diff options
Diffstat (limited to 'make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj')
-rw-r--r-- | make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj b/make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj index ff8ee955e49..b04e03e1b05 100644 --- a/make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj +++ b/make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj @@ -12,21 +12,21 @@ <Configurations> <Configuration Name="Debug|Win32" - OutputDirectory="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug" - IntermediateDirectory="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug" + OutputDirectory="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug" + IntermediateDirectory="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE"> <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="h:\qtwin\include,..\..\..\..\..\source\gameengine\Expressions,..\..\..\..\..\source\gameengine\GameLogic,..\..\..\..\..\source\gameengine\Ketsji,..\..\..\..\..\source\gameengine\Ketsji\KXNetwork,..\..\..\..\..\source\gameengine\Network,..\..\..\..\..\source\gameengine\Network\LoopBackNetwork,..\..\..\..\..\source\gameengine\Rasterizer,..\..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer,..\..\..\..\..\source\gameengine\SceneGraph,..\..\..\..\source\sumo\Fuzzics\include,..\..\..\..\source\sumo\include,..\..\..\..\..\..\lib\windows\moto\include,..\..\..\..\..\source\kernel\gen_system,..\..\..\..\..\lib\windows\python\include\python1.5" + AdditionalIncludeDirectories="h:\qtwin\include,$(SolutionDir)source\gameengine\Expressions,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\Ketsji\KXNetwork,$(SolutionDir)source\gameengine\Network,$(SolutionDir)source\gameengine\Network\LoopBackNetwork,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\gameengine\Rasterizer\RAS_OpenGLRasterizer,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)lib\windows\python\include\python1.5" PreprocessorDefinitions="WIN32;PLUGIN;_DEBUG" RuntimeLibrary="1" - PrecompiledHeaderFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug/gpplugin.pch" - AssemblerListingLocation="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug/" - ObjectFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug/" - ProgramDataBaseFileName="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug/" + PrecompiledHeaderFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug/gpplugin.pch" + AssemblerListingLocation="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug\" + ObjectFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug\" + ProgramDataBaseFileName="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug\" WarningLevel="3" SuppressStartupBanner="TRUE" DebugInformationFormat="3" @@ -37,22 +37,22 @@ Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" AdditionalDependencies="imm32.lib winmm.lib wsock32.lib h:\qtwin\lib\qnp.lib h:\qtwin\lib\qt.lib opengl32.lib glu32.lib python15_d.lib" - OutputFile="..\..\..\..\..\obj\windows\debug\npWebGP.dll" + OutputFile="$(SolutionDir)obj\windows\debug\npWebGP.dll" LinkIncremental="2" SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories="..\..\..\..\..\..\lib\windows\python\lib" - ModuleDefinitionFile="..\..\..\..\source\gameengine\GamePlayer\Qt\GP.def" + AdditionalLibraryDirectories="$(SolutionDir)lib\windows\python\lib" + ModuleDefinitionFile="$(SolutionDir)source\gameengine\GamePlayer\Qt\GP.def" GenerateDebugInformation="TRUE" - ProgramDatabaseFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug/npWebGP.pdb" + ProgramDatabaseFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug/npWebGP.pdb" SubSystem="2" - ImportLibrary="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug/npWebGP.lib"/> + ImportLibrary="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug/npWebGP.lib"/> <Tool Name="VCMIDLTool" PreprocessorDefinitions="_DEBUG" MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" - TypeLibraryName="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin\debug/gpplugin.tlb"/> + TypeLibraryName="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug/gpplugin.tlb"/> <Tool Name="VCPostBuildEventTool"/> <Tool @@ -69,8 +69,8 @@ </Configuration> <Configuration Name="Release|Win32" - OutputDirectory="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin" - IntermediateDirectory="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin" + OutputDirectory="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin" + IntermediateDirectory="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin" ConfigurationType="2" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -78,16 +78,16 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="h:\qtwin\include,..\..\..\..\..\source\gameengine\Expressions,..\..\..\..\..\source\gameengine\GameLogic,..\..\..\..\..\source\gameengine\Ketsji,..\..\..\..\..\source\gameengine\Ketsji\KXNetwork,..\..\..\..\..\source\gameengine\Network,..\..\..\..\..\source\gameengine\Network\LoopBackNetwork,..\..