diff options
Diffstat (limited to 'make/msvc_7_0/gameengine/blenderhook/KX_blenderhook.vcproj')
-rw-r--r-- | make/msvc_7_0/gameengine/blenderhook/KX_blenderhook.vcproj | 173 |
1 files changed, 173 insertions, 0 deletions
diff --git a/make/msvc_7_0/gameengine/blenderhook/KX_blenderhook.vcproj b/make/msvc_7_0/gameengine/blenderhook/KX_blenderhook.vcproj new file mode 100644 index 00000000000..54a325aafcc --- /dev/null +++ b/make/msvc_7_0/gameengine/blenderhook/KX_blenderhook.vcproj @@ -0,0 +1,173 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="KX_blenderhook" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="..\..\..\..\obj\windows\gameengine\blenderhook\debug" + IntermediateDirectory="..\..\..\..\obj\windows\gameengine\blenderhook\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\string\include,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\source\gameengine\Converter\,..\..\..\..\source\blender\imbuf,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\blenkernel,..\..\..\..\source\blender,..\..\..\..\source\blender\include,..\..\..\..\source\blender\makesdna,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\scenegraph,..\..\..\source\sumo\include,..\..\..\source\sumo\fuzzics\include,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\blender\misc,..\..\..\..\source\blender\blenloader" + PreprocessorDefinitions="WIN32,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\obj\windows\gameengine\blenderhook\debug/KX_blenderhook.pch" + AssemblerListingLocation="..\..\..\..\obj\windows\gameengine\blenderhook\debug/" + ObjectFile="..\..\..\..\obj\windows\gameengine\blenderhook\debug/" + ProgramDataBaseFileName="..\..\..\..\obj\windows\gameengine\blenderhook\debug/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0" + UndefinePreprocessorDefinitions="_DEBUG"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\obj\windows\gameengine\blenderhook\debug\KX_blenderhook.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="..\..\..\..\obj\windows\gameengine\blenderhook" + IntermediateDirectory="..\..\..\..\obj\windows\gameengine\blenderhook" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\guardedalloc\include,..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer,..\..\..\..\..\lib\windows\python\include\python2.2,..\..\..\..\..\lib\windows\string\include,..\..\..\..\..\lib\windows\bmfont\include,..\..\..\..\source\gameengine\Converter\,..\..\..\..\source\blender\imbuf,..\..\..\..\..\lib\windows\moto\include,..\..\..\..\source\gameengine\ketsji,..\..\..\..\source\blender\blenlib,..\..\..\..\source\blender\blenkernel,..\..\..\..\source\blender,..\..\..\..\source\blender\include,..\..\..\..\source\blender\makesdna,..\..\..\..\source\gameengine\rasterizer,..\..\..\..\source\gameengine\gamelogic,..\..\..\..\source\kernel\gen_system,..\..\..\..\source\gameengine\expressions,..\..\..\..\source\gameengine\network,..\..\..\..\source\gameengine\scenegraph,..\..\..\source\sumo\include,..\..\..\source\sumo\fuzzics\include,..\..\..\..\source\gameengine\network\loopbacknetwork,..\..\..\..\source\gameengine\soundsystem,..\..\..\..\source\blender\misc,..\..\..\..\source\blender\blenloader" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\obj\windows\gameengine\blenderhook/KX_blenderhook.pch" + AssemblerListingLocation="..\..\..\..\obj\windows\gameengine\blenderhook/" + ObjectFile="..\..\..\..\obj\windows\gameengine\blenderhook/" + ProgramDataBaseFileName="..\..\..\..\obj\windows\gameengine\blenderhook/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\obj\windows\gameengine\blenderhook\KX_blenderhook.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\BL_KetsjiEmbedStart.cpp"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderCanvas.cpp"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderGL.cpp"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderInputDevice.cpp"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderKeyboardDevice.cpp"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderMouseDevice.cpp"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderPolyMaterial.cpp"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderRenderTools.cpp"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderSystem.cpp"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderCanvas.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderDevice.h"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderGL.h"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderInputDevice.h"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderKeyboardDevice.h"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderMouseDevice.h"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderPolyMaterial.h"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderRenderTools.h"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\BlenderRoutines\KX_BlenderSystem.h"> + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |