diff options
Diffstat (limited to 'projectfiles/gameengine/gamelogic/SCA_gamelogic.dsp')
-rw-r--r-- | projectfiles/gameengine/gamelogic/SCA_gamelogic.dsp | 812 |
1 files changed, 406 insertions, 406 deletions
diff --git a/projectfiles/gameengine/gamelogic/SCA_gamelogic.dsp b/projectfiles/gameengine/gamelogic/SCA_gamelogic.dsp index 45be1cf2772..fcdbf33a80c 100644 --- a/projectfiles/gameengine/gamelogic/SCA_gamelogic.dsp +++ b/projectfiles/gameengine/gamelogic/SCA_gamelogic.dsp @@ -1,406 +1,406 @@ -# Microsoft Developer Studio Project File - Name="SCA_GameLogic" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=SCA_GameLogic - Win32 Release -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "SCA_GameLogic.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. 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+SOURCE=..\..\..\source\gameengine\GameLogic\SCA_RandomEventManager.h
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+SOURCE=..\..\..\source\gameengine\GameLogic\SCA_RandomNumberGenerator.h
+# End Source File
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+SOURCE=..\..\..\source\gameengine\GameLogic\SCA_RandomSensor.h
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