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Diffstat (limited to 'make/msvc_7_0/blender/src/BL_src_pub.vcproj')
-rw-r--r--make/msvc_7_0/blender/src/BL_src_pub.vcproj123
1 files changed, 123 insertions, 0 deletions
diff --git a/make/msvc_7_0/blender/src/BL_src_pub.vcproj b/make/msvc_7_0/blender/src/BL_src_pub.vcproj
new file mode 100644
index 00000000000..597448b7aca
--- /dev/null
+++ b/make/msvc_7_0/blender/src/BL_src_pub.vcproj
@@ -0,0 +1,123 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="BL_src_pub"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="..\..\..\..\obj\windows\blender\src_pub\debug"
+ IntermediateDirectory="..\..\..\..\obj\windows\blender\src_pub\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\..\source\gameengine\soundsystem\,..\..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\..\source\blender\renderconverter,..\..\..\..\source\blender\verify,..\..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\blender\imbuf,..\..\..\..\source\blender\blenloader,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\blender\blenkernel,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\misc,..\..\..\..\source\blender\bpython\include,..\..\..\..\source\blender\radiosity\extern\include,..\..\..\..\source\blender\render\extern\include,..\..\..\..\source\blender\include,..\..\..\..\source\blender,..\..\..\..\source\blender\makesdna,..\..\..\..\source\gameengine\network,..\..\..\..\..\lib\windows\decimation\include,..\..\..\..\source\blender\blenpluginapi\,..\..\..\..\..\lib\windows\blenkey\include"
+ PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,NAN_GAME,GAME"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ PrecompiledHeaderFile="..\..\..\..\obj\windows\blender\src_pub\debug/BL_src_pub.pch"
+ AssemblerListingLocation="..\..\..\..\obj\windows\blender\src_pub\debug/"
+ ObjectFile="..\..\..\..\obj\windows\blender\src_pub\debug/"
+ ProgramDataBaseFileName="..\..\..\..\obj\windows\blender\src_pub\debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ UndefinePreprocessorDefinitions="_DEBUG"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\obj\windows\blender\src\debug\BL_src_pub.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="..\..\..\..\obj\windows\blender\src_pub"
+ IntermediateDirectory="..\..\..\..\obj\windows\blender\src_pub"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\..\source\gameengine\soundsystem\,..\..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\..\source\blender\renderconverter,..\..\..\..\source\blender\verify,..\..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\blender\imbuf,..\..\..\..\source\blender\blenloader,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\blender\blenkernel,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\misc,..\..\..\..\source\blender\bpython\include,..\..\..\..\source\blender\radiosity\extern\include,..\..\..\..\source\blender\render\extern\include,..\..\..\..\source\blender\include,..\..\..\..\source\blender,..\..\..\..\source\blender\makesdna,..\..\..\..\source\gameengine\network,..\..\..\..\..\lib\windows\decimation\include,..\..\..\..\source\blender\blenpluginapi\,..\..\..\..\..\lib\windows\blenkey\include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,_CONSOLE,NAN_GAME,GAME"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ PrecompiledHeaderFile="..\..\..\..\obj\windows\blender\src_pub/BL_src_pub.pch"
+ AssemblerListingLocation="..\..\..\..\obj\windows\blender\src_pub/"
+ ObjectFile="..\..\..\..\obj\windows\blender\src_pub/"
+ ProgramDataBaseFileName="..\..\..\..\obj\windows\blender\src_pub/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\obj\windows\blender\src\BL_src_pub.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\..\..\source\blender\src\pub\license_key.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\splash.jpg.c">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>