < 53) || \
- (LIBAVCODEC_VERSION_MAJOR == 53 && LIBAVCODEC_VERSION_MINOR < 35))
-FFMPEG_INLINE
-int avcodec_open2(AVCodecContext *avctx, AVCodec *codec, AVDictionary **options)
-{
- /* TODO: no options are taking into account */
- (void)options;
- return avcodec_open(avctx, codec);
-}
-#endif
-
-#if ((LIBAVFORMAT_VERSION_MAJOR < 53) || \
- (LIBAVFORMAT_VERSION_MAJOR == 53 && LIBAVFORMAT_VERSION_MINOR < 21))
-FFMPEG_INLINE
-AVStream *avformat_new_stream(AVFormatContext *s, AVCodec *c)
-{
- /* TODO: no codec is taking into account */
- (void)c;
- return av_new_stream(s, 0);
-}
-
-FFMPEG_INLINE
-int avformat_find_stream_info(AVFormatContext *ic, AVDictionary **options)
-{
- /* TODO: no options are taking into account */
- (void)options;
- return av_find_stream_info(ic);
-}
-#endif
-
-#if ((LIBAVFORMAT_VERSION_MAJOR > 53) || \
- ((LIBAVFORMAT_VERSION_MAJOR == 53) && (LIBAVFORMAT_VERSION_MINOR > 32)) || \
- ((LIBAVFORMAT_VERSION_MAJOR == 53) && (LIBAVFORMAT_VERSION_MINOR == 24) && \
- (LIBAVFORMAT_VERSION_MICRO >= 100)))
FFMPEG_INLINE
void my_update_cur_dts(AVFormatContext *s, AVStream *ref_st, int64_t timestamp)
{
@@ -323,103 +62,12 @@ void av_update_cur_dts(AVFormatContext *s, AVStream *ref_st, int64_t timestamp)
{
my_update_cur_dts(s, ref_st, timestamp);
}
-#endif
-
-#if ((LIBAVCODEC_VERSION_MAJOR < 54) || \
- (LIBAVCODEC_VERSION_MAJOR == 54 && LIBAVCODEC_VERSION_MINOR < 28))
-FFMPEG_INLINE
-void avcodec_free_frame(AVFrame **frame)
-{
- /* don't need to do anything with old AVFrame
- * since it does not have malloced members */
- (void)frame;
-}
-#endif
-
-#if ((LIBAVCODEC_VERSION_MAJOR > 54) || \
- (LIBAVCODEC_VERSION_MAJOR >= 54) && (LIBAVCODEC_VERSION_MINOR >= 13))
-# define FFMPEG_HAVE_AVFRAME_SAMPLE_RATE
-#endif
-
-#if ((LIBAVCODEC_VERSION_MAJOR > 54) || \
- (LIBAVCODEC_VERSION_MAJOR == 54 && LIBAVCODEC_VERSION_MINOR >= 13))
-# define FFMPEG_HAVE_FRAME_CHANNEL_LAYOUT
-#endif
-
-#ifndef FFMPEG_HAVE_AVIO
-# define AVIO_FLAG_WRITE URL_WRONLY
-# define avio_open url_fopen
-# define avio_tell url_ftell
-# define avio_close url_fclose
-# define avio_size url_fsize
-#endif
-
-/* There are some version in between, which have avio_... functions but no
- * AVIO_FLAG_... */
-#ifndef AVIO_FLAG_WRITE
-# define AVIO_FLAG_WRITE URL_WRONLY
-#endif
-
-#ifndef AV_PKT_FLAG_KEY
-# define AV_PKT_FLAG_KEY PKT_FLAG_KEY
-#endif
-
-#ifndef FFMPEG_HAVE_AV_DUMP_FORMAT
-# define av_dump_format dump_format
-#endif
-
-#ifndef FFMPEG_HAVE_AV_GUESS_FORMAT
-# define av_guess_format guess_format
-#endif
-
-#ifndef FFMPEG_HAVE_PARSE_UTILS
-# define av_parse_video_rate av_parse_video_frame_rate
-#endif
-
-#ifdef FFMPEG_HAVE_DEFAULT_VAL_UNION
-# define FFMPEG_DEF_OPT_VAL_INT(OPT) OPT->default_val.i64
-# define FFMPEG_DEF_OPT_VAL_DOUBLE(OPT) OPT->default_val.dbl
-#else
-# define FFMPEG_DEF_OPT_VAL_INT(OPT) OPT->default_val
-# define FFMPEG_DEF_OPT_VAL_DOUBLE(OPT) OPT->default_val
-#endif
-
-#ifndef FFMPEG_HAVE_AVMEDIA_TYPES
-# define AVMEDIA_TYPE_VIDEO CODEC_TYPE_VIDEO
-# define AVMEDIA_TYPE_AUDIO CODEC_TYPE_AUDIO
-#endif
-
-#ifndef FFMPEG_HAVE_DECODE_AUDIO3
-FFMPEG_INLINE
-int avcodec_decode_audio3(AVCodecContext *avctx,
- int16_t *samples,
- int *frame_size_ptr,
- AVPacket *avpkt)
-{
- return avcodec_decode_audio2(avctx, samples, frame_size_ptr, avpkt->data, avpkt->size);
-}
-#endif
-
-#ifndef FFMPEG_HAVE_DECODE_VIDEO2
-FFMPEG_INLINE
-int avcodec_decode_video2(AVCodecContext *avctx,
- AVFrame *picture,
- int *got_picture_ptr,
- AVPacket *avpkt)
-{
- return avcodec_decode_video(avctx, picture, got_picture_ptr, avpkt->data, avpkt->size);
-}
-#endif
FFMPEG_INLINE
int64_t av_get_pts_from_frame(AVFormatContext *avctx, AVFrame *picture)
{
int64_t pts;
-#if LIBAVUTIL_VERSION_INT >= AV_VERSION_INT(55, 34, 100)
pts = picture->pts;
-#else
- pts = picture->pkt_pts;
-#endif
if (pts == AV_NOPTS_VALUE) {
pts = picture->pkt_dts;
@@ -432,124 +80,16 @@ int64_t av_get_pts_from_frame(AVFormatContext *avctx, AVFrame *picture)
return pts;
}
-/* obsolete constant formerly defined in FFMpeg libavcodec/avcodec.h */
-#ifndef AVCODEC_MAX_AUDIO_FRAME_SIZE
-# define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
-#endif
-
-#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(54, 1, 0)
-FFMPEG_INLINE
-int avcodec_encode_video2(AVCodecContext *avctx,
- AVPacket *pkt,
- const AVFrame *frame,
- int *got_output)
-{
- int outsize, ret;
-
- ret = av_new_packet(pkt, avctx->width * avctx->height * 7 + 10000);
- if (ret < 0)
- return ret;
-
- outsize = avcodec_encode_video(avctx, pkt->data, pkt->size, frame);
- if (outsize <= 0) {
- *got_output = 0;
- av_free_packet(pkt);
- }
- else {
- *got_output = 1;
- av_shrink_packet(pkt, outsize);
- if (avctx->coded_frame) {
- pkt->pts = avctx->coded_frame->pts;
- if (avctx->coded_frame->key_frame)
- pkt->flags |= AV_PKT_FLAG_KEY;
- }
- }
-
- return outsize >= 0 ? 0 : outsize;
-}
-
-#endif
-
-#if LIBAVFORMAT_VERSION_INT < AV_VERSION_INT(53, 17, 0)
-FFMPEG_INLINE
-void avformat_close_input(AVFormatContext **ctx)
-{
- av_close_input_file(*ctx);
- *ctx = NULL;
-}
-#endif
-
-#if LIBAVUTIL_VERSION_INT < AV_VERSION_INT(52, 8, 0)
-FFMPEG_INLINE
-AVFrame *av_frame_alloc(void)
-{
- return avcodec_alloc_frame();
-}
-
-FFMPEG_INLINE
-void av_frame_free(AVFrame **frame)
-{
- av_freep(frame);
-}
-#endif
-
-FFMPEG_INLINE
-const char *av_get_metadata_key_value(AVDictionary *metadata, const char *key)
-{
- if (metadata == NULL) {
- return NULL;
- }
- AVDictionaryEntry *tag = NULL;
- while ((tag = av_dict_get(metadata, "", tag, AV_DICT_IGNORE_SUFFIX))) {
- if (!strcmp(tag->key, key)) {
- return tag->value;
- }
- }
- return NULL;
-}
-
-FFMPEG_INLINE
-bool av_check_encoded_with_ffmpeg(AVFormatContext *ctx)
-{
- const char *encoder = av_get_metadata_key_value(ctx->metadata, "ENCODER");
- if (encoder != NULL && !strncmp(encoder, "Lavf", 4)) {
- return true;
- }
- return false;
-}
-
-#if LIBAVUTIL_VERSION_INT < AV_VERSION_INT(51, 32, 0)
-# define AV_OPT_SEARCH_FAKE_OBJ 0
-#endif
-
-#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(54, 59, 100)
-# define FFMPEG_HAVE_DEPRECATED_FLAGS2
-#endif
-
-/* Since FFmpeg-1.1 this constant have AV_ prefix. */
-#if LIBAVUTIL_VERSION_INT < AV_VERSION_INT(52, 3, 100)
-# define AV_PIX_FMT_BGR32 PIX_FMT_BGR32
-# define AV_PIX_FMT_YUV422P PIX_FMT_YUV422P
-# define AV_PIX_FMT_BGRA PIX_FMT_BGRA
-# define AV_PIX_FMT_ARGB PIX_FMT_ARGB
-# define AV_PIX_FMT_RGBA PIX_FMT_RGBA
-#endif
-
-/* New API from FFmpeg-2.0 which soon became recommended one. */
-#if LIBAVUTIL_VERSION_INT < AV_VERSION_INT(52, 38, 100)
-# define av_frame_alloc avcodec_alloc_frame
-# define av_frame_free avcodec_free_frame
-# define av_frame_unref avcodec_get_frame_defaults
-#endif
-
-#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 24, 102)
-
-/* NOTE: The code in this block are from FFmpeg 2.6.4, which is licensed by LGPL. */
+/* -------------------------------------------------------------------- */
+/** \name Deinterlace code block
+ *
+ * NOTE: The code in this block are from FFmpeg 2.6.4, which is licensed by LGPL.
+ * \{ */
-# define MAX_NEG_CROP 1024
+#define MAX_NEG_CROP 1024
-# define times4(x) x, x, x, x
-# define times256(x) times4(times4(times4(times4(times4(x)))))
+#define times4(x) x, x, x, x
+#define times256(x) times4(times4(times4(times4(times4(x)))))
static const uint8_t ff_compat_crop_tab[256 + 2 * MAX_NEG_CROP] = {
times256(0x00), 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A,
@@ -575,8 +115,8 @@ static const uint8_t ff_compat_crop_tab[256 + 2 * MAX_NEG_CROP] = {
0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA,
0xFB, 0xFC, 0xFD, 0xFE, 0xFF, times256(0xFF)};
-# undef times4
-# undef times256
+#undef times4
+#undef times256
/* filter parameters: [-1 4 2 4 -1] // 8 */
FFMPEG_INLINE
@@ -668,8 +208,9 @@ int deinterlace_bottom_field_inplace(uint8_t *src1, int src_wrap, int width, int
uint8_t *src_m1, *src_0, *src_p1, *src_p2;
int y;
uint8_t *buf = (uint8_t *)av_malloc(width);
- if (!buf)
+ if (!buf) {
return AVERROR(ENOMEM);
+ }
src_m1 = src1;
memcpy(buf, src_m1, width);
@@ -689,24 +230,21 @@ int deinterlace_bottom_field_inplace(uint8_t *src1, int src_wrap, int width, int
return 0;
}
-# ifdef __GNUC__
-# pragma GCC diagnostic push
-# pragma GCC diagnostic ignored "-Wdeprecated-declarations"
-# endif
-
FFMPEG_INLINE
-int avpicture_deinterlace(
- AVPicture *dst, const AVPicture *src, enum AVPixelFormat pix_fmt, int width, int height)
+int av_image_deinterlace(
+ AVFrame *dst, const AVFrame *src, enum AVPixelFormat pix_fmt, int width, int height)
{
int i, ret;
if (pix_fmt != AV_PIX_FMT_YUV420P && pix_fmt != AV_PIX_FMT_YUVJ420P &&
pix_fmt != AV_PIX_FMT_YUV422P && pix_fmt != AV_PIX_FMT_YUVJ422P &&
pix_fmt != AV_PIX_FMT_YUV444P && pix_fmt != AV_PIX_FMT_YUV411P &&
- pix_fmt != AV_PIX_FMT_GRAY8)
+ pix_fmt != AV_PIX_FMT_GRAY8) {
return -1;
- if ((width & 3) != 0 || (height & 3) != 0)
+ }
+ if ((width & 3) != 0 || (height & 3) != 0) {
return -1;
+ }
for (i = 0; i < 3; i++) {
if (i == 1) {
@@ -732,8 +270,9 @@ int avpicture_deinterlace(
}
if (src == dst) {
ret = deinterlace_bottom_field_inplace(dst->data[i], dst->linesize[i], width, height);
- if (ret < 0)
+ if (ret < 0) {
return ret;
+ }
}
else {
deinterlace_bottom_field(
@@ -743,10 +282,6 @@ int avpicture_deinterlace(
return 0;
}
-# ifdef __GNUC__
-# pragma GCC diagnostic pop
-# endif
-
-#endif
+/** \} Deinterlace code block */
#endif
diff --git a/intern/ghost/CMakeLists.txt b/intern/ghost/CMakeLists.txt
index 1739659ab88..f90e8a973bf 100644
--- a/intern/ghost/CMakeLists.txt
+++ b/intern/ghost/CMakeLists.txt
@@ -79,6 +79,7 @@ set(SRC
intern/GHOST_SystemPaths.h
intern/GHOST_TimerManager.h
intern/GHOST_TimerTask.h
+ intern/GHOST_Util.h
intern/GHOST_Window.h
intern/GHOST_WindowManager.h
)
@@ -438,6 +439,7 @@ endif()
if(WITH_XR_OPENXR)
list(APPEND SRC
intern/GHOST_Xr.cpp
+ intern/GHOST_XrAction.cpp
intern/GHOST_XrContext.cpp
intern/GHOST_XrEvent.cpp
intern/GHOST_XrGraphicsBinding.cpp
@@ -446,6 +448,7 @@ if(WITH_XR_OPENXR)
GHOST_IXrContext.h
intern/GHOST_IXrGraphicsBinding.h
+ intern/GHOST_XrAction.h
intern/GHOST_XrContext.h
intern/GHOST_XrException.h
intern/GHOST_XrSession.h
diff --git a/intern/ghost/GHOST_C-api.h b/intern/ghost/GHOST_C-api.h
index d79111b742f..2bd9af6df5c 100644
--- a/intern/ghost/GHOST_C-api.h
+++ b/intern/ghost/GHOST_C-api.h
@@ -276,7 +276,7 @@ extern int GHOST_GetFullScreen(GHOST_SystemHandle systemhandle);
* wait (block) until the next event before returning.
* \return Indication of the presence of events.
*/
-extern int GHOST_ProcessEvents(GHOST_SystemHandle systemhandle, int waitForEvent);
+extern bool GHOST_ProcessEvents(GHOST_SystemHandle systemhandle, bool waitForEvent);
/**
* Retrieves events from the queue and send them to the event consumers.
@@ -1059,7 +1059,110 @@ int GHOST_XrSessionNeedsUpsideDownDrawing(const GHOST_XrContextHandle xr_context
* \returns GHOST_kSuccess if any event was handled, otherwise GHOST_kFailure.
*/
GHOST_TSuccess GHOST_XrEventsHandle(GHOST_XrContextHandle xr_context);
-#endif
+
+/* actions */
+/**
+ * Create an OpenXR action set for input/output.
+ */
+int GHOST_XrCreateActionSet(GHOST_XrContextHandle xr_context, const GHOST_XrActionSetInfo *info);
+
+/**
+ * Destroy a previously created OpenXR action set.
+ */
+void GHOST_XrDestroyActionSet(GHOST_XrContextHandle xr_context, const char *action_set_name);
+
+/**
+ * Create OpenXR input/output actions.
+ */
+int GHOST_XrCreateActions(GHOST_XrContextHandle xr_context,
+ const char *action_set_name,
+ GHOST_TUns32 count,
+ const GHOST_XrActionInfo *infos);
+
+/**
+ * Destroy previously created OpenXR actions.
+ */
+void GHOST_XrDestroyActions(GHOST_XrContextHandle xr_context,
+ const char *action_set_name,
+ GHOST_TUns32 count,
+ const char *const *action_names);
+
+/**
+ * Create spaces for pose-based OpenXR actions.
+ */
+int GHOST_XrCreateActionSpaces(GHOST_XrContextHandle xr_context,
+ const char *action_set_name,
+ GHOST_TUns32 count,
+ const GHOST_XrActionSpaceInfo *infos);
+
+/**
+ * Destroy previously created spaces for OpenXR actions.
+ */
+void GHOST_XrDestroyActionSpaces(GHOST_XrContextHandle xr_context,
+ const char *action_set_name,
+ GHOST_TUns32 count,
+ const GHOST_XrActionSpaceInfo *infos);
+
+/**
+ * Create input/output path bindings for OpenXR actions.
+ */
+int GHOST_XrCreateActionBindings(GHOST_XrContextHandle xr_context,
+ const char *action_set_name,
+ GHOST_TUns32 count,
+ const GHOST_XrActionProfileInfo *infos);
+
+/**
+ * Destroy previously created bindings for OpenXR actions.
+ */
+void GHOST_XrDestroyActionBindings(GHOST_XrContextHandle xr_context,
+ const char *action_set_name,
+ GHOST_TUns32 count,
+ const GHOST_XrActionProfileInfo *infos);
+
+/**
+ * Attach all created action sets to the current OpenXR session.
+ */
+int GHOST_XrAttachActionSets(GHOST_XrContextHandle xr_context);
+
+/**
+ * Update button/tracking states for OpenXR actions.
+ *
+ * \param action_set_name: The name of the action set to sync. If NULL, all action sets
+ * attached to the session will be synced.
+ */
+int GHOST_XrSyncActions(GHOST_XrContextHandle xr_context, const char *action_set_name);
+
+/**
+ * Apply an OpenXR haptic output action.
+ */
+int GHOST_XrApplyHapticAction(GHOST_XrContextHandle xr_context,
+ const char *action_set_name,
+ const char *action_name,
+ const GHOST_TInt64 *duration,
+ const float *frequency,
+ const float *amplitude);
+
+/**
+ * Stop a previously applied OpenXR haptic output action.
+ */
+void GHOST_XrStopHapticAction(GHOST_XrContextHandle xr_context,
+ const char *action_set_name,
+ const char *action_name);
+
+/**
+ * Get action set custom data (owned by Blender, not GHOST).
+ */
+void *GHOST_XrGetActionSetCustomdata(GHOST_XrContextHandle xr_context,
+ const char *action_set_name);
+
+/**
+ * Get action custom data (owned by Blender, not GHOST).
+ */
+void *GHOST_XrGetActionCustomdata(GHOST_XrContextHandle xr_context,
+ const char *action_set_name,
+ const char *action_name);
+
+#endif /* WITH_XR_OPENXR */
#ifdef __cplusplus
}
diff --git a/intern/ghost/GHOST_IXrContext.h b/intern/ghost/GHOST_IXrContext.h
index dd266a3b6ae..86fe78814a7 100644
--- a/intern/ghost/GHOST_IXrContext.h
+++ b/intern/ghost/GHOST_IXrContext.h
@@ -22,6 +22,8 @@
#include "GHOST_Types.h"
+class GHOST_XrSession;
+
class GHOST_IXrContext {
public:
virtual ~GHOST_IXrContext() = default;
@@ -31,6 +33,10 @@ class GHOST_IXrContext {
virtual bool isSessionRunning() const = 0;
virtual void drawSessionViews(void *draw_customdata) = 0;
+ /* Needed for the GHOST C api. */
+ virtual GHOST_XrSession *getSession() = 0;
+ virtual const GHOST_XrSession *getSession() const = 0;
+
virtual void dispatchErrorMessage(const class GHOST_XrException *) const = 0;
virtual void setGraphicsContextBindFuncs(GHOST_XrGraphicsContextBindFn bind_fn,
diff --git a/intern/ghost/GHOST_Types.h b/intern/ghost/GHOST_Types.h
index bd7ba6657f0..3a8d0fbfecf 100644
--- a/intern/ghost/GHOST_Types.h
+++ b/intern/ghost/GHOST_Types.h
@@ -416,7 +416,10 @@ typedef enum {
GHOST_kGrabNormal,
/** Wrap the mouse location to prevent limiting screen bounds. */
GHOST_kGrabWrap,
- /** Hide the mouse while grabbing and restore the original location on release (numbuts). */
+ /**
+ * Hide the mouse while grabbing and restore the original location on release
+ * (used for number buttons and some other draggable UI elements).
