diff options
Diffstat (limited to 'make/msvc_7_0/blender/src/BL_src_pub.vcproj')
-rw-r--r-- | make/msvc_7_0/blender/src/BL_src_pub.vcproj | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/make/msvc_7_0/blender/src/BL_src_pub.vcproj b/make/msvc_7_0/blender/src/BL_src_pub.vcproj new file mode 100644 index 00000000000..597448b7aca --- /dev/null +++ b/make/msvc_7_0/blender/src/BL_src_pub.vcproj @@ -0,0 +1,123 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="BL_src_pub" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="..\..\..\..\obj\windows\blender\src_pub\debug" + IntermediateDirectory="..\..\..\..\obj\windows\blender\src_pub\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\..\source\gameengine\soundsystem\,..\..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\..\source\blender\renderconverter,..\..\..\..\source\blender\verify,..\..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\blender\imbuf,..\..\..\..\source\blender\blenloader,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\blender\blenkernel,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\misc,..\..\..\..\source\blender\bpython\include,..\..\..\..\source\blender\radiosity\extern\include,..\..\..\..\source\blender\render\extern\include,..\..\..\..\source\blender\include,..\..\..\..\source\blender,..\..\..\..\source\blender\makesdna,..\..\..\..\source\gameengine\network,..\..\..\..\..\lib\windows\decimation\include,..\..\..\..\source\blender\blenpluginapi\,..\..\..\..\..\lib\windows\blenkey\include" + PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,NAN_GAME,GAME" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + PrecompiledHeaderFile="..\..\..\..\obj\windows\blender\src_pub\debug/BL_src_pub.pch" + AssemblerListingLocation="..\..\..\..\obj\windows\blender\src_pub\debug/" + ObjectFile="..\..\..\..\obj\windows\blender\src_pub\debug/" + ProgramDataBaseFileName="..\..\..\..\obj\windows\blender\src_pub\debug/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0" + UndefinePreprocessorDefinitions="_DEBUG"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\obj\windows\blender\src\debug\BL_src_pub.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="..\..\..\..\obj\windows\blender\src_pub" + IntermediateDirectory="..\..\..\..\obj\windows\blender\src_pub" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\..\source\gameengine\soundsystem\,..\..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\..\source\blender\renderconverter,..\..\..\..\source\blender\verify,..\..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\blender\imbuf,..\..\..\..\source\blender\blenloader,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\blender\blenkernel,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\misc,..\..\..\..\source\blender\bpython\include,..\..\..\..\source\blender\radiosity\extern\include,..\..\..\..\source\blender\render\extern\include,..\..\..\..\source\blender\include,..\..\..\..\source\blender,..\..\..\..\source\blender\makesdna,..\..\..\..\source\gameengine\network,..\..\..\..\..\lib\windows\decimation\include,..\..\..\..\source\blender\blenpluginapi\,..\..\..\..\..\lib\windows\blenkey\include" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB,_CONSOLE,NAN_GAME,GAME" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + PrecompiledHeaderFile="..\..\..\..\obj\windows\blender\src_pub/BL_src_pub.pch" + AssemblerListingLocation="..\..\..\..\obj\windows\blender\src_pub/" + ObjectFile="..\..\..\..\obj\windows\blender\src_pub/" + ProgramDataBaseFileName="..\..\..\..\obj\windows\blender\src_pub/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\obj\windows\blender\src\BL_src_pub.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\..\..\source\blender\src\pub\license_key.c"> + </File> + <File + RelativePath="..\..\..\..\source\blender\src\splash.jpg.c"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |