diff options
Diffstat (limited to 'make/msvc_7_0/blender/src/BL_src.vcproj')
-rw-r--r-- | make/msvc_7_0/blender/src/BL_src.vcproj | 208 |
1 files changed, 106 insertions, 102 deletions
diff --git a/make/msvc_7_0/blender/src/BL_src.vcproj b/make/msvc_7_0/blender/src/BL_src.vcproj index 4485125d71c..20fa6661687 100644 --- a/make/msvc_7_0/blender/src/BL_src.vcproj +++ b/make/msvc_7_0/blender/src/BL_src.vcproj @@ -3,6 +3,7 @@ ProjectType="Visual C++" Version="7.00" Name="BL_src" + ProjectGUID="{DDECAF43-CF76-471C-B7A1-12289BBCA182}" SccProjectName="" SccLocalPath=""> <Platforms> @@ -12,8 +13,8 @@ <Configurations> <Configuration Name="Release|Win32" - OutputDirectory="..\..\..\..\obj\windows\blender\src" - IntermediateDirectory="..\..\..\..\obj\windows\blender\src" + OutputDirectory="$(SolutionDir)obj\windows\blender\src" + IntermediateDirectory="$(SolutionDir)obj\windows\blender\src" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,16 +22,16 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\source\blender\img,..\..\..\source\blender\renderui,..\..\..\..\source\gameengine\soundsystem\,..\..\..\..\lib\windows\python\include\python2.0\,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\blender\renderconverter,..\..\..\..\source\blender\verify,..\..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\blender\imbuf,..\..\..\..\source\blender\blenloader,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\blender\blenkernel,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\misc,..\..\..\..\source\blender\bpython\include,..\..\..\..\source\blender\radiosity\extern\include,..\..\..\..\source\blender\render\extern\include,..\..\..\..\source\blender\include,..\..\..\..\source\blender,..\..\..\..\source\blender\makesdna,..\..\..\..\source\gameengine\network,..\..\..\..\..\lib\windows\decimation\include,..\..\..\..\source\blender\blenpluginapi\,..\..\..\..\..\lib\windows\blenkey\include,..\..\..\..\..\lib\windows\ghost\include,..\..\..\..\..\lib\windows\bsp\include" - PreprocessorDefinitions="NDEBUG,WIN32,_LIB,_CONSOLE,GAMEBLENDER" + AdditionalIncludeDirectories=""$(SolutionDir)source\blender\img";"$(SolutionDir)source\blender\renderui";"$(SolutionDir)source\gameengine\soundsystem\";"$(SolutionDir)lib\windows\python\include\python2.0\";"$(SolutionDir)intern\bmfont";"$(SolutionDir)intern\guardedalloc";"$(SolutionDir)source\blender\renderconverter";"$(SolutionDir)source\blender\verify";"$(SolutionDir)source\blender\readstreamglue";"$(SolutionDir)source\gameengine\soundsystem\snd_openal";"$(SolutionDir)source\blender\imbuf";"$(SolutionDir)source\blender\blenloader";"$(SolutionDir)source\kernel\gen_system";"$(SolutionDir)source\blender\blenkernel";"$(SolutionDir)source\blender\blenlib";"$(SolutionDir)source\blender\misc";"$(SolutionDir)source\blender\bpython\include";"$(SolutionDir)source\blender\radiosity\extern\include";"$(SolutionDir)source\blender\render\extern\include";"$(SolutionDir)source\blender\include";"$(SolutionDir)source\blender";"$(SolutionDir)source\blender\makesdna";"$(SolutionDir)source\gameengine\network";"$(SolutionDir)intern\decimation\extern";"$(SolutionDir)source\blender\blenpluginapi\";"$(SolutionDir)intern\keymaker";"$(SolutionDir)intern\ghost";"$(SolutionDir)intern\bsp\extern";"$(SolutionDir)source\blender\quicktime";"$(SolutionDir)lib\windows\quicktime\include";"$(SolutionDir)lib\windows\gettext\include";"$(SolutionDir)lib\windows\freetype\include";"$(SolutionDir)lib\windows\ftgl\include";"$(SolutionDir)source\blender\ftfont"" + PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;WITH_QUICKTIME;INTERNATIONAL" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" - PrecompiledHeaderFile="..\..\..\..\obj\windows\blender\src/BL_src.pch" - AssemblerListingLocation="..\..\..\..\obj\windows\blender\src/" - ObjectFile="..\..\..\..