+ */
GHOST_kGrabHide,
} GHOST_TGrabCursorMode;
@@ -631,7 +634,9 @@ typedef enum GHOST_TXrGraphicsBinding {
typedef void (*GHOST_XrErrorHandlerFn)(const struct GHOST_XrError *);
+typedef void (*GHOST_XrSessionCreateFn)(void);
typedef void (*GHOST_XrSessionExitFn)(void *customdata);
+typedef void (*GHOST_XrCustomdataFreeFn)(void *customdata);
typedef void *(*GHOST_XrGraphicsContextBindFn)(void);
typedef void (*GHOST_XrGraphicsContextUnbindFn)(GHOST_ContextHandle graphics_context);
@@ -662,6 +667,7 @@ typedef struct {
typedef struct {
GHOST_XrPose base_pose;
+ GHOST_XrSessionCreateFn create_fn;
GHOST_XrSessionExitFn exit_fn;
void *exit_customdata;
} GHOST_XrSessionBeginInfo;
@@ -688,4 +694,54 @@ typedef struct GHOST_XrError {
void *customdata;
} GHOST_XrError;
-#endif
+typedef struct GHOST_XrActionSetInfo {
+ const char *name;
+
+ GHOST_XrCustomdataFreeFn customdata_free_fn;
+ void *customdata; /* wmXrActionSet */
+} GHOST_XrActionSetInfo;
+
+/** XR action type. Enum values match those in OpenXR's
+ * XrActionType enum for consistency. */
+typedef enum GHOST_XrActionType {
+ GHOST_kXrActionTypeBooleanInput = 1,
+ GHOST_kXrActionTypeFloatInput = 2,
+ GHOST_kXrActionTypeVector2fInput = 3,
+ GHOST_kXrActionTypePoseInput = 4,
+ GHOST_kXrActionTypeVibrationOutput = 100,
+} GHOST_XrActionType;
+
+typedef struct GHOST_XrActionInfo {
+ const char *name;
+ GHOST_XrActionType type;
+ GHOST_TUns32 count_subaction_paths;
+ const char **subaction_paths;
+ /** States for each subaction path. */
+ void *states;
+
+ GHOST_XrCustomdataFreeFn customdata_free_fn;
+ void *customdata; /* wmXrAction */
+} GHOST_XrActionInfo;
+
+typedef struct GHOST_XrActionSpaceInfo {
+ const char *action_name;
+ GHOST_TUns32 count_subaction_paths;
+ const char **subaction_paths;
+ /** Poses for each subaction path. */
+ const GHOST_XrPose *poses;
+} GHOST_XrActionSpaceInfo;
+
+typedef struct GHOST_XrActionBindingInfo {
+ const char *action_name;
+ GHOST_TUns32 count_interaction_paths;
+ /** Interaction path: User (subaction) path + component path. */
+ const char **interaction_paths;
+} GHOST_XrActionBindingInfo;
+
+typedef struct GHOST_XrActionProfileInfo {
+ const char *profile_path;
+ GHOST_TUns32 count_bindings;
+ const GHOST_XrActionBindingInfo *bindings;
+} GHOST_XrActionProfileInfo;
+
+#endif /* WITH_XR_OPENXR */
diff --git a/intern/ghost/intern/GHOST_C-api.cpp b/intern/ghost/intern/GHOST_C-api.cpp
index af65e1cd4d2..955f35274ea 100644
--- a/intern/ghost/intern/GHOST_C-api.cpp
+++ b/intern/ghost/intern/GHOST_C-api.cpp
@@ -33,6 +33,7 @@
#include "intern/GHOST_Debug.h"
#ifdef WITH_XR_OPENXR
# include "GHOST_IXrContext.h"
+# include "intern/GHOST_XrSession.h"
#endif
#include "intern/GHOST_CallbackEventConsumer.h"
#include "intern/GHOST_XrException.h"
@@ -248,11 +249,11 @@ int GHOST_GetFullScreen(GHOST_SystemHandle systemhandle)
return (int)system->getFullScreen();
}
-int GHOST_ProcessEvents(GHOST_SystemHandle systemhandle, int waitForEvent)
+bool GHOST_ProcessEvents(GHOST_SystemHandle systemhandle, bool waitForEvent)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
- return (int)system->processEvents(waitForEvent ? true : false);
+ return system->processEvents(waitForEvent);
}
void GHOST_DispatchEvents(GHOST_SystemHandle systemhandle)
@@ -953,4 +954,145 @@ int GHOST_XrSessionNeedsUpsideDownDrawing(const GHOST_XrContextHandle xr_context
return 0; /* Only reached if exception is thrown. */
}
-#endif
+int GHOST_XrCreateActionSet(GHOST_XrContextHandle xr_contexthandle,
+ const GHOST_XrActionSetInfo *info)
+{
+ GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
+ GHOST_XrSession *xr_session = xr_context->getSession();
+ GHOST_XR_CAPI_CALL_RET(xr_session->createActionSet(*info), xr_context);
+ return 0;
+}
+
+void GHOST_XrDestroyActionSet(GHOST_XrContextHandle xr_contexthandle, const char *action_set_name)
+{
+ GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
+ GHOST_XrSession *xr_session = xr_context->getSession();
+ GHOST_XR_CAPI_CALL(xr_session->destroyActionSet(action_set_name), xr_context);
+}
+
+int GHOST_XrCreateActions(GHOST_XrContextHandle xr_contexthandle,
+ const char *action_set_name,
+ GHOST_TUns32 count,
+ const GHOST_XrActionInfo *infos)
+{
+ GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
+ GHOST_XrSession *xr_session = xr_context->getSession();
+ GHOST_XR_CAPI_CALL_RET(xr_session->createActions(action_set_name, count, infos), xr_context);
+ return 0;
+}
+
+void GHOST_XrDestroyActions(GHOST_XrContextHandle xr_contexthandle,
+ const char *action_set_name,
+ GHOST_TUns32 count,
+ const char *const *action_names)
+{
+ GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
+ GHOST_XrSession *xr_session = xr_context->getSession();
+ GHOST_XR_CAPI_CALL(xr_session->destroyActions(action_set_name, count, action_names), xr_context);
+}
+
+int GHOST_XrCreateActionSpaces(GHOST_XrContextHandle xr_contexthandle,
+ const char *action_set_name,
+ GHOST_TUns32 count,
+ const GHOST_XrActionSpaceInfo *infos)
+{
+ GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
+ GHOST_XrSession *xr_session = xr_context->getSession();
+ GHOST_XR_CAPI_CALL_RET(xr_session->createActionSpaces(action_set_name, count, infos),
+ xr_context);
+ return 0;
+}
+
+void GHOST_XrDestroyActionSpaces(GHOST_XrContextHandle xr_contexthandle,
+ const char *action_set_name,
+ GHOST_TUns32 count,
+ const GHOST_XrActionSpaceInfo *infos)
+{
+ GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
+ GHOST_XrSession *xr_session = xr_context->getSession();
+ GHOST_XR_CAPI_CALL(xr_session->destroyActionSpaces(action_set_name, count, infos), xr_context);
+}
+
+int GHOST_XrCreateActionBindings(GHOST_XrContextHandle xr_contexthandle,
+ const char *action_set_name,
+ GHOST_TUns32 count,
+ const GHOST_XrActionProfileInfo *infos)
+{
+ GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
+ GHOST_XrSession *xr_session = xr_context->getSession();
+ GHOST_XR_CAPI_CALL_RET(xr_session->createActionBindings(action_set_name, count, infos),
+ xr_context);
+ return 0;
+}
+
+void GHOST_XrDestroyActionBindings(GHOST_XrContextHandle xr_contexthandle,
+ const char *action_set_name,
+ GHOST_TUns32 count,
+ const GHOST_XrActionProfileInfo *infos)
+{
+ GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
+ GHOST_XrSession *xr_session = xr_context->getSession();
+ GHOST_XR_CAPI_CALL(xr_session->destroyActionBindings(action_set_name, count, infos), xr_context);
+}
+
+int GHOST_XrAttachActionSets(GHOST_XrContextHandle xr_contexthandle)
+{
+ GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
+ GHOST_XrSession *xr_session = xr_context->getSession();
+ GHOST_XR_CAPI_CALL_RET(xr_session->attachActionSets(), xr_context);
+ return 0;
+}
+
+int GHOST_XrSyncActions(GHOST_XrContextHandle xr_contexthandle, const char *action_set_name)
+{
+ GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
+ GHOST_XrSession *xr_session = xr_context->getSession();
+ GHOST_XR_CAPI_CALL_RET(xr_session->syncActions(action_set_name), xr_context);
+ return 0;
+}
+
+int GHOST_XrApplyHapticAction(GHOST_XrContextHandle xr_contexthandle,
+ const char *action_set_name,
+ const char *action_name,
+ const GHOST_TInt64 *duration,
+ const float *frequency,
+ const float *amplitude)
+{
+ GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
+ GHOST_XrSession *xr_session = xr_context->getSession();
+ GHOST_XR_CAPI_CALL_RET(xr_session->applyHapticAction(
+ action_set_name, action_name, *duration, *frequency, *amplitude),
+ xr_context);
+ return 0;
+}
+
+void GHOST_XrStopHapticAction(GHOST_XrContextHandle xr_contexthandle,
+ const char *action_set_name,
+ const char *action_name)
+{
+ GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
+ GHOST_XrSession *xr_session = xr_context->getSession();
+ GHOST_XR_CAPI_CALL(xr_session->stopHapticAction(action_set_name, action_name), xr_context);
+}
+
+void *GHOST_XrGetActionSetCustomdata(GHOST_XrContextHandle xr_contexthandle,
+ const char *action_set_name)
+{
+ GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
+ GHOST_XrSession *xr_session = xr_context->getSession();
+ GHOST_XR_CAPI_CALL_RET(xr_session->getActionSetCustomdata(action_set_name), xr_context);
+ return 0;
+}
+
+void *GHOST_XrGetActionCustomdata(GHOST_XrContextHandle xr_contexthandle,
+ const char *action_set_name,
+ const char *action_name)
+{
+ GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
+ GHOST_XrSession *xr_session = xr_context->getSession();
+ GHOST_XR_CAPI_CALL_RET(xr_session->getActionCustomdata(action_set_name, action_name),
+ xr_context);
+ return 0;
+}
+
+#endif /* WITH_XR_OPENXR */
diff --git a/intern/ghost/intern/GHOST_DropTargetX11.cpp b/intern/ghost/intern/GHOST_DropTargetX11.cpp
index 82ed9de230d..a62db31c952 100644
--- a/intern/ghost/intern/GHOST_DropTargetX11.cpp
+++ b/intern/ghost/intern/GHOST_DropTargetX11.cpp
@@ -112,8 +112,7 @@ GHOST_DropTargetX11::~GHOST_DropTargetX11()
}
}
-/* based on a code from Saul Rennison
- * http://stackoverflow.com/questions/2673207/c-c-url-decode-library */
+/* Based on: https://stackoverflow.com/a/2766963/432509 */
typedef enum DecodeState_e {
STATE_SEARCH = 0, ///< searching for an ampersand to convert
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm
index 050c90097c5..6ddb7f031f5 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.mm
+++ b/intern/ghost/intern/GHOST_SystemCocoa.mm
@@ -1711,7 +1711,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
dx = [event scrollingDeltaX];
dy = [event scrollingDeltaY];
- /* However, wacom tablet (intuos5) needs old deltas,
+ /* However, Wacom tablet (intuos5) needs old deltas,
* it then has momentum and phase at zero. */
if (phase == NSEventPhaseNone && momentumPhase == NSEventPhaseNone) {
dx = [event deltaX];
diff --git a/intern/ghost/intern/GHOST_Util.h b/intern/ghost/intern/GHOST_Util.h
new file mode 100644
index 00000000000..8be5e373b28
--- /dev/null
+++ b/intern/ghost/intern/GHOST_Util.h
@@ -0,0 +1,45 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup GHOST
+ */
+
+#pragma once
+
+#include <functional>
+
+/**
+ * RAII wrapper for typical C `void *` custom data.
+ * Used for exception safe custom-data handling during constructor calls.
