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Diffstat (limited to 'make/msvc_7_0/gameengine/gameplayer/loader/BlenderLoader/BlenderLoader.vcproj')
-rw-r--r--make/msvc_7_0/gameengine/gameplayer/loader/BlenderLoader/BlenderLoader.vcproj257
1 files changed, 257 insertions, 0 deletions
diff --git a/make/msvc_7_0/gameengine/gameplayer/loader/BlenderLoader/BlenderLoader.vcproj b/make/msvc_7_0/gameengine/gameplayer/loader/BlenderLoader/BlenderLoader.vcproj
new file mode 100644
index 00000000000..98e45e7a2cb
--- /dev/null
+++ b/make/msvc_7_0/gameengine/gameplayer/loader/BlenderLoader/BlenderLoader.vcproj
@@ -0,0 +1,257 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="BlenderLoader"
+ ProjectGUID="{A0D049E8-D391-4A19-A360-130759F492A7}"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader"
+ IntermediateDirectory="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="../../../../../../lib/windows/python/include/python2.0,..\../../../../../source/blender/encrypt,..\../../../../../source/blender/blenkernel,..\../../../../../source/blender/makesdna,..\../../../../../source/blender/blenlib,..\../../../../../source/blender/blenloader,..\../../../../../source/blender/render/extern/include,..\../../../../../source/gameengine/Rasterizer,../../../../../../lib\windows\sdl\SDL-1.1.7\include,..\../../../../../source/gameengine/GameLogic,..\..\..\..\..\source\sumo\include,..\..\..\..\..\..\..\lib\windows\moto\include,..\..\..\..\..\source\sumo\Fuzzics\include,..\..\..\..\..\..\source\kernel\gen_system,..\../../../../../source/blender/imbuf,..\../../../../../source/gameengine/SoundSystem,../../../../../source/gameengine/SoundSystem/SND_OpenAL,..\../../../../../source/gameengine/Ketsji,..\../../../../../source/gameengine/Expressions,..\../../../../../source/gameengine/SceneGraph,..\../../../../../source/gameengine/ketsji/kxnetwork,..\../../../../../source/gameengine/network,..\../../../../../source/gameengine/network/loopbacknetwork,..\../../../../../source/gameengine/GamePlayer/common,..\../../../../../../lib/windows/iksolver/include,../../../../../source/gameengine/SoundSystem/SND_Dummy"
+ PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
+ StringPooling="TRUE"
+ RuntimeLibrary="4"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader/BlenderLoader.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader/"
+ ObjectFile="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader/"
+ ProgramDataBaseFileName="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="libguardedalloc.a libmoto.a sdlmain.lib sdl.lib dxguid.lib libjpeg.lib glu32.lib opengl32.lib odbc32.lib odbccp32.lib"
+ OutputFile="..\..\..\..\..\..\obj\windows\BlenderLoader.exe"
+ LinkIncremental="1"
+ SuppressStartupBanner="TRUE"
+ AdditionalLibraryDirectories="..\../../../../../../lib/windows/moto/lib,..\..\..\..\..\..\..\lib\windows\guardedalloc\lib,..\../../../../../../lib/windows/python/lib,..\../../../../../../lib/windows/jpeg/lib,../../../../../../lib/windows/sdl/SDL-1.1.7\Lib"
+ ProgramDatabaseFile="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader/BlenderLoader.pdb"
+ SubSystem="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ TypeLibraryName="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader/BlenderLoader.tlb"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ </Configuration>
+ <Configuration
+ Name="Profile|Win32"
+ OutputDirectory=".\BlenderLoader___Win32_Profile"
+ IntermediateDirectory=".\BlenderLoader___Win32_Profile"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="../../../../../../lib/windows/python/include/python1.5,..\../../../../../source/blender/encrypt,..\../../../../../source/blender/blenkernel,..\../../../../../source/blender/makesdna,..\../../../../../source/blender/blenlib,..\../../../../../source/blender/blenloader,..\../../../../../source/blender/render/extern/include,..\../../../../../source/gameengine/Rasterizer,../../../../../../lib\windows\sdl\SDL-1.1.7\include,..\../../../../../source/gameengine/GameLogic,..\..\..\..\..\source\sumo\include,..\..\..\..\..\..\..\lib\windows\moto\include,..\..\..\..\..\source\sumo\Fuzzics\include,..\..\..\..\..\..\source\kernel\gen_system,..\../../../../../source/blender/imbuf,..\../../../../../source/gameengine/SoundSystem,../../../../../source/gameengine/SoundSystem/SND_OpenAL,..\../../../../../source/gameengine/Ketsji,..\../../../../../source/gameengine/Expressions,..\../../../../../source/gameengine/SceneGraph,..\../../../../../source/gameengine/ketsji/kxnetwork,..\../../../../../source/gameengine/network,..\../../../../../source/gameengine/network/loopbacknetwork,..\../../../../../source/gameengine/GamePlayer/common,..\../../../../../../lib/windows/iksolver/include"
+ PreprocessorDefinitions="WIN32,_DEBUG,_CONSOLE"
+ StringPooling="TRUE"
+ RuntimeLibrary="5"
