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Diffstat (limited to 'projectfiles/blender/img/BL_img.dsp')
-rw-r--r--projectfiles/blender/img/BL_img.dsp171
1 files changed, 0 insertions, 171 deletions
diff --git a/projectfiles/blender/img/BL_img.dsp b/projectfiles/blender/img/BL_img.dsp
deleted file mode 100644
index 465db34f4da..00000000000
--- a/projectfiles/blender/img/BL_img.dsp
+++ /dev/null
@@ -1,171 +0,0 @@
-# Microsoft Developer Studio Project File - Name="BL_img" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Static Library" 0x0104
-
-CFG=BL_IMG - WIN32 DEBUG
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "BL_img.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "BL_img.mak" CFG="BL_IMG - WIN32 DEBUG"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "BL_img - Win32 Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "BL_img - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "BL_img - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "..\..\..\obj\windows\blender\img"
-# PROP Intermediate_Dir "..\..\..\obj\windows\blender\img"
-# PROP Target_Dir ""
-LINK32=link.exe -lib
-# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ELSEIF "$(CFG)" == "BL_img - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "..\..\..\obj\windows\blender\img\debug"
-# PROP Intermediate_Dir "..\..\..\obj\windows\blender\img\debug"
-# PROP Target_Dir ""
-LINK32=link.exe -lib
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c
-# SUBTRACT CPP /Fr
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo
-
-!ENDIF
-
-# Begin Target
-
-# Name "BL_img - Win32 Release"
-# Name "BL_img - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_Api.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_BrushRGBA32.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_CanvasRGBA32.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_Line.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_Pixmap.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_PixmapRGBA32.cpp
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_Rect.cpp
-# End Source File
-# End Group
-# Begin Group "Header Files"
-
-# PROP Default_Filter "h;hpp;hxx;hm;inl"
-# Begin Group "intern"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_BrushRGBA32.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_CanvasRGBA32.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_Color.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_Line.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_MemPtr.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_Pixmap.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_PixmapRGBA32.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_Rect.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\intern\IMG_Types.h
-# End Source File
-# End Group
-# Begin Group "extern"
-
-# PROP Default_Filter ""
-# Begin Source File
-
-SOURCE=..\..\..\source\blender\img\IMG_Api.h
-# End Source File
-# End Group
-# End Group
-# End Target
-# End Project