diff options
Diffstat (limited to 'make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Sumo')
-rw-r--r-- | make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj b/make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj index 7a89537f88f..61fde1c3b94 100644 --- a/make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj +++ b/make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj @@ -22,15 +22,15 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\../../../../../source/gameengine/physics,..\../../../../../source/gameengine/physics/sumo,..\../../../../../source/gameengine/physics/sumo/include,..\../../../../../source/gameengine/physics/sumo/fuzzics/include,..\../../../../../../lib/windows/Moto/include" + AdditionalIncludeDirectories="$(SolutionDir)../../../../../source/gameengine/physics,$(SolutionDir)../../../../../source/gameengine/physics/sumo,$(SolutionDir)../../../../../source/gameengine/physics/sumo/include,$(SolutionDir)../../../../../source/gameengine/physics/sumo/fuzzics/include,$(SolutionDir)../../../../../../intern\moto\include" PreprocessorDefinitions="WIN32,_DEBUG,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="5" UsePrecompiledHeader="2" PrecompiledHeaderFile=".\Debug/PHY_Sumo.pch" - AssemblerListingLocation=".\Debug/" - ObjectFile=".\Debug/" - ProgramDataBaseFileName=".\Debug/" + AssemblerListingLocation=".\Debug\" + ObjectFile=".\Debug\" + ProgramDataBaseFileName=".\Debug\" WarningLevel="3" SuppressStartupBanner="TRUE" DebugInformationFormat="4" @@ -67,16 +67,16 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\../../../../../source/gameengine/physics,..\../../../../../source/gameengine/physics/sumo,..\../../../../../source/gameengine/physics/sumo/include,..\../../../../../source/gameengine/physics/sumo/fuzzics/include,..\../../../../../../lib/windows/Moto/include" + AdditionalIncludeDirectories="$(SolutionDir)../../../../../source/gameengine/physics,$(SolutionDir)../../../../../source/gameengine/physics/sumo,$(SolutionDir)../../../../../source/gameengine/physics/sumo/include,$(SolutionDir)../../../../../source/gameengine/physics/sumo/fuzzics/include,$(SolutionDir)../../../../../../intern\moto\include" PreprocessorDefinitions="WIN32,NDEBUG,_LIB" StringPooling="TRUE" RuntimeLibrary="4" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="2" PrecompiledHeaderFile=".\Release/PHY_Sumo.pch" - AssemblerListingLocation=".\Release/" - ObjectFile=".\Release/" - ProgramDataBaseFileName=".\Release/" + AssemblerListingLocation=".\Release\" + ObjectFile=".\Release\" + ProgramDataBaseFileName=".\Release\" WarningLevel="3" SuppressStartupBanner="TRUE" CompileAs="0"/> @@ -107,50 +107,50 @@ Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File - RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_FhObject.cpp"> + RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\src\SM_FhObject.cpp"> </File> <File - RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Object.cpp"> + RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\src\SM_Object.cpp"> </File> <File - RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Scene.cpp"> + RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\src\SM_Scene.cpp"> </File> <File - RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.cpp"> + RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SumoPhysicsController.cpp"> </File> <File - RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsEnvironment.cpp"> + RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SumoPhysicsEnvironment.cpp"> </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File - RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Callback.h"> + RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\include\SM_Callback.h"> </File> <File - RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_ClientObjectInfo.h"> + RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\include\SM_ClientObjectInfo.h"> </File> <File - RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_FhObject.h"> + RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\include\SM_FhObject.h"> </File> <File - RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_MotionState.h"> + RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\include\SM_MotionState.h"> </File> <File - RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Object.h"> + RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\include\SM_Object.h"> </File> <File - RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Props.h"> + RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\include\SM_Props.h"> </File> <File - RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Scene.h"> + RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\Fuzzics\include\SM_Scene.h"> </File> <File - RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.h"> + RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SumoPhysicsController.h"> </File> <File - RelativePath="..\..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsEnvironment.h"> + RelativePath="$(SolutionDir)source\gameengine\Physics\Sumo\SumoPhysicsEnvironment.h"> </File> </Filter> </Files> |