\obj\windows\blender\src/" - ProgramDataBaseFileName="..\..\..\..\obj\windows\blender\src/" + PrecompiledHeaderFile="$(SolutionDir)obj\windows\blender\src/BL_src.pch" + AssemblerListingLocation="$(SolutionDir)obj\windows\blender\src\" + ObjectFile="$(SolutionDir)obj\windows\blender\src\" + ProgramDataBaseFileName="$(SolutionDir)obj\windows\blender\src\" WarningLevel="3" SuppressStartupBanner="TRUE" CompileAs="0"/> @@ -38,7 +39,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="..\..\..\..\obj\windows\blender\src\BL_src.lib" + OutputFile="$(SolutionDir)obj\windows\blender\src\BL_src.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -57,8 +58,8 @@ </Configuration> <Configuration Name="Debug|Win32" - OutputDirectory="..\..\..\..\obj\windows\blender\src\debug" - IntermediateDirectory="..\..\..\..\obj\windows\blender\src\debug" + OutputDirectory="$(SolutionDir)obj\windows\blender\src\debug" + IntermediateDirectory="$(SolutionDir)obj\windows\blender\src\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -66,15 +67,15 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\source\blender\img,..\..\..\source\blender\renderui,..\..\..\..\source\gameengine\soundsystem\,..\..\..\..\lib\windows\python\include\python2.0\,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\blender\renderconverter,..\..\..\..\source\blender\verify,..\..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\blender\imbuf,..\..\..\..\source\blender\blenloader,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\blender\blenkernel,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\misc,..\..\..\..\source\blender\bpython\include,..\..\..\..\source\blender\radiosity\extern\include,..\..\..\..\source\blender\render\extern\include,..\..\..\..\source\blender\include,..\..\..\..\source\blender,..\..\..\..\source\blender\makesdna,..\..\..\..\source\gameengine\network,..\..\..\..\..\lib\windows\decimation\include,..\..\..\..\source\blender\blenpluginapi\,..\..\..\..\..\lib\windows\blenkey\include,..\..\..\..\..\lib\windows\ghost\include,..\..\..\..\..\lib\windows\bsp\include" - PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,GAMEBLENDER" + AdditionalIncludeDirectories=""$(SolutionDir)source\blender\img";"$(SolutionDir)source\blender\renderui";"$(SolutionDir)source\gameengine\soundsystem\";"$(SolutionDir)lib\windows\python\include\python2.0\";"$(SolutionDir)intern\bmfont";"$(SolutionDir)intern\guardedalloc";"$(SolutionDir)source\blender\renderconverter";"$(SolutionDir)source\blender\verify";"$(SolutionDir)source\blender\readstreamglue";"$(SolutionDir)source\gameengine\soundsystem\snd_openal";"$(SolutionDir)source\blender\imbuf";"$(SolutionDir)source\blender\blenloader";"$(SolutionDir)source\kernel\gen_system";"$(SolutionDir)source\blender\blenkernel";"$(SolutionDir)source\blender\blenlib";"$(SolutionDir)source\blender\misc";"$(SolutionDir)source\blender\bpython\include";"$(SolutionDir)source\blender\radiosity\extern\include";"$(SolutionDir)source\blender\render\extern\include";"$(SolutionDir)source\blender\include";"$(SolutionDir)source\blender";"$(SolutionDir)source\blender\makesdna";"$(SolutionDir)source\gameengine\network";"$(SolutionDir)intern\decimation\extern";"$(SolutionDir)source\blender\blenpluginapi\";"$(SolutionDir)intern\keymaker";"$(SolutionDir)intern\ghost";"$(SolutionDir)intern\bsp\extern";"$(SolutionDir)source\blender\quicktime";"$(SolutionDir)lib\windows\quicktime\include";"$(SolutionDir)lib\windows\gettext\include";"$(SolutionDir)lib\windows\freetype\include";"$(SolutionDir)lib\windows\ftgl\include";"$(SolutionDir)source\blender\ftfont"" + PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,WITH_QUICKTIME,INTERNATIONAL" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" - PrecompiledHeaderFile="..\..\..\..\obj\windows\blender\src\debug/BL_src.pch" - AssemblerListingLocation="..\..\..\..