+ */
+struct GHOST_C_CustomDataWrapper {
+ using FreeFn = std::function<void(void *)>;
+
+ void *custom_data_;
+ FreeFn free_fn_;
+
+ GHOST_C_CustomDataWrapper(void *custom_data, FreeFn free_fn)
+ : custom_data_(custom_data), free_fn_(free_fn)
+ {
+ }
+ ~GHOST_C_CustomDataWrapper()
+ {
+ if (free_fn_ != nullptr && custom_data_ != nullptr) {
+ free_fn_(custom_data_);
+ }
+ }
+};
diff --git a/intern/ghost/intern/GHOST_WindowWin32.cpp b/intern/ghost/intern/GHOST_WindowWin32.cpp
index ef155d96f99..3af92153e8b 100644
--- a/intern/ghost/intern/GHOST_WindowWin32.cpp
+++ b/intern/ghost/intern/GHOST_WindowWin32.cpp
@@ -121,22 +121,30 @@ GHOST_WindowWin32::GHOST_WindowWin32(GHOST_SystemWin32 *system,
monitor.dwFlags = 0;
GetMonitorInfo(MonitorFromRect(&win_rect, MONITOR_DEFAULTTONEAREST), &monitor);
- /* Adjust our requested size to allow for caption and borders and constrain to monitor. */
- AdjustWindowRectEx(&win_rect, WS_CAPTION, FALSE, 0);
+ /* Constrain requested size and position to fit within this monitor. */
width = min(monitor.rcWork.right - monitor.rcWork.left, win_rect.right - win_rect.left);
- left = min(max(monitor.rcWork.left, win_rect.left), monitor.rcWork.right - width);
height = min(monitor.rcWork.bottom - monitor.rcWork.top, win_rect.bottom - win_rect.top);
- top = min(max(monitor.rcWork.top, win_rect.top), monitor.rcWork.bottom - height);
-
- m_hWnd = ::CreateWindowExW(extended_style, // window extended style
- s_windowClassName, // pointer to registered class name
- title_16, // pointer to window name
- style, // window style
- left, // horizontal position of window
- top, // vertical position of window
- width, // window width
- height, // window height
- m_parentWindowHwnd, // handle to parent or owner window
+ win_rect.left = min(max(monitor.rcWork.left, win_rect.left), monitor.rcWork.right - width);
+ win_rect.right = win_rect.left + width;
+ win_rect.top = min(max(monitor.rcWork.top, win_rect.top), monitor.rcWork.bottom - height);
+ win_rect.bottom = win_rect.top + height;
+
+ /* Adjust to allow for caption, borders, shadows, scaling, etc. Resulting values can be
+ * correctly outside of monitor bounds. Note: You cannot specify WS_OVERLAPPED when calling. */
+ AdjustWindowRectEx(&win_rect, style & ~WS_OVERLAPPED, FALSE, extended_style);
+
+ /* But never allow a top position that can hide part of the title bar. */
+ win_rect.top = max(monitor.rcWork.top, win_rect.top);
+
+ m_hWnd = ::CreateWindowExW(extended_style, // window extended style
+ s_windowClassName, // pointer to registered class name
+ title_16, // pointer to window name
+ style, // window style
+ win_rect.left, // horizontal position of window
+ win_rect.top, // vertical position of window
+ win_rect.right - win_rect.left, // window width
+ win_rect.bottom - win_rect.top, // window height
+ m_parentWindowHwnd, // handle to parent or owner window
0, // handle to menu or child-window identifier
::GetModuleHandle(0), // handle to application instance
0); // pointer to window-creation data
diff --git a/intern/ghost/intern/GHOST_WindowWin32.h b/intern/ghost/intern/GHOST_WindowWin32.h
index 413a883784b..b004f7e7b19 100644
--- a/intern/ghost/intern/GHOST_WindowWin32.h
+++ b/intern/ghost/intern/GHOST_WindowWin32.h
@@ -242,7 +242,7 @@ typedef enum {
} GHOST_MouseCaptureEventWin32;
/**
- * GHOST window on M$ Windows OSs.
+ * GHOST window on MS Windows OSs.
*/
class GHOST_WindowWin32 : public GHOST_Window {
public:
diff --git a/intern/ghost/intern/GHOST_XrAction.cpp b/intern/ghost/intern/GHOST_XrAction.cpp
new file mode 100644
index 00000000000..172ac40c84f
--- /dev/null
+++ b/intern/ghost/intern/GHOST_XrAction.cpp
@@ -0,0 +1,477 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup GHOST
+ */
+
+#include <cassert>
+#include <cstring>
+
+#include "GHOST_Types.h"
+
+#include "GHOST_XrException.h"
+#include "GHOST_Xr_intern.h"
+
+#include "GHOST_XrAction.h"
+
+/* -------------------------------------------------------------------- */
+/** \name GHOST_XrActionSpace
+ *
+ * \{ */
+
+GHOST_XrActionSpace::GHOST_XrActionSpace(XrInstance instance,
+ XrSession session,
+ XrAction action,
+ const GHOST_XrActionSpaceInfo &info,
+ uint32_t subaction_idx)
+{
+ const char *subaction_path = info.subaction_paths[subaction_idx];
+ CHECK_XR(xrStringToPath(instance, subaction_path, &m_subaction_path),
+ (std::string("Failed to get user path \"") + subaction_path + "\".").data());
+
+ XrActionSpaceCreateInfo action_space_info{XR_TYPE_ACTION_SPACE_CREATE_INFO};
+ action_space_info.action = action;
+ action_space_info.subactionPath = m_subaction_path;
+ copy_ghost_pose_to_openxr_pose(info.poses[subaction_idx], action_space_info.poseInActionSpace);
+
+ CHECK_XR(xrCreateActionSpace(session, &action_space_info, &m_space),
+ (std::string("Failed to create space \"") + subaction_path + "\" for action \"" +
+ info.action_name + "\".")
+ .data());
+}
+
+GHOST_XrActionSpace::~GHOST_XrActionSpace()
+{
+ if (m_space != XR_NULL_HANDLE) {
+ CHECK_XR_ASSERT(xrDestroySpace(m_space));
+ }
+}
+
+XrSpace GHOST_XrActionSpace::getSpace() const
+{
+ return m_space;
+}
+
+const XrPath &GHOST_XrActionSpace::getSubactionPath() const
+{
+ return m_subaction_path;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name GHOST_XrActionProfile
+ *
+ * \{ */
+
+GHOST_XrActionProfile::GHOST_XrActionProfile(XrInstance instance,
+ XrAction action,
+ const char *profile_path,
+ const GHOST_XrActionBindingInfo &info)
+{
+ CHECK_XR(
+ xrStringToPath(instance, profile_path, &m_profile),
+ (std::string("Failed to get interaction profile path \"") + profile_path + "\".").data());
+
+ /* Create bindings. */
+ XrInteractionProfileSuggestedBinding bindings_info{
+ XR_TYPE_INTERACTION_PROFILE_SUGGESTED_BINDING};
+ bindings_info.interactionProfile = m_profile;
+ bindings_info.countSuggestedBindings = 1;
+
+ for (uint32_t interaction_idx = 0; interaction_idx < info.count_interaction_paths;
+ ++interaction_idx) {
+ const char *interaction_path = info.interaction_paths[interaction_idx];
+ if (m_bindings.find(interaction_path) != m_bindings.end()) {
+ continue;
+ }
+
+ XrActionSuggestedBinding sbinding;
+ sbinding.action = action;
+ CHECK_XR(xrStringToPath(instance, interaction_path, &sbinding.binding),
+ (std::string("Failed to get interaction path \"") + interaction_path + "\".").data());
+ bindings_info.suggestedBindings = &sbinding;
+
+ /* Although the bindings will be re-suggested in GHOST_XrSession::attachActionSets(), it
+ * greatly improves error checking to suggest them here first. */
+ CHECK_XR(xrSuggestInteractionProfileBindings(instance, &bindings_info),
+ (std::string("Failed to create binding for profile \"") + profile_path +
+ "\" and action \"" + info.action_name +
+ "\". Are the profile and action paths correct?")
+ .data());
+
+ m_bindings.insert({interaction_path, sbinding.binding});
+ }
+}
+
+void GHOST_XrActionProfile::getBindings(
+ XrAction action, std::map<XrPath, std::vector<XrActionSuggestedBinding>> &r_bindings) const
+{
+ std::map<XrPath, std::vector<XrActionSuggestedBinding>>::iterator it = r_bindings.find(
+ m_profile);
+ if (it == r_bindings.end()) {
+ it = r_bindings
+ .emplace(std::piecewise_construct, std::make_tuple(m_profile), std::make_tuple())
+ .first;
+ }
+
+ std::vector<XrActionSuggestedBinding> &sbindings = it->second;
+
+ for (auto &[path, binding] : m_bindings) {
+ XrActionSuggestedBinding sbinding;
+ sbinding.action = action;
+ sbinding.binding = binding;
+
+ sbindings.push_back(std::move(sbinding));
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name GHOST_XrAction
+ *
+ * \{ */
+
+GHOST_XrAction::GHOST_XrAction(XrInstance instance,
+ XrActionSet action_set,
+ const GHOST_XrActionInfo &info)
+ : m_type(info.type),
+ m_states(info.states),
+ m_custom_data_(
+ std::make_unique<GHOST_C_CustomDataWrapper>(info.customdata, info.customdata_free_fn))
+{
+ m_subaction_paths.resize(info.count_subaction_paths);
+
+ for (uint32_t i = 0; i < info.count_subaction_paths; ++i) {
+ CHECK_XR(xrStringToPath(instance, info.subaction_paths[i], &m_subaction_paths[i]),
+ (std::string("Failed to get user path \"") + info.subaction_paths[i] + "\".").data());
+ }
+
+ XrActionCreateInfo action_info{XR_TYPE_ACTION_CREATE_INFO};
+ strcpy(action_info.actionName, info.name);
+ strcpy(action_info.localizedActionName, info.name); /* Just use same name for localized. This can
+ be changed in the future if necessary. */
+
+ switch (info.type) {
+ case GHOST_kXrActionTypeBooleanInput:
+ action_info.actionType = XR_ACTION_TYPE_BOOLEAN_INPUT;
+ break;
+ case GHOST_kXrActionTypeFloatInput:
+ action_info.actionType = XR_ACTION_TYPE_FLOAT_INPUT;
+ break;
+ case GHOST_kXrActionTypeVector2fInput:
+ action_info.actionType = XR_ACTION_TYPE_VECTOR2F_INPUT;
+ break;
+ case GHOST_kXrActionTypePoseInput:
+ action_info.actionType = XR_ACTION_TYPE_POSE_INPUT;
+ break;
+ case GHOST_kXrActionTypeVibrationOutput:
+ action_info.actionType = XR_ACTION_TYPE_VIBRATION_OUTPUT;
+ break;
+ }
+ action_info.countSubactionPaths = info.count_subaction_paths;
+ action_info.subactionPaths = m_subaction_paths.data();
+
+ CHECK_XR(xrCreateAction(action_set, &action_info, &m_action),
+ (std::string("Failed to create action \"") + info.name +
+ "\". Action name and/or paths are invalid. Name must not contain upper "
+ "case letters or special characters other than '-', '_', or '.'.")
