diff options
Diffstat (limited to 'make/msvc_7_0/gameengine/gameplayer/qt/gp.vcproj')
-rw-r--r-- | make/msvc_7_0/gameengine/gameplayer/qt/gp.vcproj | 188 |
1 files changed, 188 insertions, 0 deletions
diff --git a/make/msvc_7_0/gameengine/gameplayer/qt/gp.vcproj b/make/msvc_7_0/gameengine/gameplayer/qt/gp.vcproj new file mode 100644 index 00000000000..bf649327d89 --- /dev/null +++ b/make/msvc_7_0/gameengine/gameplayer/qt/gp.vcproj @@ -0,0 +1,188 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="gp" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Release|Win32" + OutputDirectory="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp" + IntermediateDirectory="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="h:\qtwin\include,..\..\..\..\..\source\gameengine\Expressions,..\..\..\..\..\source\gameengine\GameLogic,..\..\..\..\..\source\gameengine\Ketsji,..\..\..\..\..\source\gameengine\Ketsji\KXNetwork,..\..\..\..\..\source\gameengine\Network,..\..\..\..\..\source\gameengine\Network\LoopBackNetwork,..\..\..\..\..\source\gameengine\Rasterizer,..\..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer,..\..\..\..\..\source\gameengine\SceneGraph,..\..\..\..\source\sumo\Fuzzics\include,..\..\..\..\source\sumo\include,..\..\..\..\..\..\lib\windows\moto\include,..\..\..\..\..\source\kernel\gen_system,..\..\..\..\..\lib\windows\python\include\python2.0" + PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS" + StringPooling="TRUE" + RuntimeLibrary="4" + EnableFunctionLevelLinking="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp/gp.pch" + AssemblerListingLocation="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp/" + ObjectFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp/" + ProgramDataBaseFileName="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="opengl32.lib glu32.lib imm32.lib winmm.lib wsock32.lib h:\qtwin\lib\qt.lib h:\qtwin\lib\qnp.lib python20.lib" + OutputFile="..\..\..\..\..\obj\windows\gp.exe" + LinkIncremental="1" + SuppressStartupBanner="TRUE" + AdditionalLibraryDirectories="..\..\..\..\..\..\lib\windows\python\lib\" + ProgramDatabaseFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp/gp.pdb" + SubSystem="2"/> + <Tool + Name="VCMIDLTool" + PreprocessorDefinitions="NDEBUG" + MkTypLibCompatible="TRUE" + SuppressStartupBanner="TRUE" + TargetEnvironment="1" + TypeLibraryName="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp/gp.tlb"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1043"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp\debug" + IntermediateDirectory="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp\debug" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="h:\qtwin\include,..\..\..\..\..\source\gameengine\Expressions,..\..\..\..\..\source\gameengine\GameLogic,..\..\..\..\..\source\gameengine\Ketsji,..\..\..\..\..\source\gameengine\Ketsji\KXNetwork,..\..\..\..\..\source\gameengine\Network,..\..\..\..\..\source\gameengine\Network\LoopBackNetwork,..\..\..\..\..\source\gameengine\Rasterizer,..\..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer,..\..\..\..\..\source\gameengine\SceneGraph,..\..\..\..\source\sumo\Fuzzics\include,..\..\..\..\source\sumo\include,..\..\..\..\..\..\lib\windows\moto\include,..\..\..\..\..\source\kernel\gen_system,..\..\..\..\..\lib\windows\python\include\python1.5" + PreprocessorDefinitions="_DEBUG,WIN32" + RuntimeLibrary="5" + PrecompiledHeaderFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp\debug/gp.pch" + AssemblerListingLocation="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp\debug/" + ObjectFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp\debug/" + ProgramDataBaseFileName="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp\debug/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="opengl32.lib glu32.lib imm32.lib winmm.lib wsock32.lib h:\qtwin\lib\qt.lib python15_d.lib" + OutputFile="..\..\..\..\..\obj\windows\debug\gp.exe" + LinkIncremental="2" + SuppressStartupBanner="TRUE" + AdditionalLibraryDirectories="..\..\..\..\..\..\lib\windows\python\lib\" + GenerateDebugInformation="TRUE" + ProgramDatabaseFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp\debug/gp.pdb" + SubSystem="2"/> + <Tool + Name="VCMIDLTool" + PreprocessorDefinitions="_DEBUG" + MkTypLibCompatible="TRUE" + SuppressStartupBanner="TRUE" + TargetEnvironment="1" + TypeLibraryName="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gp\debug/gp.tlb"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\GP.cpp"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.cpp"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.cpp"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.cpp"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.cpp"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.cpp"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\DebugActuator.h"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.h"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.h"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.h"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtRenderTools.h"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.h"> + </File> + <File + RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\SamplePolygonMaterial.h"> + </File> + </Filter> + <Filter + Name="Resource Files" + Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |