diff options
Diffstat (limited to 'make/msvc_7_0/blender/src/BL_src_pub.vcproj')
-rw-r--r-- | make/msvc_7_0/blender/src/BL_src_pub.vcproj | 37 |
1 files changed, 19 insertions, 18 deletions
diff --git a/make/msvc_7_0/blender/src/BL_src_pub.vcproj b/make/msvc_7_0/blender/src/BL_src_pub.vcproj index 597448b7aca..096877329ac 100644 --- a/make/msvc_7_0/blender/src/BL_src_pub.vcproj +++ b/make/msvc_7_0/blender/src/BL_src_pub.vcproj @@ -3,6 +3,7 @@ ProjectType="Visual C++" Version="7.00" Name="BL_src_pub" + ProjectGUID="{2E4335D8-1FA9-45E7-9A1E-B2F19F28F7F4}" SccProjectName="" SccLocalPath=""> <Platforms> @@ -12,8 +13,8 @@ <Configurations> <Configuration Name="Debug|Win32" - OutputDirectory="..\..\..\..\obj\windows\blender\src_pub\debug" - IntermediateDirectory="..\..\..\..\obj\windows\blender\src_pub\debug" + OutputDirectory="$(SolutionDir)obj\windows\blender\src_pub\debug" + IntermediateDirectory="$(SolutionDir)obj\windows\blender\src_pub\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,15 +22,15 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\..\source\gameengine\soundsystem\,..\..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\..\source\blender\renderconverter,..\..\..\..\source\blender\verify,..\..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\blender\imbuf,..\..\..\..\source\blender\blenloader,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\blender\blenkernel,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\misc,..\..\..\..\source\blender\bpython\include,..\..\..\..\source\blender\radiosity\extern\include,..\..\..\..\source\blender\render\extern\include,..\..\..\..\source\blender\include,..\..\..\..\source\blender,..\..\..\..\source\blender\makesdna,..\..\..\..\source\gameengine\network,..\..\..\..\..\lib\windows\decimation\include,..\..\..\..\source\blender\blenpluginapi\,..\..\..\..\..\lib\windows\blenkey\include" + AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderui,$(SolutionDir)source\gameengine\soundsystem\,$(SolutionDir)lib\windows\python\include\python2.2\,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\radiosity\extern\include,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)lib\windows\decimation\include,$(SolutionDir)source\blender\blenpluginapi\,$(SolutionDir)intern\keymaker" PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,NAN_GAME,GAME" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" - PrecompiledHeaderFile="..\..\..\..\obj\windows\blender\src_pub\debug/BL_src_pub.pch" - AssemblerListingLocation="..\..\..\..\obj\windows\blender\src_pub\debug/" - ObjectFile="..\..\..\..\obj\windows\blender\src_pub\debug/" - ProgramDataBaseFileName="..\..\..\..\obj\windows\blender\src_pub\debug/" + PrecompiledHeaderFile="$(SolutionDir)obj\windows\blender\src_pub\debug/BL_src_pub.pch" + AssemblerListingLocation="$(SolutionDir)obj\windows\blender\src_pub\debug\" + ObjectFile="$(SolutionDir)obj\windows\blender\src_pub\debug\" + ProgramDataBaseFileName="$(SolutionDir)obj\windows\blender\src_pub\debug\" WarningLevel="3" SuppressStartupBanner="TRUE" DebugInformationFormat="3" @@ -39,7 +40,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="..\..\..\..\obj\windows\blender\src\debug\BL_src_pub.lib" + OutputFile="$(SolutionDir)lib\windows\blender\src\debug\BL_src_pub.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -58,8 +59,8 @@ </Configuration> <Configuration Name="Release|Win32" - OutputDirectory="..\..\..\..\obj\windows\blender\src_pub" - IntermediateDirectory="..\..\..\..\obj\windows\blender\src_pub" + OutputDirectory="$(SolutionDir)obj\windows\blender\src_pub" + IntermediateDirectory="$(SolutionDir)obj\windows\blender\src_pub" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -67,16 +68,16 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\source\blender\renderui,..\..\..\..\source\gameengine\soundsystem\,..\..\..\..\..\lib\windows\python\include\python2.2\,..\..\..\..\source\blender\renderconverter,..\..\..\..\source\blender\verify,..\..\..\..\source\blender\readstreamglue,..\..\..\source\gameengine\soundsystem\snd_openal,..\..\..\..\source\blender\imbuf,..\..\..\..\source\blender\blenloader,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\blender\blenkernel,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\misc,..\..\..\..\source\blender\bpython\include,..\..\..\..\source\blender\radiosity\extern\include,..\..\..\..\source\blender\render\extern\include,..\..\..\..\source\blender\include,..\..\..\..\source\blender,..\..\..\..\source\blender\makesdna,..\..\..\..\source\gameengine\network,..\..\..\..\..\lib\windows\decimation\include,..\..\..\..\source\blender\blenpluginapi\,..\..\..\..\..\lib\windows\blenkey\include" + AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderui,$(SolutionDir)source\gameengine\soundsystem\,$(SolutionDir)lib\windows\python\include\python2.2\,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\radiosity\extern\include,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)lib\windows\decimation\include,$(SolutionDir)source\blender\blenpluginapi\,$(SolutionDir)intern\keymaker" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,_CONSOLE,NAN_GAME,GAME" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" - PrecompiledHeaderFile="..\..\..\..\obj\windows\blender\src_pub/BL_src_pub.pch" - AssemblerListingLocation="..\..\..\..\obj\windows\blender\src_pub/" - ObjectFile="..\..\..\..\obj\windows\blender\src_pub/" - ProgramDataBaseFileName="..\..\..\..\obj\windows\blender\src_pub/" + PrecompiledHeaderFile="$(SolutionDir)obj\windows\blender\src_pub/BL_src_pub.pch" + AssemblerListingLocation="$(SolutionDir)obj\windows\blender\src_pub\" + ObjectFile="$(SolutionDir)obj\windows\blender\src_pub\" + ProgramDataBaseFileName="$(SolutionDir)obj\windows\blender\src_pub\" WarningLevel="3" SuppressStartupBanner="TRUE" CompileAs="0"/> @@ -84,7 +85,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile="..\..\..\..\obj\windows\blender\src\BL_src_pub.lib" + OutputFile="$(SolutionDir)obj\windows\blender\src\BL_src_pub.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -107,10 +108,10 @@ Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File - RelativePath="..\..\..\..\source\blender\src\pub\license_key.c"> + RelativePath="$(SolutionDir)source\blender\src\pub\license_key.c"> </File> <File - RelativePath="..\..\..\..\source\blender\src\splash.jpg.c"> + RelativePath="$(SolutionDir)source\blender\src\splash.jpg.c"> </File> </Filter> <Filter |