+ .data());
+}
+
+GHOST_XrAction::~GHOST_XrAction()
+{
+ if (m_action != XR_NULL_HANDLE) {
+ CHECK_XR_ASSERT(xrDestroyAction(m_action));
+ }
+}
+
+bool GHOST_XrAction::createSpace(XrInstance instance,
+ XrSession session,
+ const GHOST_XrActionSpaceInfo &info)
+{
+ uint32_t subaction_idx = 0;
+ for (; subaction_idx < info.count_subaction_paths; ++subaction_idx) {
+ if (m_spaces.find(info.subaction_paths[subaction_idx]) != m_spaces.end()) {
+ return false;
+ }
+ }
+
+ for (subaction_idx = 0; subaction_idx < info.count_subaction_paths; ++subaction_idx) {
+ m_spaces.emplace(std::piecewise_construct,
+ std::make_tuple(info.subaction_paths[subaction_idx]),
+ std::make_tuple(instance, session, m_action, info, subaction_idx));
+ }
+
+ return true;
+}
+
+void GHOST_XrAction::destroySpace(const char *subaction_path)
+{
+ if (m_spaces.find(subaction_path) != m_spaces.end()) {
+ m_spaces.erase(subaction_path);
+ }
+}
+
+bool GHOST_XrAction::createBinding(XrInstance instance,
+ const char *profile_path,
+ const GHOST_XrActionBindingInfo &info)
+{
+ if (m_profiles.find(profile_path) != m_profiles.end()) {
+ return false;
+ }
+
+ m_profiles.emplace(std::piecewise_construct,
+ std::make_tuple(profile_path),
+ std::make_tuple(instance, m_action, profile_path, info));
+
+ return true;
+}
+
+void GHOST_XrAction::destroyBinding(const char *interaction_profile_path)
+{
+ if (m_profiles.find(interaction_profile_path) != m_profiles.end()) {
+ m_profiles.erase(interaction_profile_path);
+ }
+}
+
+void GHOST_XrAction::updateState(XrSession session,
+ const char *action_name,
+ XrSpace reference_space,
+ const XrTime &predicted_display_time)
+{
+ XrActionStateGetInfo state_info{XR_TYPE_ACTION_STATE_GET_INFO};
+ state_info.action = m_action;
+
+ const size_t count_subaction_paths = m_subaction_paths.size();
+ for (size_t subaction_idx = 0; subaction_idx < count_subaction_paths; ++subaction_idx) {
+ state_info.subactionPath = m_subaction_paths[subaction_idx];
+
+ switch (m_type) {
+ case GHOST_kXrActionTypeBooleanInput: {
+ XrActionStateBoolean state{XR_TYPE_ACTION_STATE_BOOLEAN};
+ CHECK_XR(xrGetActionStateBoolean(session, &state_info, &state),
+ (std::string("Failed to get state for boolean action \"") + action_name + "\".")
+ .data());
+ if (state.isActive) {
+ ((bool *)m_states)[subaction_idx] = state.currentState;
+ }
+ break;
+ }
+ case GHOST_kXrActionTypeFloatInput: {
+ XrActionStateFloat state{XR_TYPE_ACTION_STATE_FLOAT};
+ CHECK_XR(
+ xrGetActionStateFloat(session, &state_info, &state),
+ (std::string("Failed to get state for float action \"") + action_name + "\".").data());
+ if (state.isActive) {
+ ((float *)m_states)[subaction_idx] = state.currentState;
+ }
+ break;
+ }
+ case GHOST_kXrActionTypeVector2fInput: {
+ XrActionStateVector2f state{XR_TYPE_ACTION_STATE_VECTOR2F};
+ CHECK_XR(xrGetActionStateVector2f(session, &state_info, &state),
+ (std::string("Failed to get state for vector2f action \"") + action_name + "\".")
+ .data());
+ if (state.isActive) {
+ memcpy(((float(*)[2])m_states)[subaction_idx], &state.currentState, sizeof(float[2]));
+ }
+ break;
+ }
+ case GHOST_kXrActionTypePoseInput: {
+ XrActionStatePose state{XR_TYPE_ACTION_STATE_POSE};
+ CHECK_XR(
+ xrGetActionStatePose(session, &state_info, &state),
+ (std::string("Failed to get state for pose action \"") + action_name + "\".").data());
+ if (state.isActive) {
+ XrSpace pose_space = XR_NULL_HANDLE;
+ for (auto &[path, space] : m_spaces) {
+ if (space.getSubactionPath() == state_info.subactionPath) {
+ pose_space = space.getSpace();
+ break;
+ }
+ }
+
+ if (pose_space != XR_NULL_HANDLE) {
+ XrSpaceLocation space_location{XR_TYPE_SPACE_LOCATION};
+ CHECK_XR(
+ xrLocateSpace(
+ pose_space, reference_space, predicted_display_time, &space_location),
+ (std::string("Failed to query pose space for action \"") + action_name + "\".")
+ .data());
+ copy_openxr_pose_to_ghost_pose(space_location.pose,
+ ((GHOST_XrPose *)m_states)[subaction_idx]);
+ }
+ }
+ break;
+ }
+ case GHOST_kXrActionTypeVibrationOutput: {
+ break;
+ }
+ }
+ }
+}
+
+void GHOST_XrAction::applyHapticFeedback(XrSession session,
+ const char *action_name,
+ const GHOST_TInt64 &duration,
+ const float &frequency,
+ const float &amplitude)
+{
+ XrHapticVibration vibration{XR_TYPE_HAPTIC_VIBRATION};
+ vibration.duration = (duration == 0) ? XR_MIN_HAPTIC_DURATION :
+ static_cast<XrDuration>(duration);
+ vibration.frequency = frequency;
+ vibration.amplitude = amplitude;
+
+ XrHapticActionInfo haptic_info{XR_TYPE_HAPTIC_ACTION_INFO};
+ haptic_info.action = m_action;
+
+ for (std::vector<XrPath>::iterator it = m_subaction_paths.begin(); it != m_subaction_paths.end();
+ ++it) {
+ haptic_info.subactionPath = *it;
+ CHECK_XR(xrApplyHapticFeedback(session, &haptic_info, (const XrHapticBaseHeader *)&vibration),
+ (std::string("Failed to apply haptic action \"") + action_name + "\".").data());
+ }
+}
+
+void GHOST_XrAction::stopHapticFeedback(XrSession session, const char *action_name)
+{
+ XrHapticActionInfo haptic_info{XR_TYPE_HAPTIC_ACTION_INFO};
+ haptic_info.action = m_action;
+
+ for (std::vector<XrPath>::iterator it = m_subaction_paths.begin(); it != m_subaction_paths.end();
+ ++it) {
+ haptic_info.subactionPath = *it;
+ CHECK_XR(xrStopHapticFeedback(session, &haptic_info),
+ (std::string("Failed to stop haptic action \"") + action_name + "\".").data());
+ }
+}
+
+void *GHOST_XrAction::getCustomdata()
+{
+ if (m_custom_data_ == nullptr) {
+ return nullptr;
+ }
+ return m_custom_data_->custom_data_;
+}
+
+void GHOST_XrAction::getBindings(
+ std::map<XrPath, std::vector<XrActionSuggestedBinding>> &r_bindings) const
+{
+ for (auto &[path, profile] : m_profiles) {
+ profile.getBindings(m_action, r_bindings);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name GHOST_XrActionSet
+ *
+ * \{ */
+
+GHOST_XrActionSet::GHOST_XrActionSet(XrInstance instance, const GHOST_XrActionSetInfo &info)
+ : m_custom_data_(
+ std::make_unique<GHOST_C_CustomDataWrapper>(info.customdata, info.customdata_free_fn))
+{
+ XrActionSetCreateInfo action_set_info{XR_TYPE_ACTION_SET_CREATE_INFO};
+ strcpy(action_set_info.actionSetName, info.name);
+ strcpy(action_set_info.localizedActionSetName,
+ info.name); /* Just use same name for localized. This can be changed in the future if
+ necessary. */
+ action_set_info.priority = 0; /* Use same (default) priority for all action sets. */
+
+ CHECK_XR(xrCreateActionSet(instance, &action_set_info, &m_action_set),
+ (std::string("Failed to create action set \"") + info.name +
+ "\". Name must not contain upper case letters or special characters "
+ "other than '-', '_', or '.'.")