+ EnableFunctionLevelLinking="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\BlenderLoader___Win32_Profile/BlenderLoader.pch"
+ AssemblerListingLocation=".\BlenderLoader___Win32_Profile/"
+ ObjectFile=".\BlenderLoader___Win32_Profile/"
+ ProgramDataBaseFileName=".\BlenderLoader___Win32_Profile/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="sdldebug.lib libguardedalloc.a libmoto.a sdlmain.lib sdl.lib dxguid.lib libjpeg.lib glu32.lib opengl32.lib odbc32.lib odbccp32.lib"
+ OutputFile="..\..\..\..\..\..\obj\windows\profile\BlenderLoader.exe"
+ LinkIncremental="2"
+ SuppressStartupBanner="TRUE"
+ AdditionalLibraryDirectories="..\..\..\..\..\..\..\lib\windows\guardedalloc\lib,..\../../../../../../lib/windows/python/lib,..\../../../../../../lib/windows/jpeg/lib,../../../../../../lib/windows/sdl/SDL-1.1.7\Lib"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile=".\BlenderLoader___Win32_Profile/BlenderLoader.pdb"
+ SubSystem="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ TypeLibraryName=".\BlenderLoader___Win32_Profile/BlenderLoader.tlb"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader\debug"
+ IntermediateDirectory="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader\debug"
+ ConfigurationType="1"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="../../../../../../lib/windows/python/include/python1.5,..\../../../../../source/blender/encrypt,..\../../../../../source/blender/blenkernel,..\../../../../../source/blender/makesdna,..\../../../../../source/blender/blenlib,..\../../../../../source/blender/blenloader,..\../../../../../source/blender/render/extern/include,..\../../../../../source/gameengine/Rasterizer,../../../../../../lib\windows\sdl\SDL-1.1.7\include,..\../../../../../source/gameengine/GameLogic,..\..\..\..\..\source\sumo\include,..\..\..\..\..\..\..\lib\windows\moto\include,..\..\..\..\..\source\sumo\Fuzzics\include,..\..\..\..\..\..\source\kernel\gen_system,..\../../../../../source/blender/imbuf,..\../../../../../source/gameengine/SoundSystem,../../../../../source/gameengine/SoundSystem/SND_OpenAL,..\../../../../../source/gameengine/Ketsji,..\../../../../../source/gameengine/Expressions,..\../../../../../source/gameengine/SceneGraph,..\../../../../../source/gameengine/ketsji/kxnetwork,..\../../../../../source/gameengine/network,..\../../../../../source/gameengine/network/loopbacknetwork,..\../../../../../source/gameengine/GamePlayer/common,..\../../../../../../lib/windows/iksolver/include"
+ PreprocessorDefinitions="WIN32,_DEBUG,_CONSOLE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="5"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader\debug/BlenderLoader.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader\debug/"
+ ObjectFile="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader\debug/"
+ ProgramDataBaseFileName="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader\debug/"
+ BrowseInformation="1"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="sdldebug.lib libguardedalloc.a libmoto.a sdlmain.lib sdl.lib dxguid.lib libjpeg.lib glu32.lib opengl32.lib odbc32.lib odbccp32.lib"
+ OutputFile="..\..\..\..\..\..\obj\windows\debug\BlenderLoader.exe"
+ LinkIncremental="2"
+ SuppressStartupBanner="TRUE"
+ AdditionalLibraryDirectories="..\..\..\..\..\..\..\lib\windows\guardedalloc\lib,..\../../../../../../lib/windows/python/lib,..\../../../../../../lib/windows/jpeg/lib,../../../../../../lib/windows/sdl/SDL-1.1.7\Lib"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader\debug/BlenderLoader.pdb"
+ SubSystem="1"/>
+ <Tool
+ Name="VCMIDLTool"
+ TypeLibraryName="..\..\..\..\..\..\obj\windows\gameengine\gameplayer\BlenderLoader\debug/BlenderLoader.tlb"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\..\..\..\source\gameengine\GamePlayer\Loaders\Blender\SDLKeyboardDevice.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\source\gameengine\GamePlayer\Loaders\Blender\SDLSystem.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\makesdna\intern\dna.c">
+ </File>
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+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c">
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+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\..\..\..\source\gameengine\GamePlayer\Loaders\Blender\SDLCanvas.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\source\gameengine\GamePlayer\Loaders\Blender\SDLInputDevice.h">
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+ </File>
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+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+ </Filter>
+ <File
+ RelativePath="..\..\..\..\..\..\lib\windows\openal\lib\alc\ALc.obj">
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+ <Globals>
+ </Globals>
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