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Diffstat (limited to 'make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj')
-rw-r--r--make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj84
1 files changed, 42 insertions, 42 deletions
diff --git a/make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj b/make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj
index ff8ee955e49..b04e03e1b05 100644
--- a/make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj
+++ b/make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj
@@ -12,21 +12,21 @@
<Configurations>
<Configuration
Name="Debug|Win32"
- OutputDirectory="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug"
- IntermediateDirectory="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug"
+ OutputDirectory="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug"
+ IntermediateDirectory="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="h:\qtwin\include,..\..\..\..\..\source\gameengine\Expressions,..\..\..\..\..\source\gameengine\GameLogic,..\..\..\..\..\source\gameengine\Ketsji,..\..\..\..\..\source\gameengine\Ketsji\KXNetwork,..\..\..\..\..\source\gameengine\Network,..\..\..\..\..\source\gameengine\Network\LoopBackNetwork,..\..\..\..\..\source\gameengine\Rasterizer,..\..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer,..\..\..\..\..\source\gameengine\SceneGraph,..\..\..\..\source\sumo\Fuzzics\include,..\..\..\..\source\sumo\include,..\..\..\..\..\..\lib\windows\moto\include,..\..\..\..\..\source\kernel\gen_system,..\..\..\..\..\lib\windows\python\include\python1.5"
+ AdditionalIncludeDirectories="h:\qtwin\include,$(SolutionDir)source\gameengine\Expressions,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\Ketsji\KXNetwork,$(SolutionDir)source\gameengine\Network,$(SolutionDir)source\gameengine\Network\LoopBackNetwork,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\gameengine\Rasterizer\RAS_OpenGLRasterizer,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)lib\windows\python\include\python1.5"
PreprocessorDefinitions="WIN32;PLUGIN;_DEBUG"
RuntimeLibrary="1"
- PrecompiledHeaderFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug/gpplugin.pch"
- AssemblerListingLocation="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug/"
- ObjectFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug/"
- ProgramDataBaseFileName="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug/"
+ PrecompiledHeaderFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug/gpplugin.pch"
+ AssemblerListingLocation="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug\"
+ ObjectFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug\"
+ ProgramDataBaseFileName="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug\"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
@@ -37,22 +37,22 @@
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="imm32.lib winmm.lib wsock32.lib h:\qtwin\lib\qnp.lib h:\qtwin\lib\qt.lib opengl32.lib glu32.lib python15_d.lib"
- OutputFile="..\..\..\..\..\obj\windows\debug\npWebGP.dll"
+ OutputFile="$(SolutionDir)obj\windows\debug\npWebGP.dll"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="..\..\..\..\..\..\lib\windows\python\lib"
- ModuleDefinitionFile="..\..\..\..\source\gameengine\GamePlayer\Qt\GP.def"
+ AdditionalLibraryDirectories="$(SolutionDir)lib\windows\python\lib"
+ ModuleDefinitionFile="$(SolutionDir)source\gameengine\GamePlayer\Qt\GP.def"
GenerateDebugInformation="TRUE"
- ProgramDatabaseFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug/npWebGP.pdb"
+ ProgramDatabaseFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug/npWebGP.pdb"
SubSystem="2"
- ImportLibrary="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug/npWebGP.lib"/>
+ ImportLibrary="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug/npWebGP.lib"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
- TypeLibraryName="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug/gpplugin.tlb"/>
+ TypeLibraryName="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug/gpplugin.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
@@ -69,8 +69,8 @@
</Configuration>
<Configuration
Name="Release|Win32"
- OutputDirectory="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin"
- IntermediateDirectory="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin"
+ OutputDirectory="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin"
+ IntermediateDirectory="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
@@ -78,16 +78,16 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="h:\qtwin\include,..\..\..\..\..\source\gameengine\Expressions,..\..\..\..\..\source\gameengine\GameLogic,..\..\..\..\..\source\gameengine\Ketsji,..\..\..\..\..\source\gameengine\Ketsji\KXNetwork,..\..\..\..\..\source\gameengine\Network,..\..\..\..\..\source\gameengine\Network\LoopBackNetwork,..\..\..\..\..\source\gameengine\Rasterizer,..\..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer,..\..\..\..\..\source\gameengine\SceneGraph,..\..\..\..\source\sumo\Fuzzics\include,..\..\..\..\source\sumo\include,..\..\..\..\..\..\lib\windows\moto\include,..\..\..\..\..\source\kernel\gen_system,..\..\..\..\..\lib\windows\python\include\python2.0"
+ AdditionalIncludeDirectories="h:\qtwin\include,$(SolutionDir)source\gameengine\Expressions,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\Ketsji\KXNetwork,$(SolutionDir)source\gameengine\Network,$(SolutionDir)source\gameengine\Network\LoopBackNetwork,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\gameengine\Rasterizer\RAS_OpenGLRasterizer,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)lib\windows\python\include\python2.0"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GPPLUGIN_EXPORTS"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
- PrecompiledHeaderFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin/gpplugin.pch"
- AssemblerListingLocation="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin/"
- ObjectFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin/"
- ProgramDataBaseFileName="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin/"
+ PrecompiledHeaderFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin/gpplugin.pch"
+ AssemblerListingLocation="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\"
+ ObjectFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\"
+ ProgramDataBaseFileName="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
@@ -97,19 +97,19 @@
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="imm32.lib winmm.lib wsock32.lib h:\qtwin\lib\qnp.lib h:\qtwin\lib\qt.lib opengl32.lib glu32.lib python20.lib"
- OutputFile="..\..\..\..\..\obj\windows\npWebGP.dll"
+ OutputFile="$(SolutionDir)obj\windows\npWebGP.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="..\..\..\..\..\..\lib\windows\python\lib\"
- ProgramDatabaseFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin/npWebGP.pdb"
- ImportLibrary="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin/npWebGP.lib"/>
+ AdditionalLibraryDirectories="$(SolutionDir)lib\windows\python\lib\"
+ ProgramDatabaseFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin/npWebGP.pdb"
+ ImportLibrary="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin/npWebGP.lib"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
- TypeLibraryName="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin/gpplugin.tlb"/>
+ TypeLibraryName="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin/gpplugin.tlb"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
@@ -131,63 +131,63 @@
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\GP.cpp">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\GP.cpp">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.cpp">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\GP_Init.cpp">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.cpp">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtExampleEngine.cpp">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.cpp">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtKeyboardDevice.cpp">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.cpp">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtOpenGLWidget.cpp">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.cpp">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtSystem.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\DebugActuator.h">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\DebugActuator.h">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.h">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\GP_Init.h">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.h">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtExampleEngine.h">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtInputDevice.h">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.h">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtOpenGLWidget.h">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtRenderTools.h">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtRenderTools.h">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.h">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtSystem.h">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\SamplePolygonMaterial.h">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\SamplePolygonMaterial.h">
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\resource.h">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\resource.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\GP.rc">
+ RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\GP.rc">
<FileConfiguration
Name="Debug|Win32">
<Tool