+ .data());
+}
+
+GHOST_XrActionSet::~GHOST_XrActionSet()
+{
+ /* This needs to be done before xrDestroyActionSet() to avoid an assertion in the GHOST_XrAction
+ * destructor (which calls xrDestroyAction()). */
+ m_actions.clear();
+
+ if (m_action_set != XR_NULL_HANDLE) {
+ CHECK_XR_ASSERT(xrDestroyActionSet(m_action_set));
+ }
+}
+
+bool GHOST_XrActionSet::createAction(XrInstance instance, const GHOST_XrActionInfo &info)
+{
+ if (m_actions.find(info.name) != m_actions.end()) {
+ return false;
+ }
+
+ m_actions.emplace(std::piecewise_construct,
+ std::make_tuple(info.name),
+ std::make_tuple(instance, m_action_set, info));
+
+ return true;
+}
+
+void GHOST_XrActionSet::destroyAction(const char *action_name)
+{
+ if (m_actions.find(action_name) != m_actions.end()) {
+ m_actions.erase(action_name);
+ }
+}
+
+GHOST_XrAction *GHOST_XrActionSet::findAction(const char *action_name)
+{
+ std::map<std::string, GHOST_XrAction>::iterator it = m_actions.find(action_name);
+ if (it == m_actions.end()) {
+ return nullptr;
+ }
+ return &it->second;
+}
+
+void GHOST_XrActionSet::updateStates(XrSession session,
+ XrSpace reference_space,
+ const XrTime &predicted_display_time)
+{
+ for (auto &[name, action] : m_actions) {
+ action.updateState(session, name.data(), reference_space, predicted_display_time);
+ }
+}
+
+XrActionSet GHOST_XrActionSet::getActionSet() const
+{
+ return m_action_set;
+}
+
+void *GHOST_XrActionSet::getCustomdata()
+{
+ if (m_custom_data_ == nullptr) {
+ return nullptr;
+ }
+ return m_custom_data_->custom_data_;
+}
+
+void GHOST_XrActionSet::getBindings(
+ std::map<XrPath, std::vector<XrActionSuggestedBinding>> &r_bindings) const
+{
+ for (auto &[name, action] : m_actions) {
+ action.getBindings(r_bindings);
+ }
+}
+
+/** \} */
diff --git a/intern/ghost/intern/GHOST_XrAction.h b/intern/ghost/intern/GHOST_XrAction.h
new file mode 100644
index 00000000000..bdc6cafb4a9
--- /dev/null
+++ b/intern/ghost/intern/GHOST_XrAction.h
@@ -0,0 +1,145 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup GHOST
+ */
+
+/* Note: Requires OpenXR headers to be included before this one for OpenXR types (XrSpace, XrPath,
+ * etc.). */
+
+#pragma once
+
+#include <map>
+#include <memory>
+#include <string>
+
+#include "GHOST_Util.h"
+
+/* -------------------------------------------------------------------- */
+
+class GHOST_XrActionSpace {
+ public:
+ GHOST_XrActionSpace() = delete; /* Default constructor for map storage. */
+ GHOST_XrActionSpace(XrInstance instance,
+ XrSession session,
+ XrAction action,
+ const GHOST_XrActionSpaceInfo &info,
+ uint32_t subaction_idx);
+ ~GHOST_XrActionSpace();
+
+ XrSpace getSpace() const;
+ const XrPath &getSubactionPath() const;
+
+ private:
+ XrSpace m_space = XR_NULL_HANDLE;
+ XrPath m_subaction_path = XR_NULL_PATH;
+};
+
+/* -------------------------------------------------------------------- */
+
+class GHOST_XrActionProfile {
+ public:
+ GHOST_XrActionProfile() = delete; /* Default constructor for map storage. */
+ GHOST_XrActionProfile(XrInstance instance,
+ XrAction action,
+ const char *profile_path,
+ const GHOST_XrActionBindingInfo &info);
+ ~GHOST_XrActionProfile() = default;
+
+ void getBindings(XrAction action,
+ std::map<XrPath, std::vector<XrActionSuggestedBinding>> &r_bindings) const;
+
+ private:
+ XrPath m_profile = XR_NULL_PATH;
+ /* Bindings identified by interaction (user (subaction) + component) path. */
+ std::map<std::string, XrPath> m_bindings;
+};
+
+/* -------------------------------------------------------------------- */
+
+class GHOST_XrAction {
+ public:
+ GHOST_XrAction() = delete; /* Default constructor for map storage. */
+ GHOST_XrAction(XrInstance instance, XrActionSet action_set, const GHOST_XrActionInfo &info);
+ ~GHOST_XrAction();
+
+ bool createSpace(XrInstance instance, XrSession session, const GHOST_XrActionSpaceInfo &info);
+ void destroySpace(const char *subaction_path);
+
+ bool createBinding(XrInstance instance,
+ const char *profile_path,
+ const GHOST_XrActionBindingInfo &info);
+ void destroyBinding(const char *profile_path);
+
+ void updateState(XrSession session,
+ const char *action_name,
+ XrSpace reference_space,
+ const XrTime &predicted_display_time);
+ void applyHapticFeedback(XrSession session,
+ const char *action_name,
+ const GHOST_TInt64 &duration,
+ const float &frequency,
+ const float &amplitude);
+ void stopHapticFeedback(XrSession session, const char *action_name);
+
+ void *getCustomdata();
+ void getBindings(std::map<XrPath, std::vector<XrActionSuggestedBinding>> &r_bindings) const;
+
+ private:
+ XrAction m_action = XR_NULL_HANDLE;
+ GHOST_XrActionType m_type;
+ std::vector<XrPath> m_subaction_paths;
+ /** States for each subaction path. */
+ void *m_states;
+
+ std::unique_ptr<GHOST_C_CustomDataWrapper> m_custom_data_ = nullptr; /* wmXrAction */
+
+ /* Spaces identified by user (subaction) path. */
+ std::map<std::string, GHOST_XrActionSpace> m_spaces;
+ /* Profiles identified by interaction profile path. */
+ std::map<std::string, GHOST_XrActionProfile> m_profiles;
+};
+
+/* -------------------------------------------------------------------- */
+
+class GHOST_XrActionSet {
+ public:
+ GHOST_XrActionSet() = delete; /* Default constructor for map storage. */
+ GHOST_XrActionSet(XrInstance instance, const GHOST_XrActionSetInfo &info);
+ ~GHOST_XrActionSet();
+
+ bool createAction(XrInstance instance, const GHOST_XrActionInfo &info);
+ void destroyAction(const char *action_name);
+ GHOST_XrAction *findAction(const char *action_name);
+
+ void updateStates(XrSession session,
+ XrSpace reference_space,
+ const XrTime &predicted_display_time);
+
+ XrActionSet getActionSet() const;
+ void *getCustomdata();
+ void getBindings(std::map<XrPath, std::vector<XrActionSuggestedBinding>> &r_bindings) const;
+
+ private:
+ XrActionSet m_action_set = XR_NULL_HANDLE;
+
+ std::unique_ptr<GHOST_C_CustomDataWrapper> m_custom_data_ = nullptr; /* wmXrActionSet */
+
+ std::map<std::string, GHOST_XrAction> m_actions;
+};
+
+/* -------------------------------------------------------------------- */
diff --git a/intern/ghost/intern/GHOST_XrContext.cpp b/intern/ghost/intern/GHOST_XrContext.cpp
index 2bf67c121f8..daad0b8190a 100644
--- a/intern/ghost/intern/GHOST_XrContext.cpp
+++ b/intern/ghost/intern/GHOST_XrContext.cpp
@@ -55,7 +55,6 @@ void *GHOST_XrContext::s_error_handler_customdata = nullptr;
/* -------------------------------------------------------------------- */
/** \name Create, Initialize and Destruct
- *
* \{ */
GHOST_XrContext::GHOST_XrContext(const GHOST_XrContextCreateInfo *create_info)
@@ -153,7 +152,6 @@ void GHOST_XrContext::storeInstanceProperties()
/* -------------------------------------------------------------------- */
/** \name Debug Printing
- *
* \{ */
void GHOST_XrContext::printInstanceInfo()
@@ -242,14 +240,13 @@ void GHOST_XrContext::initDebugMessenger()
/* -------------------------------------------------------------------- */
/** \name Error handling
- *
* \{ */
void GHOST_XrContext::dispatchErrorMessage(const GHOST_XrException *exception) const
{
GHOST_XrError error;
- error.user_message = exception->m_msg;
+ error.user_message = exception->m_msg.data();
error.customdata = s_error_handler_customdata;
if (isDebugMode()) {
@@ -273,7 +270,6 @@ void GHOST_XrContext::setErrorHandler(GHOST_XrErrorHandlerFn handler_fn, void *c
/* -------------------------------------------------------------------- */
/** \name OpenXR API-Layers and Extensions
- *
* \{ */
/**
@@ -378,7 +374,7 @@ void GHOST_XrContext::getAPILayersToEnable(std::vector<const char *> &r_ext_name
for (const std::string &layer : try_layers) {
if (openxr_layer_is_available(m_oxr->layers, layer)) {
- r_ext_names.push_back(layer.c_str());
+ r_ext_names.push_back(layer.data());
}
}
}
@@ -488,6 +484,7 @@ GHOST_TXrGraphicsBinding GHOST_XrContext::determineGraphicsBindingTypeToUse(
void GHOST_XrContext::startSession(const GHOST_XrSessionBeginInfo *begin_info)
{
+ m_custom_funcs.session_create_fn = begin_info->create_fn;
m_custom_funcs.session_exit_fn = begin_info->exit_fn;
m_custom_funcs.session_exit_customdata = begin_info->exit_customdata;
@@ -538,6 +535,16 @@ void GHOST_XrContext::handleSessionStateChange(const XrEventDataSessionStateChan
* Public as in, exposed in the Ghost API.
* \{ */
+GHOST_XrSession *GHOST_XrContext::getSession()
+{
+ return m_session.get();
+}
+
+const GHOST_XrSession *GHOST_XrContext::getSession() const
+{
+ return m_session.get();
+}
+
void GHOST_XrContext::setGraphicsContextBindFuncs(GHOST_XrGraphicsContextBindFn bind_fn,
GHOST_XrGraphicsContextUnbindFn unbind_fn)
{
@@ -564,7 +571,6 @@ bool GHOST_XrContext::needsUpsideDownDrawing() const
/* -------------------------------------------------------------------- */
/** \name Ghost Internal Accessors and Mutators
- *
* \{ */
GHOST_TXrOpenXRRuntimeID GHOST_XrContext::getOpenXRRuntimeID() const
diff --git a/intern/ghost/intern/GHOST_XrContext.h b/intern/ghost/intern/GHOST_XrContext.h
index 59c7786ed7a..f29d7349f7e 100644
--- a/intern/ghost/intern/GHOST_XrContext.h
+++ b/intern/ghost/intern/GHOST_XrContext.h
@@ -35,6 +35,7 @@ struct GHOST_XrCustomFuncs {
/** Function to release (possibly free) a graphics context. */
GHOST_XrGraphicsContextUnbindFn gpu_ctx_unbind_fn = nullptr;
+ GHOST_XrSessionCreateFn session_create_fn = nullptr;
GHOST_XrSessionExitFn session_exit_fn = nullptr;
void *session_exit_customdata = nullptr;
@@ -72,6 +73,10 @@ class GHOST_XrContext : public GHOST_IXrContext {
bool isSessionRunning() const override;
void drawSessionViews(void *draw_customdata) override;
+ /** Needed for the GHOST C api. */
+ GHOST_XrSession *getSession() override;
+ const GHOST_XrSession *getSession() const override;
+
static void setErrorHandler(GHOST_XrErrorHandlerFn handler_fn, void *customdata);
void dispatchErrorMessage(const class GHOST_XrException *exception) const override;
diff --git a/intern/ghost/intern/GHOST_XrException.h b/intern/ghost/intern/GHOST_XrException.h
