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Diffstat (limited to 'make/msvc_7_0/blender/src/BL_src_cre.vcproj')
-rw-r--r--make/msvc_7_0/blender/src/BL_src_cre.vcproj37
1 files changed, 19 insertions, 18 deletions
diff --git a/make/msvc_7_0/blender/src/BL_src_cre.vcproj b/make/msvc_7_0/blender/src/BL_src_cre.vcproj
index f9265cb2777..d883301716b 100644
--- a/make/msvc_7_0/blender/src/BL_src_cre.vcproj
+++ b/make/msvc_7_0/blender/src/BL_src_cre.vcproj
@@ -3,6 +3,7 @@
ProjectType="Visual C++"
Version="7.00"
Name="BL_src_cre"
+ ProjectGUID="{F5986072-9E1D-4883-8E38-DA0503130BB5}"
SccProjectName=""
SccLocalPath="">
<Platforms>
@@ -12,8 +13,8 @@
<Configurations>
<Configuration
Name="Debug|Win32"
- OutputDirectory="..\..\..\..\obj\windows\blender\src_cre\debug"
- IntermediateDirectory="..\..\..\..\obj\windows\blender\src_cre\debug"
+ OutputDirectory="$(SolutionDir)obj\windows\blender\src_cre\debug"
+ IntermediateDirectory="$(SolutionDir)obj\windows\blender\src_cre\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -21,15 +22,15 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\..\source\gameengine\soundsystem\,..\..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\..\source\blender\renderconverter,..\..\..\..\source\blender\verify,..\..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\blender\imbuf,..\..\..\..\source\blender\blenloader,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\blender\blenkernel,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\misc,..\..\..\..\source\blender\bpython\include,..\..\..\..\source\blender\radiosity\extern\include,..\..\..\..\source\blender\render\extern\include,..\..\..\..\source\blender\include,..\..\..\..\source\blender,..\..\..\..\source\blender\makesdna,..\..\..\..\source\gameengine\network,..\..\..\..\..\lib\windows\decimation\include,..\..\..\..\source\blender\blenpluginapi\,..\..\..\..\..\lib\windows\blenkey\include"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderui,$(SolutionDir)source\gameengine\soundsystem\,$(SolutionDir)lib\windows\python\include\python2.2\,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\radiosity\extern\include,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)lib\windows\decimation\include,$(SolutionDir)source\blender\blenpluginapi\,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,NAN_GAME,GAME"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
- PrecompiledHeaderFile="..\..\..\..\obj\windows\blender\src_cre\debug/BL_src_cre.pch"
- AssemblerListingLocation="..\..\..\..\obj\windows\blender\src_cre\debug/"
- ObjectFile="..\..\..\..\obj\windows\blender\src_cre\debug/"
- ProgramDataBaseFileName="..\..\..\..\obj\windows\blender\src_cre\debug/"
+ PrecompiledHeaderFile="$(SolutionDir)obj\windows\blender\src_cre\debug/BL_src_cre.pch"
+ AssemblerListingLocation="$(SolutionDir)obj\windows\blender\src_cre\debug\"
+ ObjectFile="$(SolutionDir)obj\windows\blender\src_cre\debug\"
+ ProgramDataBaseFileName="$(SolutionDir)obj\windows\blender\src_cre\debug\"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
@@ -39,7 +40,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="..\..\..\..\obj\windows\blender\src\debug\BL_src_cre.lib"
+ OutputFile="$(SolutionDir)lib\windows\blender\src\debug\BL_src_cre.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -58,8 +59,8 @@
</Configuration>
<Configuration
Name="Release|Win32"
- OutputDirectory="..\..\..\..\obj\windows\blender\src_cre"
- IntermediateDirectory="..\..\..\..\obj\windows\blender\src_cre"
+ OutputDirectory="$(SolutionDir)obj\windows\blender\src_cre"
+ IntermediateDirectory="$(SolutionDir)obj\windows\blender\src_cre"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -67,16 +68,16 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\..\source\gameengine\soundsystem\,..\..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\..\source\blender\renderconverter,..\..\..\..\source\blender\verify,..\..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\blender\imbuf,..\..\..\..\source\blender\blenloader,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\blender\blenkernel,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\misc,..\..\..\..\source\blender\bpython\include,..\..\..\..\source\blender\radiosity\extern\include,..\..\..\..\source\blender\render\extern\include,..\..\..\..\source\blender\include,..\..\..\..\source\blender,..\..\..\..\source\blender\makesdna,..\..\..\..\source\gameengine\network,..\..\..\..\..\lib\windows\decimation\include,..\..\..\..\source\blender\blenpluginapi\,..\..\..\..\..\lib\windows\blenkey\include"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderui,$(SolutionDir)source\gameengine\soundsystem\,$(SolutionDir)lib\windows\python\include\python2.2\,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\radiosity\extern\include,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)lib\windows\decimation\include,$(SolutionDir)source\blender\blenpluginapi\,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,_CONSOLE,NAN_GAME,GAME"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
- PrecompiledHeaderFile="..\..\..\..\obj\windows\blender\src_cre/BL_src_cre.pch"
- AssemblerListingLocation="..\..\..\..\obj\windows\blender\src_cre/"
- ObjectFile="..\..\..\..\obj\windows\blender\src_cre/"
- ProgramDataBaseFileName="..\..\..\..\obj\windows\blender\src_cre/"
+ PrecompiledHeaderFile="$(SolutionDir)obj\windows\blender\src_cre/BL_src_cre.pch"
+ AssemblerListingLocation="$(SolutionDir)obj\windows\blender\src_cre\"
+ ObjectFile="$(SolutionDir)obj\windows\blender\src_cre\"
+ ProgramDataBaseFileName="$(SolutionDir)obj\windows\blender\src_cre\"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
@@ -84,7 +85,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="..\..\..\..\obj\windows\blender\src\BL_src_cre.lib"
+ OutputFile="$(SolutionDir)obj\windows\blender\src\BL_src_cre.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -107,10 +108,10 @@
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
- RelativePath="..\..\..\..\source\blender\src\cre\license.jpeg.c">
+ RelativePath="$(SolutionDir)source\blender\src\cre\license.jpeg.c">
</File>
<File
- RelativePath="..\..\..\..\source\blender\src\cre\license_key.c">
+ RelativePath="$(SolutionDir)source\blender\src\cre\license_key.c">
</File>
</Filter>
<Filter