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Diffstat (limited to 'make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj')
-rw-r--r--make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj44
1 files changed, 22 insertions, 22 deletions
diff --git a/make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj b/make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj
index 7a89537f88f..61fde1c3b94 100644
--- a/make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj
+++ b/make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj
@@ -22,15 +22,15 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\../../../../../source/gameengine/physics,..\../../../../../source/gameengine/physics/sumo,..\../../../../../source/gameengine/physics/sumo/include,..\../../../../../source/gameengine/physics/sumo/fuzzics/include,..\../../../../../../lib/windows/Moto/include"
+ AdditionalIncludeDirectories="$(SolutionDir)../../../../../source/gameengine/physics,$(SolutionDir)../../../../../source/gameengine/physics/sumo,$(SolutionDir)../../../../../source/gameengine/physics/sumo/include,$(SolutionDir)../../../../../source/gameengine/physics/sumo/fuzzics/include,$(SolutionDir)../../../../../../intern\moto\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Debug/PHY_Sumo.pch"
- AssemblerListingLocation=".\Debug/"
- ObjectFile=".\Debug/"
- ProgramDataBaseFileName=".\Debug/"
+ AssemblerListingLocation=".\Debug\"
+ ObjectFile=".\Debug\"
+ ProgramDataBaseFileName=".\Debug\"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
@@ -67,16 +67,16 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\../../../../../source/gameengine/physics,..\../../../../../source/gameengine/physics/sumo,..\../../../../../source/gameengine/physics/sumo/include,..\../../../../../source/gameengine/physics/sumo/fuzzics/include,..\../../../../../../lib/windows/Moto/include"
+ AdditionalIncludeDirectories="$(SolutionDir)../../../../../source/gameengine/physics,$(SolutionDir)../../../../../source/gameengine/physics/sumo,$(SolutionDir)../../../../../source/gameengine/physics/sumo/include,$(SolutionDir)../../../../../source/gameengine/physics/sumo/fuzzics/include,$(SolutionDir)../../../../../../intern\moto\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Release/PHY_Sumo.pch"
- AssemblerListingLocation=".\Release/"
- ObjectFile=".\Release/"
- ProgramDataBaseFileName=".\Release/"
+ AssemblerListingLocation=".\Release\"
+ ObjectFile=".\Release\"
+ ProgramDataBaseFileName=".\Release\"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
@@ -107,50 +107,50 @@
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
- RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_FhObject.cpp">
+ RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\src\SM_FhObject.cpp">
</File>
<File
- RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Object.cpp">
+ RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\src\SM_Object.cpp">
</File>
<File
- RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Scene.cpp">
+ RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\src\SM_Scene.cpp">
</File>
<File
- RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.cpp">
+ RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SumoPhysicsController.cpp">
</File>
<File
- RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsEnvironment.cpp">
+ RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SumoPhysicsEnvironment.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
- RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Callback.h">
+ RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\include\SM_Callback.h">
</File>
<File
- RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_ClientObjectInfo.h">
+ RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\include\SM_ClientObjectInfo.h">
</File>
<File
- RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_FhObject.h">
+ RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\include\SM_FhObject.h">
</File>
<File
- RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_MotionState.h">
+ RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\include\SM_MotionState.h">
</File>
<File
- RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Object.h">
+ RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\include\SM_Object.h">
</File>
<File
- RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Props.h">
+ RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\include\SM_Props.h">
</File>
<File
- RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Scene.h">
+ RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\include\SM_Scene.h">
</File>
<File
- RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.h">
+ RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SumoPhysicsController.h">
</File>
<File
- RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsEnvironment.h">
+ RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SumoPhysicsEnvironment.h">
</File>
</Filter>
</Files>