index 30c33eaf98f..e93164e04c8 100644
--- a/intern/ghost/intern/GHOST_XrException.h
+++ b/intern/ghost/intern/GHOST_XrException.h
@@ -21,6 +21,7 @@
#pragma once
#include <exception>
+#include <string>
class GHOST_XrException : public std::exception {
friend class GHOST_XrContext;
@@ -33,10 +34,10 @@ class GHOST_XrException : public std::exception {
const char *what() const noexcept override
{
- return m_msg;
+ return m_msg.data();
}
private:
- const char *m_msg;
+ std::string m_msg;
int m_result;
};
diff --git a/intern/ghost/intern/GHOST_XrSession.cpp b/intern/ghost/intern/GHOST_XrSession.cpp
index a1fd7fc2781..a7438fae13c 100644
--- a/intern/ghost/intern/GHOST_XrSession.cpp
+++ b/intern/ghost/intern/GHOST_XrSession.cpp
@@ -28,6 +28,7 @@
#include "GHOST_C-api.h"
#include "GHOST_IXrGraphicsBinding.h"
+#include "GHOST_XrAction.h"
#include "GHOST_XrContext.h"
#include "GHOST_XrException.h"
#include "GHOST_XrSwapchain.h"
@@ -46,6 +47,8 @@ struct OpenXRSessionData {
XrSpace view_space;
std::vector<XrView> views;
std::vector<GHOST_XrSwapchain> swapchains;
+
+ std::map<std::string, GHOST_XrActionSet> action_sets;
};
struct GHOST_XrDrawInfo {
@@ -59,7 +62,6 @@ struct GHOST_XrDrawInfo {
/* -------------------------------------------------------------------- */
/** \name Create, Initialize and Destruct
- *
* \{ */
GHOST_XrSession::GHOST_XrSession(GHOST_XrContext &xr_context)
@@ -72,6 +74,7 @@ GHOST_XrSession::~GHOST_XrSession()
unbindGraphicsContext();
m_oxr->swapchains.clear();
+ m_oxr->action_sets.clear();
if (m_oxr->reference_space != XR_NULL_HANDLE) {
CHECK_XR_ASSERT(xrDestroySpace(m_oxr->reference_space));
@@ -110,7 +113,6 @@ void GHOST_XrSession::initSystem()
/* -------------------------------------------------------------------- */
/** \name State Management
- *
* \{ */
static void create_reference_spaces(OpenXRSessionData &oxr, const GHOST_XrPose &base_pose)
@@ -179,7 +181,7 @@ void GHOST_XrSession::start(const GHOST_XrSessionBeginInfo *begin_info)
std::ostringstream strstream;
strstream << "Available graphics context version does not meet the following requirements: "
<< requirement_str;
- throw GHOST_XrException(strstream.str().c_str());
+ throw GHOST_XrException(strstream.str().data());
}
m_gpu_binding->initFromGhostContext(*m_gpu_ctx);
@@ -196,6 +198,9 @@ void GHOST_XrSession::start(const GHOST_XrSessionBeginInfo *begin_info)
prepareDrawing();
create_reference_spaces(*m_oxr, begin_info->base_pose);
+
+ /* Create and bind actions here. */
+ m_context->getCustomFuncs().session_create_fn();
}
void GHOST_XrSession::requestEnd()
@@ -225,10 +230,9 @@ GHOST_XrSession::LifeExpectancy GHOST_XrSession::handleStateChangeEvent(
assert(m_oxr->session == XR_NULL_HANDLE || m_oxr->session == lifecycle.session);
switch (lifecycle.state) {
- case XR_SESSION_STATE_READY: {
+ case XR_SESSION_STATE_READY:
beginSession();
break;
- }
case XR_SESSION_STATE_STOPPING:
endSession();
break;
@@ -245,7 +249,6 @@ GHOST_XrSession::LifeExpectancy GHOST_XrSession::handleStateChangeEvent(
/* -------------------------------------------------------------------- */
/** \name Drawing
- *
* \{ */
void GHOST_XrSession::prepareDrawing()
@@ -352,18 +355,6 @@ void GHOST_XrSession::draw(void *draw_customdata)
endFrameDrawing(layers);
}
-static void copy_openxr_pose_to_ghost_pose(const XrPosef &oxr_pose, GHOST_XrPose &r_ghost_pose)
-{
- /* Set and convert to Blender coordinate space. */
- r_ghost_pose.position[0] = oxr_pose.position.x;
- r_ghost_pose.position[1] = oxr_pose.position.y;
- r_ghost_pose.position[2] = oxr_pose.position.z;
- r_ghost_pose.orientation_quat[0] = oxr_pose.orientation.w;
- r_ghost_pose.orientation_quat[1] = oxr_pose.orientation.x;
- r_ghost_pose.orientation_quat[2] = oxr_pose.orientation.y;
- r_ghost_pose.orientation_quat[3] = oxr_pose.orientation.z;
-}
-
static void ghost_xr_draw_view_info_from_view(const XrView &view, GHOST_XrDrawViewInfo &r_info)
{
/* Set and convert to Blender coordinate space. */
@@ -457,7 +448,6 @@ bool GHOST_XrSession::needsUpsideDownDrawing() const
/* -------------------------------------------------------------------- */
/** \name State Queries
- *
* \{ */
bool GHOST_XrSession::isRunning() const
@@ -505,3 +495,340 @@ void GHOST_XrSession::unbindGraphicsContext()
}
/** \} */ /* Graphics Context Injection */
+
+/* -------------------------------------------------------------------- */
+/** \name Actions
+ *
+ * \{ */
+
+static GHOST_XrActionSet *find_action_set(OpenXRSessionData *oxr, const char *action_set_name)
+{
+ std::map<std::string, GHOST_XrActionSet>::iterator it = oxr->action_sets.find(action_set_name);
+ if (it == oxr->action_sets.end()) {
+ return nullptr;
+ }
+ return &it->second;
+}
+
+bool GHOST_XrSession::createActionSet(const GHOST_XrActionSetInfo &info)
+{
+ std::map<std::string, GHOST_XrActionSet> &action_sets = m_oxr->action_sets;
+ if (action_sets.find(info.name) != action_sets.end()) {
+ return false;
+ }
+
+ XrInstance instance = m_context->getInstance();
+
+ action_sets.emplace(
+ std::piecewise_construct, std::make_tuple(info.name), std::make_tuple(instance, info));
+
+ return true;
+}
+
+void GHOST_XrSession::destroyActionSet(const char *action_set_name)
+{
+ std::map<std::string, GHOST_XrActionSet> &action_sets = m_oxr->action_sets;
+ if (action_sets.find(action_set_name) != action_sets.end()) {
+ action_sets.erase(action_set_name);
+ }
+}
+
+bool GHOST_XrSession::createActions(const char *action_set_name,
+ uint32_t count,
+ const GHOST_XrActionInfo *infos)
+{
+ GHOST_XrActionSet *action_set = find_action_set(m_oxr.get(), action_set_name);
+ if (action_set == nullptr) {
+ return false;
+ }
+
+ XrInstance instance = m_context->getInstance();
+
+ for (uint32_t i = 0; i < count; ++i) {
+ if (!action_set->createAction(instance, infos[i])) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+void GHOST_XrSession::destroyActions(const char *action_set_name,
+ uint32_t count,
+ const char *const *action_names)
+{
+ GHOST_XrActionSet *action_set = find_action_set(m_oxr.get(), action_set_name);
+ if (action_set == nullptr) {
+ return;
+ }
+
+ for (uint32_t i = 0; i < count; ++i) {
+ action_set->destroyAction(action_names[i]);
+ }
+}
+
+bool GHOST_XrSession::createActionSpaces(const char *action_set_name,
+ uint32_t count,
+ const GHOST_XrActionSpaceInfo *infos)
+{
+ GHOST_XrActionSet *action_set = find_action_set(m_oxr.get(), action_set_name);
+ if (action_set == nullptr) {
+ return false;
+ }
+
+ XrInstance instance = m_context->getInstance();
+ XrSession session = m_oxr->session;
+
+ for (uint32_t action_idx = 0; action_idx < count; ++action_idx) {
+ const GHOST_XrActionSpaceInfo &info = infos[action_idx];
+
+ GHOST_XrAction *action = action_set->findAction(info.action_name);
+ if (action == nullptr) {
+ continue;
+ }
+
+ if (!action->createSpace(instance, session, info)) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+void GHOST_XrSession::destroyActionSpaces(const char *action_set_name,
+ uint32_t count,
+ const GHOST_XrActionSpaceInfo *infos)
+{
+ GHOST_XrActionSet *action_set = find_action_set(m_oxr.get(), action_set_name);
+ if (action_set == nullptr) {
+ return;
+ }
+
+ for (uint32_t action_idx = 0; action_idx < count; ++action_idx) {
+ const GHOST_XrActionSpaceInfo &info = infos[action_idx];
+
+ GHOST_XrAction *action = action_set->findAction(info.action_name);
+ if (action == nullptr) {
+ continue;
+ }
+
+ for (uint32_t subaction_idx = 0; subaction_idx < info.count_subaction_paths; ++subaction_idx) {
+ action->destroySpace(info.subaction_paths[subaction_idx]);
+ }
+ }
+}
+
+bool GHOST_XrSession::createActionBindings(const char *action_set_name,
+ uint32_t count,
+ const GHOST_XrActionProfileInfo *infos)
+{
+ GHOST_XrActionSet *action_set = find_action_set(m_oxr.get(), action_set_name);
+ if (action_set == nullptr) {
+ return false;
+ }
+
+ XrInstance instance = m_context->getInstance();
+
+ for (uint32_t profile_idx = 0; profile_idx < count; ++profile_idx) {
+ const GHOST_XrActionProfileInfo &info = infos[profile_idx];
+ const char *profile_path = info.profile_path;
+
+ for (uint32_t binding_idx = 0; binding_idx < info.count_bindings; ++binding_idx) {
+ const GHOST_XrActionBindingInfo &binding = info.bindings[binding_idx];
+
+ GHOST_XrAction *action = action_set->findAction(binding.action_name);
+ if (action == nullptr) {
+ continue;
+ }
+
+ action->createBinding(instance, profile_path, binding);
+ }
+ }
+
+ return true;
+}
+
+void GHOST_XrSession::destroyActionBindings(const char *action_set_name,
+ uint32_t count,
+ const GHOST_XrActionProfileInfo *infos)
+{
+ GHOST_XrActionSet *action_set = find_action_set(m_oxr.get(), action_set_name);
+ if (action_set == nullptr) {
+ return;
+ }
+
+ for (uint32_t profile_idx = 0; profile_idx < count; ++profile_idx) {
+ const GHOST_XrActionProfileInfo &info = infos[profile_idx];
+ const char *profile_path = info.profile_path;
+
+ for (uint32_t binding_idx = 0; binding_idx < info.count_bindings; ++binding_idx) {
+ const GHOST_XrActionBindingInfo &binding = info.bindings[binding_idx];
+
+ GHOST_XrAction *action = action_set->findAction(binding.action_name);
+ if (action == nullptr) {
+ continue;
+ }
+
+ action->destroyBinding(profile_path);
+ }
+ }
+}
+
+bool GHOST_XrSession::attachActionSets()
+{
+ /* Suggest action bindings for all action sets. */
+ std::map<XrPath, std::vector<XrActionSuggestedBinding>> profile_bindings;
+ for (auto &[name, action_set] : m_oxr->action_sets) {
+ action_set.getBindings(profile_bindings);
+ }
+
+ if (profile_bindings.size() < 1) {
+ return false;
+ }
+
+ XrInteractionProfileSuggestedBinding bindings_info{
+ XR_TYPE_INTERACTION_PROFILE_SUGGESTED_BINDING};
+ XrInstance instance = m_context->getInstance();
+
+ for (auto &[profile, bindings] : profile_bindings) {
+ bindings_info.interactionProfile = profile;
+ bindings_info.countSuggestedBindings = (uint32_t)bindings.size();
+ bindings_info.suggestedBindings = bindings.data();
+
+ CHECK_XR(xrSuggestInteractionProfileBindings(instance, &bindings_info),
+ "Failed to suggest interaction profile bindings.");
+ }
+
+ /* Attach action sets. */
+ XrSessionActionSetsAttachInfo attach_info{XR_TYPE_SESSION_ACTION_SETS_ATTACH_INFO};
+ attach_info.countActionSets = (uint32_t)m_oxr->action_sets.size();
+
+ /* Create an aligned copy of the action sets to pass to xrAttachSessionActionSets(). */
+ std::vector<XrActionSet> action_sets(attach_info.countActionSets);
+ uint32_t i = 0;
+ for (auto &[name, action_set] : m_oxr->action_sets) {
+ action_sets[i++] = action_set.getActionSet();
+ }
+ attach_info.actionSets = action_sets.data();
+
+ CHECK_XR(xrAttachSessionActionSets(m_oxr->session, &attach_info),
+ "Failed to attach XR action sets.");
+
+ return true;
+}
+
+bool GHOST_XrSession::syncActions(const char *action_set_name)
+{
+ std::map<std::string, GHOST_XrActionSet> &action_sets = m_oxr->action_sets;
+
+ XrActionsSyncInfo sync_info{XR_TYPE_ACTIONS_SYNC_INFO};
+ sync_info.countActiveActionSets = (action_set_name != nullptr) ? 1 :
+ (uint32_t)action_sets.size();
+ if (sync_info.countActiveActionSets < 1) {
+ return false;
+ }
+
+ std::vector<XrActiveActionSet> active_action_sets(sync_info.countActiveActionSets);
+ GHOST_XrActionSet *action_set = nullptr;
+
+ if (action_set_name != nullptr) {
+ action_set = find_action_set(m_oxr.get(), action_set_name);
+ if (action_set == nullptr) {
+ return false;
+ }
+
+ XrActiveActionSet &active_action_set = active_action_sets[0];
+ active_action_set.actionSet = action_set->getActionSet();
+ active_action_set.subactionPath = XR_NULL_PATH;
+ }
+ else {
+ uint32_t i = 0;
+ for (auto &[name, action_set] : action_sets) {
+ XrActiveActionSet &active_action_set = active_action_sets[i++];
+ active_action_set.actionSet = action_set.getActionSet();
+ active_action_set.subactionPath = XR_NULL_PATH;
+ }
+ }
+ sync_info.activeActionSets = active_action_sets.data();
+
+ CHECK_XR(xrSyncActions(m_oxr->session, &sync_info), "Failed to synchronize XR actions.");
+
+ /* Update action states (i.e. Blender custom data). */
+ XrSession session = m_oxr->session;
+ XrSpace reference_space = m_oxr->reference_space;
+ const XrTime &predicted_display_time = m_draw_info->frame_state.predictedDisplayTime;
+
+ if (action_set != nullptr) {
+ action_set->updateStates(session, reference_space, predicted_display_time);
+ }
+ else {
+ for (auto &[name, action_set] : action_sets) {
+ action_set.updateStates(session, reference_space, predicted_display_time);
+ }
+ }
+
+ return true;
+}
+
+bool GHOST_XrSession::applyHapticAction(const char *action_set_name,
+ const char *action_name,
+ const GHOST_TInt64 &duration,
+ const float &frequency,
+ const float &amplitude)
+{
+ GHOST_XrActionSet *action_set = find_action_set(m_oxr.get(), action_set_name);
+ if (action_set == nullptr) {
+ return false;
+ }
+
+ GHOST_XrAction *action = action_set->findAction(action_name);
+ if (action == nullptr) {
+ return false;
+ }
+
+ action->applyHapticFeedback(m_oxr->session, action_name, duration, frequency, amplitude);
+
+ return true;
+}
+
+void GHOST_XrSession::stopHapticAction(const char *action_set_name, const char *action_name)
+{
+ GHOST_XrActionSet *action_set = find_action_set(m_oxr.get(), action_set_name);
+ if (action_set == nullptr) {
+ return;
+ }
+
+ GHOST_XrAction *action = action_set->findAction(action_name);
+ if (action == nullptr) {
+ return;
+ }
+
+ action->stopHapticFeedback(m_oxr->session, action_name);
+}
+
+void *GHOST_XrSession::getActionSetCustomdata(const char *action_set_name)
+{
+ GHOST_XrActionSet *action_set = find_action_set(m_oxr.get(), action_set_name);
+ if (action_set == nullptr) {
+ return nullptr;
+ }
+
+ return action_set->getCustomdata();
+}
+
+void *GHOST_XrSession::getActionCustomdata(const char *action_set_name, const char *action_name)
+{
+ GHOST_XrActionSet *action_set = find_action_set(m_oxr.get(), action_set_name);
+ if (action_set == nullptr) {
+ return nullptr;
+ }
+
+ GHOST_XrAction *action = action_set->findAction(action_name);
+ if (action == nullptr) {
+ return nullptr;
+ }
+
+ return action->getCustomdata();
+}
+
+/** \} */ /* Actions */
diff --git a/intern/ghost/intern/GHOST_XrSession.h b/intern/ghost/intern/GHOST_XrSession.h
index 79a586411e9..d09c78e1ea7 100644
--- a/intern/ghost/intern/GHOST_XrSession.h
+++ b/intern/ghost/intern/GHOST_XrSession.h
@@ -52,6 +52,43 @@ class GHOST_XrSession {
void draw(void *draw_customdata);
+ /** Action functions to be called pre-session start.
+ * Note: The "destroy" functions can also be called post-session start. */
+ bool createActionSet(const GHOST_XrActionSetInfo &info);
+ void destroyActionSet(const char *action_set_name);
+ bool createActions(const char *action_set_name, uint32_t count, const GHOST_XrActionInfo *infos);
+ void destroyActions(const char *action_set_name,
+ uint32_t count,
+ const char *const *action_names);
+ bool createActionSpaces(const char *action_set_name,
+ uint32_t count,
+ const GHOST_XrActionSpaceInfo *infos);
+ void destroyActionSpaces(const char *action_set_name,
+ uint32_t count,
+ const GHOST_XrActionSpaceInfo *infos);
+ bool createActionBindings(const char *action_set_name,
+ uint32_t count,
+ const GHOST_XrActionProfileInfo *infos);
+ void destroyActionBindings(const char *action_set_name,
+ uint32_t count,
+ const GHOST_XrActionProfileInfo *infos);
+ bool attachActionSets();
+
+ /** Action functions to be called post-session start. */
+ bool syncActions(
+ const char *action_set_name = nullptr); /* If action_set_name is nullptr, all attached
+ * action sets will be synced. */
+ bool applyHapticAction(const char *action_set_name,
+ const char *action_name,
+ const GHOST_TInt64 &duration,
+ const float &frequency,
+ const float &amplitude);
+ void stopHapticAction(const char *action_set_name, const char *action_name);
+
+ /* Custom data (owned by Blender, not GHOST) accessors. */
+ void *getActionSetCustomdata(const char *action_set_name);
+ void *getActionCustomdata(const char *action_set_name, const char *action_name);
+
private:
/** Pointer back to context managing this session. Would be nice to avoid, but needed to access
* custom callbacks set before session start. */
diff --git a/intern/ghost/intern/GHOST_Xr_intern.h b/intern/ghost/intern/GHOST_Xr_intern.h
index 137541c4528..0616e426da3 100644
--- a/intern/ghost/intern/GHOST_Xr_intern.h
+++ b/intern/ghost/intern/GHOST_Xr_intern.h
@@ -45,3 +45,27 @@
(void)_res; \
} \
(void)0
+
+inline void copy_ghost_pose_to_openxr_pose(const GHOST_XrPose &ghost_pose, XrPosef &r_oxr_pose)
+{
+ /* Set and convert to OpenXR coordinate space. */
+ r_oxr_pose.position.x = ghost_pose.position[0];
+ r_oxr_pose.position.y = ghost_pose.position[1];
+ r_oxr_pose.position.z = ghost_pose.position[2];
+ r_oxr_pose.orientation.w = ghost_pose.orientation_quat[0];
+ r_oxr_pose.orientation.x = ghost_pose.orientation_quat[1];
+ r_oxr_pose.orientation.y = ghost_pose.orientation_quat[2];
+ r_oxr_pose.orientation.z = ghost_pose.orientation_quat[3];
+}
+
+inline void copy_openxr_pose_to_ghost_pose(const XrPosef &oxr_pose, GHOST_XrPose &r_ghost_pose)
+{
+ /* Set and convert to Blender coordinate space. */
+ r_ghost_pose.position[0] = oxr_pose.position.x;
+ r_ghost_pose.position[1] = oxr_pose.position.y;
+ r_ghost_pose.position[2] = oxr_pose.position.z;
+ r_ghost_pose.orientation_quat[0] = oxr_pose.orientation.w;
+ r_ghost_pose.orientation_quat[1] = oxr_pose.orientation.x;
+ r_ghost_pose.orientation_quat[2] = oxr_pose.orientation.y;
+ r_ghost_pose.orientation_quat[3] = oxr_pose.orientation.z;
+}
diff --git a/intern/ghost/test/gears/GHOST_C-Test.c b/intern/ghost/test/gears/GHOST_C-Test.c
index 4283f990cfb..8cd1b5acb89 100644
--- a/intern/ghost/test/gears/GHOST_C-Test.c
+++ b/intern/ghost/test/gears/GHOST_C-Test.c
@@ -477,7 +477,7 @@ int main(int argc, char **argv)
/* Enter main loop */
while (!sExitRequested) {
- if (!GHOST_ProcessEvents(shSystem, 0)) {
+ if (!GHOST_ProcessEvents(shSystem, false)) {
#ifdef WIN32
/* If there were no events, be nice to other applications */
Sleep(10);
diff --git a/intern/ghost/test/multitest/MultiTest.c b/intern/ghost/test/multitest/MultiTest.c
index 8c8858fc6d8..3b424f1ca89 100644
--- a/intern/ghost/test/multitest/MultiTest.c
+++ b/intern/ghost/test/multitest/MultiTest.c
@@ -926,7 +926,7 @@ void multitestapp_exit(MultiTestApp *app)
void multitestapp_run(MultiTestApp *app)
{
while (!app->exit) {
- GHOST_ProcessEvents(app->sys, 1);
+ GHOST_ProcessEvents(app->sys, true);
GHOST_DispatchEvents(app->sys);
}
}
diff --git a/intern/itasc/kdl/frames.hpp b/intern/itasc/kdl/frames.hpp
index 6cb336801a9..662eb3e857a 100644
--- a/intern/itasc/kdl/frames.hpp
+++ b/intern/itasc/kdl/frames.hpp
@@ -364,7 +364,7 @@ public:
//! Along an arbitrary axes. It is not necessary to normalize rotaxis.
//! returns identity rotation matrix in the case that the norm of rotaxis
- //! is to small to be used.
+ //! is too small to be used.
// @see Rot2 if you want to handle this error in another way.
static Rotation Rot(const Vector& rotaxis,double angle);
diff --git a/intern/itasc/kdl/utilities/error.h b/intern/itasc/kdl/utilities/error.h
index f2377702b9b..c6ab3ebdc69 100644
--- a/intern/itasc/kdl/utilities/error.h
+++ b/intern/itasc/kdl/utilities/error.h
@@ -161,7 +161,7 @@ class Error_MotionPlanning : public Error {};
class Error_MotionPlanning_Circle_ToSmall : public Error_MotionPlanning {
public:
- virtual const char* Description() const { return "Circle : radius is to small";}
+ virtual const char* Description() const { return "Circle : radius is too small";}
virtual int GetType() const {return 3001;}
};
diff --git a/intern/mikktspace/README.md b/intern/mikktspace/README.md
new file mode 100644
index 00000000000..9fda1559e44
--- /dev/null
+++ b/intern/mikktspace/README.md
@@ -0,0 +1,4 @@
+# MikkTSpace
+A common standard for tangent space used in baking tools to produce normal maps.
+
+More information can be found at http://www.mikktspace.com/.