\obj\windows\blender\src\debug/" - ObjectFile="..\..\..\..\obj\windows\blender\src\debug/" - ProgramDataBaseFileName="..\..\..\..\obj\windows\blender\src\debug/" + PrecompiledHeaderFile="$(SolutionDir)obj\windows\blender\src\debug/BL_src.pch" + AssemblerListingLocation="$(SolutionDir)obj\windows\blender\src\debug\" + ObjectFile="$(SolutionDir)obj\windows\blender\src\debug\" + ProgramDataBaseFileName="$(SolutionDir)obj\windows\blender\src\debug\" WarningLevel="3" SuppressStartupBanner="TRUE" DebugInformationFormat="3" @@ -84,7 +85,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="..\..\..\..\obj\windows\blender\src\debug\BL_src.lib" + OutputFile="$(SolutionDir)lib\windows\blender\src\debug\BL_src.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -107,260 +108,263 @@ Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File - RelativePath="..\..\..\..\source\blender\src\B.blend.c"> + RelativePath="$(SolutionDir)source\blender\src\B.blend.c"> </File> <File - RelativePath="..\..\..\..\source\blender\src\Bfont.c"> + RelativePath="$(SolutionDir)source\blender\src\Bfont.c"> </File> <File - RelativePath="..\..\..\..\source\blender\src\blenderbuttons.c"> + RelativePath="$(SolutionDir)source\blender\src\blenderbuttons.c"> </File> <File - RelativePath="..\..\..\..\source\blender\src\booleanops.c"> + RelativePath="$(SolutionDir)source\blender\src\booleanops.c"> </File> <File - RelativePath="..\..\..\..\source\blender\src\booleanops_mesh.c"> + RelativePath="$(SolutionDir)source\blender\src\booleanops_mesh.c"> </File> <File - RelativePath="..\..\..\..\source\blender\src\buttons.c"> + RelativePath="$(SolutionDir)source\blender\src\buttons.c"> </File> <File - RelativePath="..\..\..\..\source\blender\src\cmap.tga.c"> + RelativePath="$(SolutionDir)source\blender\src\cmap.tga.c"> </File> <File - RelativePath="..\..\..\..\source\blender\src\cmovie.tga.c"> + RelativePath="$(SolutionDir)source\blender\src\cmovie.tga.c"> </File> <File - RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c"> + RelativePath="..\..\..\..\source\blender\makesdna\dna.c"> </File> <File - RelativePath="..\..\..\..\source\blender\src\drawaction.c"> + RelativePath="$(SolutionDir)source\blender\src\drawaction.c"> </File> <File - RelativePath="..\..\..\..\source\blender\src\drawimage.c"> + RelativePath="$(SolutionDir)source\blender\src\drawimage.c"> </File> <File - RelativePath="..\..\..\..\source\blender\src\drawimasel.c"> + RelativePath="$(SolutionDir)source\blender\src\drawimasel.c"> </File> <File - RelativePath="..\..\..\..\source\blender\src\drawipo.c"> + RelativePath="$(SolutionDir)source\blender\src\drawipo.c"> </File> <File - RelativePath="..\..\..\..\source\blender\src\drawmesh.c"> + RelativePath="$(SolutionDir)source\blender\src\drawmesh.c"> </File> <File - RelativePath="..\..\..\..\source\blender\src\drawnla.c"> + RelativePath="$(SolutionDir)source\blender\src\drawnla.c"> </File> <File - RelativePath="..\..\..\..\source\blender\src\drawobject.c"> + RelativePath="$(SolutionDir)source\blender\src\drawobject.c"> </File> <File - 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RelativePath="..\..\..\..\source\blender\include\BIF_previewrender.h"> + RelativePath="$(SolutionDir)source\blender\include\BIF_previewrender.h"> </File> <File - RelativePath="..\..\..\..\source\blender\include\BIF_resources.h"> + RelativePath="$(SolutionDir)source\blender\include\BIF_resources.h"> </File> <File - RelativePath="..\..\..\..\source\blender\include\BIF_spacetypes.h"> + RelativePath="$(SolutionDir)source\blender\include\BIF_spacetypes.h"> </File> <File - RelativePath="..\..\..\source\blender\src\sound.h"> + RelativePath="$(SolutionDir)source\blender\src\sound.h"> </File> <File - RelativePath="..\..\..\..\source\blender\src\winlay.h"> + RelativePath="$(SolutionDir)source\blender\src\winlay.h"> </File> </Filter> </Files> |