diff options
Diffstat (limited to 'projectfiles/blender')
-rw-r--r-- | projectfiles/blender/makesdna/DNA_makesdna.dsp | 4 | ||||
-rw-r--r-- | projectfiles/blender/src/BL_src.dsp | 278 |
2 files changed, 281 insertions, 1 deletions
diff --git a/projectfiles/blender/makesdna/DNA_makesdna.dsp b/projectfiles/blender/makesdna/DNA_makesdna.dsp index a1980100d26..629b3a7dbf3 100644 --- a/projectfiles/blender/makesdna/DNA_makesdna.dsp +++ b/projectfiles/blender/makesdna/DNA_makesdna.dsp @@ -258,6 +258,10 @@ SOURCE=..\..\..\source\blender\makesdna\DNA_mesh_types.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\makesdna\DNA_meshdata_types.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\makesdna\DNA_meta_types.h # End Source File # Begin Source File diff --git a/projectfiles/blender/src/BL_src.dsp b/projectfiles/blender/src/BL_src.dsp index 63b376841d6..8e10a959b03 100644 --- a/projectfiles/blender/src/BL_src.dsp +++ b/projectfiles/blender/src/BL_src.dsp @@ -42,7 +42,7 @@ RSC=rc.exe # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\lib\windows\sdl\include\\" /I "..\..\..\source\blender\img" /I "..\..\..\source\blender\renderui" /I "..\..\..\..\lib\windows\soundsystem\include\\" /I "..\..\..\..\lib\windows\python\include\python2.0\\" /I "..\..\..\..\lib\windows\bmfont\include" /I "..\..\..\source\blender\ftfont" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender\quicktime" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\python" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /I "..\..\..\..\lib\windows\blenkey\include" /I "..\..\..\..\lib\windows\ghost\include" /I "..\..\..\..\lib\windows\bsp\include" /I "..\..\..\..\lib\windows\opennl\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "GAMEBLENDER" /D "WITH_QUICKTIME" /D "INTERNATIONAL" /J /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\lib\windows\sdl\include\\" /I "..\..\..\source\blender\img" /I "..\..\..\source\blender\renderui" /I "..\..\..\..\lib\windows\soundsystem\include\\" /I "..\..\..\..\lib\windows\python\include\python2.0\\" /I "..\..\..\..\lib\windows\bmfont\include" /I "..\..\..\source\blender\ftfont" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender\quicktime" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\python" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /I "..\..\..\..\lib\windows\blenkey\include" /I "..\..\..\..\lib\windows\ghost\include" /I "..\..\..\..\lib\windows\bsp\include" /I "..\..\..\..\lib\windows\opennl\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "GAMEBLENDER" /D "WITH_QUICKTIME" /D "INTERNATIONAL" /FR /J /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe @@ -587,6 +587,42 @@ SOURCE=..\..\..\source\blender\src\writemovie.c # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File +SOURCE=..\..\..\source\blender\include\BDR_drawaction.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BDR_drawmesh.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BDR_drawobject.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BDR_editcurve.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BDR_editface.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BDR_editmball.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BDR_editobject.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BDR_unwrapper.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BDR_vpaint.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\BIF_butspace.h # End Source File # Begin Source File @@ -595,14 +631,66 @@ SOURCE=..\..\..\source\blender\include\BIF_cursors.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\include\BIF_drawimage.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_drawoops.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_drawscene.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\BIF_drawscript.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\include\BIF_drawseq.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_drawtext.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_editaction.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_editarmature.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_editconstraint.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_editdeform.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\BIF_editfont.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\include\BIF_editgroup.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_editika.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_editkey.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_editlattice.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\BIF_editmesh.h # End Source File # Begin Source File @@ -611,50 +699,238 @@ SOURCE=..\..\..\source\blender\include\BIF_editmode_undo.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\include\BIF_editnla.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\BIF_editoops.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\include\BIF_editsca.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_editseq.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_editsima.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_editsound.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_editview.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_fsmenu.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_gl.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_glutil.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_graphics.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\BIF_imasel.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\include\BIF_interface.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_keyval.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\BIF_language.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\include\BIF_mainqueue.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_meshtools.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_mywindow.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_oops.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_outliner.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_poseobject.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\BIF_previewrender.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\include\BIF_renderwin.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\BIF_resources.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\include\BIF_scrarea.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_screen.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_space.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\BIF_spacetypes.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\include\BIF_tbcallback.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_toets.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_toolbox.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\BIF_transform.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\include\BIF_usiblender.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\BIF_writeavicodec.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\include\BIF_writeimage.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BIF_writemovie.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\blendef.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\include\BPI_script.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_buttons.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_drawimasel.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_drawipo.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_drawnla.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_drawoops.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_drawview.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_edit.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_editaction.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_editaction_types.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_editipo.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_editipo_types.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_editnla_types.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\BSE_filesel.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\include\BSE_headerbuttons.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_seqaudio.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_sequence.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\BSE_time.h # End Source File # Begin Source File +SOURCE=..\..\..\source\blender\include\BSE_trans_types.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_types.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\source\blender\include\BSE_view.h +# End Source File +# Begin Source File + SOURCE=..\..\..\source\blender\include\butspace.h # End Source File # Begin Source File |