\..\..\..\source\gameengine\Rasterizer,..\..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer,..\..\..\..\..\source\gameengine\SceneGraph,..\..\..\..\source\sumo\Fuzzics\include,..\..\..\..\source\sumo\include,..\..\..\..\..\..\lib\windows\moto\include,..\..\..\..\..\source\kernel\gen_system,..\..\..\..\..\lib\windows\python\include\python2.0" + AdditionalIncludeDirectories="h:\qtwin\include,$(SolutionDir)source\gameengine\Expressions,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\Ketsji\KXNetwork,$(SolutionDir)source\gameengine\Network,$(SolutionDir)source\gameengine\Network\LoopBackNetwork,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\gameengine\Rasterizer\RAS_OpenGLRasterizer,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)lib\windows\python\include\python2.0" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GPPLUGIN_EXPORTS" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin/gpplugin.pch" - AssemblerListingLocation="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin/" - ObjectFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin/" - ProgramDataBaseFileName="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin/" + PrecompiledHeaderFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin/gpplugin.pch" + AssemblerListingLocation="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\" + ObjectFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\" + ProgramDataBaseFileName="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\" WarningLevel="3" SuppressStartupBanner="TRUE" CompileAs="0"/> @@ -97,19 +97,19 @@ Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" AdditionalDependencies="imm32.lib winmm.lib wsock32.lib h:\qtwin\lib\qnp.lib h:\qtwin\lib\qt.lib opengl32.lib glu32.lib python20.lib" - OutputFile="..\..\..\..\..\obj\windows\npWebGP.dll" + OutputFile="$(SolutionDir)obj\windows\npWebGP.dll" LinkIncremental="1" SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories="..\..\..\..\..\..\lib\windows\python\lib\" - ProgramDatabaseFile="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin/npWebGP.pdb" - ImportLibrary="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin/npWebGP.lib"/> + AdditionalLibraryDirectories="$(SolutionDir)lib\windows\python\lib\" + ProgramDatabaseFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin/npWebGP.pdb" + ImportLibrary="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin/npWebGP.lib"/> <Tool Name="VCMIDLTool" PreprocessorDefinitions="NDEBUG" MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" - TypeLibraryName="..\..\..\..\..\obj\windows\gameengine\gameplayer\qt\gpplugin/gpplugin.tlb"/> + TypeLibraryName="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin/gpplugin.tlb"/> <Tool Name="VCPostBuildEventTool"/> <Tool @@ -131,63 +131,63 @@ Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\GP.cpp"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\GP.cpp"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.cpp"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\GP_Init.cpp"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.cpp"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtExampleEngine.cpp"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.cpp"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtKeyboardDevice.cpp"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.cpp"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtOpenGLWidget.cpp"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.cpp"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtSystem.cpp"> </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\DebugActuator.h"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\DebugActuator.h"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.h"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\GP_Init.h"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.h"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtExampleEngine.h"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtInputDevice.h"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.h"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtOpenGLWidget.h"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtRenderTools.h"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtRenderTools.h"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.h"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\QtSystem.h"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\SamplePolygonMaterial.h"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\SamplePolygonMaterial.h"> </File> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\resource.h"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\resource.h"> </File> </Filter> <Filter Name="Resource Files" Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"> <File - RelativePath="..\..\..\..\source\gameengine\GamePlayer\Qt\GP.rc"> + RelativePath="$(SolutionDir)source\gameengine\GamePlayer\Qt\GP.rc"> <FileConfiguration Name="Debug|Win32"> <Tool |